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  • Internet Explorer treating AJAX GET request as POST request?

    - by Matt Huggins
    For some reason, only in IE (tried 7 & 8), jQuery is performing a POST request when it should be a GET. See below: function(...) { /* ... */ $.ajax({ type: 'GET', dataType: 'script', url: '/something/' + id, processData: false, data: 'old_id=' + oldId, success:function(data) { alert(data); } }); /* ... */ } All browsers properly GET, but IE is performing a POST. Why?

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  • Applications: How to create a custom dialog box for Windows Mobile 6 (native)

    - by TechTwaddle
    Ashraf, on the MSDN forum, asks, “Is there a way to make a default choice for the messagebox that happens after a period of time if the user doesn't choose (Clicked ) Yes or No buttons.” To elaborate, the requirement is to show a message box to the user with certain options to select, and if the user does not respond within a predefined time limit (say 8 seconds) then the message box must dismiss itself and select a default option. Now such a functionality is not available with the MessageBox() api, you will have to write your own custom dialog box. Surely, creating a dialog box is quite a simple task using the DialogBox() api, and we have been creating full screen dialog boxes all the while. So how will this custom message box be any different? It’s not much different from a regular dialog box except for a few changes in its properties. First, it has a title bar but no buttons on the title bar (no ‘x’ or ‘ok’ button on the title bar), it doesn’t occupy full screen and it contains the controls that you put into it, thus justifying the title ‘custom’. So in this post we create a custom dialog box with two buttons, ‘Black’ and ‘White’. The user is given 8 seconds to select one of those colours, if the user doesn’t make a selection in 8 seconds, the default option ‘Black’ is selected. Before going into the implementation here is a video of how the dialog box works; Custom dialog box To start off, add a new dialog resource into your application, size it appropriately and add whatever controls you need to the dialog. In my case, I added two static text labels and two buttons, as below; Now we need to write up the window procedure for this dialog, here is the complete function; BOOL CALLBACK CustomDialogProc(HWND hDlg, UINT uMessage, WPARAM wParam, LPARAM lParam) {     int wmID, wmEvent;     PAINTSTRUCT ps;     HDC hdc;     static int timeCount = 0;     switch(uMessage)     {         case WM_INITDIALOG:             {                 SHINITDLGINFO shidi;                 memset(&shidi, 0, sizeof(shidi));                 shidi.dwMask = SHIDIM_FLAGS;                 //shidi.dwFlags = SHIDIF_DONEBUTTON | SHIDIF_SIPDOWN | SHIDIF_SIZEDLGFULLSCREEN | SHIDIF_EMPTYMENU;                 shidi.dwFlags = SHIDIF_SIPDOWN | SHIDIF_EMPTYMENU;                 shidi.hDlg = hDlg;                 SHInitDialog(&shidi);                 SHDoneButton(hDlg, SHDB_HIDE);                 timeCount = 0;                 SetWindowText(GetDlgItem(hDlg, IDC_STATIC_TIME_REMAINING), L"Time remaining: 8 second(s)");                 SetTimer(hDlg, MY_TIMER, 1000, NULL);             }             return TRUE;         case WM_COMMAND:             {                 wmID = LOWORD(wParam);                 wmEvent = HIWORD(wParam);                 switch(wmID)                 {                     case IDC_BUTTON_BLACK:                         KillTimer(hDlg, MY_TIMER);                         EndDialog(hDlg, IDC_BUTTON_BLACK);                         break;                     case IDC_BUTTON_WHITE:                         KillTimer(hDlg, MY_TIMER);                         EndDialog(hDlg, IDC_BUTTON_WHITE);                         break;                 }             }             break;         case WM_TIMER:             {                 if (wParam == MY_TIMER)                 {                     WCHAR wszText[128];                     memset(&wszText, 0, sizeof(wszText));                     timeCount++;                     //8 seconds are over, dismiss the dialog, select def value                     if (timeCount >= 8)                     {                         KillTimer(hDlg, MY_TIMER);                         EndDialog(hDlg, IDC_BUTTON_BLACK_DEF);                     }                     wsprintf(wszText, L"Time remaining: %d second(s)", 8-timeCount);                     SetWindowText(GetDlgItem(hDlg, IDC_STATIC_TIME_REMAINING), wszText);                     UpdateWindow(GetDlgItem(hDlg, IDC_STATIC_TIME_REMAINING));                 }             }             break;         case WM_PAINT:             {                 hdc = BeginPaint(hDlg, &ps);                 EndPaint(hDlg, &ps);             }             break;     }     return FALSE; } The MSDN documentation mentions that you need to specify the flag WS_NONAVDONEBUTTON, but I got an error saying that the value could not be found, so we can ignore this for now. Next up, while calling SHInitDialog() for your custom dialog, make sure that you don’t specify SHDIF_DONEBUTTON in the dwFlags member of the SHINITDIALOG structure, this member makes the ‘ok’ button appear on the dialog title bar. Finally, we need to call SHDoneButton() with SHDB_HIDE flag to, well, hide the Done button. The ‘Done’ button is the same as the ‘ok’ button, so this step might seem redundant, and the dialog works fine without calling SHDoneButton() too, but it’s better to stick with the documentation (; So you can see that we have followed all these steps above, under WM_INITDIALOG. We also setup a few things like a variable to keep track of the time, and setting off a one second timer. Every time the timer fires, we receive a WM_TIMER message. We then update the static label displaying the amount of time left to the user. If 8 seconds go by without the user selecting any option, we kill the timer and end the dialog with IDC_BUTTON_BLACK_DEF. This is just a #define’d integer value, make sure it’s unique. You’ll see why this is important. If the user makes a selection, either Black or White, we kill the timer and end the dialog with corresponding selection the user made, that is, either IDC_BUTTON_BLACK or IDC_BUTTON_WHITE. Ok, so now our custom dialog is ready to be used. I invoke the custom dialog from a menu entry in the main windows as below, case IDM_MENU_CUSTOMDLG:     {         int ret = DialogBox(g_hInst, MAKEINTRESOURCE(IDD_CUSTOM_DIALOG), hWnd, CustomDialogProc);         switch(ret)         {             case IDC_BUTTON_BLACK_DEF:                 SetWindowText(g_hStaticSelection, L"You Selected: Black (default)");                 break;             case IDC_BUTTON_BLACK:                 SetWindowText(g_hStaticSelection, L"You Selected: Black");                 break;             case IDC_BUTTON_WHITE:                 SetWindowText(g_hStaticSelection, L"You Selected: White");                 break;         }         UpdateWindow(g_hStaticSelection);     }     break; So you see why ending the dialog with the corresponding value was important, that’s what the DialogBox() api returns with. And in the main window I update a static text label to show which option was selected. I cranked this out in about an hour, and unfortunately don’t have time for a managed C# version. That will have to be another post, if I manage to get it working that is (;

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  • 200th Post

    - by Tim Murphy
    I didn’t break any speed records getting getting to 200 posts, but I am here.  So what is the prize for getting here?  You have to put out the obligatory post announcing the achievement.  It also means that it is time to put “Yes, I’m a geek” on your business card.  Well, there it is.  Now go about your business.  Nothing to see here. del.icio.us Tags: 200th post

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  • The "FAQ on the correct forum to post at is: " - suggestions and thanks

    At http://forums.asp.net/p/1337412/2699239.aspx#2699239, there is the "FAQ on the correct forum to post at is:".If you have anysuggestions for new links,updates to existing links,notification that a link has gone bador just thanks!please post either to this thread or send me a private message....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Display comments from a Facebook page link on my site's post page

    - by kindofabigdeal
    I am not sure if this is doable, but whenever I post a bit of news on my site, I will post a link on my Facebook fan page. Lately, I've noticed the whole discussion is happening on Facebook, with comments there being way bigger in numbers than on my page. I notice FB has a Social Comments plugin. I was wondering if there was a way to embed comments from my Facebook fan page for a specific link with that plugin or any way otherwise?

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  • Temporary Post Used For Theme Detection (407391ef-2a52-4f66-86ce-ae972978f67d – 3bfe001a-32de-4114-a6b4-4005b770f6d7)

    - by Kavitha
    This is a temporary post that was not deleted. Please delete this manually. (de29367c-6ce5-4b1f-8b4a-a859ecde27a9 – 3bfe001a-32de-4114-a6b4-4005b770f6d7) This article titled,Temporary Post Used For Theme Detection (407391ef-2a52-4f66-86ce-ae972978f67d – 3bfe001a-32de-4114-a6b4-4005b770f6d7), was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • Temporary Post Used For Theme Detection (be923fa6-3c12-49cc-ae55-c5fc02e681cb – 3bfe001a-32de-4114-a6b4-4005b770f6d7)

    - by Kavitha
    This is a temporary post that was not deleted. Please delete this manually. (19a474df-a007-467b-96e1-46716e6fae03 – 3bfe001a-32de-4114-a6b4-4005b770f6d7) This article titled,Temporary Post Used For Theme Detection (be923fa6-3c12-49cc-ae55-c5fc02e681cb – 3bfe001a-32de-4114-a6b4-4005b770f6d7), was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • What should you say in post-interview?

    - by ??? Shengyuan Lu
    When you are leaving your company, you will be post-interviewed. As best practice, you shouldn't say something bad about your company, because it will "burn your bridge", another best practice is to keep silence if the company really sucks. I think if you decide to leave, there must be a reason(s) making you really unhappy, and I am sure you will have something really important to tell your employer. Then what is your attitude about post-interview?

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  • Temporary Post Used For Theme Detection (2c152d1d-b299-442d-8586-f901f2ae7155 – 3bfe001a-32de-4114-a6b4-4005b770f6d7)

    - by Gopinath
    This is a temporary post that was not deleted. Please delete this manually. (095f0c04-8773-4c8c-8925-410f694fb4f4 – 3bfe001a-32de-4114-a6b4-4005b770f6d7) This article titled,Temporary Post Used For Theme Detection (2c152d1d-b299-442d-8586-f901f2ae7155 – 3bfe001a-32de-4114-a6b4-4005b770f6d7), was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • Custom Tabcontrol in silverlight 4

    - by Archie
    Hello, I'm trying to design a tab control which will have a tabs on left hane hand side, and will have a text displayed vertically besides it. And will have the Page displayed in the main tab control. For reference you can visit : http://www.nseindia.com/ and click on any tab in the main menu. How can it be designed? I have created a style in App.xaml since it would be applicable to all tabs. But I'm not sure how to get the control's name in the page I would be using. Thanks.

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  • Symfony 1.4: Custom error message for CSRF in forms

    - by Tom
    Hi, Can anyone tell me where/how to customise the CSRF token error message for forms in Symfony 1.4. I'm using sfDoctrineGuard for logins and in this form particularly, whenever a session runs out and you still have the page open, it throws a very user-unfriendly error: "CSRF attack detected". Something like "This session has expired. Please return to the home page and try again" sounds better. What's the right way to do this in the form class? Thanks.

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  • How to add Custom View +Relative Layout into ViewGroup

    - by TimothyMiller
    Hi I am creating a View where you can draw on the screen, using a view, where I would like to have a button/titlebar drawn at the top of the screen. Here is my current code public class FingerPaint extends Activity implements ColorPickerDialog.OnColorChangedListener { private Paint mPaint; private MyView mView; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); LinearLayout main = new LinearLayout(this); mView = new MyView(this); main.addView(this.getLayoutInflater().inflate( R.layout.topbar, null )); main.addView(mView); main.bringChildToFront(mView); setContentView(main); // mView.addView(this.getLayoutInflater().inflate( R.layout.topbar, null )); mPaint = new Paint(); mPaint.setAntiAlias(true); mPaint.setDither(true); mPaint.setColor(0xFFFF0000); mPaint.setStyle(Paint.Style.STROKE); mPaint.setStrokeJoin(Paint.Join.ROUND); mPaint.setStrokeCap(Paint.Cap.ROUND); mPaint.setStrokeWidth(12); mBitmaps=new Bitmap[100]; location=0; actualSize=0; mEmboss = new EmbossMaskFilter(new float[] { 1, 1, 1 }, 0.4f, 6, 3.5f); mBlur = new BlurMaskFilter(8, BlurMaskFilter.Blur.NORMAL); setContentView(main); } public class MyView extends View{ ......... } But when run, only the topbar.xml view is shown. I want the status bar from topbar and the rest down to be from the myView (for drawing on the screen like paint). Am I using ViewGroup properly?

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  • Android Custom Dialog NullPointerException

    - by Kyle Hughes
    I cannot for the life of me figure out why I'm getting a NullPointerException. When a user clicks on a particular image, a dialog window is supposed to pop-up and display a larger version of said image: private OnClickListener coverListener = new OnClickListener() { public void onClick(View v) { showDialog(DIALOG_COVER); } }; DIALOG_COVER is set to = 0. The associated onCreateDialog looks like this: protected Dialog onCreateDialog(int id) { Dialog dialog; switch(id) { case DIALOG_COVER: dialog = new Dialog(mContext); dialog.setContentView(R.layout.cover_dialog); dialog.setTitle(book.getTitle()); ImageView coverLarge = (ImageView)findViewById(R.id.coverLarge); coverLarge.setImageBitmap(book.getCover()); break; default: dialog = null; } return dialog; } For reference, this is cover_dialog.xml: <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/coverDialog" android:orientation="horizontal" android:layout_width="fill_parent" android:layout_height="fill_parent" android:padding="10dp"> <ImageView android:id="@+id/coverLarge" android:layout_width="wrap_content" android:layout_height="wrap_content" android:scaleType="fitStart" /></LinearLayout> Now, when the image previously described is clicked, the application immediately crashes and throws the following error through LogCat: 06-08 13:29:17.727: ERROR/AndroidRuntime(2220): Uncaught handler: thread main exiting due to uncaught exception 06-08 13:29:17.757: ERROR/AndroidRuntime(2220): java.lang.NullPointerException 06-08 13:29:17.757: ERROR/AndroidRuntime(2220): at org.kylehughes.android.brarian.AndroidBrarian.onCreateDialog(AndroidBrarian.java:259) The line in question refers to this line inside of onCreateDialog: coverLarge.setImageBitmap(book.getCover()); Basically, I don't get why coverLarge is null at that point. Any help would be much appreciated.

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  • Weird y offset when using custom frag shader (Cocos2d-x)

    - by Mister Guacamole
    I'm trying to mask a sprite so I wrote a simple fragment shader that renders only the pixels that are not hidden under another texture (the mask). The problem is that it seems my texture has its y-coordinate offset after passing through the shader. This is the init method of the sprite (GroundZone) I want to mask: bool GroundZone::initWithSize(Size size) { // [...] // Setup the mask of the sprite m_mask = RenderTexture::create(textureWidth, textureHeight); m_mask->retain(); m_mask->setKeepMatrix(true); Texture2D *maskTexture = m_mask->getSprite()->getTexture(); maskTexture->setAliasTexParameters(); // Disable linear interpolation on the mask // Load the custom frag shader with a default vert shader as the sprite’s program FileUtils *fileUtils = FileUtils::getInstance(); string vertexSource = ccPositionTextureA8Color_vert; string fragmentSource = fileUtils->getStringFromFile( fileUtils->fullPathForFilename("CustomShader_AlphaMask_frag.fsh")); GLProgram *shader = new GLProgram; shader->initWithByteArrays(vertexSource.c_str(), fragmentSource.c_str()); shader->bindAttribLocation(GLProgram::ATTRIBUTE_NAME_POSITION, GLProgram::VERTEX_ATTRIB_POSITION); shader->bindAttribLocation(GLProgram::ATTRIBUTE_NAME_TEX_COORD, GLProgram::VERTEX_ATTRIB_TEX_COORDS); shader->link(); CHECK_GL_ERROR_DEBUG(); shader->updateUniforms(); CHECK_GL_ERROR_DEBUG(); int maskTexUniformLoc = shader->getUniformLocationForName("u_alphaMaskTexture"); shader->setUniformLocationWith1i(maskTexUniformLoc, 1); this->setShaderProgram(shader); shader->release(); // [...] } These are the custom drawing methods for actually drawing the mask over the sprite: You need to know that m_mask is modified externally by another class, the onDraw() method only render it. void GroundZone::draw(Renderer *renderer, const kmMat4 &transform, bool transformUpdated) { m_renderCommand.init(_globalZOrder); m_renderCommand.func = CC_CALLBACK_0(GroundZone::onDraw, this, transform, transformUpdated); renderer->addCommand(&m_renderCommand); Sprite::draw(renderer, transform, transformUpdated); } void GroundZone::onDraw(const kmMat4 &transform, bool transformUpdated) { GLProgram *shader = this->getShaderProgram(); shader->use(); glActiveTexture(GL_TEXTURE1); glBindTexture(GL_TEXTURE_2D, m_mask->getSprite()->getTexture()->getName()); glActiveTexture(GL_TEXTURE0); } Below is the method (located in another class, GroundLayer) that modify the mask by drawing a line from point start to point end. Both points are in Cocos2d coordinates (Point (0,0) is down-left). void GroundLayer::drawTunnel(Point start, Point end) { // To dig a line, we need first to get the texture of the zone we will be digging into. Then we get the // relative position of the start and end point in the zone's node space. Finally we use the custom shader to // draw a mask over the existing texture. for (auto it = _children.begin(); it != _children.end(); it++) { GroundZone *zone = static_cast<GroundZone *>(*it); Point nodeStart = zone->convertToNodeSpace(start); Point nodeEnd = zone->convertToNodeSpace(end); // Now that we have our two points converted to node space, it's easy to draw a mask that contains a line // going from the start point to the end point and that is then applied over the current texture. Size groundZoneSize = zone->getContentSize(); RenderTexture *rt = zone->getMask(); rt->begin(); { // Draw a line going from start and going to end in the texture, the line will act as a mask over the // existing texture DrawNode *line = DrawNode::create(); line->retain(); line->drawSegment(nodeStart, nodeEnd, 20, Color4F::RED); line->visit(); } rt->end(); } } Finally, here's the custom shader I wrote. #ifdef GL_ES precision mediump float; #endif varying vec2 v_texCoord; uniform sampler2D u_texture; uniform sampler2D u_alphaMaskTexture; void main() { float maskAlpha = texture2D(u_alphaMaskTexture, v_texCoord).a; float texAlpha = texture2D(u_texture, v_texCoord).a; float blendAlpha = (1.0 - maskAlpha) * texAlpha; // Show only where mask is invisible vec3 texColor = texture2D(u_texture, v_texCoord).rgb; gl_FragColor = vec4(texColor, blendAlpha); return; } I got a problem with the y coordinates. Indeed, it seems that once it has passed through my custom shader, the sprite's texture is not at the right place: Without custom shader (the sprite is the brown thing): With custom shader: What's going on here? Thanks :) EDIT It looks like after passing through the shader when I set the position of the sprite I set it in points, with (0,0) being in the top-right. Indeed, when I do sprite->setPosition(320, 480), the sprite is perfectly placed at the top of the screen.

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  • AutoRestart Custom Shell .Net App

    - by MattH
    We have a .Net application that runs as a shell for certain users. We'd like the application to automatically restart when it crashes. The application is set as the shell here: HKEY_USERS*User*\Software\Microsoft\Windows NT\WinLogon\Shell I've tried adding an "AutoRestartShell" key with a value of "1", like what exists in: HKLM\Software\Microsoft\Windows NT\WinLogon. When I kill the application's process for the user (via RDP) the application exits, but never restarts. Ideas?

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  • Java: custom-exception-error

    - by HH
    $ javac TestExceptions.java TestExceptions.java:11: cannot find symbol symbol : class test location: class TestExceptions throw new TestExceptions.test("If you see me, exceptions work!"); ^ 1 error Code import java.util.*; import java.io.*; public class TestExceptions { static void test(String message) throws java.lang.Error{ System.out.println(message); } public static void main(String[] args){ try { // Why does it not access TestExceptions.test-method in the class? throw new TestExceptions.test("If you see me, exceptions work!"); }catch(java.lang.Error a){ System.out.println("Working Status: " + a.getMessage() ); } } }

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  • Exception design: Custom exceptions reading data from file?

    - by User
    I have a method that reads data from a comma separated text file and constructs a list of entity objects, let's say customers. So it reads for example, Name Age Weight Then I take these data objects and pass them to a business layer that saves them to a database. Now the data in this file might be invalid, so I'm trying to figure out the best error handling design. For example, the text file might have character data in the Age field. Now my question is, should I throw an exception such as InvalidAgeException from the method reading the file data? And suppose there is length restriction on the Name field, so if the length is greater than max characters do I throw a NameTooLongException or just an InvalidNameException, or do I just accept it and wait until the business layer gets a hold of it and throw exceptions from there? (If you can point me to a good resource that would be good too)

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  • Custom pyGTK button

    - by Wallter
    I would like to create a button that I can control the look of the button using pyGTK. How would I go about doing this? I would like to be able to point to a new image for each 'state' the button is in (i.e. Pressed, mouse over, normal...etc.)

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  • Response.Redirect not working inside an custom ActionFilter

    - by mitch
    My code is the following public class SessionCheckAttribute : ActionFilterAttribute { public override void OnActionExecuting(ActionExecutingContext filterContext) { if (/*condition*/) { filterContext.HttpContext.Response.Redirect("http://www.someurl.com",true); } base.OnActionExecuting(filterContext); } } Now, the question is WHY does the action that is has [SessionCheck] applied to it STILL executes. Any ideas? Thanks.

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  • Multiple values for a specif custom variable in Google Analytics

    - by Nicola Pacini
    we're trying to get rid of a this question : would it be possible to setup more than one value in a custom variable in Google Analytics, at page level ? Eg: _gaq.push(['_setCustomVar',3,'Tag','Custom Variables',3]); We'd like to track most popular tags on a web site who publishes news, articles and stuff. Contents are categorized (each content belongs to one category) and tagged (1 or more tags for each article). So, we'd like to apply this code: _gaq.push(['_setCustomVar',3,'Tag','Custom Variables',3]); _gaq.push(['_setCustomVar',3,'Tag','Google Analytics',3]); in a page that shows an article with these two tags assigned. What do you think? Honestly I didn't find anything in documentation from Google and some other example sites. Many thanks! Nicola

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  • How to call wordpress functions in custom php script

    - by sid.sri
    I have a Php script I want to use for creating a new blog in WPMU. I am having trouble calling wordpress functions like "wpmu_create_user" and "wpmu_create_blog". My hope is to get this script running as a cron job from command line and pick up new blog creation requests from an external db, create a new blog using the wordpress functions and update the db with new blog info. Any help/suggestions are highly appreciated. Sid.

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  • Custom routes/paths/roads on Google Maps

    - by Douglas
    Hey guys. I need to know, and as quickly as possible, if what I need is achievable. I need to be able to, using either V2 OR V3 (preferably 3), create paths which ignore buildings in a sense. I was trying to create even a kml file to draw out all of the paths myself, and then find some way to turn them on/off as needed. For example. The user wants to go from point A to point B. Between these points is a number of buildings. The user physically CAN walk through these buildings(it's a campus). I want to show them that on the map. This way you don't have to do a loop-de-loop around, say, a parking lot, just to get to the other end of it. If there is ANY way AT ALL to do this, I'd love to know. An example of what I require can be found here: http://www.uottawa.ca/maps/ It's all pre-determined paths based on the two inputs from the user into the dropdown menu. I can plainly see this. But I have no clue if a) this can be done in v3, and b) how on earth they did it themselves. Assistance required, and greatly appreciated!

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