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  • Replication keeps popping up on SharePoint databases

    - by Ddono25
    My typical discovery scenario: We receive an alert that the transaction log is growing quickly. We are in Simple Recovery so I go to check it out. Log is already sized to 100GB and is at 80% capacity. I run the "Whats using my log files" script from SQL Server Central and see that Replication is enabled on the database. We do not set up replication, and I don't think Replication can be done on SharePoint content db's as Replication is not supported (requires PK on all tables). This has been occurring on random servers (about 5 so far, all within the past three weeks) and it only occurs on Content Databases. sp_removedbreplication does not always work in removing the Replication either. We have found that we need to run the sp_removedbreplication, change all db owners to SA and reset Recovery Mode to Simple to completely eradicate any vestiges of this bug. How would Replication be enabling itself? We have never set up Replication on these servers. There is no evidence of any type of Replication other than the 'log_reuse_wait_desc' from the DMV query and log growth. Any help on this ghost would be appreciated!

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  • how to open a page in another browser instance by clicking on a link

    - by CoffeeCode
    i have a link <a id="DownloadLink" href='controller/action' target="_blank">Download File</a> that has to open a image in another tab or page. but it offers me to download the file. my action looks like this public FileContentResult GetSurveyFile(int Id) { if (Id == 0) return null; Survey survey = Repository.GetItem(Id); if (survey.File == null) return null; return File(survey.File.FileContent.ToArray(), survey.File.ContentType,survey.File.Name); } where the content type is an image/jpeg whats wrong?

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  • How to implement "circular side-scrolling" in my game?

    - by Mr.Gando
    I'm developing a game, a big part of this game, is about scrolling a "circular" background ( the right end of the Background Image can connect with the left start of the Background image ). Should be something like this: ( Entity moving and arrow to show where the background should start to repeat ) This happens in order to allow to have an Entity walking, and the background repeating itself over and over again. I'm not working with tile-maps, the background is a simple Texture (400x300 px). Could anyone point me to a link , or tell me the best way I could accomplish this ? Thanks a lot.

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  • UIView Obscuring Other Views

    - by Matt Long
    I cannot figure out what is obscuring my buttons. The first image shows the buttons that I want to click. They are clickable while the view is contracted like this, but when the view is expanded like in the second image, the buttons are no longer clickable. There seems to be another view obscuring the buttons. Any thoughts on what might be causing that? If not, any idea how I can figure out what view is getting the tap events when I tap in that area? Thanks. -Matt

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  • How do I use texture-mapping in a simple ray tracer?

    - by fastrack20
    I am attempting to add features to a ray tracer in C++. Namely, I am trying to add texture mapping to the spheres. For simplicity, I am using an array to store the texture data. I obtained the texture data by using a hex editor and copying the correct byte values into an array in my code. This was just for my testing purposes. When the values of this array correspond to an image that is simply red, it appears to work close to what is expected except there is no shading. The bottom right of the image shows what a correct sphere should look like. This sphere's colour using one set colour, not a texture map. Another problem is that when the texture map is of something other than just one colour pixels, it turns white. My test image is a picture of water, and when it maps, it shows only one ring of bluish pixels surrounding the white colour. When this is done, it simply appears as this: Here are a few code snippets: Color getColor(const Object *object,const Ray *ray, float *t) { if (object->materialType == TEXTDIF || object->materialType == TEXTMATTE) { float distance = *t; Point pnt = ray->origin + ray->direction * distance; Point oc = object->center; Vector ve = Point(oc.x,oc.y,oc.z+1) - oc; Normalize(&ve); Vector vn = Point(oc.x,oc.y+1,oc.z) - oc; Normalize(&vn); Vector vp = pnt - oc; Normalize(&vp); double phi = acos(-vn.dot(vp)); float v = phi / M_PI; float u; float num1 = (float)acos(vp.dot(ve)); float num = (num1 /(float) sin(phi)); float theta = num /(float) (2 * M_PI); if (theta < 0 || theta == NAN) {theta = 0;} if (vn.cross(ve).dot(vp) > 0) { u = theta; } else { u = 1 - theta; } int x = (u * IMAGE_WIDTH) -1; int y = (v * IMAGE_WIDTH) -1; int p = (y * IMAGE_WIDTH + x)*3; return Color(TEXT_DATA[p+2],TEXT_DATA[p+1],TEXT_DATA[p]); } else { return object->color; } }; I call the colour code here in Trace: if (object->materialType == MATTE) return getColor(object, ray, &t); Ray shadowRay; int isInShadow = 0; shadowRay.origin.x = pHit.x + nHit.x * bias; shadowRay.origin.y = pHit.y + nHit.y * bias; shadowRay.origin.z = pHit.z + nHit.z * bias; shadowRay.direction = light->object->center - pHit; float len = shadowRay.direction.length(); Normalize(&shadowRay.direction); float LdotN = shadowRay.direction.dot(nHit); if (LdotN < 0) return 0; Color lightColor = light->object->color; for (int k = 0; k < numObjects; k++) { if (Intersect(objects[k], &shadowRay, &t) && !objects[k]->isLight) { if (objects[k]->materialType == GLASS) lightColor *= getColor(objects[k], &shadowRay, &t); // attenuate light color by glass color else isInShadow = 1; break; } } lightColor *= 1.f/(len*len); return (isInShadow) ? 0 : getColor(object, &shadowRay, &t) * lightColor * LdotN; } I left out the rest of the code as to not bog down the post, but it can be seen here. Any help is greatly appreciated. The only portion not included in the code, is where I define the texture data, which as I said, is simply taken straight from a bitmap file of the above image. Thanks.

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  • Variable alpha blending in pylab

    - by Hooked
    How does one control the transparency over a 2D image in pylab? I'd like to give two sets of values (X,Y,Z,T) where X,Y are arrays of positions, Z is the color value, and T is the transparency to a function like imshow but it seems that the function only takes alpha as a scalar. As a concrete example, consider the code below that attempts to display two Gaussians. The closer the value is to zero, the more transparent I'd like the plot to be. from pylab import * side = linspace(-1,1,100) X,Y = meshgrid(side,side) extent = (-1,1,-1,1) Z1 = exp(-((X+.5)**2+Y**2)) Z2 = exp(-((X-.5)**2+(Y+.2)**2)) imshow(Z1, cmap=cm.hsv, alpha=.6, extent=extent) imshow(Z2, cmap=cm.hsv, alpha=.6, extent=extent) show() Note: I am not looking for a plot of Z1+Z2 (that would be trivial) but for a general way to specify the alpha blending across an image.

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  • Comparing images using SIFT

    - by Luís Fernando
    I'm trying to compare 2 images that are taken from a digital camera. Since there may be movement on the camera, I want to first make the pictures "match" and then compare (using some distant function). To match them, I'm thinking about cropping the second picture and using SIFT to find it inside the first picture... it will probably have a small difference on scale/translation/rotation so then I'd need to find the transformation matrix that converts image 1 to image 2 (based on points found by SIFT) any ideas on how to do that (or I guess that's a common problem that may have some opensource implementation?)? thanks

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  • Drag Rotate UIImageView by touch

    - by rockstardev
    I have an UIImageView that is a subview of an UIView. I'm trying to create a drag rotate effect with the UIImageView similar to spinning a bottle but I'm having trouble calculating the radians to rotate the image by. My code below seems like it should work because I've seen a similar calculation in Flash examples. Can anyone shed some light on what I'm doing wrong? Thanks. This is the code contained in my image view subclass: - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [[event allTouches] anyObject]; lastLocation = [touch locationInView:[self superview]]; } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [[event allTouches] anyObject]; CGPoint location = [touch locationInView:[self superview]]; CGFloat xDisplacement = location.x - lastLocation.x; CGFloat yDisplacement = location.y - lastLocation.y; CGFloat rad = atan2f(yDisplacement,xDisplacement); self.transform = CGAffineTransformMakeRotation(rad); }

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  • iPhone: fast hash function for storing web images (url) as files (hashed filenames)

    - by Stefan Klumpp
    What is a fast hash function available for the iPhone to hash web urls (images)? I'd like to store the cached web image as a file with a hash as the filename, because I suppose the raw web url could contain strange characters that could cause problems on the file system. The hash function doesn't need to be cryptographic, but it definitely needs to be fast. Example: Input: http://www.calumetphoto.com/files/iccprofiles/icc-test-image.jpg Output: 3573ed9c4d3a5b093355b2d8a1468509 This was done by using MD5(), but since I don't know much about that topic I don't know if it is overkill (- slow).

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  • SSD Drive not being recongized in BIOS

    - by chobo2
    Well I bought my first drive Mushkin Chronos 180GB and got it installed in my computer and loaded up. I went to windows 7 and initialized the drive and then I installed "SSDlife Free" and loaded it up and my the SSD drive came up said it was "powered on 3 times"(thought it was odd but then thought maybe some testing???). I then restarted my computer and loaded into Acronis. Went to my SSD drive and make a partition called windows(made a basic logical partition). I then loaded up Norton ghost and wanted to copy my current windows onto the SSD drive on the partition I made found out I could not do it through the recovery disk so I made a backup of my windows drive and wanted to then restore it onto the SSD drive. Came back an hour later when the backup was done. I tried to restore the it on my SSD drive and could not find the partition so I loaded up Acronis again and it did not see it. I then went to the bios and saw only my other hard drive. What I tried Tried uplugging and replugging in both sata and power cables. Tried using the power and sata cable from the working drive and giving it the ones that SSD drive were using. Tried Sata AHCI Mode (Intel ICH9 Southbridge) Tried SATA PORT0-1 NATIVE MODE (Intel ICH9 Southbridge) Nothing worked. Software / hardware Windows 7 ultimate Gigabyte S-Series GA-P35-DS3L Mother board I hope someone has some ideas on why it is not being recognized.

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  • How can you extend the Bitmap class

    - by vrish88
    Hello, I am trying to extend the Bitmap class so that I can apply my own effects to an image. When I use this code: namespace ImageEditor { public class Effects : System.Drawing.Bitmap { public void toBlackAndWhite() { System.Drawing.Bitmap image = (Bitmap)this; AForge.Imaging.Filters.Grayscale filter = new AForge.Imaging.Filters.Grayscale(); this = filter.Apply(this); } } } I get the following error: 'ImageEditor.Effects': cannot derive from sealed type 'System.Drawing.Bitmap' So is there a way to get around this or is it simply not possible to extend the class? Thanks.

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  • Nav drop down with rounded corner troubles...

    - by Jonah1289
    Hi I have worked on the following nav drop down seen here http://charmcitykids.missionmedia.net/. It works and is almost complete, but I have one issue. When you mouseover a nav title the text goes from color to black and then shows the dropdown. That is how it should work, but when you move your mouse to go a nav title within the dropdown the black text(active image) goes back to color and doesnt remain black. Any suggestion when dropdown is active and user is navigating through such to keep the text(active image) black? thnx jonah

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  • Resize Win2003 system+boot partitions to bigger disks & different controller?

    - by ane
    Have an old Win2003 server with 1 SCSI hard drive partitioned as follows: D: boot (includes D:\ntldr, boot.ini, etc.) C: system (includes C:\WINDOWS) Want to move the whole system to new hardware with bigger drives and different controllers. Specifically, C: to a 300GB SAS drive, and D: to a 2TB SATA drive. Tried: VMWare Converter - VMWare Server - Diskpart Result: Diskpart refuses to resize system or boot disks VMWare Converter - VMWare Server - GParted Result: Will not boot (see http://serverfault.com/questions/219868/resize-ntfs-system-partitions-with-gparted ) Attach original VMWare disk to a duplicate VMWare install - Diskpart Result: Will not boot (goes to Directory Services Restore mode) Backup Exec System Recovery Server Edition 2010 with Restore Anywhere (tried restoring both to VMWare and to the bare system, without VMWare) Result: Windows Boot error: Could not read from the selected boot disk. Check boot path. Supposedly this is a boot.ini problem, so I try bootcfg /rebuild from the recovery console. Says it can't find windows partition so it can't rebuild. Thought about Ghost but it's completely different hardware/controllers that we're restoring to, so I doubt it would boot. Reinstalling Windows from scratch is not an option due to critical custom software heavily embedded on the original machine. Has anyone been in a similar situation (with unusual boot/system partitions) before and figured out how to resize onto different disks?

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  • A generic error occurred in GDI+.

    - by Pinu
    A generic error occurred in GDI+ [ExternalException (0x80004005): A generic error occurred in GDI+.] System.Drawing.Image.Save(Stream stream, ImageCodecInfo encoder, EncoderParameters encoderParams) +615257 I have a webpage in which a pdf is converted to png, and using the response.outputstream it is displayed. when i run this on my local machine is works fine. but when i run the same code on server is throws this exception. my question is , where i could look in for error. as there is no inner exception or any other information provided. only clue is that it's happening on Image.Save , but the same code works perfectly fine on my local machine , then y is it not working on production???

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  • Jquery: How can I place triggers on images already cached?

    - by FLX
    Please see: hxxp://flx.me/h/0504/ Source: hxxp://pastebin.com/bDh5k3Qd jquery.preload-min.js: hxxp://jquery.com/plugins/project/Preload jquery.jplayer.min.js: hxxp://www.happyworm.com/jquery/jplayer/0.2.4/developer-guide.htm I'm using jquery.preload-min.js to preload images and to send a play trigger to jquery.jplayer.min.js to start playing a mp3 file. This works great when viewing the page for the first time (or force reloading all content). However, when the image has already been cached, it doesn't use the preloading script and thus does not send the play trigger to jplayer. How can I make it send a play trigger even when the image is cached? Thank you in advance, Dennis

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  • Unreachable code detected by using const variables

    - by Anton Roth
    I have following code: private const FlyCapture2Managed.PixelFormat f7PF = FlyCapture2Managed.PixelFormat.PixelFormatMono16; public PGRCamera(ExamForm input, bool red, int flags, int drawWidth, int drawHeight) { if (f7PF == FlyCapture2Managed.PixelFormat.PixelFormatMono8) { bpp = 8; // unreachable warning } else if (f7PF == FlyCapture2Managed.PixelFormat.PixelFormatMono16){ bpp = 16; } else { MessageBox.Show("Camera misconfigured"); // unreachable warning } } I understand that this code is unreachable, but I don't want that message to appear, since it's a configuration on compilation which just needs a change in the constant to test different settings, and the bits per pixel (bpp) change depending on the pixel format. Is there a good way to have just one variable being constant, deriving the other from it, but not resulting in an unreachable code warning? Note that I need both values, on start of the camera it needs to be configured to the proper Pixel Format, and my image understanding code needs to know how many bits the image is in. So, is there a good workaround, or do I just live with this warning?

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  • Silverlight Issue : Save in Jpeg format

    - by Amit
    Hi All, I am new to Silverlight. We are working on silverlight 3.0. I want to implement a functionality that specific part of the file like stack panel or grid needs to be export or print to the image format. I mean when i click on specific button then that part of the application needs to export in image format. My first question is, Is it possible to implement it in Silverlight3.0? Or funcitonality is in Silverlight4.0. Can anyone please replay ASAP? Thanks, Amit

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  • How can I receive CameraActivities result in a DIFFERENT Activity (i.e. not in the launching one)?

    - by steff
    Hi, I hope the title says it all: I've got Activity A which fires up the Camera intent via: Intent intent = new Intent(MediaStore.ACTION_IMAGE_CAPTURE); startActivityForResult(intent, REQUEST_CAMERA); After the picture is taken I can easily grab the picture in: @Override protected void onActivityResult(int requestCode, int resultCode, Intent data) But I'd like to receive the result in Activity B in which the image can be edited. Right now I'm receiving the result in Activity A and pass it over to Activity B which results in showing the GUI of Activity A for a short while: Intent i = new Intent().setAction("DisplayJPEG"); i.setClass(this, EditImageActivity.class); i.putExtra("IMAGE_URI", uri); startActivityForResult(i, REQUEST_EDIT_IMAGE); Of course, I will need the result from Activity B in Activity A after the image has been edited. But that should work with: setResult(resultCode, data); So there has to be a way to do what I need. Please point me into the right direction. Thanks in advance, steff

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  • Interpreting WPF Dependency properties as a set.

    - by moogs
    So, I have a control. It displays an image based some xml document and an optional parameter "Document" - XML document "RenderingOption" - optional image-rendering ( sharpen, soften ) So: <XMLRenderingWidget Document="xxxxxx"/> The above will render the document once <XMLRenderingWidget Document="xxxxxx" RenderingOption="Sharpen"/> The above will, sometimes render the document once, more oftentimes: Perform the rendering of the document as if no Rendering was set then, re-render the document with the Sharpen option I do the rendering on the PropertyChangedCallback assigned to the property. How do I tell the control to "hey, before doing the rendering, apply the changes on the other properties being set, too" Is this not possible? Should I bundle them up as one property instead?

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  • IIS7 + ASP.NET MVC Client Caching Headers Not Working

    - by Tobin Harris
    Hey folks I've deployed an ASP.NET MVC app on IIS7 and Windows Server 2008. I've read posts on here, and around the web, but can't get the darn client-side caching to work. I'm trying to cache everything in the /Content folder. So far I've select that folder in IIS manager, and set the appropriate HTTP Response Headers (under Common Headers). I've also checked the web.config file in the /Content folder and the values there are being set. All resources in /Content come back with this (from FireBug): Cache-Control no-cache, no-store, must-revalidate Pragma no-cache Content-Type image/png Expires -1 Last-Modified Sun, 11 Oct 2009 19:01:40 GMT Accept-Ranges bytes Etag "f318d643a54aca1:0" Server Microsoft-IIS/7.0 X-Powered-By ASP.NET Date Sun, 11 Oct 2009 20:40:01 GMT Content-Length 620 Note the Cache-Control and Expires values for this static image being requested. The site is currently compiled in Debug (this will change), but surely that wouldn't make a difference? Obviously I'm overlooking something, any ideas would be appreciated. Thanks

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  • Release a retain UIImage property loaded via imageNamed?

    - by user158103
    In my class object i've defined a (nonatomic, retain) property for UIImage. I assigned this property with an image loaded via [UIImage imageNamed:@"file.png"]; If at some point I want to reassign this property to another image, should I have to release the prior reference? I am confused because by the retain property I know i should release it. But because imageNamed is a convenience method (does not use alloc), im not sure what rule to apply here. Thanks for the insight!

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  • Enable PyGTK Eventbox motion-notify-event while is a Layout child

    - by mkotechno
    I noticed when a Eventbox is added into a Layout some events are missed, this does not happend for example adding it to a Fixed (very similar widget), I tried to restore the event mask in this way with no sucess: import pygtk import gtk def foo(widget, event): print event pygtk.require('2.0') window = gtk.Window(gtk.WINDOW_TOPLEVEL) window.connect('destroy', lambda x: gtk.main_quit()) eventbox = gtk.EventBox() eventbox.connect('button-press-event', foo) # works eventbox.connect('motion-notify-event', foo) # fail eventbox.set_events( gtk.gdk.BUTTON_MOTION_MASK| # restoring missed masks gtk.gdk.BUTTON1_MOTION_MASK| gtk.gdk.BUTTON2_MOTION_MASK| gtk.gdk.BUTTON3_MOTION_MASK) layout = gtk.Layout() image = gtk.image_new_from_file('/home/me/picture.jpg') layout.add(image) eventbox.add(layout) window.add(eventbox) window.show_all() gtk.main() How should I restore the missed event/mask?

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  • try...else...except syntax error

    - by iform
    I can't understand this... Cannot get this code to run and I've no idea why it is a syntax error. try: newT.read() #existingArtist = newT['Exif.Image.Artist'].value #existingKeywords = newT['Xmp.dc.subject'].value except KeyError: print "KeyError" else: #Program will NOT remove existing values newT.read() if existingArtist != "" : newT['Exif.Image.Artist'] = artistString print existingKeywords keywords = os.path.normpath(relativePath).split(os.sep) print keywords newT['Xmp.dc.subject'] = existingKeywords + keywords newT.write() except: print "Cannot write tags to ",filePath Syntax error occurs on the last "except:". Again...I have no idea why python is throwing a syntax error (spent ~3hrs on this problem).

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