Search Results

Search found 11680 results on 468 pages for 'convenience methods'.

Page 399/468 | < Previous Page | 395 396 397 398 399 400 401 402 403 404 405 406  | Next Page >

  • NDK app onDestroy cleanup - how to DetachCurrentThread

    - by Aristarhys
    So if we attach we must detach thread after after it finish, right? JNIEnv* get_jni_env() { JNIEnv* res; JAVA_VM->GetEnv((void**) &res, JNI_VERSION_1_6);//Using cached JavaVM JAVA_VM->AttachCurrentThread(&res, NULL); return res; } I call next native method from @Override protected void onDestroy() of my Activity class void free_jni_manager() { JNIEnv* env = get_jni_env(); ... //Here i delete global refs (jclass) //JAVA_VM->DetachCurrentThread(); } ERROR: detaching thread with interp frames (count=16) - main thread still running and we try to detach it. Even if we take any function that use JNIEnv (for example calling java methods), putting DetachCurrentThread will cause same error. DetachCurrentThread works flawlessly if used in pthread function static void* thread_func(void* arg) { get_jni_env(); // attach new thread //Do thread stuff JAVA_VM->DetachCurrentThread();//thread done detached it with ok return NULL; } Do we need detach main thread then we done with JNI, there do it? Or then activity will be destroyed, it will freed itself with JavaVM? Do we need do call DestroyJavaVM() (just doing crash if use onDestroy), how free cached JavaVM or garbage cleaner will handle this? P.S. What benefits of using AttachCurrentThreadAsDaemon()

    Read the article

  • Most efficient way of checking if Date object and Calendar object are in the same month

    - by Indigenuity
    I am working on a project that will run many thousands of comparisons between dates to see if they are in the same month, and I am wondering what the most efficient way of doing it would be. This isn't exactly what my code looks like, but here's the gist: List<Date> dates = getABunchOfDates(); Calendar month = Calendar.getInstance(); for(int i = 0; i < numMonths; i++) { for(Date date : dates) { if(sameMonth(month, date) .. doSomething } month.add(Calendar.MONTH, -1); } Creating a new Calendar object for every date seems like a pretty hefty overhead when this comparison will happen thousands of times, soI kind of want to cheat a bit and use the deprecated method Date.getMonth() and Date.getYear() public static boolean sameMonth(Calendar month, Date date) { return month.get(Calendar.YEAR) == date.getYear() && month.get(Calendar.MONTH) == date.getMonth(); } I'm pretty close to just using this method, since it seems to be the fastest, but is there a faster way? And is this a foolish way, since the Date methods are deprecated? Note: This project will always run with Java 7

    Read the article

  • Writing my own implementation of stl-like Iterator in C++.

    - by Negai
    Good evening everybody, I'm currently trying to understand the intrinsics of iterators in various languages i.e. the way they are implemented. For example, there is the following class exposing the list interface. template<class T> class List { public: virtual void Insert( int beforeIndex, const T item ) throw( ListException ) =0 ; virtual void Append( const T item ) =0; virtual T Get( int position ) const throw( ListException ) =0; virtual int GetLength() const =0; virtual void Remove( int position ) throw( ListException ) =0; virtual ~List() =0 {}; }; According to GoF, the best way to implement an iterator that can support different kinds of traversal is to create the base Iterator class (friend of List) with protected methods that can access List's members. The concrete implementations of Iterator will handle the job in different ways and access List's private and protected data through the base interface. From here forth things are getting confusing. Say, I have class LinkedList and ArrayList, both derived from List, and there are also corresponding iterators, each of the classes returns. How can I implement LinkedListIterator? I'm absolutely out of ideas. And what kind of data can the base iterator class retrieve from the List (which is a mere interface, while the implementations of all the derived classes differ significantly) ? Sorry for so much clutter. Thanks.

    Read the article

  • Is there a case for parameterising using Abstract classes rather than Interfaces?

    - by Chris
    I'm currently developing a component based API that is heavily stateful. The top level components implement around a dozen interfaces each. The stock top-level components therefore sit ontop of a stack of Abstract implementations which in turn contain multiple mixin implementations and implement multiple mixin interfaces. So far, so good (I hope). The problem is that the base functionality is extremely complex to implement (1,000s of lines in 5 layers of base classes) and therefore I do not wish for component writers to implement the interfaces themselves but rather to extend my base classes (where all the boiler plate code is already written). If the API therefore accepts interfaces rather than references to the Abstract implementation that I wish for component writers to extends, then I have a risk that the implementer will not perform the validation that is both required and assumed by other areas of code. Therefore, my question is, is it sometimes valid to paramerise API methods using an abstract implementation reference rather than a reference to the interface(s) that it implements? Do you have an example of a well-designed API that uses this technique or am I trying to talk myself into bad-practice?

    Read the article

  • Store a signed long int (32bit) as 4 octets?

    - by Doori Bar
    I managed to get a unsigned long int octets-representation (BE) by reading IPv4 methods, and I managed to read about how signed integers are using the MSB as the sign indicator, which makes 00 00 00 00 to be 0, while 7F FF FF FF is 2147483647. But I can't manage how to do the same for signed long integers? #include <stdio.h> #include <string.h> int main (void) { unsigned long int intu32; unsigned char octets[4]; intu32 = 255; octets[3] = (intu32) & 255; octets[2] = (intu32 >> 8) & 255; octets[1] = (intu32 >> 16) & 255; octets[0] = (intu32 >> 24) & 255; printf("(%d)(%d)(%d)(%d)\n", octets[0], octets[1], octets[2], octets[3]); intu32 = (octets[0] << 24) | (octets[1] << 16) | (octets[2] << 8) | octets[3]; printf("intu32:%lu\n", intu32); return 0; } Thanks in advance, Doori bar

    Read the article

  • Handling a mix of server side code and html in a resource file?

    - by Brandon
    I'm trying to convert an ASP.NET web application to use resource files. I haven't used resource files before, so I'm just toying around with them and was wondering if this is possible. I have a message that returns from a search when no results are found, that prompts the user to return to the home page. A lot of these pages have methods to determine what is the proper page to send the user to, so there are many sections with markup similar to this: Sorry, but we could not find an item matching your search criteria. Please adjust your search criteria or <a href="<%= SomeMethodToDetermineUri() %>">return to (SomePage)</a>. So basically, some type of message, followed by a link or a list of links. Getting the message part works fine, it's the server side code to generate links thats the problem. What is the best way to put that into a resource file? It is able to recognize the html link part just fine, but the server side code gets inserted as plain text. Is the only way to break it into 2 resources? (Which seems messy) <%= Resources.Master.NoSearchResultsFound %> <a href="<%= SomeMethodToDetermineUri() %>"> <%= Resources.Master.NoSearchResultsFoundReturnLinkText %> </a>. Or is there a way to get the page to evaluate the server code?

    Read the article

  • make arm architecture c library in mac

    - by gamegamelife
    I'm trying to make my own c library in Mac and include it to my iphone program. The c code is simple , like this: math.h: int myPow2(int); math.c: #include "math.h" int myPow2(int num) { return num*num; } I search how to make the c library file ( .a or .lib ..etc) seems need to use gcc compiler (Is there other methods?) so I use this command: gcc -c math.c -o math.o ar rcs libmath.a math.o And include it in iPhone Project. Now it has the problem when build xcode iphone project. "file was built for unsupported file format which is not the architecture being linked" I found some pages discuss about the problem, but no detail how to make the i386/arm architecture library. And I finally use this command to do it: gcc -arch i386 -c math.c -o math.o /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/arm-apple-darwin10-gcc-4.2.1 -c math.c -o math.o I dont know if this method is correct? Or there has another method to do it?

    Read the article

  • Why in the world is this Moq + NUnit test failing?

    - by Dave Falkner
    I have this dataAccess mock object and I'm trying to verify that one of its methods is being invoked, and that the argument passed into this method fulfills certain constraints. As best I can tell, this method is indeed being invoked, and with the constraints fulfilled. This line of the test throws a MockException: data.Verify(d => d.InsertInvoice(It.Is<Invoice>(i => i.TermPaymentAmount == 0m)), Times.Once()); However, removing the constraint and accepting any invoice passes the test: data.Verify(d => d.InsertInvoice(It.IsAny<Invoice>()), Times.Once()); I've created a test windows form that instantiates this test class, runs its .Setup() method, and then calls the method which I am wishing to test. I insert a breakpoint on the line of code where the mock object is failing the test data.InsertInvoice(invoice); to actually hover over the invoice, and I can confirm that its .TermPaymentAmount decimal property is indeed zero at the time the method is invoked. Out of desperation, I even added a call back to my dataAccess mock: data.Setup(d => d.InsertInvoice(It.IsAny<Invoice>())).Callback((Invoice inv) => System.Windows.Forms.MessageBox.Show(inv.TermPaymentAmount.ToString("G17"))); And this gives me a message box showing "0". This is really baffling me, and no one else in my shop has been able to figure this out. Any help would be appreciated. A barely related question, which I should probably ask independently, is whether it is preferable to use Mock.Verify(...) as I have here, or to use Mock.Expect(...).Verifiable followed by Mock.VerifyAll() as I have seen other people doing? If the answer is situational, which situations would warrent the use of one over the other?

    Read the article

  • Clarification/explanation of RegisterClientScriptInclude method

    - by mpminnich
    I've been looking on the Internet for a fairly clear explanation of the different methods of registering javascript in an asp.net application. I think I have a basic understating of the difference between registerStartupScript and registerClientScriptBlock (the main difference being where in the form the script is inserted). I'm not sure I understand what the RegisterClientScriptInclude method does or when it is used. From what I can gather, it is used to register an external .js file. Does this then make any and all javascript functions in that file available to the aspx page it was registered on? For example, if it was registered in the onLoad event of a master page, would all pages using that master page be able to use the javascript functions in the .js file? What problems would arise when trying to use document.getElementById in this case, if any? Also, when it is necessary/advantageous to use multiple .js files and register them separately? I appreciate any help you can give. If you know of any really good resources I can use to get a thorough understanding of this concept, I'd appreciate it!

    Read the article

  • transferring binary files between systems

    - by tim
    Hi guys I'm trying to transfer my files between 2 UNIX clusters, the data is pure numeric (vectors of double) in binary form. Unfortunately one of the systems is IBM ppc997 and the other is AMD Opteron, It seems the format of binary numbers in these systems are different. I have tried 3 ways till now: 1- Changed my files to ASCII format (i.e. saved a number at each line in a text file), sent them to the destination and changed them again to binary on the target system (they both are UNIX, no end of line character difference??!) 2- Sent pure binaries to the destination 3- used uuencode sent them to the destination and decoded them Unfortunately any of these methods does not work (my code in the destination system generates garbage, while it works on the first system, I'm 100% sure the code itself is portable). I don't know what else I can do? Do you have any idea? I'm not a professional, please don't use computer scientists terminology! And: my codes are in C, so by binary I mean a one to one mapping between memory and hard disk. Thanks

    Read the article

  • C# WinForms populating TreeView from List<myObj>

    - by user743354
    I have this structure of classes: public class L3Message { public int Number { get; set; } public string MessageName { get; set; } public string Device { get; set; } public string Time { get; set; } public string ScramblingCode { get; set; } public List<Parameter> Parameters { get; set; } public L3Message() { Parameters = new List<Parameter>(); } } public class Parameter { public int numOfWhitespaces { get; set; } public string ParameterName { get; set; } public string ParameterValue { get; set; } public Parameter Parent { get; set; } public List<Parameter> SubParameters { get; set; } public Parameter() { SubParameters = new List<Parameter>(); } } So, as return type from one of my Methods I have List of L3Messages (List < L3Message ), and I need to map that to TreeView in WinForms (populate TreeView from that List). If possible, I would like to that in separate thread. How can I achieve that?

    Read the article

  • Is it better for class data to be passed internally or accessed directly?

    - by AaronSzy
    Example: // access fields directly private void doThis() { return doSomeWork(this.data); } // receive data as an argument private void doThis(data) { return doSomeWork(data); } The first option is coupled to the value in this.data while the second option avoids this coupling. I feel like the second option is always better. It promotes loose coupling WITHIN the class. Accessing global class data willy-nilly throughout just seems like a bad idea. Obviously this class data needs to be accessed directly at some point. However, if accesses, to this global class data can be eliminated by parameter passing, it seems that this is always preferable. The second example has the advantage of working with any data of the proper type, whereas the first is bound to working with the just class data. Even if you don't NEED the additional flexibility, it seems nice to leave it as an option. I just don't see any advantage in accessing member data directly from private methods as in the first example. Whats the best practice here? I've referenced code complete, but was not able to find anything on this particular issue.

    Read the article

  • How do I make a lock that allows only ONE thread to read from the resource ?

    - by mare
    I have a file that holds an integer ID value. Currently reading the file is protected with ReaderWriterLockSlim as such: public int GetId() { _fileLock.EnterUpgradeableReadLock(); int id = 0; try { if(!File.Exists(_filePath)) CreateIdentityFile(); FileStream readStream = new FileStream(_filePath, FileMode.Open, FileAccess.Read); StreamReader sr = new StreamReader(readStream); string line = sr.ReadLine(); sr.Close(); readStream.Close(); id = int.Parse(line); return int.Parse(line); } finally { SaveNextId(id); // increment the id _fileLock.ExitUpgradeableReadLock(); } } The problem is that subsequent actions after GetId() might fail. As you can see the GetId() method increments the ID every single time, disregarding what happens after it has issued an ID. The issued ID might be left hanging (as said, exceptions might occur). As the ID is incremented, some IDs might be left unused. So I was thinking of moving the SaveNextId(id) out, remove it (the SaveNextId() actually uses the lock too, except that it's EnterWriteLock). And call it manually from outside after all the required methods have executed. That brings out another problem - multiple threads might enter the GetId() method before the SaveNextId() gets executed and they might all receive the same ID. I don't want any solutions where I have to alter the IDs after the operation, correcting them in any way because that's not nice and might lead to more problems. I need a solution where I can somehow callback into the FileIdentityManager (that's the class that handles these IDs) and let the manager know that it can perform the saving of the next ID and then release the read lock on the file containing the ID. Essentialy I want to replicate the relational databases autoincrement behaviour - if anything goes wrong during row insertion, the ID is not used, it is still available for use but it also never happens that the same ID is issued. Hopefully the question is understandable enough for you to provide some solutions..

    Read the article

  • creating an object within a function of a program

    - by user1066524
    could someone please tell me what I need to do in order to create an object in a function. I will try to explain by making up some sort of example... Let's say I have a program named TimeScheduler.cpp that implements the class Schedule.h (and I have the implementation in a separate file Schedule.cpp where we define the methods). In the declaration file we have declared two constructors Schedule(); //the default and Schedule(int, int, int);//accepts three arguments to get to the point--let's say in the main program file TimeScheduler.cpp we created our own functions in this program apart from the functions inherited from the class Schedule. so we have our prototypes listed at the top. /*prototypes*/ void makeSomeTime(); etc..... we have main(){ //etc etc... } we then define these program functions void makeSomeTime(){ //process } let's say that inside the function makeSomeTime(), we would like to create an array of Schedule objects like this Schedule ob[]={ summer(5,14, 49), fall(9,25,50) }; what do I have to do to the function makeSomeTime() in order for it to allow me to create this array of objects. The reason I ask is currently i'm having difficulty with my own program in that it WILL allow me to create this array of objects in main()....but NOT in a function like I just gave an example of. The strange thing is it will allow me to create a dynamic array of objects in the function..... like Schedule *ob = new Schedule[n+1]; ob[2]= Schedule(x,y,z); Why would it let me assign to a non-dynamic array in main(), but not let me do that in the function?

    Read the article

  • Calling base Text method on custom TextBox

    - by The Demigeek
    I'm trying to create a CurrencyTextBox that inherits from TextBox. I'm seeing some really weird behavior that I just don't understand. After lots of testing, I think I can summarize as follows: In the class code, when I access base.Text (to get the textbox's text), I'm actually getting the return value of my overridden Text property. I thought the base keyword would ensure that the underlying object's methods get called. To demonstrate: public class cTestTextBox : System.Windows.Forms.TextBox { string strText = ""; public cTestTextBox() { SetVal("AAA"); base.Text = "TEST"; } public override string Text { get { string s = strText; s = "++" + s + "++"; return s; } } public void SetVal(string val) { strText = val; } } Place this control on a form and set a breakpoint on the constructor. Run the app. Hover your mouse over the base.Text expression. Note that the tooltip shows you the value of the overridden property, not the base property. Execute the SetVal() statement and again hover your mouse over the base.Text expression. Note that the tooltop shows you the value of the overridden property, not the base property. How do I reliably access the Text property of the textbox from which I'm inheriting?

    Read the article

  • Retrieving friend's likes from the Facebook Graph API

    - by Joe Frank
    Howdy- I have been tooling around with the Facebook Graph API and successfully retrieved back a list of my likes, and a list of my friends (once I authenticated using OAuth). But what I really want to achieve is pulling back my friend's likes. When I try and do that, obviously using the same URL that I use to pull back my own likes but subbing the friend's user id for "me", I don't get anything back, unless they have installed the app as well. Then I get them no problem. To be clear, I can only see the likes of friends who have installed my application. So clearly I am running into a security/rights issue of some sort. I could see where this would be the case; you simply aren't allowed to see your friend's likes unless they have installed the same app. Fair enough, but then how is blekko.com doing it? I even tried using FQL without much luck. I suspect I am missing something totally obvious. Anyone had any luck with this? Maybe with the Javascript API or one of the other access methods? Thanks in advance for any guidance.

    Read the article

  • Initializing own plugins

    - by jgauffin
    I've written a few jquery plugins for my client. I want to write a function which would initialize each plugin which have been loaded. Example: <script src="/Scripts/jquery.plugin1.min.js")" type="text/javascript"></script> <script src="/Scripts/jquery.plugin2.min.js")" type="text/javascript"></script> <script src="/Scripts/jquery.initializer.min.js")" type="text/javascript"></script> Here I've loaded plugin1 and plugin2. Plugin1 should be attached to all links with class name 'ajax' and plugin2 to all divs with class name 'test2': $('document').ready(function(){ $('a.ajax').plugin1(); $('div.test2').plugin2(); } I know that I can use jQuery().pluginName to check if a plugin exists. But I want to have a leaner way. Can all loaded plugins register a initialize function in an array or something like that which I in document.ready can iterate through and invoke? like: //in plugin1.js myCustomPlugins['plugin1'] = function() { $('a.ajax').plugin1(); }; // and in the initializer script: myCustomPlugins.each(function() { this(); }; Guess it all boiled down to three questions: How do I use a jquery "global" array? How do I iterate through that array to invoke registered methods Are there a better approach?

    Read the article

  • How to best manage multi-frame MovieClips with classes?

    - by Arms
    After switching to AS3, I've been having a hell of a time figuring out the best way to manage MovieClips that have UI elements spread across multiple frames with a single class. An example that I am working on now is a simple email form. I have a MovieClip with two frames: the 1st frame has the form elements (text inputs, submit button) the 2nd frame has a "thank you" message and a button to go back to the first frame (to send another email) In the library I have linked the MovieClip to a custom class (Emailer). My immediate problem is how do I assign a MouseEvent.CLICK event to the button on the 2nd frame? I should note at this point that I am trying to avoid putting code on the timeline (except for stop() calls). This is how I am 'solving' the problem now: Emailer registers an event listener for a frame change ( addEventListener("frame 2", onFrameChange) ) On the 2nd frame of the MovieClip I am calling dispatchEvent(new Event("frame 2")); (I would prefer to not have this code on the frame, but I don't know what else to do) My two complaints with this method are that, first I have calls to addEventListener spread out across different class methods (I would rather have all UI event listeners registered in one method), and second that I have to dispatch those custom "onFrameChange" events. The second complaint grows exponentially for MovieClips that have more than just 2 frames. My so called solution feels makes me feel dirty and makes my brain hurt. I am looking for any advice on what to do differently. Perhaps there's a design pattern I should be looking at? Should I swallow my pride and write timeline code even though the rest of my application is written in class files (and I abhor the Flash IDE code editor)? I absolutely LOVE the event system, and have no problem coding applications with it, but I feel like I'm stuck thinking in terms of AS2 when working with mutl-frame movieclips and code. Any and all help would be greatly appreciated.

    Read the article

  • Change class of parent div if radio input checked

    - by xxstevenxo
    I've been searching and searching google for answers to my question but have been unsuccessful so far. I'm hoping one of you guys could give me some assistance. I have 10 divs with the class name "dividend" holding a table with the classname/id of "container" then two smaller tables inside that. Within the container table at the bottom is a hidden radio button with the name "page1". I wrote an onClcick for the container table so the user can select the whole table instead of the radio button, but not I'm trying to change the style of the selected container so the users know they have selected it. I have tried a few different methods and I'm able to change the style to the new class by just writing document.getElementById('container').className = 'selected'; But because all 10 divs share the same name it will only change the style of the first element it finds. So I tried writing this loop to check if there are any selected radios in the document then to change the else name the style as the default. I'm sure its something stupid but I'm pretty stumped atm.. Any help would be appreciated. Thanks. selected = function () { var divs = document.getElementByTagName('DIV'), div, tbl, rad, stat, i; for (i = 0; i < divs.length; i++) { div = divs.id; if (div == 'dividend') { tbl = div.getElementById('container'); rad = tbl.getElementByTagName('INPUT'); if (rad.checked = true) { tbl.className = 'selected'; } } } };

    Read the article

  • C++ RPC library suggestions

    - by Oxsnarder
    I'm looking for suggestions regarding RPC libraries implemented in C++, for C++ developers. Some requirements constraints: Should work on both linux/unix and win32 systems Be able to execute free function and class methods Hopefully written in modern C++ not 90's/java-esque C++ Be able to function over networks and hetrogenous architectures Not too slow or inefficient Hopefully provide interfaces for TR1 style std::function's et al. My example usage is to invoke the free function foo on a remote machine. ---snip--- // foo translation unit int foo(int i, int j) { return i + j; } ---snip--- ---snip--- // client side main int main() { //register foo on client and server //setup necassary connections and states int result; if (RPCmechanism.invoke("foo",4,9,result)) std::cout << "foo(4,9) = " result << std::endl; else std::cout << "failed to invoke foo(4,9)!" << std::endl; return 0; } ---snip--- Something that can achieve the above or similar would be great.

    Read the article

  • Logging in to Wordpress through CodeIgniter DX Authentication

    - by whobutsb
    Hello All, I'm about to start a very large project of rebuilding my companies intranet. The plan is to have most of the intranet live in a CI application. I chose to use CI because i'm very familiar with all the CI methods. Some sections of the intranet are going to be wordpress blogs. For example the Human Resources Dept. and the Marketing Dept will have their own wordpress blogs. Ideally my plan is to log on to the intranet, with a CI authentication library like DXAuth by querying the Active Directory of the company. When I return the AD information for the user I will by saving their group memberships into a session. It would be fantastic if I could have that session information of the user be used by wordpress to log the user as an editor if they are a member of the Marketing Group. And allow users who are not members of the group be able to comment on that blog, with out logging into wordpress. My question is if there are any CI classes or Wordpress Plugins, or tutorals out there, of this sort of integration with the two systems. Thank you for your help!

    Read the article

  • C++: Vector of objects vs. vector of pointers to new objects?

    - by metamemetics
    Hello, I am seeking to improve my C++ skills by writing a sample software renderer. It takes objects consisting of points in a 3d space and maps them to a 2d viewport and draws circles of varying size for each point in view. Which is better: class World{ vector<ObjectBaseClass> object_list; public: void generate(){ object_list.clear(); object_list.push_back(DerivedClass1()); object_list.push_back(DerivedClass2()); or... class World{ vector<ObjectBaseClass*> object_list; public: void generate(){ object_list.clear(); object_list.push_back(new DerivedClass1()); object_list.push_back(new DerivedClass2()); ?? Would be using pointers in the 2nd example to create new objects defeat the point of using vectors, because vectors automatically call the DerivedClass destructors in the first example but not in the 2nd? Are pointers to new objects necessary when using vectors because they handle memory management themselves as long as you use their access methods? Now let's say I have another method in world: void drawfrom(Viewport& view){ for (unsigned int i=0;i<object_list.size();++i){ object_list.at(i).draw(view); } } When called this will run the draw method for every object in the world list. Let's say I want derived classes to be able to have their own versions of draw(). Would the list need to be of pointers then in order to use the method selector (-) ?

    Read the article

  • Writing a generic function that can take a Writer as well as an OutputStream

    - by ebruchez
    I wrote a couple of functions that look like this: def myWrite(os: OutputStream) = {} def myWrite(w: Writer) = {} Now both are very similar and I thought I would try to write a single parametrized version of the function. I started with a type with the two methods that are common in the Java OutputStream and Writer: type Writable[T] = { def close() : Unit def write(cbuf: Array[T], off: Int, len: Int): Unit } One issue is that OutputStream writes Byte and Writer writes Char, so I parametrized the type with T. Then I write my function: def myWrite[T, A[T] <: Writable[T]](out: A[T]) = {} and try to use it: val w = new java.io.StringWriter() myWrite(w) Result: <console>:9: error: type mismatch; found : java.io.StringWriter required: ?A[ ?T ] Note that implicit conversions are not applicable because they are ambiguous: both method any2ArrowAssoc in object Predef of type [A](x: A)ArrowAssoc[A] and method any2Ensuring in object Predef of type [A](x: A)Ensuring[A] are possible conversion functions from java.io.StringWriter to ?A[ ?T ] myWrite(w) I tried a few other combinations of types and parameters, to no avail so far. My question is whether there is a way of achieving this at all, and if so how. (Note that the implementation of myWrite will need, internally, to know the type T that parametrizes the write() method, because it needs to create a buffer as in new ArrayT.)

    Read the article

  • How to check if a child-object is populated

    - by TheQ
    How can i check if a child-object of a linq-object is populated or not? Example code below. My model have two methods, one joins data, and the other does not: public static Member GetMemberWithPhoto(Guid memberId) { using (DataContext db = new DataContext()) { DataLoadOptions dataLoadOptions = new DataLoadOptions(); dataLoadOptions.LoadWith<Member>(x => x.UserPhoto); db.LoadOptions = dataLoadOptions; var query = from x in db.Members where x.MemberId == memberId select x; return query.FirstOrDefault(); } } public static Member GetMember(Guid memberId) { using (DataContext db = new DataContext()) { var query = from x in db.Members where x.MemberId == memberId select x; return query.FirstOrDefault(); } } Then my control have the following code: Member member1 = Member.GetMemberWithPhoto(memberId); Member member2 = Member.GetMember(memberId); Debug.WriteLine(member1.UserPhoto.ToString()); Debug.WriteLine(member2.UserPhoto.ToString()); The last line will generate a "Cannot access a disposed object" exception. I know that i can get rid of that exception just by not disposing the datacontext, but then the last line will generate a new query to the database, and i don't want that. What i would like is something like: Debug.WriteLine((member1.UserPhoto.IsPopulated()) ? member1.UserPhoto.ToString() : "none"); Debug.WriteLine((member2.UserPhoto.IsPopulated()) ? member2.UserPhoto.ToString() : "none"); Is it possible?

    Read the article

  • UITableView populating EVERY OTHER launch

    - by Joshmattvander
    I am having a problem that I cant seem to get to the bottom of. In my view did load code, I am creating an array and attempting to populate the table. For some reason it only populates the data on EVERY OTHER time the app is run. I put logs in viewDidLoad which runs as does viewWillAppear and outputs the correct count for the array. Also, the UITableView specicic methods get called when it works and they just don't get called when it doesnt work. I cant figure out the root of this problem. Again this occurrence happens exactly 50% of the time. Theres no dynamic data that could be tripping up or anything. #import "InfoViewController.h" @implementation InfoViewController - (void)viewDidLoad { NSLog(@"Info View Loaded"); // This runs infoList = [[NSMutableArray alloc] init]; //Set The Data //Theres 8 similar lines [infoList addObject :[[NSMutableDictionary alloc] initWithObjectsAndKeys: @"Scrubbed", @"name", @"scrubbed", @"url", nil]]; NSLog(@"%d", [infoList count]); // This shows the count correctly every time [super viewDidLoad]; } -(void) viewWillAppear:(BOOL)animated { NSLog(@"Info Will Appear"); // This Runs } - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { // This WILL NOT RUN when it doesnt work, and DOES show the count when it does run NSLog(@"Counted in numberOfRowsInSection %d", [infoList count]); return [infoList count]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { NSLog(@"ROW"); static NSString *CellIdentifier = @"infoCell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:CellIdentifier] autorelease]; } cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; cell.textLabel.text = [[infoList objectAtIndex:indexPath.row] objectForKey:@"name"]; return cell; } @end

    Read the article

< Previous Page | 395 396 397 398 399 400 401 402 403 404 405 406  | Next Page >