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  • importing pywiiuse to test out

    - by Patrick Burton
    This is probably a simple problem. But I downloaded the pywiiuse library from here and I also downloaded the examples. However when I try to run one of the examples I end up with import issues. I'm not certain I have everything configured properly to run. One error I receive when trying to run example.py: Press 1&2 Traceback (most recent call last): File "example.py", line 73, in <module> wiimotes = wiiuse.init(nmotes) File "/home/thed0ctor/Descargas/wiiuse-0.12/wiiuse/__init__.py", line 309, in init dll = ctypes.cdll.LoadLibrary('libwiiuse.so') File "/usr/lib/python2.7/ctypes/__init__.py", line 431, in LoadLibrary return self._dlltype(name) File "/usr/lib/python2.7/ctypes/__init__.py", line 353, in __init__ self._handle = _dlopen(self._name, mode) OSError: libwiiuse.so: cannot open shared object file: No such file or directory I'm really just starting out with this library and don't really see any documentation on how to configure pywiiuse so any help is much appreciated.

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  • How do I manage library symbols with linked classes in Flash CS4 to compile/debug in Flash Builder 4

    - by wpjmurray
    I'm building a video player using Flash CS4 (hereby referred to as "Flash") to create the graphic symbols and compiling and debugging with Flash Builder 4 ("FB4"). Here are the steps I take in my current workflow: --Create the graphic symbols in Flash. I've created a few different symbols for the player, but I'll focus on just the play/pause button ("ppbutton") here. --In the Library panel, I go to the ppbutton symbol's Linkage properties and link to a class named assets.PlayPauseButtonAsset that extends MovieClip. I do not actually have an assets package nor do I have a class file for PlayPauseButtonAsset as Flash will create them for me when I publish. --In Flash's Publish settings, I set the project to export a SWC that will be used in FB4, called VideoPlayerAssets.swc. --After the SWC is created, I create my FB4 project called "VideoPlayer" and add the SWC to my path. FB4 creates the class VideoPlayer in the default package automatically. --In VideoPlayer.as, I import assets.*, which imports all of the symbol classes I created in Flash and are available via VideoPlayerAssets.swc. I can now instantiate the ppbutton and add to the stage, like this: var ppbutton:PlayPauseButtonAsset = new PlayPauseButtonAsset(); addChild(ppbutton); At this point ppbutton doesn't have any functionality because I didn't create any code for it. So I create a new class called video.controls.PlayPauseButtonLogic which extends assets.PlayPauseButtonAsset. I add some logic, and now I can use that new class to put a working ppbutton on the stage: var ppbutton:PlayPauseButtonLogic = new PlayPauseButtonLogic(); addChild(ppbutton); This works fine, but you may be asking why I didn't just link the ppbutton symbol in Flash to the video.controls.PlayPauseButtonLogic class in the first place. The reason is that I have a designer creating the UI in Flash and I don't want to have to re-publish the SWC from Flash every time I make a change in the logic. Basically, I want my designer to be able to make a symbol in Flash, link that symbol to a logically named class in Linkage properties, and export the SWC. I do not want to have to touch that .fla file again unless the designer makes changes to the symbols or layout. I'm using a versioning system for the project as well and it's cleaner to make sure only the designer is touching the .fla file. So, finally, here's the issue I'm running into: --As the design gets more complex, the designer is nesting symbols to position the video controls on the control bar. He creates a controlbar symbol and links it to assets.ControlBarAsset. The controlbar symbol contains the ppbutton symbol. --The designer publishes the SWC and ControlBarAsset is now available in FB4. I create new class called video.controls.ControlBarLogic that extends assets.ControlBarAsset so I can add some logic to the controlbar, and I add the controlbar to the stage: var controlbar:ControlBarLogic = new ControlBarLogic(); addChild(controlbar); --This works, but the ppbutton doesn't do anything. That's because ppbutton, while inside controlbar, is still only linked to PlayPauseButtonAsset, which doesn't have any logic. I'm no longer instantiating a ppbutton object because it's part of controlbar. That's where I'm stuck today. I can't seem to simply re-cast controlbar's ppbutton as PlayPauseButtonLogic as I get a Type error. And I don't want to have to make a class that has to instantiate each of the video player controls, the place them at their x and y values on the stage according to how the designer placed them, as that would require me to open the .fla and check the various properties of a symbol, then add those values to the code. If the designer made a change, I'd have to go into the code each time just to update those properties each time. Not good. How do I re-cast nested symbols to use the logic classes that I create that extend the asset classes? Remember, the solution is not to link Flash symbols to actual classes so I don't have to keep recompiling the SWC, unless there's a way to do that without having to re-compile the SWC. I want the designer to do his thing, publish the SWC, and be done with it. Then I can take his SWC, apply my logic to his assets, and be able to debug and compile the final SWF.

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  • Use bug tracker to get things done and manage personal tasks?

    - by Frank
    This is slightly off-topic, but can only be answered by programmers and is useful to many programmers: Do you think it is useful to use a bug tracking system to keep track of personal todo items and to Get Things Done? I have not tried that; in fact, I don't have much experience with bug tracking systems. For my todo lists, I have played around with Google Tasks and Remember The Milk, but both of them have shortcomings: Google Tasks: I like that you can create todo lists easily, can reorder items in the list and easily create hierarchies. But it is way too simplistic and does not allow to tag tasks or move tasks from one list to another. Remember The Milk: It is nice and sleek, but you cannot create hierarchies of tasks, cannot arbitrarily reorder tasks and cannot set dependencies of tasks. That's where a bug tracking system should come in: Since I think (maybe too much?) like a programmer, my tasks have a natural hierarchy and a tree of dependencies, like in a Makefile. Here are two examples: The task of writing my thesis is done when several milestones are done. Some of these milestones can run in parallel (writing background chapter, running experiments A, running experiments B), others depend on each other (writing main chapter depends on first getting results from experiments A). The same is true for more personal goals: I want to host a dinner party, which requires finding a good date, finishing the guest list, making invitations, finding nice recipes, cooking, ... For me, all these tasks involve hierarchical dependencies and milestones that bug tracking systems should be able to handle? Here is an article that explains how to do advanced GTD with Remember The Milk, but he has to use several workarounds: (1) add a general tag 'wait' to tasks that are waiting for others to be completed but you cannot enter the IDs of the tasks that they are waiting for, (2) starting some special tasks with "." so that they are at the top of the alphabetically sorted list and signal that others are 'below' it as subgoals. Bug tracking systems should be able to handle these things much more naturally? Does anyone have experience and can recommend a lightweight bug tracking system that might be good for this? Other requirements: Should run as web app, should allow me to tag a task with several tags (like 'work', 'fun', 'short-task', 'errands', ...).

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  • How to manage test fixtures for end-to-end testing?

    - by Peter Becker
    Having just set up a test framework for a new web application, I realized I missed one of the big questions: "How do I make tests independent from each other?" Years ago I have set up some complicated Ant scripting to do full cycles of deleting all database tables, creating the schema again, adding test data, starting the application, running one test and then stopping the application. That was a pain to maintain and restricted us to nightly tests due to the time it took to run the full suite. It was still worth it, but I wonder if there is an easier way. Are there alternatives to this approach? The main criterion is that each test should not be affected by any other test in the suite, no matter if it failed or succeeded.

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  • Ironpython call numpy problem

    - by Begtostudy
    Ironpython 2.6, python 2.6.5, numpy, SciPy import sys sys.path.append(r'D:\Python26\dll') sys.path.append(r'D:\Python26\Lib') sys.path.append(r'D:\Python26\Lib\site-packages') » import numpy Traceback (most recent call last): File "<string>", line 1, in <module> File "D:\Python26\Lib\site-packages\numpy\__init__.py", line 132, in <module> File "D:\Python26\Lib\site-packages\numpy\add_newdocs.py", line 9, in <module> File "D:\Python26\Lib\site-packages\numpy\lib\__init__.py", line 4, in <module> File "D:\Python26\Lib\site-packages\numpy\lib\type_check.py", line 8, in <module> File "D:\Python26\Lib\site-packages\numpy\core\__init__.py", line 5, in <module> ImportError: No module named multiarray What's wrong? Thanks.

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  • How do I manage application configuration in ASP.NET?

    - by GlennS
    I am having difficulty with managing configuration of an ASP.Net application to deploy for different clients. The sheer volume of different settings which need twiddling takes up large amounts of time, and the current configuration methods are too complicated to enable us to push this responsibility out to support partners. Any suggestions for better methods to handle this or good sources of information to research? How we do things at present: Various xml configuration files which are referenced in Web.Config, for example an AppSettings.xml. Configurations for specific sites are kept in duplicate configuration files. Text files containing lists of data specific to the site In some cases, manual one-off changes to the database C# configuration for Windsor IOC. The specific issues we are having: Different sites with different features enabled, different external services we have to talk to and different business rules. Different deployment types (live, test, training) Configuration keys change across versions (get added, remove), meaning we have to update all the duplicate files We still need to be able to alter keys while the application is running Our current thoughts on how we might approach this are: Move the configuration into dynamically compiled code (possibly Boo, Binsor or JavaScript) Have some form of diffing/merging configuration: combine a default config with a live/test/training config and a site-specific config

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  • parallel-python error: RuntimeError("Socket connection is broken")

    - by user288558
    I am using a simple program to send a function: import pp nodes=('mosura02','mosura03','mosura04','mosura05','mosura06', 'mosura09','mosura10','mosura11','mosura12') nodes=('miner:60001',) def pptester(): js=pp.Server(ppservers=nodes) js.set_ncpus(0) tmp=[] for i in range(200): tmp.append(js.submit(ppworktest,(),(),('os',))) return tmp def ppworktest(): import os return os.system("uname -a") the result is: wkerzend@mosura:/home/wkerzend/tmp/ppython_test>ssh miner "source ~/coala_python_setup.sh;ppserver.py -d -p 60001" 2010-04-12 00:50:48,162 - pp - INFO - Creating server instance (pp-1.6.0) 2010-04-12 00:50:52,732 - pp - INFO - pp local server started with 32 workers 2010-04-12 00:50:52,732 - pp - DEBUG - Strarting network server interface=0.0.0.0 port=60001 Exception in thread client_socket: Traceback (most recent call last): File "/usr/lib64/python2.6/threading.py", line 525, in __bootstrap_inner self.run() File "/usr/lib64/python2.6/threading.py", line 477, in run self.__target(*self.__args, **self.__kwargs) File "/home/wkerzend/python_coala/bin/ppserver.py", line 161, in crun ctype = mysocket.receive() File "/home/wkerzend/python_coala/lib/python2.6/site-packages/pptransport.py", line 178, in receive raise RuntimeError("Socket connection is broken") RuntimeError: Socket connection is broken

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  • How can I manage SQL CE databases in SQL Server Management Studio?

    - by Edward Tanguay
    I created a SDF (SQL CE) database with Visual Studio 2008 (Add / New Item / Local Database). Is it possible to edit this database with SQL Server Management Studio? I tried to attach it but it only offered .mdf and attaching a .sdf file results in "failed to retrieve data for this request". If so, is it possible to create SDF files with Management Studio as well? Or are we stuck with the simple interface of the Visual Studio 2008 database manager?

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  • How can I manage SQL CE databases in SQL Server Management Studio?

    - by Arul
    Dear all, I have Sqlserver 2005 Express Edition only. and VS 2005. How to i create my .sdf file. and how to create tables in that file... I am developing a SmartDevice Application. if any possible to access the Sql server 2000 DataBase without using .SDF file. Note: in my system i have VS 2005, SQL SERVER 2000, SQL SERVER 2005 Express Edition. And aslo i installed MS-SQL SERVER 2005 Compact Edition Developer SDK[ENU]. In my Sql server 2005 Studio, there is no any sqlserver compact edition in the EngineType Combo. what are the things i need to do.. to perfectly run my application with Data Base. Thanks, Thanks for previous one also.

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  • How does the linux kernel manage less than 1GB physical memory ?

    - by TheLoneJoker
    I'm learning the linux kernel internals and while reading "Understanding Linux Kernel", quite a few memory related questions struck me. One of them is, how the Linux kernel handles the memory mapping if the physical memory of say only 512 MB is installed on my system. As I read, kernel maps 0(or 16) MB-896MB physical RAM into 0xC0000000 linear address and can directly address it. So, in the above described case where I only have 512 MB: How can the kernel map 896 MB from only 512 MB ? What about user mode processes in this situation? Where are user mode processes in phys RAM? Every article explains only the situation, when you've installed 4 GB of memory and the kernel maps the 1 GB into kernel space and user processes uses the remaining amount of RAM. I would appreciate any help in improving my understanding. Thanks..!

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  • How to manage a One-To-One and a One-To-Many of same type as unidirectional mapping?

    - by user1652438
    I'm trying to implement a model for private messages between two or more users. That means I've got two Entities: User PrivateMessage The User model shouldn't be edited, so I'm trying to set up an unidirectional relationship: @Entity (name = "User") @Table (name = "user") public class User implements Serializable { @Id String username; String password; // something like this ... } The PrivateMessage Model addresses multiple receivers and has exactly one sender. So I need something like this: @Entity (name = "PrivateMessage") @Table (name = "privateMessage") @XmlRootElement @XmlType (propOrder = {"id", "sender", "receivers", "title", "text", "date", "read"}) public class PrivateMessage implements Serializable { private static final long serialVersionUID = -9126766942868177246L; @Id @GeneratedValue private Long id; @NotNull private String title; @NotNull private String text; @NotNull @Temporal(TemporalType.TIMESTAMP) private Date date; @NotNull private boolean read; @NotNull @ElementCollection(fetch = FetchType.EAGER, targetClass = User.class) private Set<User> receivers; @NotNull @OneToOne private User sender; // and so on } The according 'privateMessage' table won't be generated and just the relationship between the PM and the many receivers is satisfied. I'm confused about this. Everytime I try to set a 'mappedBy' attribute, my IDE marks it as an error. It seems to be a problem that the User-entity isn't aware of the private message which maps it. What am I doing wrong here? I've solved some situation similar to this one, but none of those solutions will work here. Thanks in advance!

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  • Can a View Controller manage more than 1 nib based view?

    - by Hugo Brynjar
    I have a VC controlling a screen of content that has 2 modes; a normal mode and an edit mode. Can I create a single VC with 2 views, each from separate nibs? In many situations on the iphone, you have a VC which controls an associated view. Then on a button press or other event, a new VC is loaded and its view becomes the top level view etc. But in this situation, I have 2 modes that I want to use the same VC for, because they are closely related. So I want a VC which can swap in/out 2 views. As per here: http://stackoverflow.com/questions/863321/iphone-how-to-load-a-view-using-a-nib-file-created-with-interface-builder/2683153#2683153 I have found that I can load a VC with an associated view from a nib and then later on load a different view from another nib and make that new view the active view. NSArray *nibObjects = [[NSBundle mainBundle] loadNibNamed:@"EditMode" owner:self options:nil]; UIView *theEditView = [nibObjects objectAtIndex:0]; self.editView = theEditView; [self.view addSubview:theEditView]; The secondary nib has outlets wired up to the VC like the primary nib. When the new nib is loaded, the outlets are all connected up fine and everything works nicely. Unfortunately when this edit view is then removed, there doesn't seem to be any elegant way of getting the outlets hooked up again to the (normal mode) view from the original nib. Nib loading and outlet setting seems a once only thing. So, if you want to have a VC that swaps in/out 2 views without creating a new VC, what are the options? 1) You can do everything in code, but I want to use nibs because it makes creating the UI simpler. 2) You have 1 nib for your VC and just hide/show elements using the hidden property of UIView and its subclasses. 3) You load a new nib as described above. This is fine for the new nib, but how do you sort the outlets when you go back to the original nib. 4) Give up and accept having a 1:1 between VCs and nibs. There is a nib for normal mode, a nib for edit mode and each mode has a VC that subclasses a common superclass. In the end, I went with 4) and it works, but requires a fair amount of extra work, because I have a model class that I instantiate in normal mode and then have to pass to the edit mode VC because both modes need access to the model. I'm also using NSTimer and have to start and stop the timer in each mode. It is because of all this shared functionality that I wanted a single VC with 2 nibs in the first place.

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  • How to manage a MotionEvent going from one View to another?

    - by Darren
    I have a SurfaceView that takes up part of the screen, and some buttons along the bottom. When a button is pressed and the user drags, I want to be able to drag a picture (based on the button) onto the SurfaceView and have it drawn there. I want to be able to use clickListeners and the like, and not just have a giant SurfaceView with me writing code to detect where the user pressed and if it's a button, etc. I have somewhat of a solution, but it seems a bit of a hack to me. What is the best way to accomplish this using the framework intelligently? Part of my XML: <RelativeLayout android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" android:background="@drawable/background"> <!-- Place buttons along the bottom --> <RelativeLayout android:id="@+id/bottom_bar" android:orientation="horizontal" android:layout_width="fill_parent" android:layout_height="40dip" android:layout_alignParentBottom="true" android:background="@null"> <ImageButton android:id="@+id/btn_1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerVertical="true" android:background="@null" android:src="@drawable/btn_1"> </ImageButton> <!-- More buttons here... --> </RelativeLayout> <!-- Place the SurfaceView in a frame so we can stack on top of it --> <FrameLayout android:layout_width="fill_parent" android:layout_height="0px" android:layout_weight="1" android:layout_above="@id/bottom_bar"> <com.project.question.MySurfaceView android:id="@+id/my_view" android:layout_width="fill_parent" android:layout_height="fill_parent" /> </FrameLayout> And the relevant Java code in MySurfaceView, which extends SurfaceView. mTouchX and Y are used in the onDraw method to draw the image: @Override public boolean onTouchEvent(MotionEvent event){ mTouchX = (int) event.getX(); mTouchY = (int) event.getY(); return true; } public void onButtonTouchEvent(MotionEvent event){ event.setLocation(event.getX(), event.getY() + mScreenHeight); onTouchEvent(event); } Finally, the activity: @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_NO_TITLE); setContentView(R.layout.my_surface); mView = (MySurfaceView) findViewById(R.id.my_view); mSurfaceHeight = mView.getHeight(); mBtn = (ImageButton) findViewById(R.id.btn_1); mBtn.setOnTouchListener(mTouchListener); } OnTouchListener mTouchListener = new OnTouchListener() { public boolean onTouch(View v, MotionEvent event) { int [] location = new int[2]; v.getLocationOnScreen(location); event.setLocation(event.getX() + location[0], event.getY()); mView.onButtonTouchEvent(event); return true; } }; Strangely, one has to add to the x-coordinate in the activity, then add to the y coordinate in the View. Otherwise, it doesn't show up in the correct position. If you add nothing, something drawn using mTouchX and mTouchY will show up in the upper left corner of the SurfaceView. Any direction would be greatly appreciated. If I'm going about this completely the wrong way, that would be good information too.

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  • How to manage the default Java SwingWorker thread pool?

    - by Guy Lancaster
    I've got an application that uses 2 long-running SwingWorker tasks and I've just encountered a couple of Windows computers with updated JVMs that only start one of the them. There are no errors indicated so I have to assume that the default thread pool has only a single thread and therefore the second SwingWorker object is getting queued when I try to execute it. So, (1) how do I check check how many threads are available in the default SwingWorker thread pool, and (2) how do I add threads if I'm going to need more? Anything else that I should know? This apparent single-thread thread-pool situation goes against all of my expectations. I'm setting up a ThreadPoolExecutor but this seems so wrong...

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  • Problems with South/Django: not recognizing the Django App

    - by christmasgorilla
    I've got a Django project on my machine and when I try to use South to migrate the data schema, I get several odd errors. Example: $ python manage.py convert_to_south thisLocator /Library/Python/2.6/site-packages/registration/models.py:4: DeprecationWarning: the sha module is deprecated; use the hashlib module instead import sha /Users/cm/code/thisLocator/../thisLocator/batches/models.py:6: DeprecationWarning: the md5 module is deprecated; use hashlib instead import md5 There is no enabled application matching 'thisLocator'. I've followed the South documentation. Settings.py has it in the installed apps, I can run import south from the manage.py shell. Everyone else on my team is calling the app thisLocator. Am I doing something really stupid?

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  • running "./script" gets syntax error after import statements, but "python script" works fine

    - by nzomkxia
    I'm doing something with the sys.argv in python here is the code: age1.py import datetime import os import sys if len(sys.argv) == 2: now_time = datetime.datetime.now() future_time = now_time + datetime.timedelta(int(sys.argv[1])) print "date in", sys.argv[1],"days",future_time elif len(sys.argv) == 4: print "three paras" spe_time = datetime.datetime(int(sys.argv[1]),int(sys.argv[2]),int(sys.argv[3])) now_time = datetime.datetime.now() diff_time = now_time - spe_time print "days since then..." , diff_time if I run the code in bash like: python age1.py xxxx, the program goes fine but if I run that like ./age1.py xxxx, the mouse will become a symbol like "+", then the program ends up with: "./age1.py: line 5: syntax error near unexpected token `sys.argv' ./age1.py: line 5: `if len(sys.argv) == 2:' system: Ubuntu 10.10 Python 2.7.3 any reason for that?

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  • What is the best way to manage one's session variables?

    - by donde
    In my .NET web app, I keep basic user info in a user session object. I also usually keep a director class in the session; which is basically just has info about whatever thing it being worked on on that screen (like a customer id). I am trying to keep from adding a ton of sessions. I also want to make sure at any given time ONLY the sessions that are necessary are in memory. This means I need an effective way of managing my session variables. Any suggestions?

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  • How to manage and capture database changes across several developers?

    - by Matt Greer
    We have three developers and one tester all working against the same database. We change the schema of the database quite often, and every time we do it tends to have a ripple effect of headaches for everyone else. Are there good practices in place for .NET oriented development against MS SQL Server 2008 for managing this? I am thinking something similar to Rails Migrations and each dev and tester has their own local database. Or is that overkill? It'd at least be nice to have separate test and dev databases, but currently manually keeping two databases in sync is probably worse than our current predicament. LiquiBase seems promising, has anyone successfully used it in a similar environment? Or are there better approaches? We are using SQL Server 2008, VS 2008 and .NET 3.5 if that matters at all.

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  • Is this a good way to manage initializations of COM?

    - by BillyONeal
    Hello everyone :) I'm very new to anything involving Component Object Model, and I'm wondering if this method of managing calls to CoInitalize/CoUninitalize makes sense: COM.hpp: #pragma once namespace WindowsAPI { namespace ComponentObjectModel { class COM { COM(); ~COM(); public: static void Setup(); }; }} COM.cpp: #include <Windows.h> #include "COM.hpp" namespace WindowsAPI { namespace ComponentObjectModel { COM::COM() { if (CoInitializeEx(NULL, COINIT_APARTMENTTHREADED) != S_OK) throw std::runtime_error("Couldn't start COM!"); } COM::~COM() { CoUninitialize(); } void COM::Setup() { static COM instance; } }} Then any component that needs COM just calls COM::Setup() and forgets about it. Does this make sense or am I breaking any "rules" of COM?

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  • What is TombstonedTaskError from App Engine's Task Queue?

    - by dbr
    That does the TombstonedTaskError mean? It is being raised while trying to add a task to the queue, from a cron-job: Traceback (most recent call last): File "/base/python_lib/versions/1/google/appengine/ext/webapp/__init__.py", line 501, in __call__ handler.get(*groups) File "/base/data/home/apps/.../tasks.py", line 132, in get ).add(queue_name = 'userfeedcheck') File "/base/python_lib/versions/1/google/appengine/api/labs/taskqueue/taskqueue.py", line 495, in add return Queue(queue_name).add(self) File "/base/python_lib/versions/1/google/appengine/api/labs/taskqueue/taskqueue.py", line 563, in add self.__TranslateError(e) File "/base/python_lib/versions/1/google/appengine/api/labs/taskqueue/taskqueue.py", line 619, in __TranslateError raise TombstonedTaskError(error.error_detail) TombstonedTaskError Searching the documentation only has the following to say: exception TombstonedTaskError(InvalidTaskError) Task has been tombstoned. ..which isn't particularly helpful. I couldn't find anything useful in the App Engine code either..

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  • OpenCV, Python (ctypes), and OS X 10.5: dylib errors/confusion

    - by Jeff
    I have tried two brands of ctypes (ctypes-opencv and another) wrappers for OpenCV (2.0 from svn head), can use Python and OpenCV in the Python console, but whenever I try to import the packages (from ctypes_opencv import *) from another Python file, I get the following error message: OSError: dlopen(/usr/local/lib/libcv.dylib, 6): Symbol not found: __ZN2cv10fastMallocEm Referenced from: /usr/local/lib/libcv.dylib Expected in: flat namespace And some more Python errors: module body in __init__.py at line 18 from ctypes_opencv.cxcore import * module body in cxcore.py at line 80 _cxDLL, _cvDLL, _hgDLL = detect_opencv() function detect_opencv in cxcore.py at line 59 cvDLL = cdll.LoadLibrary(find_lib('cv')) function LoadLibrary in __init__.py at line 431 return self._dlltype(name) function __init__ in __init__.py at line 353 self._handle = _dlopen(self._name, mode) I most recently built OpenCV using flags the ctypes_opencv wiki recommended: ENABLE_SSE(2) OFF and BUILD_NEW_PYTHON_SUPPORT OFF. I've tried a number of flag combinations though. I also tried using the MacPorts install of OpenCV, got the same messages, uninstalled it, and now it errors out as well. :P And if that wasn't enough, I tried using the latest ctypes wrapper, but get boost-jam errors. Any help would be very much appreciated.

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  • How to properly manage multi-level SUBDIRS in Makefile.am:s?

    - by Jukka Dahlbom
    Working on platform WinXP with MinGW (gcc4.4) / MSYS, I am trying to get autotools build working for Apache Axis C, which does not support MinGW yet. A common issue automake complains about is caused by following lines in various Makefile.am:s axis-c-trunk/src/core/Makefile.am: SUBDIRS = [other child dirs] deployment transport/http/util transport/http/common engine transport The intent of this line is to force the order of building so that transport/http/util and transport/http/common are build before the engine directory, and building rest of the transport after engine is build. This line causes the following error when running automake under MinGW: src/core/Makefile.am:1: directory should not contain `/' Now, what would be the correct way of directly including grandchildren directories so that it would functionally work like ordinary SUBDIRS inclusion for immediate child directories?

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