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  • Server configration for our website [duplicate]

    - by Varun Varunesh
    This question already has an answer here: Can you help me with my capacity planning? 2 answers We are a start-up and 6 month back we have launched our beta version website. Now we are in a phase of building our website and web-services for the final product. This website will be based on PHP, Python, MySql database and with wamp server. Right now in the beta version we are using Azure VM for hosting, with configuration of 786MB RAM and Shared CPU. We have 200 avg users daily coming to our website. Now we are trying to increase the number of users from 200 to 1500 daily users. And I am thinking our server should have capability to handle at least 100 concurrent user. Also we have developed web-services for our mobile-apps. Which can also increase loads on the sever. So here are the question that takes me here, I am pretty much confused about whether to go with shared hosting or VM based hosting. If VM, then what configuration will be best for our requirement (as I discussed above) ? Currently our VM is a Windows based server and its very simple to manage, So other than cost factor why should I go for Linux based sever? What other factor should I keep in mind while choosing the server as per our requirement ?

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  • Is there a faster way to change default apps associated with file types on OS X?

    - by Lri
    Is there anything more convenient than using RCDefaultApp or Magic Launch, or just repeatedly pressing the Change All buttons in Finder's information panels? I thought about writing a shell script that would modify the CFBundleDocumentTypes arrays in Info.plist files. But each app has multiple keys (sometimes an icon) that would need to be changed. lsregister can't be used to make specific modifications to the Launch Services database. $ `locate lsregister` -h lsregister: [OPTIONS] [ <path>... ] [ -apps <domain>[,domain]... ] [ -libs <domain>[,domain]... ] [ -all <domain>[,domain]... ] Paths are searched for applications to register with the Launch Service database. Valid domains are "system", "local", "network" and "user". Domains can also be specified using only the first letter. -kill Reset the Launch Services database before doing anything else -seed If database isn't seeded, scan default locations for applications and libraries to register -lint Print information about plist errors while registering bundles -convert Register apps found in older LS database files -lazy n Sleep for n seconds before registering/scanning -r Recursive directory scan, do not recurse into packages or invisible directories -R Recursive directory scan, descending into packages and invisible directories -f force-update registration even if mod date is unchanged -u unregister instead of register -v Display progress information -dump Display full database contents after registration -h Display this help

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  • How can I fix my program from crashing in C++?

    - by Rachel
    I'm very new to programming and I am trying to write a program that adds and subtracts polynomials. My program sometimes works, but most of the time, it randomly crashes and I have no idea why. It's very buggy and has other problems I'm trying to fix, but I am unable to really get any further coding done since it crashes. I'm completely new here but any help would be greatly appreciated. Here's the code: #include <iostream> #include <cstdlib> using namespace std; int getChoice(void); class Polynomial10 { private: double* coef; int degreePoly; public: Polynomial10(int max); //Constructor for a new Polynomial10 int getDegree(){return degreePoly;}; void print(); //Print the polynomial in standard form void read(); //Read a polynomial from the user void add(const Polynomial10& pol); //Add a polynomial void multc(double factor); //Multiply the poly by scalar void subtract(const Polynomial10& pol); //Subtract polynom }; void Polynomial10::read() { cout << "Enter degree of a polynom between 1 and 10 : "; cin >> degreePoly; cout << "Enter space separated coefficients starting from highest degree" << endl; for (int i = 0; i <= degreePoly; i++) { cin >> coef[i]; } } void Polynomial10::print() { for(int i=0;i<=degreePoly;i++) { if(coef[i] == 0) { cout << ""; } else if(i>=0) { if(coef[i] > 0 && i!=0) { cout<<"+"; } if((coef[i] != 1 && coef[i] != -1) || i == degreePoly) { cout << coef[i]; } if((coef[i] != 1 && coef[i] != -1) && i!=degreePoly ) { cout << "*"; } if (i != degreePoly && coef[i] == -1) { cout << "-"; } if(i != degreePoly) { cout << "x"; } if ((degreePoly - i) != 1 && i != degreePoly) { cout << "^"; cout << degreePoly-i; } } } } void Polynomial10::add(const Polynomial10& pol) { for(int i = 0; i<degreePoly; i++) { int degree = degreePoly; coef[degreePoly-i] += pol.coef[degreePoly-(i+1)]; } } void Polynomial10::subtract(const Polynomial10& pol) { for(int i = 0; i<degreePoly; i++) { coef[degreePoly-i] -= pol.coef[degreePoly-(i+1)]; } } void Polynomial10::multc(double factor) { //int degreePoly=0; //double coef[degreePoly]; cout << "Enter the scalar multiplier : "; cin >> factor; for(int i = 0; i<degreePoly; i++) { coef[i] *= factor; } }; Polynomial10::Polynomial10(int max) { degreePoly=max; coef = new double[degreePoly]; for(int i; i<degreePoly; i++) { coef[i] = 0; } } int main() { int choice; Polynomial10 p1(1),p2(1); cout << endl << "CGS 2421: The Polynomial10 Class" << endl << endl << endl; cout << "0. Quit\n" << "1. Enter polynomial\n" << "2. Print polynomial\n" << "3. Add another polynomial\n" << "4. Subtract another polynomial\n" << "5. Multiply by scalar\n\n"; int choiceFirst = getChoice(); if (choiceFirst != 1) { cout << "Enter a Polynomial first!"; } if (choiceFirst == 1) {choiceFirst = choice;} while(choice != 0) { switch(choice) { case 0: return 0; case 1: p1.read(); break; case 2: p1.print(); break; case 3: p2.read(); p1.add(p2); cout << "Updated Polynomial: "; p1.print(); break; case 4: p2.read(); p1.subtract(p2); cout << "Updated Polynomial: "; p1.print(); break; case 5: p1.multc(10); cout << "Updated Polynomial: "; p1.print(); break; } choice = getChoice(); } return 0; } int getChoice(void) { int c; cout << "\nEnter your choice : "; cin >> c; return c; }

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  • SQL SERVER – Solution to Puzzle – Simulate LEAD() and LAG() without Using SQL Server 2012 Analytic Function

    - by pinaldave
    Earlier I wrote a series on SQL Server Analytic Functions of SQL Server 2012. During the series to keep the learning maximum and having fun, we had few puzzles. One of the puzzle was simulating LEAD() and LAG() without using SQL Server 2012 Analytic Function. Please read the puzzle here first before reading the solution : Write T-SQL Self Join Without Using LEAD and LAG. When I was originally wrote the puzzle I had done small blunder and the question was a bit confusing which I corrected later on but wrote a follow up blog post on over here where I describe the give-away. Quick Recap: Generate following results without using SQL Server 2012 analytic functions. I had received so many valid answers. Some answers were similar to other and some were very innovative. Some answers were very adaptive and some did not work when I changed where condition. After selecting all the valid answer, I put them in table and ran RANDOM function on the same and selected winners. Here are the valid answers. No Joins and No Analytic Functions Excellent Solution by Geri Reshef – Winner of SQL Server Interview Questions and Answers (India | USA) WITH T1 AS (SELECT Row_Number() OVER(ORDER BY SalesOrderDetailID) N, s.SalesOrderID, s.SalesOrderDetailID, s.OrderQty FROM Sales.SalesOrderDetail s WHERE SalesOrderID IN (43670, 43669, 43667, 43663)) SELECT SalesOrderID,SalesOrderDetailID,OrderQty, CASE WHEN N%2=1 THEN MAX(CASE WHEN N%2=0 THEN SalesOrderDetailID END) OVER (Partition BY (N+1)/2) ELSE MAX(CASE WHEN N%2=1 THEN SalesOrderDetailID END) OVER (Partition BY N/2) END LeadVal, CASE WHEN N%2=1 THEN MAX(CASE WHEN N%2=0 THEN SalesOrderDetailID END) OVER (Partition BY N/2) ELSE MAX(CASE WHEN N%2=1 THEN SalesOrderDetailID END) OVER (Partition BY (N+1)/2) END LagVal FROM T1 ORDER BY SalesOrderID, SalesOrderDetailID, OrderQty; GO No Analytic Function and Early Bird Excellent Solution by DHall – Winner of Pluralsight 30 days Subscription -- a query to emulate LEAD() and LAG() ;WITH s AS ( SELECT 1 AS ldOffset, -- equiv to 2nd param of LEAD 1 AS lgOffset, -- equiv to 2nd param of LAG NULL AS ldDefVal, -- equiv to 3rd param of LEAD NULL AS lgDefVal, -- equiv to 3rd param of LAG ROW_NUMBER() OVER (ORDER BY SalesOrderDetailID) AS row, SalesOrderID, SalesOrderDetailID, OrderQty FROM Sales.SalesOrderDetail WHERE SalesOrderID IN (43670, 43669, 43667, 43663) ) SELECT s.SalesOrderID, s.SalesOrderDetailID, s.OrderQty, ISNULL( sLd.SalesOrderDetailID, s.ldDefVal) AS LeadValue, ISNULL( sLg.SalesOrderDetailID, s.lgDefVal) AS LagValue FROM s LEFT OUTER JOIN s AS sLd ON s.row = sLd.row - s.ldOffset LEFT OUTER JOIN s AS sLg ON s.row = sLg.row + s.lgOffset ORDER BY s.SalesOrderID, s.SalesOrderDetailID, s.OrderQty No Analytic Function and Partition By Excellent Solution by DHall – Winner of Pluralsight 30 days Subscription /* a query to emulate LEAD() and LAG() */ ;WITH s AS ( SELECT 1 AS LeadOffset, /* equiv to 2nd param of LEAD */ 1 AS LagOffset, /* equiv to 2nd param of LAG */ NULL AS LeadDefVal, /* equiv to 3rd param of LEAD */ NULL AS LagDefVal, /* equiv to 3rd param of LAG */ /* Try changing the values of the 4 integer values above to see their effect on the results */ /* The values given above of 0, 0, null and null behave the same as the default 2nd and 3rd parameters to LEAD() and LAG() */ ROW_NUMBER() OVER (ORDER BY SalesOrderDetailID) AS row, SalesOrderID, SalesOrderDetailID, OrderQty FROM Sales.SalesOrderDetail WHERE SalesOrderID IN (43670, 43669, 43667, 43663) ) SELECT s.SalesOrderID, s.SalesOrderDetailID, s.OrderQty, ISNULL( sLead.SalesOrderDetailID, s.LeadDefVal) AS LeadValue, ISNULL( sLag.SalesOrderDetailID, s.LagDefVal) AS LagValue FROM s LEFT OUTER JOIN s AS sLead ON s.row = sLead.row - s.LeadOffset /* Try commenting out this next line when LeadOffset != 0 */ AND s.SalesOrderID = sLead.SalesOrderID /* The additional join criteria on SalesOrderID above is equivalent to PARTITION BY SalesOrderID in the OVER clause of the LEAD() function */ LEFT OUTER JOIN s AS sLag ON s.row = sLag.row + s.LagOffset /* Try commenting out this next line when LagOffset != 0 */ AND s.SalesOrderID = sLag.SalesOrderID /* The additional join criteria on SalesOrderID above is equivalent to PARTITION BY SalesOrderID in the OVER clause of the LAG() function */ ORDER BY s.SalesOrderID, s.SalesOrderDetailID, s.OrderQty No Analytic Function and CTE Usage Excellent Solution by Pravin Patel - Winner of SQL Server Interview Questions and Answers (India | USA) --CTE based solution ; WITH cteMain AS ( SELECT SalesOrderID, SalesOrderDetailID, OrderQty, ROW_NUMBER() OVER (ORDER BY SalesOrderDetailID) AS sn FROM Sales.SalesOrderDetail WHERE SalesOrderID IN (43670, 43669, 43667, 43663) ) SELECT m.SalesOrderID, m.SalesOrderDetailID, m.OrderQty, sLead.SalesOrderDetailID AS leadvalue, sLeg.SalesOrderDetailID AS leagvalue FROM cteMain AS m LEFT OUTER JOIN cteMain AS sLead ON sLead.sn = m.sn+1 LEFT OUTER JOIN cteMain AS sLeg ON sLeg.sn = m.sn-1 ORDER BY m.SalesOrderID, m.SalesOrderDetailID, m.OrderQty No Analytic Function and Co-Related Subquery Usage Excellent Solution by Pravin Patel – Winner of SQL Server Interview Questions and Answers (India | USA) -- Co-Related subquery SELECT m.SalesOrderID, m.SalesOrderDetailID, m.OrderQty, ( SELECT MIN(SalesOrderDetailID) FROM Sales.SalesOrderDetail AS l WHERE l.SalesOrderID IN (43670, 43669, 43667, 43663) AND l.SalesOrderID >= m.SalesOrderID AND l.SalesOrderDetailID > m.SalesOrderDetailID ) AS lead, ( SELECT MAX(SalesOrderDetailID) FROM Sales.SalesOrderDetail AS l WHERE l.SalesOrderID IN (43670, 43669, 43667, 43663) AND l.SalesOrderID <= m.SalesOrderID AND l.SalesOrderDetailID < m.SalesOrderDetailID ) AS leag FROM Sales.SalesOrderDetail AS m WHERE m.SalesOrderID IN (43670, 43669, 43667, 43663) ORDER BY m.SalesOrderID, m.SalesOrderDetailID, m.OrderQty This was one of the most interesting Puzzle on this blog. Giveaway Winners will get following giveaways. Geri Reshef and Pravin Patel SQL Server Interview Questions and Answers (India | USA) DHall Pluralsight 30 days Subscription Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, PostADay, Readers Contribution, Readers Question, SQL, SQL Authority, SQL Function, SQL Puzzle, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • Form Validation, Dependant Drop Downs, Data Level Security in OWS for DotNetNuke - 5 Videos

    In this tutorial we demonstrate some very advanced techniques for building a car parts application in Open Web Studio. Throughout the tutorial we cover form input, validation, how to use dependant drop down lists, populating checkbox lists and introduce a new concept of data level security. Data level security allows you to control which data a user can access within a module. The videos contain: Video 1 - How to Setup Form Validation Video 2 - Car Parts Application, Assigning Security Roles into a Global Session Variable Video 3 - How to Build the Categories Module with Data Level Security Video 4 - How to Build the SubCategories Module and Use SubQuery Video 5 - How to Build the Car Parts List Module Total Time Length: 44min 19secsDid you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • query to select topic with highest number of comment +support+oppose+views

    - by chetan
    table schema title description desid replyto support oppose views browser used a1 none 1 1 12 - bad topic b2 1 2 3 14 sql database a3 none 4 5 34 - crome b4 1 3 4 12 Topic desid starts with a and comment desid starts with b .For comment replyto is the desid of topic . Its easy to select * with highest number of support+oppose+views by query "select * from [DB_user1212].[dbo].[discussions] where desid like 'a%' order by (sup+opp+visited) desc" For highest (comment +support+oppose+views ) i tried "select * from [DB_user1212].[dbo].[discussions] where desid like 'a%' order by ((select count(*) from [DB_user1212].[dbo].[discussions] where replyto = desid )+sup+opp+visited) desc" but it didn't work . Because its not possible to send desid from outer query to innner subquery .

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  • Performance Optimization &ndash; It Is Faster When You Can Measure It

    - by Alois Kraus
    Performance optimization in bigger systems is hard because the measured numbers can vary greatly depending on the measurement method of your choice. To measure execution timing of specific methods in your application you usually use Time Measurement Method Potential Pitfalls Stopwatch Most accurate method on recent processors. Internally it uses the RDTSC instruction. Since the counter is processor specific you can get greatly different values when your thread is scheduled to another core or the core goes into a power saving mode. But things do change luckily: Intel's Designer's vol3b, section 16.11.1 "16.11.1 Invariant TSC The time stamp counter in newer processors may support an enhancement, referred to as invariant TSC. Processor's support for invariant TSC is indicated by CPUID.80000007H:EDX[8]. The invariant TSC will run at a constant rate in all ACPI P-, C-. and T-states. This is the architectural behavior moving forward. On processors with invariant TSC support, the OS may use the TSC for wall clock timer services (instead of ACPI or HPET timers). TSC reads are much more efficient and do not incur the overhead associated with a ring transition or access to a platform resource." DateTime.Now Good but it has only a resolution of 16ms which can be not enough if you want more accuracy.   Reporting Method Potential Pitfalls Console.WriteLine Ok if not called too often. Debug.Print Are you really measuring performance with Debug Builds? Shame on you. Trace.WriteLine Better but you need to plug in some good output listener like a trace file. But be aware that the first time you call this method it will read your app.config and deserialize your system.diagnostics section which does also take time.   In general it is a good idea to use some tracing library which does measure the timing for you and you only need to decorate some methods with tracing so you can later verify if something has changed for the better or worse. In my previous article I did compare measuring performance with quantum mechanics. This analogy does work surprising well. When you measure a quantum system there is a lower limit how accurately you can measure something. The Heisenberg uncertainty relation does tell us that you cannot measure of a quantum system the impulse and location of a particle at the same time with infinite accuracy. For programmers the two variables are execution time and memory allocations. If you try to measure the timings of all methods in your application you will need to store them somewhere. The fastest storage space besides the CPU cache is the memory. But if your timing values do consume all available memory there is no memory left for the actual application to run. On the other hand if you try to record all memory allocations of your application you will also need to store the data somewhere. This will cost you memory and execution time. These constraints are always there and regardless how good the marketing of tool vendors for performance and memory profilers are: Any measurement will disturb the system in a non predictable way. Commercial tool vendors will tell you they do calculate this overhead and subtract it from the measured values to give you the most accurate values but in reality it is not entirely true. After falling into the trap to trust the profiler timings several times I have got into the habit to Measure with a profiler to get an idea where potential bottlenecks are. Measure again with tracing only the specific methods to check if this method is really worth optimizing. Optimize it Measure again. Be surprised that your optimization has made things worse. Think harder Implement something that really works. Measure again Finished! - Or look for the next bottleneck. Recently I have looked into issues with serialization performance. For serialization DataContractSerializer was used and I was not sure if XML is really the most optimal wire format. After looking around I have found protobuf-net which uses Googles Protocol Buffer format which is a compact binary serialization format. What is good for Google should be good for us. A small sample app to check out performance was a matter of minutes: using ProtoBuf; using System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.Serialization; [DataContract, Serializable] class Data { [DataMember(Order=1)] public int IntValue { get; set; } [DataMember(Order = 2)] public string StringValue { get; set; } [DataMember(Order = 3)] public bool IsActivated { get; set; } [DataMember(Order = 4)] public BindingFlags Flags { get; set; } } class Program { static MemoryStream _Stream = new MemoryStream(); static MemoryStream Stream { get { _Stream.Position = 0; _Stream.SetLength(0); return _Stream; } } static void Main(string[] args) { DataContractSerializer ser = new DataContractSerializer(typeof(Data)); Data data = new Data { IntValue = 100, IsActivated = true, StringValue = "Hi this is a small string value to check if serialization does work as expected" }; var sw = Stopwatch.StartNew(); int Runs = 1000 * 1000; for (int i = 0; i < Runs; i++) { //ser.WriteObject(Stream, data); Serializer.Serialize<Data>(Stream, data); } sw.Stop(); Console.WriteLine("Did take {0:N0}ms for {1:N0} objects", sw.Elapsed.TotalMilliseconds, Runs); Console.ReadLine(); } } The results are indeed promising: Serializer Time in ms N objects protobuf-net   807 1000000 DataContract 4402 1000000 Nearly a factor 5 faster and a much more compact wire format. Lets use it! After switching over to protbuf-net the transfered wire data has dropped by a factor two (good) and the performance has worsened by nearly a factor two. How is that possible? We have measured it? Protobuf-net is much faster! As it turns out protobuf-net is faster but it has a cost: For the first time a type is de/serialized it does use some very smart code-gen which does not come for free. Lets try to measure this one by setting of our performance test app the Runs value not to one million but to 1. Serializer Time in ms N objects protobuf-net 85 1 DataContract 24 1 The code-gen overhead is significant and can take up to 200ms for more complex types. The break even point where the code-gen cost is amortized by its faster serialization performance is (assuming small objects) somewhere between 20.000-40.000 serialized objects. As it turned out my specific scenario involved about 100 types and 1000 serializations in total. That explains why the good old DataContractSerializer is not so easy to take out of business. The final approach I ended up was to reduce the number of types and to serialize primitive types via BinaryWriter directly which turned out to be a pretty good alternative. It sounded good until I measured again and found that my optimizations so far do not help much. After looking more deeper at the profiling data I did found that one of the 1000 calls did take 50% of the time. So how do I find out which call it was? Normal profilers do fail short at this discipline. A (totally undeserved) relatively unknown profiler is SpeedTrace which does unlike normal profilers create traces of your applications by instrumenting your IL code at runtime. This way you can look at the full call stack of the one slow serializer call to find out if this stack was something special. Unfortunately the call stack showed nothing special. But luckily I have my own tracing as well and I could see that the slow serializer call did happen during the serialization of a bool value. When you encounter after much analysis something unreasonable you cannot explain it then the chances are good that your thread was suspended by the garbage collector. If there is a problem with excessive GCs remains to be investigated but so far the serialization performance seems to be mostly ok.  When you do profile a complex system with many interconnected processes you can never be sure that the timings you just did measure are accurate at all. Some process might be hitting the disc slowing things down for all other processes for some seconds as well. There is a big difference between warm and cold startup. If you restart all processes you can basically forget the first run because of the OS disc cache, JIT and GCs make the measured timings very flexible. When you are in need of a random number generator you should measure cold startup times of a sufficiently complex system. After the first run you can try again getting different and much lower numbers. Now try again at least two times to get some feeling how stable the numbers are. Oh and try to do the same thing the next day. It might be that the bottleneck you found yesterday is gone today. Thanks to GC and other random stuff it can become pretty hard to find stuff worth optimizing if no big bottlenecks except bloatloads of code are left anymore. When I have found a spot worth optimizing I do make the code changes and do measure again to check if something has changed. If it has got slower and I am certain that my change should have made it faster I can blame the GC again. The thing is that if you optimize stuff and you allocate less objects the GC times will shift to some other location. If you are unlucky it will make your faster working code slower because you see now GCs at times where none were before. This is where the stuff does get really tricky. A safe escape hatch is to create a repro of the slow code in an isolated application so you can change things fast in a reliable manner. Then the normal profilers do also start working again. As Vance Morrison does point out it is much more complex to profile a system against the wall clock compared to optimize for CPU time. The reason is that for wall clock time analysis you need to understand how your system does work and which threads (if you have not one but perhaps 20) are causing a visible delay to the end user and which threads can wait a long time without affecting the user experience at all. Next time: Commercial profiler shootout.

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  • Strategy and AI for the game 'Proximity'

    - by smci
    'Proximity' is a strategy game of territorial domination similar to Othello, Go and Risk. Two players, uses a 10x12 hex grid. Game invented by Brian Cable in 2007. Seems to be a worthy game for discussing a) optimal strategy then b) how to build an AI Strategies are going to be probabilistic or heuristic-based, due to the randomness factor, and the high branching factor (starts out at 120). So it will be kind of hard to compare objectively. A compute time limit of 5s per turn seems reasonable. Game: Flash version here and many copies elsewhere on the web Rules: here Object: to have control of the most armies after all tiles have been placed. Each turn you received a randomly numbered tile (value between 1 and 20 armies) to place on any vacant board space. If this tile is adjacent to any ally tiles, it will strengthen each tile's defenses +1 (up to a max value of 20). If it is adjacent to any enemy tiles, it will take control over them if its number is higher than the number on the enemy tile. Thoughts on strategy: Here are some initial thoughts; setting the computer AI to Expert will probably teach a lot: minimizing your perimeter seems to be a good strategy, to prevent flips and minimize worst-case damage like in Go, leaving holes inside your formation is lethal, only more so with the hex grid because you can lose armies on up to 6 squares in one move low-numbered tiles are a liability, so place them away from your main territory, near the board edges and scattered. You can also use low-numbered tiles to plug holes in your formation, or make small gains along the perimeter which the opponent will not tend to bother attacking. a triangle formation of three pieces is strong since they mutually reinforce, and also reduce the perimeter Each tile can be flipped at most 6 times, i.e. when its neighbor tiles are occupied. Control of a formation can flow back and forth. Sometimes you lose part of a formation and plug any holes to render that part of the board 'dead' and lock in your territory/ prevent further losses. Low-numbered tiles are obvious-but-low-valued liabilities, but high-numbered tiles can be bigger liabilities if they get flipped (which is harder). One lucky play with a 20-army tile can cause a swing of 200 (from +100 to -100 armies). So tile placement will have both offensive and defensive considerations. Comment 1,2,4 seem to resemble a minimax strategy where we minimize the maximum expected possible loss (modified by some probabilistic consideration of the value ß the opponent can get from 1..20 i.e. a structure which can only be flipped by a ß=20 tile is 'nearly impregnable'.) I'm not clear what the implications of comments 3,5,6 are for optimal strategy. Interested in comments from Go, Chess or Othello players. (The sequel ProximityHD for XBox Live, allows 4-player -cooperative or -competitive local multiplayer increases the branching factor since you now have 5 tiles in your hand at any given time, of which you can only play one. Reinforcement of ally tiles is increased to +2 per ally.)

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  • Implementing a popularity algorithm in Django

    - by TheLizardKing
    I am creating a site similar to reddit and hacker news that has a database of links and votes. I am implementing hacker news' popularity algorithm and things are going pretty swimmingly until it comes to actually gathering up these links and displaying them. The algorithm is simple: Y Combinator's Hacker News: Popularity = (p - 1) / (t + 2)^1.5` Votes divided by age factor. Where` p : votes (points) from users. t : time since submission in hours. p is subtracted by 1 to negate submitter's vote. Age factor is (time since submission in hours plus two) to the power of 1.5.factor is (time since submission in hours plus two) to the power of 1.5. I asked a very similar question over yonder http://stackoverflow.com/questions/1964395/complex-ordering-in-django but instead of contemplating my options I choose one and tried to make it work because that's how I did it with PHP/MySQL but I now know Django does things a lot differently. My models look something (exactly) like this class Link(models.Model): category = models.ForeignKey(Category) user = models.ForeignKey(User) created = models.DateTimeField(auto_now_add = True) modified = models.DateTimeField(auto_now = True) fame = models.PositiveIntegerField(default = 1) title = models.CharField(max_length = 256) url = models.URLField(max_length = 2048) def __unicode__(self): return self.title class Vote(models.Model): link = models.ForeignKey(Link) user = models.ForeignKey(User) created = models.DateTimeField(auto_now_add = True) modified = models.DateTimeField(auto_now = True) karma_delta = models.SmallIntegerField() def __unicode__(self): return str(self.karma_delta) and my view: def index(request): popular_links = Link.objects.select_related().annotate(karma_total = Sum('vote__karma_delta')) return render_to_response('links/index.html', {'links': popular_links}) Now from my previous question, I am trying to implement the algorithm using the sorting function. An answer from that question seems to think I should put the algorithm in the select and sort then. I am going to paginate these results so I don't think I can do the sorting in python without grabbing everything. Any suggestions on how I could efficiently do this? EDIT This isn't working yet but I think it's a step in the right direction: from django.shortcuts import render_to_response from linkett.apps.links.models import * def index(request): popular_links = Link.objects.select_related() popular_links = popular_links.extra( select = { 'karma_total': 'SUM(vote.karma_delta)', 'popularity': '(karma_total - 1) / POW(2, 1.5)', }, order_by = ['-popularity'] ) return render_to_response('links/index.html', {'links': popular_links}) This errors out into: Caught an exception while rendering: column "karma_total" does not exist LINE 1: SELECT ((karma_total - 1) / POW(2, 1.5)) AS "popularity", (S... EDIT 2 Better error? TemplateSyntaxError: Caught an exception while rendering: missing FROM-clause entry for table "vote" LINE 1: SELECT ((vote.karma_total - 1) / POW(2, 1.5)) AS "popularity... My index.html is simply: {% block content %} {% for link in links %} karma-up {{ link.karma_total }} karma-down {{ link.title }} Posted by {{ link.user }} to {{ link.category }} at {{ link.created }} {% empty %} No Links {% endfor %} {% endblock content %} EDIT 3 So very close! Again, all these answers are great but I am concentrating on a particular one because I feel it works best for my situation. from django.db.models import Sum from django.shortcuts import render_to_response from linkett.apps.links.models import * def index(request): popular_links = Link.objects.select_related().extra( select = { 'popularity': '(SUM(links_vote.karma_delta) - 1) / POW(2, 1.5)', }, tables = ['links_link', 'links_vote'], order_by = ['-popularity'], ) return render_to_response('links/test.html', {'links': popular_links}) Running this I am presented with an error hating on my lack of group by values. Specifically: TemplateSyntaxError at / Caught an exception while rendering: column "links_link.id" must appear in the GROUP BY clause or be used in an aggregate function LINE 1: ...karma_delta) - 1) / POW(2, 1.5)) AS "popularity", "links_lin... Not sure why my links_link.id wouldn't be in my group by but I am not sure how to alter my group by, django usually does that.

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  • Find optimal strategy and AI for the game 'Proximity'?

    - by smci
    'Proximity' is a strategy game of territorial domination similar to Othello, Go and Risk. Two players, uses a 10x12 hex grid. Game invented by Brian Cable in 2007. Seems to be a worthy game for discussing a) optimal algorithm then b) how to build an AI. Strategies are going to be probabilistic or heuristic-based, due to the randomness factor, and the insane branching factor (20^120). So it will be kind of hard to compare objectively. A compute time limit of 5s per turn seems reasonable. Game: Flash version here and many copies elsewhere on the web Rules: here Object: to have control of the most armies after all tiles have been placed. Each turn you received a randomly numbered tile (value between 1 and 20 armies) to place on any vacant board space. If this tile is adjacent to any ally tiles, it will strengthen each tile's defenses +1 (up to a max value of 20). If it is adjacent to any enemy tiles, it will take control over them if its number is higher than the number on the enemy tile. Thoughts on strategy: Here are some initial thoughts; setting the computer AI to Expert will probably teach a lot: minimizing your perimeter seems to be a good strategy, to prevent flips and minimize worst-case damage like in Go, leaving holes inside your formation is lethal, only more so with the hex grid because you can lose armies on up to 6 squares in one move low-numbered tiles are a liability, so place them away from your main territory, near the board edges and scattered. You can also use low-numbered tiles to plug holes in your formation, or make small gains along the perimeter which the opponent will not tend to bother attacking. a triangle formation of three pieces is strong since they mutually reinforce, and also reduce the perimeter Each tile can be flipped at most 6 times, i.e. when its neighbor tiles are occupied. Control of a formation can flow back and forth. Sometimes you lose part of a formation and plug any holes to render that part of the board 'dead' and lock in your territory/ prevent further losses. Low-numbered tiles are obvious-but-low-valued liabilities, but high-numbered tiles can be bigger liabilities if they get flipped (which is harder). One lucky play with a 20-army tile can cause a swing of 200 (from +100 to -100 armies). So tile placement will have both offensive and defensive considerations. Comment 1,2,4 seem to resemble a minimax strategy where we minimize the maximum expected possible loss (modified by some probabilistic consideration of the value ß the opponent can get from 1..20 i.e. a structure which can only be flipped by a ß=20 tile is 'nearly impregnable'.) I'm not clear what the implications of comments 3,5,6 are for optimal strategy. Interested in comments from Go, Chess or Othello players. (The sequel ProximityHD for XBox Live, allows 4-player -cooperative or -competitive local multiplayer increases the branching factor since you now have 5 tiles in your hand at any given time, of which you can only play one. Reinforcement of ally tiles is increased to +2 per ally.)

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  • python: what are efficient techniques to deal with deeply nested data in a flexible manner?

    - by AlexandreS
    My question is not about a specific code snippet but more general, so please bear with me: How should I organize the data I'm analyzing, and which tools should I use to manage it? I'm using python and numpy to analyse data. Because the python documentation indicates that dictionaries are very optimized in python, and also due to the fact that the data itself is very structured, I stored it in a deeply nested dictionary. Here is a skeleton of the dictionary: the position in the hierarchy defines the nature of the element, and each new line defines the contents of a key in the precedent level: [AS091209M02] [AS091209M01] [AS090901M06] ... [100113] [100211] [100128] [100121] [R16] [R17] [R03] [R15] [R05] [R04] [R07] ... [1263399103] ... [ImageSize] [FilePath] [Trials] [Depth] [Frames] [Responses] ... [N01] [N04] ... [Sequential] [Randomized] [Ch1] [Ch2] Edit: To explain a bit better my data set: [individual] ex: [AS091209M02] [imaging session (date string)] ex: [100113] [Region imaged] ex: [R16] [timestamp of file] ex [1263399103] [properties of file] ex: [Responses] [regions of interest in image ] ex [N01] [format of data] ex [Sequential] [channel of acquisition: this key indexes an array of values] ex [Ch1] The type of operations I perform is for instance to compute properties of the arrays (listed under Ch1, Ch2), pick up arrays to make a new collection, for instance analyze responses of N01 from region 16 (R16) of a given individual at different time points, etc. This structure works well for me and is very fast, as promised. I can analyze the full data set pretty quickly (and the dictionary is far too small to fill up my computer's ram : half a gig). My problem comes from the cumbersome manner in which I need to program the operations of the dictionary. I often have stretches of code that go like this: for mk in dic.keys(): for rgk in dic[mk].keys(): for nk in dic[mk][rgk].keys(): for ik in dic[mk][rgk][nk].keys(): for ek in dic[mk][rgk][nk][ik].keys(): #do something which is ugly, cumbersome, non reusable, and brittle (need to recode it for any variant of the dictionary). I tried using recursive functions, but apart from the simplest applications, I ran into some very nasty bugs and bizarre behaviors that caused a big waste of time (it does not help that I don't manage to debug with pdb in ipython when I'm dealing with deeply nested recursive functions). In the end the only recursive function I use regularly is the following: def dicExplorer(dic, depth = -1, stp = 0): '''prints the hierarchy of a dictionary. if depth not specified, will explore all the dictionary ''' if depth - stp == 0: return try : list_keys = dic.keys() except AttributeError: return stp += 1 for key in list_keys: else: print '+%s> [\'%s\']' %(stp * '---', key) dicExplorer(dic[key], depth, stp) I know I'm doing this wrong, because my code is long, noodly and non-reusable. I need to either use better techniques to flexibly manipulate the dictionaries, or to put the data in some database format (sqlite?). My problem is that since I'm (badly) self-taught in regards to programming, I lack practical experience and background knowledge to appreciate the options available. I'm ready to learn new tools (SQL, object oriented programming), whatever it takes to get the job done, but I am reluctant to invest my time and efforts into something that will be a dead end for my needs. So what are your suggestions to tackle this issue, and be able to code my tools in a more brief, flexible and re-usable manner?

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  • Can overlay work with a portion of a page that has codebehind functionallity?

    - by rolando
    i have a complete DIV in wich a have a gridview and a multiview with codebehind action: <cc3:CRDataSource EnableViewState="true" ID="DsOpciones" runat="server" SQLSelect="CartelElectronico,OpcionSeleccion_Todos"> <Parameters> <asp:QueryStringParameter Name="@FactorEvaluacionId" QueryStringField="FactorEvaluacionId" Type="String" /> </Parameters> </cc3:CRDataSource> <cc3:CRGridView ID="gvTipoFactorSeleccion" runat="server" DataKeyNames="OpcionSeleccionID" AllowPaging="false" AllowSorting="False" AutoGenerateColumns="False" Titulo="Opciones de Factor de Evaluacion" NoRowsMsg="No se encontraron Opciones para el factor de evaluación" CssClass="Table" AllowExport="False" AllowFilter="False" AllowCollapse="True" EnableViewState="False" PageSize="1000000000" DataSourceID="DsOpciones" OnRowUpdating="gvTipoFactorSeleccion_RowUpdating" OnRowDeleting="gvTipoFactorSeleccion_RowDeleting"> <Columns> <asp:BoundField DataField="Nombre" HeaderText="Nombre" SortExpression="Nombre" ItemStyle-HorizontalAlign="Left" /> <asp:BoundField DataField="Puntos" HeaderText="Puntos" ItemStyle-HorizontalAlign="Center" /> <asp:CommandField ButtonType="Link" ShowDeleteButton="true" DeleteText="Eliminar" ShowEditButton="true" EditText="Modificar" UpdateText="Actualizar" CancelText="Cancelar" /> <asp:TemplateField Visible="false"> <ItemTemplate> </ItemTemplate> </asp:TemplateField> </Columns> </cc3:CRGridView> <br /> <table> <tr valign="baseline"> <td class="contratacionTablaSubrayadoTitulosLineas"> <label class="contratacionEtiquetas"> Opción&nbsp;(*) :</label> </td> <td class="contratacionTablaSubrayadoContenidoLineas"> <asp:TextBox ID="tbOpcion" runat="server" ToolTip="Nombre del Factor de la metodología de evaluación" TabIndex="1" MaxLength="100"></asp:TextBox> <asp:RequiredFieldValidator ID="RequiredFieldValidator13" runat="server" ControlToValidate="tbOpcion" ErrorMessage="&nbsp;Debe digitar un nombre para la Opción" Display="Dynamic" CssClass="inlineError" ValidationGroup="InsertarTipoFactorSeleccion" SetFocusOnError="false"></asp:RequiredFieldValidator> </td> </tr> <tr valign="baseline"> <td colspan="2" align="right"> <asp:LinkButton ID="LinkButton1" runat="server" CssClass="contratacionVinculos" ValidationGroup="InsertarTipoFactorSeleccion" OnClick="lbInsertarTipoFactorSeleccion_Click">Insertar</asp:LinkButton>&nbsp;|&nbsp; <asp:LinkButton ID="LinkButton2" runat="server" OnClick="lbCancelarInsertarTipoFactorSeleccion_Click" CssClass="contratacionVinculos" CausesValidation="false">Cancelar</asp:LinkButton> .... Thats just a portion of the div, my question is How can I show that DIV in a jquery overlay without loosing its functionallity? i'm asking because i manage to get it working but when i do a "that-div-postback" the screen loses the DIV and keeps only the background of the overlay. a couple more information: <button class="modalInput button" rel="#prompt"> Buscar</button> <script type="text/javascript"> function pageLoad() { var triggers = $("button.modalInput").overlay({ // some expose tweaks suitable for modal dialogs expose: { color: '#333', loadSpeed: 200, opacity: 0.3, zIndex: 99 }, top: '25%', closeOnClick: true }); } </script> Thanks in advance ;)

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  • Find optimal/good-enough strategy and AI for the game 'Proximity'?

    - by smci
    'Proximity' is a strategy game of territorial domination similar to Othello, Go and Risk. Two players, uses a 10x12 hex grid. Game invented by Brian Cable in 2007. Seems to be a worthy game for discussing a) optimal algorithm then b) how to build an AI. Strategies are going to be probabilistic or heuristic-based, due to the randomness factor, and the insane branching factor (20^120). So it will be kind of hard to compare objectively. A compute time limit of 5s per turn seems reasonable. Game: Flash version here and many copies elsewhere on the web Rules: here Object: to have control of the most armies after all tiles have been placed. Each turn you received a randomly numbered tile (value between 1 and 20 armies) to place on any vacant board space. If this tile is adjacent to any ally tiles, it will strengthen each tile's defenses +1 (up to a max value of 20). If it is adjacent to any enemy tiles, it will take control over them if its number is higher than the number on the enemy tile. Thoughts on strategy: Here are some initial thoughts; setting the computer AI to Expert will probably teach a lot: minimizing your perimeter seems to be a good strategy, to prevent flips and minimize worst-case damage like in Go, leaving holes inside your formation is lethal, only more so with the hex grid because you can lose armies on up to 6 squares in one move low-numbered tiles are a liability, so place them away from your main territory, near the board edges and scattered. You can also use low-numbered tiles to plug holes in your formation, or make small gains along the perimeter which the opponent will not tend to bother attacking. a triangle formation of three pieces is strong since they mutually reinforce, and also reduce the perimeter Each tile can be flipped at most 6 times, i.e. when its neighbor tiles are occupied. Control of a formation can flow back and forth. Sometimes you lose part of a formation and plug any holes to render that part of the board 'dead' and lock in your territory/ prevent further losses. Low-numbered tiles are obvious-but-low-valued liabilities, but high-numbered tiles can be bigger liabilities if they get flipped (which is harder). One lucky play with a 20-army tile can cause a swing of 200 (from +100 to -100 armies). So tile placement will have both offensive and defensive considerations. Comment 1,2,4 seem to resemble a minimax strategy where we minimize the maximum expected possible loss (modified by some probabilistic consideration of the value ß the opponent can get from 1..20 i.e. a structure which can only be flipped by a ß=20 tile is 'nearly impregnable'.) I'm not clear what the implications of comments 3,5,6 are for optimal strategy. Interested in comments from Go, Chess or Othello players. (The sequel ProximityHD for XBox Live, allows 4-player -cooperative or -competitive local multiplayer increases the branching factor since you now have 5 tiles in your hand at any given time, of which you can only play one. Reinforcement of ally tiles is increased to +2 per ally.)

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  • Cakephp - Banner Problem

    - by Joe Elliott
    Hi guys I have a banner rotator on my main page and it was working but it has stopped. All I have done before it stopped was modified some of the db fields. I added to fields position and company and deleted the field 'description.' It was a friend of a friend that made this part of the site for me while i was on holiday so i dont know which files i should show you cos dont know exactly what hes done but im guessing the following ones are the ones you need. banner_view <div id="banner"> <?php if(!empty($banners) && ($banners['Banner']['position']=='Top')){ foreach($banners as $banner){ ?> <a href="<?php echo $banner['Banner']['url']; ?>"><img src="<?php echo $banner['Banner']['path']; ?>" alt="<?php echo $banner['Banner']['company']; ?>" /></a> <?php } } ?> </div> banner_controller <?php class BannersController extends AppController { var $name = 'Banners'; var $helpers = array('Html', 'Form', 'Ajax','Javascript'); var $layout = 'ajax'; var $components = array('Session', 'Cookie'); function beforeFilter() { parent::beforeFilter(); $this->Auth->allow('index','featrot'); if(strpos($this->here, 'admin')) { $this->layout = 'admin'; } } function index() { Configure::write('debug',0); $this->Banner->recursive = 0; $this->paginate['Banner']; $banners = $this->paginate(); if($banners) { $this->set('banners', $banners); } } function featrot() { Configure::write('debug',0); $this->Banner->recursive = 0; $this->paginate['Banner']; $banners = $this->paginate(); if($banners) { $this->set('banners', $banners); } } function admin_edit(){ $this->pageTitle='Admin section - .: Banners Edit:.'; $banners = $this->Banner->find('first'); $id = $banners['Banner']['id']; if (!empty($this->data)) { $this->Banner->id = $id; if ($this->Banner->save($this->data)) { $this->Session->setFlash(__('The Banner has been updated', true)); } else { $this->Session->setFlash(__('The Banner could not update. Please, try again.', true)); } } if (empty($this->data)) { $this->data = $this->Banner->read(null, $id); } } function admin_display_banners($id=null){ $this->pageTitle='Admin section - .: Banners Setting :.'; if (!empty($this->data)) { $this->Banner->id = $id; if ($this->Banner->save($this->data)) { $this->Session->setFlash(__("Banner#$id has been updated", true)); $this->Banner->id = null; } else { $this->Session->setFlash(__("Banner#$id could not update. Please, try again.", true)); } } $this->data = null; $this->Banner->recursive = -1; $this->paginate['Banner']; $banners = $this->paginate('Banner'); $this->set('banners', $banners); } } ?> banner_model <?php class Banner extends AppModel { var $name = 'Banner'; } ?> Hope this is all the details you need. Thanks in advance folks :) Joe :)

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  • using ajax to post comments in cakephp results in 404 error, but no errors locally?

    - by Paul
    Using an ajax helper created for use with Jquery I've created a form that posts comments to "/comments/add", and this works as expected on my local wamp server but not on my production server. On my production server I get a '404 error, cannot find /comments/add'. I've spent quite a bit of time searching for a resolution with no luck so far. I've focused on trying to identify a gap but nothing jumps out at me. Here are some observations: works as expected on local wamp server requestHandler is listed as component files on both local and production server are the same controllers folder has write access autoLayout and autoRender are both set to false Here is the form in my view: <div class="comments form"> <?php echo $ajax->form('/comments/add', 'tournament', array('url' => '/comments/add', 'update' => 'Comments', 'indicator' => 'commentSaved'));?> <fieldset> <legend><?php __('Add Comment');?></legend> <div id="commentSaved" style="display: none; float: right;"> <h2>Loading...</h2> </div> <?php echo $form->hidden('Comment.foreign_id', array('value' => $tournament['Tournament']['id'])); echo $form->hidden('Comment.belongs_to', array('value' => 'Tournament')); echo $form->input('Comment.name'); echo $form->input('Comment.email'); echo $form->input('Comment.web', array('value' => 'http://')); echo $form->input('Comment.content'); ?> </fieldset> <?php echo $form->end('Submit');?> </div> And here is my 'comment's controller add action: function add() { if($this->RequestHandler->isAjax()) { $this->autoLayout = false; $this->autoRender=false; $this->Comment->recursive =-1; $commentInfos = $this->Comment->findAllByIp($_SERVER['REMOTE_ADDR']); $spam = FALSE; foreach($commentInfos as $commentInfo) { if ( time() - strtotime($commentInfo['Comment']['created']) < 180) { $spam = TRUE; } } if ($spam === FALSE) { if (!empty($this->data)) { $this->data['Comment']['ip'] = $_SERVER['REMOTE_ADDR']; $this->Comment->create(); if ($this->Comment->save($this->data)) { $this->Comment->recursive =-1; $comments = $this->Comment->findAll(array('Comment.foreign_id' => $this->data['Comment']['foreign_id'], 'Comment.belongs_to' => $this->data['Comment']['belongs_to'], 'Comment.status' =>'approved')); $this->set(compact('comments')); $this->viewPath = 'elements'.DS.'posts'; $this->render('comments'); } } } else { $this->Comment->recursive =-1; $comments = $this->Comment->findAll(array('Comment.foreign_id' => $this->data['Comment']['foreign_id'], 'Comment.belongs_to' => $this->data['Comment']['belongs_to'], 'Comment.status' =>'approved')); $this->set(compact('comments')); $this->viewPath = 'elements'.DS.'posts'; $this->render('spam'); } } else { $this->Session->setFlash(__('Invalid Action. Please view a post to add a comment.', true)); $this->redirect(array('controller' => 'pages', 'action'=>'display', 'home')); } } As you can see I've made sure that 'autoLayout' and 'autoRender' are set to false, but in Firebug I still get a 404 error stating /comments/add cannot be found on the production server. I should also point out that I'm using jquery, jquery.form and jquery.editable as well as a ajax helper created to be used with jquery. Any help or even suggestions about how to trouble shoot this is really appreciated. Cheers, Paul

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  • Challenge 19 – An Explanation of a Query

    - by Dave Ballantyne
    I have received a number of requests for an explanation of my winning query of TSQL Challenge 19. This involved traversing a hierarchy of employees and rolling a count of orders from subordinates up to superiors. The first concept I shall address is the hierarchyId , which is constructed within the CTE called cteTree.   cteTree is a recursive cte that will expand the parent-child hierarchy of the personnel in the table @emp.  One useful feature with a recursive cte is that data can be ‘passed’ from the parent to the child data.  The hierarchyId column is similar to the hierarchyId data type that was introduced in SQL Server 2008 and represents the position of the person within the organisation. Let us start with a simplistic example Albert manages Bob and Eddie.  Bob manages Carl and Dave. The hierarchyId will represent each person’s position in this relationship in a single field.  In this simple example we could append the userID together into a varchar field as detailed below. This will enable us to select a branch of the tree by filtering using Where hierarchyId  ‘1,2%’ to select Bob and all his subordinates.  Naturally, this is not comprehensive enough to provide a full solution, but as opposed to concatenating the Id’s together into a varchar datatyped column, we can apply the same theory to a varbinary.  By CASTing the ID’s into a datatype of varbinary(4) ,4 is used as 4 bytes of data are used to store an integer and building a hierarchyId  from those.  For example: The important point to bear in mind for later in the query is that the binary data generated is 'byte order comparable'. ie We can ORDER a dataset with it and the resulting data, will be in the order required. Now, would probably be a good time to download the example file and, after the cte ‘cteTree’, uncomment the line ‘select * from cteTree’.  Mark this and all prior code and execute.  This will show you how this theory directly relates to the actual challenge data.  The only deviation from the above, is that instead of using the ID of an employee, I have used the row_number() ranking function to order each level by LastName,Firstname.  This enables me to order by the HierarchyId in the final result set so that the result set is in the required order. Your output should be something like the below.  Notice also the ‘Level’ Column that contains the depth that the employee is within the tree.  I would encourage you to ‘play’ with the query, change the order in the row_number() or the length of the cast in the hierarchyId to see how that effects the outcome.  The next cte, ‘cteTreeWithOrderCount’, is a join between cteTree and the @ord table, and COUNT’s the number of orders per employee.  A LEFT JOIN is employed here to account for the occasion where an employee has made no sales.   Executing a ‘Select * from cteTreeWithOrderCount’ will return the result set as below.  The order here is unimportant as this is only a staging point of the data and only the final result set in a cte chain needs an Order by clause, unless TOP is utilised. cteExplode joins the above result set to the tally table (Nums) for Level Occurances.  So, if level is 2 then 2 rows are required.  This is done to expand the dataset, to create a new column (PathInc), which is the (n+1) integers contained within the heirarchyid.  For example, with the data for Robert King as given above, the below 3 rows will be returned. From this you can see that the pathinc column now contains the values for Andrew Fuller and Steven Buchanan who are Robert King’s superiors within the tree.    Finally cteSumUp, sums the orders for each person and their subordinates using the PathInc generated above, and the final select does the final simple mathematics and filters to restrict the result set to only the ‘original’ row per employee.

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  • Oracle’s New Memory-Optimized x86 Servers: Getting the Most Out of Oracle Database In-Memory

    - by Josh Rosen, x86 Product Manager-Oracle
    With the launch of Oracle Database In-Memory, it is now possible to perform real-time analytics operations on your business data as it exists at that moment – in the DRAM of the server – and immediately return completely current and consistent data. The Oracle Database In-Memory option dramatically accelerates the performance of analytics queries by storing data in a highly optimized columnar in-memory format.  This is a truly exciting advance in database technology.As Larry Ellison mentioned in his recent webcast about Oracle Database In-Memory, queries run 100 times faster simply by throwing a switch.  But in order to get the most from the Oracle Database In-Memory option, the underlying server must also be memory-optimized. This week Oracle announced new 4-socket and 8-socket x86 servers, the Sun Server X4-4 and Sun Server X4-8, both of which have been designed specifically for Oracle Database In-Memory.  These new servers use the fastest Intel® Xeon® E7 v2 processors and each subsystem has been designed to be the best for Oracle Database, from the memory, I/O and flash technologies right down to the system firmware.Amongst these subsystems, one of the most important aspects we have optimized with the Sun Server X4-4 and Sun Server X4-8 are their memory subsystems.  The new In-Memory option makes it possible to select which parts of the database should be memory optimized.  You can choose to put a single column or table in memory or, if you can, put the whole database in memory.  The more, the better.  With 3 TB and 6 TB total memory capacity on the Sun Server X4-4 and Sun Server X4-8, respectively, you can memory-optimize more, if not your entire database.   Sun Server X4-8 CMOD with 24 DIMM slots per socket (up to 192 DIMM slots per server) But memory capacity is not the only important factor in selecting the best server platform for Oracle Database In-Memory.  As you put more of your database in memory, a critical performance metric known as memory bandwidth comes into play.  The total memory bandwidth for the server will dictate the rate in which data can be stored and retrieved from memory.  In order to achieve real-time analysis of your data using Oracle Database In-Memory, even under heavy load, the server must be able to handle extreme memory workloads.  With that in mind, the Sun Server X4-8 was designed with the maximum possible memory bandwidth, providing over a terabyte per second of total memory bandwidth.  Likewise, the Sun Server X4-4 also provides extreme memory bandwidth in an even more compact form factor with over half a terabyte per second, providing customers with scalability and choice depending on the size of the database.Beyond the memory subsystem, Oracle’s Sun Server X4-4 and Sun Server X4-8 systems provide other key technologies that enable Oracle Database to run at its best.  The Sun Server X4-4 allows for up 4.8 TB of internal, write-optimized PCIe flash while the Sun Server X4-8 allows for up to 6.4 TB of PCIe flash.  This enables dramatic acceleration of data inserts and updates to Oracle Database.  And with the new elastic computing capability of Oracle’s new x86 servers, server performance can be adapted to your specific Oracle Database workload to ensure that every last bit of processing power is utilized.Because Oracle designs and tests its x86 servers specifically for Oracle workloads, we provide the highest possible performance and reliability when running Oracle Database.  To learn more about Sun Server X4-4 and Sun Server X4-8, you can find more details including data sheets and white papers here. Josh Rosen is a Principal Product Manager for Oracle’s x86 servers, focusing on Oracle’s operating systems and software.  He previously spent more than a decade as a developer and architect of system management software. Josh has worked on system management for many of Oracle's hardware products ranging from the earliest blade systems to the latest Oracle x86 servers. 

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  • F# in ASP.NET, mathematics and testing

    - by DigiMortal
    Starting from Visual Studio 2010 F# is full member of .NET Framework languages family. It is functional language with syntax specific to functional languages but I think it is time for us also notice and study functional languages. In this posting I will show you some examples about cool things other people have done using F#. F# and ASP.NET As I am ASP/ASP.NET MVP I am – of course – interested in how people use different languages and technologies with ASP.NET. C# MVP Tomáš Petrícek writes about developing ASP.NET MVC applications using F#. He also shows how to use LINQ To SQL in F# (using F# PowerPack) and provides sample solution and Visual Studio 2010 template for F# MVC web applications. You may also find interesting how you can create controllers in F#. Excellent work, Tomáš! Vladimir Matveev has interesting example about how to use F# and ApplicationHost class to process ASP.NET requests ouside of IIS. This is simple and very straight-forward example and I strongly suggest you to take a look at it. Very cool example is project Strom in Codeplex. Storm is web services testing tool that is fully written on F#. Take a look at this site because Codeplex offers also source code besides binaries. Math Functional languages are strong in fields like mathematics and physics. When I wrote my C# example about BigInteger class I found out that recursive version of Fibonacci algorithm in C# is not performing well. In same time I made same experiment on F# and in F# there were no performance problems with recursive version. You can find F# version of Fibonacci algorithm from Bob Palmer’s blog posting Fibonacci numbers in F#. Although golden spiral is useful for solving many problems I looked for some practical code example and found one. Kean Walmsley published in his Through the Interface blog very interesting posting Creating Fibonacci spirals in AutoCAD using F#. There are also other cool examples you may be interested in. Using numerical components by Extreme Optimization  it is possible to make some numerical integration (quadrature method) using F# (also C# example is available). fsharp.it introduces factorials calculation on F#. Robert Pickering has made very good work on programming The Game of Life in Silverlight and F# – I definitely suggest you to try out this example as it is very illustrative too. Who wants something more complex may take a look at Newton basin fractal example in F# by Jonathan Birge. Testing After some searching and surfing I found out that there is almost everything available for F# to write tests and test your F# code. FsCheck - FsCheck is a port of Haskell's QuickCheck. Important parts of the manual for using FsCheck is almost literally "adapted" from the QuickCheck manual and paper. Any errors and omissions are entirely my responsibility. FsTest - This project is designed to Language Oriented Programming constructs around unit testing and behavior testing in F#. The goal of this project is to create a Domain Specific Language for testing F# code in a way that makes sense for functional programming. FsUnit - FsUnit makes unit-testing with F# more enjoyable. It adds a special syntax to your favorite .NET testing framework. xUnit.NET - xUnit.net is a developer testing framework, built to support Test Driven Development, with a design goal of extreme simplicity and alignment with framework features. It is compatible with .NET Framework 2.0 and later, and offers several runners: console, GUI, MSBuild, and Visual Studio integration via TestDriven.net, CodeRush Test Runner and Resharper. It also offers test project integration for ASP.NET MVC. Getting started Well, as a first thing you need Visual Studio 2010. Then take a look at these resources: F# samples @ MSDN Microsoft F# Developer Center @ MSDN F# Language Reference @ MSDN F# blog F# forums Real World Functional Programming: With Examples in F# and C# (Amazon) Happy F#-ing! :)

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  • Why I&rsquo;m Getting an iPad

    - by andrewbrust
    I have never purchased an Apple product in my life.  That’s a “true fact.”  And, for that matter, the last Apple product I really wanted was an Apple IIe, back in the 1980s.  I couldn’t afford it though (I was in high school), so I got a Commodore 64 instead…it had the same microprocessor, after all.  If the iPhone were on Verizon, I probably would have picked one up in December, when I got my Droid.  And if the iPod Touch worked with my Napster subscription (which of course it does not, but my Sonos does) I might have picked on of those instead. That’s three strikes, but Apple’s not out.  I’ve decided I want the iPad.  Why?  Well, to start with, my birthday is March 31st…the iPad comes out on April 3rd, and my wife wanted to know what to get me.  Also, my house is a 7-minute walk from the Apple Store on West 14th Street in Manhattan.  This makes it easy to get my pre-ordered device on launch day, and get home quickly with it.  Oh, and I agreed to write an article for Redmond Magazine, the fee for which will pay for the device…that way the birthday present doesn’t have to be an extravagant expense.  Plus, I’m a contrarian, so I want to buy the one device from Apple that the fanboys have actually panned. Think those are bad reasons? How about this: I want to experience iPhone and iPad development and, although my app will probably never hit the App Store and run on the actual device, I still think owning one will help me develop something better.  i want to see if the slate form factor has good business usage scenarios.  I want to see if Business Intelligence technology on a device like this can work.  Imagine a dashboard on this thing. And, for the consumer experience, I really want a touch device on which I can surf the Web while I’m in the kitchen, or on the couch.  I don’t want the small form factor of my phone, I don’t want to use my TV, and I don’t want a keyboard that will get dirty or in my way. I don’t want to watch movies on it (my TV is good for that), so I don’t care that the iPad has a 4:3 screen.  I don’t want to read books on it, so I don’t care that the display is backlit LCD, rather than eInk. But really what I want is to understand, first hand, why people have such brand loyalty to Apple.  I know the big reasons; I’m not detached from society.  But I want to know the subtle points of what Apple does really well, and also what they do poorly.  And I’d like to know, once and for all, if Microsoft can beat Apple, if Microsoft can think the right way to beat Apple and if Microsoft should  even try to beat Apple. I expect to share my thoughts on these questions, as they develop.

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  • Flash Actionscript 3.0 Game Projectile Creation

    - by Christian Basar
    I have been creating a side-scrolling Actionscript 3.0 game. In this game I want the Player to be able to shoot blow darts as weapons. I had some trouble getting the darts to be created in the right place (in front of the player), but eventually got it working with some help from this page (please look at it for background information on this problem): http://stackoverflow.com/questions/8031553/flash-actionscript-3-0-game-projectile-creation I got the darts to be created in the right place (near the player) and a 'movePlayerDarts()' function moves them. But I actually have a new problem. When the player moves after firing a dart, the dart tries to follow him! If the player jumps, the dart rises up. If the player moves to the left, the dart moves slightly to the left. Obviously, there is some code somewhere which is telling the darts to follow the player. I do not see how, unless the 'playerDartContainer' has something to do with that. But the container is always at position (0,0) and it does not move. Also, as a test I traced a dart's 'y' coordinate within the constantly-running 'movePlayerDarts()' function. As you can see, that function constantly moves the dart down the y axis by increasing its y-coordinate value. But when I jump, the 'y' coordinate being traced is never reduced, even though the dart clearly looks like it's rising! If anybody has any suggestions, I'd appreciate them! Here is the code I use to create the darts: // This function creates a dart public function createDart():void { if (playerDartContainer.numChildren <= 4) { // Play dart shooting sound sndDartShootIns.play(); // Create a new 'PlayerDart' object playerDart = new PlayerDart(); // Set the new dart's initial position and direction depending on the player's direction // Player's facing right if (player.scaleX == 1) { // Create dart in front of player's dart gun playerDart.x = player.x + 12; playerDart.y = player.y - 85; // Dart faces right, too playerDart.scaleX = 1; } // Player's facing left else if (player.scaleX == -1) { // Create dart in front of player's dart gun playerDart.x = player.x - 12; playerDart.y = player.y - 85; // Dart faces left, too playerDart.scaleX = -1; } playerDartContainer.addChild(playerDart); } } // End of 'createDart()' function This code is the EnterFrameHandler for the player darts: // In every frame, call 'movePlayerDarts()' to move the darts within the 'playerDartContainer' public function playerDartEnterFrameHandler(event:Event):void { // Only move the Player's darts if their container has at least one dart within if (playerDartContainer.numChildren > 0) { movePlayerDarts(); } } And finally, this is the code that actually moves all of the player's darts: // Move all of the Player's darts public function movePlayerDarts():void { for (var pdIns:int = 0; pdIns < playerDartContainer.numChildren; pdIns++) { // Set the Player Dart 'instance' variable to equal the current PlayerDart playerDartIns = PlayerDart(playerDartContainer.getChildAt(pdIns)); // Move the current dart in the direction it was shot. The dart's 'x-scale' // factor is multiplied by its speed (5) to move the dart in its correct // direction. If the 'x-scale' factor is -1, the dart is pointing left (as // seen in the 'createDart()' function. (-1 * 5 = -5), so the dart will go // to left at a rate of 5. The opposite is true for the right-ward facing // darts playerDartIns.x += playerDartIns.scaleX * 1; // Make gravity work on the dart playerDartIns.y += 0.7; //playerDartIns.y += 1; // What if the dart hits the ground? if (HitTest.intersects(playerDartIns, floor, this)) { playerDartContainer.removeChild(playerDartIns); } //trace("Dart x: " + playerDartIns.x); trace("Dart y: " + playerDartIns.y); } }

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  • Adding custom interfaces to your mock instance.

    - by mehfuzh
    Previously, i made a post  showing how you can leverage the dependent interfaces that is implemented by JustMock during the creation of mock instance. It could be a informative post that let you understand how JustMock behaves internally for class or interfaces implement other interfaces into it. But the question remains, how you can add your own custom interface to your target mock. In this post, i am going to show you just that. Today, i will not start with a dummy class as usual rather i will use two most common interfaces in the .NET framework  and create a mock combining those. Before, i start i would like to point out that in the recent release of JustMock we have extended the Mock.Create<T>(..) with support for additional settings though closure. You can add your own custom interfaces , specify directly the real constructor that should be called or even set the behavior of your target. Doing a fast forward directly to the point,  here goes the test code for create a creating a mock that contains the mix for ICloneable and IDisposable using the above mentioned changeset. var myMock = Mock.Create<IDisposable>(x => x.Implements<ICloneable>()); var myMockAsClonable = myMock as ICloneable; bool isCloned = false;   Mock.Arrange(() => myMockAsClonable.Clone()).DoInstead(() => isCloned = true);   myMockAsClonable.Clone();   Assert.True(isCloned);   Here, we are creating the target mock for IDisposable and also implementing ICloneable. Finally, using the “as” for getting the ICloneable reference accordingly arranging it, acting on it and asserting if the expectation is met properly. This is a very rudimentary example, you can do the same for a given class: var realItem = Mock.Create<RealItem>(x => {     x.Implements<IDisposable>();     x.CallConstructor(() => new RealItem(0)); }); var iDispose = realItem as IDisposable;     iDispose.Dispose(); Here, i am also calling the real constructor for RealItem class.  This is to mention that you can implement custom interfaces only for non-sealed classes or less it will end up with a proper exception. Also, this feature don’t require any profiler, if you are agile or running it inside silverlight runtime feel free to try it turning off the JM add-in :-). TIP :  Ability to  specify real constructor could be a useful productivity boost in cases for code change and you can re-factor the usage just by one click with your favorite re-factor tool.   That’s it for now and hope that helps Enjoy!!

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  • Lost in Translation – Common Mistakes Interpreting Patterns – Mark Simpson, Griffiths-Waite @ SOA, Cloud & Service Technology Symposium 2012

    - by JuergenKress
    ORACLE PROMOTIONAL DISCOUNT FOR EXCLUSIVE ORACLE DISCOUNT, ENTER PROMO CODE: DJMXZ370 For details please visit the registration page International SOA, Cloud + Service Technology Symposium is a yearly event that features the top experts and authors from around the world, providing a series of keynotes, talks, demonstrations, and panels, as well as training and certification workshops - all dedicated to empowering IT professionals to realize modern service technologies and practices in the real world. Click here for a two-page printable conference overview (PDF). Speaker: Mark Simpson, Griffiths-Waite Mark has been specialising in Oracle technology for 13 years, the last 10 of these with Griffiths Waite. Mark leads our SOA technology practice (covering SOA, Business Process Management and Enterprise Architecture). He is a much sought after presenter on the Oracle and SOA conference circuits, and a respected authority on these technologies. Mark has advised a host of UK leading organisations on the deployment of BPM / SOA solutions. Working closely with Oracle US Product Development Mark has contributed to Oracle's SOA Methodology and Oracle's SOA Maturity Model. Lost in Translation – Common Mistakes Interpreting Patterns Learn how small misinterpretations of high-level design patterns can have large and costly project ramifications. Good SOA design benefits from the use of a reference architecture and standardised design patterns. However both of these concepts give an abstracted view of the intended solution, which needs to be interpreted to become realised. A reference implementation is important to demonstrate how key design guidelines can be implemented in the toolset of choice, but the main success factor is how these are used through the build and post live phases of the project. This session will introduce practical design patterns with supporting implementation examples that, if used correctly, will give long term benefit. We will highlight implementations where misinterpretations or misalignment from pattern aims have led to issues post implementation. The session will add depth to the pattern discussions you are already having enabling confidence in proceeding to the next level of realisation whilst considering how they may be implemented within your solution and chosen toolset. September 25, 2012 - 13:55 KEYNOTES & SPEAKERS More than 80 international subject matter experts will be speaking at the Symposium. Below are confirmed keynotes and speakers so far. Over 50% of the agenda has not yet been finalized. Many more speakers to come. View the partial program calendars on the Conference Agenda page. CONFERENCE THEMES & TRACKS Cloud Computing Architecture & Patterns New SOA & Service-Orientation Practices & Models Emerging Service Technology Innovation Service Modeling & Analysis Techniques Service Infrastructure & Virtualization Cloud-based Enterprise Architecture Business Planning for Cloud Computing Projects Real World Case Studies Semantic Web Technologies (with & without the Cloud) Governance Frameworks for SOA and/or Cloud Computing Projects Service Engineering & Service Programming Techniques Interactive Services & the Human Factor New REST & Web Services Tools & Techniques Oracle Specialized SOA & BPM Partners Oracle Specialized partners have proven their skills by certifications and customer references. To find a local Specialized partner please visit http://solutions.oracle.com SOA & BPM Partner Community For regular information on Oracle SOA Suite become a member in the SOA & BPM Partner Community for registration please visit  www.oracle.com/goto/emea/soa (OPN account required) If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Technorati Tags: Mark Simpson,Griffiths Waite,SOA Patterns,SOA Symposium,Thomas Erl,SOA Community,Oracle SOA,Oracle BPM,BPM,Community,OPN,Jürgen Kress

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  • Columnstore Case Study #1: MSIT SONAR Aggregations

    - by aspiringgeek
    Preamble This is the first in a series of posts documenting big wins encountered using columnstore indexes in SQL Server 2012 & 2014.  Many of these can be found in this deck along with details such as internals, best practices, caveats, etc.  The purpose of sharing the case studies in this context is to provide an easy-to-consume quick-reference alternative. Why Columnstore? If we’re looking for a subset of columns from one or a few rows, given the right indexes, SQL Server can do a superlative job of providing an answer. If we’re asking a question which by design needs to hit lots of rows—DW, reporting, aggregations, grouping, scans, etc., SQL Server has never had a good mechanism—until columnstore. Columnstore indexes were introduced in SQL Server 2012. However, they're still largely unknown. Some adoption blockers existed; yet columnstore was nonetheless a game changer for many apps.  In SQL Server 2014, potential blockers have been largely removed & they're going to profoundly change the way we interact with our data.  The purpose of this series is to share the performance benefits of columnstore & documenting columnstore is a compelling reason to upgrade to SQL Server 2014. App: MSIT SONAR Aggregations At MSIT, performance & configuration data is captured by SCOM. We archive much of the data in a partitioned data warehouse table in SQL Server 2012 for reporting via an application called SONAR.  By definition, this is a primary use case for columnstore—report queries requiring aggregation over large numbers of rows.  New data is refreshed each night by an automated table partitioning mechanism—a best practices scenario for columnstore. The Win Compared to performance using classic indexing which resulted in the expected query plan selection including partition elimination vs. SQL Server 2012 nonclustered columnstore, query performance increased significantly.  Logical reads were reduced by over a factor of 50; both CPU & duration improved by factors of 20 or more.  Other than creating the columnstore index, no special modifications or tweaks to the app or databases schema were necessary to achieve the performance improvements.  Existing nonclustered indexes were rendered superfluous & were deleted, thus mitigating maintenance challenges such as defragging as well as conserving disk capacity. Details The table provides the raw data & summarizes the performance deltas. Logical Reads (8K pages) CPU (ms) Durn (ms) Columnstore 160,323 20,360 9,786 Conventional Table & Indexes 9,053,423 549,608 193,903 ? x56 x27 x20 The charts provide additional perspective of this data.  "Conventional vs. Columnstore Metrics" document the raw data.  Note on this linear display the magnitude of the conventional index performance vs. columnstore.  The “Metrics (?)” chart expresses these values as a ratio. Summary For DW, reports, & other BI workloads, columnstore often provides significant performance enhancements relative to conventional indexing.  I have documented here, the first in a series of reports on columnstore implementations, results from an initial implementation at MSIT in which logical reads were reduced by over a factor of 50; both CPU & duration improved by factors of 20 or more.  Subsequent features in this series document performance enhancements that are even more significant. 

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  • Exploring TCP throughput with DTrace

    - by user12820842
    One key measure to use when assessing TCP throughput is assessing the amount of unacknowledged data in the pipe. This is sometimes termed the Bandwidth Delay Product (BDP) (note that BDP is often used more generally as the product of the link capacity and the end-to-end delay). In DTrace terms, the amount of unacknowledged data in bytes for the connection is the different between the next sequence number to send and the lowest unacknoweldged sequence number (tcps_snxt - tcps_suna). According to the theory, when the number of unacknowledged bytes for the connection is less than the receive window of the peer, the path bandwidth is the limiting factor for throughput. In other words, if we can fill the pipe without the peer TCP complaining (by virtue of its window size reaching 0), we are purely bandwidth-limited. If the peer's receive window is too small however, the sending TCP has to wait for acknowledgements before it can send more data. In this case the round-trip time (RTT) limits throughput. In such cases the effective throughput limit is the window size divided by the RTT, e.g. if the window size is 64K and the RTT is 0.5sec, the throughput is 128K/s. So a neat way to visually determine if the receive window of clients may be too small should be to compare the distribution of BDP values for the server versus the client's advertised receive window. If the BDP distribution overlaps the send window distribution such that it is to the right (or lower down in DTrace since quantizations are displayed vertically), it indicates that the amount of unacknowledged data regularly exceeds the client's receive window, so that it is possible that the sender may have more data to send but is blocked by a zero-window on the client side. In the following example, we compare the distribution of BDP values to the receive window advertised by the receiver (10.175.96.92) for a large file download via http. # dtrace -s tcp_tput.d ^C BDP(bytes) 10.175.96.92 80 value ------------- Distribution ------------- count -1 | 0 0 | 6 1 | 0 2 | 0 4 | 0 8 | 0 16 | 0 32 | 0 64 | 0 128 | 0 256 | 3 512 | 0 1024 | 0 2048 | 9 4096 | 14 8192 | 27 16384 | 67 32768 |@@ 1464 65536 |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ 32396 131072 | 0 SWND(bytes) 10.175.96.92 80 value ------------- Distribution ------------- count 16384 | 0 32768 |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ 17067 65536 | 0 Here we have a puzzle. We can see that the receiver's advertised window is in the 32768-65535 range, while the amount of unacknowledged data in the pipe is largely in the 65536-131071 range. What's going on here? Surely in a case like this we should see zero-window events, since the amount of data in the pipe regularly exceeds the window size of the receiver. We can see that we don't see any zero-window events since the SWND distribution displays no 0 values - it stays within the 32768-65535 range. The explanation is straightforward enough. TCP Window scaling is in operation for this connection - the Window Scale TCP option is used on connection setup to allow a connection to advertise (and have advertised to it) a window greater than 65536 bytes. In this case the scaling shift is 1, so this explains why the SWND values are clustered in the 32768-65535 range rather than the 65536-131071 range - the SWND value needs to be multiplied by two since the reciever is also scaling its window by a shift factor of 1. Here's the simple script that compares BDP and SWND distributions, fixed to take account of window scaling. #!/usr/sbin/dtrace -s #pragma D option quiet tcp:::send / (args[4]-tcp_flags & (TH_SYN|TH_RST|TH_FIN)) == 0 / { @bdp["BDP(bytes)", args[2]-ip_daddr, args[4]-tcp_sport] = quantize(args[3]-tcps_snxt - args[3]-tcps_suna); } tcp:::receive / (args[4]-tcp_flags & (TH_SYN|TH_RST|TH_FIN)) == 0 / { @swnd["SWND(bytes)", args[2]-ip_saddr, args[4]-tcp_dport] = quantize((args[4]-tcp_window)*(1 tcps_snd_ws)); } And here's the fixed output. # dtrace -s tcp_tput_scaled.d ^C BDP(bytes) 10.175.96.92 80 value ------------- Distribution ------------- count -1 | 0 0 | 39 1 | 0 2 | 0 4 | 0 8 | 0 16 | 0 32 | 0 64 | 0 128 | 0 256 | 3 512 | 0 1024 | 0 2048 | 4 4096 | 9 8192 | 22 16384 | 37 32768 |@ 99 65536 |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ 3858 131072 | 0 SWND(bytes) 10.175.96.92 80 value ------------- Distribution ------------- count 512 | 0 1024 | 1 2048 | 0 4096 | 2 8192 | 4 16384 | 7 32768 | 14 65536 |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ 1956 131072 | 0

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  • Is there an easy way to type in common math symbols?

    - by srcspider
    Disclaimer: I'm sure someone is going to moan about easy-of-use, for the purpose of this question consider readability to be the only factor that matters So I found this site that converts to easting northing, it's not really important what that even means but here's how the piece of javascript looks. /** * Convert Ordnance Survey grid reference easting/northing coordinate to (OSGB36) latitude/longitude * * @param {OsGridRef} gridref - easting/northing to be converted to latitude/longitude * @returns {LatLonE} latitude/longitude (in OSGB36) of supplied grid reference */ OsGridRef.osGridToLatLong = function(gridref) { var E = gridref.easting; var N = gridref.northing; var a = 6377563.396, b = 6356256.909; // Airy 1830 major & minor semi-axes var F0 = 0.9996012717; // NatGrid scale factor on central meridian var f0 = 49*Math.PI/180, ?0 = -2*Math.PI/180; // NatGrid true origin var N0 = -100000, E0 = 400000; // northing & easting of true origin, metres var e2 = 1 - (b*b)/(a*a); // eccentricity squared var n = (a-b)/(a+b), n2 = n*n, n3 = n*n*n; // n, n², n³ var f=f0, M=0; do { f = (N-N0-M)/(a*F0) + f; var Ma = (1 + n + (5/4)*n2 + (5/4)*n3) * (f-f0); var Mb = (3*n + 3*n*n + (21/8)*n3) * Math.sin(f-f0) * Math.cos(f+f0); var Mc = ((15/8)*n2 + (15/8)*n3) * Math.sin(2*(f-f0)) * Math.cos(2*(f+f0)); var Md = (35/24)*n3 * Math.sin(3*(f-f0)) * Math.cos(3*(f+f0)); M = b * F0 * (Ma - Mb + Mc - Md); // meridional arc } while (N-N0-M >= 0.00001); // ie until < 0.01mm var cosf = Math.cos(f), sinf = Math.sin(f); var ? = a*F0/Math.sqrt(1-e2*sinf*sinf); // nu = transverse radius of curvature var ? = a*F0*(1-e2)/Math.pow(1-e2*sinf*sinf, 1.5); // rho = meridional radius of curvature var ?2 = ?/?-1; // eta = ? var tanf = Math.tan(f); var tan2f = tanf*tanf, tan4f = tan2f*tan2f, tan6f = tan4f*tan2f; var secf = 1/cosf; var ?3 = ?*?*?, ?5 = ?3*?*?, ?7 = ?5*?*?; var VII = tanf/(2*?*?); var VIII = tanf/(24*?*?3)*(5+3*tan2f+?2-9*tan2f*?2); var IX = tanf/(720*?*?5)*(61+90*tan2f+45*tan4f); var X = secf/?; var XI = secf/(6*?3)*(?/?+2*tan2f); var XII = secf/(120*?5)*(5+28*tan2f+24*tan4f); var XIIA = secf/(5040*?7)*(61+662*tan2f+1320*tan4f+720*tan6f); var dE = (E-E0), dE2 = dE*dE, dE3 = dE2*dE, dE4 = dE2*dE2, dE5 = dE3*dE2, dE6 = dE4*dE2, dE7 = dE5*dE2; f = f - VII*dE2 + VIII*dE4 - IX*dE6; var ? = ?0 + X*dE - XI*dE3 + XII*dE5 - XIIA*dE7; return new LatLonE(f.toDegrees(), ?.toDegrees(), GeoParams.datum.OSGB36); } I found that to be a really nice way of writing an algorythm, at least as far as redability is concerned. Is there any way to easily write the special symbols. And by easily write I mean NOT copy/paste them.

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