Search Results

Search found 20582 results on 824 pages for 'double array'.

Page 418/824 | < Previous Page | 414 415 416 417 418 419 420 421 422 423 424 425  | Next Page >

  • Help in optimizing a for loop in matlab

    - by HH
    I have a 1 by N double array consisting of 1 and 0. I would like to map all the 1 to symbol '-3' and '3' and all the 0 to symbol '-1' and '1' equally. Below is my code. As my array is approx 1 by 8 million, it is taking a very long time. How to speed things up? [row,ll] = size(Data); sym_zero = -1; sym_one = -3; for loop = 1 : row if Data(loop,1) == 0 Data2(loop,1) = sym_zero; if sym_zero == -1 sym_zero = 1; else sym_zero = -1; end else Data2(loop,1) = sym_one; if sym_one == -3 sym_zero = 3; else sym_zero = -3; end end end

    Read the article

  • Display random image when page loads without utilizing onload in the body tag

    - by Peachy
    I'm trying to create a fairly simple piece of JavaScript that displays a random image from an array each time the page loads. I need to figure out a way to get this running without adding code to the body tag. Is there a way to accomplish this without, say, an onload funtion placed in the body tag? Here's what I have that relies on the onLoad: ImageSwitch=new Array(); ImageSwitch[0]='1.jpg'; ImageSwitch[1]='2.jpg'; ImageSwitch[2]='3.jpg'; ImageSwitch[3]='4.jpg'; function swapImage() { document.getElementById("theImage").setAttribute("src", ImageSwitch[ Math.round(Math.random()*3)]) } Any alternative ideas to accomplish this? Thanks.

    Read the article

  • How to optimize this script

    - by marks34
    I have written the following script. It opens a file, reads each line from it splitting by new line character and deleting first character in line. If line exists it's being added to array. Next each element of array is splitted by whitespace, sorted alphabetically and joined again. Every line is printed because script is fired from console and writes everything to file using standard output. I'd like to optimize this code to be more pythonic. Any ideas ? import sys def main(): filename = sys.argv[1] file = open(filename) arr = [] for line in file: line = line[1:].replace("\n", "") if line: arr.append(line) for line in arr: lines = line.split(" ") lines.sort(key=str.lower) line = ''.join(lines) print line if __name__ == '__main__': main()

    Read the article

  • Strange behaviour of mb_detect_order() in PHP

    - by termopro
    I would like to detect encoding of some text (using PHP). For that purpose i use mb_detect_encoding() function. The problem is that the function returns different results if i change the order of possible encodings with mb_detect_order() function. Consider the following example $html = <<< STR ????????????????????????????????????????????????????????????????????????????????????????????????????????? STR; mb_detect_order(array('UTF-8','EUC-JP', 'SJIS', 'eucJP-win', 'SJIS-win', 'JIS', 'ISO-2022-JP','ISO-8859-1','ISO-8859-2')); $originalEncoding = mb_detect_encoding($str); die($originalEncoding); // $originalEncoding = 'UTF-8' However if you change the order of encodings in mb_detect_order() the results will be different: mb_detect_order(array('EUC-JP','UTF-8', 'SJIS', 'eucJP-win', 'SJIS-win', 'JIS', 'ISO-2022-JP','ISO-8859-1','ISO-8859-2')); die($originalEncoding); // $originalEncoding = 'EUC-JP' So my questions are: Why is that happening ? Is there a way in PHP to correctly and unambiguously detect encoding of text ?

    Read the article

  • strategy to allocate/free lots of small objects

    - by aaa
    hello I am toying with certain caching algorithm, which is challenging somewhat. Basically, it needs to allocate lots of small objects (double arrays, < 256 elements), with objects accessible through mapped value, map[key] = array. time to initialized array may be quite large, generally more than 10 thousand cpu cycles. By lots I mean around gigabyte in total. objects may need to be popped/pushed as needed, generally in random places, one object at a time. lifetime of an object is generally long, minutes or more, however, object may be subject to allocation/deallocation several times during duration of program. What would be good strategy to avoid memory fragmentation, while still maintaining reasonable allocate deallocate speed? I am using C++, so I can use new and malloc. Thanks. I know there a similar questions on website, http://stackoverflow.com/questions/2156745/efficiently-allocating-many-short-lived-small-objects, are somewhat different, thread safety is not immediate issue for me.

    Read the article

  • jquery: find common elements in 2 sets of divs

    - by tsiger
    For a markup like this: <div id="set1"> <div id="100">a div</div> <div id="101">another div</div> <div id="102">another div 2</div> <div id="120">same div</div> </div> <div id="set2"> <div id="105">a different div> <div id="101">another div</div> <div id="110">more divs</div> <div id="120">same div</div> </div> As you can see both #set1 and #set2 contain 2 divs with the same id (101, 120). Is it possible somehow with jQuery to find the common elements and add a class to the divs in #set1 that have the same id with divs in #set2? In other words after the script run the above code would look like this: <div id="set1"> <div id="100">a div</div> <div id="101" class="added">another div</div> <div id="102">another div 2</div> <div id="120" class="added">same div</div> </div> <div id="set2"> <div id="105">a different div> <div id="101">another div</div> <div id="110">more divs</div> <div id="120">same div</div> </div> EDIT playing around with it i did something but i am not sure it can go anywhere. I created an array with the ids in both sets and in Firebug i can see an array with the values var arrEl = []; $('#set1 div, #set2 div').each( function(index) { var id = $(this).attr('id'); arrEl.push(id); //maybe somehow check the array for the values that appear twice, and add the class to the //matching divs? });

    Read the article

  • Should my game handle collisions in the Player object?

    - by user1264811
    I'm making a 2D platform game. Right now I'm just working on making a very generic Player class. I'm wondering if it would be more efficient/better practice to have an ActionListener within the Player class to detect collisions with Enemy objects (also have an ActionListener) or to handle all the collisions in the main world. Furthermore, I'm thinking ahead about how I will handle collisions with the platforms themselves. I've looked into the double boolean arrays to see which tiles players can go to and which they can't. I don't understand how to use this class and the player class at the same time.

    Read the article

  • Is this a typo in the Artistic License 2.0?

    - by IQAndreas
    I'm not sure if this would fit better in StackExchange/English, but regardless, there is no practical use to the answer, other than to cure my curiosity. Note this sentence at the end of the Artistic License 2.0: THE PACKAGE IS PROVIDED BY THE COPYRIGHT HOLDER AND CONTRIBUTORS "AS IS' AND WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES. It does not affect any legal aspects of the license, but is there a reason they mixed the use of single and double quotes on AS IS? The license is so new that this wouldn't have been for "command prompt friendly" reasons. Is there special use or meaning behind this in the English language, or was it a typo?

    Read the article

  • How can I pass a type as a parameter in scala?

    - by rsan
    I'm having a really hard time trying to figure out how can I store or pass a type in scala. What I want to achive is something like this: abstract class Foo( val theType : type ) object Foo{ case object Foo1 extends Foo(String) case object Foo2 extends Foo(Long) } So at some point I can do this: theFoo match{ case String => "Is a string" case Long => "Is a long" } and when obtaining the object being able to cast it: theFoo.asInstanceOf[Foo1.theType] Is this possible? If is possible, is a good aproach? What I'm trying to achieve ultimately is writing a pseudo schema for byte stream treatment. E.g if I have an schema Array(Foo1,Foo1,Foo2,Foo3,Foo1) I could parse Arrays of bytes that complain with that schema, if at some point I have a different stream of bytes I could just write a new schema Array(Foo3, Foo4, Foo5) without having to reimplement parsing logic. Regards,

    Read the article

  • Zend Form - How to set values on sub form elements?

    - by Zend_Sklave
    array 'subQuantity' => array 'quantity_6' => string '23' (length=2) 'quantity_16' => string '23' (length=2) 'quantity_18' => string '23' (length=2) 'update' => string 'Update' (length=6) Good day! I just created a subform from my existing zend form and procures this data when form submits. Based on posted data (the quantity_ elements), I would like to set the values to subform elements. Is it possible? Thanks in advance. cheers and happy coding!

    Read the article

  • In Perl, is there a built in way to compare two arrays for equality?

    - by Bill
    I have two arrays of strings that I would like to compare for equality: my @array1 = ("part1", "part2", "part3", "part4"); my @array2 = ("part1", "PART2", "part3", "part4"); Is there a built-in way to compare arrays like there is for scalars? I tried: if (@array1 == @array2) {...} but it just evaluated each array in scalar context, and so compared the length of each array. I can roll my own function to do it, but it seems like such a low-level operation that there should be a built-in way to do it. Is there? Edit: sadly, I don't have access to 5.10+ or optional components.

    Read the article

  • Checking for multiple images loaded

    - by Stanni
    Hi, I'm using the canvas feature of html5. I've got some images to draw on the canvas and I need to check that they have all loaded before I can use them. I have declared them inside an array, I need a way of checking if they have all loaded at the same time but I am not sure how to do this. Here is my code: var color = new Array(); color[0] = new Image(); color[0].src = "green.png"; color[1] = new Image(); color[1].src = "blue.png"; Currently to check if the images have loaded, I would have to do it one by one like so: color[0].onload = function(){ //code here } color[1].onload = function(){ //code here } If I had a lot more images, Which I will later in in development, This would be a really inefficient way of checking them all. How would I check them all at the same time?

    Read the article

  • Unexpected output while using Microsoft Visual Studio 2008 (Express Edition) C++ Command Line Tool

    - by Sujith S Pillai
    One of my friends sent this code to me, saying it doesn't work as expected: #include<stdio.h> void main() { int a [10] ={23, 100, 20, 30, 25, 45, 40, 55, 43, 42}; int sizeOfInput = sizeof(a)/sizeof(int); int b, outer, inner, c; printf("Size is : %d \n", sizeOfInput); printf("Values before bubble sort are : \n"); for ( b = 0; b < sizeOfInput; b++) printf("%d\n", a[b]); printf("End of values before bubble sort... \n"); for ( outer = sizeOfInput; outer > 0; outer-- ) { for ( inner = 0 ; inner < outer ; inner++) { printf ( "Comparing positions: %d and %d\n",inner,inner+1); if ( a[inner] > a[inner + 1] ) { int tmp = a[inner]; a[inner] = a [inner+1]; a[inner+1] = tmp; } } printf ( "Bubble sort total array size after inner loop is %d :\n",sizeOfInput); printf ( "Bubble sort sizeOfInput after inner loop is %d :\n",sizeOfInput); } printf ( "Bubble sort total array size at the end is %d :\n",sizeOfInput); for ( c = 0 ; c < sizeOfInput; c++) printf("Element: %d\n", a[c]); } I am using Micosoft Visual Studio Command Line Tool for compiling this on a Windows XP machine. cl /EHsc bubblesort01.c My friend gets the correct output on a dinosaur machine (code is compiled using TCC there). My output is unexpected. The array mysteriously grows in size, in between. If you change the code so that the variable sizeOfInput is changed to sizeOfInputt, it gives the expected results! A search done at Microsoft Visual C++ Developer Center doesn't give any results for "sizeOfInput". I am not a C/C++ expert, and am curious to find out why this happens - any C/C++ experts who can "shed some light" on this? Unrelated note: I seriously thought of rewriting the whole code to use quicksort or merge sort before posting it here. But, after all, it is not Stooge sort...

    Read the article

  • Android:simulating 1-bit display

    - by user1681805
    I'm new to Android,trying to build a simple game which use 1-bit black and white display.the screen dimension is 160 * 80,that is 12800 pixels.I created a byte array for the "VRAM",so each time it draws,it first checks the array. The thing is that I am not drawing a point or rectangle for each pixel,I'm using 2 bitmaps(ARGB_4444,I have to use alpha channel,because of shadow effect),1 for positive and 1 for negative.So I called 12800 times drawBitmap() in the surfaceView's Draw method.I know that's silly...But even for openGL,12800 quards won't be that fast right? Sorry..I cannot post imgs.the link of screenshot:http://i1014.photobucket.com/albums/af267/baininja/Screenshot_2013-10-22-01-05-36_zps91dbcdef.png should i totally give up this and draw points on a 160*80 bitmap then scale it to intented size?But that loses the visual effects.

    Read the article

  • How do I change the background image of my app?

    - by user356387
    Hello I have looked around and found some code which so called chooses an image from an array of image objects, but cant find an explanation. I would like to make my app have a background image and the user can select next and previous buttons to scroll through some full screen images, setting them as the background image as they scroll. I know how to do this in java, but cant seem to do it for this app. How or what code is linked to a next button to grab the next image in the array and reverse for the back button? Then that needs to be displayed obviously. I have used a layered architecture with a MVC style approach but cant seem to put it together with Objective-C. Would the buttons call the appropriate methods of the so called delegates, which the delegates handle fetching and returning the Images? Would the buttons use the returned images and actually handle the redrawing? I would really appreciate the help. Regards Jarryd

    Read the article

  • Variable-step update() in game loop is falling behind, how can I get around this?

    - by ThatsGobbles
    I'm working on a minimal game engine for my next game. I'm using the delta update method like shown: void update(double delta) { // Update code that uses `delta` goes here } I have a deep hierarchy of updatable objects, with a root updatable that contains several updatables, each of which contains more updatables, etc. Normally I'd just iterate through each of the root's children and update each one, which would then do the same for its children, and so on. However, passing a fixed value of delta to the root means that by the time the leaf updatables are reached, it's been longer since delta seconds that have elapsed. This is causing noticable desyncing in my game, and time synchronization is very important in my case (I'm working on a rhythm game). Any ideas on how I should tackle this? I've considered using StopWatches and a global readable timer, but any advice would be helpful. I'm also open to moving to fixed timesteps as opposed to variable.

    Read the article

  • PHP 1-liner each() with mysql_fetch_assoc()

    - by MVC You Know Me
    Hey All. Trying to create a 1-liner to loop through a mysql result set. Example: $sql = "SELECT uid, role FROM usr WHERE uid = '$this-uid'"; $r = db::q($sql); if($r-rows()) { $q = mysql_fetch_assoc($r-result); while(list($k, $v) = each($q)) { // would like to omit line above and consolidate here $_SESSION['usr'][$k] = $this->$k = $v; } } problem is that consolidating while loop like so: while(list($k, $v) = each(mysql_fetch_assoc($r-result)) returns an error a la each() not getting object or array, even though of course it is. I think the problem is a casting issue, but it does not seem you can do: each( (array) mysql_fetch_assoc($r-result)) Any ideas? I like to code as tersely as possible, and having "$q = mysql_fetch_assoc($r-result)" everywhere will annoy me, does already. Keep posted... Thanks!

    Read the article

  • jquery integrate form parameter in one object

    - by jesse
    There are many forms in my page. I want to merge them in one object and submit them in one object. But I find serializeArray() or serialize() do not match my request, the serializeArray function will generate a array object and serialize is used by get model, it is not an object. is there a jquery or local function can merge them in one object. I have one solution but it is not perfect, loop the array object generated by serializeArray, use $.extend to merge them in one object. is there a better method? kindly help, thanks.

    Read the article

  • PHP: question about passing parameters in URL's

    - by user248959
    Hi, i have this two lines: var_dump($parametros_post_signin); $this->redirect('prueba/aux?email='.$parametros_post_signin['signin']); the first one prints this: array 'signin' => array 'email_address' => string '' (length=0) 'password' => string '' (length=0) the second one takes to another action where i have this code: var_dump($request->getParameter('email')); that prints this: string 'password' (length=8) I expected it to print something like this: string '' (length=0) What should i do to the get value of the 'email_address' field ? Regards Javi

    Read the article

  • Randomly choose value between 1 and 10 with equal number of instances

    - by user1723765
    I would like to generate 2000 random numbers between 1 and 10 such that for each random number I have the same number of instances. In this case 200 for each number. What should be random is the order in which it is generated. I have the following problem: I have an array with 2000 entries but not each with unique values, for example it starts like this: 11112233333333344445667777777777 and consists of 2000 entries. I would like to generate random numbers and assign each UNIQUE value a separate random number but have an entry for each value So my intended result would look like this: original array: 11112233333333344445667777777777 random numbers: 33334466666666699991778888888888

    Read the article

  • Get the names of IDs from different table

    - by user896692
    I have an array with a lot of data from a database. In the array, there are two fields called teameinsid and teamzweiid. The query is a very simple one : $spiel = mysql_query("select teameinsid, teamzweiid from begegnung", $connection) or die("Keine passende Begegnung"); What I need is to search in the database for the names of these IDs. The names are in a different table. What I have now is the following: while($tmp = mysql_fetch_array($spiel)){ $teins = $tmp['teameinsid']; $tzwei = $tmp['teamzweiid']; } So I know the two IDs, but I don't know where to save the names. If I try: $name = mysql_query("select name from team where teameinsid = $teins", $con) it gets overwritten every time. How can I manage this?

    Read the article

  • Send a String[] ArrayList over Socket connection

    - by Duncan Palmer
    So i'm trying to send a String[] Array/List over an open socket connection. I currently have this code: Sending: public void sendData() { try { OutputStream socketStream = socket.getOutputStream(); ObjectOutputStream objectOutput = new ObjectOutputStream(socketStream); objectOutput.writeObject(new String[] {"Test", "Test2", "Test3"}); objectOutput.close(); socketStream.close(); } catch (Exception e) { System.out.println(e.toString()); } } Recieving: public Object readData() { try { InputStream socketStream = socket.getInputStream(); ObjectInputStream objectInput = new ObjectInputStream(new GZIPInputStream(socketStream)); Object a = objectInput.readObject(); return a; } catch(Exception e) { return null; } } After I have recieved the String array/list on the other end I want to be able to iterate through it like I would do normally so I can get the values. My current code doesn't seem to works as it returns null as the value. is this possible?

    Read the article

  • Intel travaille sur un processeur à 48 coeurs pour mobile, la puce pourrait être disponible dans 5 ans

    Intel travaille sur un processeur à 48 coeurs pour mobile la puce pourrait être disponible dans 5 ans Intel est surtout connu pour ses processeurs pour PC. Mais, dans le secteur des smartphones et tablettes, le constructeur est à la traîne. Une situation que la firme veut changer en apportant des alternatives innovantes aux solutions actuelles. En effet, les chercheurs de la société travaillent actuellement sur une meilleure façon d'utiliser et gérer un grand nombre de coeurs dans un appareil mobile. De nos jours, les terminaux mobiles utilisent des processeurs double-coeurs ou au plus quadri-coeurs avec plusieurs GPU. Les travaux d'Intel pourraient about...

    Read the article

  • stringindexoutofbounds with currency converter java program

    - by user1795926
    I am have trouble with a summary not showing up. I am supposed to modify a previous Java assignment by by adding an array of objects. Within the loop, instantiate each individual object. Make sure the user cannot keep adding another Foreign conversion beyond your array size. After the user selects quit from the menu, prompt if the user want to display a summary report. If they select ‘Y’ then, using your array of objects, display the following report: Item Conversion Dollars Amount 1 Japanese Yen 100.00 32,000.00 2 Mexican Peso 400.00 56,000.00 3 Canadian Dollar 100.00 156.00 etc. Number of Conversions = 3 There are no errors when I compile..but when I run the program it is fine until I hit 0 to end the conversion and have it ask if i want to see a summary. This error displays: Exception in thread "main" java.lang.StringIndexOutOfBoundsException: String index out of range: 0 at java.lang.String.charAt(String.java:658) at Lab8.main(Lab8.java:43) my code: import java.util.Scanner; import java.text.DecimalFormat; public class Lab8 { public static void main(String[] args) { final int Max = 10; String a; char summary; int c = 0; Foreign[] Exchange = new Foreign[Max]; Scanner Keyboard = new Scanner(System.in); Foreign.opening(); do { Exchange[c] = new Foreign(); Exchange[c].getchoice(); Exchange[c].dollars(); Exchange[c].amount(); Exchange[c].vertical(); System.out.println("\n" + Exchange[c]); c++; System.out.println("\n" + "Please select 1 through 4, or 0 to quit" + >"\n"); c= Keyboard.nextInt(); } while (c != 0); System.out.print("\nWould you like a summary of your conversions? (Y/N): "); a = Keyboard.nextLine(); summary = a.charAt(0); summary = Character.toUpperCase(summary); if (summary == 'Y') { System.out.println("\nCountry\t\tRate\t\tDollars\t\tAmount"); System.out.println("========\t\t=======\t\t=======\t\t========="); for (int i=0; i < Exchange.length; i++) System.out.println(Exchange[i]); Foreign.counter(); } } } I looked at line 43 and its this line: summary = a.charAt(0); But I am not sure what's wrong with it, can anyone point it out? Thank you.

    Read the article

  • Ubuntu 12.04 VM goes dead unexpectedly

    - by pyInTheSky
    I'm not a super savvy super user, so I'm not sure what to look for. I have a vm running 12.04. It runs fine, and then just dies (no ping, no ssh). When I log into vmwaresphere, I see the vm still 'UP', but the console gives me a response-less black screen. This lead me to believe that Ubuntu was going into some sort of sleep/hibernate state. I double checked the power settings and found nothing out of the ordinary, so now I'm stuck on how to fix the problem. There are 5-7 (centos-5.8 & 6) machines running on the same server/vm setup with no problems at all. thanks.

    Read the article

< Previous Page | 414 415 416 417 418 419 420 421 422 423 424 425  | Next Page >