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  • Recursion in F#

    - by MarkPearl
    Things are slowly coming together – I was able to look at a bit of F# code and intuitively know what it was going to do (yay)… So today I saw a blog post by Bob Palmer on Fibonacci numbers in F# which inspired me to look at bit into recursion. First the C# example… class Program { public static void CountDown(int n) { switch (n) { case 0: Console.WriteLine("End of Count"); break; default: Console.WriteLine(n); CountDown(n-1); break; } } static void Main(string[] args) { CountDown(10); Console.ReadLine(); } }   In F#, the equivalent would look something like this… open System let rec CountDown n = match n with | 0 -> Console.WriteLine("End of Count"); | n -> Console.WriteLine(n); CountDown (n-1); CountDown 10 Console.ReadLine()   Pretty simple stuff. With F# you when making recursive calls you need to explicitly declare that the function is recursive with the “rec” keyword. Otherwise the code is pretty easy to read and self explanatory.

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  • Dependency Inversion Principle

    - by Chris Paine
    I have been studying also S.O.L.I.D. and watched this video: https://www.youtube.com/watch?v=huEEkx5P5Hs 01:45:30 into the video he talks about the Dependency Inversion Principle and I am scratching my head??? I had to simplify it(if possible) to get it through this thick scull of mine and here is what I came up with. Code on the marked My_modified_code my version, code marked Original DIP video version. Can I accomplish the same with the latter code? Thanks in advance. Original: namespace simple.main { class main { static void Main() { FirstClass FirstClass = new FirstClass(new OtherClass()); FirstClass.Method(); Console.ReadKey(); //tempClass temp = new OtherClass(); //temp.Method(); } } public class FirstClass { private tempClass _LastClass; public FirstClass(tempClass tempClass)//ctor { _LastClass = tempClass; } public void Method() { _LastClass.Method(); } } public abstract class tempClass{public abstract void Method();} public class LASTCLASS : tempClass { public override void Method() { Console.WriteLine("\nHello World!"); } } public class OtherClass : tempClass { public override void Method() { Console.WriteLine("\nOther World!"); } } } My_modified_code: namespace simple.main { class main { static void Main() { //FirstClass FirstClass = new FirstClass(new OtherClass()); //FirstClass.Method(); //Console.ReadKey(); tempClass temp = new OtherClass(); temp.Method(); } } //public class FirstClass //{ // private tempClass _LastClass; // public FirstClass(tempClass tempClass)//ctor // { // _LastClass = tempClass; // } // public void Method() // { // _LastClass.Method(); // } //} public abstract class tempClass{public abstract void Method();} public class LASTCLASS : tempClass { public override void Method() { Console.WriteLine("\nHello World!"); } } public class OtherClass : tempClass { public override void Method() { Console.WriteLine("\nOther World!"); } }

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  • "undefined reference" error with namespace across multiple files

    - by user1330734
    I've looked at several related posts but no luck with this error. I receive this undefined reference error message below when my namespace exists across multiple files. If I compile only ConsoleTest.cpp with contents of Console.cpp dumped into it the source compiles. I would appreciate any feedback on this issue, thanks in advance. g++ Console.cpp ConsoleTest.cpp -o ConsoleTest.o -Wall /tmp/cc8KfSLh.o: In function `getValueTest()': ConsoleTest.cpp:(.text+0x132): undefined reference to `void Console::getValue<unsigned int>(unsigned int&)' collect2: ld returned 1 exit status Console.h #include <iostream> #include <sstream> #include <string> namespace Console { std::string getLine(); template <typename T> void getValue(T &value); } Console.cpp #include "Console.h" using namespace std; namespace Console { string getLine() { string str; while (true) { cin.clear(); if (cin.eof()) { break; // handle eof (Ctrl-D) gracefully } if (cin.good()) { char next = cin.get(); if (next == '\n') break; str += next; // add character to string } else { cin.clear(); // clear error state string badToken; cin >> badToken; cerr << "Bad input encountered: " << badToken << endl; } } return str; } template <typename T> void getValue(T &value) { string inputStr = Console::getLine(); istringstream strStream(inputStr); strStream >> value; } } ConsoleTest.cpp #include "Console.h" void getLineTest() { std::string str; std::cout << "getLinetest" << std::endl; while (str != "next") { str = Console::getLine(); std::cout << "<string>" << str << "</string>"<< std::endl; } } void getValueTest() { std::cout << "getValueTest" << std::endl; unsigned x = 0; while (x != 12345) { Console::getValue(x); std::cout << "x: " << x << std::endl; } } int main() { getLineTest(); getValueTest(); return 0; }

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  • Web Sockets: Browser won't receive the message, complains about it not starting with 0x00 (byte)

    - by giggsey
    Here is my code: import java.net.*; import java.io.*; import java.util.*; import org.jibble.pircbot.*; public class WebSocket { public static int port = 12345; public static ArrayList<WebSocketClient> clients = new ArrayList<WebSocketClient>(); public static ArrayList<Boolean> handshakes = new ArrayList<Boolean>(); public static ArrayList<String> nicknames = new ArrayList<String>(); public static ArrayList<String> channels = new ArrayList<String>(); public static int indexNum; public static void main(String args[]) { try { ServerSocket ss = new ServerSocket(WebSocket.port); WebSocket.console("Created socket on port " + WebSocket.port); while (true) { Socket s = ss.accept(); WebSocket.console("New Client connecting..."); WebSocket.handshakes.add(WebSocket.indexNum,false); WebSocket.nicknames.add(WebSocket.indexNum,""); WebSocket.channels.add(WebSocket.indexNum,""); WebSocketClient p = new WebSocketClient(s,WebSocket.indexNum); Thread t = new Thread( p); WebSocket.clients.add(WebSocket.indexNum,p); indexNum++; t.start(); } } catch (Exception e) { WebSocket.console("ERROR - " + e.toString()); } } public static void console(String msg) { Date date = new Date(); System.out.println("[" + date.toString() + "] " + msg); } } class WebSocketClient implements Runnable { private Socket s; private int iAm; private String socket_res = ""; private String socket_host = ""; private String socket_origin = ""; protected String nick = ""; protected String ircChan = ""; WebSocketClient(Socket socket, int mynum) { s = socket; iAm = mynum; } public void run() { String client = s.getInetAddress().toString(); WebSocket.console("Connection from " + client); IRCclient irc = new IRCclient(iAm); Thread t = new Thread( irc ); try { Scanner in = new Scanner(s.getInputStream()); PrintWriter out = new PrintWriter(s.getOutputStream(),true); while (true) { if (! in.hasNextLine()) continue; String input = in.nextLine().trim(); if (input.isEmpty()) continue; // Lets work out what's wrong with our input if (input.length() > 3 && input.charAt(0) == 65533) { input = input.substring(2); } WebSocket.console("< " + input); // Lets work out if they authenticate... if (WebSocket.handshakes.get(iAm) == false) { checkForHandShake(input); continue; } // Lets check for NICK: if (input.length() > 6 && input.substring(0,6).equals("NICK: ")) { nick = input.substring(6); Random generator = new Random(); int rand = generator.nextInt(); WebSocket.console("I am known as " + nick); WebSocket.nicknames.set(iAm, "bo-" + nick + rand); } if (input.length() > 9 && input.substring(0,9).equals("CHANNEL: ")) { ircChan = "bo-" + input.substring(9); WebSocket.console("We will be joining " + ircChan); WebSocket.channels.set(iAm, ircChan); } if (! ircChan.isEmpty() && ! nick.isEmpty() && irc.started == false) { irc.chan = ircChan; irc.nick = WebSocket.nicknames.get(iAm); t.start(); continue; } else { irc.msg(input); } } } catch (Exception e) { WebSocket.console(e.toString()); e.printStackTrace(); } t.stop(); WebSocket.channels.remove(iAm); WebSocket.clients.remove(iAm); WebSocket.handshakes.remove(iAm); WebSocket.nicknames.remove(iAm); WebSocket.console("Closing connection from " + client); } private void checkForHandShake(String input) { // Check for HTML5 Socket getHeaders(input); if (! socket_res.isEmpty() && ! socket_host.isEmpty() && ! socket_origin.isEmpty()) { send("HTTP/1.1 101 Web Socket Protocol Handshake\r\n" + "Upgrade: WebSocket\r\n" + "Connection: Upgrade\r\n" + "WebSocket-Origin: " + socket_origin + "\r\n" + "WebSocket-Location: ws://" + socket_host + "/\r\n\r\n",false); WebSocket.handshakes.set(iAm,true); } return; } private void getHeaders(String input) { if (input.length() >= 8 && input.substring(0,8).equals("Origin: ")) { socket_origin = input.substring(8); return; } if (input.length() >= 6 && input.substring(0,6).equals("Host: ")) { socket_host = input.substring(6); return; } if (input.length() >= 7 && input.substring(0,7).equals("Cookie:")) { socket_res = "."; } /*input = input.substring(4); socket_res = input.substring(0,input.indexOf(" HTTP")); input = input.substring(input.indexOf("Host:") + 6); socket_host = input.substring(0,input.indexOf("\r\n")); input = input.substring(input.indexOf("Origin:") + 8); socket_origin = input.substring(0,input.indexOf("\r\n"));*/ return; } protected void send(String msg, boolean newline) { byte c0 = 0x00; byte c255 = (byte) 0xff; try { PrintWriter out = new PrintWriter(s.getOutputStream(),true); WebSocket.console("> " + msg); if (newline == true) msg = msg + "\n"; out.print(msg + c255); out.flush(); } catch (Exception e) { WebSocket.console(e.toString()); } } protected void send(String msg) { try { WebSocket.console(">> " + msg); byte[] message = msg.getBytes(); byte[] newmsg = new byte[message.length + 2]; newmsg[0] = (byte)0x00; for (int i = 1; i <= message.length; i++) { newmsg[i] = message[i - 1]; } newmsg[message.length + 1] = (byte)0xff; // This prints correctly..., apparently... System.out.println(Arrays.toString(newmsg)); OutputStream socketOutputStream = s.getOutputStream(); socketOutputStream.write(newmsg); } catch (Exception e) { WebSocket.console(e.toString()); } } protected void send(String msg, boolean one, boolean two) { try { WebSocket.console(">> " + msg); byte[] message = msg.getBytes(); byte[] newmsg = new byte[message.length+1]; for (int i = 0; i < message.length; i++) { newmsg[i] = message[i]; } newmsg[message.length] = (byte)0xff; // This prints correctly..., apparently... System.out.println(Arrays.toString(newmsg)); OutputStream socketOutputStream = s.getOutputStream(); socketOutputStream.write(newmsg); } catch (Exception e) { e.printStackTrace(); } } } class IRCclient implements Runnable { protected String nick; protected String chan; protected int iAm; boolean started = false; IRCUser irc; IRCclient(int me) { iAm = me; irc = new IRCUser(iAm); } public void run() { WebSocket.console("Connecting to IRC..."); started = true; irc.setNick(nick); irc.setVerbose(false); irc.connectToIRC(chan); } void msg(String input) { irc.sendMessage("#" + chan, input); } } class IRCUser extends PircBot { int iAm; IRCUser(int me) { iAm = me; } public void setNick(String nick) { this.setName(nick); } public void connectToIRC(String chan) { try { this.connect("irc.appliedirc.com"); this.joinChannel("#" + chan); } catch (Exception e) { WebSocket.console(e.toString()); } } public void onMessage(String channel, String sender,String login, String hostname, String message) { // Lets send this message to me WebSocket.clients.get(iAm).send(message); } } Whenever I try to send the message to the browser (via Web Sockets), it complains that it doesn't start with 0x00 (which is a byte). Any ideas? Edit 19/02 - Added the entire code. I know it's real messy and not neat, but I want to get it functioning first. Spend last two days trying to fix.

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  • Code refactoring with Visual Studio 2010-Part 3

    - by Jalpesh P. Vadgama
    I have been writing few post about Code refactoring features of visual studio 2010 and This blog post is also one of them. In this post I am going to show you reorder parameters features in visual studio 2010. As a developer you might need to reorder parameter of a method or procedure in code for better readability of the the code and if you do this task manually then it is tedious job to do. But Visual Studio Reorder Parameter code refactoring feature can do this stuff within a minute. So let’s see how its works. For this I have created a simple console application which I have used earlier posts . Following is a code for that. using System; namespace CodeRefractoring { class Program { static void Main(string[] args) { string firstName = "Jalpesh"; string lastName = "Vadgama"; PrintMyName(firstName, lastName); } private static void PrintMyName(string firstName, string lastName) { Console.WriteLine(string.Format("FirstName:{0}", firstName)); Console.WriteLine(string.Format("LastName:{0}", lastName)); Console.ReadLine(); } } } Above code is very simple. It just print a firstname and lastname via PrintMyName method. Now I want to reorder the firstname and lastname parameter of PrintMyName. So for that first I have to select method and then click Refactor Menu-> Reorder parameters like following. Once you click a dialog box appears like following where it will give options to move parameter with arrow navigation like following. Now I am moving lastname parameter as first parameter like following. Once you click OK it will show a preview option where I can see the effects of changes like following. Once I clicked Apply my code will be changed like following. using System; namespace CodeRefractoring { class Program { static void Main(string[] args) { string firstName = "Jalpesh"; string lastName = "Vadgama"; PrintMyName(lastName, firstName); } private static void PrintMyName(string lastName, string firstName) { Console.WriteLine(string.Format("FirstName:{0}", firstName)); Console.WriteLine(string.Format("LastName:{0}", lastName)); Console.ReadLine(); } } } As you can see its very easy to use this feature. Hoped you liked it.. Stay tuned for more.. Till that happy programming.

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  • How do I start IRB console from a rake task?

    - by Michael Lang
    I'm trying to write a rake task that will set up an environment mirroring my project. task :environment do require 'rubygems' require 'sequel' # require 'my_projects_special_files' end task :foo => [:environment] do require 'irb' IRB.start end Leads to irb complaining that "foo" doesn't exist (the name of the task) 10:28:01:irb_test rake foo --trace (in /Users/mwlang/projects/personal/rake/irb_test) ** Invoke foo (first_time) ** Invoke environment (first_time) ** Execute environment ** Execute foo rake aborted! No such file or directory - foo /opt/local/lib/ruby/1.8/irb/input-method.rb:68:in `initialize' /opt/local/lib/ruby/1.8/irb/input-method.rb:68:in `open' /opt/local/lib/ruby/1.8/irb/input-method.rb:68:in `initialize' /opt/local/lib/ruby/1.8/irb/context.rb:80:in `new' /opt/local/lib/ruby/1.8/irb/context.rb:80:in `initialize' /opt/local/lib/ruby/1.8/irb.rb:92:in `new' /opt/local/lib/ruby/1.8/irb.rb:92:in `initialize' /opt/local/lib/ruby/1.8/irb.rb:57:in `new' /opt/local/lib/ruby/1.8/irb.rb:57:in `start' /Users/mwlang/projects/personal/rake/irb_test/Rakefile:9

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  • Getting weird python error when I run a simple django script in Eclipse, not happening in console

    - by Rhubarb
    I am running a basic script that sets up the django environment by itself, to enable me to test the ORM features of django without having to implement web pages. The script then imports one of the types defined in my models. This error doesn't happen when I run this script from iPython, only from eclipse. Simply doing this import causes a weird exception like the following: Exception AttributeError: "'NoneType' object has no attribute 'print_exc'" in <bound method Signal._remove_receiver of <django.dispatch.dispatcher.Signal object at 0x026802B0>> ignored My script is as follows: from django.core.management import setup_environ import settings setup_environ(settings) from stats.models import Person for p in Person.objects.all(): print p.Name

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  • [Ubuntu] How can i log-in to Ubuntu using USB-serial console (rs232) ?

    - by marc
    Welcome, How can enable remote terminal login into Ubuntu 9.10 using usb-serial terminal ? I got created device ttyUSB0 and i want allow to log-in using hyper-terminal. I found some resources but they are related to real! hardware rs232 ports, i can't find any information about USB converter. Right now i have established connection between that usb-serial port and my laptop (i can send text writing to port cp sometext.txt /dev/ttyUSB0 and read using hyperterminal). Any idea ? Regards

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  • Is it legal and ethical to reverse engineer software to port it to another system?

    - by Igor Zinov'yev
    I love gaming, I love games that allow modding and I love linux. But the fact that most games right now are targeted for windows (consoles aside), most mods and modding tools are also targeted for windows. There is a certain modder called Boris Vorontsov that makes a famous visual overhaul mod series called ENB. What he does (or I think he does) is he enhances or changes the behavior of classes defined in the d3d9.dll library. Needless to say it almost never works under wine. Recently I have asked him if he would ever release his version of the library under some open license, and he said "no". Now that I think of it, even if he did release his code, he would have surely faced some legal problems. Now there is my question. Is it legal and ethical to reverse engineer his version of the library to adapt the wine's open source version of d3d9.dll to be able to run his mods?

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  • Visual C# 2010 express... displaying console output??

    - by ClarkeyBoy
    Hi, I am currently creating a customer application for a local company. I have a datagridview linked to the customers table, and I am trying to link it up so that updates, inserts and deletions are handled correctly. I am very new to c# so I am starting with the basics (like about 2 days ago I knew nothing - I know vb.net, Java and several other languages though..). Anywho from what I understand anything output through Debug.WriteLine should only appear when in debug mode (common sense really) but anything output through Concole.WriteLine should appear whether or not in debug mode. However I have checked the immediate and output windows and nothing is being output when in normal mode. Does anyone have any idea why this is?? Thanks in advance, Richard

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  • How to convert a printer driver to a stand-alone console application which can generate a printer fi

    - by Thorbjørn Ravn Andersen
    I have a situation where the only way to generate a certain datafile is to print it manually to FILE: under Windows and save it in a file for further processing. I would really like to have a small stand-alone program which embeds this binary printer driver so I can run it from a batch file and have it generate that binary file for me, as we can then fully automate the "save file in Visio, 'print' it and upload it to the final destination and trigger a remote test". Is this possible with a suitable Windows SDK? I am a Java programmer, so I do not know Visual Studio and the possibilities with MSDN - yet! - but I'd appreciate pointers. EDIT: I have the installation files for that printer driver, both 32 and 64 bit. Older versions may include a 16 bit driver. EDIT: The "print to FILE:" functionality is just what was recommended by the documentation. I have played a little bit with using the LPR-protocol to see what it can do. I'd still prefer the "invoke small binary" approach.

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  • Are there any good guides for making mods for Minecraft?

    - by Pureferret
    I've been coding in Java for 5 months at work now, and having past experience with programming in other languages, modifying existing code at Uni etc. I feel like I want to get started on (read: continue learning to program by) modding with minecraft. I know what I need, but not exactly how to do so. I once saw some good guides on the minecraft forum, but they all explained how to write in java, hows different classes in the code work etc. I'm more interested in how you decompile the code, write your own separate from the main 'trunk' of minecraft and then package it to install with a tool like 'Magic Loader'. My issue with these guides is that they always relied on being in windows, but I'm primarily a linux user, and the guides on the forums only seemed to assume you were on a Windows box. So is there a good 'walkthrough' for modding for Minecraft? Especially one where it assumes or at least allows for the fact you are in linux?

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  • How do I define a template class and divide it into multiple files?

    - by hkBattousai
    I have written a simple template class for test purpose. It compiles without any errors, but when I try to use it in main(), it give some linker errors. main.cpp #include <iostream> #include "MyNumber.h" int wmain(int argc, wchar_t * argv[]) { MyNumber<float> num; num.SetValue(3.14); std::cout << "My number is " << num.GetValue() << "." << std::endl; system("pause"); return 0; } MyNumber.h #pragma once template <class T> class MyNumber { public: MyNumber(); ~MyNumber(); void SetValue(T val); T GetValue(); private: T m_Number; }; MyNumber.cpp #include "MyNumber.h" template <class T> MyNumber<T>::MyNumber() { m_Number = static_cast<T>(0); } template <class T> MyNumber<T>::~MyNumber() { } template <class T> void MyNumber<T>::SetValue(T val) { m_Number = val; } template <class T> T MyNumber<T>::GetValue() { return m_Number; } When I build this code, I get the following linker errors: Error 7 Console Demo C:\Development\IDE\Visual Studio 2010\SAVE\Grand Solution\X64\Debug\Console Demo.exe 1 error LNK1120: 4 unresolved externals Error 3 Console Demo C:\Development\IDE\Visual Studio 2010\SAVE\Grand Solution\Console Demo\main.obj error LNK2019: unresolved external symbol "public: __cdecl MyNumber::~MyNumber(void)" (??1?$MyNumber@M@@QEAA@XZ) referenced in function wmain Error 6 Console Demo C:\Development\IDE\Visual Studio 2010\SAVE\Grand Solution\Console Demo\main.obj error LNK2019: unresolved external symbol "public: __cdecl MyNumber::MyNumber(void)" (??0?$MyNumber@M@@QEAA@XZ) referenced in function wmain Error 4 Console Demo C:\Development\IDE\Visual Studio 2010\SAVE\Grand Solution\Console Demo\main.obj error LNK2019: unresolved external symbol "public: float __cdecl MyNumber::GetValue(void)" (?GetValue@?$MyNumber@M@@QEAAMXZ) referenced in function wmain Error 5 Console Demo C:\Development\IDE\Visual Studio 2010\SAVE\Grand Solution\Console Demo\main.obj error LNK2019: unresolved external symbol "public: void __cdecl MyNumber::SetValue(float)" (?SetValue@?$MyNumber@M@@QEAAXM@Z) referenced in function wmain But, if I leave main() empty, I don't get any linker errors. What is wrong with my template class? What am I doing wrong?

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  • Self-Executing Anonymous Function vs Prototype

    - by Robotsushi
    In Javascript there are a few clearly prominent techniques for create and manage classes/namespaces in javascript. I am curious what situations warrant using one technique vs. the other. I want to pick one and stick with it moving forward. I write enterprise code that is maintained and shared across multiple teams, and I want to know what is the best practice when writing maintainable javascript ? I tend to prefer Self-Executing Anonymous Functions however I am curious what the community vote is on these techniques. Prototype : function obj() { } obj.prototype.test = function() { alert('Hello?'); }; var obj2 = new obj(); obj2.test(); Self-Closing Anonymous Function : //Self-Executing Anonymous Function (function( skillet, $, undefined ) { //Private Property var isHot = true; //Public Property skillet.ingredient = "Bacon Strips"; //Public Method skillet.fry = function() { var oliveOil; addItem( "\t\n Butter \n\t" ); addItem( oliveOil ); console.log( "Frying " + skillet.ingredient ); }; //Private Method function addItem( item ) { if ( item !== undefined ) { console.log( "Adding " + $.trim(item) ); } } }( window.skillet = window.skillet || {}, jQuery )); //Public Properties console.log( skillet.ingredient ); //Bacon Strips //Public Methods skillet.fry(); //Adding Butter & Fraying Bacon Strips //Adding a Public Property skillet.quantity = "12"; console.log( skillet.quantity ); //12 //Adding New Functionality to the Skillet (function( skillet, $, undefined ) { //Private Property var amountOfGrease = "1 Cup"; //Public Method skillet.toString = function() { console.log( skillet.quantity + " " + skillet.ingredient + " & " + amountOfGrease + " of Grease" ); console.log( isHot ? "Hot" : "Cold" ); }; }( window.skillet = window.skillet || {}, jQuery )); //end of skillet definition try { //12 Bacon Strips & 1 Cup of Grease skillet.toString(); //Throws Exception } catch( e ) { console.log( e.message ); //isHot is not defined } I feel that I should mention that the Self-Executing Anonymous Function is the pattern used by the jQuery team. Update When I asked this question I didn't truly see the importance of what I was trying to understand. The real issue at hand is whether or not to use new to create instances of your objects or to use patterns which do not require constructors of the use of the new keyword. I added my own answer, because in my opinion we should make use of patterns which don't use the new keyword. For more information please see my answer.

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  • Is my JavaScript/jQuery methodology good? [migrated]

    - by absentx
    I am seeking critique on what has become my normal methodology of writing JavaScript code. I have become heavily reliant on the jQuery library, but I think this has helped me learn the native language better also. Anyway, please critique the following style of JavaScript coding... Buried are a lot of questions of scope; if you could point out the strengths and weaknesses of this style I would appreciate it. var critique ={ start: function(){ globalness = 'GLOBAL-GLOBAL'; //Available to all critique's methods var notglobalness = 'LOCAL-LOCAL'; // Only available to critiques start method //Am I using the "method" teminology properly here?? $('#stuff').on('click','a.closer-target',function(){ $target = $(this); if($target.hasClass('active')){ $target.removeClass('active'); } else{ $target.addClass('active'); critique.madness($target); } }) console.log(notglobalness+': at least I am useful at home'); console.log('note here that: '+notglobalness+' is no longer available after this point, lets continue on:'); critique.madness(notglobalness); }, madness: function($e){ //Do a bunch of awesomeness with $e, //but continue to keep it seperate because you think its best to keep things isolated. //Send to the next function when complete here console.log('Here is globalness, which is still available from the start method of critique!! ' + globalness); console.log('Let us see if the globalness carries on to a new var object!!'); console.log('The locally isolated variable of NOTGLOBALNESS is available here, because it was passed to this method. Let us show it:'+$e); carryOn.start(); } } //end critique var carryOn={ start: function(){ console.log('any chance critique.globalness will work here??? lets see: ' +globalness); console.log('it absolutely does'); } } $(document).ready(critique.start); (I always struggle with which of the Stack Exchange sites is best to post "questions of theory" like this, but I think Programmers is the best, if not, as usual a mod will move it, etc...)

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  • How can I connect to MSMQ over a workgroup?

    - by cyclotis04
    I'm writing a simple console client-server app using MSMQ. I'm attempting to run it over the workgroup we have set up. They run just fine when run on the same computer, but I can't get them to connect over the network. I've tried adding Direct=, OS:, and a bunch of combinations of other prefaces, but I'm running out of ideas, and obviously don't know the right way to do it. My queue's don't have GUIDs, which is also slightly confusing. Whenever I attempt to connect to a remote machine, I get an invalid queue name message. What do I have to do to make this work? Server: class Program { static string _queue = @"\Private$\qim"; static MessageQueue _mq; static readonly object _mqLock = new object(); static void Main(string[] args) { _queue = Dns.GetHostName() + _queue; lock (_mqLock) { if (!MessageQueue.Exists(_queue)) _mq = MessageQueue.Create(_queue); else _mq = new MessageQueue(_queue); } Console.Write("Starting server at {0}:\n\n", _mq.Path); _mq.Formatter = new BinaryMessageFormatter(); _mq.BeginReceive(new TimeSpan(0, 1, 0), new object(), OnReceive); while (Console.ReadKey().Key != ConsoleKey.Escape) { } _mq.Close(); } static void OnReceive(IAsyncResult result) { Message msg; lock (_mqLock) { try { msg = _mq.EndReceive(result); Console.Write(msg.Body); } catch (Exception ex) { Console.Write("\n" + ex.Message + "\n"); } } _mq.BeginReceive(new TimeSpan(0, 1, 0), new object(), OnReceive); } } Client: class Program { static MessageQueue _mq; static void Main(string[] args) { string queue; while (_mq == null) { Console.Write("Enter the queue name:\n"); queue = Console.ReadLine(); //queue += @"\Private$\qim"; try { if (MessageQueue.Exists(queue)) _mq = new MessageQueue(queue); } catch (Exception ex) { Console.Write("\n" + ex.Message + "\n"); _mq = null; } } Console.Write("Connected. Begin typing.\n\n"); _mq.Formatter = new BinaryMessageFormatter(); ConsoleKeyInfo key = new ConsoleKeyInfo(); while (key.Key != ConsoleKey.Escape) { key = Console.ReadKey(); _mq.Send(key.KeyChar.ToString()); } } }

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  • Having trouble returning a value from a method call when sending an array and the program is error out when run in reference to the sort

    - by programmerNOOB
    I am getting the following output when this program is run: Please enter the Social Security Number for taxpayer 0: 111111111 Please enter the gross income for taxpayer 0: 20000 Please enter the Social Security Number for taxpayer 1: 555555555 Please enter the gross income for taxpayer 1: 50000 Please enter the Social Security Number for taxpayer 2: 333333333 Please enter the gross income for taxpayer 2: 5464166 Please enter the Social Security Number for taxpayer 3: 222222222 Please enter the gross income for taxpayer 3: 645641 Please enter the Social Security Number for taxpayer 4: 444444444 Please enter the gross income for taxpayer 4: 29000 Taxpayer # 1 SSN: 111111111, Income is $20,000.00, Tax is $0.00 Taxpayer # 2 SSN: 555555555, Income is $50,000.00, Tax is $0.00 Taxpayer # 3 SSN: 333333333, Income is $5,464,166.00, Tax is $0.00 Taxpayer # 4 SSN: 222222222, Income is $645,641.00, Tax is $0.00 Taxpayer # 5 SSN: 444444444, Income is $29,000.00, Tax is $0.00 Unhandled Exception: System.InvalidOperationException: Failed to compare two elements in the array. --- System.ArgumentException: At least one object must implement IComparable. at System.Collections.Comparer.Compare(Object a, Object b) at System.Collections.Generic.ObjectComparer`1.Compare(T x, T y) at System.Collections.Generic.ArraySortHelper`1.SwapIfGreaterWithItems(T[] keys, IComparer`1 comparer, Int32 a, Int32 b) at System.Collections.Generic.ArraySortHelper`1.QuickSort(T[] keys, Int32 left, Int32 right, IComparer`1 comparer) at System.Collections.Generic.ArraySortHelper`1.Sort(T[] keys, Int32 index, Int32 length, IComparer`1 comparer) --- End of inner exception stack trace --- at System.Collections.Generic.ArraySortHelper`1.Sort(T[] keys, Int32 index, Int32 length, IComparer`1 comparer) at System.Array.Sort[T](T[] array, Int32 index, Int32 length, IComparer`1 comparer) at System.Array.Sort[T](T[] array) at Assignment5.Taxpayer.Main(String[] args) in Program.cs:line 150 Notice the 0s at the end of the line that should be the tax amount??? Here is the code: using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace taxes { class Rates { // Create a class named rates that has the following data members: private int incLimit; private double lowTaxRate; private double highTaxRate; // use read-only accessor public int IncomeLimit { get { return incLimit; } } public double LowTaxRate { get { return lowTaxRate; } } public double HighTaxRate { get { return highTaxRate; } } //A class constructor that assigns default values public Rates() { int limit = 30000; double lowRate = .15; double highRate = .28; incLimit = limit; lowTaxRate = lowRate; highTaxRate = highRate; } //A class constructor that takes three parameters to assign input values for limit, low rate and high rate. public Rates(int limit, double lowRate, double highRate) { } // A CalculateTax method that takes an income parameter and computes the tax as follows: public int CalculateTax(int income) { int limit = 0; double lowRate = 0; double highRate = 0; int taxOwed = 0; // If income is less than the limit then return the tax as income times low rate. if (income < limit) taxOwed = Convert.ToInt32(income * lowRate); // If income is greater than or equal to the limit then return the tax as income times high rate. if (income >= limit) taxOwed = Convert.ToInt32(income * highRate); return taxOwed; } } //end class Rates // Create a class named Taxpayer that has the following data members: public class Taxpayer { //Use get and set accessors. string SSN { get; set; } int grossIncome { get; set; } // Use read-only accessor. public int taxOwed { get { return taxOwed; } } // The Taxpayer class should be set up so that its objects are comparable to each other based on tax owed. class taxpayer : IComparable { public int taxOwed { get; set; } public int income { get; set; } int IComparable.CompareTo(Object o) { int returnVal; taxpayer temp = (taxpayer)o; if (this.taxOwed > temp.taxOwed) returnVal = 1; else if (this.taxOwed < temp.taxOwed) returnVal = -1; else returnVal = 0; return returnVal; } // End IComparable.CompareTo } //end taxpayer IComparable class // **The tax should be calculated whenever the income is set. // The Taxpayer class should have a getRates class method that has the following. public static void GetRates() { // Local method data members for income limit, low rate and high rate. int incLimit = 0; double lowRate; double highRate; string userInput; // Prompt the user to enter a selection for either default settings or user input of settings. Console.Write("Would you like the default values (D) or would you like to enter the values (E)?: "); /* If the user selects default the default values you will instantiate a rates object using the default constructor * and set the Taxpayer class data member for tax equal to the value returned from calling the rates object CalculateTax method.*/ userInput = Convert.ToString(Console.ReadLine()); if (userInput == "D" || userInput == "d") { Rates rates = new Rates(); rates.CalculateTax(incLimit); } // end if /* If the user selects to enter the rates data then prompt the user to enter values for income limit, low rate and high rate, * instantiate a rates object using the three-argument constructor passing those three entries as the constructor arguments and * set the Taxpayer class data member for tax equal to the valuereturned from calling the rates object CalculateTax method. */ if (userInput == "E" || userInput == "e") { Console.Write("Please enter the income limit: "); incLimit = Convert.ToInt32(Console.ReadLine()); Console.Write("Please enter the low rate: "); lowRate = Convert.ToDouble(Console.ReadLine()); Console.Write("Please enter the high rate: "); highRate = Convert.ToDouble(Console.ReadLine()); Rates rates = new Rates(incLimit, lowRate, highRate); rates.CalculateTax(incLimit); } } static void Main(string[] args) { Taxpayer[] taxArray = new Taxpayer[5]; Rates taxRates = new Rates(); // Implement a for-loop that will prompt the user to enter the Social Security Number and gross income. for (int x = 0; x < taxArray.Length; ++x) { taxArray[x] = new Taxpayer(); Console.Write("Please enter the Social Security Number for taxpayer {0}: ", x + 1); taxArray[x].SSN = Console.ReadLine(); Console.Write("Please enter the gross income for taxpayer {0}: ", x + 1); taxArray[x].grossIncome = Convert.ToInt32(Console.ReadLine()); } Taxpayer.GetRates(); // Implement a for-loop that will display each object as formatted taxpayer SSN, income and calculated tax. for (int i = 0; i < taxArray.Length; ++i) { Console.WriteLine("Taxpayer # {0} SSN: {1}, Income is {2:c}, Tax is {3:c}", i + 1, taxArray[i].SSN, taxArray[i].grossIncome, taxRates.CalculateTax(taxArray[i].grossIncome)); } // end for // Implement a for-loop that will sort the five objects in order by the amount of tax owed Array.Sort(taxArray); Console.WriteLine("Sorted by tax owed"); for (int i = 0; i < taxArray.Length; ++i) { Console.WriteLine("Taxpayer # {0} SSN: {1}, Income is {2:c}, Tax is {3:c}", i + 1, taxArray[i].SSN, taxArray[i].grossIncome, taxRates.CalculateTax(taxArray[i].grossIncome)); } } //end main } // end Taxpayer class } //end Any clues as to why the dollar amount is coming up as 0 and why the sort is not working?

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  • How do I tell cmake not to create a console window?

    - by user198729
    I can achieve this by gcc : gcc -mwindows -o simple simple.c But only find this in cmake: add_executable(simple WIN32 simple.c) But it's not exactly the same as -mwindows, this will require the entry point to be WinMain, while gcc -mwindows doesn't require this(can be main). How should I do it properly?

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