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  • Data Binding in ASP.NET 3.5 with a Basic Example

    Data binding is a method of binding ASP.NET 3.5 web controls and the database column fields. This method of binding is necessary to produce a certain level of interactivity within the web control. This article will explain how and why to use data binding in your web applications.... Test Drive the Next Wave of Productivity Find Microsoft Office 2010 and SharePoint 2010 trials, demos, videos, and more.

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  • How to remove the unwanted entries from the boot menu? [duplicate]

    - by Sen
    Possible Duplicate: Is there a way to remove/hide old kernel versions? When my system boots up, a big list of some 6 options are shown other than the Windows OS option. They are like : Ubuntu 10.04- linux kernel 2.6.32-25 Ubuntu 10.04- linux kernel 2.6.32-25 (recovery) Ubuntu 10.04- linux kernel 2.6.32-26 Ubuntu 10.04- linux kernel 2.6.32-26 (recovery) ...etc Memory Test.. Windows XP Professional How to remove the unwanted entries from this list?

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  • Why are MVC & TDD not employed more in game architecture?

    - by secoif
    I will preface this by saying I haven't looked a huge amount of game source, nor built much in the way of games. But coming from trying to employ 'enterprise' coding practices in web apps, looking at game source code seriously hurts my head: "What is this view logic doing in with business logic? this needs refactoring... so does this, refactor, refactorrr" This worries me as I'm about to start a game project, and I'm not sure whether trying to mvc/tdd the dev process is going to hinder us or help us, as I don't see many game examples that use this or much push for better architectural practices it in the community. The following is an extract from a great article on prototyping games, though to me it seemed exactly the attitude many game devs seem to use when writing production game code: Mistake #4: Building a system, not a game ...if you ever find yourself working on something that isn’t directly moving your forward, stop right there. As programmers, we have a tendency to try to generalize our code, and make it elegant and be able to handle every situation. We find that an itch terribly hard not scratch, but we need to learn how. It took me many years to realize that it’s not about the code, it’s about the game you ship in the end. Don’t write an elegant game component system, skip the editor completely and hardwire the state in code, avoid the data-driven, self-parsing, XML craziness, and just code the damned thing. ... Just get stuff on the screen as quickly as you can. And don’t ever, ever, use the argument “if we take some extra time and do this the right way, we can reuse it in the game”. EVER. is it because games are (mostly) visually oriented so it makes sense that the code will be weighted heavily in the view, thus any benefits from moving stuff out to models/controllers, is fairly minimal, so why bother? I've heard the argument that MVC introduces a performance overhead, but this seems to me to be a premature optimisation, and that there'd more important performance issues to tackle before you worry about MVC overheads (eg render pipeline, AI algorithms, datastructure traversal, etc). Same thing regarding TDD. It's not often I see games employing test cases, but perhaps this is due to the design issues above (mixed view/business) and the fact that it's difficult to test visual components, or components that rely on probablistic results (eg operate within physics simulations). Perhaps I'm just looking at the wrong source code, but why do we not see more of these 'enterprise' practices employed in game design? Are games really so different in their requirements, or is a people/culture issue (ie game devs come from a different background and thus have different coding habits)?

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  • HTML5 platformer collision detection problem

    - by fnx
    I'm working on a 2D platformer game, and I'm having a lot of trouble with collision detection. I've looked trough some tutorials, questions asked here and Stackoverflow, but I guess I'm just too dumb to understand what's wrong with my code. I've wanted to make simple bounding box style collisions and ability to determine on which side of the box the collision happens, but no matter what I do, I always get some weird glitches, like the player gets stuck on the wall or the jumping is jittery. You can test the game here: Platform engine test. Arrow keys move and z = run, x = jump, c = shoot. Try to jump into the first pit and slide on the wall. Here's the collision detection code: function checkCollisions(a, b) { if ((a.x > b.x + b.width) || (a.x + a.width < b.x) || (a.y > b.y + b.height) || (a.y + a.height < b.y)) { return false; } else { handleCollisions(a, b); return true; } } function handleCollisions(a, b) { var a_top = a.y, a_bottom = a.y + a.height, a_left = a.x, a_right = a.x + a.width, b_top = b.y, b_bottom = b.y + b.height, b_left = b.x, b_right = b.x + b.width; if (a_bottom + a.vy > b_top && distanceBetween(a_bottom, b_top) + a.vy < distanceBetween(a_bottom, b_bottom)) { a.topCollision = true; a.y = b.y - a.height + 2; a.vy = 0; a.canJump = true; } else if (a_top + a.vy < b_bottom && distanceBetween(a_top, b_bottom) + a.vy < distanceBetween(a_top, b_top)) { a.bottomCollision = true; a.y = b.y + b.height; a.vy = 0; } else if (a_right + a.vx > b_left && distanceBetween(a_right, b_left) < distanceBetween(a_right, b_right)) { a.rightCollision = true; a.x = b.x - a.width - 3; //a.vx = 0; } else if (a_left + a.vx < b_right && distanceBetween(a_left, b_right) < distanceBetween(a_left, b_left)) { a.leftCollision = true; a.x = b.x + b.width + 3; //a.vx = 0; } } function distanceBetween(a, b) { return Math.abs(b-a); }

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  • Download Singularity Source Code

    - by Editor
    The Singularity Research Development Kit (RDK) is based on the Microsoft Research Singularity project. It includes source code, build tools, test suites, design notes, and other background materials. The Singularity RDK is for academic non-commercial use and is governed by this license. Singularity is a research project focused on the construction of dependable [...]

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  • Bind to Collection Objects with Silverlight 3

    In this third part of the series we will continue to discuss Silverlight 3 data binding. This time however we ll cover more complex topics such as how to bind to collection objects. The fourth and fifth parts will cover how to deal with the validation during data binding not to mention the possible data conversion .... Test Drive the Next Wave of Productivity Find Microsoft Office 2010 and SharePoint 2010 trials, demos, videos, and more.

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  • Google met à jour reCAPTCHA et teste si vous êtes un humain avant, pendant et après que vous ayez interagi avec le CAPTCHA

    Google met à jour reCAPTCHA et teste si vous êtes un humain avant, pendant et après que vous ayez interagi avec le CAPTCHA Le CAPTCHA (Completely Automated Public Turing test to tell Computers and Humans Apart) est un moyen de sécurité sur le net permettant de différencier un humain des robots ou des spammeurs par la génération à l'écran des caractères dont le but est d'être difficilement déchiffrés par les bots.Plusieurs CAPTCHA irritent la plus part de temps les utilisateurs, les mots générés...

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  • Geek City: A Hint of Degrees

    - by Kalen Delaney
    This is just a quick post to describe a test I just ran to satisfy my own curiosity. I remember when Microsoft first introduced the query hint OPTION (MAXDOP N). We already had the configuration option ‘max degree of parallelism’, so there were lots of questions about how the hint interacted with the configuration option. Some people thought the configuration option set an absolute maximum, and the hint could only specify something less than that value to be meaningful. Other people thought differently,...(read more)

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  • Else statement to show connection successful [closed]

    - by Craig Smith
    I am trying to write a script to test a database connection, at the moment it will only display text if the connection doesn't work, I am stuck with trying to create an else statement to display "Connection Successful" if it works. Here's my code so far. Any help appreciated :) <? $conn = @mysql_connect("localhost", "root", ""); if (!$conn) { die("Connection failed: " .mysql_error()); } ?>

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  • Multi-touch capabilities for Ubuntu 12.04? How can I configure the system to support it?

    - by dd dong
    I installed Ubuntu 13.10, it supports default multi-touch perfectly! I need Ubuntu 12.04, however, it does not appear to support multi-touch features. I write a touch test program, it supports touch and mouseMove at the same time, but I just need touch function. I know we can set the device to grab bits. But how can I configure the system to support it? It gives me an error when I try to use multi-touch.

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  • Multiple database accesses or one massive access?

    - by DudeOnRock
    What is a better approach when it comes to performance and optimal resource utilization: accessing a database multiple times through AJAX to only get the exact information needed when it is needed, or performing one access to retrieve an object that holds all information that might be needed, with a high probability that not all is actually needed? I know how to benchmark the actual queries, but I don't know how to test what is best when it comes to database performance when thousands of users are accessing the database simultaneously and how connection pooling comes into play.

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  • How to have an Arduino wait until it receives data over serial?

    - by SonicDH
    So I've wired up a little robot with a sound shield and some sensors. I'm trying to write a sketch that will let check the sensors. What I'd like for it to do is print out a little menu over serial, wait until the user sends a selection, jump to the function that matches their selection, then (once the function is done) jump back and print the menu again. Here's what I've written, but I'm not a that good of a coder, so it doesn't work. Where am I going wrong? #include <Servo.h> Servo steering; Servo throttle; int pos = 0; int val = 0; void setup(){   Serial.begin(9600);   throttle.write(90);   steering.write(90);   pinMode(A0, INPUT);   pinMode(7, INPUT);   char ch = 0; } void loop(){   Serial.println("Menu");   Serial.println("--------------------");   Serial.println("1. Motion Readout");   Serial.println("2. Distance Readout");   Serial.println("3. SD Directory Listing");   Serial.println("4. Sound Test");   Serial.println("5. Car Test");   Serial.println("--------------------");   Serial.println("Type the number and press enter");   while(char ch = 0){   ch = Serial.read();}   char ch;   switch(ch)   {     case '1':     motion();   }    ch = 0; } //menu over, lets get to work. void motion(){   Serial.println("Haha, it works!"); } I'm pretty sure a While loop is the right thing to do, but I'm probably implementing it wrong. Can anyone shed some light on this?

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  • Non-responsive mouse and keyboard fix

    - by JacobusR
    I'm using Ubuntu 12.10 and found that after about 20 minutes of work that my mouse and keyboard became very unresponsive. So I found the following fix: sudo -i To test if this is the problem: echo N> /sys/module/drm_kms_helper/parameters/poll To make the fix permanent: echo "options drm_kms_helper poll=N">/etc/modprobe.d/local.conf It appears that the fix does work, but what does this do? Am I breaking something else in doing this?

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  • Friday Fun: Huebrix

    - by Asian Angel
    This week’s game lets you test your strategic thinking skills as you attempt to choose and then follow the correct path for each color you have to work with. Do you have what it takes to see the patterns, plan ahead, and win or will you be denied the satisfaction of victory? How To Create a Customized Windows 7 Installation Disc With Integrated Updates How to Get Pro Features in Windows Home Versions with Third Party Tools HTG Explains: Is ReadyBoost Worth Using?

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  • Package denyhosts in Ubuntu Trusty Tahr is deleted: temporary or forever?

    - by Kees van Dieren
    While doing a test-upgrade of our Ubuntu server to 14.04, I found that the package DenyHosts is no longer available. Installing it gives following error: apt-get install denyhosts Reading package lists... Done Building dependency tree Reading state information... Done E: Unable to locate package denyhosts Apparently it has been deleted, according to launchpad. Will Denyhosts be available in the final release of Ubuntu 14.04?

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  • How do you overcome interview anxiety when writing code?

    - by Kyle Trauberman
    I have test anxiety, and when interviewing I often get so stressed that I have difficulty completing tasks in the interview that I normally wouldn't have trouble completing. I recently went through an interview where I was so nervous that I feel like I did poorly on one coding question in particular, something that I would normally have no trouble with otherwise. How do you overcome nervousness and anxiety when interviewing? Is it wise to inform the interviewer ahead of time that you have anxiety?

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  • How to create/extract the EDID for/from a Monitor

    - by Luis Alvarado
    Is it possible to create or extract the Extended Display Identification Data (EDID) for/from a monitor. I have some issues with my monitor with the VGA and HDMI cables and I would like to test if by adding the EDID to the Nvidia Settings it could help in solve this issues. With the VGA cable I get a black out error and with the HDMI I get some EDID errors (bad EDID). So how can I create the EDID or extract it from the monitor by detecting its capabilities.

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  • Get Started with Silverlight 3 Data Binding

    If you ve learned about data binding from other Microsoft technologies you ll be glad to hear that Silverlight 3 also gives you a smooth way to handle data binding. This article the first one in a multi-part series gets you started by teaching you some of the techniques you ll need to handle data binding successfully.... Test Drive the Next Wave of Productivity Find Microsoft Office 2010 and SharePoint 2010 trials, demos, videos, and more.

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  • Best game engine 2D for iOS

    - by Adelino
    which is the best 2D game enginefor iOS? I really need a game engine that allows me to modify the game code because I need to control the multi-touch events. I have a framework that detects the gesture that the player makes and I need to test this gesture recognizer in a game, so I have to have the freedom to change the game code. I don't want anything like GameSalad where you can't control anything. Thanks in advance.

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  • Is Microsoft Azure Powering Apple`s iCloud?

    When Apple unveiled its iCloud service at its Worldwide Developer Conference in San Francisco last week some observers called the huge project game-changing. Few noted the challenges inherent in managing an online storage center of this magnitude. Now it looks like Apple has turned to Microsoft and Amazon for help.... Are You Ready for IPv6? Test Your IPv6 Readiness: Take the Challenge Now and Enter to Win an iPad!

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  • Installing WordPress with WebMatrix 2

    - by The Official Microsoft IIS Site
    If you’re getting started with Windows web development or you just need a lightweight web development tool then check out Microsoft’s WebMatrix 2 . Creating, deploying, and maintaining, web sites has never been easier and considering it’s free you can’t beat it. What I like about WebMatrix is that it allows you to install 3rd party products such as blogs or forums from the App Gallery. I needed to create a new WordPress blog so that I could test a few things without impacting my production...(read more)

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  • Point to Taken Care while Microsoft SQL Patching Testing in Production

    - by AbhishekLohani
    Originally posted on: http://geekswithblogs.net/AbhishekLohani/archive/2013/10/29/point-to-taken-care-while-sql-patching-testing--in.aspx Point to Taken Care while Microsoft SQL Patching Testing in Production It very critical testing like Paching testing  1. Build the Test Environment Parrel to Production Environment i.e Staging Environment2 Check the Version of Application deployed is same as Production Environment if Staging Environment not parrel to production environment then risk of defect in production 3.Check End to End Flow of Appliction 4 Check the Eventlog entries 5 Check the performance of the Application . Thanks & RegardsAbhishek

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