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  • Trouble adding video controls to video selected by XML comboBox

    - by user560128
    Hello, it's been a few years since I've touched flash, so perhaps I'm just overlooking something. If anyone could look at the code and offer any suggestions that would be awesome. What's working, I select a video from a combobox that is populated from an XML file, pick the video and it plays. I've been trying to add pause/play, stop, forward and reverse functionality, once I get that to work I also want to add a video scrubber(slider), and previous/next buttons to go to the previous/next video as listed in the xml file. At the moment I have a component button on the stage called playButton, which I'm trying to use for pause/play functionality. Below is my code, the player control is at the very bottom. Thanks. import fl.data.DataProvider; var nc:NetConnection = new NetConnection(); nc.connect(null); var ns:NetStream = new NetStream(nc); var videosXML:XML = new XML(); var loader:URLLoader = new URLLoader(); var request:URLRequest= new URLRequest("xml/videos.xml"); var videos:Array = new Array({label:"Select a Video",data:""}); var client:Object = new Object(); theVideo.attachNetStream(ns); ns.client = client; loader.addEventListener(Event.COMPLETE,loaderOnComplete); loader.load (request); function loaderOnComplete(event:Event):void{ videosXML = new XML(event.target.data); for each (var video:XML in videosXML.video){ videos.push({label:video.name.toString(),data:video.url.toString()}); } moviesCB.dataProvider = new DataProvider(videos); } moviesCB.addEventListener(Event.CHANGE, changeHandler); function changeHandler(event:Event):void { if(ComboBox(event.target).selectedItem.data != ""){ ns.play(ComboBox(event.target).selectedItem.data); } }; client.onMetaData = metadataHandler; function metadataHandler(md:Object):void{ } //player controls playButton.onRelease = function() { ns.pause(); }

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  • ActionScript : Applying frame to a image / background?

    - by Jay
    I am editing a custom calendar application in flash. The purpose of this app is to let you select your own images, and create a calendar out of it. You can basically, drag and drop images of your choice and they apply frame/borders, or drag and drop embellishments. Here is the piece of code that draws a border/frame on the embellishment/image of your choice. tempListener.onLoadInit = function(target_mc:MovieClip) { var mcName = target_mc._name.substring(0, target_mc._name.indexOf("@", 0)); if(mcName == "frame_Image") { target_mc.onPress = function() { if(_root.selectedImage != null) { var index = this._name.substring(this._name.indexOf("@",0)+1, this._name.length); var objPath = nodesFrames.childNodes[index-1].attributes.image; if(_root.selectedImage._name.split("@")[0] == "image") { var mask = _root.selectedImage[_root.selectedImage._parent._name + "_" + _root.selectedImage._name + "_maskMc"]; frameImageWidth = mask._width; frameImageHeight = mask._height; frameImageXScale = -1; frameImageYScale = -1; } else { frameImageXScale = _root.selectedImage._xscale; frameImageYScale = _root.selectedImage._yscale; _root.selectedImage._xscale = 100; _root.selectedImage._yscale = 100; frameImageWidth = _root.selectedImage._width; frameImageHeight = _root.selectedImage._height; } if(_root.selectedImage["frame"]) {} else { _root.selectedImage.createEmptyMovieClip("frame", _root.selectedImage.getNextHighestDepth()); } var image_mcl1:MovieClipLoader = new MovieClipLoader(); image_mcl1.addListener(_root.mclFrameListener); image_mcl1.loadClip("Images/" + objPath, _root.selectedImage["frame"]); } } } I need to somehow apply the chosen frame image, to the entire background - not just to the embellishment or image. How do I go about this? Thanks in advance for your inputs. Please let me know if the question doesn't make sense, I will attach some images that can help you with the context.

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  • Stage shifts when using addChild?

    - by josh
    I'm having a very odd bug with ActionScript 3 in Flash CS4. I am adding movie clips to a stage in a for loop and then moving them out of view so that I can pull them in and remove them when I need them. I've narrowed down the issue to a point that I know that every time one of the movie clips are added to the stage using addChild(), the stage shifts to the right by one pixel. I know that sounds odd, but it's literally true... the 0 line on the y axis is shifted to the right one pixel every time the movie clip is added. I have no idea how this could be happening. Here's the code that is doing the work: private function setupSlides():void { for(x = 0; x < TOTAL_SLIDES; x++) { var ClassReference:Class = getDefinitionByName("Slide" + (x+1)) as Class; var s:MovieClip = new ClassReference() as MovieClip; s.x = 9999; s.y = 9999; addChild(s); slides[x] = s; } } Any thoughts?

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  • Problem: Movie Clip contains just one frame

    - by Doug
    I'm a newbie at Flash, so started playing with a pretty standard code sample: one layer contains a movie clip with a flying rectangle, another layer has a button to control it. All script code is in Main.as file. The rectangle was named square1 through the Property window. Here is the problem: the constructor for Main has a line: square1.stop(); to prevent clip from playing, but it doesn't help - it plays. I know the constructor fires, because it has trace("stuff") in it. The code does check that the stage has been created. What strange is that square1.currentFrame always returns 1, and square1.totalFrames returns 1 as well. The layer has 24 frames on the timeline. I tried a tween with just 2 keyframes, then converted whole tween into frames - same result. I mean, the thing is flying before my eyes, how can it be 1 frame??? I even added a listener: square1.addEventListener(Event.ENTER_FRAME, onFrameChange); The event fires all the time, i.e. the frames change, but currentFrame is still 1. Also, tried to name individual frames and use square1.gotoAndStop("begin") and stuff like that. Nothing helps. I am really stuck with this stupid problem.

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  • Creating a function within a loop (pointers?)

    - by user352151
    Im trying to create a simple loop that creates 50 buttons, adds them to screen and then when a button is pressed, it traces out that number. I can get it to work by doing stuff I consider hacky (such as using the buttons X/Y location to determine its value), but I'd rather just be able to hold a single value in the function. The code itself is: for (var a:int = 0; a < 5; a++) { for (var b:int = 0; b < 10; b++) { var n = (a * 10) + b + 1; var btt:SimpleButton = new BasicGameButton(); btt.x = 20 + b * 50; btt.y = 50 + a * 80; addChild(btt); btt.addEventListener(MouseEvent.CLICK, function f() { trace(n); } ); } } At the moment, whenever a button is pressed, it simply outputs "50". Is there a way of "freezing" the value of n when the function is created, for that function? (BasicGameButton is just a square button, created in the flash library) Many thanks.

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  • How to install/configure ffmpeg to compress mp4 videos for flash player delivery?

    - by Andrew Fulton
    We have a flash web-app that created interactive video, and are using ffmpeg to do some compression/resizing when a user "publishes" their project. The user can upload flv files and mp4 files, both of which play fine in the Flash UI before publishing. After publishing the flv files work fine, but the mp4 files will not play in the flash player: Audio will play but video won't. The mp4 files will play fine if I download them and play them in the Quicktime player but if I attempt to open them in the Adobe Media Player it reports "The media file does not contain a supported video track". If I open the Movie inspector in quicktime it tells me that the original file is an "h264" video and the ffmpeg-processed ones are "mpeg-4". I have tried forcing it to h264 by adding flags like -f h264 and -vcodec h264 but I get a screenfull of errors (no frame, illegal POC type, sps_id out of range) ending with Could not find codec parameters (Video: h264) h264 will show up if I run ffmpeg -formats and ffmpeg -codecs, and as I said it will play fine in Quicktime. Is there anything else I need to do to convince the flash player to play them? Is there anything else I need to tell you about the server that will help?

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  • Fill a Flash Drive with Portable Software using Lupo PenSuite

    - by Asian Angel
    A flash drive full of portable software is helpful to have along wherever you go. The Lupo PenSuite lets you choose from three different versions to get the best fit for your everyday needs. Note: If running the full version you will need a 512 MB USB flash drive or larger. Using Lupo PenSuite The one window to watch for during the setup process is where you have the opportunity to add a specific language pack if needed. Outside of that all that you need to do is sit back and wait for the suite to be extracted. Note: Extraction times will vary based on version and extraction location. Here we browsed to our flash drive to extract it to… Once the setup process is complete locate and double click the Lupo_PenSuite.exe file. This one time window will present you the opportunity to start using the suite immediately, or go directly into the options. When the suite is active you will have a new system tray icon that operates as a start menu button. At the bottom you can monitor the remaining room on your flash drive, and use the close button to exit the suite (may display as a power button based on menu theme). A quick look at the set up inside the suite. There is a pre-configured area for organizing and storing your personal files. Prefer a classic style menu? Just select for it in the options (various tab) and enjoy a smaller streamlined look. Note: You can also change the theme for the regular menu and add a user pic. The suite provides access to your portable software and online sites. You get to enjoy the best of both as shown in the following examples. Websites will open using the suite’s portable Firefox install. VLC is ready to play your downloaded videos. The suite also has some very nice photo editing programs added in. Installing Additional Apps If one of your favorite programs is not included in the suite version, it only takes a few minutes to add it in. Go to the Additional Apps webpage, download the app(s), and extract them onto your hard-drive. Note: Link for additional apps webpage provided below. Add the extracted app(s) to the MyApps folder in the suite’s folder hierarchy. Click on ASuite in the suite’s start menu. Drag and drop the portable app’s exe file into the MyApps section in the ASuite window. Your new software’s shortcut should display as shown here. Close this window when finished. Checking the suite’s start menu will show your new software ready to be used. Conclusion If you need a good portable software collection to carry with you on a flash drive then Lupo PenSuite is definitely worth taking a look at. We tested Lupo PenSuite on XP, Vista, and Windows 7 and it works great on all three. Another popular choice is PortableApps and you can check out our Review of that too they are essentially the same thing, each is just packaged differently. Links Download Lupo PenSuite (Full, Lite, & Zero versions) *Download links approximately one-third down the page. Download Additional Apps for Lupo PenSuite Download Additional Skins for Lupo PenSuite Start Menu View Video Tutorials *Has tutorial for easy updating of entire suite. Similar Articles Productive Geek Tips Install and Run Applications from Your iPod, Flash Drive or Mp3 PlayerRebit Backup Software [Review]BitLocker To Go Encrypts Portable Flash Drives in Windows 7Create a Bootable Ubuntu USB Flash Drive the Easy WaySpeed up Your Windows Vista Computer with ReadyBoost TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Snagit 10 VMware Workstation 7 Google TV The iPod Revolution Ultimate Boot CD can help when disaster strikes Windows Firewall with Advanced Security – How To Guides Sculptris 1.0, 3D Drawing app AceStock, a Tiny Desktop Quote Monitor

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  • 256 Worker Role 3D Rendering Demo is now a Lab on my Azure Course

    - by Alan Smith
    Ever since I came up with the crazy idea of creating an Azure application that would spin up 256 worker roles (please vote if you like it ) to render a 3D animation created using the Kinect depth camera I have been trying to think of something useful to do with it. I have also been busy working on developing training materials for a Windows Azure course that I will be delivering through a training partner in Stockholm, and for customers wanting to learn Windows Azure. I hit on the idea of combining the render demo and a course lab and creating a lab where the students would create and deploy their own mini render farms, which would participate in a single render job, consisting of 2,000 frames. The architecture of the solution is shown below. As students would be creating and deploying their own applications, I thought it would be fun to introduce some competitiveness into the lab. In the 256 worker role demo I capture the rendering statistics for each role, so it was fairly simple to include the students name in these statistics. This allowed the process monitor application to capture the number of frames each student had rendered and display a high-score table. When I demoed the application I deployed one instance that started rendering a frame every few minutes, and the challenge for the students was to deploy and scale their applications, and then overtake my single role instance by the end of the lab time. I had the process monitor running on the projector during the lab so the class could see the progress of their deployments, and how they were performing against my implementation and their classmates. When I tested the lab for the first time in Oslo last week it was a great success, the students were keen to be the first to build and deploy their solution and then watch the frames appear. As the students mostly had MSDN suspicions they were able to scale to the full 20 worker role instances and before long we had over 100 worker roles working on the animation. There were, however, a few issues who the couple of issues caused by the competitive nature of the lab. The first student to scale the application to 20 instances would render the most frames and win; there was no way for others to catch up. Also, as they were competing against each other, there was no incentive to help others on the course get their application up and running. I have now re-written the lab to divide the student into teams that will compete to render the most frames. This means that if one developer on the team can deploy and scale quickly, the other team still has a chance to catch up. It also means that if a student finishes quickly and puts their team in the lead they will have an incentive to help the other developers on their team get up and running. As I was using “Sharks with Lasers” for a lot of my demos, and reserved the sharkswithfreakinlasers namespaces for some of the Azure services (well somebody had to do it), the students came up with some creative alternatives, like “Camels with Cannons” and “Honey Badgers with Homing Missiles”. That gave me the idea for the teams having to choose a creative name involving animals and weapons. The team rendering architecture diagram is shown below.   Render Challenge Rules In order to ensure fair play a number of rules are imposed on the lab. ·         The class will be divided into teams, each team choses a name. ·         The team name must consist of a ferocious animal combined with a hazardous weapon. ·         Teams can allocate as many worker roles as they can muster to the render job. ·         Frame processing statistics and rendered frames will be vigilantly monitored; any cheating, tampering, and other foul play will result in penalties. The screenshot below shows an example of the team render farm in action, Badgers with Bombs have taken a lead over Camels with Cannons, and both are  leaving the Sharks with Lasers standing. If you are interested in attending a scheduled delivery of my Windows Azure or Windows Azure Service bus courses, or would like on-site training, more details are here.

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  • How to suppress Flash migration warnings (1090)

    - by aaaidan
    I get "migration issue" warnings when I use mouse/keyboard input handler names such as onMouseDown, onKeyUp, etc. These names are perfectly legal, but sensibly, we are now warned that their use is no longer automatic in ActionScript 3. I want to suppress these warnings, but without suppressing all other warnings, which I find useful. E.g., when I use code like this: protected override function onMouseDown(e:MouseEvent):void { I get an annoying warning like this: Warning: 1090: Migration issue: The onMouseDown event handler is not triggered automatically by Flash Player at run time in ActionScript 3.0. You must first register this handler for the event using addEventListener ( 'mouseDown', callback_handler). There are flex compiler (mxmlc) flags which can suppress actionscript warnings, or all warnings, but I don't want that. That's to general. Ideally I could suppress a specific error/warning number (Warning #1090). Halp?

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  • php html flash website design tools for beginner

    - by LikeToCode
    I have 5 years of C#, Perl and SQL programming experience but I've just found a web designer and developer job. I dont know anything about it but need to design a website using PHP, flash and HTML, whatever it is. Can you give me pointers on where to start to learn it all ASAP and start designing the website? I downloaded WAMP and learned to configure it. Other then that I dont know what to do next. They gave me a few pictures to incorporate, but I dont know how :)

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  • Macromedia Flash 8 - Ireland Map, on mouseover dublin, dublin expands

    - by DJDonaL3000
    Macromedia Flash 8 Question: I have a map of Ireland, just a gif, and there are several small buttons representing various point of interest around Ireland, which are scattered across the map. This part works fine. THE PROBLEM: Dublin is too small to contain all of its points of interest (approx 20). THE SOLUTION OnMouseOver Dublin, I would like Dublin to expand to perhaps 5 or 6 times its original size, and I would like to be able to have Dublins Points Of Interests now displayed within this larger dublin area, which sits on top of the Ireland map. OnMouseOut Dublin, this enlarged Dublin region now shrinks back to its original size. MY QUESTION: How do I implement Dublin?? REQUIREMENTS: 1) The expanded Dublin region shud NOT be clickable, it shud simply be a dublin image on a black background. 2) It must be possible to add additional buttons within this expanded Dublin region. Any help or assistance greatly appreciated...

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  • Flash swf to play PCM WAV files?

    - by Geuis
    I am in need of a Flash swf that is capable of loading PCM WAV files via a url passed to it. An example of the file can be found here: http://msdn.microsoft.com/en-us/library/ff512405.aspx The swf does not need a visible interface, as it is meant for audio playing only and not user interaction. The swf should have a simple javascript interface for page-level interactions. These include: load(url): loads a PCM WAV file over the internet using the url that is passed through it. play(): Should play the PCM WAV file that was loaded stop(): Should stop playing the current file. I can provide a sample audio file that matches the specifications if the developer is unable to obtain a url from the link posted above.

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  • Adding video and flash functionality to the Ajax Control Toolkit HTMLEditor

    - by Beerdude26
    Greetings, I'm looking for a way to extend the functionality of the HTMLEditor control that the Ajax Control Toolkit supplies for ASP.net. I would like to add video and flash functionality to the editor (buttons, allowed tags, etc). To my knowledge, this is rather easy: plop in an tag with the correct parameters and it just works; I have videos running in the preview window of the editor. Unfortunately, the tag is stripped away when saving the HTML-code and updating it in the database. Hence, I would like to ask if there is any way of adding this functionality apart from manually adding the changes in the source control repository of the Ajax Control Toolkit and recompiling it. If this is not possible, but can offer some help concerning the implementation of this in the source code, it would also be much appreciated. Thank you for your time :)

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  • External SWF to External SWF Timeline Communication, Flash, AS2

    - by jecca411
    Flash CS4, AS2 I have made an interactive tour. It can be seen here: http://www.92YTribeca.org/Tour click on the bottom image Each of the 4 sections are external swf and loaded on level 1. I want a button on one swf (floorplan) to load another swf (facility rentals) AND pinpoint a specific frame on the swf's timeline. I have tried many different ways, all end up loading the swf at the first frame and ignore the rest of the code talking about the timeline. I know I could split this swf up into more external swfs and get the result I want, but I would rather use code if I can. Is what I want to do possible? If so, how do I write the code? Thanks!

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  • Flex Flash Action Script Form Events

    - by peiklk
    Doing some development in Flash Builder 4 using Action Script 3.0. I'm trying to have some code run each time the form is displayed. The form is not always recreated, but sometimes hidden and reused. Visual Basic used to have an Activate event that does similar to what I want. I tried Render, but that fires every time the form changes (via click, text-edit, etc.) We tried the FlexEvent.ADD, but it only fires when the form is first created, same as creation_complete. Is there a good resource that shows the form "life cycle" and all the events and when they are fired and in what order? TIA! NOTE: I'm trying to get our forms to close when the ESC is pressed.

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  • Flash/Flex: play embedded AAC audio?

    - by aaaidan
    I'm pretty sure of the answer, but just wanted to check with you all. Is it possible to play an embedded AAC file in Flash/Flex somehow? I know you can playback embedded MP3 files, but I hear that you can't do that with AAC. Anyone know any sneaky ways to get around this? By way of illustration, here's come code. [Embed(source='../../audio/music02.m4a', mimeType="audio/aac")] private static const __ExampleMp4File:Class; public var myMp4Sound:Sound = new __ExampleMp4File(); public function EmbeddedAudioTest() { myMp4Sound.play(); }

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  • flash dynamic textfield, multiline and wordwrap acting funky.

    - by pfunc
    I have this weird thing happening with flash and a dynamic textfield. Basically, someone rolls over a marker on a map, and a tooltip pops up with a dynamic textfield. The textfield is set to multiline=true and wordwrap = true, and I defined a specific width of 160 pixels. The problem is, some of my text is jumping to the next line, some of it is just getting cut off. So if I have a line like "The Cat Jumped Over the Box", On one line I will see "The Cat Jumped" and on the next line I would see "the Box". It looks like it is masking out the "over" line and not pushing it to the next line. It's not doing this for everything, just some longer lines. This is a really weird bug and I have tried for 8 hours to get this fixed. Has anyone ran into this problem before?

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  • Streaming Flash Video Problem - Clipping

    - by Stanley
    I have a simple flash video player that streams the video from a streaming media server. The stream plays fine and I have no problems with playing the video and doing simple functions. However, my problem is that on a mouse over of the video, I have the controls come up and when I do a seek or scrub on the video, I get little weird boxes that show over the video - like little pockets - of the video playing super fast (you can basically see it seeking) until it gets to the point it needs to be at and then these little boxes disappear. Is anybody else having these problems and if so, how do I fix this? I thought it might be some kind of masking problem, but I haven't been able to figure it out. Please Help!!!

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  • Vsync in Flex/Flash/AS3?

    - by oshyshko
    I work on a 2D shooter game with lots of moving objects on the screen (bullets etc). I use BitmapData.copyPixels(...) to render entire screen to a buffer:BitmapData. Then I "copyPixels" from "buffer" to screen:BitmapData. The framerate is 60. private var bitmap:Bitmap = new Bitmap(); private var buffer:Bitmap = new Bitmap(); private function start():void { addChild(bitmap); } private function onEnterFrame():void { // render into "buffer" // copy "buffer" -> "bitmap" } The problem is that the sprites are tearing apart: some part of a sprite got shifted horizontally. It looks like a PC game with VSYNC turned off. Did anyone solve this problem? UPDATE: the question is not about performance, but about getting rid of screen tearing. [!] UPDATE: I've created another question and here you may try both implementations: using Flash way or BitmapData+copyPixels()

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  • Adobe Flash player Secuirty Pop-Up question

    - by kapildalwani
    I am building a Audio Recording tool using Flash and Wowza. I dont want to start the recording until the use clicks the Allow Button is the Security Pop-up question represented here http://www.macromedia.com/support/documentation/en/flashplayer/help/help05.html In Audio I dont get this until I attach the stream to it. In Video can get thsi question when I attach the camera to Video. I want to avoid making a connection until the user clicks Accept and this doesn't happen until I make the connection request in Audio. I am able to display the http://www.macromedia.com/support/documentation/en/flashplayer/help/help09.html pop-up using SecurityManager Is there a way I can call the pop-up from my code. http://www.macromedia.com/support/documentation/en/flashplayer/help/help05.html

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  • Flash Error #1010

    - by c11ada
    hey all, when i run my flash file (test it) in the output panel i get the following error TypeError: Error #1010: A term is undefined and has no properties. i read some where, that this was caused because one of the variables is set to null. after looking at my code i found out that the following line was causing this output arrSelectedIndex[i] = -1; this is later on used as the selected index in a group of radio buttons. my question is, would having the selected index set to -1 be an issue ? thanks

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  • Why is my sound not working in Flash?

    - by animuson
    This is what I have as far as code, it is in the first frame of the movie. nature = new Sound(this); nature.attachSound("sound_naturally"); nature.setVolume(50); nature.start(0,0); nature.onSoundComplete = function(){ nature.start(0,0); } trace(nature); The trace outputs '[object Object]' at runtime. I have the sound exporting to ActionScript with the link identifier 'sound_naturally', not exported to the first frame. I don't understand why it's not working. I did like the exact same thing like 3 hours ago and it worked fine, but I lost the file so I had to redo it and now it won't work at all. Using Flash 10 with ActionScript 2.0

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  • XML url link in Flash

    - by Vickyboy
    Hi, I am new to XML and am having a small problem in Flash. I have a number of buttons. Each of these buttons need to open up a different URL which is in a xml file (I have added only one button for now (banstead), as I wasn´t sure how to add more). My XML: <?xml version="1.0" encoding="utf-8"?> <banstead targ="_self" href="http://www.marca.com"> </banstead> My AS: weblinkXML = new XML(); weblinkXML.ignoreWhite = true; weblinkXML.load("xml/counties.xml"); weblinkXML.onLoad = function (success) { var url = weblinkXML.firstChild.attributes.href; banstead.onRelease = function () { getURL(weblinkXML.url); } } For some reason when I test the movie and click on the button it doesn´t open the URL I requested. Appreciate any help

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  • Videoconference using Flash and SIP

    - by Júlio Santos
    The front-end will be Flash, to run in a browser and have access to the camera. I must use SIP to control the sessions. How could I do this? Will a Red5 server and a MjSip sever do the trick? As in i'd use MjSip to setup the session and warn users about calls, and Red5 to stream the video and audio? Any suggestions? Note: only 1-on-1 conference is required.

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  • Live video streaming using progressive download (and not RTMP) in Flash

    - by bartekb
    Hi, Is it possible to use progressive download for near real-time playback of a live video stream recorded with a webcam? What I need is that a video stream is recorded on one end, uploaded in real-time to a server and downloaded with a short delay, but in real-time, using progressive download (i.e., HTTP streaming) on another end for playback. Is it possible or does it require the use of RTMP? If it's possible, then does it require that Flash Media Server runs on a server? Thanks!

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