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  • pointers to member functions in an event dispatcher

    - by derivative
    For the past few days I've been trying to come up with a robust event handling system for the game (using a component based entity system, C++, OpenGL) I've been toying with. class EventDispatcher { typedef void (*CallbackFunction)(Event* event); typedef std::unordered_map<TypeInfo, std::list<CallbackFunction>, hash_TypeInfo > TypeCallbacksMap; EventQueue* global_queue_; TypeCallbacksMap callbacks_; ... } global_queue_ is a pointer to a wrapper EventQueue of std::queue<Event*> where Event is a pure virtual class. For every type of event I want to handle, I create a new derived class of Event, e.g. SetPositionEvent. TypeInfo is a wrapper on type_info. When I initialize my data, I bind functions to events in an unordered_map using TypeInfo(typeid(Event)) as the key that corresponds to a std::list of function pointers. When an event is dispatched, I iterate over the list calling the functions on that event. Those functions then static_cast the event pointer to the actual event type, so the event dispatcher needs to know very little. The actual functions that are being bound are functions for my component managers. For instance, SetPositionEvent would be handled by void PositionManager::HandleSetPositionEvent(Event* event) { SetPositionEvent* s_p_event = static_cast<SetPositionEvent*>(event); ... } The problem I'm running into is that to store a pointer to this function, it has to be static (or so everything leads me to believe.) In a perfect world, I want to store pointers member functions of a component manager that is defined in a script or whatever. It looks like I can store the instance of the component manager as well, but the typedef for this function is no longer simple and I can't find an example of how to do it. Is there a way to store a pointer to a member function of a class (along with a class instance, or, I guess a pointer to a class instance)? Is there an easier way to address this problem?

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  • Why is this PHP loop rendering every row twice?

    - by Christopher
    I'm working on a real frankensite here not of my own design. There's a rudimentary CMS and one of the pages shows customer records from a MySQL DB. For some reason, it has no probs picking up the data from the DB - there's no duplicate records - but it renders each row twice. <?php $limit = 500; $area = 'customers_list'; $prc = 'customer_list.php'; if($_GET['page']) { include('inc/functions.php'); $page = $_GET['page']; } else { $page = 1; } $limitvalue = $page * $limit - ($limit); $customers_check = get_customers(); $customers = get_customers($limitvalue, $limit); $totalrows = count($customers_check); ?> <!-- pid: customer_list --> <table border="0" width="100%" cellpadding="0" cellspacing="0" style="float: left; margin-bottom: 20px;"> <tr> <td class="col_title" width="200">Name</td> <td></td> <td class="col_title" width="200">Town/City</td> <td></td> <td class="col_title">Telephone</td> <td></td> </tr> <?php for ($i = 0; $i < count($customers); $i++) { ?> <tr> <td colspan="2" class="cus_col_1"><a href="customer_details.php?id=<?php echo $customers[$i]['customer_id']; ?>"><?php echo $customers[$i]['surname'].', '.$customers[$i]['first_name']; ?></a></td> <td colspan="2" class="cus_col_2"><?php echo $customers[$i]['town']; ?></td> <td class="cus_col_1"><?php echo $customers[$i]['telephone']; ?></td> <td class="cus_col_2"> <a href="javascript: single_execute('prc/customers.prc.php?delete=yes&id=<?php echo $customers[$i]['customer_id']; ?>')" onClick="return confirmdel();" class="btn_maroon_small" style="margin: 0px; float: right; margin-right: 10px;"><div class="btn_maroon_small_left"> <div class="btn_maroon_small_right">Delete Account</div> </div></a> <a href="customer_edit.php?id=<?php echo $customers[$i]['customer_id']; ?>" class="btn_black" style="margin: 0px; float: right; margin-right: 10px;"><div class="btn_black_left"> <div class="btn_black_right">Edit Account</div> </div></a> <a href="mailto: <?php echo $customers[$i]['email']; ?>" class="btn_black" style="margin: 0px; float: right; margin-right: 10px;"><div class="btn_black_left"> <div class="btn_black_right">Email Customer</div> </div></a> </td> </tr> <tr><td class="col_divider" colspan="6"></td></tr> <?php }; ?> </table> <!--///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////--> <!--// PAGINATION--> <!--///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////--> <div class="pagination_holder"> <?php if($page != 1) { $pageprev = $page-1; ?> <a href="javascript: change('<?php echo $area; ?>', '<?php echo $prc; ?>?page=<?php echo $pageprev; ?>');" class="pagination_left">Previous</a> <?php } else { ?> <div class="pagination_left, page_grey">Previous</div> <?php } ?> <div class="pagination_middle"> <?php $numofpages = $totalrows / $limit; for($i = 1; $i <= $numofpages; $i++) { if($i == $page) { ?> <div class="page_number_selected"><?php echo $i; ?></div> <?php } else { ?> <a href="javascript: change('<?php echo $area; ?>', '<?php echo $prc; ?>?page=<?php echo $i; ?>');" class="page_number"><?php echo $i; ?></a> <?php } } if(($totalrows % $limit) != 0) { if($i == $page) { ?> <div class="page_number_selected"><?php echo $i; ?></div> <?php } else { ?> <a href="javascript: change('<?php echo $area; ?>', '<?php echo $prc; ?>?page=<?php echo $i; ?>');" class="page_number"><?php echo $i; ?></a> <?php } } ?> </div> <?php if(($totalrows - ($limit * $page)) > 0) { $pagenext = $page+1; ?> <a href="javascript: change('<?php echo $area; ?>', '<?php echo $prc; ?>?page=<?php echo $pagenext; ?>');" class="pagination_right">Next</a> <?php } else { ?> <div class="pagination_right, page_grey">Next</div> <?php } ?> </div> <!--///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////--> <!--// END PAGINATION--> <!--///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////--> I'm not the world's best PHP expert but I think I can see an error in a for loop when there is one... But everything looks ok to me. You'll notice that the customer name is clickable; clicking takes you to another page where you can view their full info as held in the DB - and for both rows, the customer ID is identical, and manually checking the DB shows there's no duplicate entries. The code is definitely rendering each row twice, but for what reason I have no idea. All pointers / advice appreciated.

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  • Textbox LostFocus event fires after Command Button's OnClick event

    - by Homam
    Hi all, I have a TextBox and a ToolStripButton in a windows forms application, the TextBox implements an event handler for the LostFocus event, and the ToolStripButton implements an event handler for the Click event, but the TextBox LostFocus event fires after the ToolStripButton Click event, which event in TextBox fires before ToolStripButton click event ?

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  • Bash script 'while read' loop causes 'broken pipe' error when run with GNU Parallel

    - by Joe White
    According to the GNU Parallel mailing list this is not a GNU Parallel-specific problem. They suggested that I post my problem here. The error I'm getting is a "broken pipe" error, but I feel I should first explain the context of my problem and what causes this error. It happens when trying to use any bash script containing a 'while read' loop in GNU Parallel. I have a basic bash script like this: #!/bin/bash # linkcheck.sh while read domain do host "$domain" done Assume that I want to pipe in a large list (250mb say). cat urllist | ./linkcheck.sh Running host command on 250mb worth of URLs is rather slow. To speed things up I want to break up the input into chunks before piping it and then run multiple jobs in parallel. GNU Parallel is capable of doing this. cat urllist | parallel --pipe -j0 parallel ./linkcheck.sh {} {} is substituted by the contents of urllist line-by-line. Assume that my systems default setup is capable of running 500ish jobs per instance of parallel. To get round this limitation we can parallelize Parallel itself: cat urllist | parallel -j10 --pipe parallel -j0 ./linkcheck.sh {} This will run 5000'ish jobs. It will also, sadly, cause the error "broken pipe" (bash FAQ). Yet the script starts to work if I remove the while read loop and take input directly from whatever is fed into {} e.g., #!/bin/bash # linkchecker.sh domain="$1" host "$1" Why will it not work with a while read loop? Is it safe to just turn off the SIGPIPE signal to stop the "broken pipe" message, or will that have side effects such as data corruption? Thanks for reading.

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  • jQuery plugin for Event Driven Architecture?

    - by leeand00
    Are there any Event Driven Architecture jQuery plugins? Step 1: Subscribing The subscribers subscribe to the event handler in the middle, and pass in a callback method, as well as the name of the event they are listening for... i.e. The two green subscribers will be listening for p0 events. And the blue subscriber will be listening for p1 events. Step 2: The p0 event is fired by another component to the Event Handler A p0 event is fired to the Event Handler The event handler notifies it's subscribers of the event, calling the callback methods they specified when they subscribed in Step 1: Subscribing. Note that the blue subscriber is not notified because it was not listening for p0 events. Step 3: The p1 event is fired a component to the Event Handler The p1 event is fired by another component Just as before except that now the blue subscriber receives the event through its callback and the other two green subscribers do not receive the event. Images by leeand00, on Flickr I can't seem to find one, but my guess is that they just call it something else in Javascript/jquery Also is there a name for this pattern? Because it isn't just a basic publisher/subscriber, it has to be called something else I would think.

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  • What is The Loop Variable After a For Loop in Delphi?

    - by Andreas Rejbrand
    In Delphi, consider var i: integer; begin for i := 0 to N do begin { Code } end; One might think that i = N after the for loop, but does the Delphi compiler guarantee this? Can one make the assumption that the loop variable is equal to its last value inside the loop, after a Delphi if loop? Update After trying a few simple loops, I suspect that i is actually equal to one plus the last value of i inside the loop after the loop... But can you rely on this?

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  • File system loop detected in /var/named/chroot/var/named/ CentOS6.3

    - by wilco
    When I use find command on shell, I got the following error. find: File system loop detected; /var/named/chroot/var/named' is part of the same file system loop as/var/named'. I verified the inode number and it comes out the same as below. [root@serverone ~]# ls -ldi /var/named/chroot/var/named/ /var/named 6684673 drwxr-x--- 6 root named 4096 Sep 7 17:17 /var/named 6684673 drwxr-x--- 6 root named 4096 Sep 7 17:17 /var/named/chroot/var/named/ I cannot remove the directory with rm -f and it is saying this is directory. It is minimal CentOS6.3 install with plesk 11. Any help would be appreciated.

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  • Windows 7 + Deep Freeze - I'm stuck in an endless reboot loop

    - by myermian
    I have the following setup: Windows 7 Ultimate Deep Freeze I "thawed" my machine last night and performed a Windows Update. The update is having issues (it gets stuck at 32%, fails, and restarts my machine). When it reboots it attempts it again, and again, and again, etc. (Endless loop). I looked online and found some solutions, but none of them seem to be working: When I run Safe Mode, Safe Mode w/ Network, or Safe Mode w/ Command Prompt it attempts to revert the Windows Update changes. However, the problem is with Deep Freeze on (and now in "Frozen" mode) the reverted changes don't stay, and I'm back into the loop of death. Oh, and side note: "Safe Mode w/ Command Prompt" does not actually take me to a command prompt window? Perhaps because it is attempting to complete the Windows Update changes first? I have tried to select the option to NOT restart when an windows error occurs, but it still does. I tried the remainder of all the other options in the F8 screen. The only other option left is to find my Windows 7 Media Disc (I can't find it right now) and use it to repair windows (because for some reason the repair option does not show up in the F8 screen). Is there a way to disable Deep Freeze from loading? When I selected "Safe Mode w/ Command Prompt" I noticed that it loads the DpFrz.sys file. I know that when I'm in the Windows Boot Manager if I press F10 instead of F8 (while highlighting Windows 7) it takes me to an "Edit Boot Options" screen: Edit Windows boot options for: Windows 7 Path: \Windows\system32\winload.exe Partition: 2 Hard Disk: 8e90e329 [ /NOEXECUTE=OPTIN (I CAN EDIT THIS LINE) ] Update: I found my Windows 7 Media Disk and it did not help out. The laptop had the "System Restore" as a partition on the HDD. I later received (in the mail) a Windows 7 Upgrade Disc from Sony to upgrade my system from Windows Vista to Windows 7 Ultimate. I placed the disc into the DVD drive and it does not come up as a "bootable" disc. I'm going to try to find an alternative disc to see if I can get into Command Prompt. Update 2: I got a Windows Repair disc and got into a command prompt window. I got into the registry and disabled Deep Freeze. Also: I renamed the Pending.xml file to Pending.old I cleared out the Windows Temp directory I still am stuck in the loop (though, it isn't an issue with DeepFreeze anymore because I can make changes to the hard drive and they persist). Not sure what to do at this point? Update 3: I ran the repair option and it couldn't repair, but it did point me to something. It says the error was due to a driver that was failing. I have a feeling it is my UPEK Fingerprint scanner.

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  • Fiber Channel Loop vs Point to Point

    - by RandomInsano
    So, I'm playing with a couple of QLogic QLA2340s connected directly together. I've got options here to either have them act as a loop, or in point to point mode. What's the difference if I'm only going to have two machines connected together? Is point-to-point more efficient? The firmware has an option to prefer loop, then fall back to p2p. Anyone have any idea if there are performance benefits or drawbacks? It's pretty hard to find that information.

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  • bash one-liner loop over directories throws errors

    - by cori
    I'm trying to build a bash one-liner to loop over the directories within the current directory and tar the content into unique tars, using the directory name as the tar file name. I've got the basics working (finding the directory names, and tarring them up with those names) but my loop tosses some error messages and I can't understand where it's getting the commands its trying to run. Here's the mostly-working one-liner: for f in `ls -d */`; do `tar -czvvf ${f%/}.tar.gz $f`;done The "strange" output is: -bash: drwxrwxr-x: command not found -bash: drwxr-xr-x: command not found -bash: drwxr-xr-x: command not found -bash: drwxrwxr-x: command not found What portion of the command that I'm running do I not understand and that's generating that output?

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  • vhost.conf with plesk makes infinite loop

    - by user134598
    So I'm trying to make rewrite rules for my just migrated site and now we're using PLESK (unfortunately in my opinion). So, in order to make those rewrites I'm using the vhost.conf file in mydomain/conf folderm and I execute: /usr/local/psa/admin/sbin/websrvmng -u --vhost-name=mydomain.org so that includes my file into the httpd configuration. However, no matter what I write in my vhost.conf file, it will make my site go in an infinite loop whenever I try to load an URL that's not just the domain. Example: mydomain.org Works just fine. mydomain.org/event/nameofevent Will try endlessly to load and eventually my browser will detect that infinite loop. I though I was writing something incorrectly in my vhost.conf file but I even tried it with the file empty (not a single line). It will still try to load endlessly. Anybody can hint me if I'm skipping a step before (like any activation that should be done beorehand or something). Thanks in advance.

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  • How can I refactor this JavaScript code to avoid making functions in a loop?

    - by Bungle
    I wrote the following code for a project that I'm working on: var clicky_tracking = [ ['related-searches', 'Related Searches'], ['related-stories', 'Related Stories'], ['more-videos', 'More Videos'], ['web-headlines', 'Publication'] ]; for (var x = 0, length_x = clicky_tracking.length; x < length_x; x++) { links = document.getElementById(clicky_tracking[x][0]) .getElementsByTagName('a'); for (var y = 0, length_y = links.length; y < length_y; y++) { links[y].onclick = (function(name, url) { return function() { clicky.log(url, name, 'outbound'); }; }(clicky_tracking[x][1], links[y].href)); } } What I'm trying to do is: define a two-dimensional array, with each instance the inner arrays containing two elements: an id attribute value (e.g., "related-searches") and a corresponding description (e.g., "Related Searches"); for each of the inner arrays, find the element in the document with the corresponding id attribute, and then gather a collection of all <a> elements (hyperlinks) within it; loop through that collection and attach an onclick handler to each hyperlink, which should call clicky.log, passing in as parameters the description that corresponds to the id (e.g., "Related Searches" for the id "related-searches") and the value of the href attribute for the <a> element that was clicked. Hopefully that wasn't thoroughly confusing! The code may be more self-explanatory than that. I believe that what I've implemented here is a closure, but JSLint complains: http://img.skitch.com/20100526-k1trfr6tpj64iamm8r4jf5rbru.png So, my questions are: How can I refactor this code to make JSLint agreeable? Or, better yet, is there a best-practices way to do this that I'm missing, regardless of what JSLint thinks? Should I rely on event delegation instead? That is, attaching onclick event handlers to the document elements with the id attributes in my arrays, and then looking at event.target? I've done that once before and understand the theory, but I'm very hazy on the details, and would appreciate some guidance on what that would look like - assuming this is a viable approach. Thanks very much for any help!

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  • window.event !== window.event in IE

    - by iacnats
    Code: <html> <head> <script type="text/javascript"> onload = function(){ document.getElementById('btn1').onclick = function(){ if (window === window) alert('window === window') else alert('window !== window'); if (window.event === window.event) alert('window.event === window.event') else alert('window.event !== window.event' ); } } </script> </head> <body> <button id="btn1" >click</button> </body> </html> Result: IE(i have tested IE6 - IE8) says: window === window window.event !== window.event All other browsers say: window === window window.event === window.event What's the reason for IE's response? Thanks.

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  • Event system architecture for networking when performance is concerned

    - by Vandell
    How should I design a system for an action game (think in Golden Axe) where events can happen remotely? I'm using TCP for this because the client is in flash. There's so many options, I can make a binary protocol (I don't like this idea, I found it to be too hard to mantain) but I was also thinking that passing jsons through clients and server can be slow (Is that a exaggerated concern?). What about the internal architecture for the server? And for the client? I'm really lost, If it's a question that is too big, please indicate me some material so I can formulate a better question next time.

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  • Permissions needed to read event log messages remotely?

    - by Neolisk
    When running under a limited account, local event log messages are displaying fine, for remote computer I am getting this error: The description for Event ID ( xxxxx ) in Source ( yyyyy ) cannot be found. The local computer may not have the necessary registry information or message DLL files to display messages from a remote computer. You may be able to use the /AUXSOURCE= flag to retrieve this description; see Help and Support for details. The following information is part of the event: zzzzz. Same remote computer works fine under domain administrator. I am currently experimenting with just the Event Viewer, by using Run As. Original issue is a PowerShell script which does Get-EventLog. Are there any special permissions that need to be in place to able to read event log messages remotely? Supposedly there is a simple solution in Windows 2008 and higher, i.e. just add user to Event Log Readers group. Is there anything like that for Windows 2003?

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  • Problem with room/screen/menu controller in python game: old rooms are not removed from memory

    - by Jordan Magnuson
    I'm literally banging my head against a wall here (as in, yes, physically, at my current location, I am damaging my cranium). Basically, I've got a Python/Pygame game with some typical game "rooms", or "screens." EG title screen, high scores screen, and the actual game room. Something bad is happening when I switch between rooms: the old room (and its various items) are not removed from memory, or from my event listener. Not only that, but every time I go back to a certain room, my number of event listeners increases, as well as the RAM being consumed! (So if I go back and forth between the title screen and the "game room", for instance, the number of event listeners and the memory usage just keep going up and up. The main issue is that all the event listeners start to add up and really drain the CPU. I'm new to Python, and don't know if I'm doing something obviously wrong here, or what. I will love you so much if you can help me with this! Below is the relevant source code. Complete source code at http://www.necessarygames.com/my_games/betraveled/betraveled_src0328.zip MAIN.PY class RoomController(object): """Controls which room is currently active (eg Title Screen)""" def __init__(self, screen, ev_manager): self.room = None self.screen = screen self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.room = self.set_room(config.room) def set_room(self, room_const): #Unregister old room from ev_manager if self.room: self.room.ev_manager.unregister_listener(self.room) self.room = None #Set new room based on const if room_const == config.TITLE_SCREEN: return rooms.TitleScreen(self.screen, self.ev_manager) elif room_const == config.GAME_MODE_ROOM: return rooms.GameModeRoom(self.screen, self.ev_manager) elif room_const == config.GAME_ROOM: return rooms.GameRoom(self.screen, self.ev_manager) elif room_const == config.HIGH_SCORES_ROOM: return rooms.HighScoresRoom(self.screen, self.ev_manager) def notify(self, event): if isinstance(event, ChangeRoomRequest): if event.game_mode: config.game_mode = event.game_mode self.room = self.set_room(event.new_room) #Run game def main(): pygame.init() screen = pygame.display.set_mode(config.screen_size) ev_manager = EventManager() spinner = CPUSpinnerController(ev_manager) room_controller = RoomController(screen, ev_manager) pygame_event_controller = PyGameEventController(ev_manager) spinner.run() EVENT_MANAGER.PY class EventManager: #This object is responsible for coordinating most communication #between the Model, View, and Controller. def __init__(self): from weakref import WeakKeyDictionary self.last_listeners = {} self.listeners = WeakKeyDictionary() self.eventQueue= [] self.gui_app = None #---------------------------------------------------------------------- def register_listener(self, listener): self.listeners[listener] = 1 #---------------------------------------------------------------------- def unregister_listener(self, listener): if listener in self.listeners: del self.listeners[listener] #---------------------------------------------------------------------- def clear(self): del self.listeners[:] #---------------------------------------------------------------------- def post(self, event): # if isinstance(event, MouseButtonLeftEvent): # debug(event.name) #NOTE: copying the list like this before iterating over it, EVERY tick, is highly inefficient, #but currently has to be done because of how new listeners are added to the queue while it is running #(eg when popping cards from a deck). Should be changed. See: http://dr0id.homepage.bluewin.ch/pygame_tutorial08.html #and search for "Watch the iteration" print 'Number of listeners: ' + str(len(self.listeners)) for listener in list(self.listeners): #NOTE: If the weakref has died, it will be #automatically removed, so we don't have #to worry about it. listener.notify(event) def notify(self, event): pass #------------------------------------------------------------------------------ class PyGameEventController: """...""" def __init__(self, ev_manager): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.input_freeze = False #---------------------------------------------------------------------- def notify(self, incoming_event): if isinstance(incoming_event, UserInputFreeze): self.input_freeze = True elif isinstance(incoming_event, UserInputUnFreeze): self.input_freeze = False elif isinstance(incoming_event, TickEvent) or isinstance(incoming_event, BoardCreationTick): #Share some time with other processes, so we don't hog the cpu pygame.time.wait(5) #Handle Pygame Events for event in pygame.event.get(): #If this event manager has an associated PGU GUI app, notify it of the event if self.ev_manager.gui_app: self.ev_manager.gui_app.event(event) #Standard event handling for everything else ev = None if event.type == QUIT: ev = QuitEvent() elif event.type == pygame.MOUSEBUTTONDOWN and not self.input_freeze: if event.button == 1: #Button 1 pos = pygame.mouse.get_pos() ev = MouseButtonLeftEvent(pos) elif event.type == pygame.MOUSEBUTTONDOWN and not self.input_freeze: if event.button == 2: #Button 2 pos = pygame.mouse.get_pos() ev = MouseButtonRightEvent(pos) elif event.type == pygame.MOUSEBUTTONUP and not self.input_freeze: if event.button == 2: #Button 2 Release pos = pygame.mouse.get_pos() ev = MouseButtonRightReleaseEvent(pos) elif event.type == pygame.MOUSEMOTION: pos = pygame.mouse.get_pos() ev = MouseMoveEvent(pos) #Post event to event manager if ev: self.ev_manager.post(ev) # elif isinstance(event, BoardCreationTick): # #Share some time with other processes, so we don't hog the cpu # pygame.time.wait(5) # # #If this event manager has an associated PGU GUI app, notify it of the event # if self.ev_manager.gui_app: # self.ev_manager.gui_app.event(event) #------------------------------------------------------------------------------ class CPUSpinnerController: def __init__(self, ev_manager): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.clock = pygame.time.Clock() self.cumu_time = 0 self.keep_going = True #---------------------------------------------------------------------- def run(self): if not self.keep_going: raise Exception('dead spinner') while self.keep_going: time_passed = self.clock.tick() fps = self.clock.get_fps() self.cumu_time += time_passed self.ev_manager.post(TickEvent(time_passed, fps)) if self.cumu_time >= 1000: self.cumu_time = 0 self.ev_manager.post(SecondEvent(fps=fps)) pygame.quit() #---------------------------------------------------------------------- def notify(self, event): if isinstance(event, QuitEvent): #this will stop the while loop from running self.keep_going = False EXAMPLE CLASS USING EVENT MANAGER class Timer(object): def __init__(self, ev_manager, time_left): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.time_left = time_left self.paused = False def __repr__(self): return str(self.time_left) def pause(self): self.paused = True def unpause(self): self.paused = False def notify(self, event): #Pause Event if isinstance(event, Pause): self.pause() #Unpause Event elif isinstance(event, Unpause): self.unpause() #Second Event elif isinstance(event, SecondEvent): if not self.paused: self.time_left -= 1

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  • Proper method to update and draw from game loop?

    - by Lost_Soul
    Recently I've took up the challenge for myself to create a basic 2d side scrolling monster truck game for my little brother. Which seems easy enough in theory. After working with XNA it seems strange jumping into Java (which is what I plan to program it in). Inside my game class I created a private class called GameLoop that extends from Runnable, then in the overridden run() method I made a while loop that handles time and such and I implemented a targetFPS for drawing as well. The loop looks like this: @Override public void run() { long fpsTime = 0; gameStart = System.currentTimeMillis(); lastTime = System.currentTimeMillis(); while(game.isGameRunning()) { currentTime = System.currentTimeMillis(); long ellapsedTime = currentTime - lastTime; if(mouseState.leftIsDown) { que.add(new Dot(mouseState.getPosition())); } entities.addAll(que); game.updateGame(ellapsedTime); fpsTime += ellapsedTime; if(fpsTime >= (1000 / targetedFPS)) { game.drawGame(ellapsedTime); } lastTime = currentTime; } The problem I've ran into is adding of entities after a click. I made a class that has another private class that extends MouseListener and MouseMotionListener then on changes I have it set a few booleans to tell me if the mouse is pressed or not which seems to work great but when I add the entity it throws a CME (Concurrent Modification Exception) sometimes. I have all the entities stored in a LinkedList so later I tried adding a que linkedlist where I later add the que to the normal list in the update loop. I think this would work fine if it was just the update method in the gameloop but with the repaint() method (called inside game.drawGame() method) it throws the CME. The only other thing is that I'm currently drawing directly from the overridden paintComponent() method in a custom class that extends JPanel. Maybe there is a better way to go about this? As well as fix my CME? Thanks in advance!!!

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  • How do you end up with event-sourcing if you use a xDD approach?

    - by Tomas Jansson
    When working in a TDD or BDD manner your unit tests are supposed to drive your design. But how do you end up with event-sourcing using a xDD techniques? As I see it event sourcing is something you need to adopt early on to take full advantage of it. Lets say that you start without event-sourcing and do a release. Later on when you are releasing version 2.0 you realize that it would be great to use event-sourcing, but at that point you alread have missed all the events from version 1.0 so it makes it much harder to implement. Or do you take some kind of backup of your db from before event-sourcing and use that as base line and then add event-sourcing on top of that?

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  • question about select() and range of for loop to read sockets

    - by Fantastic Fourier
    Just a quick question about using select(). I'm using select() to read from multiple sockets. When I looked up examples on how to use select(), a lot of tutorials showed going through for loops and checking for FD_ISSET. The problem I have with those tutorials is that the for loop starts from i = 0. and checks if the bit has been set for the file descriptor i using FD_ISSET. Couldn't the for loop start from say your minfd (just like how you would keep track of maxfd)?? Or am I missing something?? Following link is an example of such for loop (look at the fourth example that he gives) http://www.developerweb.net/forum/showthread.php?t=2933 If that was the only example out there that used such for loop, I might understand it was a mistake or bad coding but I've seen several examples of such for loop of uselessly going through literally thousands of sockets and I'm convinced I'm missing something. Any comments or inputs are appreciated.

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  • XP SP2 Event log not logging events

    - by Weedfreer
    I have a problem whereby a terminal appears not to be logging events correctly and occasionally appears to have problems communicating accross the network.The terminal has previously been infected with a virus which apears to have 'played' with the default group policy in the standard user profile. Although, outwardly, the terminal appears to be working normally I still have a nagging feeling that it isn't quite back to the way it was. It was infected by a user plugging in a USB Stick while the company was using the older version of the AV software...typically a week or so before it was updated.I have configured the Event logs to Overwrite as required and to be 5056KB in Maximum size. I have also attempted:- Disabling the Event Log service & restarting Renewing the EVT files in Windows\system32\config directory Restarting the event log service and restarting Clearing the event log in the Services MMC Resetting the Filters to Default in the services MMC Using the EVENTCREATE command remotely from a CMD window on the server to force an event creation event. So far the only operation to have any sort of success is the remote computer EVENTCREATE command from a CMD window on the server. As it stands, the only other time that the computer has managed to create events is while it is being restarted.Has anyone gotany ideas on how to proceed? I'm thinking that possibly a refresh of the 'Windows\system32\config\SystemProfile' folder. I'm also thinking about running a tool such as Malwarebytes but this could be slightly controvertial as the system needs to be running on 'up-time' for as long as possible. I'm also wonderign whether anyone knows of any Windows admin tools that allow me to control the event logging options or default security options so that i could get it back to some sort of standard.What I'm trying to avoid is a complte re-imaging of the terminal. Although this is an option, I dont really want to have to take it if i dont need to.Many thanks in advance for any suggestions anyone may be able to provide.

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  • Server 2008 email on Event variables

    - by Jeff Miles
    One of the new features of Server 2008 is the ability to attach a task to a specific event in the event logs. One of the actions available is to send an email through a SMTP server. This is working great, however it would be ideal if in the message body, the Event contents could be placed. I have tried using $eventdescription and %eventdescription%, but those are just shots in the dark. Any amount of googling produces no results. Does anyone know if this is possible? Update: Sparks' suggestion below is a step in the right direction I believe, however that method doesn't seem to work for all values. For example, I can pull the RecordID, Severity and Channel as shown, but I can't use the same method to retreive the EventID, or most importantly the description. Here's the raw XML from one event: [Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event"] [System] [Provider Name="DFSR" /] [EventID Qualifiers="16384"]4412[/EventID] [Level]4[/Level] [Task]0[/Task] [Keywords]0x80000000000000[/Keywords] [TimeCreated SystemTime="2009-05-14T18:18:09.000Z" /] [EventRecordID]45692[/EventRecordID] [Channel]DFS Replication[/Channel] [Computer]servername.domain.com[/Computer] [Security /] [/System] [EventData] [Data]9046C3F4-843E-4A53-B941-4B20764072E5[/Data] [Data]D:\departments\Geomatics\Plan Quality\Data Processing\CG3533017 2009-05-13 KT FIXED[/Data] [Data]D:\departments[/Data] [Data]{26D5F604-E603-4F87-8EC3-DE9A945DA8FD}-v927199[/Data] [Data]Departments[/Data] [Data]domain.ca\files\departments[/Data] [Data]B8242CE2-F5EB-47DA-BA5B-1DD2F7EE3AB9[/Data] [Data]DFAA7A54-66CB-4C31-81A0-0F861382C32C[/Data] [Data]CG3533017 2009-05-13-{26D5F604-E603-4F87-8EC3-DE9A945DA8FD}-v927199[/Data] [/EventData] [/Event] I have tried using a ValueQuery for EventData, but it returns no data.

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  • Server 2008 email on Event variables

    - by Jeff Miles
    One of the new features of Server 2008 is the ability to attach a task to a specific event in the event logs. One of the actions available is to send an email through a SMTP server. This is working great, however it would be ideal if in the message body, the Event contents could be placed. I have tried using $eventdescription and %eventdescription%, but those are just shots in the dark. Any amount of googling produces no results. Does anyone know if this is possible? Update: Sparks' suggestion below is a step in the right direction I believe, however that method doesn't seem to work for all values. For example, I can pull the RecordID, Severity and Channel as shown, but I can't use the same method to retreive the EventID, or most importantly the description. Here's the raw XML from one event: [Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event"] [System] [Provider Name="DFSR" /] [EventID Qualifiers="16384"]4412[/EventID] [Level]4[/Level] [Task]0[/Task] [Keywords]0x80000000000000[/Keywords] [TimeCreated SystemTime="2009-05-14T18:18:09.000Z" /] [EventRecordID]45692[/EventRecordID] [Channel]DFS Replication[/Channel] [Computer]servername.domain.com[/Computer] [Security /] [/System] [EventData] [Data]9046C3F4-843E-4A53-B941-4B20764072E5[/Data] [Data]D:\departments\Geomatics\Plan Quality\Data Processing\CG3533017 2009-05-13 KT FIXED[/Data] [Data]D:\departments[/Data] [Data]{26D5F604-E603-4F87-8EC3-DE9A945DA8FD}-v927199[/Data] [Data]Departments[/Data] [Data]swg.ca\files\departments[/Data] [Data]B8242CE2-F5EB-47DA-BA5B-1DD2F7EE3AB9[/Data] [Data]DFAA7A54-66CB-4C31-81A0-0F861382C32C[/Data] [Data]CG3533017 2009-05-13-{26D5F604-E603-4F87-8EC3-DE9A945DA8FD}-v927199[/Data] [/EventData] [/Event] I have tried using a ValueQuery for EventData, but it returns no data.

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  • In languages which create a new scope each time in a loop block, a new local copy of the local loop

    - by Jian Lin
    It seems that in language like C, Java, and Ruby (as opposed to Javascript), a new scope is created for each iteration of a loop block, and the local variable defined for the loop is actually made into a local variable every single time and recorded in this new scope? For example, in Ruby: p RUBY_VERSION $foo = [] (1..5).each do |i| $foo[i] = lambda { p i } end (1..5).each do |j| $foo[j].call() end the print out is: [MacBook01:~] $ ruby scope.rb "1.8.6" 1 2 3 4 5 [MacBook01:~] $ So, it looks like when a new scope is created, a new local copy of i is also created and recorded in this new scope, so that when the function is executed at a later time, the "i" is found in those scope chains as 1, 2, 3, 4, 5 respectively. Is this true? (It sounds like a heavy operation). Contrast that with p RUBY_VERSION $foo = [] i = 0 (1..5).each do |i| $foo[i] = lambda { p i } end (1..5).each do |j| $foo[j].call() end This time, the i is defined before entering the loop, so Ruby 1.8.6 will not put this i in the new scope created for the loop block, and therefore when the i is looked up in the scope chain, it always refer to the i that was in the outside scope, and give 5 every time: [MacBook01:~] $ ruby scope2.rb "1.8.6" 5 5 5 5 5 [MacBook01:~] $ I heard that in Ruby 1.9, i will be treated as a local defined for the loop even when there is an i defined earlier? The operation of creating a new scope, creating a new local copy of i each time through the loop seems heavy, as it seems it wouldn't have matter if we are not invoking the functions at a later time. So when the functions don't need to be invoked at a later time, could the interpreter and the compiler to C / Java try to optimize it so that there is not local copy of i each time?

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  • CMD For Loop does not hold set /a value

    - by Bob Hope
    Didn't know how to explain this well, so here is the code @echo off set test=0 for /f %%a in (textfile.txt) do ( rem loops five times(5 lines in textfile.txt) set /a test=test+1 rem Adds 1 to Test echo %%a rem Echo's correct line in file echo %test% rem Echo's whatever X was before the loop ) echo %test% rem Displays the correct value of X pause this is just an example of where I am finding the problem, txtfile.txt has 5 lines, so the for loop goes 5 times, each time, test gets +1 to it, and the /a displays the correct value of X, but the last echo on the for loop displays 0, which is what test is set to before the loop. The value of test is not changing until the loop is finished... is there any way to fix this? Here is what I want to accomplish, as there may be an easier way: I want to run a for loop that findstr's all rtf's in a series of sub folders, and copies them all to a all directory with a new name, 1.rtf,2.rtf,3.rtf, etc. The reason I need to rename them on the transfer is they all have the same name.

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