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  • Perl Search and Replace Avoid Variable Interpolation

    - by Justin
    I'm really getting my butt kicked here. I can not figure out how to write a search and replace that will properly find this string. String: $QData{"OrigFrom"} $Text{"wrote"}: Note: That is the actual STRING. Those are NOT variables. I didn't write it. I need to replace that string with nothing. I've tried escaping the $, {, and }. I've tried all kinds of combinations but it just can't get it right. Someone out there feel like taking a stab at it? Thanks!

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  • Reading In A String and comparing it C

    - by ahref
    Im trying to create a C based string menu where a user inputs a command and then a block of code runs. Whatever i do the conditional is never true: char *input= ""; fgets(input, 50, stdin); printf("%s",input); printf("%d",strcmp( input,"arrive\0")); if(strcmp( input,"arrive\0")==0){.... Im fairly new to c and am finding strings really annoying. What am i doing wrong?

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  • URLEncoding a string with Objective-C

    - by Chris
    I'm trying to URL encode a string to form a GET request from objective-c. NSString *params = @"'Decoded data!'/foo.bar:baz"; NSRunAlertPanel( @"Error", [params urlEncoded], @"OK", nil, nil ); This is the category extending NSString -(NSString *) urlEncoded { NSString *encoded = (NSString *)CFURLCreateStringByAddingPercentEscapes( NULL, (CFStringRef)self, NULL, (CFStringRef)@"!*'\"();:@&=+$,/?%#[]% ", kCFStringEncodingUTF8 ); return encoded; } So the first time I run it I get back 1606410046ecoded 1606410784ata2270.000000foo.bar0X1.001716P-1042baz from the dialog box. Immediately after I run it again I get this 1606410046ecoded 1606410944ata227369374562920703448982951250259562309742470533728899744288431318481119278377104028261651081181287077973859930826299575521579020410425419424562236383226511593137467590082636817579938932512039895040.000000foo.bar0X1.66E6156303225P+771baz Then if I run it AGAIN it goes back to the first one. It's really weird. If params is set to @"&" or @" " I just get back a "2" (w/o the quotes) in the dialog box. Also is there a way I can have the % signs be shown in the alert dialog? Thanks

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  • Finding a pattern within a string variable in C#

    - by lo3
    Ok i'm working on a project for a 200 level C# course, we are required to create a heads or tails project. Basically the project is setup so that the computer will guess randomly up to 5 times, but on the sixth time it will look into the playersGuessHistory variable setup as a string to see if it can find a match for a pattern of 4 entires, if there is a pattern found the computer will guess the next character after the pattern EX: [HHTT]H [HHTTH]H HHTT being the pattern then the computer would guess H for the next turn. My only problem is that i'm having difficulty setting up the project so that it will look through the playersguesshistory and find the patterns and guess the next character in the history. Any suggestions?

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  • Javascript replace last occurence of text in a string

    - by Ruth
    Hi all see my code snippet below: var list = ['one', 'two', 'three', 'four']; var str = 'one two, one three, one four, one]; for ( var i = 0; i < list.length; i++) { if (str.endsWith(list[i]) { str = str.replace(list[i], 'finsih') } } I want to replace the last occurence of the word one with the word finish in the string, what I have will not work because the replace method will only replace the first occurence of it. Does anyone know how I can amend that snippet so that it only replaces the last instance of 'one' Thank you Ruth

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  • Interpolate air drag for my game?

    - by Valentin Krummenacher
    So I have a little game which works with small steps, however those steps vary in time, so for example I sometimes have 10 Steps/second and then I have 20 Steps/second. This changes automatically depending on how many steps the user's computer can take. To avoid inaccurate positioning of the game's player object I use y=v0*dt+g*dt^2/2 to determine my objects y-position, where dt is the time since the last step, v0 is the velocity of my object in the beginning of my step and g is the gravity. To calculate the velocity in the end of a step I use v=v0+g*dt what also gives me correct results, independent of whether I use 2 steps with a dt of for example 20ms or one step with a dt of 40ms. Now I would like to introduce air drag. For simplicity's sake I use a=k*v^2 where a is the air drag's acceleration (I am aware that it would usually result in a force, but since I assume 1kg for my object's mass the force is the same as the resulting acceleration), k is a constant (in this case I'm using 0.001) and v is the speed. Now in an infinitely small time interval a is k multiplied by the velocity in this small time interval powered by 2. The problem is that v in the next time interval would depend on the drag of the last which again depends on the v of the last interval and so on... In other words: If I use a=k*v^2 I get different results for my position/velocity when I use 2 steps of 20ms than when I use one step of 40ms. I used to have this problem for my position too, but adding +g*dt^2/2 to the formula for my position fixed the problem since it takes into account that the position depends on the velocity which changes slightly in every infinitely small time interval. Does something like that exist for air drag too? And no, I dont mean anything like Adding air drag to a golf ball trajectory equation or similar, for that kind of method only gives correct results when all my steps are the same. (I hope you can understand my intermediate english, it's not my main language so I would like to say sorry for all the silly mistakes I might have made in my question)

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  • Computing pixel's screen position in a vertex shader: right or wrong?

    - by cubrman
    I am building a deferred rendering engine and I have a question. The article I took the sample code from suggested computing screen position of the pixel as follows: VertexShaderFunction() { ... output.Position = mul(worldViewProj, input.Position); output.ScreenPosition = output.Position; } PixelShaderFunction() { input.ScreenPosition.xy /= input.ScreenPosition.w; float2 TexCoord = 0.5f * (float2(input.ScreenPosition.x,-input.ScreenPosition.y) + 1); ... } The question is what if I compute the position in the vertex shader (which should optimize the performance as VSF is launched significantly less number of times than PSF) would I get the per-vertex lighting insted. Here is how I want to do this: VertexShaderFunction() { ... output.Position = mul(worldViewProj, input.Position); output.ScreenPosition.xy = output.Position / output.Position.w; } PixelShaderFunction() { float2 TexCoord = 0.5f * (float2(input.ScreenPosition.x,-input.ScreenPosition.y) + 1); ... } What exactly happens with the data I pass from VS to PS? How exactly is it interpolated? Will it give me the right per-pixel result in this case? I tried launching the game both ways and saw no visual difference. Is my assumption right? Thanks. P.S. I am optimizing the point light shader, so I actually pass a sphere geometry into the VS.

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  • How to read values from file. tokenizer

    - by user69514
    I have a file in which each line contains two numbers. The problem is that the two number are separated by a space, but the space can be any number of blank spaces. either one, two, or more. I want to read the line and store each of the numbers in a variable, but I'm not sure how to tokenize it. i.e 1 5 3 2 5 6 3 4 83 54 23 23 32 88 8 203

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  • Splitting a string according to a delimiter when elements in the string can contain the delimiter

    - by Vivin Paliath
    I have a string that looks like this: "#Text() #SomeMoreText() #TextThatContainsDelimiter(#blah) #SomethingElse()" I'd like to get back [#Text(), #SomeMoreText(), #TextThatContainsDelimiter(#blah), #SomethingElse()] One way I thought about doing this was to require that the # to be escaped into \#, which makes the input string: "#Text() #SomeMoreText() #TextThatContainsDelimiter(\#blah) #SomethingElse()" I can then split it using /[^\\]#/ which gives me: [#Text(), SomeMoreText, TextThatContainsDelimiter(\#blah), SomethingElse()] The first element will contain # but I can strip it out. However, is there a cleaner way to do this without having to escape the #, and which ensures that the first element will not contain a #? Basically I'd like it to split by # only if the # is not enclosed by parentheses. My hunch is that since the # is context-sensitive and and regular expressions are only suited for context-free strings, this may not be the right tool. If so, would I have to write a grammar for this and roll my own parser/lexer?

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  • Interpolating Matrices

    - by sebf
    Hello, Apologies if I am missing something very obvious (likely!) but is there anything wrong with interpolating between two matrices by: float d = (float)(targetTime.Ticks - keyframe_start.ticks) / (float)(keyframe_end.ticks - keyframe_start.ticks); return ((keyframe_start.Transform * (1 - d)) + (keyframe_end.Transform * d)); As in my app, when I try an use this to interpolate between two keyframes, the model begins to 'shrink' - the severity based on how far between the two keyframes the target time is; its worst when the transform split is ~50/50.

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  • Creating a short unique string for each unique long string

    - by king.net
    I'm trying to create a url shortener system in c# and asp.net mvc. I know about hashtable and I know how to create a redirect system etc. The problem is indexing long urls in database. Some urls may have up to 4000 character length, and it seems it is a bad idea to index this kind of strings. The question is: How can I create a unique short string for each url? for example MD5 can help me? Is MD5 really unique for each string? NOTE: I see that Gravatar uses MD5 for emails, so if each email address is unique, then its MD5 hashed value is unique. Is it right? Can I use same solution for urls?

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  • T-SQL: Opposite to string concatenation - how to split string into multiple records

    - by kristof
    I have seen a couple of questions related to string concatenation in SQL. I wonder how would you approach the opposite problem: splitting coma delimited string into rows of data: Lets say I have tables: userTypedTags(userID,commaSeparatedTags) 'one entry per user tags(tagID,name) And want to insert data into table userTag(userID,tagID) 'multiple entries per user Inspired by Which tags are not in the database? question EDIT Thanks for the answers, actually more then one deserves to be accepted but I can only pick one, and the solution presented by Cade Roux with recursions seems pretty clean to me. It works on SQL Server 2005 and above. For earlier version of SQL Server the solution provided by miies can be used. For working with text data type wcm answer will be helpful. Thanks again.

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  • JavaScript String Replace with a tricky regular expression

    - by Juri
    Hi. I'm trying to work out what regular expression I would need to change this string html = '<img style="width: 311px; height: 376px;" alt="test" src="/img/1268749322.jpg" />'; to this html = '<img width="311" height="376" alt="test" src="/img/1268749322.jpg" />'; with the help of Javascript.replace. This is my start: html = html.replace(/ style="width:\?([0-9])px*"/g, "width=\"$1\""); Can anyone help me? THANKS

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  • Good alternative to Eregi() in PHP

    - by Click Upvote
    I often find myself doing quick checks like this: if (! eregi('.php',$fileName)) $filename.='.php'; But sadly eregi() is going to be deprecated in PHP 6, which means all of my code that uses it will be rendered useless :(. Is there another function that behaves exactly the same way as eregi()? I don't know anything about reg exps and don't want to learn, so preg_match() etc won't work for me.

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  • Convert string to JSON using Python

    - by Luiz Fernando
    Hi, I'm a little bit confused with JSON in Python. To me, it seems like a dictionary, and for that reason I'm trying to do that: json = """{ "glossary": { "title": "example glossary", "GlossDiv": { "title": "S", "GlossList": { "GlossEntry": { "ID": "SGML", "SortAs": "SGML", "GlossTerm": "Standard Generalized Markup Language", "Acronym": "SGML", "Abbrev": "ISO 8879:1986", "GlossDef": { "para": "A meta-markup language, used to create markup languages such as DocBook.", "GlossSeeAlso": ["GML", "XML"] }, "GlossSee": "markup" } } } } } """ But when I do print dict(json), it gives an error. How can I transform this string into a structure and then call json["title"] to obtain "example glossary"? Thanks.

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  • scanf("%d", char*) - char-as-int format string?

    - by SF.
    What is the format string modifier for char-as-number? I want to read in a number never exceeding 255 (actually much less) into an unsigned char type variable using sscanf. Using the typical char source[] = "x32"; char separator; unsigned char dest; int len; len = sscanf(source,"%c%d",&separator,&dest); // validate and proceed... I'm getting the expected warning: argument 4 of sscanf is type char*, int* expected. As I understand the specs, there is no modifier for char (like %sd for short, or %lld for 64-bit long) is it dangerous? (will overflow just overflow (roll-over) the variable or will it write outside the allocated space?) is there a prettier way to achieve that than allocating a temporary int variable? ...or would you suggest an entirely different approach altogether?

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  • bitmap interpolation c#

    - by Raghav
    Grid size : 160*160 No of row* columns = 16*16 I have created a bitmap for this. Each cell of the grid is filled with different colors. I need to perform color interpolation.

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  • Split large text string into variable length strings without breaking words and keeping linebreaks a

    - by Frank
    I am trying to break a large string of text into several smaller strings of text and define each smaller text strings max length to be different. for example: "The quick brown fox jumped over the red fence. The blue dog dug under the fence." I would like to have code that can split this into smaller lines and have the first line have a max of 5 characters, the second line have a max of 11, and rest have a max of 20, resulting in this: Line 1: The Line 2: quick brown Line 3: fox jumped over the Line 4: red fence. Line 5: The blue dog Line 6: dug under the fence. All this in C# or MSSQL, is it possible?

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  • Append a string to the end of an element attribute using jQuery

    - by ILMV
    I have an element: <select id="row" /> I want to append a string to the end of the id attribute, like this: <select id="row_1" /> The jQuery I am using to achieve this is (from within an each): $(this).attr('id',$(this).attr('id')+'_'+row_count); This looks ugly as sin, and whilst it works I want to know if there is a simpler solution. In this example, the ID prefix (e.g. row) is never constant, so I can't just do 'row_'+row_count. Cheers!

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  • Static string variable in Objective C on iphone

    - by Prajakta
    Hi, How to create & access static string in iPhone (objective c)? I declare static NSString *str = @"OldValue" in class A. If i assign some value to this in class B as str = @"NewValue". This value persists for all methods in class B. But if I access it in class C (after assignment in B) I am getting it as OldValue. Am I missing something? Should i use extern in other classes? Thanks & Regards, Yogini

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  • immutable strings vs std::string

    - by Caspin
    I've recent been reading about immutable strings, here and here as well some stuff about why D chose immutable strings. There seem to be many advantages. trivially thread safe more secure more memory efficient in most use cases. cheap substrings (tokenizing and slicing) Not to mention most new languages have immutable strings, D2.0, Java, C#, Python, Ruby, etc. Would C++ benefit from immutable strings? Is it possible to implement an immutable string class in c++ (or c++0x) that would have all of these advantages?

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