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  • Constructors in Inner classes (implementing Interfaces)

    - by thepandaatemyface
    Hi, How would I go about writing a constructor for an inner class which is implementing an interface? I know I could make a whole new class, but I figure there's got to be a way to do something along the line of this: JButton b = new JButton(new AbstractAction() { public AbstractAction() { super("This is a button"); } public void actionPerformed(ActionEvent e) { System.out.println("button clicked"); } }); When I enter this it doesn't recognize the AbstractAction method as a constructor (compiler asks for return type). Anyone have an idea? Thanks

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  • Constructors from extended class in Java

    - by Crystal
    I'm having some trouble with a hw assignment. In one assignment, we had to create a Person class. Mine was: public class Person { String firstName; String lastName; String telephone; String email; public Person() { firstName = ""; lastName = ""; telephone = ""; email = ""; } public Person(String firstName) { this.firstName = firstName; } public Person(String firstName, String lastName, String telephone, String email) { this.firstName = firstName; this.lastName = lastName; this.telephone = telephone; this.email = email; } public String getFirstName() { return firstName; } public void setFirstName(String firstName) { this.firstName = firstName; } public String getLastName() { return lastName; } public void setLastName(String lastName) { this.lastName = lastName; } public String getTelephone() { return telephone; } public void setTelephone(String telephone) { this.telephone = telephone; } public String getEmail() { return email; } public void setEmail(String email) { this.email = email; } public boolean equals(Object otherObject) { // a quick test to see if the objects are identical if (this == otherObject) { return true; } // must return false if the explicit parameter is null if (otherObject == null) { return false; } if (!(otherObject instanceof Person)) { return false; } Person other = (Person) otherObject; return firstName.equals(other.firstName) && lastName.equals(other.lastName) && telephone.equals(other.telephone) && email.equals(other.email); } public int hashCode() { return 7 * firstName.hashCode() + 11 * lastName.hashCode() + 13 * telephone.hashCode() + 15 * email.hashCode(); } public String toString() { return getClass().getName() + "[firstName = " + firstName + '\n' + "lastName = " + lastName + '\n' + "telephone = " + telephone + '\n' + "email = " + email + "]"; } } Now we have to extend that class and use that class in our constructor. The function protoype is: public CarLoan(Person client, double vehiclePrice, double downPayment, double salesTax, double interestRate, CAR_LOAN_TERMS length) I'm confused on how I use the Person constructor from the superclass. I cannot necessarily do super(client); in my constructor which is what the book did with some primitive types in their example. Not sure what the correct thing to do is... Any thoughts? Thanks!

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  • When would I need to call base() in C#?

    - by user310291
    My BaseClass Constructor is called whereas I have a constructor in derived class so when would I need to call base() ? class BaseClass { public BaseClass() { Debug.Print("BaseClass"); } } class InheritedClass : BaseClass { public InheritedClass() { Debug.Print("InheritedClass"); } } private void Form1_Load(object sender, EventArgs e) { InheritedClass inheritedClass = new InheritedClass(); } Output 'Inheritance.vshost.exe' (Managed (v4.0.30319)): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\Accessibility\v4.0_4.0.0.0__b03f5f7f11d50a3a\Accessibility.dll' 'Inheritance.vshost.exe' (Managed (v4.0.30319)): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Configuration\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Configuration.dll', Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled. BaseClass InheritedClass The thread 'vshost.RunParkingWindow' (0x12b4) has exited with code 0 (0x0). The thread '<No Name>' (0x85c) has exited with code 0 (0x0). The program '[4368] Inheritance.vshost.exe: Program Trace' has exited with code 0 (0x0). The program '[4368] Inheritance.vshost.exe: Managed (v4.0.30319)' has exited with code 0 (0x0).

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  • error: expected constructor, destructor, or type conversion before '(' token

    - by jonathanasdf
    include/TestBullet.h:12: error: expected constructor, destructor, or type conver sion before '(' token I hate C++ error messages... lol ^^ Basically, I'm following what was written in this post to try to create a factory class for bullets so they can be instantiated from a string, which will be parsed from an xml file, because I don't want to have a function with a switch for all of the classes because that looks ugly. Here is my TestBullet.h: #pragma once #include "Bullet.h" #include "BulletFactory.h" class TestBullet : public Bullet { public: void init(BulletData& bulletData); void update(); }; REGISTER_BULLET(TestBullet); <-- line 12 And my BulletFactory.h: #pragma once #include <string> #include <map> #include "Bullet.h" #define REGISTER_BULLET(NAME) BulletFactory::reg<NAME>(#NAME) #define REGISTER_BULLET_ALT(NAME, CLASS) BulletFactory::reg<CLASS>(NAME) template<typename T> Bullet * create() { return new T; } struct BulletFactory { typedef std::map<std::string, Bullet*(*)()> bulletMapType; static bulletMapType map; static Bullet * createInstance(char* s) { std::string str(s); bulletMapType::iterator it = map.find(str); if(it == map.end()) return 0; return it->second(); } template<typename T> static void reg(std::string& s) { map.insert(std::make_pair(s, &create<T>)); } }; Thanks in advance.

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  • DeSerialization doesn't work though i Implement GetObjectData method and Constructor

    - by Punit Singhi
    Hi, I have a static generic dictionary in a class. As static memeber cannot serialized so i have implented ISerializable interface and method GetObjectData to serialize. I have a constructor which will also accept SerializationInfo and StreamingContext to deserliaze the dictionay. Now when i try to serialize and deserialize , it always return 1(thoug i added 2 entries). please find the pseduo code- [Serializable] public class MyClass : ISerializable { internal static Dictionary<long, string> dict = new Dictionary<long,string>(); public void GetObjectData(SerializationInfo info, StreamingContext context) { info.AddValue("static.dic", MyClass1.dict, typeof(Dictionary<long, string>)); } public MyClass(SerializationInfo info, StreamingContext context) { MyClass.dict= (Dictionary<long, string>)info.GetValue("static.dic", typeof(Dictionary<long, string>)); } public void Add() { dict.Add(21, "11"); } public MyClass() { dict.Add(21, "11"); } } public class MyClass { MyClass myClass = new MyClass(); public static void Main() { myClass.Add(); FileStream fileStream = new FileStream("test.binary", FileMode.Create); IFormatter bf = new BinaryFormatter(); bf.Serialize(fileStream, myClass); fileStream.Dispose(); fileStream.Close(); fileStream = new FileStream("test.binary", FileMode.Open); bf = new BinaryFormatter(); myClass = (MyClass1)bf.Deserialize(fileStream); } }

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  • Specializing a class template constructor

    - by SilverSun
    I'm messing around with template specialization and I ran into a problem with trying to specialize the constructor based on what policy is used. Here is the code I am trying to get to work. #include <cstdlib> #include <ctime> class DiePolicies { public: class RollOnConstruction { }; class CallMethod { }; }; #include <boost/static_assert.hpp> #include <boost/type_traits/is_same.hpp> template<unsigned sides = 6, typename RollPolicy = DiePolicies::RollOnConstruction> class Die { // policy type check BOOST_STATIC_ASSERT(( boost::is_same<RollPolicy, DiePolicies::RollOnConstruction>::value || boost::is_same<RollPolicy, DiePolicies::CallMethod>::value )); unsigned m_die; unsigned random() { return rand() % sides; } public: Die(); void roll() { m_die = random(); } operator unsigned () { return m_die + 1; } }; template<unsigned sides> Die<sides, DiePolicies::RollOnConstruction>::Die() : m_die(random()) { } template<unsigned sides> Die<sides, DiePolicies::CallMethod>::Die() : m_die(0) { } ...\main.cpp(29): error C3860: template argument list following class template name must list parameters in the order used in template parameter list ...\main.cpp(29): error C2976: 'Die' : too few template arguments ...\main.cpp(31): error C3860: template argument list following class template name must list parameters in the order used in template parameter list Those are the errors I get in Microsoft Visual Studio 2010. I'm thinking either I can't figure out the right syntax for the specialization, or maybe it isn't possible to do it this way.

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  • Unity Framework constructor parameters in MVC

    - by ubersteve
    I have an ASP.NET MVC3 site that I want to be able to use different types of email service, depending on how busy the site is. Consider the following: public interface IEmailService { void SendEmail(MailMessage mailMessage); } public class LocalEmailService : IEmailService { public LocalEmailService() { // no setup required } public void SendEmail(MailMessage mailMessage) { // send email via local smtp server, write it to a text file, whatever } } public class BetterEmailService : IEmailService { public BetterEmailService (string smtpServer, string portNumber, string username, string password) { // initialize the object with the parameters } public void SendEmail(MailMessage mailMessage) { //actually send the email } } Whilst the site is in development, all of my controllers will send emails via the LocalEmailService; when the site is in production, they will use the BetterEmailService. My question is twofold: 1) How exactly do I pass the BetterEmailService constructor parameters? Is it something like this (from ~/Bootstrapper.cs): private static IUnityContainer BuildUnityContainer() { var container = new UnityContainer(); container.RegisterType<IEmailService, BetterEmailService>("server name", "port", "username", "password"); return container; } 2) Is there a better way of doing that - i.e. putting those keys in the web.config or another configuration file so that the site would not need to be recompiled to switch which email service it was using? Many thanks!

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  • Cannot exit in CodeIgniter constructor

    - by gzg
    I'm basically trying a session control. If the user is logged in, it's ok to move on. But if he's not logged in, then it will show a log-in screen and then die. However, when I use die or exit in the constructor, it does not show the log-in screen; it immediately dies. The code is as following: private $username = null; private $mongoid = null; private $neoid = null; public function __construct(){ parent::__construct(); // session to global $this->username = $this->session->userdata( 'username'); $this->mongoid = $this->session->userdata( 'mongoid'); $this->neoid = $this->session->userdata( 'neoid'); // check if user is logged in if( $this->username == "" || empty( $this->username)){ $this->load->view( 'access/login'); die; } } It shows the log-in page if die is not written there, but with die, it does not show. Why do I want to use die? Because if I don't use, it moves on the index function and I don't want it to execute index function if the user is not logged in. What is wrong here? What should I use to stop executing?

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  • named type not used for constructor injection

    - by nmarun
    Hi, I have a simple console application where I have the following setup: public interface ILogger { void Log(string message); } class NullLogger : ILogger { private readonly string version; public NullLogger() { version = "1.0"; } public NullLogger(string v) { version = v; } public void Log(string message) { Console.WriteLine("NULL " + version + " : " + message); } } The configuration details are below: <type type="UnityConsole.ILogger, UnityConsole" mapTo="UnityConsole.NullLogger, UnityConsole"> My calling code looks as below: IUnityContainer container = new UnityContainer(); UnityConfigurationSection section = (UnityConfigurationSection)ConfigurationManager.GetSection("unity"); section.Containers.Default.Configure(container); ILogger nullLogger = container.Resolve(); nullLogger.Log("hello"); This works fine, but once I give a name to this type something like: <type type="UnityConsole.ILogger, UnityConsole" mapTo="UnityConsole.NullLogger, UnityConsole" name="NullLogger"> The above calling code does not work even if I explicitly register the type using container.RegisterType<ILogger, NullLogger>(); I get the error: {"Resolution of the dependency failed, type = \"UnityConsole.ILogger\", name = \"\". Exception message is: The current build operation (build key Build Key[UnityConsole.NullLogger, null]) failed: The parameter v could not be resolved when attempting to call constructor UnityConsole.NullLogger(System.String v). (Strategy type BuildPlanStrategy, index 3)"} Why doesn't unity look into named instances? To get it to work, I'll have to do: ILogger nullLogger = container.Resolve("NullLogger"); Where is this behavior documented? Arun

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  • C++ Template Class Constructor with Variable Arguments

    - by david
    Is it possible to create a template function that takes a variable number of arguments, for example, in this Vector< T, C class constructor: template < typename T, uint C > Vector< T, C >::Vector( T, ... ) { assert( C > 0 ); va_list arg_list; va_start( arg_list, C ); for( uint i = 0; i < C; i++ ) { m_data[ i ] = va_arg( arg_list, T ); } va_end( arg_list ); } This almost works, but if someone calls Vector< double, 3 ( 1, 1, 1 ), only the first argument has the correct value. I suspect that the first parameter is correct because it is cast to a double during the function call, and that the others are interpreted as ints and then the bits are stuffed into a double. Calling Vector< double, 3 ( 1.0, 1.0, 1.0 ) gives the desired results. Is there a preferred way to do something like this?

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  • C++: calling member functions within constructor?

    - by powerboy
    The following code raises a runtime error: #include <iostream> #include <iterator> #include <ext/slist> class IntList : public __gnu_cxx::slist<int> { public: typedef IntList::iterator iterator; IntList() { tail_ = begin(); } // seems that there is a problem here void append(const int node) { tail_ = insert_after(tail_, node); } private: iterator tail_; }; int main() { IntList list; list.append(1); list.append(2); list.append(3); for (IntList::iterator i = list.begin(); i != list.end(); ++i) { std::cout << *i << " "; } return 0; } Seems that the problem is in the constructor IntList(). Is it because it calls the member function begin()?

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  • Passing System classes as constructor parameters

    - by mcl
    This is probably crazy. I want to take the idea of Dependency Injection to extremes. I have isolated all System.IO-related behavior into a single class so that I can mock that class in my other classes and thereby relieve my larger suite of unit tests of the burden of worrying about the actual file system. But the File IO class I end up with can only be tested with integration tests, which-- of course-- introduces complexity I don't really want to deal with when all I really want to do is make sure my FileIO class calls the correct System.IO stuff. I don't need to integration test System.IO. My FileIO class is doing more than simply wrapping System.IO functions, every now and then it does contain some logic (maybe this is the problem?). So what I'd like is to be able to test my File IO class to ensure that it makes the correct system calls by mocking the System.IO classes themselves. Ideally this would be as easy as having a constructor like so: public FileIO( System.IO.Directory directory, System.IO.File file, System.IO.FileStream fileStream ) { this.Directory = directory; this.File = file; this.FileStream = fileStream; } And then calling in methods like: public GetFilesInFolder(string folderPath) { return this.Directory.GetFiles(folderPath) } But this doesn't fly since the System.IO classes in question are static classes. As far as I can tell they can neither be instantiated in this way or subclassed for the purposes of mocking.

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  • no default constructor exists for class

    - by MixedCoder
    #include "Includes.h" enum BlowfishAlgorithm { ECB, CBC, CFB64, OFB64, }; class Blowfish { public: struct bf_key_st { unsigned long P[18]; unsigned long S[1024]; }; Blowfish(BlowfishAlgorithm algorithm); void Dispose(); void SetKey(unsigned char data[]); unsigned char Encrypt(unsigned char buffer[]); unsigned char Decrypt(unsigned char buffer[]); char EncryptIV(); char DecryptIV(); private: BlowfishAlgorithm _algorithm; unsigned char _encryptIv[200]; unsigned char _decryptIv[200]; int _encryptNum; int _decryptNum; }; class GameCryptography { public: Blowfish _blowfish; GameCryptography(unsigned char key[]); void Decrypt(unsigned char packet[]); void Encrypt(unsigned char packet[]); Blowfish Blowfish; void SetKey(unsigned char k[]); void SetIvs(unsigned char i1[],unsigned char i2[]); }; GameCryptography::GameCryptography(unsigned char key[]) { } Error:IntelliSense: no default constructor exists for class "Blowfish" ???!

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  • Building a structure/object in a place other than the constructor

    - by Vishal Naidu
    I have different types of objects representing the same business entity. UIObject, PowershellObject, DevCodeModelObject, WMIObject all are different representation to the same entity. So say if the entity is Animal then I have AnimalUIObject, AnimalPSObject, AnimalModelObject, AnimalWMIObject, etc. Now the implementations of AnimalUIObject, AnimalPSObject, AnimalModelObject are all in separate assemblies. Now my scenario is I want to verify the contents of business entity Animal irrespective of the assembly it came from. So I created a GenericAnimal class to represent the Animal entity. Now in GenericAnimal I added the following constructors: GenericAnimal(AnimalUIObject) GenericAnimal(AnimalPSObject) GenericAnimal(AnimalModelObject) Basically I made GenericAnimal depend on all the underlying assemblies so that while verifying I deal with this abstraction. Now the other approach to do this is have GenericAnimal with an empty constructor an allow these underlying assemblies to have a Transform() method which would build the GenericAnimal. Both approaches have some pros and cons: The 1st approach: Pros: All construction logic is in one place in one class GenericAnimal Cons: GenericAnimal class must be touched every-time there is a new representation form. The 2nd approach: Pros: construction responsibility is delegated to the underlying assembly. Cons: As construction logic is spread accross assemblies, tomorrow if I need to add a property X in GenericAnimal then I have to touch all the assemblies to change the Transform method. Which approach looks better ? or Which would you consider a lesser evil ? Is there any alternative way better than the above two ?

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  • std::thread and class constructor and destructor

    - by toeplitz
    When testing threads in C++11 I have created the following example: #include <iostream> #include <thread> class Foo { public: Foo(void) { std::cout << "Constructor called: " << this << std::endl; } ~Foo(void) { std::cout << "Destructor called: " << this << std::endl; } void operator()() const { std::cout << "Operatior called: " << this << std::endl; } }; void test_normal(void) { std::cout << "====> Standard example:" << std::endl; Foo f; } void test_thread(void) { std::cout << "====> Thread example:" << std::endl; Foo f; std::thread t(f); t.detach(); } int main(int argc, char **argv) { test_normal(); test_thread(); for(;;); } Which prints the following: Why is the destructor called 6 times for the thread? And why does the thread report different memory locations?

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  • troubles with generated constructor in linq2sql

    - by zerkms
    After adding one more table to linq2sql .dbml schema i got Value cannot be null. Parameter name: mapping Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.ArgumentNullException: Value cannot be null. Parameter name: mapping and it refers to autogenerated file: Line 45: #endregion Line 46: Line 47: public db() : Line 48: base(global::data.Properties.Settings.Default.nanocrmConnectionString, mappingSource) Line 49: { Any ideas why this hapenned and how to solve this?

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  • Mac server default file permissions

    - by Bobby Jack
    How do I change the default file permissions for files created on a Mac server? In case it's relevant, this is a Mac Mini running Mac OS 10.6.7. It's currently used mainly as a file server, and there are several users who need to share files. These files need to be writable by all, rather than the default which is writable only by the owner. I've been trying to do something with umask and a startup script, but I'm not sure there's a startup script that will apply to connections via Finder. I also need this to apply to files created on a client (also Macs) and copied onto the server.

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  • Sql Server 2008 - Cannot connect to local default instance

    - by Tone
    I recently rebuilt my machine to Windows 7 x64, installed Sql Server 2008 enterprise. I can connect fine to other remote instances via Management Studio (be they 2000, 2005 or 2008), but i cannot find my local default instance. I have verified that a directory was created for the default instance C:\Program Files\Microsoft SQL Server\MSSQL10.MSSQLSERVER I can connect to SQLEXPRESS instance fine I have rerun setup to ensure I have everything installed I have verified that the SQLSERVER(MSSQLSERVER) service is running I have tried brownsing for the instance and see all the others available except my local one I have tried using this for servername: TSOUTHERLANDPC\MSSQLSERVER, the first part being my local machine name My issue is not the same as this post or this post. Any ideas?

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  • IIS7 Recover Default Website

    - by rideon88
    So I deleted my default website by accident on a Windows 2008 server in IIS7. This is bad because I now lost my Exchange OWA virtual directories... users are not happy =(. Also lost my https certificate I'm pretty sure. So I'm hoping there is an easy way to recover all that stuff being that it's Windows 2008 and all... Any help appreciated. I have no idea where to start or how to recover any of this stuff besides creating a new site called default website and then hitting the MS Exchange manual on how to install OWA from scratch.

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  • Word 2010 & 2007 Blue Background on screen as default

    - by poor1
    Default blue background and white text in Microsoft Word. I have just moved to Word 2010 (Student Version now released) and although it is possible to create individual documents with a blue background it is not possible to set the program with a blue background as a default. I understand this was discontinued with Office 2007. The only way I can open a document with a blue background is to create a Template with a blue background and use that for each document I wish to create. I'm sure there must be a method of hacking the registry to accomplish this. Can you assist. There must be countless people who who they knew how.

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  • Changing default gateway on workstations connected to Windows Domain SBS server

    - by Gary B2312321321
    We have xp workstations connected onto a small business server acting as active directory/isa firewall/proxy (no dhcp). Is there a reason that after installing a 2nd firewall on the network (same subnet etc), that changing the default gateway on the workstations isnt sufficient to route inet traffic through the new firewall? A freshly setup linux box connects straight on to the alternate firewall with just ip, default gateway. dns settings. Will having ISA still active on the network confuse the process? Are there further config settings deeper down in windows that need attention? Any ideas pointers on this would be appreciated? Other info: Firewalls tried: Smoothwall and Ipcop; small ethernet netwoork 40 pcs; can ping to new firwalls from workstations; activating web proxy on new firewall and reconfiguring workstation browser works fine; Point of 2nd firewall is lack of some necessary features on ISA for a linux app; Would be nice to have some redundancy to though

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  • Centos Virtual host loading default page

    - by ntechi
    I have asked a question which was related to this but not same, I have a centos VPS, which has two wordpress websites, one is mbas.co.in and another is onlinemba123.com, now for virtual hosting using just ONE IP ADDRESS, first I started mbas.co.in, which is working fine, when I added onlinemba123.com then, it is loading default Centos page instead of my website, and I am just testing my onlinemba123 website, I haven't configured DNS for it, I am testing it through editing my PC's hosts file, My website folder names are also same as in the conf file below Now my question is how can I load my website instead of Default page, is my virtual host config fine? My virtual host config: NameVirtualHost *:80 <VirtualHost *:80> ServerAdmin [email protected] DocumentRoot /var/www/html/www.mbas.co.in ServerName mbas.co.in ErrorLog logs/mbas.co.in-error_log CustomLog logs/mbas.co.in-access_log common </VirtualHost> <VirtualHost *:80> ServerAdmin [email protected] DocumentRoot /var/www/html/www.onlinemba123.com ServerName www.onlinemba123.com ErrorLog logs/onlinemba123-error_log CustomLog logs/onlinemba123-access_log common </VirtualHost> My computers host file is: xx.xxx.xxx.xxx www.onlinemba123.com

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  • Default document not working after installing SP1 on Windows 2008 R2 x64

    - by boredgeek
    We have a web site that should only be available for authorized users. So we deny anonymous access for the site. However we do allow anonymous access to the default page and the login page. When we installed SP1 the behavior of the server changed. Now if the user is trying to access the root of the site, say http://mysite.com, she is redirected to login page rather than the default page. Is there a hotfix to bring back the previous behavior?

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  • Glassfish with Webservices on non default port

    - by Rick
    I have a simple web service that I created that deploys perfectly on a default Glassfish V2.1 install on both a windows and a linux system. HOWEVER, In the production environment, Glassfish has the default port for the domain changed from port 8080 to port 80. Now when I try to deploy the web service it will not deploy to the server. The production server is brand new and only was a few webpages on it. Other than the port everything else seems to be the same. I cannot change the port on the production server. In fact I tried to change the port on the linux test server tfrom 8080 to port 80 and I get the same result as the production server. Any ideas - other than don't use glassfish? :)

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  • OpenVPN Clients using server's connection (with no default gateway)

    - by Branden Martin
    I wanted an OpenVPN server so that I could create a private VPN network for staff to connect to the server. However, not as planned, when clients connect to the VPN, it's using the VPN's internet connection (ex: when going to whatsmyip.com, it's that of the server and not the clients home connection). server.conf local <serverip> port 1194 proto udp dev tun ca ca.crt cert x.crt key x.key dh dh1024.pem server 10.8.0.0 255.255.255.0 ifconfig-pool-persist ipp.txt client-to-client keepalive 10 120 comp-lzo persist-key persist-tun status openvpn-status.log verb 9 client.conf client dev tun proto udp remote <srever> 1194 resolv-retry infinite nobind persist-key persist-tun ca ca.crt cert x.crt key x.key ns-cert-type server comp-lzo verb 3 Server's route Kernel IP routing table Destination Gateway Genmask Flags Metric Ref Use Iface 10.8.0.2 * 255.255.255.255 UH 0 0 0 tun0 10.8.0.0 10.8.0.2 255.255.255.0 UG 0 0 0 tun0 69.64.48.0 * 255.255.252.0 U 0 0 0 eth0 default static-ip-69-64 0.0.0.0 UG 0 0 0 eth0 default static-ip-69-64 0.0.0.0 UG 0 0 0 eth0 default static-ip-69-64 0.0.0.0 UG 0 0 0 eth0 Server's IP Tables Chain INPUT (policy ACCEPT) target prot opt source destination fail2ban-proftpd tcp -- anywhere anywhere multiport dports ftp,ftp-data,ftps,ftps-data fail2ban-ssh tcp -- anywhere anywhere multiport dports ssh ACCEPT udp -- anywhere anywhere udp dpt:domain ACCEPT tcp -- anywhere anywhere tcp dpt:20000 ACCEPT tcp -- anywhere anywhere tcp dpt:webmin ACCEPT tcp -- anywhere anywhere tcp dpt:https ACCEPT tcp -- anywhere anywhere tcp dpt:www ACCEPT tcp -- anywhere anywhere tcp dpt:imaps ACCEPT tcp -- anywhere anywhere tcp dpt:imap2 ACCEPT tcp -- anywhere anywhere tcp dpt:pop3s ACCEPT tcp -- anywhere anywhere tcp dpt:pop3 ACCEPT tcp -- anywhere anywhere tcp dpt:ftp-data ACCEPT tcp -- anywhere anywhere tcp dpt:ftp ACCEPT tcp -- anywhere anywhere tcp dpt:domain ACCEPT tcp -- anywhere anywhere tcp dpt:smtp ACCEPT tcp -- anywhere anywhere tcp dpt:ssh ACCEPT all -- anywhere anywhere Chain FORWARD (policy ACCEPT) target prot opt source destination ACCEPT all -- anywhere anywhere state RELATED,ESTABLISHED ACCEPT all -- 10.8.0.0/24 anywhere REJECT all -- anywhere anywhere reject-with icmp-port-unreachable Chain OUTPUT (policy ACCEPT) target prot opt source destination Chain fail2ban-proftpd (1 references) target prot opt source destination RETURN all -- anywhere anywhere Chain fail2ban-ssh (1 references) target prot opt source destination RETURN all -- anywhere anywhere My goal is that clients can only talk to the server and other clients that are connected. Hope I made sense. Thanks for the help!

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