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  • Help finding time of collision

    - by WannaBe
    I am making a simple game right now and am struggling with collision response. My goal is to someday be able to turn it into a 2D platformer but I have a long way to go. I am currently making this in JavaScript and using the canvas element so (0,0) is in the top left and positive X is to the right and positive Y is down. I read a helpful post on StackExchange that got me started on this but I can't seem to get the algorithm 100% correct. How to deal with corner collisions in 2D? I can detect the collision fine but I can't seem to get the response right. The goal is to detect which side the player hit first since minimum displacement doesn't always work. The X response seems to work fine but the Y only works when I am far from the corners. Here is a picture showing what happens Here is the code var bx = box.x; var by = box.y; var bw = box.width; var bh = box.height; var boxCenterX = bx + (bw/2); var boxCenterY = by + (bh/2); var playerCenterX = player.x + player.xvel + (player.width/2); var playerCenterY = player.y + player.yvel + (player.height/2); //left = negative and right = positve, 0 = middle var distanceXin = playerCenterX - boxCenterX; var distanceYin = playerCenterY - boxCenterY; var distanceWidth = Math.abs(distanceXin); var distanceHeight = Math.abs(distanceYin); var halfWidths = (bw/2) + (player.width/2); var halfHeights = (bh/2) + (player.height/2); if(distanceWidth < halfWidths){ //xcollision if(distanceHeight < halfHeights){ //ycollision if(player.xvel == 0){ //adjust y if(distanceYin > 0){ //bottom player.y = by + bh; player.yvel = 0; }else{ player.y = by - player.height; player.yvel = 0; } }else if(player.yvel == 0){ //adjust x if(distanceXin > 0){ //right player.x = bx + bw; player.xvel = 0; }else{ //left player.x = bx - player.width; player.xvel = 0; } }else{ var yTime = distanceYin / player.yvel; var xTime = distanceXin / player.xvel; if(xTime < yTime){ //adjust the x it collided first if(distanceXin > 0){ //right player.x = bx + bw; player.xvel = 0; }else{ //left player.x = bx - player.width; player.xvel = 0; } }else{ //adjust the y it collided first if(distanceYin > 0){ //bottom player.y = by + bh; player.yvel = 0; }else{ player.y = by - player.height; player.yvel = 0; } } } } } And here is a JSFiddle if you would like to see the problem yourself. http://jsfiddle.net/dMumU/ To recreate this move the player to here And press up and left at the same time. The player will jump to the right for some reason. Any advice? I know I am close but I can't seem to get xTime and yTime to equal what I want every time.

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  • MSDN Search Help

    - by George Evjen
    Looks like MSDN has made a change to their search. If you navigate to http://msdn.microsoft.com You will see their search on the top of the page. If you put in a search term, Silverlight DataBinding You will see results that are pulled from the forums of msdn, stackover flow and a few other places. You will also be able to see the number of replies to the thread and the threads that have been answered. Great resource..

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  • 30 days and its ginger–help me get to £400

    - by simonsabin
    Its taken 30 days and I have managed, to my surprise, to grow a ginger Mo in support of Movember. http://uk.movember.com/mospace/6154809 I didn’t quite reach my supposed lookaliki but I don’t think it was a bad effort. Next time I’ll leave my hair for a few months before. If you fancy donating then you can do so here https://www.movember.com/uk/donate/payment/member_id/6154809/ I only need £3 to reach £400 which would be great. The team have just passed £2000 which is awesome....(read more)

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  • I need help with 3d shading/lighting.

    - by Xavier
    How do you guys handle shading in a 3d game? I have a directional light source that shades one side of a tree made of cubes. The remaining 3 sides all get ambient shading only. So the 3d effect is lost when looking at two ambient shaded sides. Am I missing something? Should I be shading the side furthest from the light source even darker? I tried looking at Fallout 3 and it kinda looks like this is what they do however Minecraft appears to shade a grass mound with two opposite sides light and the remaining two opposite sides dark kinda giving the effect that there are two directional lights for the two light shaded sides and ambient light for the dark shaded sides.

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  • Help Us Pick the First T-Shirt Design to Promote How-To Geek

    - by Eric Z Goodnight
    Here’s your first peek at How-To Geek’s new line of merchandise! Tell us what you think, what you like, and what you actually would like to own in this first round of potential HTG tee shirts. If you like the content here at HTG, we’d love to hear back from you—we made these for you, the readers, and we hope to hear what suits you and if you like what we’ve got to offer. Check them out, tell us your thoughts in the comments section (or send us emails at [email protected]) and fill out our poll in the section below.  The design that you like the most will be professionally printed and sold right here at howtogeek.com. Interested in buying one of them right now? Jump to the bottom to be notified when they’re ready for be bought and shipped right to you. How to Own Your Own Website (Even If You Can’t Build One) Pt 3 How to Sync Your Media Across Your Entire House with XBMC How to Own Your Own Website (Even If You Can’t Build One) Pt 2

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  • I need help with some terminology

    - by Christine
    I'm not a programmer; I'm a freelance writer and researcher. I have a client who'd looking for stats on certain "threats" to the apps market. One of them is cowboy coding. (I know what that means; that's not my question.) Specifically, he wants to see numbers regarding how many apps have failed/crashed/removed because of errors made by, in essence, sloppy coding. (I'm not here to debate the merits of cowboy coding, and whether or not it is sloppy; work with me here.) I've used every possible search term/phrase I can think of, but I can't find any hard numbers, just anecdotal evidence. Have any of you seen any reports that have this kind of data?

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  • Help, broken Gsettings

    - by Rene
    I was trying to disable the global menu as per http://ubuntuhandbook.org/index.php/2013/07/disable-global-menu-on-ubuntu-13-10-saucy/#comment-8612, but while it didn't change anything, after running the autoremove command unity-tweak-tool broke. Obviously my first reaction was to re-install the removed package but it remains broken. TBH I don't know if it is even related or just a coincidence. When I start it from the launcher it just blinks and disappear. When I start it from terminal I get this error: $ gnome-tweak-tool WARNING : Shell not installed or running WARNING : Error detecting shell Traceback (most recent call last): File "/usr/lib/python2.7/dist-packages/gtweak/tweaks/tweak_shell_extensions.py", line 199, in __init__ raise Exception("Shell not running or DBus service not available") Exception: Shell not running or DBus service not available INFO : GSettings missing key org.gnome.nautilus.desktop (key computer-icon-visible) WARNING : Shell not running None INFO : GSettings missing key org.gnome.mutter (key workspaces-only-on-primary) Segmentation fault (core dumped) I had a look with dconf-editor if I could just add the missing key, but apparently keys aren't meant to be added "by hand". So how can I fix this? I'd rather prefer not having to reinstall everything. Which package is broken, can I just reinstall that? EDIT: I found by being root gnome-tweak-tool no longer crashed so possibly a permission issue somewhere. I don't know that I changed any permissions. Another related problem, actually the reason I noticed the problem at all, is that unity-tweak-tool seem no longer to want to save the values edited. I normally just have the Unity launcher on the primary display but wanted to check what it was like having it on both. I didn't like it so I went into unity-tweak-tool to set it back - but regardless how many time I tick "only primary display" it never changes anything. What does the Unity-tweak-tool actually change and can I do this directly somehow?

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  • Help with Apache mod_rewrite rules

    - by Brian Neal
    I want to change some legacy URL's like this: /modules.php?name=News&file=article&sid=600 to this: /news/story/600/ This is what I have tried: RewriteEngine on RewriteCond %{QUERY_STRING} ^name=News&file=([a-z_]+)&sid=([0-9]+) RewriteRule ^modules\.php /news/story/%2/ [R=301,L] However I still get 404's on the old URLs. I do have some other rewrite rules working, so I am pretty sure mod_rewrite is enabled and functioning. Any ideas? Thanks.

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  • Starting to create a MathBuilder framework, help to start creating the design

    - by Darf Zon
    Let explain what I'm trying to create. I'm creating a framework, the idea is to provide base classes to generate a math problem. Why do I need this framework? Because at first time, I realized when I create a new math problem I always do the same steps. Configuration settings such range numbers. For example if I'm developing multiplications, in beginner level only generate the first number between 2-5 or in advanced level, the first number will be between 6- 9, for example. Generate problem method. All the time I need to invoke a method like this to generate the problem. This one receives the configuration settings and generate the number according to them. And generate the object with the respective data. Validate the problem. Sometimes the problem generated is not valid. For example, supposed I'm creating fractions in most simplified, if I receive 2/4, the program should detect that this is not valid and must generate another like this one, 1/4. Load the view. All of them, have a custom view (please watch below the images). All of the problems must know how to CHECK if the user result is correct. All of this problems has answers. Some of them just require one answer, anothers may require more than one, so I guess a way to maintain flexibility to the developer has all the answers he wanna used. At the beginning I started using PRISM. Generate modules for each math problem was the idea and load it in the main system. I guess are the most important things of this idea. Let me showing some problems which I create in a WPF standalone program. Here I have a math problem about areas. When I generate the problem a set to the view the object and it draw it. In beginner level, I set in the configuration settings that just load square types. But in advance level, can load triangles and squares randomly. In this another, generate a binary problem like addition, subtraction, multiplication or division. Above just generate a single problem. The idea of this is to show a test o quiz, I mean get a worksheet (this I call as a collection of problems) where the user can answer it. I hope gets the idea with my ugly drawing. How to load this math problems? As I said above, I started using PRISM, and each module contains a math problem kind. This is a snapshot of my first demo. Below show the modules loaded, and center the respective configurations or levels. Until momment, I have no idea to start creating this software. I just know that I need a question | problem class, response class, user class. But I get lost about what properties should have to contain in it. Please give a little hand of this framework. I put much effort on this question, so if any isn't clear, let me know to clarify it.

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  • Need help starting with a game in Flash/AS3

    - by Hossein
    Hi, I am kinda new to flash/AS3. I have written some stuff and now I now the basics of AS. I want to develop a game in which my character moves. exactly like the way Super Mario moves(the background changes and new obstacles come in the way like and animation with which you can interact by climbing and shooting etc.) There is one big thing that I don't understand is that how to make my background moving and introduce new obstacles when my character moves forward. Currently my scene is static which means the background is the same and obstacles are also stationary. Can some point me to a tutorial or give me an answer that solves my confusion? thanks

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  • From .psd to working HTML and CSS - help me suck less

    - by kevinmajor1
    I am not much of a designer. My strength lies in coding. That said, I'm often forced into the role of "The Man," responsible for all aspects of site creation. So, that said I'm wondering if the pros can give me tips/solutions/links to tutorials to my main questions. Resolution. What should I aim for? What are the lower and upper edges I should be aware of? I know that systems like 960 Grid were popular recently. Is that the number I should still aim for? Slicing up a .psd - are there any tricks I should know? I've always found it difficult to get my slices pixel perfect. I'm also really slow at it. I must be looking at it wrong, or missing something fundamental. The same goes for text. Layouts are always filled with the classic "Lorem...", but I can never seem to get real content to fit quite as well on the screen. The advanced (to me, anyway) looking things, like a part of a logo/image overlaying what looks like a content area. How does one do that? How do layouts change/are informed by the decision to go fixed or liquid? Again, any tips/tricks/suggestions/tutorials you can share would be greatly appreciated.

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  • I need help on methodologies for information system project [closed]

    - by Neenee Kale
    Basically I will be developing a student information system for parents and I am confused on what type of methodology I can use. Please recommend me a methodology which involves use cases the system development life cycle. I'm confused on what a methodology is as I've read loads of books and researched but I still don't seem to understand. I was going to use system development life cycle but I found out that this is not a methodology.

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  • Raid 5 mdadm Problem - Help Please

    - by user66260
    My Raid 5 array (4 1tb Disks WD10EARS) had was showing as degraded. I looked and one of the disks wasnt installed, so i re-added it with the mdadm add command. the array is now showing as (null)Array , but cant be mounted if i run: root@warren-P5K-E:/home/warren# sudo mdadm --misc --detail /dev/md0 I get: mdadm: cannot open /dev/md0: No such file or directory and running: root@warren-P5K-E:/home/warren# cat /proc/mdstat gives me: Personalities : [linear] [multipath] [raid0] [raid1] [raid6] [raid5] [raid4] [raid10] unused devices: < none > The data is very important root@warren-P5K-E:/home/warren# mdadm --examine /dev/sda /dev/sda: Magic : a92b4efc Version : 0.90.00 UUID : 00000000:00000000:00000000:00000000 Creation Time : Sat May 26 12:08:14 2012 Raid Level : -unknown- Raid Devices : 0 Total Devices : 4 Preferred Minor : 0 Update Time : Sat May 26 12:08:40 2012 State : active Active Devices : 0 Working Devices : 4 Failed Devices : 0 Spare Devices : 4 Checksum : 82d5b792 - correct Events : 1 Number Major Minor RaidDevice State this 1 8 0 1 spare /dev/sda 0 0 8 16 0 spare /dev/sdb 1 1 8 0 1 spare /dev/sda 2 2 8 32 2 spare /dev/sdc 3 3 8 48 3 spare /dev/sdd root@warren-P5K-E:/home/warren# mdadm --examine /dev/sdb /dev/sdb: Magic : a92b4efc Version : 0.90.00 UUID : 00000000:00000000:00000000:00000000 Creation Time : Sat May 26 12:08:14 2012 Raid Level : -unknown- Raid Devices : 0 Total Devices : 4 Preferred Minor : 0 Update Time : Sat May 26 12:08:40 2012 State : active Active Devices : 0 Working Devices : 4 Failed Devices : 0 Spare Devices : 4 Checksum : 82d5b7a0 - correct Events : 1 Number Major Minor RaidDevice State this 0 8 16 0 spare /dev/sdb 0 0 8 16 0 spare /dev/sdb 1 1 8 0 1 spare /dev/sda 2 2 8 32 2 spare /dev/sdc 3 3 8 48 3 spare /dev/sdd root@warren-P5K-E:/home/warren# oot@warren-P5K-E:/home/warren# mdadm --examine /dev/sdc /dev/sdc: Magic : a92b4efc Version : 0.90.00 UUID : 00000000:00000000:00000000:00000000 Creation Time : Sat May 26 12:08:14 2012 Raid Level : -unknown- Raid Devices : 0 Total Devices : 4 Preferred Minor : 0 Update Time : Sat May 26 12:08:40 2012 State : active Active Devices : 0 Working Devices : 4 Failed Devices : 0 Spare Devices : 4 Checksum : 82d5b7b4 - correct Events : 1 Number Major Minor RaidDevice State this 2 8 32 2 spare /dev/sdc 0 0 8 16 0 spare /dev/sdb 1 1 8 0 1 spare /dev/sda 2 2 8 32 2 spare /dev/sdc 3 3 8 48 3 spare /dev/sdd root@warren-P5K-E:/home/warren# mdadm --examine /dev/sdd /dev/sdd: Magic : a92b4efc Version : 0.90.00 UUID : 00000000:00000000:00000000:00000000 Creation Time : Sat May 26 12:08:14 2012 Raid Level : -unknown- Raid Devices : 0 Total Devices : 4 Preferred Minor : 0 Update Time : Sat May 26 12:08:40 2012 State : active Active Devices : 0 Working Devices : 4 Failed Devices : 0 Spare Devices : 4 Checksum : 82d5b7c6 - correct Events : 1 Number Major Minor RaidDevice State this 3 8 48 3 spare /dev/sdd 0 0 8 16 0 spare /dev/sdb 1 1 8 0 1 spare /dev/sda 2 2 8 32 2 spare /dev/sdc 3 3 8 48 3 spare /dev/sdd That on the 4 drives.

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  • Javascript comma operator

    - by Claudiu
    When combining assignment with comma (something that you shouldn't do, probably), how does javascript determine which value is assigned? Consider these two snippets: function nl(x) { document.write(x + "<br>"); } var i = 0; nl(i+=1, i+=1, i+=1, i+=1); nl(i); And: function nl(x) { document.write(x + "<br>"); } var i = 0; nl((i+=1, i+=1, i+=1, i+=1)); nl(i); The first outputs 1 4 while the second outputs 4 4 What are the parentheses doing here?

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  • Help for choosing a cost effective game server for Flash client

    - by Sapots Thomas
    I am developing a flash-based game primarily for desktops, to be hosted on facebook platform (like cityville, sims social etc). The gameplay doesn't involve real-time communication between players unlike an mmorpg. Here each player plays in his own world without any knowledge of other online players. I've written almost 95% of the game logic in actionscript on the client side. I used Smartfox Server pro on the server side (mostly used for getting data from the DB) and the entire server code is an extension written in java. I'm using json as the protocol for communication. Although I love smartfox server, as an indie, its tough for me to afford the unlimited users license. Morever its limited just to one machine. So I'm looking for an alternative to smartfox server now. The reason for choosing smartfox server earlier was to use the server properties supported by it. Server properties on smartfox server take advantage of the socket connection and are essentially server side objects in java which store some data for the player which he can change frequently during the game. And when he logs out of the game, the extension can write out the final state in the DB (I'm using MySQL). This significantly reduces the number of DB UPDATE/INSERT calls made during the game. I love the way this works since the data is secure as its on the server side and smartfox server is known to be scalable. (although I'm not sure whether this approach is used widely by gaming industry or not, since this is not an mmorpg, I'm putting all player in the lobby). So my question is whether any of the free and community supported servers like reddwarf, firebase, BlazeDS etc can provide a similar architecture so that I can use server properties without many code changes? EDIT : I am not insisting on the exact same feature (thats asking too much!), but atleast a viable messaging system on the server so that I can send actionscript objects from the client using json/binary so that its fast. OR maybe some completely different way to implement what I need here. Thanks in advance.

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  • PHP Scope Resolution Operator Question

    - by anthony
    I'm having trouble with the MyClass::function(); style of calling methods and can't figure out why. Here's an example (I'm using Kohana framework btw): class Test_Core { public $var1 = "lots of testing"; public function output() { $print_out = $this->var1; echo $print_out; } } I try to use the following to call it, but it returns $var1 as undefined: Test::output() However, this works fine: $test = new Test(); $test->output(); I generally use this style of calling objects as opposed to the "new Class" style, but I can't figure out why it doesn't want to work.

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  • Help With Hard links And Symlinks Moving Directory And Files

    - by Julio
    This is what I would like to do. I have a symlink "/var" linking to "/tmpfs/var.1" /var - /tmpfs/var.1 I start a script called "cache_tmpfs" from /etc/rc.local on startup this script will copy /var.backup/* contents to /tmpfs/var.1/ cp -dpRxf /var.backup/* /tmpfs/var.1/ now the problem is that kernel is opening messages log file in /var/log/messages, is it possible to remove the current /var symlink and recreate a new one (that will symlink to /var.backup insteed of /tmpfs/var.1) without issues as files once opened by system become hard links?? rm /var && ln -s /var.backup /var Thanks...

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  • Game engine help

    - by Nick
    So, I am looking to start designing a video game. My biggest problem right now is choosing the right game engine. I am hiring a programmer, so the language doesn't really matter as much. What I need is an engine with these features, for very, very cheap: -Ability to create very realistic AI -Ability to display, hundreds, possibly thousands of characters Also, if anyone has any experience with Darkbasic Pro, if they could give me a basic run-through and review of it. Thanks a lot!

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  • Keyword Research - Major Help in SEO Campaign

    Keyword research service specializes in keyword research and they specifically know what keywords works and what keywords will not work with regards to improving your site traffic. They believe in supplying quality keywords, thus guaranteeing that the site has original and innovative info on all of its pages.

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  • Need help understanding a recursion example in Python

    - by Ali Mustafa
    Python is my first programming language, and I'm learning it from "How to Think Like a Computer Scientist". In Chapter 5 the author gives the following example on recursion: def factorial(n): if n == 0: return 1 else: recurse = factorial(n-1) result = n * recurse return result I understand that if n = 3, then the function will execute the second branch. But what I don't understand is what happens when the function enters the second branch. Can someone explain it to me?

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  • Help with creating symbolic link

    - by user1737794
    I'm a little bit confused with how the symbolic links work. I hope someone can guide me in the right direction. I want to put a demo online from our software, which normally only runs locally on a Mac Mini. So I put all the files in the var/www from my Ubuntu 12.04 server installation. There are a lot of hardcoded links in the software which point to "/Applications/XAMPP/xamppfiles/htdocs/narrowcasting" Of course I can change all these code on my html/php files in /var/www, but that would be quite annoying. I hope I can fix this by creating a symbolic link. For example I have a directory called thumb in /var/www/thumb. The php code is trying to put a image in /Applications/XAMPP/xamppfiles/htdocs/narrowcasting/thumb. Can anyone give me a tip how to achieve this with a symbolic link? Thanks in advance.

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  • Can someone help with indexing issues

    - by user631249
    Hi all I am on the first page of google for keywords concerned with MOVING, however i cant seem to break the carpet cleaning rankings. I have made changes and additions which havent been indexed yet. Should i wait for the run or please please can someone give me pointers on the carpet cleaning indexing. Also i have 53pages submitted and only 38 indexed, where could the problem be. Is there software to check indexing hiccups . Thanks.

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  • R equivalent of .first or .last sas operator

    - by Giorgio Spedicato
    Does anybody know what is the best R alternative to SAS first. or last. operators? I did find none. SAS has the FIRST. and LAST. automatic variables, which identify the first and last record amongst a group with the same value with a particular variable; so in the following dataset FIRST.model and LAST.model are defined: Model,SaleID,First.Model,Last.Model Explorer,1,1,0 Explorer,2,0,0 Explorer,3,0,0 Explorer,4,0,1 Civic,5,1,0 Civic,6,0,0 Civic,7,0,1

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