Search Results

Search found 8818 results on 353 pages for 'undefined behavior'.

Page 41/353 | < Previous Page | 37 38 39 40 41 42 43 44 45 46 47 48  | Next Page >

  • problems with openGl on eclipse

    - by lego69
    I'm working on Windows XP I have portable version of Eclipse Galileo, but I didn't find there glut so I decided to add it using this link I made all steps and and now I'm trying to compile this code #include "GL/glut.h" #include "GL/gl.h" #include "GL/glu.h" /////////////////////////////////////////////////////////// // Called to draw scene void RenderScene(void) { // Clear the window with current clearing color glClear(GL_COLOR_BUFFER_BIT); // Flush drawing commands glFlush(); } /////////////////////////////////////////////////////////// // Setup the rendering state void SetupRC(void) { glClearColor(0.0f, 0.0f, 1.0f, 1.0f); } /////////////////////////////////////////////////////////// // Main program entry point void main(int argc, char* argv[]) { glutInit(&argc, argv); glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB); glutInitWindowSize(800,600); glutCreateWindow("Simple"); glutDisplayFunc(RenderScene); SetupRC(); glutMainLoop(); } and I have this errors Simple.o: In function `RenderScene': C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:16: undefined reference to `_imp__glClear' C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:20: undefined reference to `_imp__glFlush' Simple.o: In function `SetupRC': C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:27: undefined reference to `_imp__glClearColor' Simple.o: In function `main': C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:34: undefined reference to `glutInit' C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:35: undefined reference to `glutInitDisplayMode' C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:36: undefined reference to `glutInitWindowSize' C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:37: undefined reference to `glutCreateWindow' C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:38: undefined reference to `glutDisplayFunc' C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:42: undefined reference to `glutMainLoop' collect2: ld returned 1 exit status please can somebody help me, thanks in advance

    Read the article

  • What causes Windows Media Player on Windows 8 to not play the entire library?

    - by somequixotic
    Behavior 1: Verify that the WMP playlist is clear of all songs. Turn on the "Shuffle" and "Repeat" features. Double-click on a music track in the Library. Click the "Next" button (double right angle brackets). A random song from any track in the Library is randomly chosen and played. When observing the Playlist (clicking the "Play" tab), the entire contents of the Library appears in the Playlist. Behavior 2: Verify that the WMP playlist is clear of all songs. Turn on the "Shuffle" and "Repeat" features. Double-click on a music track in the Library. Click the "Next" button (double right angle brackets). The button visually depresses like it has registered the click, but nothing happens. Absolutely nothing. Moreover, the "Previous" button is grayed out. When observing the Playlist, only the one song that was double-clicked appears in the Playlist. What causes Behavior 2? I cannot correlate any specific action I've taken with Behavior 2, and Behavior 1 has been the case as long as I can remember, all the way back to Windows XP. Even earlier during my usage of Windows 8, I recall Behavior 1 working correctly. But suddenly, inexplicably, without changing any settings in WMP, Behavior 2 kicked in, and persists after reboots. I've tried sfc /scannow in an administrator prompt. All system files are in order. I've downloaded all Windows Updates and driver updates. I've attempted to alter WMP options and playback settings to no avail. So... what is causing Behavior 2? Is this an intended, valid behavior, or is something malfunctioning? How would I know what that "something" is? How would I go about fixing it without just reinstalling Windows 8 fresh?

    Read the article

  • How can a single script attached to multiple enemies provide separate behavior for each enemy?

    - by Syed
    I am making a TD game and now stucked at multiple enemies using same script. All is well with scripts attached with one enemy only. Problem is in running multiple enemies. Here is the overview. I have a Enemy object with which I have attached a 'RunEnemy' script. Flow of this script is: RunEnemy.cs: PathF p; p = gameObject.GetComponent<PathF>(); //PathF is a pathfinding algo which has 'search; function which returns a array of path from starting position PathList = p.search(starting position); //------------------------------- if(PathList != null) { //if a way found! if(moving forward) transform.Translate(someXvalue,0,0); //translates on every frame until next grid point else if(moving back) transform.Translate(0,someXvalue,0); ...and so on.. if(reached on next point) PathList = p.search(from this point) //call again from next grid point so that if user placed a tower enemy will run again on the returned path } Now I have attached this script and "PathF.cs" to a single enemy which works perfect. I have then made one more enemy object and attached both of these script to it as well, which is not working they both are overlapping movements. I can't understand why, I have attached these scripts on two different gameobjects but still their values change when either enemy changes its value. I don't want to go with a separate script for each enemy because there would be 30 enemies in a scene. How can I fix this problem?

    Read the article

  • Error while compiling ffmpeg during make

    - by Rahul Mehta
    I want to install ffmpeg on ubuntu. and following this article http://pasindudps.blogspot.com/2010/12/compiling-ffmpeg-in-ubuntu-1010.html but when m doing make after config Then go to the ffmpeg folder. cd ffmpeg Start the installation ./configure --enable-gpl --enable-version3 --enable-nonfree --enable-postproc \ --enable-libfaac --enable-libmp3lame --enable-libopencore-amrnb \ --enable-libopencore-amrwb --enable-libtheora --enable-libvorbis \ --enable-libvpx --enable-libx264 --enable-libxvid --enable-x11grab make giving this error /home/reach121/ffmpeg/libavcodec/x86/cabac.h:93: undefined reference to `ff_h264_norm_shift' /home/reach121/ffmpeg/libavcodec/x86/cabac.h:93: undefined reference to `ff_h264_lps_range' /home/reach121/ffmpeg/libavcodec/x86/cabac.h:93: undefined reference to `ff_h264_norm_shift' /home/reach121/ffmpeg/libavcodec/x86/cabac.h:93: undefined reference to `ff_h264_mlps_state' /home/reach121/ffmpeg/libavcodec/x86/cabac.h:93: undefined reference to `ff_h264_norm_shift' collect2: ld returned 1 exit status make: *** [ffmpeg_g] Error 1 Please suggest why this error is coming and what to do to solve this problem

    Read the article

  • How to code a 4x shader/filter which emulates arcade crt display behavior?

    - by Arthur Wulf White
    I want to write a shader/filer probably in adobe Pixel Bender that will do the best job possible in emulating the fill of an oldskul monochromatic arcade CRT screen. Much like this here: http://filthypants.blogspot.com/2012/07/customizing-cgwgs-crt-pixel-shader.html Here are some attributes I know will exist in this filter: It will take in a low res image 160 x 120 and return a medium res image 640 x 480. It will add scanlines It will blur the color channels to create that color bleeding effect It will distort the shape of the image from a perfect rectangle into a rounder shape. The question is, could you please provide any other attributes that are beneficial to emulating an arcade CRT feel and links and resources on coding these effects. Thanks

    Read the article

  • How to start up rsyslog automatically?

    - by Enrique Videni
    Check current status of rsyslog $ chkconfig --list rsyslog rsyslog 0:off 1:off 2:off 3:off 4:off 5:off 6:off Start up rsyslog at some levels $ sudo chkconfig --level 35 rsyslog on It outputs these information: insserv: warning: script 'plymouth-stop' missing LSB tags and overrides insserv: Default-Start undefined, assuming empty start runlevel(s) for script `plymouth-stop' insserv: Default-Stop undefined, assuming empty stop runlevel(s) for script `plymouth-stop' The script you are attempting to invoke has been converted to an Upstart job, but lsb-header is not supported for Upstart jobs. insserv: warning: script 'failsafe-x' missing LSB tags and overrides insserv: Default-Start undefined, assuming empty start runlevel(s) for script `failsafe-x' insserv: Default-Stop undefined, assuming empty stop runlevel(s) for script `failsafe-x' The script you are attempting to invoke has been converted to an Upstart job, but lsb-header is not supported for Upstart jobs. insserv: warning: script 'udevtrigger' missing LSB tags and overrides insserv: Default-Start undefined, assuming empty start runlevel(s) for script `udevtrigger' Check current status of rsyslog again $ chkconfig --list rsyslog rsyslog 0:off 1:off 2:off 3:off 4:off 5:off 6:off I am a novice. Please show me how to use rsyslog from beginning.

    Read the article

  • How to disable the alt-hotkey behavior on gnome terminal?

    - by farleyknight
    This is not just gnome terminal, but pretty much all gnome windows: When you hold the "alt" key, you can press the first letter of one of the menu items. This will let you scroll that menu without clicking on it directly. This is okay on any other window, like say Firefox, but on gnome terminal, it steals the keys I use for emacs!! There is very little chance of me learning a new set key combinations if I can avoid. If I can't isolate this just to gnome terminal, I'm fine with that.

    Read the article

  • Is eCPMs dropping by about 50% in January a usual behavior on Google AdSense?

    - by Andrew G. Johnson
    So I just got semi-serious about running some AdSense sites over the past 6 months and the eCPM's have hovered between 1.38 and 1.42 [yes it's that close] when I look at the eCPM for each month. Obviously some deviation day to day but pretty damn close to a buck forty in aggregate. So far for January I am sitting at 0.80 for an eCPM. I know it's not a huge sample size but the daily pageviews are fairly consistent [actually a bit higher] than where they were in December. I am trying to justify this by thinking that somehow a lot of ad buyers buy inventory for the year and have to get setup to do another big buy now that it's a new calendar year but that thought isn't close to comforting. Is this happening to anyone else? EDIT: I run a lot of websites and the ratios of pageviews are about the same this month to last month but just to be clear the eCPM I posted is for 20 websites in a variety of niches, it doesn't accurately depict any one domain.

    Read the article

  • How to price code reviews to encourage good behavior?

    - by Chris Clark
    I work for a company that has a hosted .net internet application with many clients. Those clients often want to write customizations for our application. We have APIs to hook into the app, but the customizations themselves are written in .net. This is a shared, secure hosting environment and we have to code review these customizations before we can deploy them in our datacenter to ensure that they don't degrade performance, crash our servers, or open any security vulnerabilities. We charge for these code reviews. The current pricing model is simply a function of the number of lines of code. I think this is a bad idea for a variety of reasons, but primarily because, if we are interested in verifying that the code works as expected, we should be incentivizing good, readable code, not compaction. I would like to propose a pricing model that incorporates some, or all of the following as inputs: Lines of code Cyclomatic complexity Avg function length # of functions Are there any other metrics I should incorporate, or other ideas for how we can reasonably create pricing for code reviews that encourages safe and understandable code?

    Read the article

  • Weird behavior when debugging ASP.NET Web application: cookie expires (1/1/0001 12:00AM) by itself on next breakpoint hit.

    - by evovision
    I'm working on ajaxified (Telerik AJAX Manager) ASP.NET application using Visual Studio 2010 (runs with admin privileges) and IIS 7.5. Basically, everything on the page is inside update panels. As for cookies I have custom encrypted "settings" cookie which is added to Response if it's not there on session start. Application runs smoothly, problem was arising when I started the debugging it: Actions:  no breakpoints set, F5 - application has started in debug mode, browser window loaded. I login to site, click on controls, all is fine. Next I set *any* breakpoint somewhere in code, break on it then let it continue running, but once I break again (immediately after first break) and check cookie: it has expired date 1/1/0001 12:00AM and no data in value property. I was storing current language there, which was used inside Page's InitializeCulture event and obviously exception was being raised. I spent several hours trying deleting browser cache, temporary ASP.NET files etc, nothing seemed to work. Same application has been tested on exactly same environment on another PC and no problems with debugging there. After all I've found the solution: visual studio generates for every solution additional .suo file where additional settings are stored, like UI state, breakpoints info, etc, so I deleted it and loaded project again, tried debugging - everything is ok now.

    Read the article

  • How do I get this Mac OS X exposé behavior?

    - by quangtruong1985
    In Mac os x, I can move all windows to the nearest corner by hitting F11 key. I'm just wondering if there is a compiz plugin works like that. I know that there is Scale plugin already. But all that I want is something like this. You'll see, press a key and all windows fly off to nearest corner so I can drag/drop file or do something else on my desktop, then press the key again and all windows fly back.

    Read the article

  • Name attribute is obsolete, what is the correct behavior when dealing with anchors?

    - by Tchalvak
    Putting some code through the html5 validator, I get this: Warning: The name attribute on the a element is obsolete. Consider putting an id attribute on the nearest container instead. I find that unclear. Is the "nearest container" for an anchor link the a itself, so that the correct code would be <a id='blah'> instead of <a name='blah'>? Or are empty placeholder <a> tags as a whole deprecated, and anchors can simply point to any element with an id instead?

    Read the article

  • Is it wrong to use a boolean parameter to determine behavior?

    - by Ray
    I have seen a practice from time to time that "feels" wrong, but I can't quite articulate what is wrong about it. Or maybe it's just my prejudice. Here goes: A developer defines a method with a boolean as one of its parameters, and that method calls another, and so on, and eventually that boolean is used, solely to determine whether or not to take a certain action. This might be used, for example, to allow the action only if the user has certain rights, or perhaps if we are (or aren't) in test mode or batch mode or live mode, or perhaps only when the system is in a certain state. Well there is always another way to do it, whether by querying when it is time to take the action (rather than passing the parameter), or by having multiple versions of the method, or multiple implementations of the class, etc. My question isn't so much how to improve this, but rather whether or not it really is wrong (as I suspect), and if it is, what is wrong about it.

    Read the article

  • What is causing this behavior with the movement of Pong Ball in 2D? [closed]

    - by thegermanpole
    //edit after running it through the debugger it turned out i had the display function set to x,x...TIL how to use a debugger I've been trying to teach myself C++ SDL with the lazyfoo tutorial and seem to have run into a roadblock. The code below is the movement function of my Dot class, which controls the ball. The ball seems to ignore yvel and moves with xvel to the bottom right. The code should be pretty readable, the rest of the relevant facts are: All variables are names Constants are in caps dotrad is the radius of my dot yvel and xvel are set to 5 in the constructor The dot is created at x and y equal to 100 When I comment out the x movement block it doesn't move, but if i comment out the y movement block, it keeps on going down to the right. void Dot::move() { if(((y+yvel+dotrad) <= SCREEN_HEIGHT) && (0 <= (y-dotrad+yvel))) { y+=yvel; } else { yvel = -1*yvel; } if(((x+xvel+dotrad) <= SCREEN_WIDTH) && (0 <= (x-dotrad+xvel))) { x +=xvel; } else { xvel = -1*xvel; } }

    Read the article

  • How to revert to Eclipse's old behavior when double-clicking on frames or windows, in Juno?

    - by mattquiros
    I find Eclipse Juno very counter-intuitive. In my workspace, I used to just have the package view at the left, my code on the right, and whenever I'm printing something in the console, that's only when the console frame shows up from the bottom right. When you double click on a particular window, it either only goes fullscreen within Eclipse, or back to its original size together with the size of the other frames. In Juno, however, it seems that frames are put on layers on top of each other. When I print something to the console, the output frame only shows up as a small, useless square to my right. When I double-click, it goes full screen. When I double-click again, it occupies the full right frame, hiding my code. I double-click again and it goes full screen, then it double-clicks before it shares the right frame with my code on top of it. Then when I minimize it, it goes to the side. Any way to go back to the good old days of Eclipse? Thanks.

    Read the article

  • WinForms - DateTimePicker default month selection behavior for Server 2003 vs Server 2008?

    - by Mike Loux
    Good Afternoon! Has anybody else noticed a change in the default behavior of the "next" and "previous" month arrows in the standard WinForms DateTimePicker control? I have users running on both Windows Server 2003 and Windows Server 2008 R2, and they are reporting that on 2008 (and Vista/Win7), clicking the right or left arrows on the drop-down Calendar now selects the first day of the month rather than retaining the same day like 2003 (and XP) does. I have checked this out (I have a Win7 machine) and I have confirmed this behavior. I would prefer that the behavior remain consistent whenever possible. Does anybody know what causes this and if there is a way to get around this? Is there a way to trap the arrow-click event and force the resulting date to retain the original day rather than be reset to the first of the month? I thought about seeing if there was a way to hit-test the control on a MouseUp event and determine if the arrow buttons were clicked, and then override the month value being set, but I'm not sure if that is even possible. Can anybody provide some wisdom or insight? Thanks!

    Read the article

  • How do I change the default Windows behavior of double-clicking on the top of an app's window?

    - by Mike C.
    I recently got a Mac for use at home and really like the feature whereby an app is minimized when you double-click the top of the window. I've gotten so hooked on this behavior that, without thinking about it, I expect it to work on Windows (only to be quickly reminded that it doesn't). Is there a way to change the way Windows handles the double-clicking of the top of an app's window so that the app window will be minimized to the task bar rather than maximized?

    Read the article

  • How do I fix this strange Windows 7 menu behavior?

    - by user15243
    On my Windows 7 64bit Pro install, for no apparent reasons, all menus suddenly align with their right side lined up with the menu item, rather than the traditional left side. This happens regardless of what may be crowding the screen or menus. If I maximize the app, all the first sets of menu items will open with their menu slammed against the left side of the screen. Anyone have any idea what this might be or how I can revert to default behavior?

    Read the article

  • jqGrid "Loading..." overlay showing "undefined" though grid is working

    - by gurun8
    I have a jqGrid that's working 100% except that it keeps displaying "undefined" in the "Loading..." overlay. I can't really figure it out. It seems like I should only get the "undefined" message if something isn't set right and the grid would cease to work. But that's not the case. scratches head I'm not really sure a code sample would help here, but if anyone would like to see a certain part of my code let me know and I'll included. Has anyone else come across this issue before? I'm probably missing something so simple and small that I can't see it. So my apologies in advance if this is a no-brainer Thanks for your help.

    Read the article

  • How to use GD binding in Haskell?

    - by milosz
    I've installed the GD package (http://hackage.haskell.org/package/gd-3000.4.0) using cabal. When I try to compile the program which uses GD I receive an error: [mp262554@students:~/jpp/haskell]$ ghc gd.hs compilation IS NOT required gd.o: In function `sV8_info': (.text+0x1bf): undefined reference to `gdzm3000zi4zi0_GraphicsziGD_saveJpegFile_closure' gd.o: In function `sUY_info': (.text+0x3be): undefined reference to `gdzm3000zi4zi0_GraphicsziGD_drawLine_closure' gd.o: In function `sUI_info': (.text+0x51a): undefined reference to `gdzm3000zi4zi0_GraphicsziGD_newImage_closure' gd.o: In function `sUI_info': (.text+0x6a5): undefined reference to `__stginit_gdzm3000zi4zi0_GraphicsziGD_' gd.o: In function `sVc_srt': (.data+0x34): undefined reference to `gdzm3000zi4zi0_GraphicsziGD_drawLine_closure' gd.o: In function `sVc_srt': (.data+0x38): undefined reference to `gdzm3000zi4zi0_GraphicsziGD_saveJpegFile_closure' gd.o: In function `sUI_srt': (.data+0x4c): undefined reference to `gdzm3000zi4zi0_GraphicsziGD_newImage_closure' collect2: ld returned 1 exit status

    Read the article

  • How to get the Ansinerator library to work?

    - by konzepz
    I'm trying to get the Ansinerator library to work my on my localhost, but something's amiss. I'm receiving the following errors: Notice: Undefined index: hash in ansi.php on line 23 Notice: Undefined index: aml in ansi.php on line 37 Notice: Undefined variable: PNG_DESTRUCT in ansi.php on line 119 Notice: Undefined offset: -1 in ansi.php on line 362 Notice: Trying to get property of non-object in ansi.php on line 362 Notice: Undefined variable: links in ansi.php on line 459 Notice: Trying to get property of non-object in ansi.php on line 677 Notice: Undefined variable: links in ansi.php on line 459 Notice: Undefined variable: map_link in ansi.php on line 687 Any idea where am I going wrong with this one? I've installed the php-gd library, restarted the server, and while runs perfectly on production server, localhost will refuse. Ideas? Thank you.

    Read the article

  • How does this JavaScript/JQuery Syntax: (function( window, undefined ) { })(window) work?

    - by DKinzer
    Have you ever taken a look under the hood at the JQuery 1.4 source code and noticed how it's encapsulated in the following way: (function( window, undefined ) { //All the JQuery code here ... })(window); I've read an article on JavaScript Namespacing and another one called "An Important Pair of Parans," so I know some about what's going on here. But I've never seen this particular syntax before. What is that undefined doing there? And why does window need to be passed and then appear at the end again?

    Read the article

  • "Use of undefined constant CURLOPT_PROTOCOLS and CURLPROTO_HTTP" but it works?

    - by Dave
    Hi on our dev environment we have show all errors, warnings and notices. I'm getting this: Notice: Use of undefined constant CURLOPT_PROTOCOLS - assumed 'CURLOPT_PROTOCOLS' in C:\notion\implementation\development\asterix\library\ExternalLibs\panda.php on line 69 Notice: Use of undefined constant CURLPROTO_HTTP - assumed 'CURLPROTO_HTTP' in C:\notion\implementation\development\asterix\library\ExternalLibs\panda.php on line 69 The code on line 69: curl_setopt($curl, CURLOPT_PROTOCOLS, CURLPROTO_HTTP); But the CURL code works, it goes off to the other server and retrieves whats necessary. What do these notices mean? Thanks very much.

    Read the article

  • Strategy Pattern with Type Reflection affecting Performances ?

    - by Aurélien Ribon
    Hello ! I am building graphs. A graph consists of nodes linked each other with links (indeed my dear). In order to assign a given behavior to each node, I implemented the strategy pattern. class Node { public BaseNodeBehavior Behavior {get; set;} } As a result, in many parts of the application, I am extensively using type reflection to know which behavior a node is. if (node.Behavior is NodeDataOutputBehavior) workOnOutputNode(node) .... My graph can get thousands of nodes. Is type reflection greatly affecting performances ? Should I use something else than the strategy pattern ? I'm using strategy because I need behavior inheritance. For example, basically, a behavior can be Data or Operator, a Data behavior can IO, Const or Intermediate and finally an IO behavior can be Input or Output. So if I use an enumeration, I wont be able to test for a node behavior to be of data kind, I will need to test it to be [Input, Output, Const or Intermediate]. And if later I want to add another behavior of Data kind, I'm screwed, every data-testing method will need to be changed.

    Read the article

< Previous Page | 37 38 39 40 41 42 43 44 45 46 47 48  | Next Page >