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  • VFS: file-max limit 1231582 reached

    - by Rick Koshi
    I'm running a Linux 2.6.36 kernel, and I'm seeing some random errors. Things like ls: error while loading shared libraries: libpthread.so.0: cannot open shared object file: Error 23 Yes, my system can't consistently run an 'ls' command. :( I note several errors in my dmesg output: # dmesg | tail [2808967.543203] EXT4-fs (sda3): re-mounted. Opts: (null) [2837776.220605] xv[14450] general protection ip:7f20c20c6ac6 sp:7fff3641b368 error:0 in libpng14.so.14.4.0[7f20c20a9000+29000] [4931344.685302] EXT4-fs (md16): re-mounted. Opts: (null) [4982666.631444] VFS: file-max limit 1231582 reached [4982666.764240] VFS: file-max limit 1231582 reached [4982767.360574] VFS: file-max limit 1231582 reached [4982901.904628] VFS: file-max limit 1231582 reached [4982964.930556] VFS: file-max limit 1231582 reached [4982966.352170] VFS: file-max limit 1231582 reached [4982966.649195] top[31095]: segfault at 14 ip 00007fd6ace42700 sp 00007fff20746530 error 6 in libproc-3.2.8.so[7fd6ace3b000+e000] Obviously, the file-max errors look suspicious, being clustered together and recent. # cat /proc/sys/fs/file-max 1231582 # cat /proc/sys/fs/file-nr 1231712 0 1231582 That also looks a bit odd to me, but the thing is, there's no way I have 1.2 million files open on this system. I'm the only one using it, and it's not visible to anyone outside the local network. # lsof | wc 16046 148253 1882901 # ps -ef | wc 574 6104 44260 I saw some documentation saying: file-max & file-nr: The kernel allocates file handles dynamically, but as yet it doesn't free them again. The value in file-max denotes the maximum number of file- handles that the Linux kernel will allocate. When you get lots of error messages about running out of file handles, you might want to increase this limit. Historically, the three values in file-nr denoted the number of allocated file handles, the number of allocated but unused file handles, and the maximum number of file handles. Linux 2.6 always reports 0 as the number of free file handles -- this is not an error, it just means that the number of allocated file handles exactly matches the number of used file handles. Attempts to allocate more file descriptors than file-max are reported with printk, look for "VFS: file-max limit reached". My first reading of this is that the kernel basically has a built-in file descriptor leak, but I find that very hard to believe. It would imply that any system in active use needs to be rebooted every so often to free up the file descriptors. As I said, I can't believe this would be true, since it's normal to me to have Linux systems stay up for months (even years) at a time. On the other hand, I also can't believe that my nearly-idle system is holding over a million files open. Does anyone have any ideas, either for fixes or further diagnosis? I could, of course, just reboot the system, but I don't want this to be a recurring problem every few weeks. As a stopgap measure, I've quit Firefox, which was accounting for almost 2000 lines of lsof output (!) even though I only had one window open, and now I can run 'ls' again, but I doubt that will fix the problem for long. (edit: Oops, spoke too soon. By the time I finished typing out this question, the symptom was/is back) Thanks in advance for any help. And another update: My system was basically unusable, so I decided I had no option but to reboot. But before I did, I carefully quit one process at a time, checking /proc/sys/fs/file-nr after each termination. I found that, predictably, the number of open files gradually went down as I closed things down. Unfortunately, it wasn't a large effect. Yes, I was able to clear up 5000-10000 open files, but there were still over 1.2 million left. I shut down just about everything. All interactive shells, except for the one ssh I left open to finish closing down, httpd, even nfs service. Basically everything in the process table that wasn't a kernel process, and there were still an appalling number of files apparently left open. After the reboot, I found that /proc/sys/fs/file-nr showed about 2000 files open, which is much more reasonable. Starting up 2 Xvnc sessions as usual, along with the dozen or so monitoring windows I like to keep open, brought the total up to about 4000 files. I can see nothing wrong with that, of course, but I've obviously failed to identify the root cause. I'm still looking for ideas, since I definitely expect it to happen again. And another update, the next day: I watched the system carefully, and discovered that /proc/sys/fs/file-nr showed a growth of about 900 open files per hour. I shut down the system's only NFS client for the night, and the growth stopped. Mind you, it didn't free up the resources, but it did at least stop consuming more. Is this a known bug with NFS? I'll be bringing the NFS client back online today, and I'll narrow it down further. If anyone is familiar with this behavior, feel free to jump in with "Yeah, NFS4 has this problem, go back to NFS3" or something like that.

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  • How to write specs with MSpec for code that changes Thread.CurrentPrincipal?

    - by Dan Jensen
    I've been converting some old specs to MSpec (were using NUnit/SpecUnit). The specs are for a view model, and the view model in question does some custom security checking. We have a helper method in our specs which will setup fake security credentials for the Thread.CurrentPrincipal. This worked fine in the old unit tests, but fails in MSpec. Specifically, I'm getting this exception: "System.Runtime.Serialization.SerializationException: Type is not resolved for member" It happens when part of the SUT tries to read the app config file. If I comment out the line which sets the CurrentPrincipal (or simply call it after the part that checks the config file), the error goes away, but the tests fail due to lack of credentials. Similarly, if I set the CurrentPrincipal to null, the error goes away, but again the tests fail because the credentials aren't set. I've googled this, and found some posts about making sure the custom principal is serializable when it crosses AppDomain boundaries (usually in reference to web apps). In our case, this is not a web app, and I'm not crossing any AppDomains. Our pincipal object is also serializable. I downloaded the source for MSpec, and found that the ConsoleRunner calls a class named AppDomainRunner. I haven't debugged into it, but it looks like it's running the specs in different app domains. So does anyone have any ideas on how I can overcome this? I really like MSpec, and would love to use it exclusively. But I need to be able to supply fake security credentials while running the tests. Thanks! Update: here's the spec class: [Subject(typeof(CountryPickerViewModel))] public class When_the_user_makes_a_selection : PickerViewModelSpecsBase { protected static CountryPickerViewModel picker; Establish context = () => { SetupFakeSecurityCredentials(); CreateFactoryStubs(); StubLookupServicer<ICountryLookupServicer>() .WithData(BuildActiveItems(new [] { "USA", "UK" })); picker = new CountryPickerViewModel(ViewFactory, ViewModelFactory, BusinessLogicFactory, CacheFactory); }; Because of = () => picker.SelectedItem = picker.Items[0]; Behaves_like<Picker_that_has_a_selected_item> a_picker_with_a_selection; } We have a number of these "picker" view models, all of which exhibit some common behavior. So I'm using the Behaviors feature of MSpec. This particular class is simulating the user selecting something from the (WPF) control which is bound to this VM. The SetupFakeSecurityCredentials() method is simply setting Thread.CurrentPrincipal to an instance of our custom principal, where the prinipal has been populated will full-access rights. Here's a fake CountryPickerViewModel which is enough to cause the error: public class CountryPickerViewModel { public CountryPickerViewModel(IViewFactory viewFactory, IViewModelFactory viewModelFactory, ICoreBusinessLogicFactory businessLogicFactory, ICacheFactory cacheFactory) { Items = new Collection<int>(); var validator = ValidationFactory.CreateValidator<object>(); } public int SelectedItem { get; set; } public Collection<int> Items { get; private set; } } It's the ValidationFactory call which blows up. ValidationFactory is an Enterprise Library object, which tries to access the config.

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  • MSBuild condition across projects

    - by Billy Talented
    I have tried several solutions for this problem. Enough to know I do not know enough about MSBuild to do this elegantly but I feel like there should be a method. I have a set of libraries for working with .net projects. A few of the projects utilize System.Web.Mvc - which recently released Version 2 - and we are looking forward to the upgrade. Currently sites which reference this library reference it directly by the project(csproj) on the developer's computer - not a built version of the library so that changes and source code case easily be viewed when dealing code from this library. This works quite well and would prefer to not have to switch to binary references (but will if this is the only solution). The problem I have is that because of some of the functionality that was added onto the MVC1 based library (view engines, model binders etc) several of the sites reliant on these libraries need to stay on MVC1 until we have full evaluated and tested them on MVC2. I would prefer to not have to fork or have two copies on each dev machine. So what I would like to be able to do is set a property group value in the referencing web application and have this read by the above mentions library with the caviat that when working directly on the library via its containing solution I would like to be able to control this via Configuration Manager by selecting a build type and that property overriding the build behavior of the solution (i.e. 'Debug - MVC1' vs 'Debug -MVC2') - I have this working via: <Choose> <When Condition=" '$(Configuration)|$(Platform)' == 'Release - MVC2|AnyCPU' Or '$(Configuration)|$(Platform)' == 'Debug - MVC2|AnyCPU'"> <ItemGroup> <Reference Include="System.Web.Mvc, Version=2.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL"> </Reference> <Reference Include="Microsoft.Web.Mvc, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL"> <SpecificVersion>False</SpecificVersion> <HintPath>..\Dependancies\Web\MVC2\Microsoft.Web.Mvc.dll</HintPath> </Reference> </ItemGroup> </When> <Otherwise> <ItemGroup> <Reference Include="System.Web.Mvc, Version=1.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL"> <SpecificVersion>False</SpecificVersion> <HintPath>..\Dependancies\Web\MVC\System.Web.Mvc.dll</HintPath> </Reference> </ItemGroup> </Otherwise> The item that I am struggling with is the cross solution issue(solution TheWebsite references this project and needs to control which build property to use) that I have not found a way to work with that I think is a solid solution that enabled the build within visual studio to work as it has to date. Other bits: we are using VS2008, Resharper, TeamCity for CI, SVN for source control.

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  • Android Activity ClassNotFoundException - tried everything

    - by Matthew Rathbone
    I've just refactored an app into a framework library and an application, but now when I try and start the app in the emulator I get the following error stack trace: 06-02 18:22:35.529: E/AndroidRuntime(586): FATAL EXCEPTION: main 06-02 18:22:35.529: E/AndroidRuntime(586): java.lang.RuntimeException: Unable to instantiate activity ComponentInfo{com.matthewrathbone.eastersays/com.matthewrathbone.eastersays.EasterSimonSaysActivity}: java.lang.ClassNotFoundException: com.matthewrathbone.eastersays.EasterSimonSaysActivity in loader dalvik.system.PathClassLoader[/data/app/com.matthewrathbone.eastersays-1.apk] 06-02 18:22:35.529: E/AndroidRuntime(586): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2585) 06-02 18:22:35.529: E/AndroidRuntime(586): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2679) 06-02 18:22:35.529: E/AndroidRuntime(586): at android.app.ActivityThread.access$2300(ActivityThread.java:125) 06-02 18:22:35.529: E/AndroidRuntime(586): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:2033) 06-02 18:22:35.529: E/AndroidRuntime(586): at android.os.Handler.dispatchMessage(Handler.java:99) 06-02 18:22:35.529: E/AndroidRuntime(586): at android.os.Looper.loop(Looper.java:123) 06-02 18:22:35.529: E/AndroidRuntime(586): at android.app.ActivityThread.main(ActivityThread.java:4627) 06-02 18:22:35.529: E/AndroidRuntime(586): at java.lang.reflect.Method.invokeNative(Native Method) 06-02 18:22:35.529: E/AndroidRuntime(586): at java.lang.reflect.Method.invoke(Method.java:521) 06-02 18:22:35.529: E/AndroidRuntime(586): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:868) 06-02 18:22:35.529: E/AndroidRuntime(586): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:626) 06-02 18:22:35.529: E/AndroidRuntime(586): at dalvik.system.NativeStart.main(Native Method) 06-02 18:22:35.529: E/AndroidRuntime(586): Caused by: java.lang.ClassNotFoundException: com.matthewrathbone.eastersays.EasterSimonSaysActivity in loader dalvik.system.PathClassLoader[/data/app/com.matthewrathbone.eastersays-1.apk] 06-02 18:22:35.529: E/AndroidRuntime(586): at dalvik.system.PathClassLoader.findClass(PathClassLoader.java:243) 06-02 18:22:35.529: E/AndroidRuntime(586): at java.lang.ClassLoader.loadClass(ClassLoader.java:573) 06-02 18:22:35.529: E/AndroidRuntime(586): at java.lang.ClassLoader.loadClass(ClassLoader.java:532) 06-02 18:22:35.529: E/AndroidRuntime(586): at android.app.Instrumentation.newActivity(Instrumentation.java:1021) 06-02 18:22:35.529: E/AndroidRuntime(586): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2577) 06-02 18:22:35.529: E/AndroidRuntime(586): ... 11 more Usually this means that the manifest file is wrong in some way, but I've double checked everything I can think of. Here is my activity class: package com.matthewrathbone.eastersays; import android.os.Bundle; import com.rathboma.simonsays.Assets.Season; import com.rathboma.simonsays.SeasonPicker; import com.rathboma.simonsays.SimonSaysActivity; public class EasterSimonSaysActivity extends SimonSaysActivity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); } @Override protected void onDestroy() { // TODO Auto-generated method stub super.onDestroy(); } @Override public SeasonPicker getSeasonPicker() { return new SeasonPicker(){ @Override public Season getSeason() { // TODO Auto-generated method stub return Season.EASTER; } }; } } As you can see, it's listed correctly in the manifest: <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.matthewrathbone.eastersays" android:versionCode="1" android:versionName="1.0" > <uses-sdk android:minSdkVersion="7" android:targetSdkVersion="15" /> <application android:icon="@drawable/ic_launcher" android:label="@string/app_name" > <activity android:name=".EasterSimonSaysActivity" android:label="@string/app_name" > <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> </manifest> I have no idea how to fix this, and would appreciate any help. I've scanned many similar questions on SO without seeing this particular behavior. More info: I've checked inside the generated APK and the class has an entry in the classes.dex file I've tried cleaning/building the project in eclipse I've tried using a totally new device image that doesn't have a copy of the APK on it already I've changed the library project into a regular java, then changed back into an android project, no difference

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  • What container type provides better (average) performance than std::map?

    - by Truncheon
    In the following example a std::map structure is filled with 26 values from A - Z (for key) and 0 - 26 for value. The time taken (on my system) to lookup the last entry (10000000 times) is roughly 250 ms for the vector, and 125 ms for the map. (I compiled using release mode, with O3 option turned on for g++ 4.4) But if for some odd reason I wanted better performance than the std::map, what data structures and functions would I need to consider using? I apologize if the answer seems obvious to you, but I haven't had much experience in the performance critical aspects of C++ programming. UPDATE: This example is rather trivial and hides the true complexity of what I'm trying to achieve. My real world project is a simple scripting language that uses a parser, data tree, and interpreter (instead of a VM stack system). I need to use some kind of data structure (perhaps map) to store the variables names created by script programmers. These are likely to be pretty randomly named, so I need a lookup method that can quickly find a particular key within a (probably) fairly large list of names. #include <ctime> #include <map> #include <vector> #include <iostream> struct mystruct { char key; int value; mystruct(char k = 0, int v = 0) : key(k), value(v) { } }; int find(const std::vector<mystruct>& ref, char key) { for (std::vector<mystruct>::const_iterator i = ref.begin(); i != ref.end(); ++i) if (i->key == key) return i->value; return -1; } int main() { std::map<char, int> mymap; std::vector<mystruct> myvec; for (int i = 'a'; i < 'a' + 26; ++i) { mymap[i] = i - 'a'; myvec.push_back(mystruct(i, i - 'a')); } int pre = clock(); for (int i = 0; i < 10000000; ++i) { find(myvec, 'z'); } std::cout << "linear scan: milli " << clock() - pre << "\n"; pre = clock(); for (int i = 0; i < 10000000; ++i) { mymap['z']; } std::cout << "map scan: milli " << clock() - pre << "\n"; return 0; }

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  • Random Complete System Unresponsiveness Running Mathematical Functions

    - by Computer Guru
    I have a program that loads a file (anywhere from 10MB to 5GB) a chunk at a time (ReadFile), and for each chunk performs a set of mathematical operations (basically calculates the hash). After calculating the hash, it stores info about the chunk in an STL map (basically <chunkID, hash>) and then writes the chunk itself to another file (WriteFile). That's all it does. This program will cause certain PCs to choke and die. The mouse begins to stutter, the task manager takes 2 min to show, ctrl+alt+del is unresponsive, running programs are slow.... the works. I've done literally everything I can think of to optimize the program, and have triple-checked all objects. What I've done: Tried different (less intensive) hashing algorithms. Switched all allocations to nedmalloc instead of the default new operator Switched from stl::map to unordered_set, found the performance to still be abysmal, so I switched again to Google's dense_hash_map. Converted all objects to store pointers to objects instead of the objects themselves. Caching all Read and Write operations. Instead of reading a 16k chunk of the file and performing the math on it, I read 4MB into a buffer and read 16k chunks from there instead. Same for all write operations - they are coalesced into 4MB blocks before being written to disk. Run extensive profiling with Visual Studio 2010, AMD Code Analyst, and perfmon. Set the thread priority to THREAD_MODE_BACKGROUND_BEGIN Set the thread priority to THREAD_PRIORITY_IDLE Added a Sleep(100) call after every loop. Even after all this, the application still results in a system-wide hang on certain machines under certain circumstances. Perfmon and Process Explorer show minimal CPU usage (with the sleep), no constant reads/writes from disk, few hard pagefaults (and only ~30k pagefaults in the lifetime of the application on a 5GB input file), little virtual memory (never more than 150MB), no leaked handles, no memory leaks. The machines I've tested it on run Windows XP - Windows 7, x86 and x64 versions included. None have less than 2GB RAM, though the problem is always exacerbated under lower memory conditions. I'm at a loss as to what to do next. I don't know what's causing it - I'm torn between CPU or Memory as the culprit. CPU because without the sleep and under different thread priorities the system performances changes noticeably. Memory because there's a huge difference in how often the issue occurs when using unordered_set vs Google's dense_hash_map. What's really weird? Obviously, the NT kernel design is supposed to prevent this sort of behavior from ever occurring (a user-mode application driving the system to this sort of extreme poor performance!?)..... but when I compile the code and run it on OS X or Linux (it's fairly standard C++ throughout) it performs excellently even on poor machines with little RAM and weaker CPUs. What am I supposed to do next? How do I know what the hell it is that Windows is doing behind the scenes that's killing system performance, when all the indicators are that the application itself isn't doing anything extreme? Any advice would be most welcome.

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  • jQuery .live fireing multiple times!

    - by cstrzelc
    Greetings Guru's, This is a little hard to explain, but I'll give it a shot. I have a quick question regarding to the .live() function in JQuery. I'm going to simplify the example here. I have a page "index.php" that has a container "#display_files_container" which is populated with anchor links that are generated dynamically by a different page "process.php". The links are loaded into that same <div> when those links are selected based on the attributes of that link. See Examples: INDEX.PHP <html> <head><title>index.php</title> <!-- this function below loads process.php and passes it the dirid variable via post. I then use this post variable inside of process.php to pull other links from the database --> <script language="text/javascript"> $('.directory').live("click", function() { $('#display_files_container').load('plugins/project_files/process.php', {dirid: $(this).attr('dirid')}); }); </script> </head> <?php /*This code initial populates the link array so we have the first links populated before the users clicks for the first time*/ some code to fetch the $current_directory_list array from the database initially.... >? <body> <div id='display_files_container'> <?php /*Cycle through the array and echo out all the links which have been pulled from DB*/ for($i=0;$i<$current_directory_count;$i++) { echo "<a href='#' class='directory' dirid='".$current_directory_list[$i]['id']." '>".$current_directory_list[$i]['directory_name']. "</a> "; } ?> </div> </body> </html> PROCESS.PHP this file includes code to populate the $current_directory_list[] array from the database based on the post variable "$_POST['dirid']" that was sent from the .click() method in index.php. It then echo's the results out and we display them in the #display_files_container container. When you click on those links the process repeats. This works..... you can click though the directory tree and it loads the new links every time. However, it seems to want to .load() the process.php file many times over for one click. The number of times process.php is loaded seems to increase the more the links are clicked. So for example you can click on a link and firebug reports that process.php was loaded 23 times..... Eventually I would imagine I would record a stackoverflow. Please let me know if you have any ideas. Are there any ways that I can assure that .live() loads the process.php file only once? Thanks, -cs

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  • Calculus? Need help solving for a time-dependent variable given some other variables.

    - by user451527
    Long story short, I'm making a platform game. I'm not old enough to have taken Calculus yet, so I know not of derivatives or integrals, but I know of them. The desired behavior is for my character to automagically jump when there is a block to either side of him that is above the one he's standing on; for instance, stairs. This way the player can just hold left / right to climb stairs, instead of having to spam the jump key too. The issue is with the way I've implemented jumping; I've decided to go mario-style, and allow the player to hold 'jump' longer to jump higher. To do so, I have a 'jump' variable which is added to the player's Y velocity. The jump variable increases to a set value when the 'jump' key is pressed, and decreases very quickly once the 'jump' key is released, but decreases less quickly so long as you hold the 'jump' key down, thus providing continuous acceleration up as long as you hold 'jump.' This also makes for a nice, flowing jump, rather than a visually jarring, abrupt acceleration. So, in order to account for variable stair height, I want to be able to calculate exactly what value the 'jump' variable should get in order to jump exactly to the height of the stair; preferably no more, no less, though slightly more is permissible. This way the character can jump up steep or shallow flights of stairs without it looking weird or being slow. There are essentially 5 variables in play: h -the height the character needs to jump to reach the stair top<br> j -the jump acceleration variable<br> v -the vertical velocity of the character<br> p -the vertical position of the character<br> d -initial vertical position of the player minus final position<br> Each timestep:<br> j -= 1.5; //the jump variable's deceleration<br> v -= j; //the jump value's influence on vertical speed<br> v *= 0.95; //friction on the vertical speed<br> v += 1; //gravity<br> p += v; //add the vertical speed to the vertical position<br> v-initial is known to be zero<br> v-final is known to be zero<br> p-initial is known<br> p-final is known<br> d is known to be p-initial minus p-final<br> j-final is known to be zero<br> j-initial is unknown<br> Given all of these facts, how can I make an equation that will solve for j? tl;dr How do I Calculus? Much thanks to anyone who's made it this far and decides to plow through this problem.

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  • My server app works strangely. What could be the reason(s)?

    - by Poni
    Hi! I've written a server app (two parts actually; proxy server and a game server) using C++ (board game). It uses IOCP as the sockets interface. For that app I've also written a "client simulator" (hereafter "client") app that spawns many client connections, where each of them plays, in very high speed, getting the CPU to be 100% utilized. So, that's how it goes in terms of topology: Game server - holds the game state. Real players do not connect it directly but through the proxy server. When a player joins a game, the proxy actually asks for it on behalf of that player, and the game server spawns a "player instance" for that player, and from now on, every notification between the game server and the player is being passed through the proxy. Proxy server - holds TCP connections with the real players. Players communicate with the game server through it only. Client simulator - connects to the proxy only. When running the server (again, it's actually two server apps) & client locally it all works just fine. I'm talking about 40k+ player instances in which all of them are active in a game. On the other hand, when running the server remotely with, say, 1000 clients who play things getting strange. For example, I run it as said above. Then with Task Manager I kill the client simulator app ("End Process Tree"). Then it seems like the buffer of the remote server got modified by another thread, or in other words, a memory corruption has been occurred. The server crashes because it got an unknown message id (it's a custom protocol where each message has it's own unique number). To make things clear, here is how I run the apps: PC1 - game server and clients simulator (because the clients will connect the proxy). PC2 - proxy server. The strangest thing is this: Only the remote side gets "corrupted". Remote in terms that it's not the PC I use to code the app (VC++ 2008). Let's call the PC I use to code the apps "PC1". Now for example, if this time I ran the game server on PC1 (it means that proxy server on PC2 and clients simulator on PC1), then the proxy server crashes with an "unknown message id" error. Another variation is when I run the proxy server on PC1 (again, the dev machine), the game server and the clients simulator on PC2, then the game server on PC2 gets crashed. As for the IOCP config: The servers' internal connections use the default receive/send buffer sizes. Tried even with setting them to 1MB, but no luck. I have three PCs in total; 2 x Vista 64bit <<-- one of those is the dev machine. The other is connected through WiFi. 1 x WinXP 32bit They're all connected in a "full duplex" manner. What could be the reason? Tried about everything; Stack tracing, recording some actions (like read/write logging).. I want to stress that only the PC I'm not using to code the apps crashes (actually the server app "role" which is running on it - sometimes the game server and sometimes the proxy server). At first I thought that maybe the wireless PC has problems (it's wireless..) but: TCP has it's own mechanisms to make sure the packet is delivered properly. Also, a crash also happens when trying it with the two PCs that are physically connected (Vista vs. XP). Another option is that the Windows DLLs versions might have problems, but then again, one of the tests is Vista vs. Vista, and the other is Vista vs. XP. Any idea?

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  • Using label tags in a validation summary error list?

    - by patridge
    I was thinking about making use of <label> tags in my validation error summary on a failed form submit and I can't figure out if it is going to get me in trouble down the line. Can anyone think of a good reason to avoid this approach? Usability, functionality, design, or other issues are all helpful. I really like the idea of clicking a line item in the error list and being jumped to the offending input element, especially in a mobile HTML scenario where vertical orientation is more common and scrolling is a pain. So far the only problem I can find is that labels don't navigate for radio buttons or checkboxes without individual IDs (Clicking a label for a single ID-tagged radio/checkbox element alters its selection). It doesn't make it any worse than no label, though. Here is a stripped down HTML test sample of this idea (CSS omitted for simplicity). <div class="validation-errors"> <p>There was a problem saving your form.</p> <ul> <li><label for="select1">Select 1 is invalid.</label></li> <li><label for="text1">Text 1 is invalid.</label></li> <li><label for="textarea1">TextArea 1 is invalid.</label></li> <li><label for="radio1">Radio 1 is invalid.</label></li> <li><label for="checkbox1">Checkbox 1 is invalid.</label></li> </ul> </div> <form action="/somewhere"> <fieldset><legend>Some Form</legend> <ol> <li><label for="select1">select1</label> <select id="select1" name="select1"> <option value="value1">Value 1</option> <option value="value2">Value 2</option> <option selected="selected" value="value3">Value 3</option> </select></li> <li><label for="text1">text1</label> <input id="text1" name="text1" type="text" value="sometext" /></li> <li><label for="textarea1">textarea1</label> <textarea id="textarea1" name="textarea1" rows="5" cols="25">sometext</textarea></li> <li><ul> <li><label><input type="radio" name="radio1" value="value1" />Value 1</label></li> <li><label><input type="radio" name="radio1" value="value2" checked="checked" />Value 2</label></li> <li><label><input type="radio" name="radio1" value="value3" />Value 3</label></li> </ul></li> <li><ul> <li><label><input type="checkbox" name="checkbox1" value="value1" checked="checked" />Value 1</label></li> <li><label><input type="checkbox" name="checkbox1" value="value2" />Value 2</label></li> <li><label><input type="checkbox" name="checkbox1" value="value3" checked="checked" />Value 3</label></li> </ul></li> <li><input type="submit" value="Save &amp; Continue" /></li> </ol> </fieldset> </form> The only thing I have added to make the click-capable behavior more obvious is to add a CSS rule for the labels. .validation-errors label { text-decoration: underline; cursor: pointer; }

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  • Business rule validation of hierarchical list of objects ASP.NET MVC

    - by SergeanT
    I have a list of objects that are organized in a tree using a Depth property: public class Quota { [Range(0, int.MaxValue, ErrorMessage = "Please enter an amount above zero.")] public int Amount { get; set; } public int Depth { get; set; } [Required] [RegularExpression("^[a-zA-Z]+$")] public string Origin { get; set; } // ... another properties with validation attributes } For data example (amount - origin) 100 originA 200 originB 50 originC 150 originD the model data looks like: IList<Quota> model = new List<Quota>(); model.Add(new Quota{ Amount = 100, Depth = 0, Origin = "originA"); model.Add(new Quota{ Amount = 200, Depth = 0, Origin = "originB"); model.Add(new Quota{ Amount = 50, Depth = 1, Origin = "originC"); model.Add(new Quota{ Amount = 150, Depth = 1, Orinig = "originD"); Editing of the list Then I use Editing a variable length list, ASP.NET MVC 2-style to raise editing of the list. Controller actions QuotaController.cs: public class QuotaController : Controller { // // GET: /Quota/EditList public ActionResult EditList() { IList<Quota> model = // ... assigments as in example above; return View(viewModel); } // // POST: /Quota/EditList [HttpPost] public ActionResult EditList(IList<Quota> quotas) { if (ModelState.IsValid) { // ... save logic return RedirectToAction("Details"); } return View(quotas); // Redisplay the form with errors } // ... other controller actions } View EditList.aspx: <%@ Page Title="" Language="C#" ... Inherits="System.Web.Mvc.ViewPage<IList<Quota>>" %> ... <h2>Edit Quotas</h2> <%=Html.ValidationSummary("Fix errors:") %> <% using (Html.BeginForm()) { foreach (var quota in Model) { Html.RenderPartial("QuotaEditorRow", quota); } %> <% } %> ... Partial View QuotaEditorRow.ascx: <%@ Control Language="C#" Inherits="System.Web.Mvc.ViewUserControl<Quota>" %> <div class="quotas" style="margin-left: <%=Model.Depth*45 %>px"> <% using (Html.BeginCollectionItem("Quotas")) { %> <%=Html.HiddenFor(m=>m.Id) %> <%=Html.HiddenFor(m=>m.Depth) %> <%=Html.TextBoxFor(m=>m.Amount, new {@class = "number", size = 5})%> <%=Html.ValidationMessageFor(m=>m.Amount) %> Origin: <%=Html.TextBoxFor(m=>m.Origin)%> <%=Html.ValidationMessageFor(m=>m.Origin) %> ... <% } %> </div> Business rule validation How do I implement validation of business rule: Amount of quota and sum of amounts of nested quotas should equal (e.a. 200 = 50 + 150 in example)? I want to appropriate inputs Html.TextBoxFor(m=>m.Amount) be highlighted red if the rule is broken for it. In example if user enters not 200, but 201 - it should be red on submit. Using sever validation only. Thanks a lot for any advise.

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  • Pass MSBuild condition to library project

    - by Billy Talented
    I have tried several solutions for this problem. Enough to know I do not know enough about MSBuild to do this elegantly but I feel like there should be a method. I have a set of libraries for working with .net projects. A few of the projects utilize System.Web.Mvc - which recently released Version 2 - and we are looking forward to the upgrade. Currently sites which reference this library reference it directly by the project(csproj) on the developer's computer - not a built version of the library so that changes and source code case easily be viewed when dealing code from this library. This works quite well and would prefer to not have to switch to binary references (but will if this is the only solution). The problem I have is that because of some of the functionality that was added onto the MVC1 based library (view engines, model binders etc) several of the sites reliant on these libraries need to stay on MVC1 until we have full evaluated and tested them on MVC2. I would prefer to not have to fork or have two copies on each dev machine. So what I would like to be able to do is set a property group value in the referencing web application and have this read by the above mentions library with the caviat that when working directly on the library via its containing solution I would like to be able to control this via Configuration Manager by selecting a build type and that property overriding the build behavior of the solution (i.e. 'Debug - MVC1' vs 'Debug -MVC2') - I have this working via: <Choose> <When Condition=" '$(Configuration)|$(Platform)' == 'Release - MVC2|AnyCPU' Or '$(Configuration)|$(Platform)' == 'Debug - MVC2|AnyCPU'"> <ItemGroup> <Reference Include="System.Web.Mvc, Version=2.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL"> </Reference> <Reference Include="Microsoft.Web.Mvc, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL"> <SpecificVersion>False</SpecificVersion> <HintPath>..\Dependancies\Web\MVC2\Microsoft.Web.Mvc.dll</HintPath> </Reference> </ItemGroup> </When> <Otherwise> <ItemGroup> <Reference Include="System.Web.Mvc, Version=1.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL"> <SpecificVersion>False</SpecificVersion> <HintPath>..\Dependancies\Web\MVC\System.Web.Mvc.dll</HintPath> </Reference> </ItemGroup> </Otherwise> The item that I am struggling with is the cross solution issue(solution TheWebsite references this project and needs to control which build property to use) that I have not found a way to work with that I think is a solid solution that enabled the build within visual studio to work as it has to date. Other bits: we are using VS2008, Resharper, TeamCity for CI, SVN for source control.

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  • MVC SiteMap - when different nodes point to same action SiteMap.CurrentNode does not map to the correct route

    - by awrigley
    Setup: I am using ASP.NET MVC 4, with mvcSiteMapProvider to manage my menus. I have a custom menu builder that evaluates whether a node is on the current branch (ie, if the SiteMap.CurrentNode is either the CurrentNode or the CurrentNode is nested under it). The code is included below, but essentially checks the url of each node and compares it with the url of the currentnode, up through the currentnodes "family tree". The CurrentBranch is used by my custom menu builder to add a class that highlights menu items on the CurrentBranch. The Problem: My custom menu works fine, but I have found that the mvcSiteMapProvider does not seem to evaluate the url of the CurrentNode in a consistent manner: When two nodes point to the same action and are distinguished only by a parameter of the action, SiteMap.CurrentNode does not seem to use the correct route (it ignores the distinguishing parameter and defaults to the first route that that maps to the action defined in the node). Example of the Problem: In an app I have Members. A Member has a MemberStatus field that can be "Unprocessed", "Active" or "Inactive". To change the MemberStatus, I have a ProcessMemberController in an Area called Admin. The processing is done using the Process action on the ProcessMemberController. My mvcSiteMap has two nodes that BOTH map to the Process action. The only difference between them is the alternate parameter (such are my client's domain semantics), that in one case has a value of "Processed" and in the other "Unprocessed": Nodes: <mvcSiteMapNode title="Process" area="Admin" controller="ProcessMembers" action="Process" alternate="Unprocessed" /> <mvcSiteMapNode title="Change Status" area="Admin" controller="ProcessMembers" action="Process" alternate="Processed" /> Routes: The corresponding routes to these two nodes are (again, the only thing that distinguishes them is the value of the alternate parameter): context.MapRoute( "Process_New_Members", "Admin/Unprocessed/Process/{MemberId}", new { controller = "ProcessMembers", action = "Process", alternate="Unprocessed", MemberId = UrlParameter.Optional } ); context.MapRoute( "Change_Status_Old_Members", "Admin/Members/Status/Change/{MemberId}", new { controller = "ProcessMembers", action = "Process", alternate="Processed", MemberId = UrlParameter.Optional } ); What works: The Html.ActionLink helper uses the routes and produces the urls I expect: @Html.ActionLink("Process", MVC.Admin.ProcessMembers.Process(item.MemberId, "Unprocessed") // Output (alternate="Unprocessed" and item.MemberId = 12): Admin/Unprocessed/Process/12 @Html.ActionLink("Status", MVC.Admin.ProcessMembers.Process(item.MemberId, "Processed") // Output (alternate="Processed" and item.MemberId = 23): Admin/Members/Status/Change/23 In both cases the output is correct and as I expect. What doesn't work: Let's say my request involves the second option, ie, /Admin/Members/Status/Change/47, corresponding to alternate = "Processed" and a MemberId of 47. Debugging my static CurrentBranch property (see below), I find that SiteMap.CurrentNode shows: PreviousSibling: null Provider: {MvcSiteMapProvider.DefaultSiteMapProvider} ReadOnly: false ResourceKey: "" Roles: Count = 0 RootNode: {Home} Title: "Process" Url: "/Admin/Unprocessed/Process/47" Ie, for a request url of /Admin/Members/Status/Change/47, SiteMap.CurrentNode.Url evaluates to /Admin/Unprocessed/Process/47. Ie, it is ignorning the alternate parameter and using the wrong route. CurrentBranch Static Property: /// <summary> /// ReadOnly. Gets the Branch of the Site Map that holds the SiteMap.CurrentNode /// </summary> public static List<SiteMapNode> CurrentBranch { get { List<SiteMapNode> currentBranch = null; if (currentBranch == null) { SiteMapNode cn = SiteMap.CurrentNode; SiteMapNode n = cn; List<SiteMapNode> ln = new List<SiteMapNode>(); if (cn != null) { while (n != null && n.Url != SiteMap.RootNode.Url) { // I don't need to check for n.ParentNode == null // because cn != null && n != SiteMap.RootNode ln.Add(n); n = n.ParentNode; } // the while loop excludes the root node, so add it here // I could add n, that should now be equal to SiteMap.RootNode, but this is clearer ln.Add(SiteMap.RootNode); // The nodes were added in reverse order, from the CurrentNode up, so reverse them. ln.Reverse(); } currentBranch = ln; } return currentBranch; } } The Question: What am I doing wrong? The routes are interpreted by Html.ActionLlink as I expect, but are not evaluated by SiteMap.CurrentNode as I expect. In other words, in evaluating my routes, SiteMap.CurrentNode ignores the distinguishing alternate parameter.

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  • Add options to select box without Internet Explorer closing the box?

    - by Paul Colby
    Hi, I'm trying to build a web page with a number of drop-down select boxes that load their options asynchronously when the box is first opened. This works very well under Firefox, but not under Internet Explorer. Below is a small example of what I'm trying to achieve. Basically, there is a select box (with the id "selectBox"), which contains just one option ("Any"). Then there is an onmousedown handler that loads the other options when the box is clicked. <html> <head> <script type="text/javascript"> function appendOption(select,option) { try { selectBox.add(option,null); // Standards compliant. } catch (e) { selectBox.add(option); // IE only version. } } function loadOptions() { // Simulate an AJAX request that will call the // loadOptionsCallback function after 500ms. setTimeout(loadOptionsCallback,500); } function loadOptionsCallback() { var selectBox = document.getElementById('selectBox'); var option = document.createElement('option'); option.text = 'new option'; appendOption(selectBox,option); } </script> </head> <body> <select id="selectBox" onmousedown="loadOptions();"> <option>Any</option> </select> </body> </html> The desired behavior (which Firefox does) is: the user see's a closed select box containing "Any". the user clicks on the select box. the select box opens to reveal the one and only option ("Any"). 500ms later (or when the AJAX call has returned) the dropped-down list expands to include the new options (hard coded to 'new option' in this example). So that's exactly what Firefox does, which is great. However, in Internet Explorer, as soon as the new option is added in "4" the browser closes the select box. The select box does contain the correct options, but the box is closed, requiring the user to click to re-open it. So, does anyone have any suggestions for how I can load the select control's options asynchronously without IE closing the drop-down box? I know that I can load the list before the box is even clicked, but the real form I'm developing contains many such select boxes, which are all interrelated, so it will be much better for both the client and server if I can load each set of options only when needed. Also, if the results are loaded synchronously, before the select box's onmousedown handler completes, then IE will show the full list as expected - however, synchronous loading is a bad idea here, since it will completely "lock" the browser while the network requests are taking place. Finally, I've also tried using IE's click() method to open the select box once the new options have been added, but that does not re-open the select box. Any ideas or suggestions would be really appreciated!! :) Thanks! Paul.

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  • How can I get SQL Server transactions to use record-level locks?

    - by Joe White
    We have an application that was originally written as a desktop app, lo these many years ago. It starts a transaction whenever you open an edit screen, and commits if you click OK, or rolls back if you click Cancel. This worked okay for a desktop app, but now we're trying to move to ADO.NET and SQL Server, and the long-running transactions are problematic. I found that we'll have a problem when multiple users are all trying to edit (different subsets of) the same table at the same time. In our old database, each user's transaction would acquire record-level locks to every record they modified during their transaction; since different users were editing different records, everyone gets their own locks and everything works. But in SQL Server, as soon as one user edits a record inside a transaction, SQL Server appears to get a lock on the entire table. When a second user tries to edit a different record in the same table, the second user's app simply locks up, because the SqlConnection blocks until the first user either commits or rolls back. I'm aware that long-running transactions are bad, and I know that the best solution would be to change these screens so that they no longer keep transactions open for a long time. But since that would mean some invasive and risky changes, I also want to research whether there's a way to get this code up and running as-is, just so I know what my options are. How can I get two different users' transactions in SQL Server to lock individual records instead of the entire table? Here's a quick-and-dirty console app that illustrates the issue. I've created a database called "test1", with one table called "Values" that just has ID (int) and Value (nvarchar) columns. If you run the app, it asks for an ID to modify, starts a transaction, modifies that record, and then leaves the transaction open until you press ENTER. I want to be able to start the program and tell it to update ID 1; let it get its transaction and modify the record; start a second copy of the program and tell it to update ID 2; have it able to update (and commit) while the first app's transaction is still open. Currently it freezes at step 4, until I go back to the first copy of the app and close it or press ENTER so it commits. The call to command.ExecuteNonQuery blocks until the first connection is closed. public static void Main() { Console.Write("ID to update: "); var id = int.Parse(Console.ReadLine()); Console.WriteLine("Starting transaction"); using (var scope = new TransactionScope()) using (var connection = new SqlConnection(@"Data Source=localhost\sqlexpress;Initial Catalog=test1;Integrated Security=True")) { connection.Open(); var command = connection.CreateCommand(); command.CommandText = "UPDATE [Values] SET Value = 'Value' WHERE ID = " + id; Console.WriteLine("Updating record"); command.ExecuteNonQuery(); Console.Write("Press ENTER to end transaction: "); Console.ReadLine(); scope.Complete(); } } Here are some things I've already tried, with no change in behavior: Changing the transaction isolation level to "read uncommitted" Specifying a "WITH (ROWLOCK)" on the UPDATE statement

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  • "Attach or Add an entity that is not new...loaded from another DataContext. This is not supported."

    - by sah302
    Similar error as other questions, but not quite the same, I am not trying to attach anything. What I am trying to do is insert a new row into a linking table, specifically UserAccomplishment. Relations are set in LINQ to User and Accomplishment Tables. I have a generic insert function: Public Function insertRow(ByVal entity As ImplementationType) As Boolean If entity IsNot Nothing Then Dim lcfdatacontext As New LCFDataContext() Try lcfdatacontext.GetTable(Of ImplementationType)().InsertOnSubmit(entity) lcfdatacontext.SubmitChanges() lcfdatacontext.Dispose() Return True Catch ex As Exception Return False End Try Else Return False End If End Function If you try and give UserAccomplishment the two appropriate objects this will naturally crap out if either the User or Accomplishment already exist. It only works when both user and accomplishment don't exist. I expected this behavior. What does work is simply giving the userAccomplishment object a user.id and accomplishment.id and populating the rest of the fields. This works but is kind of awkward to use in my app, it would be much easier to simply pass in both objects and have it work out what already exists and what doesn't. Okay so I made the following (please ignore the fact that this is horribly inefficient because I know it is): Public Class UserAccomplishmentDao Inherits EntityDao(Of UserAccomplishment) Public Function insertLinkerObjectRow(ByVal userAccomplishment As UserAccomplishment) Dim insertSuccess As Boolean = False If Not userAccomplishment Is Nothing Then Dim userDao As New UserDao() Dim accomplishmentDao As New AccomplishmentDao() Dim user As New User() Dim accomplishment As New Accomplishment() 'see if either object already exists in db' user = userDao.getOneByValueOfProperty("Id", userAccomplishment.User.Id) accomplishment = accomplishmentDao.getOneByValueOfProperty("Id", userAccomplishment.Accomplishment.Id) If user Is Nothing And accomplishment Is Nothing Then 'neither the user or the accomplishment exist, both are new so insert them both, typical insert' insertSuccess = Me.insertRow(userAccomplishment) ElseIf user Is Nothing And Not accomplishment Is Nothing Then 'user is new, accomplishment is not new, so just insert the user, and the relation in userAccomplishment' Dim userWithExistingAccomplishment As New UserAccomplishment(userAccomplishment.User, userAccomplishment.Accomplishment.Id, userAccomplishment.LastUpdatedBy) insertSuccess = Me.insertRow(userWithExistingAccomplishment) ElseIf Not user Is Nothing And accomplishment Is Nothing Then 'user is not new, accomplishment is new, so just insert the accomplishment, and the relation in userAccomplishment' Dim existingUserWithAccomplishment As New UserAccomplishment(userAccomplishment.UserId, userAccomplishment.Accomplishment, userAccomplishment.LastUpdatedBy) insertSuccess = Me.insertRow(existingUserWithAccomplishment) Else 'both are not new, just add the relation' Dim userAccomplishmentBothExist As New UserAccomplishment(userAccomplishment.User.Id, userAccomplishment.Accomplishment.Id, userAccomplishment.LastUpdatedBy) insertSuccess = Me.insertRow(userAccomplishmentBothExist) End If End If Return insertSuccess End Function End Class Alright, here I basically check if the supplied user and accomplishment already exists in the db, and if so call an appropriate constructor that will leave whatever already exists empty, but supply the rest of the information so the insert can succeed. However, upon trying an insert: Dim result As Boolean = Me.userAccomplishmentDao.insertLinkerObjectRow(userAccomplishment) In which the user already exists, but the accomplishment does not (the 99% typical scenario) I get the error: "An attempt has been made to Attach or Add an entity that is not new, perhaps having been loaded from another DataContext. This is not supported." I have debugged this multiple times now and am not sure why this is occuring, if either User or Accomplishment exist, I am not including it in the final object to try to insert. So nothing appears to be attempted to be added. Even in debug, upon insert, the object was set to empty. So the accomplishment is new and the user is empty. 1) Why is it still saying that and how can I fix it ..using my current structure 2) Pre-emptive 'use repository pattern answers' - I know this way kind of sucks in general and I should be using the repository pattern. However, I can't use that in the current project because I don't have time to refactor that due to my non existence knowledge of it and time constraints. The usage of the app is going to so small that the inefficient use of datacontext's and what have you won't matter so much. I can refactor it once it's up and running, but for now I just need to 'push through' with my current structure. Edit: I also just tested this when having both already exists, and only insert each object's IDs into the table, that works. So I guess I could manually insert whichever object doesn't exist as a single insert, then put the ids only into the linking table, but I still don't know why when one object exists, and I make it empty, it doens't work.

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  • Why might a System.String object not cache its hash code?

    - by Dan Tao
    A glance at the source code for string.GetHashCode using Reflector reveals the following (for mscorlib.dll version 4.0): public override unsafe int GetHashCode() { fixed (char* str = ((char*) this)) { char* chPtr = str; int num = 0x15051505; int num2 = num; int* numPtr = (int*) chPtr; for (int i = this.Length; i > 0; i -= 4) { num = (((num << 5) + num) + (num >> 0x1b)) ^ numPtr[0]; if (i <= 2) { break; } num2 = (((num2 << 5) + num2) + (num2 >> 0x1b)) ^ numPtr[1]; numPtr += 2; } return (num + (num2 * 0x5d588b65)); } } Now, I realize that the implementation of GetHashCode is not specified and is implementation-dependent, so the question "is GetHashCode implemented in the form of X or Y?" is not really answerable. I'm just curious about a few things: If Reflector has disassembled the DLL correctly and this is the implementation of GetHashCode (in my environment), am I correct in interpreting this code to indicate that a string object, based on this particular implementation, would not cache its hash code? Assuming the answer is yes, why would this be? It seems to me that the memory cost would be minimal (one more 32-bit integer, a drop in the pond compared to the size of the string itself) whereas the savings would be significant, especially in cases where, e.g., strings are used as keys in a hashtable-based collection like a Dictionary<string, [...]>. And since the string class is immutable, it isn't like the value returned by GetHashCode will ever even change. What could I be missing? UPDATE: In response to Andras Zoltan's closing remark: There's also the point made in Tim's answer(+1 there). If he's right, and I think he is, then there's no guarantee that a string is actually immutable after construction, therefore to cache the result would be wrong. Whoa, whoa there! This is an interesting point to make (and yes it's very true), but I really doubt that this was taken into consideration in the implementation of GetHashCode. The statement "therefore to cache the result would be wrong" implies to me that the framework's attitude regarding strings is "Well, they're supposed to be immutable, but really if developers want to get sneaky they're mutable so we'll treat them as such." This is definitely not how the framework views strings. It fully relies on their immutability in so many ways (interning of string literals, assignment of all zero-length strings to string.Empty, etc.) that, basically, if you mutate a string, you're writing code whose behavior is entirely undefined and unpredictable. I guess my point is that for the author(s) of this implementation to worry, "What if this string instance is modified between calls, even though the class as it is publicly exposed is immutable?" would be like for someone planning a casual outdoor BBQ to think to him-/herself, "What if someone brings an atomic bomb to the party?" Look, if someone brings an atom bomb, party's over.

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  • RackSpace Cloud Strips $_SESSION if URL Has Certain File Extensions

    - by macinjosh
    The Situation I am creating a video training site for a client on the RackSpace Cloud using the traditional LAMP stack (RackSpace's cloud has both Windows and LAMP stacks). The videos and other media files I'm serving on this site need to be protected as my client charges money for access to them. There is no DRM or funny business like that, essentially we store the files outside of the web root and use PHP to authenticate user's before they are able to access the files by using mod_rewrite to run the request through PHP. So let's say the user requests a file at this URL: http://www.example.com/uploads/preview_image/29.jpg I am using mod_rewrite to rewrite that url to: http://www.example.com/files.php?path=%2Fuploads%2Fpreview_image%2F29.jpg Here is a simplified version of the files.php script: <?php // Setups the environment and sets $logged_in // This part requires $_SESSION require_once('../../includes/user_config.php'); if (!$logged_in) { // Redirect non-authenticated users header('Location: login.php'); } // This user is authenticated, continue $content_type = "image/jpeg"; // getAbsolutePathForRequestedResource() takes // a Query Parameter called path and uses DB // lookups and some string manipulation to get // an absolute path. This part doesn't have // any bearing on the problem at hand $file_path = getAbsolutePathForRequestedResource($_GET['path']); // At this point $file_path looks something like // this: "/path/to/a/place/outside/the/webroot" if (file_exists($file_path) && !is_dir($file_path)) { header("Content-Type: $content_type"); header('Content-Length: ' . filesize($file_path)); echo file_get_contents($file_path); } else { header('HTTP/1.0 404 Not Found'); header('Status: 404 Not Found'); echo '404 Not Found'; } exit(); ?> The Problem Let me start by saying this works perfectly for me. On local test machines it works like a charm. However once deployed to the cloud it stops working. After some debugging it turns out that if a request to the cloud has certain file extensions like .JPG, .PNG, or .SWF (i.e. extensions of typically static media files.) the request is routed to a cache system called Varnish. The end result of this routing is that by the time this whole process makes it to my PHP script the session is not present. If I change the extension in the URL to .PHP or if I even add a query parameter Varnish is bypassed and the PHP script can get the session. No problem right? I'll just add a meaningless query parameter to my requests! Here is the rub: The media files I am serving through this system are being requested through compiled SWF files that I have zero control over. They are generated by third-party software and I have no hope of adding or changing the URLs that they request. Are there any other options I have on this? Update: I should note that I have verified this behavior with RackSpace support and they have said there is nothing they can do about it.

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  • How to notify client about updated UpdatePanel content on server side

    - by csh1981
    I have a problem with UpdatePanel.Update() which works initially but then stops. I have tumbled with this problem for some time and some background is needed so please read ahead. I have an ASP.net application in which I have a subpage that display computed information in graphs. Each graph is embedded in an UpdatePanel. The graph is a user control that uses the standard asp:Chart for display. My task is to enable this page with AJAX capabilities so the page is responsive during postbacks. When I access this page from another page, during the initial page rendering, I use a wait dialog for each graph and a pageload event on the client side. In the client event, a hidden button is clicked which a server event handles (the hidden button is inside an UpdatePanel so the postback is asynchronous). Each graph is computed and the UpdatePanels are in turn updated with the Chart content. This is done using UpdatePanel.Update. And it is successful. However, I also have some RadioButtons on the page. These are dynamically created. The purpose of them is to switch graph type --- to show the same data in a different way. Same type of time consuming computation is needed in order to do so. I subscribe on each RadioButton's OnCheckedChanged event and the postback is asynchronous since the radiobuttons are inside an UpdatePanel. In the server event handler I determine the type of graph and use this as an input to the Chart control. I then remove the old Chart control from my Panel and adds new Chart and then I call UpdatePanel.Update(). But with no success. Nothing happens, no errors, nothing. Why is this?? I think this is strange because if I compute every Chart data in the initial rendering instead of using the "Wait dialog"-solution described earlier then I can select graph types successfully and all subsequent AJAX requests work as intended. Also, the same code (computing the chart, removal, and adding the Chart control to Panel and UpdatePanel.Update()) is hit during the initial rendering of the page, and it works only the first time. Here is the method that computes the graph and adds it to the panel and update the UpdatePanel: public void UpdateGraph(GraphType type, GraphMapper mapper) { //Panel is the content of UpdatePanelGraph's Panel.Controls.Clear(); chart = new Chart(type, mapper); //Computation happens inside here panel.Controls.Add(chart); //UpdatePanelGraph is in UpdateMode Conditional and has //ChildrenAsTriggers set to false UpdatePanelGraph.Update(); } I really need a way for these radiobuttons to work, possible using some clientside JavaScript or another way of handling things on the server side. I have thought about using a JavaScript postback call on the UpdatePanel instead of the UpdatePanel.Update(). However, the issue I have here is how to notify the client side when the server side is finished with computing the graph? An plausible explanation of the strange behavior is also much appreciated. Any help appreciated, thanks

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  • make IIS 7.5 cache static content files over diferent pages

    - by Achilles
    On a Windows 2008 R2, using DNS and IIS I've established my development test server; i.e. I'll have a web application that I can browse on http://test.dev I've moved all the static content files like images, js files and css files into another application which is visible on http://cdn.test.dev test.dev, uses cdn.test.dev urls like http://cdn.test.dev/js/jquery.js to load js, css and images. When I first load "~/" of test.dev, all files will load with a response code of 200; when I press F5 in Firefox, all files, except the "~/default.aspx", will load with 304 response code; but pressing Ctrl+F5 loads them again with a 200 code; if I browse another url like "~/pages/" in test.dev, all of those static files will reload with a 200 code... Is this normal or I'm doing something wrong? Actually, I'm looking for a behavior like this: I want the client to load http://cdn.test.dev/js/jquery.js, only once. I want the client's browser to use this jquery.js file, from cache, in all other pages of test.dev Is this possible? This is the web.config file I have in the root directory of cdn.test.dev: <configuration> <system.webServer> <caching> <profiles> <add extension=".png" policy="CacheUntilChange" varyByHeaders="User-Agent" location="Client" /> <add extension=".gif" policy="CacheUntilChange" varyByHeaders="User-Agent" location="Client" /> <add extension=".jpg" policy="CacheUntilChange" varyByHeaders="User-Agent" location="Client" /> <add extension=".js" policy="CacheUntilChange" varyByHeaders="User-Agent" location="Client" /> <add extension=".css" policy="CacheUntilChange" varyByHeaders="User-Agent" location="Client" /> <add extension=".axd" kernelCachePolicy="CacheUntilChange" varyByHeaders="User-Agent" location="Client" /> </profiles> </caching> <httpProtocol allowKeepAlive="true"> <customHeaders> <add name="Cache-Control" value="public, max-age=31536000" /> </customHeaders> </httpProtocol> <validation validateIntegratedModeConfiguration="false" /> <modules runAllManagedModulesForAllRequests="true"> <remove name="RadUploadModule" /> <remove name="RadCompression" /> <add name="RadUploadModule" type="Telerik.Web.UI.RadUploadHttpModule" preCondition="integratedMode" /> <add name="RadCompression" type="Telerik.Web.UI.RadCompression" preCondition="integratedMode" /> </modules> <handlers> <remove name="ChartImage_axd" /> <remove name="Telerik_Web_UI_SpellCheckHandler_axd" /> <remove name="Telerik_Web_UI_DialogHandler_aspx" /> <remove name="Telerik_RadUploadProgressHandler_ashx" /> <remove name="Telerik_Web_UI_WebResource_axd" /> <add name="ChartImage_axd" path="ChartImage.axd" type="Telerik.Web.UI.ChartHttpHandler" verb="*" preCondition="integratedMode" /> <add name="Telerik_Web_UI_SpellCheckHandler_axd" path="Telerik.Web.UI.SpellCheckHandler.axd" type="Telerik.Web.UI.SpellCheckHandler" verb="*" preCondition="integratedMode" /> <add name="Telerik_Web_UI_DialogHandler_aspx" path="Telerik.Web.UI.DialogHandler.aspx" type="Telerik.Web.UI.DialogHandler" verb="*" preCondition="integratedMode" /> <add name="Telerik_RadUploadProgressHandler_ashx" path="Telerik.RadUploadProgressHandler.ashx" type="Telerik.Web.UI.RadUploadProgressHandler" verb="*" preCondition="integratedMode" /> <add name="Telerik_Web_UI_WebResource_axd" path="Telerik.Web.UI.WebResource.axd" type="Telerik.Web.UI.WebResource" verb="*" preCondition="integratedMode" /> </handlers> <security> <requestFiltering> <requestLimits maxAllowedContentLength="10485760" /> </requestFiltering> </security> <staticContent> <clientCache cacheControlMode="UseExpires" httpExpires="Wed, 01 Jan 2020 00:00:00 GMT"/> </staticContent> </system.webServer> <appSettings /> <system.web> <compilation debug="false" targetFramework="4.0" /> <pages> <controls> <add tagPrefix="telerik" namespace="Telerik.Web.UI" assembly="Telerik.Web.UI" /> </controls> </pages> <httpHandlers> <add path="ChartImage.axd" type="Telerik.Web.UI.ChartHttpHandler" verb="*" validate="false" /> <add path="Telerik.Web.UI.SpellCheckHandler.axd" type="Telerik.Web.UI.SpellCheckHandler" verb="*" validate="false" /> <add path="Telerik.Web.UI.DialogHandler.aspx" type="Telerik.Web.UI.DialogHandler" verb="*" validate="false" /> <add path="Telerik.RadUploadProgressHandler.ashx" type="Telerik.Web.UI.RadUploadProgressHandler" verb="*" validate="false" /> <add path="Telerik.Web.UI.WebResource.axd" type="Telerik.Web.UI.WebResource" verb="*" validate="false" /> </httpHandlers> <httpModules> <add name="RadUploadModule" type="Telerik.Web.UI.RadUploadHttpModule" /> <add name="RadCompression" type="Telerik.Web.UI.RadCompression" /> </httpModules> <httpRuntime maxRequestLength="10240" /> </system.web> </configuration> and this is the resulting response header for http://cdn.test.dev/css/global.css: Cache-Control: private,public, max-age=31536000 Content-Type: text/css Content-Encoding: gzip Expires: Wed, 01 Jan 2020 00:00:00 GMT Last-Modified: Mon, 06 Sep 2010 08:53:06 GMT Accept-Ranges: bytes Etag: "0454eca04dcb1:0" Vary: Accept-Encoding Server: Microsoft-IIS/7.5 X-Powered-By: ASP.NET Date: Mon, 06 Sep 2010 14:57:08 GMT Content-Length: 4495

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  • Help with Silverlight Sockets and Message delivery

    - by pixel3cs
    There are 4 months since I stopped developing my Silverlight Multiplayer Chess game. The problem was a bug wich I couldn't reproduce. Sice I got some free time this week I managed to discover the problem and I am now able to reproduce the bug. It seems that if I send 10 messages from client, one after another, with no delay between them, just like in the below example // when I press Enter, the client will 10 messages with no delay between them private void textBox_KeyDown(object sender, KeyEventArgs e) { if (e.Key == Key.Enter && textBox.Text.Length > 0) { for (int i = 0; i < 10; i++) { MessageBuilder mb = new MessageBuilder(); mb.Writer.Write((byte)GameCommands.NewChatMessageInTable); mb.Writer.Write(string.Format("{0}{2}: {1}", ClientVars.PlayerNickname, textBox.Text, i)); SendChatMessageEvent(mb.GetMessage()); //System.Threading.Thread.Sleep(100); } textBox.Text = string.Empty; } } // the method used by client to send a message to server public void SendData(Message message) { if (socket.Connected) { SocketAsyncEventArgs myMsg = new SocketAsyncEventArgs(); myMsg.RemoteEndPoint = socket.RemoteEndPoint; byte[] buffer = message.Buffer; myMsg.SetBuffer(buffer, 0, buffer.Length); socket.SendAsync(myMsg); } else { string err = "Server does not respond. You are disconnected."; socket.Close(); uiContext.Post(this.uiClient.ProcessOnErrorData, err); } } // the method used by server to receive data from client private void OnDataReceived(IAsyncResult async) { ClientSocketPacket client = async.AsyncState as ClientSocketPacket; int count = 0; try { if (client.Socket.Connected) count = client.Socket.EndReceive(async); // THE PROBLEM IS HERE // IF SERVER WAS RECEIVE ALL MESSAGES SEPARATELY, ONE BY ONE, THE COUNT // WAS ALWAYS 15, BUT BECAUSE THE SERVER RECEIVE 3 MESSAGES IN 1, THE COUNT // IS SOMETIME 45 } catch { HandleException(client); } client.MessageStream.Write(client.Buffer, 0, count); Message message; while (client.MessageStream.Read(out message)) { message.Tag = client; ThreadPool.QueueUserWorkItem(new WaitCallback(this.processingThreadEvent.ServerGotData), message); totalReceivedBytes += message.Buffer.Length; } try { if (client.Socket.Connected) client.Socket.BeginReceive(client.Buffer, 0, client.Buffer.Length, 0, new AsyncCallback(OnDataReceived), client); } catch { HandleException(client); } } there are sent only 3 big messages, and every big message contain 3 or 4 small messages. This is not the behavior I want. If I put a 100 milliseconds delay between message delivery, everything is work fine, but in a real world scenario users can send messages to server even at 1 millisecond between them. Are there any settings to be done in order to make the client send only one message at a time, or Even if I receive 3 messages in 1, are they full messages all the time (I dont't want to receive 2.5 messages in one big message) ? because if they are, I can read them and treat this new situation

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  • Python and mechanize login script

    - by Perun
    Hi fellow programmers! I am trying to write a script to login into my universities "food balance" page using python and the mechanize module... This is the page I am trying to log into: http://www.wcu.edu/11407.asp The website has the following form to login: <FORM method=post action=https://itapp.wcu.edu/BanAuthRedirector/Default.aspx><INPUT value=https://cf.wcu.edu/busafrs/catcard/idsearch.cfm type=hidden name=wcuirs_uri> <P><B>WCU ID Number<BR></B><INPUT maxLength=12 size=12 type=password name=id> </P> <P><B>PIN<BR></B><INPUT maxLength=20 type=password name=PIN> </P> <P></P> <P><INPUT value="Request Access" type=submit name=submit> </P></FORM> From this we know that I need to fill in the following fields: 1. name=id 2. name=PIN With the action: action=https://itapp.wcu.edu/BanAuthRedirector/Default.aspx This is the script I have written thus far: #!/usr/bin/python2 -W ignore import mechanize, cookielib from time import sleep url = 'http://www.wcu.edu/11407.asp' myId = '11111111111' myPin = '22222222222' # Browser #br = mechanize.Browser() #br = mechanize.Browser(factory=mechanize.DefaultFactory(i_want_broken_xhtml_support=True)) br = mechanize.Browser(factory=mechanize.RobustFactory()) # Use this because of bad html tags in the html... # Cookie Jar cj = cookielib.LWPCookieJar() br.set_cookiejar(cj) # Browser options br.set_handle_equiv(True) br.set_handle_gzip(True) br.set_handle_redirect(True) br.set_handle_referer(True) br.set_handle_robots(False) # Follows refresh 0 but not hangs on refresh > 0 br.set_handle_refresh(mechanize._http.HTTPRefreshProcessor(), max_time=1) # User-Agent (fake agent to google-chrome linux x86_64) br.addheaders = [('User-agent','Mozilla/5.0 (X11; Linux x86_64) AppleWebKit/535.11 (KHTML, like Gecko) Chrome/17.0.963.56 Safari/535.11'), ('Accept', 'text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8'), ('Accept-Encoding', 'gzip,deflate,sdch'), ('Accept-Language', 'en-US,en;q=0.8'), ('Accept-Charset', 'ISO-8859-1,utf-8;q=0.7,*;q=0.3')] # The site we will navigate into br.open(url) # Go though all the forms (for debugging only) for f in br.forms(): print f # Select the first (index two) form br.select_form(nr=2) # User credentials br.form['id'] = myId br.form['PIN'] = myPin br.form.action = 'https://itapp.wcu.edu/BanAuthRedirector/Default.aspx' # Login br.submit() # Wait 10 seconds sleep(10) # Save to a file f = file('mycatpage.html', 'w') f.write(br.response().read()) f.close() Now the problem... For some odd reason the page I get back (in mycatpage.html) is the login page and not the expected page that displays my "cat cash balance" and "number of block meals" left... Does anyone have any idea why? Keep in mind that everything is correct with the header files and while the id and pass are not really 111111111 and 222222222, the correct values do work with the website (using a browser...) Thanks in advance EDIT Another script I tried: from urllib import urlopen, urlencode import urllib2 import httplib url = 'https://itapp.wcu.edu/BanAuthRedirector/Default.aspx' myId = 'xxxxxxxx' myPin = 'xxxxxxxx' data = { 'id':myId, 'PIN':myPin, 'submit':'Request Access', 'wcuirs_uri':'https://cf.wcu.edu/busafrs/catcard/idsearch.cfm' } opener = urllib2.build_opener() opener.addheaders = [('User-agent','Mozilla/5.0 (X11; Linux x86_64) AppleWebKit/535.11 (KHTML, like Gecko) Chrome/17.0.963.56 Safari/535.11'), ('Accept', 'text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8'), ('Accept-Encoding', 'gzip,deflate,sdch'), ('Accept-Language', 'en-US,en;q=0.8'), ('Accept-Charset', 'ISO-8859-1,utf-8;q=0.7,*;q=0.3')] request = urllib2.Request(url, urlencode(data)) open("mycatpage.html", 'w').write(opener.open(request)) This has the same behavior...

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  • Append <ul> and <li> in recursive loop

    - by Batman
    I have a site collection. I was told I need a recursive loop to do this. This is what I've tried: When the site loads, call getSiteTree() which passes the top level website to my getSubSite() function. From there I check if there are any subsites. I have a boolean but I'm not really using it for anything yet, I've just seen it used before for this type of work. Anyways, from there I check if there are any sub sits, if not I log the end of the branch, if there are, I call the function again using the new url and repeat the process. Looking at my console, it seems to work as intended. function getSiteTree(){ var tree = $('#treeviewList'); var rootsite = window.location.protocol + "//" + window.location.hostname; var siteEnd = false; getSubSite(rootsite); } function getSubSite(url){ $().SPServices({ operation: "GetWebCollection", webURL: url, async: true, completefunc: function(xData, Status) { var siteUrl; var siteCount = $(xData.responseXML).find("Web").length; if(siteCount == 0){ console.log("end of branch"); siteEnd = true; }else{ $(xData.responseXML).find("Web").each(function() { siteUrl = $(this).attr("Url"); console.log(siteUrl); getSubSite(siteUrl); }); } } }); } My questions: now that I have my sites, I need to take those sites and create something like this but I'm not sure how to accomplish this. <li>Site 1 <ul> <li>sub 1.1</li> <li>sub 1.2</li> <li>sub 1.3</li> <ul> <li>1.3.1</li> </ul> <li>sub 1.4</li> <li>sub 1.5</li> </ul> </li> <li>Site 2 <ul> <li>sub 2.1</li> <li>sub 2.2</li> <li>sub 2.3</li> <ul> <li>2.3.1</li> <li>2.3.2</li> </ul> </ul> </li> </ul> I have this inital html: <div id="treeviewDiv" style="width:200px;height:150px;overflow:scroll"> <ui id="treeviewList"></ui> </div>

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  • Apache/PHP serving file multiple times

    - by easement
    I have a system with a download.php page. The page takes and id and loads a file based on from the DB Record and then serves it up. I've noticed a couple instances where files are requested multiple times in short time spans (20ms). Times that are too quick for human input. There are plenty of instances where the downloader functions fine. However, in taking a closer look at the downloader’s usage, I did see some interesting behavior. For instance, the IP address xxx.xxx.xxx.xxx (which is one in a range owned by xxxxxx.de in Germany) came to the site through Google. They browsed around and then came to the page http://site.com/xxxx/press+125.php There they issued a request for /download.php?id=/ZZ/n+aH55Y= (a PDF) at 9:04:23AM. That alone is not a big deal. However, what is interesting is that the server seems to have been quite preoccupied with serving that request. In the logs the request first completes between 9:09:48 and 9:10:00. It looks like the user must have gotten tired of waiting during that time and requested the document two more times. Between 09:14:47 and 09:15:00 the same request appears again, except it is from 9:04:43AM, 20ms later than the first request. Then it pops up a third time, with a request that started at 09:05:06 completing between 09:19:55 and 09:19:58! I’m suspicious of that document. In looking through the logs I see other instances where it takes the server a little while to handle that specific file. Check out this list of requests from zzz.zzz.zzz.zzz[different than above] for the file /download.php?id=/ZZ/n+aH55Y= (the same docuemnt as before): Request time Complete Time 04:32:43 04:33:36 04:32:50 04:33:36 04:32:51 04:33:38 04:33:05 04:33:38 04:33:34 04:33:42 04:33:05 04:33:42 So something is definitely going on. Whether it has to do with this specific document tripping up the server, the download.php page’s code, or if we’re just seeing the evidence of some server level overload as it plays out in real time I’m not yet sure. In fairness, there are other instances of people downloading /download.php?id=/ZZ/n+aH55Y= (the same PDF) without error. However, it is interesting that the multiple processes only seem to happen with this one file, and then only when it is accessed through the page http://site.com/press+125.php . It bears further investigation if there’s something amiss inside the code that causes the system to fire off multiple download requests that occupy the server. I don't know if this press+125.php is a rabbit hole, but there is weird consicence. Any ideas? I'm totally out of ideas. Apache maxed out? Things like that. ///DOWNLOAD.php $file = new files(); $file->comparison_filter("id", "=", $id); //sql to load if ($file->load()) { $file->serve(); } //FILES function serve() { if ($this->is_loaded) { if (file_exists($this->get_value("filename"))) { if ($this->get_value("content_type") != "") { header("Content-Type: " . $this->get_value("content_type")); } header("Content-Length: " . filesize($this->get_value("filename"))); if ($this->get_value("flag_image") == 0 || $this->get_value("flag_image") == false) { header("Cache-Control: private"); header("Content-Disposition: attachment; filename=" . urlencode($this->get_value("original_filename"))); } set_time_limit(0); @readfile($this->get_value("filename")); exit; } } }

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  • html button elemenents and onserverclick attribute in asp.net

    - by Adrian Adkison
    I have been experiencing some very strange behavior using html buttons with the onserverclick attribute. What I am trying to do is use jQuery to designate the default button on the page. By default button I mean the button that is "clicked" when a user hits enter. In testing, I would hit enter while in an input field and sometimes the intended "default" button was clicked and the server side method defined in the corresponding onserverclick attribute was hit. Other times a post back was made without hitting the server method. In order to isolate the issue I created a minimal test case and found some very interesting results. client side: <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server"> <title>Untitled Page</title> <script type="text/javascript" src="/scripts/jquery-1.4.min.js"></script> </head> <body> <form id="form1" runat="server"> <asp:Label ID="_response" runat="server"></asp:Label> <input id="input1" type="text" /> <input id="input2" type="text" /> <button id="first" type="button" class="defaultBtn" runat="server" onserverclick="ServerMethod1">test1</button> <button id="second" type="button" runat="server" onserverclick="ServerMethod2">test2</button> </form> <script type="text/javascript"> jQuery('form input').keyup( function(e) { if ((e.which && e.which == 13) || (e.keyCode && e.keyCode == 13)) { $('button.defaultBtn').click(); return true; } } ); </script> </body> </html> server side: public partial class admin_spikes_ButtonSubmitTest : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { } protected void ServerMethod1(object sender, EventArgs e) { _response.Text = "server method1 was hit"; } protected void ServerMethod2(object sender, EventArgs e) { _response.Text = "server method2 was hit"; } } What I found was that everything worked as expected with this code except when I removed one of the input elements. In Firefox 3.6 and IE 8 when only one input exists on the page, hitting enter does not trigger the onserverclick, it makes a post back without even being jQuery "clicked" or actually "clicked". You can test this by starting with two inputs and clicking "test2". This will output "server method2 was hit". Then just hit enter and the output will be "server method1 was hit. Now take away an input and run the same test. Click "test2" see the results, then hit enter and you will see that nothing will change because the "test1" method was never hit. Does anyone know what is going on? Thanks p.s. Chrome worked as expected

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