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  • Class design issue

    - by user2865206
    I'm new to OOP and a lot of times I become stumped in situations similar to this example: Task: Generate an XML document that contains information about a person. Assume the information is readily available in a database. Here is an example of the structure: <Person> <Name>John Doe</Name> <Age>21</Age> <Address> <Street>100 Main St.</Street> <City>Sylvania</City> <State>OH</State> </Address> <Relatives> <Parents> <Mother> <Name>Jane Doe</Name> </Mother> <Father> <Name>John Doe Sr.</Name> </Father> </Parents> <Siblings> <Brother> <Name>Jeff Doe</Name> </Brother> <Brother> <Name>Steven Doe</Name> </Brother> </Siblings> </Relatives> </Person> Ok lets create a class for each tag (ie: Person, Name, Age, Address) Lets assume each class is only responsible for itself and the elements directly contained Each class will know (have defined by default) the classes that are directly contained within them Each class will have a process() function that will add itself and its childeren to the XML document we are creating When a child is drawn, as in the previous line, we will have them call process() as well Now we are in a recursive loop where each object draws their childeren until all are drawn But what if only some of the tags need to be drawn, and the rest are optional? Some are optional based on if the data exists (if we have it, we must draw it), and some are optional based on the preferences of the user generating the document How do we make sure each object has the data it needs to draw itself and it's childeren? We can pass down a massive array through every object, but that seems shitty doesnt it? We could have each object query the database for it, but thats a lot of queries, and how does it know what it's query is? What if we want to get rid of a tag later? There is no way to reference them. I've been thinking about this for 20 hours now. I feel like I am misunderstanding a design principle or am just approaching this all wrong. How would you go about programming something like this? I suppose this problem could apply to any senario where there are classes that create other classes, but the classes created need information to run. How do I get the information to them in a way that doesn't seem fucky? Thanks for all of your time, this has been kicking my ass.

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  • Lifetime issue of IDisposable unmanaged resources in a complex object graph?

    - by stakx
    This question is about dealing with unmanaged resources (COM interop) and making sure there won't be any resource leaks. I'd appreciate feedback on whether I seem to do things the right way. Background: Let's say I've got two classes: A class LimitedComResource which is a wrapper around a COM object (received via some API). There can only be a limited number of those COM objects, therefore my class implements the IDisposable interface which will be responsible for releasing a COM object when it's no longer needed. Objects of another type ManagedObject are temporarily created to perform some work on a LimitedComResource. They are not IDisposable. To summarize the above in a diagram, my classes might look like this: +---------------+ +--------------------+ | ManagedObject | <>------> | LimitedComResource | +---------------+ +--------------------+ | o IDisposable (I'll provide example code for these two classes in just a moment.) Question: Since my temporary ManagedObject objects are not disposable, I obviously have no control over how long they'll be around. However, in the meantime I might have Disposed the LimitedComObject that a ManagedObject is referring to. How can I make sure that a ManagedObject won't access a LimitedComResource that's no longer there? +---------------+ +--------------------+ | managedObject | <>------> | (dead object) | +---------------+ +--------------------+ I've currently implemented this with a mix of weak references and a flag in LimitedResource which signals whether an object has already been disposed. Is there any better way? Example code (what I've currently got): LimitedComResource: class LimitedComResource : IDisposable { private readonly IUnknown comObject; // <-- set in constructor ... void Dispose(bool notFromFinalizer) { if (!this.isDisposed) { Marshal.FinalReleaseComObject(comObject); } this.isDisposed = true; } internal bool isDisposed = false; } ManagedObject: class ManagedObject { private readonly WeakReference limitedComResource; // <-- set in constructor ... public void DoSomeWork() { if (!limitedComResource.IsAlive()) { throw new ObjectDisposedException(); // ^^^^^^^^^^^^^^^^^^^^^^^ // is there a more suitable exception class? } var ur = (LimitedComResource)limitedComResource.Target; if (ur.isDisposed) { throw new ObjectDisposedException(); } ... // <-- do something sensible here! } }

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  • What makes the availability of both primitive and object-wrapped values in JavaScript useful?

    - by Delan Azabani
    I wrote a blog post a while ago detailing how the availability of both primitive and object-wrapped value types in JavaScript (for things such as Number, String and Boolean) causes trouble, including but not limited to type-casting to a boolean (e.g. object-wrapped NaN, "" and false actually type-cast to true). My question is, with all this confusion and problems, is there any benefit to JavaScript having both types of values for the built-in classes?

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  • Object Building in ActionScript

    - by kumar
    I am getting an object structure like Object-- --- Object STRING1:VALUE STRING2:VALUE STRING3:VALUE ---- OBJECT STRING1:VALUE STRING2:VALUE STRING3:VALUE Now I want to filter this object because i need only STRING2:VALUE in the same object structure and need to a an structure similar to: Object STRING2:VALUE Object STRING2:VALUE and I need to do it in runtime can somebody please let me know ..

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  • Detect when a new property is added to a Javascript object?

    - by UICodes
    A simple example using a built-in javascript object: navigator.my_new_property = "some value"; //can we detect that this new property was added? I don't want to constantly poll the object to check for new properties. Is there some type of higher level setter for objects instead of explicitly stating the property to monitor? Again, I don't want to detect if the property value changed, but rather when a new property is added. Ideas? thanks

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  • Looping through a SimpleXML object, or turning the whole thing into an array.

    - by Coffee Cup
    I'm trying to work out how to iterate though a returned SimpleXML object. I'm using a toolkit called Tarzan AWS, which connects to Amazon Web Services (SimpleDB, S3, EC2, etc). I'm specifically using SimpleDB. I can put data into the Amazon SimpleDB service, and I can get it back. I just don't know how to handle the SimpleXML object that is returned. The Tarzan AWS documentation says this: Look at the response to navigate through the headers and body of the response. Note that this is an object, not an array, and that the body is a SimpleXML object. Here's a sample of the returned SimpleXML object: [body] = SimpleXMLElement Object ( [QueryWithAttributesResult] = SimpleXMLElement Object ( [Item] = Array ( [0] = SimpleXMLElement Object ( [Name] = message12413344443260 [Attribute] = Array ( [0] = SimpleXMLElement Object ( [Name] = active [Value] = 1 ) [1] = SimpleXMLElement Object ( [Name] = user [Value] = john ) [2] = SimpleXMLElement Object ( [Name] = message [Value] = This is a message. ) [3] = SimpleXMLElement Object ( [Name] = time [Value] = 1241334444 ) [4] = SimpleXMLElement Object ( [Name] = id [Value] = 12413344443260 ) [5] = SimpleXMLElement Object ( [Name] = ip [Value] = 10.10.10.1 ) ) ) [1] = SimpleXMLElement Object ( [Name] = message12413346907303 [Attribute] = Array ( [0] = SimpleXMLElement Object ( [Name] = active [Value] = 1 ) [1] = SimpleXMLElement Object ( [Name] = user [Value] = fred ) [2] = SimpleXMLElement Object ( [Name] = message [Value] = This is another message ) [3] = SimpleXMLElement Object ( [Name] = time [Value] = 1241334690 ) [4] = SimpleXMLElement Object ( [Name] = id [Value] = 12413346907303 ) [5] = SimpleXMLElement Object ( [Name] = ip [Value] = 10.10.10.2 ) ) ) ) So what code do I need to get through each of the object items? I'd like to loop through each of them and handle it like a returned mySQL query. For example, I can query SimpleDB and then loop though the SimpleXML so I can display the results on the page. Alternatively, how do you turn the whole shebang into an array? I'm new to SimpleXML, so I apologise if my questions aren't specific enough.

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  • C# using the "this" keyword in this situation?

    - by Alex
    Hi, I've completed a OOP course assignment where I design and code a Complex Number class. For extra credit, I can do the following: Add two complex numbers. The function will take one complex number object as a parameter and return a complex number object. When adding two complex numbers, the real part of the calling object is added to the real part of the complex number object passed as a parameter, and the imaginary part of the calling object is added to the imaginary part of the complex number object passed as a parameter. Subtract two complex numbers. The function will take one complex number object as a parameter and return a complex number object. When subtracting two complex numbers, the real part of the complex number object passed as a parameter is subtracted from the real part of the calling object, and the imaginary part of the complex number object passed as a parameter is subtracted from the imaginary part of the calling object. I have coded this up, and I used the this keyword to denote the current instance of the class, the code for my add method is below, and my subtract method looks similar: public ComplexNumber Add(ComplexNumber c) { double realPartAdder = c.GetRealPart(); double complexPartAdder = c.GetComplexPart(); double realPartCaller = this.GetRealPart(); double complexPartCaller = this.GetComplexPart(); double finalRealPart = realPartCaller + realPartAdder; double finalComplexPart = complexPartCaller + complexPartAdder; ComplexNumber summedComplex = new ComplexNumber(finalRealPart, finalComplexPart); return summedComplex; } My question is: Did I do this correctly and with good style? (using the this keyword)?

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  • jQuery accessing objects

    - by user1275268
    I'm trying to access the values of an object from a function I created with a callback, but have run into some trouble. I'm still fairly new at jQuery/javascript. I call the function as follows: siteDeps(id,function(data){ $.each(data,function(key,val) { console.log(key); console.log(val); }); }); The function runs 5 ajax queries from XML data and returns data as an multidimensional object; here is a excerpt showing the meat of it: function siteDeps(id,callback) { var result = { sitecontactid : {}, siteaddressid : {}, sitephoneid : {}, contactaddressid : {}, contactphoneid : {} }; ...//.... var url5 = decodeURIComponent("sql2xml.php?query=xxxxxxxxxxx"); $.get(url5, function(data){ $(data).find('ID').each(function(i){ result.delsitephoneid[i] = $(this).text(); }); }); callback(result); } The console.log output shows this: sitecontactid Object 0: "2" 1: "3" __proto__: Object siteaddressid Object 0: "1" __proto__: Object sitephoneid Object 0: "1" 1: "5" 2: "54" __proto__: Object contactaddressid Object 0: "80" __proto__: Object contactphoneid Object 0: "6" __proto__: Object How can I extract the callback data in a format I can use, for instance sitephoneid: "1","5","54" Or is there a better/simpler way to do this? Thanks in advance.

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  • Can static methods be called using object/instance in .NET

    Ans is Yes and No   Yes in C++, Java and VB.NET No in C#   This is only compiler restriction in c#. You might see in some websites that we can break this restriction using reflection and delegates, but we can’t, according to my little research J I shall try to explain you…   Following is code sample to break this rule using reflection, it seems that it is possible to call a static method using an object, p1 using System; namespace T {     class Program     {         static void Main()         {             var p1 = new Person() { Name = "Smith" };             typeof(Person).GetMethod("TestStatMethod").Invoke(p1, new object[] { });                     }         class Person         {             public string Name { get; set; }             public static void TestStatMethod()             {                 Console.WriteLine("Hello");             }         }     } } but I do not think so this method is being called using p1 rather Type Name “Person”. I shall try to prove this… look at another example…  Test2 has been inherited from Test1. Let’s see various scenarios… Scenario1 using System; namespace T {     class Program     {         static void Main()         {             Test1 t = new Test1();            typeof(Test2).GetMethod("Method1").Invoke(t,                                  new object[] { });         }     }     class Test1     {         public static void Method1()         {             Console.WriteLine("At test1::Method1");         }     }       class Test2 : Test1     {         public static void Method1()         {             Console.WriteLine("At test1::Method2");         }     } } Output:   At test1::Method2 Scenario2         static void Main()         {             Test2 t = new Test2();            typeof(Test2).GetMethod("Method1").Invoke(t,                                          new object[] { });         }   Output:   At test1::Method2   Scenario3         static void Main()         {             Test1 t = new Test2();            typeof(Test2).GetMethod("Method1").Invoke(t,                             new object[] { });         }   Output: At test1::Method2 In all above scenarios output is same, that means, Reflection also not considering the object what you pass to Invoke method in case of static methods. It is always considering the type which you specify in typeof(). So, what is the use passing instance to “Invoke”. Let see below sample using System; namespace T {     class Program     {         static void Main()         {            typeof(Test2).GetMethod("Method1").                Invoke(null, new object[] { });         }     }       class Test1     {         public static void Method1()         {             Console.WriteLine("At test1::Method1");         }     }     class Test2 : Test1     {         public static void Method1()         {             Console.WriteLine("At test1::Method2");         }     } }   Output is   At test1::Method2   I was able to call Invoke “Method1” of Test2 without any object.  Yes, there no wonder here as Method1 is static. So we may conclude that static methods cannot be called using instances (only in c#) Why Microsoft has restricted it in C#? Ans: Really there Is no use calling static methods using objects because static methods are stateless. but still Java and C++ latest compilers allow calling static methods using instances. Java sample class Test {      public static void main(String str[])      {            Person p = new Person();            System.out.println(p.GetCount());      } }   class Person {   public static int GetCount()   {      return 100;   } }   Output          100 span.fullpost {display:none;}

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  • Unity3d: calculate the result of a transform without modifying transform object itself

    - by Heisenbug
    I'm in the following situation: I need to move an object in some way, basically rotating it around its parent local position, or translating it in its parent local space (I know how to do this). The amount of rotation and translation is know at runtime (it depends on several factors, the speed of the object, enviroment factors, etc..). The problem is the following: I can perform this transformation only if the result position of the transformed object fit some criterias. An example could be this: the distance between the position before and after the transformation must be less than a given threshold. (Actually the conditions could be several and more complex) The problem is that if I use Transform.Rotate and Transform.Translate methods of my GameObject, I will loose the original Transform values. I think I can't copy the original Transform using instantiate for performance issues. How can I perform such a task? I think I have more or less 2 possibilities: First Don't modify the GameObject position through Transform. Calculate which will be the position after the transform. If the position is legal, modify transform through Translate and Rotate methods Second Store the original transform someway. Transform the object using Translate and Rotate. If the transformed position is illegal, restore the original one.

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  • How to write constructors which might fail to properly instantiate an object

    - by whitman
    Sometimes you need to write a constructor which can fail. For instance, say I want to instantiate an object with a file path, something like obj = new Object("/home/user/foo_file") As long as the path points to an appropriate file everything's fine. But if the string is not a valid path things should break. But how? You could: 1. throw an exception 2. return null object (if your programming language allows constructors to return values) 3. return a valid object but with a flag indicating that its path wasn't set properly (ugh) 4. others? I assume that the "best practices" of various programming languages would implement this differently. For instance I think ObjC prefers (2). But (2) would be impossible to implement in C++ where constructors must have void as a return type. In that case I take it that (1) is used. In your programming language of choice can you show how you'd handle this problem and explain why?

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  • Object pools for efficient resource management

    - by GameDevEnthusiast
    How can I avoid using default new() to create each object? My previous demo had very unpleasant framerate hiccups during dynamic memory allocations (usually, when arrays are resized), and creating lots of small objects which often contain one pointer to some DirectX resource seems like an awful lot of waste. I'm thinking about: Creating a master look-up table to refer to objects by handles (for safety & ease of serialization), much like EntityList in source engine Creating a templated object pool, which will store items contiguously (more cache-friendly, fast iteration, etc.) and the stored elements will be accessed (by external systems) via the global lookup table. The object pool will use the swap-with-last trick for fast removal (it will invoke the object's ~destructor first) and will update the corresponding indices in the global table accordingly (when growing/shrinking/moving elements). The elements will be copied via plain memcpy(). Is it a good idea? Will it be safe to store objects of non-POD types (e.g. pointers, vtable) in such containers? Related post: Dynamic Memory Allocation and Memory Management

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  • Scrolling though objects then creating a new instace of this object

    - by gopgop
    In my game when pressing the right mouse button you will place an object on the ground. all objects have the same super class (GameObject). I have a field called selected and will be equal to one certain gameobject at a time. when clicking the right mouse button it checks whats the instance of selected and that how it determines which object to place on the ground. code exapmle: t is the "slot" for which the object will go to. if (selected instanceof MapleTree) { t = new MapleTree(game,highLight); } else if (selected instanceof OakTree) { t = new OakTree(game,highLight); } Now it has to be a "new" instance of the object. Eventually my game will have hundreds of GameObjects and I don't want to have a huge if else statement. How would I make it so it scrolls though the possible kinds of objects and if its the correct type then create a new instance of it...? When pressing E it will switch the type of selected and is an if else statement as well. How would I do it for this too? here is a code example: if (selected instanceof MapleTree) { selected = new OakTree(game); } else if (selected instanceof OakTree) { selected = new MapleTree(game); }

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  • Draw contour around object in Opengl

    - by Maciekp
    I need to draw contour around 2d objects in 3d space. I tried drawing lines around object(+points to fill the gap), but due to line width, some part of it(~50%) was covering object. I tried to use stencil buffer, to eliminate this problem, but I got sth like this(contour is green): http://goo.gl/OI5uc (sorry I can't post images, due to my reputation) You can see(where arrow points), that some parts of line are behind object, and some are above. This changes when I move camera, but always there is some part, that is covering it. Here is code, that I use for drawing object: glColorMask(1,1,1,1); std::list<CObjectOnScene*>::iterator objIter=ptr->objects.begin(),objEnd=ptr->objects.end(); int countStencilBit=1; while(objIter!=objEnd) { glColorMask(1,1,1,1); glStencilFunc(GL_ALWAYS,countStencilBit,countStencilBit); glStencilOp(GL_REPLACE,GL_KEEP,GL_REPLACE ); (*objIter)->DrawYourVertices(); glStencilFunc(GL_NOTEQUAL,countStencilBit,countStencilBit); glStencilOp(GL_KEEP,GL_KEEP,GL_REPLACE); (*objIter)->DrawYourBorder(); ++objIter; ++countStencilBit; } I've tried different settings of stencil buffer, but always I was getting sth like that. Here is question: 1.Am I setting stencil buffer wrong? 2. Are there any other simple ways to create contour on such objects? Thanks in advance.

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  • [EF + Oracle]Object Context

    - by JTorrecilla
    Prologue After EF episodes I and II, we are going to see the Object Context. What is Object Context? It is a class which manages the DB connection, and the different Entities of our model. When Visual Studio creates the EF model, like I explain previously, also generates a Class that extends ObjectContext. ObjectContext provides: - DB connection - Add, update and delete functions. - Object Sets of Entities. - State of Pending Changes. This class will give a function, for each Entity, like  Esta clase va a contar con una función, para cada entidad, del tipo “AddTo{ENTITY}({Entity_Type } value)”, which are going to add a Entity to the related ObjectSet. In addition, it has a property, for each Entity, like “ObjectSet<TEntity> Entity”, does will keep the related record set. It will be filled with the CreateObjectSet<TEntity> function of Base class (ObjectContext). What is an ObjectSet? It is a class that allows us to manage the Entity Set from a Type. It inherits from: · ObjectQuery<TEntity> · IObjectSet<TEntity> · IQueryAble<TEntity · IEnumerable<TEntity · IQueryAble · IEnumerable An ObjectSet is a class property that allows query, insert, delete and update records from a determinate Entity. In following chapters we will see how to query Entities. LazyLoadingEnabled A very important property of the Context is “LazyLoadingEnabled”. This Boolean property lets indicate if the data loading is lazy, in other words, the Object will not be created and query until not be needed. Finally In this post we have seen what the VS generated context is, some of the characteristics, and where to see Entity data. In next chapters we will see, CRUD operations, and how to query ObjectSets.

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  • Named query not known error trying to call a stored proc using Fluent NHibernate

    - by Hamman359
    I'm working on setting up NHibernate for a project and I have a few queries that, due to their complexity, we will be leaving as stored procedures. I'd like to be able to use NHibernate to call the sprocs, but have run into an error I can't figure out. Since I'm using Fluent NHibernate I'm using mixed mode mapping as recommended here. However, when I run the app I get a "Named query not known: AccountsGetSingle" exception and I can't figure out why. I think I might have a problem with my HBM mapping since I'm not very familiar with using them but I'm not sure. My NHibernate configuration code is: private ISessionFactory CreateSessionFactory() { return Fluently.Configure() .Database(MsSqlConfiguration.MsSql2005 .ConnectionString((conn => conn.FromConnectionStringWithKey("CIDB"))) .ShowSql()) .Mappings(m => { m.HbmMappings.AddFromAssemblyOf<Account>(); m.FluentMappings.AddFromAssemblyOf<Account>(); }) .BuildSessionFactory(); } My hbm.xml file is: <?xml version="1.0" encoding="utf-8" ?> <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2"> <sql-query name="AccountsGetSingle"> <return alias="Account" class="Core, Account"></return> exec AccountsGetSingle </sql-query> </hibernate-mapping> And the code where I am calling the sproc looks like this: public Account Get() { return _conversation.Session .GetNamedQuery("AccountsGetSingle") .UniqueResult<Account>(); } Any thoughts or ideas would be appreciated. Thanks.

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  • NHibernate SubclassMap gives DuplicateMappingException

    - by stiank81
    I'm using NHibernate to handle my database - with Fluent configuration. I'm not using Automappings. All mappings are written explicitly, and everything is working just fine. Now I wanted to add my first mapping to a subclass, using the SubclassMap, and I run into problems. With the simplest possible setup an Nhibernate DuplicateMappingException is thrown, saying that the subclass is mapped more than once: NHibernate.MappingException : Could not compile the mapping document: (XmlDocument) ---- NHibernate.DuplicateMappingException : Duplicate class/entity mapping MyNamespace.SubPerson I get this with my simple classes written for testing: public class Person { public int Id { get; set; } public string Name { get; set; } } public class SubPerson : Person { public string Foo { get; set; } } With the following mappings: public class PersonMapping : ClassMap<Person> { public PersonMapping() { Not.LazyLoad(); Id(c => c.Id); Map(c => c.Name); } } public class SubPersonMapping : SubclassMap<SubPerson> { public SubPersonMapping() { Not.LazyLoad(); Map(m => m.Foo); } } Any idea why this is happening? If there were automappings involved I guess it might have been caused by the automappings adding a mapping too, but there should be no automapping. I create my database specifying a fluent mapping: private static ISession CreateSession() { var cfg = Fluently.Configure(). Database(SQLiteConfiguration.Standard.ShowSql().UsingFile("unit_test.db")). Mappings(m => m.FluentMappings.AddFromAssemblyOf<SomeClassInTheAssemblyContainingAllMappings>()); var sessionSource = new SessionSource(cfg.BuildConfiguration().Properties, new TestModel()); var session = sessionSource.CreateSession(); _sessionSource.BuildSchema(session); return session; } Again; note that this only happens with SubclassMap. ClassMap's are working just fine!

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  • Fluent nhibernate: Enum in composite key gets mapped to int when I need string

    - by Quintin Par
    By default the behaviour of FNH is to map enums to its string in the db. But while mapping an enum as part of a composite key, the property gets mapped as int. e.g. in this case public class Address : Entity { public Address() { } public virtual AddressType Type { get; set; } public virtual User User { get; set; } Where AddresType is of public enum AddressType { PRESENT, COMPANY, PERMANENT } The FNH mapping is as mapping.CompositeId().KeyReference(x => x.User, "user_id").KeyProperty(x => x.Type); the schema creation of this mapping results in create table address ( Type INTEGER not null, user_id VARCHAR(25) not null, and the hbm as <composite-id mapped="true" unsaved-value="undefined"> <key-property name="Type" type="Company.Core.AddressType, Company.Core, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null"> <column name="Type" /> </key-property> <key-many-to-one name="User" class="Company.Core.CompanyUser, Company.Core, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null"> <column name="user_id" /> </key-many-to-one> </composite-id> Where the AddressType should have be generated as type="FluentNHibernate.Mapping.GenericEnumMapper`1[[Company.Core.AddressType, How do I instruct FNH to mappit as the default string enum generic mapper?

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  • nhibernate fatal error

    - by Afif Lamloumi
    i have an error ( System.InvalidCastException: Unable to cast object of type 'AccountProxy' to type 'System.String'.) when i did this code i mapped the tables( Account,AccountString,EventData,...) of the the database opengts ( open source) i have this error when i called a function from EventData.cs IQuery query = session.CreateQuery("FROM Eventdata"); IList pets = query.List(); return pets; the Stack Trace: [InvalidCastException: Impossible d'effectuer un cast d'un objet de type 'AccountProxy' en type 'System.String'.] (Object , Object[] , SetterCallback ) +431 NHibernate.Bytecode.Lightweight.AccessOptimizer.SetPropertyValues(Object target, Object[] values) +20 NHibernate.Tuple.Component.PocoComponentTuplizer.SetPropertyValues(Object component, Object[] values) +49 NHibernate.Type.ComponentType.SetPropertyValues(Object component, Object[] values, EntityMode entityMode) +34 NHibernate.Type.ComponentType.ResolveIdentifier(Object value, ISessionImplementor session, Object owner) +150 NHibernate.Type.ComponentType.NullSafeGet(IDataReader rs, String[] names, ISessionImplementor session, Object owner) +42 NHibernate.Loader.Loader.GetKeyFromResultSet(Int32 i, IEntityPersister persister, Object id, IDataReader rs, ISessionImplementor session) +93 NHibernate.Loader.Loader.GetRowFromResultSet(IDataReader resultSet, ISessionImplementor session, QueryParameters queryParameters, LockMode[] lockModeArray, EntityKey optionalObjectKey, IList hydratedObjects, EntityKey[] keys, Boolean returnProxies) +92 NHibernate.Loader.Loader.DoQuery(ISessionImplementor session, QueryParameters queryParameters, Boolean returnProxies) +675 NHibernate.Loader.Loader.DoQueryAndInitializeNonLazyCollections(ISessionImplementor session, QueryParameters queryParameters, Boolean returnProxies) +129 NHibernate.Loader.Loader.DoList(ISessionImplementor session, QueryParameters queryParameters) +116 [GenericADOException: could not execute query [ select eventdata0_.deviceID as deviceID5_, eventdata0_.timestamp as timestamp5_, eventdata0_.statusCode as statusCode5_, eventdata0_.accountID as accountID5_, eventdata0_.latitude as latitude5_, eventdata0_.longitude as longitude5_, eventdata0_.gpsAge as gpsAge5_, eventdata0_.speedKPH as speedKPH5_, eventdata0_.heading as heading5_, eventdata0_.altitude as altitude5_, eventdata0_.transportID as transpo11_5_, eventdata0_.inputMask as inputMask5_, eventdata0_.outputMask as outputMask5_, eventdata0_.address as address5_, eventdata0_.DataSource as DataSource5_, eventdata0_.rawdata as rawdata5_, eventdata0_.distanceKM as distanceKM5_, eventdata0_.odometerKM as odometerKM5_, eventdata0_.geozoneIndex as geozone19_5_, eventdata0_.geozoneID as geozoneID5_, eventdata0_.creationTime as creatio21_5_ from eventdata eventdata0_ ] [SQL: select eventdata0_.deviceID as deviceID5_, eventdata0_.timestamp as timestamp5_, eventdata0_.statusCode as statusCode5_, eventdata0_.accountID as accountID5_, eventdata0_.latitude as latitude5_, eventdata0_.longitude as longitude5_, eventdata0_.gpsAge as gpsAge5_, eventdata0_.speedKPH as speedKPH5_, eventdata0_.heading as heading5_, eventdata0_.altitude as altitude5_, eventdata0_.transportID as transpo11_5_, eventdata0_.inputMask as inputMask5_, eventdata0_.outputMask as outputMask5_, eventdata0_.address as address5_, eventdata0_.DataSource as DataSource5_, eventdata0_.rawdata as rawdata5_, eventdata0_.distanceKM as distanceKM5_, eventdata0_.odometerKM as odometerKM5_, eventdata0_.geozoneIndex as geozone19_5_, eventdata0_.geozoneID as geozoneID5_, eventdata0_.creationTime as creatio21_5_ from eventdata eventdata0_]] NHibernate.Loader.Loader.DoList(ISessionImplementor session, QueryParameters queryParameters) +213 NHibernate.Loader.Loader.ListIgnoreQueryCache(ISessionImplementor session, QueryParameters queryParameters) +18 NHibernate.Loader.Loader.List(ISessionImplementor session, QueryParameters queryParameters, ISet`1 querySpaces, IType[] resultTypes) +79 NHibernate.Hql.Ast.ANTLR.Loader.QueryLoader.List(ISessionImplementor session, QueryParameters queryParameters) +51 NHibernate.Hql.Ast.ANTLR.QueryTranslatorImpl.List(ISessionImplementor session, QueryParameters queryParameters) +231 NHibernate.Engine.Query.HQLQueryPlan.PerformList(QueryParameters queryParameters, ISessionImplementor session, IList results) +369 NHibernate.Impl.SessionImpl.List(String query, QueryParameters queryParameters, IList results) +317 NHibernate.Impl.SessionImpl.List(String query, QueryParameters parameters) +282 NHibernate.Impl.QueryImpl.List() +163 DATA1.EventdataExtensions.GetEventdata() in C:\Users\HP\Desktop\our_project\DATA1\Queries\Eventdata.cs:33 MvcApplication7.Controllers.HistoriqueController.Index() in C:\Users\HP\Desktop\our_project\MvcApplication7\Controllers\HistoriqueController.cs:17 lambda_method(Closure , ControllerBase , Object[] ) +62 System.Web.Mvc.ActionMethodDispatcher.Execute(ControllerBase controller, Object[] parameters) +17 System.Web.Mvc.ReflectedActionDescriptor.Execute(ControllerContext controllerContext, IDictionary`2 parameters) +208 System.Web.Mvc.ControllerActionInvoker.InvokeActionMethod(ControllerContext controllerContext, ActionDescriptor actionDescriptor, IDictionary`2 parameters) +27 System.Web.Mvc.<>c__DisplayClass15.<InvokeActionMethodWithFilters>b__12() +55 System.Web.Mvc.ControllerActionInvoker.InvokeActionMethodFilter(IActionFilter filter, ActionExecutingContext preContext, Func`1 continuation) +263 System.Web.Mvc.<>c__DisplayClass17.<InvokeActionMethodWithFilters>b__14() +19 System.Web.Mvc.ControllerActionInvoker.InvokeActionMethodWithFilters(ControllerContext controllerContext, IList`1 filters, ActionDescriptor actionDescriptor, IDictionary`2 parameters) +191 System.Web.Mvc.ControllerActionInvoker.InvokeAction(ControllerContext controllerContext, String actionName) +343 System.Web.Mvc.Controller.ExecuteCore() +116 System.Web.Mvc.ControllerBase.Execute(RequestContext requestContext) +97 System.Web.Mvc.ControllerBase.System.Web.Mvc.IController.Execute(RequestContext requestContext) +10 System.Web.Mvc.<>c__DisplayClassb.<BeginProcessRequest>b__5() +37 System.Web.Mvc.Async.<>c__DisplayClass1.<MakeVoidDelegate>b__0() +21 System.Web.Mvc.Async.<>c__DisplayClass8`1.<BeginSynchronous>b__7(IAsyncResult _) +12 System.Web.Mvc.Async.WrappedAsyncResult`1.End() +62 System.Web.Mvc.<>c__DisplayClasse.<EndProcessRequest>b__d() +50 System.Web.Mvc.SecurityUtil.<GetCallInAppTrustThunk>b__0(Action f) +7 System.Web.Mvc.SecurityUtil.ProcessInApplicationTrust(Action action) +22 System.Web.Mvc.MvcHandler.EndProcessRequest(IAsyncResult asyncResult) +60 System.Web.Mvc.MvcHandler.System.Web.IHttpAsyncHandler.EndProcessRequest(IAsyncResult result) +9 System.Web.CallHandlerExecutionStep.System.Web.HttpApplication.IExecutionStep.Execute() +8841105 System.Web.HttpApplication.ExecuteStep(IExecutionStep step, Boolean& completedSynchronously) +184 Any suggestions? how can correct this error Data entity class (outtake from comment): public class MyClass { public virtual string DeviceID { get; set; } public virtual int Timestamp { get; set; } public virtual string Account { get; set; } public virtual int StatusCode { get; set; } public virtual double Latitude { get; set; } public virtual double Longitude { get; set; } public virtual int GpsAge { get; set; } public virtual double SpeedKPH { get; set; } public virtual double Heading { get; set; } public override bool Equals(object obj) { return true; } public override int GetHashCode() { return 0; } }

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  • using onDelete with Doctrine 2

    - by tamir
    I can't get the onDelete to work in Doctrine2 (with YAML Mapping). I tried this relation in my Product class: oneToOne: category: targetEntity: Category onDelete: CASCADE But that doesn't work.. EDIT: I've set the ON DELETE: CASCADE manually in the database imported the YAML mapping with doctrine:mapping:import, emptied the database updated it from the schema with doctrine:schema:update and got no ON DELETE in the foreign key.. so looks like even Doctrine doesn't know how to do it lol..

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