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  • What's the fastest way to draw a Hello World in Java

    - by Mordan
    What's the fastest way to draw a Hello World on the screen as a GUI in Java, 1- by using the minimum number of classes. 2- with the least byte code executed 2- the JVM tweaks so when I double click on the Jar file in Windows, the Hello World appears in no time (assuming the Runtime is not already loaded).

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  • Android gridview open image in foreground

    - by mkirank
    I am able to create a grid view layout as shown Here when a image is clicked I would like to bring that image to the foreground (full screen) for 2 seconds and then go back to the grid layout. Can you please point me to the appropriate examples/docs or pointers on how to do this . Thanks

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  • In an array of buttons, how can you tell which button was clicked?

    - by Michael Seltenreich
    If I have an array of buttons, how can I tell which button was clicked? example below var i=0 CreateButton = new function () { savebutton[i]=NewButton() i++ } every time a user runs the function a new button is generated. the first button is savebutton[0] the second is savebutton[1] and so on potentially infinity times. when later the user presses the button I want the screen to alert it's index number (or 'i'). is there any way to make this work in arrays?

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  • Switch User in RedHat like XP [closed]

    - by rd42
    In our cluster, RedHat4 & 5 machines, if someone locks the computer and walks away no body can use it. Is there a feature in RedHat5, Gnome, KDE etc that would allow for the option of switching users at the lock screen, so more than one person can be logged in? Thanks, rd42

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  • controlling the colorboxs position

    - by Yael
    I'm using the colorbox plug in for several messages on my web page and I have one specific message that I want it to appear higher on the screen (so it won't hide the center of the page). Is there a parameter that controls the colorbox location on load? Thanks.

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  • Can I change the emacs fancy-startup-text?

    - by ujj
    i would like to change the emacs fancy-startup-text (the splash screen that shows up, i know how to close it but not how to replace it with my own). idea is to build my own startup page that fetches some things from the web (news items, sport fixtures, word of the day etc) for emacs.

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  • Calling compiled C from R with .C()

    - by Sarah
    I'm trying to call a program (function getNBDensities in the C executable measurementDensities_out) from R. The function is passed several arrays and the variable double runsum. Right now, the getNBDensities function basically does nothing: it prints to screen the values of passed parameters. My problem is the syntax of calling the function: array(.C("getNBDensities", hr = as.double(hosp.rate), # a vector (s x 1) sp = as.double(samplingProbabilities), # another vector (s x 1) odh = as.double(odh), # another vector (s x 1) simCases = as.integer(x[c("xC1","xC2","xC3")]), # another vector (s x 1) obsCases = as.integer(y[c("yC1","yC2","yC3")]), # another vector (s x 1) runsum = as.double(runsum), # double DUP = TRUE, NAOK = TRUE, PACKAGE = "measurementDensities_out")$f, dim = length(y[c("yC1","yC2","yC3")]), dimnames = c("yC1","yC2","yC3")) The error I get, after proper execution of the function (i.e., the right output is printed to screen), is Error in dim(data) <- dim : attempt to set an attribute on NULL I'm unclear what the dimensions are that I should be passing the function: should it be s x 5 + 1 (five vectors of length s and one double)? I've tried all sorts of combinations (including sx5+1) and have found only seemingly conflicting descriptions/examples online of what's supposed to happen here. For those who are interested, the C code is below: #include <R.h> #include <Rmath.h> #include <math.h> #include <Rdefines.h> #include <R_ext/PrtUtil.h> #define NUM_STRAINS 3 #define DEBUG void getNBDensities( double *hr, double *sp, double *odh, int *simCases, int *obsCases, double *runsum ); void getNBDensities( double *hr, double *sp, double *odh, int *simCases, int *obsCases, double *runsum ) { #ifdef DEBUG for ( int s = 0; s < NUM_STRAINS; s++ ) { Rprintf("\nFor strain %d",s); Rprintf("\n\tHospitalization rate = %lg", hr[s]); Rprintf("\n\tSimulation probability = %lg",sp[s]); Rprintf("\n\tSimulated cases = %d",simCases[s]); Rprintf("\n\tObserved cases = %d",obsCases[s]); Rprintf("\n\tOverdispersion parameter = %lg",odh[s]); } Rprintf("\nRunning sum = %lg",runsum[0]); #endif } naive solution While better (i.e., potentially faster or syntactically clearer) solutions may exist (see Dirk's answer below), the following simplification of the code works: out<-.C("getNBDensities", hr = as.double(hosp.rate), sp = as.double(samplingProbabilities), odh = as.double(odh), simCases = as.integer(x[c("xC1","xC2","xC3")]), obsCases = as.integer(y[c("yC1","yC2","yC3")]), runsum = as.double(runsum)) The variables can be accessed in >out.

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  • How to pipe the output of a command to file on Linux

    - by morpheous
    I am running a task on the CLI, which prompts me for a yes/no. After selecting a choice, a vast amount of info scrolls on the screen - including several errors. I want to pipe the output to a file so I can see the errors - but a simple '' is not working since the command expects a keyboar input. i am running on Ubuntu 9.1

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  • Nesting QDockWidgets

    - by Brent Parker
    Right now I have four customized QDockWidgets on the left side of my application. When you start the application, each one is visible, but very small because of the visibility of each one. I would like for three of the QDockWidgets to nest behind one primary one to give that one priority and the entire left side of the screen. Does anyone know how to tell QDockWidgets to nest when they are created?

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  • showing .tif images in matlab

    - by sepideh
    I am trying to show a .tif image in matlab and I use these two line of codes a = imread('C:\Users\sepideh\Desktop\21_15.tif'); imshow(a) that encounters this warning Warning: Image is too big to fit on screen; displaying at 3% In imuitools\private\initSize at 73 In imshow at 262 what is the cause of this warning and what can I do to fix that? the main trouble is it sometimes doesn't show the image and of course even if it shows the image CPU usage gets high that I can't zoom properly

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  • How to implement a login page in a GWT app?

    - by Gatis
    My WebApp needs to authenticate user before allowing any sort of access. The scenario I'm trying to implement is a login page with username and password fields. Once user hits "send" button, a sign like "Verifing..." should be shown up while an RPC call verifies credentials. In case of success, load the main app screen. What is the best way to implement that?

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  • [picker dismissModalViewControllerAnimated:YES]; not working

    - by shishir.bobby
    I am using - (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info { } for imagepicker and using [picker dismissModalViewControllerAnimated:YES]; in iPad to dismiss the picker. also i tried using - (void)imagePickerControllerDidCancel:(UIImagePickerController *)picker;{ [picker dismissModalViewControllerAnimated:YES]; } to dismiss the picker once it done the work. BUt its not dimissing it. when i tap anywhere in the screen, than only it gets dismiss. What i am doing wrong to dismiss the imagepicker? Many thnkas

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  • Thread class closing from other Class (Activity) with protected void onStop() Android

    - by user1761337
    I have a Problem with Closing the Thread. I will Closing the Thread with onStop,onPause and onDestroy. This is my Source in the Activity Class: @Override protected void onStop(){ super.onStop(); finish(); } @Override protected void onPause() { super.onPause(); finish(); } @Override public void onDestroy() { this.mWakeLock.release(); super.onDestroy(); } And the Thread Class: public class GameThread extends Thread { private SurfaceHolder mSurfaceHolder; private Handler mHandler; private Context mContext; private Paint mLinePaint; private Paint blackPaint; //for consistent rendering private long sleepTime; //amount of time to sleep for (in milliseconds) private long delay=1000/30; //state of game (Running or Paused). int state = 1; public final static int RUNNING = 1; public final static int PAUSED = 2; public final static int STOPED = 3; GameSurface gEngine; public GameThread(SurfaceHolder surfaceHolder, Context context, Handler handler,GameSurface gEngineS){ //data about the screen mSurfaceHolder = surfaceHolder; mHandler = handler; mContext = context; gEngine=gEngineS; } //This is the most important part of the code. It is invoked when the call to start() is //made from the SurfaceView class. It loops continuously until the game is finished or //the application is suspended. private long beforeTime; @Override public void run() { //UPDATE while (state==RUNNING) { Log.d("State","Thread is runnig"); //time before update beforeTime = System.nanoTime(); //This is where we update the game engine gEngine.Update(); //DRAW Canvas c = null; try { //lock canvas so nothing else can use it c = mSurfaceHolder.lockCanvas(null); synchronized (mSurfaceHolder) { //clear the screen with the black painter. //reset the canvas c.drawColor(Color.BLACK); //This is where we draw the game engine. gEngine.doDraw(c); } } finally { // do this in a finally so that if an exception is thrown // during the above, we don't leave the Surface in an // inconsistent state if (c != null) { mSurfaceHolder.unlockCanvasAndPost(c); } } this.sleepTime = delay-((System.nanoTime()-beforeTime)/1000000L); try { //actual sleep code if(sleepTime>0){ this.sleep(sleepTime); } } catch (InterruptedException ex) { Logger.getLogger(GameThread.class.getName()).log(Level.SEVERE, null, ex); } while (state==PAUSED){ Log.d("State","Thread is pausing"); try { this.sleep(1000); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } } } }} How i can close the Thread from Activity Class??

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  • How do I calculate the average direction of two vectors

    - by Mike Broughton
    Hi, I am writing and opengl based iphone app and would like to allow a user to translate around a view based on the direction that they move two fingers on the screen. For one finger I know I could just calculate the vector from the start position to the current position of the users finger and then find the unit vector of this to get just the direction, but I don't know how I would do this for two fingers, I don't think adding the components of the vectors and calculating the average would work so I'm pretty much stuck... thanks in advance

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  • How to change color of selected references

    - by user272924
    Visual Studio 2010 highlights all references to the same variable (or class) when your cursor is placed over it. with the theme I use highlighted references are white on white - making them virtually impossible to read. what is the name of "display item" in Options- Environment Fonts and Colors that is responsible for that color? changing Plain Text to a darker one partially solves an issue however that also changes color for lots of other stuff on a screen, so ideally would be to change a background for this type of "selection"..

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  • centerPopUp centers the popUp but with delay

    - by user273895
    did someone else encounter this problem? I use the methods PopUpManager.createPopUp() and PopUpManager.centerPopUp() to create and center a pop up window but it looks strange, like the window is created at (0,0) and then reappears in the middle of the screen. how do I fix this?

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  • right click event in opencv

    - by Himz
    Hello all I am developing a program using OpenCV (IDE = devcpp). I am able to get the hand contour , move cursor position according to our our hand. no i want to implement right click functionality .Please help me with it . i am using event SetCursorPos(x,y) to set the cursor position on the screen is there any simple function to implement rightclick the same way .??

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  • drawRect in actionscript3

    - by NativeCoder
    var blockGraphics : Graphics = null; blockGraphics.clear(); blockGraphics.beginFill(255); blockGraphics.drawRect(10,10,10,10); I am trying to simply draw a rectangle but nothing appears on the screen. What am i missing?

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