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  • How do I troubleshoot a "Bad Request" in Apache2?

    - by Nick
    I have a PHP application that loads for all URLs except the home page. Visiting "https://my.site.com/" produces a "Bad Request" error message. Any other URL, for example, "https://my.site.com/SomePage/" works just fine. It's only the home page that does not work. All pages use mod_rewrite and get routed through a single dispatch script, Director.php. Accessing Director.php directly also produces the "Bad Request" error. BUT- ALL of the other requests go through Director, and they all work just fine, (excluding the home page), so it can't be an issue with the Director.php script? OR can it? I'm not seeing anything in the Apache2 error log, and I'm not seeing any PHP errors in the PHP Error log. I've tried changing the first line of Director.php to read: echo 'test'; exit(); But I still get a "Bad Request". This is the rewrite log for a request to the home page: 123.123.123.123 - - [18/Feb/2011:05:38:49 +0000] [my.site.com/sid#7f273d77cb80][rid#7f273da48b28/initial] (2) init rewrite engine with requested uri / 123.123.123.123 - - [18/Feb/2011:05:38:49 +0000] [my.site.com/sid#7f273d77cb80][rid#7f273da48b28/initial] (3) applying pattern '^/([a-zA-Z0-9\-\_]+)/$' to uri '/' 123.123.123.123 - - [18/Feb/2011:05:38:49 +0000] [my.site.com/sid#7f273d77cb80][rid#7f273da48b28/initial] (3) applying pattern '^/([a-zA-Z0-9\-\_]+)/([a-zA-Z0-9\-\_]+)/$' to uri '/' 123.123.123.123 - - [18/Feb/2011:05:38:49 +0000] [my.site.com/sid#7f273d77cb80][rid#7f273da48b28/initial] (1) pass through / 123.123.123.123 - - [18/Feb/2011:05:38:49 +0000] [my.site.com/sid#7f273d77cb80][rid#7f273da5a298/subreq] (2) init rewrite engine with requested uri /Director.php 123.123.123.123 - - [18/Feb/2011:05:38:49 +0000] [my.site.com/sid#7f273d77cb80][rid#7f273da5a298/subreq] (2) rewrite '/Director.php' - '-[L,NC]' 123.123.123.123 - - [18/Feb/2011:05:38:49 +0000] [my.site.com/sid#7f273d77cb80][rid#7f273da5a298/subreq] (3) applying pattern '^/([a-zA-Z0-9\-\_]+)/$' to uri '-[L,NC]' 123.123.123.123 - - [18/Feb/2011:05:38:49 +0000] [my.site.com/sid#7f273d77cb80][rid#7f273da5a298/subreq] (3) applying pattern '^/([a-zA-Z0-9\-\_]+)/([a-zA-Z0-9\-\_]+)/$' to uri '-[L,NC]' 123.123.123.123 - - [18/Feb/2011:05:38:49 +0000] [my.site.com/sid#7f273d77cb80][rid#7f273da5a298/subreq] (2) local path result: -[L,NC] Apache2 Access Log my.site.com:443 123.123.123.123 - - [18/Feb/2011:05:44:19 +0000] "GET / HTTP/1.1" 400 3223 "-" "Mozilla/5.0 (X11; U; Linux x86_64; en-US; rv:1.9.2.8) Gecko/20100723 Ubuntu/10.04 (lucid) Firefox/3.6.8" Any ideas? I don't know what else to try? UPDATE: Here's my vhost conf: RewriteEngine On RewriteLog "/LiveWebs/mysite.com/rewrite.log" RewriteLogLevel 5 # Dont rewite Crons folder ReWriteRule ^/Crons/ - [L,NC] ReWriteRule ^/phpmyadmin - [L,NC] ReWriteRule .php$ -[L,NC] # this is the problem!! RewriteCond %{REQUEST_URI} !^/images/ [NC] RewriteRule ^/([a-zA-Z0-9\-\_]+)/$ /Director.php?rt=$1 [L,QSA] RewriteCond %{REQUEST_URI} !^/images/ [NC] RewriteRule ^/([a-zA-Z0-9\-\_]+)/([a-zA-Z0-9\-\_]+)/$ /Director.php?rt=$1&action=$2 [L,QSA] The problem is the line "ReWriteRule .php$ -[L,NC]". When I comment it out, the home page loads. The question is, how do I make URLS that actually end in .php go straight through (without breaking the home page)?

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  • File copying utility like rsync with error handling like ddrescue, for data recovery from a hard drive with bad sectors or hardware failure

    - by purefusion
    I have a hard drive with either bad blocks or sectors that are failing to read due to potential mechanical issues, such as a bad disk head, bad motor, or some other issue that is causing the hard drive to read data excruciatingly slowly and with lots of read errors. I'm seeing an average of 50 KB/sec, with some reads dropping below 10 KB/sec, and frequently it gets stuck on a file or sector altogether, usually for quite a long time—from 2-10 minutes or more (when using rsync, before it times out). Speed seems to vary wildly, and it gets stuck on files a lot, and when it finally gets "unstuck" it only seems to last for a short burst before it gets stuck again. The drive is also very quiet with only an occasional sound of files copying (usually when it gets stuck/unstuck for a brief time, before getting stuck again). Thus, there are none of those evil sounds that are normally associated with HDD death. Someone suggested that the problems sounded like they might be caused by a misaligned disk head, which requires a lot of re-reads before it finally reads data with success. Sounds plausible, but I digress... Anyway, the problem with rsync is that it seems to have no decent error handling support. Obviously, it wasn't meant for use in recovering data from failing hard drives, but all the so-called "data recovery" utilities out there that are meant for such use usually focus on recovery of deleted files or messed up partitions, rather than copying files off dying hard drives. Deleted file recovery is not what I need, obviously, so perhaps you can understand my disappointment in not being able to find what I'm after yet. Naturally, this is where you'd probably say "You should use ddrescue!" Well, that's all fine and dandy, but I've already got most of the data backed up, so I just want to recover certain files. I'm not concerned with trying to recover a full partition block-by-block as ddrescue does. I am only interested in rescuing just specific files and directories. Ideally, what I'd like is some sort of cross between rsync and ddrescue: something that lets me specify source and destination as directories of normal files like rsync (rather than two full partitions as ddrescue requires), with a way to skip files with errors in an initial run, and then allows me to attempt recovery of those files with errors in a later run (with a slightly altered command, of course), perhaps even offering an option to specify the number of retry attempts ...just like how ddrescue works with blocks, only I want a utility that works with specific files/directories like rsync does. So am I daydreaming here, or does something out there exist that can do this? Or, maybe even a way to make rsync or ddrescue work in such a way? I'm really open to whatever solutions might work, so long as they let me choose which files I want to "rescue", and can skip files with errors in the initial run, and try/retry those errors again later. So far I've tried rsync with the following options, but it often gets stuck on a file for longer than the timeout, and ideally I'd just like it to move on to the next file and come back later to the files it gets stuck on. I don't think that's possible though. Anyway, here's what I've been using up till now: rsync -avP --stats --block-size=512 --timeout=600 /path/to/source/* /path/to/destination/

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  • Why is my RAID /dev/md1 showing up as /dev/md126? Is mdadm.conf being ignored?

    - by mmorris
    I created a RAID with: sudo mdadm --create --verbose /dev/md1 --level=mirror --raid-devices=2 /dev/sdb1 /dev/sdc1 sudo mdadm --create --verbose /dev/md2 --level=mirror --raid-devices=2 /dev/sdb2 /dev/sdc2 sudo mdadm --detail --scan returns: ARRAY /dev/md1 metadata=1.2 name=ion:1 UUID=aa1f85b0:a2391657:cfd38029:772c560e ARRAY /dev/md2 metadata=1.2 name=ion:2 UUID=528e5385:e61eaa4c:1db2dba7:44b556fb Which I appended it to /etc/mdadm/mdadm.conf, see below: # mdadm.conf # # Please refer to mdadm.conf(5) for information about this file. # # by default (built-in), scan all partitions (/proc/partitions) and all # containers for MD superblocks. alternatively, specify devices to scan, using # wildcards if desired. #DEVICE partitions containers # auto-create devices with Debian standard permissions CREATE owner=root group=disk mode=0660 auto=yes # automatically tag new arrays as belonging to the local system HOMEHOST <system> # instruct the monitoring daemon where to send mail alerts MAILADDR root # definitions of existing MD arrays # This file was auto-generated on Mon, 29 Oct 2012 16:06:12 -0500 # by mkconf $Id$ ARRAY /dev/md1 metadata=1.2 name=ion:1 UUID=aa1f85b0:a2391657:cfd38029:772c560e ARRAY /dev/md2 metadata=1.2 name=ion:2 UUID=528e5385:e61eaa4c:1db2dba7:44b556fb cat /proc/mdstat returns: Personalities : [raid1] [linear] [multipath] [raid0] [raid6] [raid5] [raid4] [raid10] md2 : active raid1 sdb2[0] sdc2[1] 208629632 blocks super 1.2 [2/2] [UU] md1 : active raid1 sdb1[0] sdc1[1] 767868736 blocks super 1.2 [2/2] [UU] unused devices: <none> ls -la /dev | grep md returns: brw-rw---- 1 root disk 9, 1 Oct 30 11:06 md1 brw-rw---- 1 root disk 9, 2 Oct 30 11:06 md2 So I think all is good and I reboot. After the reboot, /dev/md1 is now /dev/md126 and /dev/md2 is now /dev/md127????? sudo mdadm --detail --scan returns: ARRAY /dev/md/ion:1 metadata=1.2 name=ion:1 UUID=aa1f85b0:a2391657:cfd38029:772c560e ARRAY /dev/md/ion:2 metadata=1.2 name=ion:2 UUID=528e5385:e61eaa4c:1db2dba7:44b556fb cat /proc/mdstat returns: Personalities : [raid1] [linear] [multipath] [raid0] [raid6] [raid5] [raid4] [raid10] md126 : active raid1 sdc2[1] sdb2[0] 208629632 blocks super 1.2 [2/2] [UU] md127 : active (auto-read-only) raid1 sdb1[0] sdc1[1] 767868736 blocks super 1.2 [2/2] [UU] unused devices: <none> ls -la /dev | grep md returns: drwxr-xr-x 2 root root 80 Oct 30 11:18 md brw-rw---- 1 root disk 9, 126 Oct 30 11:18 md126 brw-rw---- 1 root disk 9, 127 Oct 30 11:18 md127 All is not lost, I: sudo mdadm --stop /dev/md126 sudo mdadm --stop /dev/md127 sudo mdadm --assemble --verbose /dev/md1 /dev/sdb1 /dev/sdc1 sudo mdadm --assemble --verbose /dev/md2 /dev/sdb2 /dev/sdc2 and verify everything: sudo mdadm --detail --scan returns: ARRAY /dev/md1 metadata=1.2 name=ion:1 UUID=aa1f85b0:a2391657:cfd38029:772c560e ARRAY /dev/md2 metadata=1.2 name=ion:2 UUID=528e5385:e61eaa4c:1db2dba7:44b556fb cat /proc/mdstat returns: Personalities : [raid1] [linear] [multipath] [raid0] [raid6] [raid5] [raid4] [raid10] md2 : active raid1 sdb2[0] sdc2[1] 208629632 blocks super 1.2 [2/2] [UU] md1 : active raid1 sdb1[0] sdc1[1] 767868736 blocks super 1.2 [2/2] [UU] unused devices: <none> ls -la /dev | grep md returns: brw-rw---- 1 root disk 9, 1 Oct 30 11:26 md1 brw-rw---- 1 root disk 9, 2 Oct 30 11:26 md2 So once again, I think all is good and I reboot. Again, after the reboot, /dev/md1 is /dev/md126 and /dev/md2 is /dev/md127????? sudo mdadm --detail --scan returns: ARRAY /dev/md/ion:1 metadata=1.2 name=ion:1 UUID=aa1f85b0:a2391657:cfd38029:772c560e ARRAY /dev/md/ion:2 metadata=1.2 name=ion:2 UUID=528e5385:e61eaa4c:1db2dba7:44b556fb cat /proc/mdstat returns: Personalities : [raid1] [linear] [multipath] [raid0] [raid6] [raid5] [raid4] [raid10] md126 : active raid1 sdc2[1] sdb2[0] 208629632 blocks super 1.2 [2/2] [UU] md127 : active (auto-read-only) raid1 sdb1[0] sdc1[1] 767868736 blocks super 1.2 [2/2] [UU] unused devices: <none> ls -la /dev | grep md returns: drwxr-xr-x 2 root root 80 Oct 30 11:42 md brw-rw---- 1 root disk 9, 126 Oct 30 11:42 md126 brw-rw---- 1 root disk 9, 127 Oct 30 11:42 md127 What am I missing here?

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  • Asynchrony in C# 5 (Part II)

    - by javarg
    This article is a continuation of the series of asynchronous features included in the new Async CTP preview for next versions of C# and VB. Check out Part I for more information. So, let’s continue with TPL Dataflow: Asynchronous functions TPL Dataflow Task based asynchronous Pattern Part II: TPL Dataflow Definition (by quote of Async CTP doc): “TPL Dataflow (TDF) is a new .NET library for building concurrent applications. It promotes actor/agent-oriented designs through primitives for in-process message passing, dataflow, and pipelining. TDF builds upon the APIs and scheduling infrastructure provided by the Task Parallel Library (TPL) in .NET 4, and integrates with the language support for asynchrony provided by C#, Visual Basic, and F#.” This means: data manipulation processed asynchronously. “TPL Dataflow is focused on providing building blocks for message passing and parallelizing CPU- and I/O-intensive applications”. Data manipulation is another hot area when designing asynchronous and parallel applications: how do you sync data access in a parallel environment? how do you avoid concurrency issues? how do you notify when data is available? how do you control how much data is waiting to be consumed? etc.  Dataflow Blocks TDF provides data and action processing blocks. Imagine having preconfigured data processing pipelines to choose from, depending on the type of behavior you want. The most basic block is the BufferBlock<T>, which provides an storage for some kind of data (instances of <T>). So, let’s review data processing blocks available. Blocks a categorized into three groups: Buffering Blocks Executor Blocks Joining Blocks Think of them as electronic circuitry components :).. 1. BufferBlock<T>: it is a FIFO (First in First Out) queue. You can Post data to it and then Receive it synchronously or asynchronously. It synchronizes data consumption for only one receiver at a time (you can have many receivers but only one will actually process it). 2. BroadcastBlock<T>: same FIFO queue for messages (instances of <T>) but link the receiving event to all consumers (it makes the data available for consumption to N number of consumers). The developer can provide a function to make a copy of the data if necessary. 3. WriteOnceBlock<T>: it stores only one value and once it’s been set, it can never be replaced or overwritten again (immutable after being set). As with BroadcastBlock<T>, all consumers can obtain a copy of the value. 4. ActionBlock<TInput>: this executor block allows us to define an operation to be executed when posting data to the queue. Thus, we must pass in a delegate/lambda when creating the block. Posting data will result in an execution of the delegate for each data in the queue. You could also specify how many parallel executions to allow (degree of parallelism). 5. TransformBlock<TInput, TOutput>: this is an executor block designed to transform each input, that is way it defines an output parameter. It ensures messages are processed and delivered in order. 6. TransformManyBlock<TInput, TOutput>: similar to TransformBlock but produces one or more outputs from each input. 7. BatchBlock<T>: combines N single items into one batch item (it buffers and batches inputs). 8. JoinBlock<T1, T2, …>: it generates tuples from all inputs (it aggregates inputs). Inputs could be of any type you want (T1, T2, etc.). 9. BatchJoinBlock<T1, T2, …>: aggregates tuples of collections. It generates collections for each type of input and then creates a tuple to contain each collection (Tuple<IList<T1>, IList<T2>>). Next time I will show some examples of usage for each TDF block. * Images taken from Microsoft’s Async CTP documentation.

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  • Hard Disk:S.M.A.R.T. Stas BAD, Back up and replace

    - by Nick
    I have an laptop top hard drive I was trying to use to my new media computer. The case is small and can accommodate for 2 2.5" drives, no 3.5" drives. I had been using the hard drive as storage hard drive until now. When I go to install Windows on the hard drive first I'm prompted at the bios of: Hard Disk:S.M.A.R.T. Stas BAD, Back up and replace. And then again in the Windows Setup, informing me that the hard drive is bad. So I did a full format of the drive and tried again. Same error. So I took it out and hooked it back up to my other computer via an Sata usb adapter kit (maybe the cause?). The hard drive is recognized fine and when I scanned it for errors by going: right click -> properties -> tools -> error checking It returns that the hard drive is fine. I have tried 3 different SATA cables and multiple jumpers. When I plugged in my 1.5 tb 3.5" drive the computer that gives me the S.M.A.R.T. error on the 2.5" drive, recognizes it with no problems. Any ideas on why this is happening and how I can fix it?

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  • Mac Mini drive problems but SMART verified: bad hard drive or controller?

    - by Zac Thompson
    I have a 3-year-old Intel Mac Mini at home. About a month ago, it stopped booting from the hard drive (internal, SATA, 80GB). I tried booting from the Install Disc to repair the filesystem but Disk Utility was unable to do so ("invalid node structure"). I was also unable to use the hard drive in the Terminal from the Install Disc nor from an Ubuntu boot CD ("DRDY err"). I could see the contents of some directories, but others would give an error and I would get failures when trying to copy files. At this point I was sure the filesystem was hosed and I'd want to reformat at least. DiskWarrior was able to let me retrieve the data files I was interested in, which are now copied to an external hard drive, but it reported a high number of problems ("speed reduced by disk malfunction" count was over 2000) when in the process of trying to rebuild the directory for the drive. It also would not let me use the rebuilt directory to replace the one on the drive; it claimed the disk errors prevented recovery in this way. Under normal circumstances I would now assume that the drive itself was going bad: DiskWarrior's "disk malfunction" error above is supposed to imply hardware problems. My initial plan was to buy a replacement for the internal 2.5" drive. However: Disk Utility, command-line tools and DiskWarrior had reported all along that the SMART status of the drive was okay/Verified. So I'm now worried that the drive hardware is actually fine, and that the problems were due to a disk controller that has gone "bad" somehow. If this is the case, I'll probably just replace the whole computer. Any advice on how I can tell what is to blame? I don't have a lot of extra hardware sitting around, so I don't have the option of simply dropping the drive in another machine or popping another hard drive inside the Mini.

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  • Possible memory leak problem

    - by MaiTiano
    I write two pieces of c programs like following, during memcheck process using Valgrind, a lot of mem leak information is given. int GetMemory(int framewidth, int frameheight, int SR/*, int blocksize*//*,int ALL_REF_NUM*/) { //int i,j; int memory_size = 0; //int refnum = ALL_REF_NUM; int input_search_range = SR; memory_size += get_mem2D(&curFrameY, frameheight, framewidth); memory_size += get_mem2D(&curFrameU, frameheight>>1, framewidth>>1); memory_size += get_mem2D(&curFrameV, frameheight>>1, framewidth>>1); memory_size += get_mem3D(&prevFrameY, refnum, frameheight, framewidth);// to allocate reference frame buffer accoding to the reference frame number memory_size += get_mem3D(&prevFrameU, refnum, frameheight>>1, framewidth>>1); memory_size += get_mem3D(&prevFrameV, refnum, frameheight>>1, framewidth>>1); memory_size += get_mem2D(&mpFrameY, frameheight, framewidth); memory_size += get_mem2D(&mpFrameU, frameheight>>1, framewidth>>1); memory_size += get_mem2D(&mpFrameV, frameheight>>1, framewidth>>1); memory_size += get_mem2D(&searchwindow, input_search_range*2 + blocksize, input_search_range*2 + blocksize);// to allocate search window according to the searchrange /*memory_size +=*/ get_mem1D(/*&SAD_cost, height, width*/); // memory_size += get_mem2D(&searchwindow, 80, 80);// if searchrange is 32, then only 32+1+32+15 pixels is needed in each row and col, therefore the range of // search window is enough to be set to 80 ! memory_size += get_mem2Dint(&all_mv, height/blocksize, width/blocksize); return 0; } void FreeMemory(int refno) { free_mem2D(curFrameY); free_mem2D(curFrameU); free_mem2D(curFrameV); free_mem3D(prevFrameY,refno); free_mem3D(prevFrameU,refno); free_mem3D(prevFrameV,refno); free_mem2D(mpFrameY); free_mem2D(mpFrameU); free_mem2D(mpFrameV); free_mem2D(searchwindow); free_mem1D(); free_mem2Dint(all_mv); } void free_mem1D() { free(SAD_cost); } Now I hope to make sure where are the possible problems in my program? Here I may post some valgrind information to let you know about the actual error information. ==29105== by 0x804A906: main (me_search.c:1480) ==29105== ==29105== ==29105== HEAP SUMMARY: ==29105== in use at exit: 124,088 bytes in 18 blocks ==29105== total heap usage: 37 allocs, 21 frees, 749,276 bytes allocated ==29105== ==29105== 272 bytes in 1 blocks are still reachable in loss record 1 of 18 ==29105== at 0x402425F: calloc (vg_replace_malloc.c:467) ==29105== by 0x804A296: get_mem2D (me_search.c:1315) ==29105== by 0x804885E: GetMemory (me_search.c:117) ==29105== by 0x804A757: main (me_search.c:1456) ==29105== ==29105== 352 bytes in 1 blocks are still reachable in loss record 2 of 18 ==29105== at 0x4024F20: malloc (vg_replace_malloc.c:236) ==29105== by 0x409537E: __fopen_internal (iofopen.c:76) ==29105== by 0x409544B: fopen@@GLIBC_2.1 (iofopen.c:107) ==29105== by 0x804A660: main (me_search.c:1439) ==29105== ==29105== 584 bytes in 1 blocks are still reachable in loss record 3 of 18 ==29105== at 0x402425F: calloc (vg_replace_malloc.c:467) ==29105== by 0x804A296: get_mem2D (me_search.c:1315) ==29105== by 0x8048724: GetMemory (me_search.c:106) ==29105== by 0x804A757: main (me_search.c:1456) ==29105== ==29105== 584 bytes in 1 blocks are still reachable in loss record 4 of 18 ==29105== at 0x402425F: calloc (vg_replace_malloc.c:467) ==29105== by 0x804A296: get_mem2D (me_search.c:1315) ==29105== by 0x8048747: GetMemory (me_search.c:107) ==29105== by 0x804A757: main (me_search.c:1456) ==29105== ==29105== 584 bytes in 1 blocks are still reachable in loss record 5 of 18 ==29105== at 0x402425F: calloc (vg_replace_malloc.c:467) ==29105== by 0x804A296: get_mem2D (me_search.c:1315) ==29105== by 0x8048809: GetMemory (me_search.c:114) ==29105== by 0x804A757: main (me_search.c:1456) ==29105== ==29105== 584 bytes in 1 blocks are still reachable in loss record 6 of 18 ==29105== at 0x402425F: calloc (vg_replace_malloc.c:467) ==29105== by 0x804A296: get_mem2D (me_search.c:1315) ==29105== by 0x804882C: GetMemory (me_search.c:115) ==29105== by 0x804A757: main (me_search.c:1456) ==29105== ==29105== 584 bytes in 1 blocks are definitely lost in loss record 7 of 18 ==29105== at 0x402425F: calloc (vg_replace_malloc.c:467) ==29105== by 0x804A296: get_mem2D (me_search.c:1315) ==29105== by 0x804A4F8: get_mem3D (me_search.c:1393) ==29105== by 0x804879B: GetMemory (me_search.c:110) ==29105== by 0x804A757: main (me_search.c:1456) ==29105== ==29105== 584 bytes in 1 blocks are definitely lost in loss record 8 of 18 ==29105== at 0x402425F: calloc (vg_replace_malloc.c:467) ==29105== by 0x804A296: get_mem2D (me_search.c:1315) ==29105== by 0x804A4F8: get_mem3D (me_search.c:1393) ==29105== by 0x80487C9: GetMemory (me_search.c:111) ==29105== by 0x804A757: main (me_search.c:1456) ==29105== ==29105== 1,168 bytes in 1 blocks are still reachable in loss record 9 of 18 ==29105== at 0x402425F: calloc (vg_replace_malloc.c:467) ==29105== by 0x804A296: get_mem2D (me_search.c:1315) ==29105== by 0x8048701: GetMemory (me_search.c:105) ==29105== by 0x804A757: main (me_search.c:1456) ==29105== ==29105== 1,168 bytes in 1 blocks are still reachable in loss record 10 of 18 ==29105== at 0x402425F: calloc (vg_replace_malloc.c:467) ==29105== by 0x804A296: get_mem2D (me_search.c:1315) ==29105== by 0x80487E6: GetMemory (me_search.c:113) ==29105== by 0x804A757: main (me_search.c:1456) ==29105== ==29105== 1,168 bytes in 1 blocks are definitely lost in loss record 11 of 18 ==29105== at 0x402425F: calloc (vg_replace_malloc.c:467) ==29105== by 0x804A296: get_mem2D (me_search.c:1315) ==29105== by 0x804A4F8: get_mem3D (me_search.c:1393) ==29105== by 0x804876D: GetMemory (me_search.c:109) ==29105== by 0x804A757: main (me_search.c:1456) ==29105== ==29105== 6,336 bytes in 1 blocks are definitely lost in loss record 12 of 18 ==29105== at 0x4024F20: malloc (vg_replace_malloc.c:236) ==29105== by 0x804A25C: get_mem1D (me_search.c:1295) ==29105== by 0x8048866: GetMemory (me_search.c:119) ==29105== by 0x804A757: main (me_search.c:1456)

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  • How do you use selected vertical blocks in Visual Studio 2008 and 2010?

    - by jamesmoorecode
    I get that you can select a vertical block in Visual Studio 2008 (alt-drag), but I don't understand how you use it once it's selected. How do you: Move the selection point inside the block and have the text you're typing get inserted on every line simultaneously? Move the block one space to the right/left Or can you just copy/delete the selection? I assumed when I saw the ability to select that it was something like TextMate's vertical blocks, but maybe it's just not as advanced as that. New behavior (as of VS2010 RC - added 13 Feb 2010): You can now type in the selection and have the same thing show up on every line. Tab moves the selected block

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  • How can I wipe my iPod classic and fix any bad sectors on the hard drive without killing it?

    - by Sam Meldrum
    My iPod never finishes syncing and only syncs audio, not pictures or video - any ideas as to how I can fix it? My iPod classic 160GB worked well for a couple of years. I used to sync a lot of photos at full resolution to it, but this recently stopped working after I moved to Windows 7. iTunes is on latest version - 9.1.1.12 iPod software is up to date - 1.1.2 Windows 7 is fully up to date and patched The symptoms are that the iPod will start to sync, all audio (music and podcasts will sync successfully) but the syncing will then just appear to continue - itunes message: Syncing iPod. Do not Disconnect. This sync never completes - I have left it trying for days. I have tried resetting the iPod using the Restore button, whereupon it restarts sync from default options and again will sync audio, but nothing else. I suspect that something has gone wrong on the hard-drive - either a bad sector or some corrupt data. Is there a process I can go through to fix this? E.g. SpinRite or a format? If so how do I go about formatting an iPod and will it be recognised as an iPod after format and work as normal? Any advice on what to try next much appreciated? Update I have eliminated problems with the files, PC or iTunes as they sync fine to other iPods. I have also eliminated the cable by trying different cables which work with other iPods. What I'd really like to know is if there is any way to more fundamentally wipe the iPod safely, attempt to repair any bad sectors on the hard drive and then start from scratch. Anyone ever managed this?

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  • Bad method names and what it says about code structure.

    - by maxfridbe
    (Apologies in advance if this is a re-post but I didn't find similar posts) What bad method name patterns have you seen in code and what did it tell you about the code. For instance, I keep seeing: public void preform___X___IfNecessary(...); I believe that this is bad because the operation X has an inversion of conditions. Note that this is a public method because classes methods might legitimately require private helpers like this

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  • What CSS should I use to create a series of horizontal, non-wrapping blocks?

    - by JOhnC
    I have a set of dynamically generated content - anywhere between 1 and about 25 blocks (each of which I want to be about 250px wide. Clearly, this can run off-screen, but that's fine since my design allows for horizontal scrolling (using jQuery - I don't want the browser to do it with its own scroll bars). So what CSS - cross-browser - is the best approach? Floats seem to wrap unreliably, and the dynamic nature of the content which changes frequently through ajax calls - means that recalculating the container width is not very practical. Other CSS-based option?

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  • What difference does it make to use several script blocks on a web page?

    - by Jan Aagaard
    What difference does it make to use more than one script block on a web page? I have pasted in the standard code for including Google Analytics as an example, and I have seen the same pattern used in other places. Why is this code separated into two separate script blocks instead of just using a single one? <script type="text/javascript"> var gaJsHost = (("https:" == document.location.protocol) ? "https://ssl." : "http://www."); document.write(unescape("%3Cscript src='" + gaJsHost + "google-analytics.com/ga.js' type='text/javascript'%3E%3C/script%3E")); </script> <script type="text/javascript"> try{ var pageTracker = _gat._getTracker("UA-xxxxxx-x"); pageTracker._trackPageview(); } catch(err) {} </script>

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  • When using Sessions is bad thing, and whats wrong with it?

    - by Amr ElGarhy
    I know that in community server which means that you can't use Sessions, and few years ago i remember i was working on a website where we were not allowed to use sessions. In my point of view sessions are a very helpful tool if we managed how to use the right way, but is using session variable in a website is something bad, when its bad and when its not?

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  • Why Does try ... catch Blocks Require Braces?

    - by Bidou
    Hello. While in other statements like if ... else you can avoid braces if there is only one instruction in a block, you cannot do that with try ... catch blocks: the compiler doesn't buy it. For instance: try do_something_risky(); catch (...) std::cerr << "Blast!" << std::endl; With the code above, g++ simply says it expects a '{' before do_something_risky(). Why this difference of behavior between try ... catch and, say, if ... else ? Thanks!

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  • Why Do try ... catch Blocks Require Braces?

    - by Bidou
    Hello. While in other statements like if ... else you can avoid braces if there is only one instruction in a block, you cannot do that with try ... catch blocks: the compiler doesn't buy it. For instance: try do_something_risky(); catch (...) std::cerr << "Blast!" << std::endl; With the code above, g++ simply says it expects a '{' before do_something_risky(). Why this difference of behavior between try ... catch and, say, if ... else ? Thanks!

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  • Server-environment and configuration: How bad is fread() etc?

    - by zero
    Hello dear commmunity, good day! I run a little site (now for several months ) that has users accessing big files, for download as well for streaming to the browser. It's fairly active, so assuming the worst, how bad is getting php to read the files that would be stored outside of the webroot and then getting it to echo it to a page dynamically for the browser to then read? My question is: how bad is fread() etc in this context!? zero

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  • The Controls collection cannot be modified because the control contains code blocks (i.e. <% ... %>)

    - by user339160
    Hi, I am trying to add a css form code . My website uses a master page . I am getting the error The Controls collection cannot be modified because the control contains code blocks (i.e. <% ... %). my code snipet string CssClass = string.Format("{0}/{1}?$BUILD$", BaseImageUrl, CssFileName); HtmlLink css = new HtmlLink(); css.Href = CssClass; css.Attributes["rel"] = "stylesheet"; css.Attributes["type"] = "text/css"; Header.Controls.Add(css); Any suggessions,

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  • Multiple classes in a single .cs file - good or bad?

    - by Sergio
    Is it advisable to create multiple classes within a .cs file or should each .cs file have an individual class? For example: public class Items { public class Animal { } public class Person { } public class Object { } } Dodging the fact for a minute that this is a poor example of good architecture, is having more than a single class in a .cs file a code smell?

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  • Is it bad to join open-source projects as an amateur?

    - by esqew
    I've thought for about six months now that I should join an open-source iPhone or iPad project to hone my skills in Objective-C, but every time I go to do it I see thousands of lines of code on huge projects that I end up convincing myself I would never understand. I always think that my commits would just end up being a hassle for project admins and more senior contributors, so I always back out at the last second. My question essentially is, is it a hassle when an intermediately-experienced programmer joins an open-source project?

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  • is it a bad practice to call a View from another View in MVC?

    - by marcos.borunda
    I have some plain Views, they don't have any logic behind them (there is no action or controller behind them), their only propouse is to alert the user about something like "We have sent you an email to confirm your account", "You have no access to this resource", etc... These views are really simple, and calling them through a Controller/Action seems to be too much overhead, but somehow I feel like it is not quite correct. What do you think? How do you handle this kind of situations?? I guess this question will apply to any MVC Framework, but in my case I'm using the ASP.NET MVC 3 framework.

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  • Will Google treat this JavaScript code as a bad practice?

    - by Mathew Foscarini
    I have a website that provides a custom UX experience implemented via JavaScript. When JavaScript is disabled in the browser the website falls back to CSS for the layout. To make this possible I've added a noJS class to the <body> and quickly remove it via JavaScript. <body class="noJS layout-wide"> <script type="text/javascript">var b=document.getElementById("body");b.className=b.className.replace("noJS","");</script> This caused a problem when the page loads and JavaScript is enabled. The body immediately has it's noJS class removed, and this causes the layout to appear messed up until the JavaScript code for layout is executed (at bottom of the page). To solve this I hide each article via JavaScript by adding a CSS class fix which is display:none as each article is loaded. <article id="q-3217">....</article> <script type="text/javascript">var b=document.getElementById("q-3217");b.className=b.className+" fix";</script> After the page is ready I show all the articles in the correct layout. I've read many times in Google's documentation not to hide content. So I'm worried that the Google will penalize my website for doing this.

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  • Is HTML5/WebGL performance bad on low-end Android tablets and phones?

    - by Boris van Schooten
    I've developed a couple of WebGL games, and am trying them out on Android. I found that they run very slowly on my tablet, however. For example, a game with 10 sprites or so runs as 5fps. I tried Chrome and CocoonJS, but they are comparably slow. I also tried other games, and even games with only 5 or so moving sprites are this slow. This seems inconsistent with reports from others, such as this benchmark. Typically, when people talk about HTML5 game performance, they mention well-known and higher-end phones and tables. While my 7" tablet is cheap (I believe it's a relabeled Allwinner tablet, apparently with the Mali 400 GPU), I found it generally has a good gaming performance. All the games I tried run smoothly. I also developed an OpenGL ES 2 demo with 200 shaded 3D objects, and it ran at 50fps. My suspicion is that many low-end and white-label devices may have unacceptable HTML5/WebGL support, which means there may be a large section of gamers you will not reach when you choose this as your platform. I've heard rumors about inconsistent performance of HTML5 and WebGL on different devices, but no clear picture emerges. I would like to hear if any of you have had similar experiences with HTML5 or WebGL, or whether I can find information about the percentage of devices I can expect to have decent performance.

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  • Is rotating the lead developer a good or bad idea?

    - by NickC
    I work on a team that has been flat organizationally since it's creation several months ago. My manager is non-technical and this means that our whole team is responsible for decision-making. My manager is beginning to realize that there are several benefits to having a lead developer, both for his sake (a single point of contact and single responsible party for tasks) and ours (dispute resolution, organized technical guidance, etc.). Because the team has been flat, one concern is that picking one lead developer may discourage the others. A non-developer suggested to my manager that rotating the lead developer is a possible way to avoid this issue. One developer would be lead one month, another the next, and so on. Is this a good idea? Why or why not? Keep in mind that this means all developers — All developers are good, but not necessarily equally suited to leadership. And if it is not, how do I recommend that we avoid this approach without seeming like it's merely for selfish reasons?

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