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  • Books on string algorithms

    - by Max
    There have been numerous posts on string algorithms: http://stackoverflow.com/questions/246961/algorithm-to-find-similar-text, http://stackoverflow.com/questions/451884/similar-string-algorithm, http://stackoverflow.com/questions/613133/efficient-string-matching-algorithm However, no general literature was mentioned. Could anyone recommend a book(s) that would thoroughly explore various string algorithms? The topic which is of special interest is approximate string matching [things like google-offered corrected search string variants :) ]. Thanks a lot for advice.

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  • List modification in Python

    - by user2945143
    We are given an algorithm to modify a list of numbers from 1 to 28. There are 5 steps in the algorithm. We have written functions for each step (all correct). We need to write a function that combines all 5 steps. The algorithm modifies the list to get a value. Each time you get a new value, you use the list created by the algorithm from the previous step. This is what we have gotten so far for the code: get_card_at_top_index(insert_top_to_bottom(triple_cut((move_joker_2( move_joker_1(deck)))))) When we run the code to generate the get_card_at_top_index, the first answer is correct. However, the rest are not. Instead of using from the new list, python uses the value that it generated from the last step. What did we do wrong? UPDATE: The other 5 codes passed the tests, they are correct. Code 1 (List) = list1 Code 2 (list1) = list2 Code 3 (list2) = list3 Code 4 (list3) = list4 Code 5 (list4) = list5 we generate a number from 5. We need to run the algorithm again to generate 25 more numbers. We will use list 5 start from step 1

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  • How to find pythagorean triplets in an array faster than O(N^2)?

    - by SS
    Can someone suggest an algorithm that finds all Pythagorean triplets among numbers in a given array? If it's possible, please, suggest an algorithm faster than O(n2). Pythagorean triplet is a set {a,b,c} such that a2 = b2 + c2. Example: for array [9, 2, 3, 4, 8, 5, 6, 10] the output of the algorithm should be {3, 4, 5} and {6, 8, 10}.

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  • question on find value in array

    - by davit-datuashvili
    i have seen a few days ago such problem there is given two array find elements which are common of these array one of the solution was sort big array and then use binary search algorithm and also there is another algorithm- brute-force algorithm for (int i=0;i<array1.length;i++){ for (int j=0;j<array2.length;j++){ if (array1[i]==array2[j]){ //code here } } it's complexity is O(array1.length*array2.length); and i am interested the first method's complexity is also same yes? because we should sort array first and then use search method binary search algorithm's complexity is log_2(n) so it means that total time will be array.length*log_2(n) and about sort? please explain me which is better

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  • Splitting values into groups evenly

    - by Paul Knopf
    Let me try to explain the situation the best I can. Lets say I have 3 values 1, 2, 3 I tell an algorithm to split this values into x columns. Lets say x = 2 for clarification. The algorithm determines that the group of values is best put into two columns the following way. 1st column 2nd column --------------------------- 1 3 2 Each column has an even number (totals, not literals) value. Now lets say I have the following values 7, 8, 3, 1, 4 I tell the algorithm that I want the values split into 3 columns. The algorithm now tells me that the following is the best fit. 1st column 2nd column 3rd column 8 7 3 1 4 Notice how the columns arent quiet even, but it is as close as it can get. A little over and a little under is considered ok, as long as the list is AS CLOSE TO EVEN AS IT CAN BE. Anybody got any suggestions? Know any good methods of doing this?

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  • bulls and cows game -- programming algorithm(python)

    - by IcyFlame
    This is a simulation of the game Cows and Bulls with three digit numbers I am trying to get the number of cows and bulls between two numbers. One of which is generated by the computer and the other is guessed by the user. I have parsed the two numbers I have so that now I have two lists with three elements each and each element is one of the digits in the number. So: 237 will give the list [2,3,7]. And I make sure that the relative indices are maintained.the general pattern is:(hundreds, tens, units). And these two lists are stored in the two lists: machine and person. ALGORITHM 1 So, I wrote the following code, The most intuitive algorithm: cows and bulls are initialized to 0 before the start of this loop. for x in person: if x in machine: if machine.index(x) == person.index(x): bulls += 1 print x,' in correct place' else: print x,' in wrong place' cows += 1 And I started testing this with different type of numbers guessed by the computer. Quite randomly, I decided on 277. And I guessed 447. Here, I got the first clue that this algorithm may not work. I got 1 cow and 0 bulls. Whereas I should have got 1 bull and 1 cow. This is a table of outputs with the first algorithm: Guess Output Expected Output 447 0 bull, 1 cow 1 bull, 1 cow 477 2 bulls, 0 cows 2 bulls, 0 cows 777 0 bulls, 3 cows 2 bulls, 0 cows So obviously this algorithm was not working when there are repeated digits in the number randomly selected by the computer. I tried to understand why these errors are taking place, But I could not. I have tried a lot but I just could not see any mistake in the algorithm(probably because I wrote it!) ALGORITHM 2 On thinking about this for a few days I tried this: cows and bulls are initialized to 0 before the start of this loop. for x in range(3): for y in range(3): if x == y and machine[x] == person[y]: bulls += 1 if not (x == y) and machine[x] == person[y]: cows += 1 I was more hopeful about this one. But when I tested this, this is what I got: Guess Output Expected Output 447 1 bull, 1 cow 1 bull, 1 cow 477 2 bulls, 2 cows 2 bulls, 0 cows 777 2 bulls, 4 cows 2 bulls, 0 cows The mistake I am making is quite clear here, I understood that the numbers were being counted again and again. i.e.: 277 versus 477 When you count for bulls then the 2 bulls come up and thats alright. But when you count for cows: the 7 in 277 at units place is matched with the 7 in 477 in tens place and thus a cow is generated. the 7 in 277 at tens place is matched with the 7 in 477 in units place and thus a cow is generated.' Here the matching is exactly right as I have written the code as per that. But this is not what I want. And I have no idea whatsoever on what to do after this. Furthermore... I would like to stress that both the algorithms work perfectly, if there are no repeated digits in the number selected by the computer. Please help me with this issue. P.S.: I have been thinking about this for over a week, But I could not post a question earlier as my account was blocked(from asking questions) because I asked a foolish question. And did not delete it even though I got 2 downvotes immediately after posting the question.

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  • How to disable VGA on new server... reversibly?

    - by Javawag
    Strange question here. I have a server with 1GB of RAM, however when booted this shows as 768MB. I've discovered the reason for it – and that is that it has an unboard graphics card which shares memory with main RAM. Running Ubuntu Server, it doesn't actually ever use anything graphical – it's all set up to be SSH'd into and therefore there's no need to use the VGA. I believe there may be a setting to switch off VGA/graphics card in BIOS, but my question to you guys is: is this recommended? and if I turn it off, then how would I turn it back on again in BIOS (given that with it off, I wouldn't be able to see the option to turn it on as there would be no graphics output!!)?

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  • Never before had a problem with Ubuntu desktop graphical display; Trying to use nvidia GT630

    - by focaccio
    I've been using ubuntu since 9.04 and never had a problem with Ubuntu brining up the desktop graphical user interface. However I am currently not able to see anything graphical past the install screens. I have an Intel DP55KG motherboard and just installed an nvidia gt630 graphics card (zotac), since the old graphics card failed. I can install the server and see text. So I do a apt-get install ubuntu-desktop...or apt-get install kubuntu-desktop...or apt-get install xubuntu desktop, but after the reboot there is no display...its like something is hung up. I tried using the Live quantal dvd and I do see the graphical prompt to try without installing, but after that the screen goes blank. I've tried two monitors and the same thing happens. There is a faint "glow" on the screen and I do not get a "no input signal" from the monitor, so something is happening. I can install an old OEM of XP so I know the video card and motherboard are at least semi functional. Any help is appreciated. Thanks, Greg

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  • how do i determine the image compression algorithm

    - by klijo
    i have a folder containing images. I need to determine the image compression algorithm used in them. Image format is TIFF. Is there a program that i can use to do this ? A program that runs on windows or Linux is ok. When i do a file it gives 100 (2).tif: TIFF image data, little-endian 100.tif: TIFF image data, little-endian It doesnt say which type of algorithm it uses. whether its lossy or lossless and the name of it ?

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  • Should I be an algorithm developer, or java web frameworks type developer?

    - by Derek
    So - as I see it, there are really two kinds of developers. Those that do frameworks, web services, pretty-making front ends, etc etc. Then there are developers that write the algorithms that solve the problem. That is, unless the problem is "display this raw data in some meaningful way." In that case, the framework/web developer guy might be doing both jobs. So my basic problem is this. I have been an algorithms kind of software developer for a few years now. I double majored in Math and Computer science, and I have a master's in systems engineering. I have never done any web-dev work, with the exception of a couple minor jobs, and some hobby level stuff. I have been job interviewing lately, and this is what happens: Job is listed as "programmer- 5 years of experience with the following: C/C++, Java,Perl, Ruby, ant, blah blah blah" Recruiter calls me, says they want me to come in for interview In the interview, find out they have some webservices development, blah blah blah When asked in the interview, talk about my experience doing algorithms, optimization, blah blah..but very willing to learn new languages, frameworks, etc Get a call back saying "we didn't think you were a fit for the job you interviewed wtih, but our algorithm team got wind of you and wants to bring you on" This has happened to me a couple times now - see a vague-ish job description looking for a "programmer" Go in, find out they are doing some sort of web-based tool, maybe with some hardcore algorithms running in the background. interview with people for the web-based tool, but get an offer from the algorithms people. So the question is - which job is the better job? I basically just want to get a wide berth of experience at this level of my career, but are algorithm developers so much in demand? Even more so than all these supposed hot in demand web developer guys? Will I be ok in the long run if I go into the niche of math based algorithm development, and just little to no, or hobby level web-dev experience? I basically just don't want to pigeon hole myself this early. My salary is already starting to get pretty high - and I can see a company later on saying "we really need a web developer, but we'll hire this 50k/year college guy, instead of this 100k/year experience algorithm guy" Cliffs notes: I have been doing algorithm development. I consider myself to be a "good programmer." I would have no problem picking up web technologies and those sorts of frameworks. During job interviews, I keep getting "we think you've got a good skillset - talk to our algorithm team" instead of wanting me to learn new skills on the job to do their web services or whhatever other new technology they are doing. Edit: Whenever I am talking about algorithm development here - I am talking about the code that produces the answer. Typically I think of more math-based algorithms: solving a financial problem, solving a finite element method, image processing, etc

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  • Graphical sandbox for pathfinding

    - by vrode
    If you needed a clean and consistent sandbox for pathfinding what would you use? I want to experiment with different pathfinding algorithms by sending virtual units (robots) around obstacles on a geometric plane. But I don't need a feature overkill like a game engine or Flash might have, just an animated report and native collision detector. I prefer it to be scripted in python, but if there are java or C++ alternatives I would appreciate them as well.

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  • Graphical Countdown in Jquery/Javascript/ASP.NET

    - by Eduard Schlechtinger
    Hi designers/developers, I am looking for a way of graphically showing a countdown. I am working for a large Hospital and have written an Ambulance page that shows ambulance arriving in a datagrid with the time of arriving at the hospital in minutes and seconds (plus other info). They have asked me for somehow visually representing the information, so it fits with there other visually appealing Emergency Department web application (e.g. progress bar or something better): 1) Can somebody show me (visually appealing) design examples on how this could be done 2) Are there solutions in .Net (ASP.net or JQuery or Javascript) since this is our preferred technology Thanks so much!

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  • How to transfer data between two networks efficiently

    - by Tono Nam
    I would like to transfer files between two places over the internet. Right now I have a VPN and I am able to browse, download and transfer files. So my question is not really how to transfer the files; Instead, I would like to use the most efficient approach because the two places constantly share a lot of data. The reason why I want to get rid of the VPN is because it is two slow. Having high upload speed is very expensive/impossible in residential places so I would like to use a different approach. I was thinking about using programs such as http://www.dropbox.com . The problem with Dropbox is that the free version comes with only 2 GB of storage. I think the deals they offer are OK and I might be willing to pay to get that increase in speed. But I am concerned with the speed of transferring data. Dropbox will upload the file to their server then send it from the server to the other location. I would like it to be even faster. Anyway I was thinking why not create a program myself. This is the algorithm that I was thinking of. Let me know if it sounds too crazy. (Remember my goal is to transfer files as fast as possible) Things that I will use in this algorithm: Server on the internet called S (Has fast download and upload speed. I pay to host a website and some services in there. I want to take advantage of it.) Client A at location 1 Client B at location 2 So lets say at location 1, 20 large files are created and need to be transferred to location 2. Client A compresses the files with the highest compression ratio possible. Client A starts sending data via UDP to client B. Because I am using UDP I will include the sequence number on each packet. Have server S help speed up things. For example every time a packet is lost we can use Server S to inform client A that it needs to resend a packet. Anyways I think this approach will increase the transfer rate. I do not know if it is possible to start sending data while it is being compressed. Or if it is possible to start decompressing data even if we are not done receiving the whole file. Maybe it will be faster to start sending the files right away without compressing. If I knew that I will always be sending large text files then I will obviously use the compression. I need this as a general algorithm. So I guess my question is could I increase performance by using UDP instead of TCP and by using an extra server to keep track of lost packets? And how should I compress files before sending? Compressing a 1 GB file with the highest compression ratio takes about 1 hour! I would like to take advantage of that time by sending it as it is being compressed.

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  • How to transfer data between two netowks efficiently

    - by Tono Nam
    I will like to transfer files between two places over the internet. Right now I have a VPN and I am able to browse, download and transfer files. So my question is not really how to transfer the files; Instead, I will like to use the most efficient approach because the two places constantly share a lot of data. The reason why I want to get rid of the vpn is because it is two slow. Having high upload speed is very expensive/impossible on residential places so I will like to use a different approach. I was thinking about using programs such as http://www.dropbox.com . The problem with dropbox is it only enables 2 GB of storage in order for it to be free. I think the deals they offer are ok and I might be willing to pay to get that increase in speed. But I am concerned with the speed of transferring data. Dropbox will upload the file to their server then send it from the server to the other location. I will like it even faster lol. Anyways I was thinking why not create a program my self. This is the algorithm that I was thinking let me know if it sounds to crazy. (remember my goal is to transfer files as fastest as possible) Things that I will use in this algorithm: Server on the internet called S ( has fast download and upload speed. I pay to host a website and some services in there. I want to take advantage of it) Client A on location 1 Client B on location 2 So lets say on location 1 20 large files are created and need to be transferred to location 2. Client A compresses the files with the highest compression ratio possible. Client A starts sending data via UDP to client B. Because I am using UDP I will include the sequence number on each package. Have server S help speed up things. For example every time a package is lost we can use Server S to inform client A that it needs to resend a package. Anyways I think this approach will increase the transfer rate. I do not know if it is possible to start sending data meanwhile it is being compressed. Also if it is possible to start decompressing data even if we are not done receiving all the info. Maybe it will be faster to start sending the files right away without compressing. If I knew that I will always be sending large text files then I will obviously use the compression. I need this as a general algorithm. So i guess my question is should using UDP over TCP could increase performance by using an extra server to keep track of lost packages? and How should I compress files before sending? compressing a 1 GB file with the highest compression ration takes about 1 hour! I will like to take advantage of that time by sending it meanwhile it is compressed.

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  • Good Postgres graphical client for Windows

    - by alex
    The name pretty much says it all. Right now I'm using Squirrel - it crashes frequently and suffers from memory problems (I've tried increasing the heap size). I don't need anything particularly fancy or full-featured - just something that won't take up 2.4 GB of RAM to store a 1.5 million line, 8 column result set.

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  • Why does this Quicksort work?

    - by IVlad
    I find this Quicksort partitioning approach confusing and wrong, yet it seems to work. I am referring to this pseudocode. Note: they also have a C implementation at the end of the article, but it's very different from their pseudocode, so I don't care about that. I have also written it in C like this, trying to stay true to the pseudocode as much as possible, even if that means doing some weird C stuff: #include <stdio.h> int partition(int a[], int p, int r) { int x = a[p]; int i = p - 1; int j = r + 1; while (1) { do j = j - 1; while (!(a[j] <= x)); do i = i + 1; while (!(a[i] >= x)); if (i < j) { int t = a[i]; a[i] = a[j]; a[j] = t; } else { for (i = 1; i <= a[0]; ++i) printf("%d ", a[i]); printf("- %d\n", j); return j; } } } int main() { int a[100] = //{8, 6,10,13,15,8,3,2,12}; {7, 7, 6, 2, 3, 8, 4, 1}; partition(a, 1, a[0]); return 0; } If you run this, you'll get the following output: 1 6 2 3 4 8 7 - 5 However, this is wrong, isn't it? Clearly a[5] does not have all the values before it lower than it, since a[2] = 6 > a[5] = 4. Not to mention that 7 is supposed to be the pivot (the initial a[p]) and yet its position is both incorrect and lost. The following partition algorithm is taken from wikipedia: int partition2(int a[], int p, int r) { int x = a[r]; int store = p; for (int i = p; i < r; ++i) { if (a[i] <= x) { int t = a[i]; a[i] = a[store]; a[store] = t; ++store; } } int t = a[r]; a[r] = a[store]; a[store] = t; for (int i = 1; i <= a[0]; ++i) printf("%d ", a[i]); printf("- %d\n", store); return store; } And produces this output: 1 6 2 3 8 4 7 - 1 Which is a correct result in my opinion: the pivot (a[r] = a[7]) has reached its final position. However, if I use the initial partitioning function in the following algorithm: void Quicksort(int a[], int p, int r) { if (p < r) { int q = partition(a, p, r); // initial partitioning function Quicksort(a, p, q); Quicksort(a, q + 1, r); // I'm pretty sure q + r was a typo, it doesn't work with q + r. } } ... it seems to be a correct sorting algorithm. I tested it out on a lot of random inputs, including all 0-1 arrays of length 20. I have also tried using this partition function for a selection algorithm, in which it failed to produce correct results. It seems to work and it's even very fast as part of the quicksort algorithm however. So my questions are: Can anyone post an example on which the algorithm DOESN'T work? If not, why does it work, since the partitioning part seems to be wrong? Is this another partitioning approach that I don't know about?

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  • Non-graphical linearity estimation

    - by aL3xa
    In my previous post, I was looking for correlation ratio (η or η2) routines in R. I was surprised by the fact that no one uses η for linearity checking in the GLM procedures. Let's start form a simple example: how do you check linearity of bivariate correlation? Solely with scatterplot? There are several ways of doing this, one way is to compare linear and non-linear model R2, then to apply F test to seek for significant difference between them. Finally, the question is: How do you check linearity, the "non-grafical" way?

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  • Graphical glitches when adding cells and scrolling with UITableView

    - by Daniel I-S
    I am using a UITableView to display the results of a series of calculations. When the user hits 'calculate', I wish to add the latest result to the screen. This is done by adding a new cell to a 'results' section. The UITableViewCell object is added to an array, and then I use the following code to add this new row to what is displayed on the screen: [thisView beginUpdates]; [thisView insertRowsAtIndexPaths:[NSArray arrayWithObject:newIndexPath] withRowAnimation: UITableViewRowAnimationFade]; [thisView endUpdates]; This results in the new cell being displayed. However, I then want to immediately scroll the screen down so that the new cell is the lowermost cell on-screen. I use the following code: [thisView scrollToRowAtIndexPath:newIndexPath atScrollPosition:UITableViewScrollPositionBottom animated:YES]; This almost works great. However, the first time a cell is added and scrolled to, it appears onscreen only briefly before vanishing. The view scrolls down to the correct place, but the cell is not there. Scrolling the view by hand until this invisible new cell's position is offscreen, then back again, causes the cell to appear - after which it behaves normally. This only happens the first time a cell is added; subsequent cells don't have this problem. It also happens regardless of the combination of scrollToRowAtIndexPath and insertRowsAtIndexPath animation settings. There is also a problem where, if new cells are added repeatedly and quickly, the new cells stop 'connecting up'. The lowermost cell in a group is supposed to have rounded corners, and when a new cell is added these turn into square corners so that there is a clean join with the next cell in the group. In this case, however, a cell often does not lose its rounded edges despite not being the last cell anymore. This also gets corrected once the affected area moves offscreen and back. This method of adding and scrolling would be perfect for my application if it weren't for these weird glitches. Any ideas as to what I may be doing wrong?

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  • What kind of library to use for display of graphical objects and right click context menus

    - by Gopal
    Hi all, Goal: To develop a web based NMS interface which displays a network topology (e.g., switches, routers, links, endhosts). Each node should be 'movable' (draggable to an appropriate place manually or their best location computed algorithmically). I should be able to zoom into the network graph (say if there are many clusters of nodes and I want to concentrate on a particular cluster of nodes). I should be able to right-click any node or link and get a context menu (e.g., 'show routing table', 'show interfaces', 'show bandwidth utilization graph' etc.). The data for this network topology will be fetched by making calls to an apache based webserver where the backend scripts in python will fetch the appropriate data and send it via JSON to the web client. Question: I am assuming that some sort of javascript library/framework will be most appropriate for this - jQuery, Dojo, Moo etc. [I've never used any of these before]. Which of these would be most recommended for this sort of thing. Which would be easiest to learn (say in a months time). Thanks for any tips.

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  • Winforms App Not Displaying Graphical Elements in Design Mode

    - by Sev
    I wrote a bunch of code in the .cs file in c# for a winforms application. The application runs fine, and everything is in it's place. Something like this: using.. namespace Temp { public class Temp : Form { Button b1; TextBox t1; Temp() { b1.Text = "Some Text"; b1.Size = new Size(50,20); ... } void function1() { // stuff } static void Main() { Application.Run(new Temp()); } } } How can I modify my code (or fix it somehow) so that the design view displays the elements in their correct positions and view so that I can visually edit them instead of having to trial/error everything. Edit for Clarification My application runs fine. The problem is, that I didn't use designer to create the application and so in the designer view, the app is empty. But not empty when I run it, since everything is positioned programmatically in the .cs file. My question is, how can I fix this, so that the designer shows the objects correctly. There is no quick fix other than to redesign everything?

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  • How to Optimize Combined Graphical Operations?

    - by Sunny
    Hi, Here is a Scenario, A series of operations that I will call for painting, QPainter p(this); 1). p.fillRect(0,0,320,240, RED_COLOR) 2) p.drawLine(0,0,100,100, BLUE_COLOR) 3) p.fillRect(0,0,320,240, YELLOW_COLOR) Now I want that painter should not draw first FillRect Function. It should not draw line. It should only perform last operation. Is there any way to achive this optimization in Qt. Is this type of drawing/painting optimizations are supported by any library?

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