Search Results

Search found 15939 results on 638 pages for 'low memory'.

Page 405/638 | < Previous Page | 401 402 403 404 405 406 407 408 409 410 411 412  | Next Page >

  • Cloud Database Service Latency/Performance

    - by Gcoop
    Hi All, I am running a heavy traffic site and our server is beginning to get to its limits, at the moment the entire LAMP stack is on one box (not ideal). I would like to move the database onto it's own box or onto a cloud service, but from my previous experience moving the database off the same box as the webserver increases the latency of reads quite dramatically slowing down the site. Is using a cloud service for this going to overcome this problem, because as far as I can tell its essentially the same situation (as moving it onto a separate box in my control)? In which case why is there so much popularity around cloud based database services at the moment? Are cloud based database services so quick that the latency of reads is so low that its almost like having it on the same box in the same datacentre?

    Read the article

  • Real-time Multiplayer Movement - Flash ActionScript 3 (AS3) - Flash Media Server

    - by Wild Phoenix
    Dear All, I am creating a simple game, where I would like more than one player to be able to connect and play. With regards to a single player game, I am more than comfortable with the coding. I cannot seem to figure out how to connect up more than one player and update their screens when the each player moves. So far I have the players connecting, but I still need to be able update the SharedObject when a player moves, then push it out to the other players. I have searched high and low for a good tutorial / source code to review. Code So Far A tutorial i found so far listened for a click as it was a mouse based movement, then this told the SHaredObject to tell the client (and the others) to update that clients movement. However all of my movement is listend and acted on in the playership class.

    Read the article

  • Custom Validator and specifying type of message

    - by user102533
    I have a custom validation in the enterprise validation block. The DoValidate method is as shown below. protected override void DoValidate(Double objectToValidate, object currentTarget, string key, ValidationResults validationResults) { if (!IsSalMoreThanMinWage(objectToValidate)) { //Here I need to mark this message as a "Warning" LogValidationResult(validationResults, "Salary is too low for this state", currentTarget, key); } } I'd need to mark this validation failure as a "warning" message. In the front end, when I iterate through the ValidationResults collection and grab a ValidationResult object, I would need to identify and group different types of messages and render them differently. My question is - how do I mark a failure as a warning?

    Read the article

  • How can I avoid the overflow when wheel scolling WPF DataGrid

    - by Jan Bannister
    When I use the mouse wheel to scroll the WPF Toolkit DataGrid on a Vista 64 Machine I get a cryptic low level error: at System.IntPtr.op_Explicit(IntPtr value) at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Boolean isSingleParameter) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Boolean isSingleParameter, Delegate catchHandler) I logged an issue on CodePlex. But has anyone found a way to resolve this already?

    Read the article

  • Is there any graphics library in a higher level than OpenGL

    - by Turtle
    Hello, I am looking for a graphics library for 3D reconstruction research to develop my specific viewer based on some library. OpenGL seems in a low level and I have to remake the wheel everywhere. And I also tried VTK(visualization toolkit). However, it seems too abstract that I need to master many conceptions before I start. Is there any other graphics library? I prefer to program in python. So I would like the library has a python wrapper. I think something like O3D would be better. But O3D is for javascript and it seems that Google already stops the development.

    Read the article

  • Send Keyboard Events from one Form to another Form

    - by thalm
    Hello, my question is quite simple: Our C# application has one MainForm with a menu and several keyboard shortcuts associated with the menu entries. Now we need to trigger the menu entries from some child forms too. But since the MainForm is inactive when one of the child forms is active, the shortcuts do not work. Is there a simple way to propagate all keyboard events from the child form to the 'Owner' form? Or just to another form in general? Ah, and we cannot use some low level windows stuff, because we need to run the application on Mono/Linux too.

    Read the article

  • How to utilize network for p2p file sharing on Android Platform?

    - by CSharperWithJava
    I'm working on some apps for the android platform and I have two problems that I'm not quite sure how to approach, and both are closely related. How can I send a relatively small data file from one android device to another (preferably over the internet or directly through wireless network)? Is it possible to create a temporary p2p live data stream from one android device to another? An example application would be to stream low-res video from phone A's camera to phone B, or audio. I would much appreciate being pointed in the right direction on either issue (File transfer or real time data transfer).

    Read the article

  • Can Hibernate default a Null String to Empty String

    - by sliver
    In our application we are pulling data from a DB2 mainframe database. If the database has "low values" in a field, hibernate sends a "null" value in the object. This occurs even if the column is defined as "not null". As we are doing XML parsing on this, Castor is having trouble with it. I would like to fix this in Hibernate. Also, all of the hibernate hbm files are generated, so we can't mess with them (they are regened from time to time.) Any way to intercept all Strings and replace nulls with ""?

    Read the article

  • iPhone App Development - UITableView DetailsView

    - by leo
    Hi, I have a UITableView with a list of items such as item1, item2, item3, item4 and so on. If I select on item1, it will go to the detail view of item1 (which is controlled by DetailsViewController). What I am trying to do is to add a button called "Next" on DetailsView. When clicked, the DetailsView will refresh and show item2. When clicked again, it will show item3 and so on. I have been searching high and low for that to implement. But to no avail. Many thanks in advance!!!

    Read the article

  • What is the safest way to subtract two System.Runtime.InteropServices.ComTypes.FILETIME objects

    - by Anindya Chatterjee
    I wonder what is the safest way to subtract two System.Runtime.InteropServices.ComTypes.FILETIME objects? I used the following code but sometimes it gives me ArithmaticOverflow exception due to the negative number in Low 32-bit values. I am not sure enclosing the body with unchecked will serve the purpose or not. Please give me some suggestion on how to do it safely without getting any runtime exception or CS0675 warning message. private static UInt64 SubtractTimes(FILETIME a, FILETIME b) { UInt64 aInt = ((UInt64)(a.dwHighDateTime << 32)) | (UInt32)a.dwLowDateTime; UInt64 bInt = ((UInt64)(b.dwHighDateTime << 32)) | (UInt32)b.dwLowDateTime; return aInt - bInt; }

    Read the article

  • Windows API calls from assembly while minimizing program size

    - by takteek
    I'm trying to write a program in assembly and make the resulting executable as small as possible. Some of what I'm doing requires windows API calls to functions such as WriteProcessMemory. I've had some success with calling these functions, but after compiling and linking, my program comes out in the range of 14-15 KB. (From a source of less than 1 KB) I was hoping for much, much less than that. I'm very new to doing low level things like this so I don't really know what would need to be done to make the program smaller. I understand that the exe format itself takes up quite a bit of space. Can anything be done to minimize that? I should mention that I'm using NASM and GCC but I can easily change if that would help.

    Read the article

  • How do I create queries to SQL Server tables via Visual Studio when no knowledge about SQL nor Linq?

    - by Kent S. Clarkson
    Let´s be frank, my knowledge regarding SQL language is very low. Nevertheless, my boss gave me the task to build a database application using the following tools: SQL Server and Visual Studio 2008; C#. I use the VS DataSet as a local mirror of the SQL Server. And let´s be frank again, my understanding of the VS Query builder is also very small, I´m finding it quite confusing, actually. So no help to find from Query builder. And my knowledge of Linq is even lower... Perhaps I should mention that the deadline for the project is "aggressively" set, so I have no chance to learn enough about these things during the project. And I´m a bit stupid too, which is no help when it comes to challenges like this (on other occations it might be quite useful though) With these permissions, what should I do (except for killing myself or retire) to be able to query my tables in a sufficient way?

    Read the article

  • MySQL - Sort on a calculated value based on two dates

    - by Petter Magnusson
    I have the following problem that needs to be solved in a MySQL query: Fields info - textfield date1 - a date field date2 - a date field offset1 - a text field with a number in the first two positions, example "10-High" offset2 - a text field with a number in the first two positions, example "10-High" I need to sort the records by the calculated "sortvalue" based on the current date (today): If today=date2 then sortvalue=offset1*10+offset2*5+1000 else sortvalue=offset1*10+offset2*5 I have quite good understanding of basic SQL with joins etc, but this I am not even sure if its possible...if it helps I could perhaps live with a single formula giving the same sort of effect as the IFs do....ie. before date1 = low value, after date2 = high value... Rgds PM

    Read the article

  • How to programmatically change a data cell of Ms Access using VB.Net?

    - by manuel
    I have a Microsoft Access database file connected to VB.NET. In the database table, I have a 'No.' and a 'Status' column. Then I have a textbox where I can input an integer. I also have a button, which will change the data cell in 'Status' where 'No.' = textbox.Text(), when I click it. Let's say I want the 'Status' cell to be changed to "Low". What codes should I put in the button_Click event handler? Here is the codes I used to retrieve and display the database table. Public Class theForm Dim con As New OleDb.OleDbConnection Dim ds As New DataSet Dim daTitles As OleDb.OleDbDataAdapter Private Sub theForm_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load con.ConnectionString = "Provider=Microsoft.Jet.OLEDB.4.0; Data Source=|DataDirectory|\db1.mdb" con.Open() daTitles = New OleDb.OleDbDataAdapter("SELECT * FROM Titles", con) daTitles.Fill(ds, "Titles") DataGridView1.DataSource = ds.Tables("Titles") DataGridView1.AutoResizeColumns() End Sub

    Read the article

  • What is a good DBMS for archiving?

    - by Thomas.Winsnes
    I've been stuck in a MsSql/MySql world now for a few years, and I've decided to spread my wings a little further. At the moment I'm researching which DBMS is good at things needed when archiving data. Eg. lots of writes and low reads. I've seen the NoSQL crusade, but I have a very RDBMS mindset, so I'm a bit skeptical. Anyone have any suggestions? Or even any pointers to where there are some benchmarks etc for this kind of stuff. Thank you :) Thomas

    Read the article

  • Generalized plugable caching pattern?

    - by BCS
    Given that it's one of the hard things in computer science, does anyone know of a way to set up a plugable caching strategy? What I'm thinking of would allow me to write a program with minimal thought as to what needs to be cached (e.i. use some sort of boiler-plate, low/no cost pattern that compiles away to nothing anywhere I might want caching) and then when things are further along and I know where I need caching I can add it in without making invasive code changes. As an idea to the kind of solution I'm looking for; I'm working with the D programing language (but halfway sane C++ would be fine) and I like template.

    Read the article

  • How do I read the cache of Chrome and Firefox programmatically on the Mac?

    - by John Gallagher
    Background I want to access the cache of Chrome and Firefox in my Cocoa application. I need to get the HTML for pages accessed recently. Safari is a piece of cake - all this information is available in SQLite data stores, but not so in Chrome and Firefox. The Problem For Firefox, the cache is in /Library/Caches/Firefox/Profiles/xxx.default/Cache with filenames _CACHE_001_ _CACHE_002_ _CACHE_003_ and _CACHE_MAP_ For Chrome, the cache is in /Library/Caches/Google/Chrome/Default/Cache with filenames data_0 data_1 data_2 and data_3 What I've tried The only article I can find that sheds any light on what format these caches are in is here. It recommends a Cache Viewer tool, but doesn't explain how one might do this programmatically. Questions Is there any way of reconstructing this data using command line tools or the Cocoa framework? Or is it much too low level? Is there another way of getting at the HTML of recent web pages that I don't know about?

    Read the article

  • Utilising cssText to set styles with JavaScript

    - by Rajat
    I was going through Nicholas Zakas presentation on JavaScript here : http://www.slideshare.net/nzakas/writing-efficient-javascript (slide number: 89/139) He recommends using cssText property whenever you are setting a bunch of styles through JavaScript. The best solution is obviously adding those styles to a class and then using JS to add the classname to an element.However, in many situations, We resort to just setting the properties directly within JS when the number of properties are low. It seems from his presentation that using cssText property would be more efficient in such scenarios.I tried to look up more on the property but couldn't find much information. Has anyone used the 'cssText' property ? It would be great to have some more technical info on how the property helps.

    Read the article

  • Understanding run time code interpretation and execution

    - by Bob
    I'm creating a game in XNA and was thinking of creating my own scripting language (extremely simple mind you). I know there's better ways to go about this (and that I'm reinventing the wheel), but I want the learning experience more than to be productive and fast. When confronted with code at run time, from what I understand, the usual approach is to parse into a machine code or byte code or something else that is actually executable and then execute that, right? But, for instance, when Chrome first came out they said their JavaScript engine was fast because it compiles the JavaScript into machine code. This implies other engines weren't compiling into machine code. I'd prefer not compiling to a lower language, so are there any known modern techniques for parsing and executing code without compiling to low level? Perhaps something like parsing the code into some sort of tree, branching through the tree, and comparing each symbol and calling some function that handles that symbol? (Wild guessing and stabbing in the dark)

    Read the article

  • How does one programmatically create a topic w/ hornet q ?

    - by mP
    I have been looking at the org.hornetq.core.server package which seems to have the most interesting low level APIS relating to managing the server. The server session has a few methods labelled something Queue but none include Topic ... ServerSession void createQueue(SimpleString address, SimpleString name, SimpleString filterString, boolean temporary, boolean durable) throws Exception; void deleteQueue(SimpleString name) throws Exception interface QueueFactory Queue createQueue(long persistenceID, final SimpleString address, SimpleString name, Filter filter, boolean durable, boolean temporary); However i could not figure out how to create a topic. Am i missing something is a JMS topic implemented as a queue ?

    Read the article

  • c++ queue template

    - by Dalton Conley
    ALright, pardon my messy code please. Below is my queue class. #include <iostream> using namespace std; #ifndef QUEUE #define QUEUE /*---------------------------------------------------------------------------- Student Class # Methods # Student() // default constructor Student(string, int) // constructor display() // out puts a student # Data Members # Name // string name Id // int id ----------------------------------------------------------------------------*/ class Student { public: Student() { } Student(string iname, int iid) { name = iname; id = iid; } void display(ostream &out) const { out << "Student Name: " << name << "\tStudent Id: " << id << "\tAddress: " << this << endl; } private: string name; int id; }; // define a typedef of a pointer to a student. typedef Student * StudentPointer; template <typename T> class Queue { public: /*------------------------------------------------------------------------ Queue Default Constructor Preconditions: none Postconditions: assigns default values for front and back to 0 description: constructs a default empty Queue. ------------------------------------------------------------------------*/ Queue() : myFront(0), myBack(0) {} /*------------------------------------------------------------------------ Copy Constructor Preconditions: requres a reference to a value for which you are copying Postconditions: assigns a copy to the parent Queue. description: Copys a queue and assigns it to the parent Queue. ------------------------------------------------------------------------*/ Queue(const T & q) { myFront = myBack = 0; if(!q.empty()) { // copy the first node myFront = myBack = new Node(q.front()); NodePointer qPtr = q.myFront->next; while(qPtr != NULL) { myBack->next = new Node(qPtr->data); myBack = myBack->next; qPtr = qPtr->next; } } } /*------------------------------------------------------------------------ Destructor Preconditions: none Postconditions: deallocates the dynamic memory for the Queue description: deletes the memory stored for a Queue. ------------------------------------------------------------------------*/ ~Queue() { NodePointer prev = myFront, ptr; while(prev != NULL) { ptr = prev->next; delete prev; prev = ptr; } } /*------------------------------------------------------------------------ Empty() Preconditions: none Postconditions: returns a boolean value. description: returns true/false based on if the queue is empty or full. ------------------------------------------------------------------------*/ bool empty() const { return (myFront == NULL); } /*------------------------------------------------------------------------ Enqueue Preconditions: requires a constant reference Postconditions: allocates memory and appends a value at the end of a queue description: ------------------------------------------------------------------------*/ void enqueue(const T & value) { NodePointer newNodePtr = new Node(value); if(empty()) { myFront = myBack = newNodePtr; newNodePtr->next = NULL; } else { myBack->next = newNodePtr; myBack = newNodePtr; newNodePtr->next = NULL; } } /*------------------------------------------------------------------------ Display Preconditions: requires a reference of type ostream Postconditions: returns the ostream value (for chaining) description: outputs the contents of a queue. ------------------------------------------------------------------------*/ void display(ostream & out) const { NodePointer ptr; ptr = myFront; while(ptr != NULL) { out << ptr->data << " "; ptr = ptr->next; } out << endl; } /*------------------------------------------------------------------------ Front Preconditions: none Postconditions: returns a value of type T description: returns the first value in the parent Queue. ------------------------------------------------------------------------*/ T front() const { if ( !empty() ) return (myFront->data); else { cerr << "*** Queue is empty -- returning garbage value ***\n"; T * temp = new(T); T garbage = * temp; delete temp; return garbage; } } /*------------------------------------------------------------------------ Dequeue Preconditions: none Postconditions: removes the first value in a queue ------------------------------------------------------------------------*/ void dequeue() { if ( !empty() ) { NodePointer ptr = myFront; myFront = myFront->next; delete ptr; if(myFront == NULL) myBack = NULL; } else { cerr << "*** Queue is empty -- " "can't remove a value ***\n"; exit(1); } } /*------------------------------------------------------------------------ pverloaded = operator Preconditions: requires a constant reference Postconditions: returns a const type T description: this allows assigning of queues to queues ------------------------------------------------------------------------*/ Queue<T> & operator=(const T &q) { // make sure we arent reassigning ourself // e.g. thisQueue = thisQueue. if(this != &q) { this->~Queue(); if(q.empty()) { myFront = myBack = NULL; } else { myFront = myBack = new Node(q.front()); NodePointer qPtr = q.myFront->next; while(qPtr != NULL) { myBack->next = new Node(qPtr->data); myBack = myBack->next; qPtr = qPtr->next; } } } return *this; } private: class Node { public: T data; Node * next; Node(T value, Node * first = 0) : data(value), next(first) {} }; typedef Node * NodePointer; NodePointer myFront, myBack, queueSize; }; /*------------------------------------------------------------------------ join Preconditions: requires 2 queue values Postconditions: appends queue2 to the end of queue1 description: this function joins 2 queues into 1. ------------------------------------------------------------------------*/ template <typename T> Queue<T> join(Queue<T> q1, Queue<T> q2) { Queue<T> q1Copy(q1), q2Copy(q2); Queue<T> jQueue; while(!q1Copy.empty()) { jQueue.enqueue(q1Copy.front()); q1Copy.dequeue(); } while(!q2Copy.empty()) { jQueue.enqueue(q2Copy.front()); q2Copy.dequeue(); } cout << jQueue << endl; return jQueue; } /*---------------------------------------------------------------------------- Overloaded << operator Preconditions: requires a constant reference and a Queue of type T Postconditions: returns the ostream (for chaining) description: this function is overloaded for outputing a queue with << ----------------------------------------------------------------------------*/ template <typename T> ostream & operator<<(ostream &out, Queue<T> &s) { s.display(out); return out; } /*---------------------------------------------------------------------------- Overloaded << operator Preconditions: requires a constant reference and a reference of type Student Postconditions: none description: this function is overloaded for outputing an object of type Student. ----------------------------------------------------------------------------*/ ostream & operator<<(ostream &out, Student &s) { s.display(out); } /*---------------------------------------------------------------------------- Overloaded << operator Preconditions: requires a constant reference and a reference of a pointer to a Student object. Postconditions: none description: this function is overloaded for outputing pointers to Students ----------------------------------------------------------------------------*/ ostream & operator<<(ostream &out, StudentPointer &s) { s->display(out); } #endif Now I'm having some issues with it. For one, when I add 0 to a queue and then I output the queue like so.. Queue<double> qdub; qdub.enqueue(0); cout << qdub << endl; That works, it will output 0. But for example, if I modify that queue in any way.. like.. assign it to a different queue.. Queue<double> qdub1; Queue<double> qdub2; qdub1.enqueue(0; qdub2 = qdub1; cout << qdub2 << endl; It will give me weird values for 0 like.. 7.86914e-316. Help on this would be much appreciated!

    Read the article

  • Rails: Display Maintenance Page if No Database Connection Available

    - by RobB
    I'm looking for a solution that will allow my rails app to render a user-friendly maintenance page when there is no Mysql server available to connect to. Normally a Mysql::Error is thrown from the mysql connection adapter in active_record. Something like: /!\ FAILSAFE /!\ Wed May 26 11:40:14 -0700 2010 Status: 500 Internal Server Error Can't connect to local MySQL server through socket '/var/run/mysqld/mysqld.sock' Is there a low-overhead way to catch this error and render a maintenance page instead? I'm assuming that since connections are actually made in the active_record mysql adapter the app never makes it to the controller stack before it throws the error, so you can't catch it in a controller. Any input would be greatly appreciated.

    Read the article

  • Google App Engine - What causes cold start latency time to be high, even though my CPU usage is rela

    - by Spines
    I've optimized my code to use only lightweight libraries. I'm even using the low level datastore rather than JDO. And my cold start CPU usage has dropped from about 5 seconds to about 1.5 seconds. However, the time it takes to respond is often about 4.5 seconds, though it varies a lot. Here are some lines from my logs: 03-19 09:16PM 57.368 /donothing 200 4506ms 1516cpu_ms 0kb Mozilla/5.0 03-19 09:22PM 54.884 /donothing 200 4452ms 1477cpu_ms 0kb Mozilla/5.0 What is the app engine doing for those extra 3 seconds that apparently isn't using any CPU?

    Read the article

  • Audio processing in C# or C++

    - by melculetz
    Hi, I would like to create an application that uses AI techniques and allows the user to record a part of a song and then tries to find that song in a database of wav files. I would have liked to use some already existing libraries for the audio processing part. So, could you recommend any libraries in C# which can read a wav file, get input from microphone, have some audio filters (low pass, high pass, FFT etc) and maybe have the ability to plot the audio signal as well. I would prefer to develop in C#, but if there aren't good libraries for audio processing, I guess I could work in C++ as well. As far as I know, Mathlab already has the above mentioned functionalities, but I can't use it in my application.

    Read the article

  • How to programmatically set a data cell of database in VB.Net?

    - by manuel
    I have a Microsoft Access database file connected to VB.NET. In the database table, I have a 'No.' and a 'Status' column. Then I have a textbox where I can input an integer. I also have a button, which will change the data cell in 'Status' where 'No.' = textbox.Text(), when I click it. Let's say I want the 'Status' cell to be changed to "Low". What codes should I put in the button_Click event handler? Here is the codes I used to retrieve and display the database table. Public Class theForm Dim con As New OleDb.OleDbConnection Dim ds As New DataSet Dim daTitles As OleDb.OleDbDataAdapter Private Sub theForm_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load con.ConnectionString = "Provider=Microsoft.Jet.OLEDB.4.0; Data Source=|DataDirectory|\db1.mdb" con.Open() daTitles = New OleDb.OleDbDataAdapter("SELECT * FROM Titles", con) daTitles.Fill(ds, "Titles") DataGridView1.DataSource = ds.Tables("Titles") DataGridView1.AutoResizeColumns() End Sub

    Read the article

< Previous Page | 401 402 403 404 405 406 407 408 409 410 411 412  | Next Page >