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  • Activity and View [closed]

    - by CYB
    Now, I'm going to create an app that can reserve something. There's three function like menu, reserve, and search. However, I don't know that I should create them as three Activities or just use three views as the function. I want to switch to other function by onclicklistener. Below is my onClickListener, private OnClickListener listener = new OnClickListener(){ public void onClick(View v) { switch(v.getId()){ case R.id.fuiButton1: break; case R.id.fuiButton2: break; case R.id.fuiButton3: break; } } }; Which is the best choice ?

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  • Data won't save to SQL database, getting error "close() was never explicitly called on database"

    - by SnowLeppard
    I have a save button in the activity where the user enters data which does this: String subjectName = etName.getText().toString(); String subjectColour = etColour.getText().toString(); SQLDatabase entrySubject = new SQLDatabase(AddSubject.this); entrySubject.open(); entrySubject.createSubjectEntry(subjectName, subjectColour); entrySubject.close(); Which refers to this SQL database class: package com.***.schooltimetable; import android.content.ContentValues; import android.content.Context; import android.database.Cursor; import android.database.SQLException; import android.database.sqlite.SQLiteDatabase; import android.database.sqlite.SQLiteOpenHelper; public class SQLDatabase { public static final String KEY_SUBJECTS_ROWID = "_id"; public static final String KEY_SUBJECTNAME = "name"; public static final String KEY_COLOUR = "colour"; private static final String DATABASE_NAME = "Database"; private static final String DATABASE_TABLE_SUBJECTS = "tSubjects"; private static final int DATABASE_VERSION = 1; private DbHelper ourHelper; private final Context ourContext; private SQLiteDatabase ourDatabase; private static class DbHelper extends SQLiteOpenHelper { public DbHelper(Context context) { super(context, DATABASE_NAME, null, DATABASE_VERSION); // TODO Auto-generated constructor stub } @Override public void onCreate(SQLiteDatabase db) { // TODO Auto-generated method stub db.execSQL("CREATE TABLE " + DATABASE_TABLE_SUBJECTS + " (" + KEY_SUBJECTS_ROWID + " INTEGER PRIMARY KEY AUTOINCREMENT, " + KEY_SUBJECTNAME + " TEXT NOT NULL, " + KEY_COLOUR + " TEXT NOT NULL);"); } @Override public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) { // TODO Auto-generated method stub db.execSQL("DROP TABLE IF EXISTS " + DATABASE_TABLE_SUBJECTS); onCreate(db); } } public SQLDatabase(Context c) { ourContext = c; } public SQLDatabase open() throws SQLException { ourHelper = new DbHelper(ourContext); ourDatabase = ourHelper.getWritableDatabase(); return this; } public void close() { ourHelper.close(); } public long createSubjectEntry(String subjectName, String subjectColour) { // TODO Auto-generated method stub ContentValues cv = new ContentValues(); cv.put(KEY_SUBJECTNAME, subjectName); cv.put(KEY_COLOUR, subjectColour); return ourDatabase.insert(DATABASE_TABLE_SUBJECTS, null, cv); } public String[][] getSubjects() { // TODO Auto-generated method stub String[] Columns = new String[] { KEY_SUBJECTNAME, KEY_COLOUR }; Cursor c = ourDatabase.query(DATABASE_TABLE_SUBJECTS, Columns, null, null, null, null, null); String[][] Result = new String[1][]; // int iRow = c.getColumnIndex(KEY_LESSONS_ROWID); int iName = c.getColumnIndex(KEY_SUBJECTNAME); int iColour = c.getColumnIndex(KEY_COLOUR); for (c.moveToFirst(); !c.isAfterLast(); c.moveToNext()) { Result[0][c.getPosition()] = c.getString(iName); Result[1][c.getPosition()] = c.getString(iColour); Settings.subjectCount = c.getPosition(); TimetableEntry.subjectCount = c.getPosition(); } return Result; } This class has other variables and other variations of the same methods for multiple tables in the database, i've cut out the irrelevant ones. I'm not sure what I need to close and where, I've got the entrySubject.close() in my activity. I used the methods for the database from the NewBoston tutorials. Can anyone see what I've done wrong, or where my problem is? Thanks.

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  • Monotouch UITableView image "flashing" while background requests are fetched

    - by Themos Piperakis
    I am in need of some help from you guys. I have a Monotouch UITableView which contains some web images. I have implemented a Task to fetch them asynchronously so the UI is responsive, an even added some animations to fade them in when they are fetched from the web. My problems start when the user scrolls down very fast down the UITableView, so since the cells are resusable, several background tasks are queued for images. When he is at the bottom of the list, he might see the thumbnail displaying an image for another cell, then another, then another, then another, as the tasks are completed and each image replaces the other one. I am in need of some sort of checking whether the currently displayed cell corresponds to the correct image url, but not sure how to do that. Here is the code for my TableSource class. using System; using MonoTouch.UIKit; using MonoTouch.Foundation; using System.Collections.Generic; using System.Threading; using System.Threading.Tasks; using System.Diagnostics; { public class ListDelegate:UITableViewDelegate { private UINavigationController nav; public override float GetHeightForRow (UITableView tableView, NSIndexPath indexPath) { return 128; } public override void RowSelected (UITableView tableView, NSIndexPath indexPath) { DealViewController c = new DealViewController(((ListDataSource)tableView.DataSource).deals[indexPath.Row].Id,nav); nav.PushViewController(c,true); tableView.DeselectRow(indexPath,true); } public ListDelegate(UINavigationController nav) { this.nav = nav; } } public class ListDataSource:UITableViewDataSource { bool toggle=true; Dictionary<string,UIImage> images = new Dictionary<string, UIImage>(); public List<MyDeal> deals = new List<MyDeal>(); Dictionary<int,ListCellViewController> controllers = new Dictionary<int, ListCellViewController>(); public ListDataSource(List<MyDeal> deals) { this.deals = deals; } public override int RowsInSection (UITableView tableview, int section) { return deals.Count; } public override UITableViewCell GetCell (UITableView tableView, MonoTouch.Foundation.NSIndexPath indexPath) { UITableViewCell cell = tableView.DequeueReusableCell("cell"); ListCellViewController cellController = null; if (cell == null || !controllers.ContainsKey(cell.Tag)) { cellController = new ListCellViewController(); NSBundle.MainBundle.LoadNib("ListCellViewController", cellController, null); cell = cellController.Cell; cell.Tag = Environment.TickCount; controllers.Add(cell.Tag, cellController); } else { cellController = controllers[cell.Tag]; } if (toggle) { cell.BackgroundView = new UIImageView(UIImage.FromFile("images/bg1.jpg")); } else { cell.BackgroundView = new UIImageView(UIImage.FromFile("images/bg2.jpg")); } toggle = !toggle; MyDeal d = deals[indexPath.Row]; cellController.SetValues(d.Title,d.Price,d.Value,d.DiscountPercent); GetImage(cellController.Thumbnail,d.Thumbnail); return cell; } private void GetImage(UIImageView img, string url) { img.Alpha = 0; if (url != string.Empty) { if (images.ContainsKey(url)) { img.Image = images[url]; img.Alpha = 1; } else { var context = TaskScheduler.FromCurrentSynchronizationContext (); Task.Factory.StartNew (() => { NSData imageData = NSData.FromUrl(new NSUrl(url)); var uimg = UIImage.LoadFromData(imageData); images.Add(url,uimg); return uimg; }).ContinueWith (t => { InvokeOnMainThread(()=>{ img.Image = t.Result; RefreshImage(img); }); }, context); } } } private void RefreshImage(UIImageView img) { UIView.BeginAnimations("imageThumbnailTransitionIn"); UIView.SetAnimationDuration(0.5f); img.Alpha = 1.0f; UIView.CommitAnimations(); } } } Here is the ListCellViewController, that contains a custom cell using System; using System.Collections.Generic; using System.Linq; using MonoTouch.Foundation; using MonoTouch.UIKit; { public partial class ListCellViewController : UIViewController { #region Constructors // The IntPtr and initWithCoder constructors are required for items that need // to be able to be created from a xib rather than from managed code public ListCellViewController (IntPtr handle) : base(handle) { Initialize (); } [Export("initWithCoder:")] public ListCellViewController (NSCoder coder) : base(coder) { Initialize (); } public ListCellViewController () : base("ListCellViewController", null) { Initialize (); } void Initialize () { } public UIImageView Thumbnail { get{return thumbnailView;} } public UITableViewCell Cell { get {return cell;} } public void SetValues(string title,decimal price,decimal valuex,decimal discount,int purchases) { } #endregion } } All help is greatly appreciated

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  • surfaceDestroyed called out of turn

    - by Avasulthiris
    I'm currently developing on minimum sdk version 3 (Android 1.5 - cupcake) and I'm having a strange unexplained issue that I have not been able to solve on my own. It is now becoming a rather urgent issue as I've already missed 1 deadline... I'm writing a high-level library to make long term android development easier and quicker. The one specific module has to capture images for a application... I've gotten everything right so far over the last couple months, except this one little thing and I don't know what to do any more: When I use the Camera object and implement a SurfaceHolder.Callback, the methods surfaceCreated() and surfaceChanged() are called one after the other. Then when the activity finishes, surfaceDestroyed() is called. This is how it should be, but when I stick the exact same code in my library (plain Java library that references the Android API - not in an activity), surfaceDestroyed() is called directly after created and changed. As a result - the camera object is closed before I can use it and the application force closes. What a pain. I can't do anything! This method call is controlled by the device.. Why does the surface close for no reason? Even when I post it to run on the activity thread through my own invokeAndWait(Runnable) method, like I do for many other things. I have 5 different working examples of different ways and implementations of capturing images in android but I still get the same issue when I plug it into my library. I don't understand what the difference is. The code is pretty much the same - and I post all the related code to the UI thread so its not a thread handling issue or anything like that. I've rewritten it about 20 times in different ways - same issue every time.. The only other way to approach it that I know of is creating a new Camera and setting it to the VideoView. The android source (c++ native code) however provides no Camera constructor, only an open() method which automatically forwards the camera's state to 'prepared' but I can only set the camera to the VideoView from the 'initialized' state. Pretty silly, I know, but there is no way around it unless I modify the Android library source code haha. not an option! The API does not allow for this method - you are expected to use it like my first example. So essentially - i just need to understand exactly why surfaceDestroyed() is called out of turn and if there is anything I can do to avoid it closing? If i can just understand the exact logic behind it and how it works! The documentation isn't much help! Secondly, if someone knows of any alternative ways to do it, as my second example, but hopefully one which the API actually allows for? haha Thanks guys. I would post code, but its fairly complicated, a couple thousand lines for this specific class and it would probably take a couple days to explain with all the threading and event listeners and what not. I just need help with this 1 single thing. Please let me know if you have any questions.

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  • Sending mail along with embedded image using javamail

    - by Raja D
    Hi All: I want to send mail along with embedded image. For that i have used the below code. Its not full code. Its a part of code Multipart multipart = new MimeMultipart("related"); // Create the message part BodyPart messageBodyPart; messageBodyPart = new MimeBodyPart(); messageBodyPart.setText(msgBody); // msgbody contains the contents of the html file messageBodyPart.setHeader("Content-Type", "text/html"); multipart.addBodyPart(messageBodyPart); //add file attachments DataSource source; File file = new File("D:/sample.jpeg"); if(file.exists()){ // add attachment messageBodyPart = new MimeBodyPart(); source = new FileDataSource(file); messageBodyPart.setDataHandler(new DataHandler(source)); messageBodyPart.setFileName(file.getName()); messageBodyPart.setHeader("Content-ID", "<BarcodeImage>"); messageBodyPart.setDisposition("inline"); multipart.addBodyPart(messageBodyPart); } // Put parts in message msg.setContent(multipart); Transport.send(msg); Problem i am facing is, i can get the mail but cant acle to see the image.. Its not get displaying in the mail. Below is my part of html file <img src=\"cid:BarcodeImage\" alt="Barcode" width="166" height="44" align="right" /> Please help me why the image not getting displayed in the mail and why it is not in the attachment??

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  • Resize and saving an image to disk in Monotouch

    - by Chris S
    I'm trying to resize an image loaded from disk - a JPG or PNG (I don't know the format when I load it) - and then save it back to disk. I've got the following code which I've tried to port from objective-c, however I've got stuck on the last parts. Original Objective-C. This may not be the best way of achieving what I want to do - any solution is fine for me. int width = 100; int height = 100; using (UIImage image = UIImage.FromFile(filePath)) { CGImage cgimage = image.CGImage; CGImageAlphaInfo alphaInfo = cgimage.AlphaInfo; if (alphaInfo == CGImageAlphaInfo.None) alphaInfo = CGImageAlphaInfo.NoneSkipLast; CGBitmapContext context = new CGBitmapContext(IntPtr.Zero, width, height, cgimage.BitsPerComponent, 4 * width, cgimage.ColorSpace, alphaInfo); context.DrawImage(new RectangleF(0, 0, width, height), cgimage); /* Not sure how to convert this part: CGImageRef ref = CGBitmapContextCreateImage(bitmap); UIImage* result = [UIImage imageWithCGImage:ref]; CGContextRelease(bitmap); // ok if NULL CGImageRelease(ref); */ }

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  • "The image <name> cannot be displayed because it contains errors" when using pchart Render method

    - by christophe-milard
    Hi, I am trying to use the pchart package (over php) to build (and directly display) graphs/charts. At this time, I am just trying to run their provided example (Example1.php), where I just have replaced the final: $Test-Render("example1.png"); by $Test-Stroke(); But When I do this, I get:" The image cannot be displayed because it contains errors" on the browser. If I leave the original "$Test-Render(...)" the generated image is OK. (but not sent) I have read that there is (was?) an issue with mozilla/Firefox browsers regarding images being required twice and the REFER URL, but when I browse at the pchart home page, I can use their "sanboxes" and get the result of my tests directly displayed on my browser (http://pchart.sourceforge.net/demo.php). ... So their must be a way (or a nice work around) to send the generated graphs directely to the browser successfuly. If your answer is to generate the image (i.e. use Render) and then send it afterwards, please but accurate on how to do this (how do I destroy the generated files automaticaly, permissions...) I am new to this, sorry advance if it's obvious...;-)

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  • display image in a grid using extjs

    - by Abisha
    I am new to extjs. I want to display icon images for each grid elements. can you please healp me anybody? i am getting the image path from an xml file. my code is below. here i am displaying image path. i have to replace it by displaying image. Ext.onReady(function(){ var store = new Ext.data.Store({ url: 'new_frm.xml', reader: new Ext.data.XmlReader({ record: 'message', fields: [{name: 'first'},{name: 'last'},{name: 'company'},{name: 'email'},{name: 'gender'},{name: 'form-file'},{name: 'state'},{name: 'Live'},{name: 'content'}] }) }); var grid = new Ext.grid.GridPanel({ store: store, columns: [ {header: "First Name", width: 120, dataIndex: 'first', sortable: true}, {header: "Last Name", width: 180, dataIndex: 'last', sortable: true}, {header: "Company", width: 115, dataIndex: 'company', sortable: true}, {header: "Email", width: 100, dataIndex: 'email', sortable: true}, {header: "Gender", width: 100, dataIndex: 'gender', sortable: true}, {header: "Photo", width: 100, dataIndex: 'form-file', sortable: true}, {header: "State", width: 100, dataIndex: 'state', sortable: true}, {header: "Living with", width: 100, dataIndex: 'Live', sortable: true}, {header: "Commands", width: 100, dataIndex: 'content', sortable: true} ], renderTo:'example-grid', height:200 }); store.load(); });

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  • Stretch Background Image Resizes With Browser Windows

    - by user241673
    I am trying to replicate the image resizing found at http://devkick.com/lab/fsgallery/ but with the code I have below, it is not working properly. When resizing the browser window to have small width and big height, white space shows up at the bottom of the page. feel free to see it & edit at http://jsbin.com/ifolu3 The CSS: html, body {width:100%; height:100%; overflow:hidden;} div.bg {position:absolute; width:200%; height:200%; top:-50%; left:-50%;} img.bg {min-height:50%; min-width:50%; margin:0 auto; display:block;} The JS/jQuery: $(window).resize(function(){ var ratio = Math.max($(window).width()/$('img.bg').width(),$(window).height()/$('img.bg').height()); if ($(window).width() $(window).height()) { $('img.bg').css({width:image.width()*ratio,height:'auto'}); } else { $('img.bg').css({width:'auto',height:image.height()*ratio}); } }); The HTML - (sorry for the formatting, had trouble getting "<" to show) [body] [div class="bg"] [img class="bg" src="bg.jpg" /] [/div] [/body]

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  • Skia Decoder fails to decode remote Stream

    - by Samuh
    I am trying to open a remote Stream of a JPEG image and convert it into a Bitmap object: BitmapFactory.decodeStream( new URL("http://some.url.to/source/image.jpg") .openStream()); The decoder returns null and in the logs I get the following message: DEBUG/skia(xxxx): --- decoder->decode returned false Note: 1. the content length is non-zero and content type is image/jpeg 2. When I open the URL in browser I can see the image. What is that I am missing here? Please help. Thanks.

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  • ListView: convertView / holder getting confused

    - by Steve H
    I'm working with a ListView, trying to get the convertView / referenceHolder optimisation to work properly but it's giving me trouble. (This is the system where you store the R.id.xxx pointers in as a tag for each View to avoid having to call findViewById). I have a ListView populated with simple rows of an ImageView and some text, but the ImageView can be formatted either for portrait-sized images (tall and narrow) or landscape-sized images (short and wide). It's adjusting this formatting for each row which isn't working as I had hoped. The basic system is that to begin with, it inflates the layout for each row and sets the ImageView's settings based on the data, and includes an int denoting the orientation in the tag containing the R.id.xxx values. Then when it starts reusing convertViews, it checks this saved orientation against the orientation of the new row. The theory then is that if the orientation is the same, then the ImageView should already be set up correctly. If it isn't, then it sets the parameters for the ImageView as appropriate and updates the tag. However, I found that it was somehow getting confused; sometimes the tag would get out of sync with the orientation of the ImageView. For example, the tag would still say portrait, but the actual ImageView would still be in landscape layout. I couldn't find a pattern to how or when this happened; it wasn't consistent by orientation, position in the list or speed of scrolling. I can solve the problem by simply removing the check about convertView's orientation and simply always set the ImageView's parameters, but that seems to defeat the purpose of this optimisation. Can anyone see what I've done wrong in the code below? static LinearLayout.LayoutParams layoutParams; (...) public View getView(int position, View convertView, ViewGroup parent){ ReferenceHolder holder; if (convertView == null){ convertView = inflater.inflate(R.layout.pick_image_row, null); holder = new ReferenceHolder(); holder.getIdsAndSetTag(convertView, position); if (data[position][ORIENTATION] == LANDSCAPE) { // Layout defaults to portrait settings, so ImageView size needs adjusting. // layoutParams is modified here, with specific values for width, height, margins etc holder.image.setLayoutParams(layoutParams); } holder.orientation = data[position][ORIENTATION]; } else { holder = (ReferenceHolder) convertView.getTag(); if (holder.orientation != data[position][ORIENTATION]){ //This is the key if statement for my question switch (image[position][ORIENTATION]) { case PORTRAIT: // layoutParams is reset to the Portrait settings holder.orientation = data[position][ORIENTATION]; break; case LANDSCAPE: // layoutParams is reset to the Landscape settings holder.orientation = data[position][ORIENTATION]; break; } holder.image.setLayoutParams(layoutParams); } } // and the row's image and text is set here, using holder.image.xxx // and holder.text.xxx return convertView; } static class ReferenceHolder { ImageView image; TextView text; int orientation; void getIdsAndSetTag(View v, int position){ image = (ImageView) v.findViewById(R.id.pickImageImage); text = (TextView) v.findViewById(R.id.pickImageText); orientation = data[position][ORIENTATION]; v.setTag(this); } } Thanks!

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  • UpdatePanel with GridView with LinkButton with Image Causes Full Postback

    - by Chris
    So this might be a fairly specific issue but I figured I'd post it since I spent hours struggling with it before I was able to determine the cause. <asp:GridView ID="gvAttachments" DataKeyNames="UploadedID" AutoGenerateColumns="false" OnSelectedIndexChanged="gvAttachments_SelectedIndexChanged" runat="server"> <EmptyDataTemplate>There are no attachments associated to this email template.</EmptyDataTemplate> <Columns> <asp:TemplateField ItemStyle-Width="100%"> <ItemTemplate> <asp:LinkButton CommandName="Select" runat="server"><img src="/images/icons/trashcan.png" style="border: none;" /></asp:LinkButton> </ItemTemplate> </asp:TemplateField> </Columns> In the ItemTemplate of the TemplateField of the GridView I have a LinkButton with an image inside of it. Normally I do this when I have an image with some text next to it but this time, for whatever reason, I just have the image. This causes the UpdatePanel to always do a full postback. SOLUTION: Change that LinkButton to be an ImageButton and the problem is solved. <asp:ImageButton ImageUrl="/images/icons/trashcan.png" Style="border: none;" CommandName="Select" runat="server" />

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  • Image animation over CGContextDrawPDFPage

    - by BittenApple
    I'm modifying the QuartzDemo sample app from Apple. In QuartzViewController.m I have modifications (by DyingCactus) which replac the back button and add a method to handle the back button press as follows: -(void)viewDidLoad { // Add the QuartzView [scrollView addSubview:self.quartzView]; //add custom back button if this is the PDF view... if ([self.quartzView isKindOfClass:[QuartzPDFView class]]) { self.navigationItem.leftBarButtonItem = [[UIBarButtonItem alloc] initWithTitle:@"QuartzDemo" style:UIBarButtonItemStyleBordered target:self action:@selector(myBackButtonHandler:)]; } } - (void)myBackButtonHandler:(id)sender { [self.quartzView setFrame:CGRectMake(150, -200, 100, 200)]; [UIView beginAnimations:nil context:nil]; [UIView setAnimationDelegate:self]; [UIView setAnimationDidStopSelector:@selector(animationDidStop:finished:context:)]; [UIView setAnimationDuration:1.0]; [self.quartzView setFrame:CGRectMake(150, 0, 100, 200)]; [UIView commitAnimations]; } - (void)animationDidStop:(NSString *)animationID finished:(NSNumber *)finished context:(void *)context { [self.navigationController popViewControllerAnimated:YES]; } I have a PNG image in resources folder called "bookmark.png" and would like to have that image animate as in animation in the example above. The image can be loaded in an UImageview or something and lets say that I have one called bookmark. How do I call that instead of self.quartzview in this part of code: [self.quartzView setFrame:CGRectMake(150, -200, 100, 200)]; [UIView beginAnimations:nil context:nil]; [UIView setAnimationDelegate:self]; [UIView setAnimationDidStopSelector:@selector(animationDidStop:finished:context:)]; [UIView setAnimationDuration:1.0]; [self.quartzView setFrame:CGRectMake(150, 0, 100, 200)]; [UIView commitAnimations];

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  • Having Hotlink Protectin problem in nginx

    - by Ayaz Malik
    Hello, i am having image hotlink protection problem in my nginx need help. i have a huge issue of my site's images being submited to social networks like stumbleupon with direct link ... xxxxx.jpg which some times get huge traffic and increases cpu usage plus bandwidth usage. what i am trying to do is block direct access to image from other refrers and hotlink protection. Here is the code from my vhost.conf server { access_log off; error_log logs/vhost-error_log warn; listen 80; server_name mydomain.com www.mydomain.com; # uncomment location below to make nginx serve static files instead of Apache # NOTE this will cause issues with bandwidth accounting as files wont be logged location ~* \.(gif|jpg|jpeg|png|wmv|avi|mpg|mpeg|mp4|htm|html|js|css)$ { root /home/username/public_html; expires 1d; } root /home/mydomain/public_html; } location / { client_max_body_size 10m; client_body_buffer_size 128k; proxy_send_timeout 90; proxy_read_timeout 90; proxy_buffer_size 4k; # you can increase proxy_buffers here to suppress "an upstream response # is buffered to a temporary file" warning proxy_buffers 16 32k; proxy_busy_buffers_size 64k; proxy_temp_file_write_size 64k; proxy_connect_timeout 30s; proxy_redirect http://www.mydomain.com:81 http://www.mydomain.com; proxy_redirect http://mydomain.com:81 http://mydomain.com; proxy_pass http://ip_address/; proxy_set_header Host $host; proxy_set_header X-Real-IP $remote_addr; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; expires 24h; } } So for hotlink protection i added this code : location ~* (\.jpg|\.png|\.gif|\.jpeg)$ { valid_referers blocked www.mydomain.com mydomain.com; if ($invalid_referer) { return 403; } This is how the current nginx code for this domain looks like but didn't worked: server { access_log off; error_log logs/vhost-error_log warn; listen 80; server_name mydomain.com www.mydomain.com; # uncomment location below to make nginx serve static files instead of Apache # NOTE this will cause issues with bandwidth accounting as files wont be logged location ~* \.(gif|jpg|jpeg|png|wmv|avi|mpg|mpeg|mp4|htm|html|js|css)$ { root /home/username/public_html; expires 1d; } root /home/mydomain/public_html; } location ~* (\.jpg|\.png|\.gif|\.jpeg)$ { valid_referers blocked www.mydomain.com mydomain.com; if ($invalid_referer) { return 403; } location / { client_max_body_size 10m; client_body_buffer_size 128k; proxy_send_timeout 90; proxy_read_timeout 90; proxy_buffer_size 4k; # you can increase proxy_buffers here to suppress "an upstream response # is buffered to a temporary file" warning proxy_buffers 16 32k; proxy_busy_buffers_size 64k; proxy_temp_file_write_size 64k; proxy_connect_timeout 30s; proxy_redirect http://www.mydomain.com:81 http://www.mydomain.com; proxy_redirect http://mydomain.com:81 http://mydomain.com; proxy_pass http://ip_address/; proxy_set_header Host $host; proxy_set_header X-Real-IP $remote_addr; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; expires 24h; } } Thank you in advance :) cheers

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  • Need AngularJS grid resizing directive to resize "thumbnail" that contains no image

    - by thebravedave
    UPDATE Plunker to project: http://plnkr.co/edit/oKB96szQhqwpKQbOGUDw?p=preview I have an AngularJS project that uses AngularJS Bootstrap grids. I need all of the grid elements to have the same size so they stack properly. I created an angularJs directive that auto resizes the grid element when placed in said grid element. I have 2 directives that do this for me Directive 1: onload Directive 2: imageonload Directive 2 works. If the grid element uses an image, after the image loads then the directive triggers an event that sends the grid elements height to all other grid elements. If that height sent out via the event is greater than that of the grid element which is listening to the event then that listening grid element changes it's height to be the greater height. This way the largest height becomes the height for all the grid elements. Directive 1 does not work. This one is placed on the outer most grid elements html element, and is triggered when the element loads. The problem is that when the element loads and the onload directive is called AngularJS has not yet filled out the data in said grid element. The outcome is that the real height after AngularJS data binds is not broadcast as an event. My only solution I have thought of (but haven't tried) is to add an image url to an image that exists but doesn't have any data in it, and place that in the grid element (the one that didn't have any images before placing the blank one in). I could then call imageonload instead of onload and I pretty sure the angularjs data binding will have taken place by then. the problem is that that is pretty hacky. I would rather be able to have not an image in the grid element, and be able to call my custom onload directive and have the onload directive calculate the height AFTER angularJS data binds to all of the data binding variables in the grid element. Here is my imageonload directive .directive('imageonload', function($rootScope) { return { restrict: 'A', link: function(scope, element, attrs) { scope.heightArray = []; scope.largestHeight = 50; element.bind('load', function() { broadcastThumbnailHeight(); }); scope.$on('imageOnLoadEvent', function(caller, value){ var el = angular.element(element); var id = el.prop('id'); var pageName = el.prop('title'); if(pageName == value[0]){ if(scope.largestHeight < value[1]){ scope.largestHeight = value[1]; var nestedString = el.prop('alt'); if(nestedString == "") nestedString = "1"; var nested = parseInt(nestedString); nested = nested - 1; var inte = 0; var thumbnail = el["0"]; var finalThumbnailContainer = thumbnail.parentElement; while(inte != nested){ finalThumbnailContainer = finalThumbnailContainer.parentElement; inte++; } var innerEl = angular.element(finalThumbnailContainer); var height = value[1]; innerEl.height(height); } } }); scope.$on('findHeightAndBroadcast', function(){ broadcastThumbnailHeight(); }); scope.$on('resetThumbnailHeight', function(){ scope.largestHeight = 50; }); function broadcastThumbnailHeight(){ var el = angular.element(element); var id = el.prop('id'); var alt = el.prop('alt'); if(alt == "") alt = "1"; var nested = parseInt(alt); nested = nested - 1; var pageName = el.prop('title'); var inte = 1; var thumbnail = el["0"]; var finalThumbnail = thumbnail.parentElement; while(inte != nested){ finalThumbnail = finalThumbnail.parentElement; inte++; } var elZero = el["0"]; var clientHeight = finalThumbnail.clientHeight; var arr = []; arr[0] = pageName; arr[1] = clientHeight; $rootScope.$broadcast('imageOnLoadEvent', arr); } } }; }) And here is my onload directive .directive('onload', function($rootScope) { return { restrict: 'A', link: function(scope, element, attrs) { scope.largestHeight=100; getHeightAndBroadcast(); scope.$on('onLoadEvent', function(caller, value){ var el = angular.element(element); var id = el.prop('id'); var pageName = el.prop('title'); if(pageName == value[0]){ if(scope.largestHeight < value[1]){ scope.largestHeight = value[1]; var height = value[1]; el.height(height); } } }); function getHeightAndBroadcast(){ var el = angular.element(element); var h = el["0"].children; var thumbnailHeightElement = angular.element(h); var pageName = el.prop("title"); var clientHeight = thumbnailHeightElement["0"].clientHeight; var arr = []; arr[0] = pageName; arr[1] = clientHeight; if(clientHeight != undefined) $rootScope.$broadcast('onLoadEvent', arr); } } }; }) Here is an example of one of my grid elements that uses imageonload. Note the imageonload directive in the image html element. This works. There is also an onload directive on the outer most html of the grid element. That does not work. I have stepped through this carefully in Firebug and saw that the onload was calculating the height before AngularJS data binding was complete. <div class="thumbnail col-md-3" id="{{product.id}}" title="thumbnailAdminProductsGrid" onload> <div class="row"> <div class="containerz"> <div class="row-fluid"> <div class="col-md-2"></div> <div class="col-md-7"> <div class="textcenterinline"> <!--tag--><img class="img-responsive" id="{{product.id}}" title="imageAdminProductsGrid" alt=6 ng-src="{{product.baseImage}}" imageonload/><!--end tag--> </div> </div> </div> <div class="caption"> <div class="testing"> <div class="row-fluid"> <div class="col-md-12"> <h3 class=""> <!--tag--><a href="javascript:void(0);" ng-click="loadProductView('{{product.id}}')">{{product.name}}</a><!--end tag--> </h3> </div> </div> <div class="row-fluid"> <div class="col-md-12"> <p class="lead"><!--tag--> {{product.price}}</p><!--end tag--> </div> </div> <div class="row-fluid"> <div class="col-md-12"> <p><!--tag-->{{product.inStock}} units available<!--end tag--></p> </div> </div> <div class="row-fluid"> <div class="col-md-12"> <p class=""><!--tag-->{{product.generalDescription}}<!--end tag--></p> </div> </div> <!--tag--> <div data-ng-if="product.specialized=='true'"> <div class="row-fluid"> <div class="col-md-12" ng-repeat="varCat in product.varietyCategoriesAndOptions"> <b><h4>{{varCat.varietyCategoryName}}</h4></b> <select ng-model="varCat.varietyCategoryOption" ng-options="value.varietyCategoryOptionId as value.varietyCategoryOptionValue for (key,value) in varCat.varietyCategoryOptions"> </select> </div> </div> </div> <!--end tag--> <div class="row-fluid"> <div class="col-md-12"> <!--tag--><div ng-if="product.weight==0"><b>Free Shipping</b></div><!--end tag--> </div> </div> </div> </div> </div> </div> Here is an example of one of the html for one of my grid elements that only uses the "onload" directive and not "imageonload" <div class="thumbnail col-md-3" title="thumbnailCouponGrid" onload> <div class="innnerContainer"> <div class="text-center"> {{coupon.name}} <br /> <br /> <b>Description</b> <br /> {{coupon.description}} <br /> <br /> <button class="btn btn-large btn-primary" ng-click="goToCoupon()">View Coupon Details</button> </div> </div> The imageonload function might look a little confusing because I use the img html attribute "alt" to signal to the directive how many levels the imageonload is placed below the outermost html for the grid element. We have to have this so the directive knows which html element to set the new height on. also I use the "title" attribute to set which grid this grid resizing is for (that way you can use the directive multiple times on the same page for different grids and not have the events for the wrong grid triggered). Does anyone know how I can get the "onload" directive to get called AFTER angularJS binds to the grid element? Just for completeness here are 2 images (almost looks like just 1), the second is a grid that contains grid elements that have images and use the "imageonload" directive and the first is a grid that contains grid elements that do not use images and only uses the "onload" directive.

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  • Raphael JS image animation performance.

    - by michael
    Hi, I'm trying to create an image animation using Raphael JS. I want the effect of a bee moving randomly across the page, I've got a working example but it's a bit "jittery", and I'm getting this warning in the console: "Resource interpreted as image but transferred with MIME type text/html" I'm not sure if the warning is causing the "jittery" movement or its just the way I approached it using maths. If anyone has a better way to create the effect, or improvements please let me know. I have a demo online here and heres my javascript code: function random(min, max) { return Math.floor(Math.random() * (max - min + 1)) + min; } function BEE(x, y, scale) { this.x = x; this.y = y; this.s = scale; this.paper = Raphael("head", 915, 250); this.draw = function() { this.paper.clear(); this.paper.image("bee.png", this.x, this.y, 159*this.s, 217*this.s); } this.update = function() { var deg = random(-25, 25); var newX = Math.cos(Raphael.rad(deg)) * 2; var newY = Math.sin(Raphael.rad(deg)) * 2; this.x += newX; this.y += newY; if( this.x > 915) { this.x = 0; } if( this.y > 250 || this.y < 0 ) { this.y = 125; } } } $(document).ready(function() { var bee = new BEE(100, 150, 0.4); var timer = setInterval(function(){ bee.draw(); bee.update(); }, 15); }

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  • Display last picture

    - by steve
    Hi I'm inserting an image from the camera (Taking a picture) into the MediaStore.Images.Media datastore. Does anyone know how I can go about displaying the last picture taken? I used Uri image = ContentUris.withAppendedId(externalContentUri, 45); to display an image from the datastore but obviously 45 is not the correct image. I try to pass the information from the previous activity (Camera) to the display activity but I'm assuming due to the photo call back being its own thread the value never gets set. Photo code is as follows Camera.PictureCallback photoCallback = new Camera.PictureCallback() { public void onPictureTaken(byte[] data, Camera camera) { // TODO Auto-generated method stub FileOutputStream fos; try { Bitmap bm = BitmapFactory.decodeByteArray(data, 0, data.length); fileUrl = MediaStore.Images.Media.insertImage(getContentResolver(), bm, "LastTaken", "Picture"); if(fileUrl == null) { Log.d("Still", "Image Insert Failed"); return; } else { picUri = Uri.parse(fileUrl); sendBroadcast(new Intent(Intent.ACTION_MEDIA_SCANNER_SCAN_FILE, picUri)); } } catch(Exception e) { Log.d("Picture", "Error Picture: ", e); } camera.startPreview(); } };

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  • How to add an image dynamically at runtime in java

    - by Brandon
    I've been trying to load up an image dynamically in runtime for the longest time and have taken a look at other posts on this site and have yet to find exactly the thing that will work. I am trying to load an image while my GUI is running (making it in runtime) and have tried various things. Right now, I have found the easiest way to create an image is to use a JLabel and add an ImageIcon to it. This has worked, but when I go to load it after the GUI is running, it fails saying there is a "NullPointerException". Here is the code I have so far: p = Runtime.getRuntime().exec("python C:\\FaceVACS\\roc.py " + "C:/FaceVACS/OutputCMC_" + target + ".txt " + "C:/FaceVACS/ROC_" + target + ".png"); Icon graph = new ImageIcon("C:\\FaceVACS\\OutputCMC_" + target + ".png"); roc_image.setIcon(graph); panel.add(roc_image); panel.revalidate(); gui.frame.pack(); I tried panel.validate(), panel.revalidate(), and I've also tried gui.getRootPane(), but I can't seem to find anything that will work. Any ideas would be helpful! Thanks

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  • getting a tiled image collection on the iPad (deepzoom)

    - by Chris B
    I have a set of tiled image collections created via microsoft's deep zoom composer, and a silverlight app that currently consumes them for display via MultiScaleImage - it's all working pretty well - I'd just like to get some experience with iPad programming and have a couple of ideas for some ipad applications. All my ideas rely on me being able to display/manipulate these tiled image sets (on the iPad). I just picked up a iMac to facilitate this. I'm not seeing any objective-c / cocoa-touch libraries for this though, so am assuming I will have to roll my own. (Saw the seadragon ajax component, which is pretty slick, but I'm dealing with collections here, which it doesn't support. I would also like to roll this as a native app just to get the experience). The only open source project I found for displaying/manipulating the tiled image sets was Openzoom -a flash component. I'm not to familiar with actionscript either (python, java, c#, and c are the only languages I have really used), but briefly inspecting the code I didn't really have any issues with it and can probably use it for hints on how to swap the tiles in and out, etc.. But, as I'm pretty new to obj-c/cocoa-touch, some pointers in the right direction would be appreciated. 1) Are there any other projects out there I am missing, or is openzoom my best bet for some reference? 2) Should I be trying to do this display in the UIKit framework, or should I do it as an OpenGL display? 3) Any other suggestions/pointers that I didn't think to ask.

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  • help with eclipse debugging /or/ subclassed SimpleAdapter not calling setViewImage()

    - by edzillion
    Hi I was following the method for asynchronously loading images into a listview as outlined in evan charlton's blog here. The problem I am having is that the setViewImage function is not being called by the system: @Override public void setViewImage(final ImageView image, final String value) { if (value != null && value.length() > 0 && image instanceof RemoteImageView) { RemoteImageView riv = (RemoteImageView) image; riv.setLocalURI(API.getCacheFileName(value)); riv.setRemoteURI(value); super.setViewImage(image, R.drawable.icon); } else { image.setVisibility(View.GONE); } } I have built his example code, and setViewImage is called fine - it seems to me that the code is functionally identical. Looking into the docs it says: First, if a SimpleAdapter.ViewBinder is available, setViewValue(android.view.View, Object, String) is invoked. If the returned value is true, binding has occured. If the returned value is false and the view to bind is a TextView, setViewText(TextView, String) is invoked. If the returned value is false and the view to bind is an ImageView, setViewImage(ImageView, int) or setViewImage(ImageView, String) is invoked. If no appropriate binding can be found, an IllegalStateException is thrown. I don't really understand how to debug (in eclipse) to find out how this process is occuring, advice on how to do so would be a help. Thanks.

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  • How do I add a comment to an image using jQuery

    - by marcamillion
    So I am trying to replicate Facebook's picture tagging functionality, and I have the functionality that onClick, a box is created and there is a comment box. Now the issue is that I want to be able to (without doing any back-end processing) take the input from the input field and add it in some form to the underlying image area that they have selected. I would also like to add a small image to that area, that shows that a comment is there. How do I do that? See the code below for what I have for the comment box: <script type="text/javascript"> $(function() { var tag_box = $("<div>").appendTo("body").css({ "width": "40px", "height":"40px", "border":"4px solid #000000", "position":"absolute", "display":"none", "padding":"15px" }); var comment_box = $("<form action='#'><input id='comment' type='text' name='comment' placeholder='Add comment'></form>").appendTo(tag_box).css({"position":"absolute"}); $("#image-wrapper").live('click', function(e){ tag_box.css({ "left": e.pageX - 40, "top": e.pageY - 40, "display": "block" }) .after(comment_box.css({ "left": e.pageX - 65, "top": e.pageY + 40 })); }); }); </script> Now...whenever the user presses enter, the info in the comment box is appended to the URL like so: .html?comment=comment value# Thanks

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  • Use jQuery to find and add an image tooltip

    - by lund.mikkel
    Hey people Okay, what I'm trying to accomplish is a simple tool tip that, when you hover over the name of a color, shows a little image of that color. The html markup looks like this: <label class="colorPicker"> <input type="radio" checked="" id="20" value="20" name="id[2]"> <img width="16" height="16" title=" DinoBlack Mat " alt="DinoBlack Mat" src="images/attributes/color/dinoblack_mat.jpg">DinoBlack Mat </label> <label class="colorPicker"> <input type="radio" id="874" value="874" name="id[2]"> <img width="16" height="16" title="XrayBlue shiny" alt="XrayBlue shiny" src="images/attributes/color/xrayblue_shiny.jpg">XrayBlue shiny </label> I'm using the jQuery plugin "Tooltip" and I've added following to my main js-file: $('.colorPicker').tooltip({ track: true, delay: 0, showURL: false, fade: 250, bodyHandler: function() { return $("<img/>").attr("src", [THE SOURCE FOR THE IMAGE]); } }); The idea is simply that the image should be hidden by default. But when you hover over the text the little thumbnail shows up and makes it easy to recognize the color. The problem is I haven't got a clue how to get the src for the thumbnail. I don't know how to extract the src from the img inside the selected element. I've tried various combinations using the this keyword, but nothing seemed to work. I've also tried to add the src path as a rel attribute to the label, but also without any success. Should be needless to say I also control the PHP-output... I really hope you can help me. I've search the web for days without any luck. I'm getting desperate :D /Mikkel Lund

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  • How to do the following in ListView

    - by Johnny
    How to do the following stuffs in ListView Only show scroll bar when user flip the list. By default, if the list is more than the screen, there is always a scrollbar on the right side. Is there a way to set this scrollbar only shows when user flip the list? Keep showing the list background image when scrolling. I've set an image as the background of the ListView, but when I scroll the list, the background image will disappear and only shows a black list view background. Is there any way to keep showing the list background image when scrolling? Don't show the shadow indicator. When the list has more items to display, there is a black-blur shadow to indicate user that there are more items. Is there a way to remove this item?

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  • Display image background fully for last repeat in a div

    - by Stiggler
    I have a 700x300 background repeating seamlessly under the main content-div. Now I'd like to attach a div at the bottom of the content-div, containing a continuation-to-end of the background image, connecting seamlessly with the background above it. Due to the nature of the pattern, unless the full 300px height of the background image is visible in the last repeat of the content-div's backround, the background in the div below won't seamlessly connect. Basically, I need the content div's height to be a multiple of 300px under all circumstances. What's a good approach to this sort of problem? I've tried resizing the content-div on loading the page, but this only works as long as the content div doesn't contain any resizing, dynamic content, which is not my case: function adjustContentHeight() { // Setting content div's height to nearest upper multiple of column backgrounds height, // forcing it not to be cut-off when repeated. var contentBgHeight = 300; var contentHeight = $("#content").height(); var adjustedHeight = Math.ceil(contentHeight / contentBgHeight); $("#content").height(adjustedHeight * contentBgHeight); } $(document).ready(adjustContentHeight); What I'm looking for there is a way to respond to a div resizing event, but there doesn't seem to be such a thing. Also, please assume I have no access to the JS controlling the resizing of content in the content-div, though this is potentially a way of solving the problem. Another potential solution I was thinking off was to offset the background image in the bottom div by a certain amount depending on the height of the content-div. Again, the missing piece seems to be the ability to respond to a resize event.

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  • CoreFoundation Lite on Linux and Android

    - by celil
    I would like to use Apple's CoreFoundation library on linux and android. The source code is available here, but there is very little documentation on how to build it on Linux. As far as I could figure out, building is done through a script called BuildCFLite. I grepped for DEPLOYMENT_TARGET ./CFUtilities.c:#if DEPLOYMENT_TARGET_MACOSX || DEPLOYMENT_TARGET_EMBEDDED || DEPLOYMENT_TARGET_LINUX || DEPLOYMENT_TARGET_FREEBSD and Linux seems to be supported at first site by setting -DDEPLOYMENT_TARGET_LINUX, but some of the compiler flags in that script are not available on linux, so when I try to build I get an error. Does anybody have experience building the latest version of CoreFoundation for Linux? Also what are the dependencies for building CoreFoundation? Would it be feasible to use it in the Android NDK?

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