Search Results

Search found 41065 results on 1643 pages for 'android database'.

Page 409/1643 | < Previous Page | 405 406 407 408 409 410 411 412 413 414 415 416  | Next Page >

  • Managing multiple customer databases in ASP.NET MVC application

    - by Robert Harvey
    I am building an application that requires separate SQL Server databases for each customer. To achieve this, I need to be able to create a new customer folder, put a copy of a prototype database in the folder, change the name of the database, and attach it as a new "database instance" to SQL Server. The prototype database contains all of the required table, field and index definitions, but no data records. I will be using SMO to manage attaching, detaching and renaming the databases. In the process of creating the prototype database, I tried attaching a copy of the database (companion .MDF, .LDF pair) to SQL Server, using Sql Server Management Studio, and discovered that SSMS expects the database to reside in c:\program files\Microsoft SQL Server\MSSQL.1\MSSQL\DATA\MyDatabaseName.MDF Is this a "feature" of SQL Server? Is there a way to manage individual databases in separate directories? Or am I going to have to put all of the customer databases in the same directory? (I was hoping for a little better control than this). NOTE: I am currently using SQL Server Express, but for testing purposes only. The production database will be SQL Server 2008, Enterprise version. So "User Instances" are not an option.

    Read the article

  • Connection Pool Strategy: Good, Bad or Ugly?

    - by Drew
    I'm in charge of developing and maintaining a group of Web Applications that are centered around similar data. The architecture I decided on at the time was that each application would have their own database and web-root application. Each application maintains a connection pool to its own database and a central database for shared data (logins, etc.) A co-worker has been positing that this strategy will not scale because having so many different connection pools will not be scalable and that we should refactor the database so that all of the different applications use a single central database and that any modifications that may be unique to a system will need to be reflected from that one database and then use a single pool powered by Tomcat. He has posited that there is a lot of "meta data" that goes back and forth across the network to maintain a connection pool. My understanding is that with proper tuning to use only as many connections as necessary across the different pools (low volume apps getting less connections, high volume apps getting more, etc.) that the number of pools doesn't matter compared to the number of connections or more formally that the difference in overhead required to maintain 3 pools of 10 connections is negligible compared to 1 pool of 30 connections. The reasoning behind initially breaking the systems into a one-app-one-database design was that there are likely going to be differences between the apps and that each system could make modifications on the schema as needed. Similarly, it eliminated the possibility of system data bleeding through to other apps. Unfortunately there is not strong leadership in the company to make a hard decision. Although my co-worker is backing up his worries only with vagueness, I want to make sure I understand the ramifications of multiple small databases/connections versus one large database/connection pool.

    Read the article

  • LibGdx drawing weird behaviour

    - by Ryckes
    I am finding strange behaviour while rendering TextureRegions in my game, only when pausing it. I am making a game for Android, in Java with LibGdx. When I comment out the line "drawLevelPaused()" everything seems to work fine, both running and paused. When it's not commented, everything works fine until I pause the screen, then it draws those two rectangles, but maybe ships are not shown, and if I comment out drawShips() and drawTarget() (just trying) maybe one of the planets disappears, or if I change the order, other things disappear and those that disappeared before now are rendered again. I can't find the way to fix this behaviour I beg your help, and I hope it's my mistake and not a LibGdx issue. I use OpenGL ES 2.0, stated in AndroidManifest.xml, if it is of any help. Thank you in advance. My Screen render method(game loop) is as follows: @Override public void render(float delta) { Gdx.gl.glClearColor(0.1f, 0.1f, 0.1f, 1); Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT); controller.update(delta); renderer.render(); } When world state is PAUSED controller.update does nothing at all, there is a switch in it. And renderer.render() is as follows: public void render() { int worldState=this.world.getWorldState(); updateCamera(); spriteBatch.begin(); drawPlanets(); drawTarget(); drawShips(); if(worldState==World.PAUSED) { drawLevelPaused(); } else if(worldState==World.LEVEL_WON) { drawLevelWin(); } spriteBatch.end(); } And those methods are: private void updateCamera() { this.offset=world.getCameraOffset(); } private void drawPlanets() { for(Planet planet : this.world.getPlanets()) { this.spriteBatch.draw(this.textures.getTexture(planet.getTexture()), (planet.getPosition().x - this.offset[0]) * ppuX, (planet.getPosition().y - this.offset[1]) * ppuY); } } private void drawTarget() { Target target=this.world.getTarget(); this.spriteBatch.draw(this.textures.getTexture(target.getTexture()), (target.getPosition().x - this.offset[0]) * ppuX, (target.getPosition().y - this.offset[1]) * ppuY); } private void drawShips() { for(Ship ship : this.world.getShips()) { this.spriteBatch.draw(this.textures.getTexture(ship.getTexture()), (ship.getPosition().x - this.offset[0]) * ppuX, (ship.getPosition().y - this.offset[1]) * ppuY, ship.getBounds().width*ppuX/2, ship.getBounds().height*ppuY/2, ship.getBounds().width*ppuX, ship.getBounds().height*ppuY, 1.0f, 1.0f, ship.getAngle()-90.0f); } if(this.world.getStillShipVisibility()) { Ship ship=this.world.getStillShip(); Arrow arrow=this.world.getArrow(); this.spriteBatch.draw(this.textures.getTexture(ship.getTexture()), (ship.getPosition().x - this.offset[0]) * ppuX, (ship.getPosition().y - this.offset[1]) * ppuY, ship.getBounds().width*ppuX/2, ship.getBounds().height*ppuY/2, ship.getBounds().width*ppuX, ship.getBounds().height*ppuY, 1f, 1f, ship.getAngle() - 90f); this.spriteBatch.draw(this.textures.getTexture(arrow.getTexture()), (ship.getCenter().x - this.offset[0] - arrow.getBounds().width/2) * ppuX, (ship.getCenter().y - this.offset[1]) * ppuY, arrow.getBounds().width*ppuX/2, 0, arrow.getBounds().width*ppuX, arrow.getBounds().height*ppuY, 1f, arrow.getRate(), ship.getAngle() - 90f); } } private void drawLevelPaused() { this.shapeRenderer.begin(ShapeType.FilledRectangle); this.shapeRenderer.setColor(0f, 0f, 0f, 0.8f); this.shapeRenderer.filledRect(0, 0, this.width/this.ppuX, PAUSE_MARGIN_HEIGHT/this.ppuY); this.shapeRenderer.filledRect(0, (this.height-PAUSE_MARGIN_HEIGHT)/this.ppuY, this.width/this.ppuX, PAUSE_MARGIN_HEIGHT/this.ppuY); this.shapeRenderer.end(); for(Button button : this.world.getPauseButtons()) { this.spriteBatch.draw(this.textures.getTexture(button.getTexture()), (button.getPosition().x - this.offset[0]) * this.ppuX, (button.getPosition().y - this.offset[1]) * this.ppuY); } }

    Read the article

  • How does interpolation actually work to smooth out an object's movement?

    - by user22241
    I've asked a few similar questions over the past 8 months or so with no real joy, so I am going make the question more general. I have an Android game which is OpenGL ES 2.0. within it I have the following Game Loop: My loop works on a fixed time step principle (dt = 1 / ticksPerSecond) loops=0; while(System.currentTimeMillis() > nextGameTick && loops < maxFrameskip){ updateLogic(dt); nextGameTick+=skipTicks; timeCorrection += (1000d/ticksPerSecond) % 1; nextGameTick+=timeCorrection; timeCorrection %=1; loops++; } render(); My intergration works like this: sprite.posX+=sprite.xVel*dt; sprite.posXDrawAt=sprite.posX*width; Now, everything works pretty much as I would like. I can specify that I would like an object to move across a certain distance (screen width say) in 2.5 seconds and it will do just that. Also because of the frame skipping that I allow in my game loop, I can do this on pretty much any device and it will always take 2.5 seconds. Problem However, the problem is that when a render frame skips, the graphic stutter. It's extremely annoying. If I remove the ability to skip frames, then everything is smooth as you like, but will run at different speeds on different devices. So it's not an option. I'm still not sure why the frame skips, but I would like to point out that this is Nothing to do with poor performance, I've taken the code right back to 1 tiny sprite and no logic (apart from the logic required to move the sprite) and I still get skipped frames. And this is on a Google Nexus 10 tablet (and as mentioned above, I need frame skipping to keep the speed consistent across devices anyway). So, the only other option I have is to use interpolation (or extrapolation), I've read every article there is out there but none have really helped me to understand how it works and all of my attempted implementations have failed. Using one method I was able to get things moving smoothly but it was unworkable because it messed up my collision. I can foresee the same issue with any similar method because the interpolation is passed to (and acted upon within) the rendering method - at render time. So if Collision corrects position (character now standing right next to wall), then the renderer can alter it's position and draw it in the wall. So I'm really confused. People have said that you should never alter an object's position from within the rendering method, but all of the examples online show this. So I'm asking for a push in the right direction, please do not link to the popular game loop articles (deWitters, Fix your timestep, etc) as I've read these multiple times. I'm not asking anyone to write my code for me. Just explain please in simple terms how Interpolation actually works with some examples. I will then go and try to integrate any ideas into my code and will ask more specific questions if need-be further down the line. (I'm sure this is a problem many people struggle with).

    Read the article

  • How to translate along Z axis in OpenTK

    - by JeremyJAlpha
    I am playing around with an OpenGL sample application I downloaded for Xamarin-Android. The sample application produces a rotating colored cube I would simply like to edit it so that the rotating cube is translated along the Z axis and disappears into the distance. I modified the code by: adding an cumulative variable to store my Z distance, adding GL.Enable(All.DepthBufferBit) - unsure if I put it in the right place, adding GL.Translate(0.0f, 0.0f, Depth) - before the rotate functions, Result: cube rotates a couple of times then disappears, it seems to be getting clipped out of the frustum. So my question is what is the correct way to use and initialize the Z buffer and get the cube to travel along the Z axis? I am sure I am missing some function calls but am unsure of what they are and where to put them. I apologise in advance as this is very basic stuff but am still learning :P, I would appreciate it if anyone could show me the best way to get the cube to still rotate but to also move along the Z axis. I have commented all my modifications in the code: // This gets called when the drawing surface is ready protected override void OnLoad (EventArgs e) { // this call is optional, and meant to raise delegates // in case any are registered base.OnLoad (e); // UpdateFrame and RenderFrame are called // by the render loop. This is takes effect // when we use 'Run ()', like below UpdateFrame += delegate (object sender, FrameEventArgs args) { // Rotate at a constant speed for (int i = 0; i < 3; i ++) rot [i] += (float) (rateOfRotationPS [i] * args.Time); }; RenderFrame += delegate { RenderCube (); }; GL.Enable(All.DepthBufferBit); //Added by Noob GL.Enable(All.CullFace); GL.ShadeModel(All.Smooth); GL.Hint(All.PerspectiveCorrectionHint, All.Nicest); // Run the render loop Run (30); } void RenderCube () { GL.Viewport(0, 0, viewportWidth, viewportHeight); GL.MatrixMode (All.Projection); GL.LoadIdentity (); if ( viewportWidth > viewportHeight ) { GL.Ortho(-1.5f, 1.5f, 1.0f, -1.0f, -1.0f, 1.0f); } else { GL.Ortho(-1.0f, 1.0f, -1.5f, 1.5f, -1.0f, 1.0f); } GL.MatrixMode (All.Modelview); GL.LoadIdentity (); Depth -= 0.02f; //Added by Noob GL.Translate(0.0f,0.0f,Depth); //Added by Noob GL.Rotate (rot[0], 1.0f, 0.0f, 0.0f); GL.Rotate (rot[1], 0.0f, 1.0f, 0.0f); GL.Rotate (rot[2], 0.0f, 1.0f, 0.0f); GL.ClearColor (0, 0, 0, 1.0f); GL.Clear (ClearBufferMask.ColorBufferBit); GL.VertexPointer(3, All.Float, 0, cube); GL.EnableClientState (All.VertexArray); GL.ColorPointer (4, All.Float, 0, cubeColors); GL.EnableClientState (All.ColorArray); GL.DrawElements(All.Triangles, 36, All.UnsignedByte, triangles); SwapBuffers (); }

    Read the article

  • rotate player based off of joystick

    - by pengume
    Hey everyone I have this game that i am making in android and I have a touch screen joystick that moves the player around based on the joysticks position. I cant figure out how to also get the player to rotate at the same angle of the joystick. so when the joystick is to the left the players bitmap is rotated to the left as well. Maybe someone here has some sample code I could look at here is the joysticks class that I am using. `public class GameControls implements OnTouchListener { public float initx = DroidzActivity.screenWidth - 45; //255; // 320 og 425 public float inity = DroidzActivity.screenHeight - 45;//425; // 480 og 267 public Point _touchingPoint = new Point( DroidzActivity.screenWidth - 45, DroidzActivity.screenHeight - 45); public Point _pointerPosition = new Point(DroidzActivity.screenWidth - 100, DroidzActivity.screenHeight - 100); // ogx 220 ogy 150 private Boolean _dragging = false; private boolean attackMode = false; @Override public boolean onTouch(View v, MotionEvent event) { update(event); return true; } private MotionEvent lastEvent; public boolean ControlDragged; private static double angle; public void update(MotionEvent event) { if (event == null && lastEvent == null) { return; } else if (event == null && lastEvent != null) { event = lastEvent; } else { lastEvent = event; } // drag drop if (event.getAction() == MotionEvent.ACTION_DOWN) { if ((int) event.getX() > 0 && (int) event.getX() < 50 && (int) event.getY() > DroidzActivity.screenHeight - 160 && (int) event.getY() < DroidzActivity.screenHeight - 0) { setAttackMode(true); } else { _dragging = true; } } else if (event.getAction() == MotionEvent.ACTION_UP) { if(isAttackMode()){ setAttackMode(false); } _dragging = false; } if (_dragging) { ControlDragged = true; // get the pos _touchingPoint.x = (int) event.getX(); _touchingPoint.y = (int) event.getY(); // Log.d("GameControls", "x = " + _touchingPoint.x + " y = " //+ _touchingPoint.y); // bound to a box if (_touchingPoint.x < DroidzActivity.screenWidth - 75) { // og 400 _touchingPoint.x = DroidzActivity.screenWidth - 75; } if (_touchingPoint.x > DroidzActivity.screenWidth - 15) {// og 450 _touchingPoint.x = DroidzActivity.screenWidth - 15; } if (_touchingPoint.y < DroidzActivity.screenHeight - 75) {// og 240 _touchingPoint.y = DroidzActivity.screenHeight - 75; } if (_touchingPoint.y > DroidzActivity.screenHeight - 15) {// og 290 _touchingPoint.y = DroidzActivity.screenHeight - 15; } // get the angle setAngle(Math.atan2(_touchingPoint.y - inity, _touchingPoint.x - initx) / (Math.PI / 180)); // Move the ninja in proportion to how far // the joystick is dragged from its center _pointerPosition.y += Math.sin(getAngle() * (Math.PI / 180)) * (_touchingPoint.x / 70); // og 180 70 _pointerPosition.x += Math.cos(getAngle() * (Math.PI / 180)) * (_touchingPoint.x / 70); // make the pointer go thru if (_pointerPosition.x > DroidzActivity.screenWidth) { _pointerPosition.x = 0; } if (_pointerPosition.x < 0) { _pointerPosition.x = DroidzActivity.screenWidth; } if (_pointerPosition.y > DroidzActivity.screenHeight) { _pointerPosition.y = 0; } if (_pointerPosition.y < 0) { _pointerPosition.y = DroidzActivity.screenHeight; } } else if (!_dragging) { ControlDragged = false; // Snap back to center when the joystick is released _touchingPoint.x = (int) initx; _touchingPoint.y = (int) inity; // shaft.alpha = 0; } } public void setAttackMode(boolean attackMode) { this.attackMode = attackMode; } public boolean isAttackMode() { return attackMode; } public void setAngle(double angle) { this.angle = angle; } public static double getAngle() { return angle; } }` I should also note that the player has animations based on when he is moving or attacking.

    Read the article

  • Cloudera Manager CDH5 - Installation Failure on Oozie Database

    - by Nerrve
    While doing the installation, i keep getting a failure on the step "Creating Oozie database" java.lang.Exception: DB schema exists at org.apache.oozie.tools.OozieDBCLI.validateDBSchema(OozieDBCLI.java:877) at org.apache.oozie.tools.OozieDBCLI.createDB(OozieDBCLI.java:184) at org.apache.oozie.tools.OozieDBCLI.run(OozieDBCLI.java:127) at org.apache.oozie.tools.OozieDBCLI.main(OozieDBCLI.java:78) How do i fix this? Where do i get the password/username/dbname for the PostgreSQL database to drop the existing schema? I tried cat /etc/cloudera-scm-server/db*.properties | grep pass and /var/lib/cloudera-scm-server-db/data/generated-password.txt but the passwords don't work!

    Read the article

  • Graphite SQLite3 DatabaseError: attempt to write a readonly database

    - by Anadi Misra
    Running graphite under apache httpd, with slqite database, I have the correct folder permissions [root@liaan55 httpd]# ls -ltr /var/lib | grep graphite drwxr-xr-x. 2 apache apache 4096 Aug 23 19:36 graphite-web and [root@liaan55 httpd]# ls -ltr /var/lib/graphite-web/ total 68 -rw-r--r--. 1 apache apache 65536 Aug 23 19:46 graphite.db syncdb also seems to have gone fine [root@liaan55 httpd]# sudo -su apache bash-4.1$ whoami apache bash-4.1$ python /usr/lib/python2.6/site-packages/graphite/manage.py syncdb /usr/lib/python2.6/site-packages/graphite/settings.py:231: UserWarning: SECRET_KEY is set to an unsafe default. This should be set in local_settings.py for better security warn('SECRET_KEY is set to an unsafe default. This should be set in local_settings.py for better security') /usr/lib/python2.6/site-packages/django/conf/__init__.py:75: DeprecationWarning: The ADMIN_MEDIA_PREFIX setting has been removed; use STATIC_URL instead. "use STATIC_URL instead.", DeprecationWarning) /usr/lib/python2.6/site-packages/django/core/cache/__init__.py:82: DeprecationWarning: settings.CACHE_* is deprecated; use settings.CACHES instead. DeprecationWarning Creating tables ... Creating table account_profile Creating table account_variable Creating table account_view Creating table account_window Creating table account_mygraph Creating table dashboard_dashboard_owners Creating table dashboard_dashboard Creating table events_event Creating table auth_permission Creating table auth_group_permissions Creating table auth_group Creating table auth_user_user_permissions Creating table auth_user_groups Creating table auth_user Creating table django_session Creating table django_admin_log Creating table django_content_type Creating table tagging_tag Creating table tagging_taggeditem You just installed Django's auth system, which means you don't have any superusers defined. Would you like to create one now? (yes/no): yes Username (leave blank to use 'apache'): root E-mail address: [email protected] Password: Password (again): Superuser created successfully. Installing custom SQL ... Installing indexes ... Installed 0 object(s) from 0 fixture(s) bash-4.1$ exit and the local-settings.py file is as follows STORAGE_DIR = '/var/lib/graphite-web' INDEX_FILE = '/var/lib/graphite-web/index' DATABASES = { 'default': { 'NAME': '/var/lib/graphite-web/graphite.db', 'ENGINE': 'django.db.backends.sqlite3', 'USER': '', 'PASSWORD': '', 'HOST': '', 'PORT': '' } } I still get this error [Sat Aug 23 19:47:17 2014] [error] [client 10.42.33.238] File "/usr/lib/python2.6/site-packages/django/db/backends/sqlite3/base.py", line 344, in execute [Sat Aug 23 19:47:17 2014] [error] [client 10.42.33.238] return Database.Cursor.execute(self, query, params) [Sat Aug 23 19:47:17 2014] [error] [client 10.42.33.238] DatabaseError: attempt to write a readonly database not sure what is missing in this configuration

    Read the article

  • Recovering database files from a corrupted VHD

    - by Apocalypse9
    We have a SQL server hosted on a virtual machine. Our hosting company updated/restarted the server and for some reason the virtual machines became unbootable. We've spoken to Microsoft and used a few higher level tools to attempt to recover the virtual machines but were unsuccessful. In browsing the file system the database folder doesn't even appear. I'm wondering if there are any lower level tools that might be able to find and copy the database files. As far as I know the physical hard drive is ok, so I'm hoping there may be some way to recover the files themselves even if the rest of the virtual machine file-system is a loss. Obviously we're in a bit of a bind, and any help/ suggestions are very much appreciated.

    Read the article

  • Migrated SQL Server database suddenly in "Restoring" state

    - by Pete Montgomery
    Edit: This is still a live prob, less than an hour after trying RESTORE ... WITH RECOVERY. I backed up a SQL Server 2005 database and restored it to a new SQL 2008 instance. The restore was quick and successful. Everything was fine for an hour or so. Suddenly, the database is now stuck in "(Restoring...)" state in Management Studio and has a green arrow icon, and my application login is failing! Any advice? :-) Edit: This is a live application. If I delete and try again, the hour or so's data will be lost.

    Read the article

  • MySQL: Replicating the MySQL database

    - by Lee
    Hi guys, I have a primary write server (server1) which replications to two servers (server2 and server3) which are query servers. I am replicating all databases to these servers including the MySQL database. When i execute a GRANT as follows replication works perfectly.. GRANT execute,select ON database1.* TO `user1`@`host` IDENTIFIED BY 'password'; However if i did the same GRANT to alter permissions on an existing user without IDENTIFIED clause replication breaks.. Error 'Can't find any matching row in the user table' on query. Default database: 'mysql'. Query: 'GRANT execute,select ON database1.* TO `user`@`host`' If I try and run the query manually i get the same error.. Server 1: mysql> SHOW VARIABLES LIKE "%version%"; +-------------------------+------------------------------------------------------------+ | Variable_name | Value | +-------------------------+------------------------------------------------------------+ | protocol_version | 10 | | version | 5.0.77-log | **my.cnf** [mysqld] datadir=/var/lib/mysql socket=/var/lib/mysql/mysql.sock user=mysql old_passwords=1 symbolic-links=0 max_allowed_packet = 100M log-bin = /var/lib/mysql/logs/borg-binlog.log max_binlog_size=50M expire_logs_days=7 [mysql.server] user=mysql basedir=/var/lib [mysqld_safe] log-error=/var/log/mysqld.log pid-file=/var/run/mysqld/mysqld.pid Server 2: mysql> SHOW VARIABLES LIKE "%version%"; +-------------------------+------------------------------------------------------------+ | Variable_name | Value | +-------------------------+------------------------------------------------------------+ | protocol_version | 10 | | version | 5.0.77-log | my.cnf server-id=12 master-host=x master-user=x master-password=x master-connect-retry=60 relay-log=/var/lib/mysql/borg-relay.log relay-log-index=/var/lib/mysql/borg-relay-log.index Thanks for taking a look Edit: Currently its running fine, until you do the grant which breaks it... mysql> show slave status\G *************************** 1. row *************************** Slave_IO_State: Waiting for master to send event Master_Host: 10.128.0.5 Master_User: repli-ragnarok Master_Port: 3306 Connect_Retry: 60 Master_Log_File: borg-binlog.002730 Read_Master_Log_Pos: 4375760 Relay_Log_File: borg-relay.005489 Relay_Log_Pos: 4375899 Relay_Master_Log_File: borg-binlog.002730 Slave_IO_Running: Yes Slave_SQL_Running: Yes Replicate_Do_DB: Replicate_Ignore_DB: Replicate_Do_Table: Replicate_Ignore_Table: Replicate_Wild_Do_Table: Replicate_Wild_Ignore_Table: Last_Errno: 0 Last_Error: Skip_Counter: 0 Exec_Master_Log_Pos: 4375760 Relay_Log_Space: 4375899 Until_Condition: None Until_Log_File: Until_Log_Pos: 0 Master_SSL_Allowed: No Master_SSL_CA_File: Master_SSL_CA_Path: Master_SSL_Cert: Master_SSL_Cipher: Master_SSL_Key: Seconds_Behind_Master: 0 1 row in set (0.00 sec) Edit: Broken show slave status from history +----------------------------------+-------------+----------------+-------------+---------------+--------------------+---------------------+-------------------+---------------+-----------------------+------------------+-------------------+-----------------+---------------------+--------------------+------------------------+-------------------------+-----------------------------+------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+--------------+---------------------+-----------------+-----------------+----------------+---------------+--------------------+--------------------+--------------------+-----------------+-------------------+----------------+-----------------------+ | Slave_IO_State | Master_Host | Master_User | Master_Port | Connect_Retry | Master_Log_File | Read_Master_Log_Pos | Relay_Log_File | Relay_Log_Pos | Relay_Master_Log_File | Slave_IO_Running | Slave_SQL_Running | Replicate_Do_DB | Replicate_Ignore_DB | Replicate_Do_Table | Replicate_Ignore_Table | Replicate_Wild_Do_Table | Replicate_Wild_Ignore_Table | Last_Errno | Last_Error | Skip_Counter | Exec_Master_Log_Pos | Relay_Log_Space | Until_Condition | Until_Log_File | Until_Log_Pos | Master_SSL_Allowed | Master_SSL_CA_File | Master_SSL_CA_Path | Master_SSL_Cert | Master_SSL_Cipher | Master_SSL_Key | Seconds_Behind_Master | +----------------------------------+-------------+----------------+-------------+---------------+--------------------+---------------------+-------------------+---------------+-----------------------+------------------+-------------------+-----------------+---------------------+--------------------+------------------------+-------------------------+-----------------------------+------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+--------------+---------------------+-----------------+-----------------+----------------+---------------+--------------------+--------------------+--------------------+-----------------+-------------------+----------------+-----------------------+ | Waiting for master to send event | 10.128.0.5 | repli-valhalla | 3306 | 60 | borg-binlog.002729 | 40429793 | borg-relay.005486 | 40311514 | borg-binlog.002729 | Yes | No | | | | | | | 1133 | Error 'Can't find any matching row in the user table' on query. Default database: 'mysql'. Query: 'GRANT execute,select ON auth_tracker.* TO `mail-sin1`@`%.sin1.netline.net.uk` IDENTIFIED BY 'mail-sin1666'' | 0 | 40311375 | 40429932 | None | | 0 | No | | | | | | NULL | +----------------------------------+-------------+----------------+-------------+---------------+--------------------+---------------------+-------------------+---------------+-----------------------+------------------+-------------------+-----------------+---------------------+--------------------+------------------------+-------------------------+-----------------------------+------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+--------------+---------------------+-----------------+-----------------+----------------+---------------+--------------------+--------------------+--------------------+-----------------+-------------------+----------------+-----------------------+ 1 row in set (0.06 sec)

    Read the article

  • Xeon X5550 vs Six-core Opteron for database server

    - by gregmac
    I'm specing out a database server, and the price works out to be reasonably close between an Intel X5550 Quad-core and an AMD 2425HE (2.1Ghz) Six-core Opteron. I've been looking for some comparisons between the two, but the only thing useful I've found is an AnandTech Review of the 2435 which compares it to Intel Xeons, but concludes they both have their place. My load is MS SQL Server 2008, with an OLTP database that has about an equal amount of reading/writing (and it's a reasonably heavy load). So my question is, what is going to work better in this situation, assuming the drives are the same: Xeon X5550, with 16GB 1333Mhz RAM (Dell R510) or an Opteron 2425HE (2.1Ghz) or 2439SE (2.8Ghz) with 16GB of 800Mhz RAM? (Dell 2970) Note: the 2439 adds $500, but the overall pricing works out that it's not that much more than the R510. Using the 2425HE, the Dell 2970 server is slightly less than the similarly-equipped R510). If it adds a decent amount of performance, it's worthwhile to go faster. (single CPU, in both cases).

    Read the article

  • Trouble recovering MySQL InnoDB database after server crash

    - by Andy Shinn
    I had a server crash due to a broken iSCSI link (the filesystem went into read-only mode). After repairing the link and rebooting the machine (CentOS 5 / MySQL 5.1), the MySQL server would not start and gave the following error: 100603 19:11:46 mysqld_safe Starting mysqld daemon with databases from /var/lib/mysql InnoDB: The log sequence number in ibdata files does not match InnoDB: the log sequence number in the ib_logfiles! 100603 19:11:46 InnoDB: Database was not shut down normally! InnoDB: Starting crash recovery. InnoDB: Reading tablespace information from the .ibd files... InnoDB: Restoring possible half-written data pages from the doublewrite InnoDB: buffer... InnoDB: Warning: database page corruption or a failed InnoDB: file read of page 112541. InnoDB: Trying to recover it from the doublewrite buffer. InnoDB: Dump of the page: 100603 19:11:46 InnoDB: Page dump in ascii and hex (16384 bytes): lots of binary data 100603 19:11:46 InnoDB: Page checksum 953720272, prior-to-4.0.14-form checksum 2641912043 InnoDB: stored checksum 617821918, prior-to-4.0.14-form stored checksum 2080617765 InnoDB: Page lsn 115 2632899642, low 4 bytes of lsn at page end 2641594600 InnoDB: Page number (if stored to page already) 112541, InnoDB: space id (if created with = MySQL-4.1.1 and stored already) 0 InnoDB: Page may be an index page where index id is 0 616 InnoDB: Dump of corresponding page in doublewrite buffer: 100603 19:11:46 InnoDB: Page dump in ascii and hex (16384 bytes): more binary data 100603 19:11:46 InnoDB: Page checksum 908374788, prior-to-4.0.14-form checksum 824841363 InnoDB: stored checksum 912869634, prior-to-4.0.14-form stored checksum 2210927931 InnoDB: Page lsn 115 2635312169, low 4 bytes of lsn at page end 2633173354 InnoDB: Page number (if stored to page already) 112541, InnoDB: space id (if created with = MySQL-4.1.1 and stored already) 0 InnoDB: Page may be an index page where index id is 0 616 InnoDB: Also the page in the doublewrite buffer is corrupt. InnoDB: Cannot continue operation. InnoDB: You can try to recover the database with the my.cnf InnoDB: option: InnoDB: innodb_force_recovery=6 100603 19:11:46 mysqld_safe mysqld from pid file /var/run/mysqld/mysqld.pid ended Per the error message, I have tried setting set-variable=innodb_force_recovery=6 in the my.cnf to get to the data. This allows the MySQL server to start. But when I try to do a mysqldump of the database or a SELECT * INTO OUTFILE "filename" FROM broken_table; it seems to endlessly just export the same line over and over again. I have also tried http://code.google.com/p/innodb-tools/. But this tool fails with an error that 'blob' type is not supported. If I try to access the data using the PHP application it crashes MySQL: `100603 19:19:19 - mysqld got signal 11 ; This could be because you hit a bug. It is also possible that this binary or one of the libraries it was linked against is corrupt, improperly built, or misconfigured. This error can also be caused by malfunctioning hardware. We will try our best to scrape up some info that will hopefully help diagnose the problem, but since we have already crashed, something is definitely wrong and this may fail. key_buffer_size=8384512 read_buffer_size=131072 max_used_connections=2 max_threads=151 threads_connected=2 It is possible that mysqld could use up to key_buffer_size + (read_buffer_size + sort_buffer_size)*max_threads = 338317 K bytes of memory Hope that's ok; if not, decrease some variables in the equation. thd: 0x15d33f0 Attempting backtrace. You can use the following information to find out where mysqld died. If you see no messages after this, something went terribly wrong... stack_bottom = 0x453aff00 thread_stack 0x40000 /usr/libexec/mysqld(my_print_stacktrace+0x24) [0x874364] /usr/libexec/mysqld(handle_segfault+0x346) [0x5c9166] /lib64/libpthread.so.0 [0x3a6e40eb10] /usr/libexec/mysqld(rec_get_offsets_func+0x30) [0x7cc310] /usr/libexec/mysqld [0x7674d8] /usr/libexec/mysqld(btr_search_info_update_slow+0x638) [0x768d48] /usr/libexec/mysqld(btr_cur_search_to_nth_level+0xc7d) [0x75f86d] /usr/libexec/mysqld [0x7dd1c1] /usr/libexec/mysqld(row_search_for_mysql+0x18b0) [0x7e03d0] /usr/libexec/mysqld(ha_innobase::general_fetch(unsigned char*, unsigned int, unsigned int)+0x7c) [0x7526fc] /usr/libexec/mysqld(handler::read_multi_range_next(st_key_multi_range**)+0x29) [0x6aed09] /usr/libexec/mysqld(QUICK_RANGE_SELECT::get_next()+0x194) [0x69a964] /usr/libexec/mysqld [0x6aafe9] /usr/libexec/mysqld(sub_select(JOIN*, st_join_table*, bool)+0x56) [0x635196] /usr/libexec/mysqld [0x63f9cd] /usr/libexec/mysqld(JOIN::exec()+0x950) [0x6497c0] /usr/libexec/mysqld(mysql_select(THD*, Item*, TABLE_LIST*, unsigned int, List&, Item*, unsigned int, st_order*, st_order*, Item*, st_order*, unsign ed long long, select_result*, st_select_lex_unit*, st_select_lex*)+0x17b) [0x64b34b] /usr/libexec/mysqld(handle_select(THD*, st_lex*, select_result*, unsigned long)+0x169) [0x64bc79] /usr/libexec/mysqld [0x5d34b6] /usr/libexec/mysqld(mysql_execute_command(THD*)+0x4e5) [0x5d6b45] /usr/libexec/mysqld(mysql_parse(THD*, char const*, unsigned int, char const)+0x211) [0x5dc321] /usr/libexec/mysqld(dispatch_command(enum_server_command, THD*, char*, unsigned int)+0x10b8) [0x5dd3f8] /usr/libexec/mysqld(do_command(THD*)+0xe6) [0x5dd9e6] /usr/libexec/mysqld(handle_one_connection+0x73d) [0x5d036d] /lib64/libpthread.so.0 [0x3a6e40673d] /lib64/libc.so.6(clone+0x6d) [0x3a6d4d3d1d] Trying to get some variables. Some pointers may be invalid and cause the dump to abort... thd-query at 0x15de5e0 = SELECT DISTINCT count(DISTINCT i.itemid) as rowscount,i.hostid FROM items i WHERE ((i.itemid BETWEEN 000000000000000 AND 0999999 99999999)) AND i.type<9 AND (i.hostid IN (10017,10047,10050,10054,10056,10059,10062,10063,10064,10065,10066,10067,10068,10069,10070,10071,10072,10073,100 74,10075,10076,10077,10078,10079,10080,10081,10082,10084,10088,10089,10090,10091,10092,10093,10094,10095,10096,10097,10098,10099,10100,10101,10102,10103,10 104,10105,10106,10107,10108,10109)) GROUP BY i.hostid thd-thread_id=3 thd-killed=NOT_KILLED The manual page at contains information that should help you find out what is causing the crash. 100603 19:19:19 mysqld_safe Number of processes running now: 0 100603 19:19:19 mysqld_safe mysqld restarted` Before recovering form an older backup as a last resort I am looking for anymore suggestions. Thanks!

    Read the article

  • Install Sybase SQL Anywhere 11 as windows service

    - by student
    we are using Sybase SQL Anywhere 11. I am using command line to install/init database, dbinit -dba %username%,%pwd% -p 4k %dbLocation%, and start database server, dbsrv11 %dbLocation%, in a batch file. What I really want is install my database as Windows service and can be start/running automatically when machine get reboot. But I want to keep using batch for easy intall/uninstall/change it. Any Sybase expert here?

    Read the article

  • Grant users access to mysql with a dash in the database name

    - by Matt
    Unfortunately, I have a database name with a dash in it. How do I grant access to that database as mysql reports a syntax error. e.g. grant select,insert,update,delete on astpp.* to 'portal'@'localhost' identified by 'Ab7g12Xh35' with grant option; works, but grant select,insert,update,delete on astpp-eth01.* to 'portal'@'localhost' identified by 'Ab7g12Xh35' with grant option; Does not. Neither does: grant select,insert,update,delete on 'astpp-eth01'.* to 'portal'@'localhost' identified by 'Ab7g12Xh35' with grant option;

    Read the article

  • Multitasking on iOS4 and its stated battery efficiency

    - by eml
    Apple stated that the reason multitasking didn't arrive before iOS4 is because they hadn't figured out how to do it right. Jobs stated at Apple WWDC 2010 that they now do and that they solved the problem of preserving battery performance regarding multitasking. Is iOS4's multitasking "feature" indeed more efficient regarding battery performance compared to Android? Have the Android developers managed to "do it right" too?

    Read the article

  • On an HTC Hero - with provider Orange in the UK - can one upgrade the OS?

    - by user32648
    Currently it's running Android 1.5 - I'd clearly prefer to be on 1.6, 2.0 or 2.1 - but there seems to be limited information on this available on the internet. If anyone can confirm whether it's been done before, what versions are compatible with the handset, and any problems, it'd be really useful. Aside - it's kind of poor that a phone sold in March 2010 only runs Android 1.5... :(

    Read the article

  • SQL 2008 Datawarehouse Collection Agent Fails with Mirrored Databases on instance

    - by Dale Wright
    I have a data collection job that fails when a Database on the instance is in Recovery Mode. The database in recovery is the MIRROR partner in the database mirror. The Job that fails is as follows. collection_set_1_noncached_collect_and_upload The job consists of the following steps dcexec -u -s 1 -i "INSTANCE03" EXEC [dbo].[sp syscollector purge collection logs] dcexec -u -s 1 -i "INSTANCE03" The job fails at Step 1. I have run the steps manually and they all appear to be ok. If I change the mirror database to be the principal the job completes successfully.

    Read the article

  • SQL Server Management Studio Reports: Why no open transactions?

    - by Sleepless
    On a server with several hundred user connections, when I open the SQL Server 2008 SP1 Management Studio report "Database - User Statistics", the result page shows the following results: Login Name: appUser Active Sessions: 243 Active Connections: 243 Open Transactions: 374 Still, when I open the report "Database - All Transactions" on the same DB, it doesn't show any connections ("Currently, there are no transactions running for [Database Name] Database"). What gives? Is this a bug in Management Studio? This is not the only report where this kind of behavious happens... Thanks all!

    Read the article

  • Database modularity with EBS volumes

    - by Eclyps19
    I would like to add modularity to my websites on EC2 instances by encapsulating the site files and the mysql files in their own EBS volumes. The end result that I'm going for is the ability to quickly mount a volume or two to different servers running the same AMI (for testing/development/emergency maintenance, etc), as well as maintain separate snapshots of each. I'm able to do this fairly easily with a single database by symlinking my mounted database EBS to the appropriate places (/var/lib/mysql, /etc/my.cnf, /var/log/mysqld.log), but I'm not sure if it would even be possible be possible to have multiple databases on different EBS volumes running concurrently. Example: /website1/www.website.com /database1/ /website2/www.otherwebsite.com /database2/ Could anybody shed some light on this for me? Is it possible? Is it a bad idea? Thanks.

    Read the article

  • re-point LM to a new vCenter (share same database)

    - by CapiZikus
    1) I'm planning to create a new vCenter server which database point to the same db as current vCenter (the one LM pointing to atm), Then I'm planning to repoint the LM to a new vCenter, ( the new one will see the same esx host, datastore, etc) Is LM will be okay if I do this? 2) The currect VC is a dediated server and a new vCenter will be VM, the current vCenter has database installed on local machine (inc update manager as well) I'm planning to move the local db to cluster db then point the current vCenter to this new cluster and make sure everything is working before promote a new one. Update manager will also has it own VM and point to a new db cluster. Is anythingelse I miss out or need to pay more attention on? thanks

    Read the article

< Previous Page | 405 406 407 408 409 410 411 412 413 414 415 416  | Next Page >