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  • c# 3.5 class List<int> class initialisation

    - by josephj1989
    I can initialize a List like new List{1,2,3,4,5}; However List does not have a constructor which accepts a single parameter. So I tried to run this through the debugger and it seems to be calling the Add method. So how does the compiler know which method to invoke to add each individual element. This may be a silly question but I am a bit confused. Thanks

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  • I want to be able to derive from a class internally, but disallow class in other assemblies to derive from the class

    - by Rokke
    Hej I have the following setup: Assembly 1 public abstract class XX<T> : XX where T: YY { } public abstract class XX {} Assembly 2 public class ZZ : YY {} public class ZZFriend : XX<ZZ> {} I use this feature in reflection when in YY: public class YY { public Type FindFriend { return GetType().Assembly.GetTypes().FirstOrDefault( t => t.BaseType != null && t.BaseType.IsGenericType && typeof(XX).IsAssignableFrom(t) && t.BaseType.GetGenericArguments().FirstOrDefault() == GetType()); } } I would like do disallow inheritance of the non generic class XX like: public class ZZFriend: XX {} Alternatively, I need a method like (that can be used in the reflection in YY.FindFrind()): public Type F(Type t) { return GetTypeThatIsGeneric(XX, Type genericTypeParameter); } That can be used in YY as: Typeof(XX<ZZ) == F(typeof(GetType()) Hope that makes sense... Thanks in advance Søren Rokkedal

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  • any way to simplify this with a form of dynamic class instantiation?

    - by gnychis
    I have several child classes that extend a parent class, forced to have a uniform constructor. I have a queue which keeps a list of these classes, which must extend MergeHeuristic. The code that I currently have looks like the following: Class<? extends MergeHeuristic> heuristicRequest = _heuristicQueue.pop(); MergeHeuristic heuristic = null; if(heuristicRequest == AdjacentMACs.class) heuristic = new AdjacentMACs(_parent); if(heuristicRequest == SimilarInterfaceNames.class) heuristic = new SimilarInterfaceNames(_parent); if(heuristicRequest == SameMAC.class) heuristic = new SameMAC(_parent); Is there any way to simplify that to dynamically instantiate the class, something along the lines of: heuristic = new heuristicRequest.somethingSpecial(); That would flatten that block of if statements.

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  • Loading a Template From a User Control

    - by Ricardo Peres
    What if you wanted to load a template (ITemplate property) from an external user control (.ascx) file? Yes, it is possible; there are a number of ways to do this, the one I'll talk about here is through a type converter. You need to apply a TypeConverterAttribute to your ITemplate property where you specify a custom type converter that does the job. This type converter relies on InstanceDescriptor. Here is the code for it: public class TemplateTypeConverter: TypeConverter { public override Boolean CanConvertFrom(ITypeDescriptorContext context, Type sourceType) { return ((sourceType == typeof(String)) || (base.CanConvertFrom(context, sourceType) == true)); } public override Boolean CanConvertTo(ITypeDescriptorContext context, Type destinationType) { return ((destinationType == typeof(InstanceDescriptor)) || (base.CanConvertTo(context, destinationType) == true)); } public override Object ConvertTo(ITypeDescriptorContext context, CultureInfo culture, Object value, Type destinationType) { if (destinationType == typeof(InstanceDescriptor)) { Object objectFactory = value.GetType().GetField("_objectFactory", BindingFlags.NonPublic | BindingFlags.Instance).GetValue(value); Object builtType = objectFactory.GetType().BaseType.GetField("_builtType", BindingFlags.NonPublic | BindingFlags.Instance).GetValue(objectFactory); MethodInfo loadTemplate = typeof(TemplateTypeConverter).GetMethod("LoadTemplate"); return (new InstanceDescriptor(loadTemplate, new Object [] { "~/" + (builtType as Type).Name.Replace('_', '/').Replace("/ascx", ".ascx") })); } return base.ConvertTo(context, culture, value, destinationType); } public static ITemplate LoadTemplate(String virtualPath) { using (Page page = new Page()) { return (page.LoadTemplate(virtualPath)); } } } And, on your control: public class MyControl: Control { [Browsable(false)] [TypeConverter(typeof(TemplateTypeConverter))] public ITemplate Template { get; set; } } This allows the following declaration: Hope this helps! SyntaxHighlighter.config.clipboardSwf = 'http://alexgorbatchev.com/pub/sh/2.0.320/scripts/clipboard.swf'; SyntaxHighlighter.brushes.CSharp.aliases = ['c#', 'c-sharp', 'csharp']; SyntaxHighlighter.brushes.Xml.aliases = ['xml']; SyntaxHighlighter.all();

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  • A Reusable Builder Class for Ruby Testing

    - by Liam McLennan
    My last post was about a class for building test data objects in C#. This post describes the same tool, but implemented in Ruby. The C# version was written first but I originally came up with the solution in my head using Ruby, and then I translated it to C#. The Ruby version was easier to write and is easier to use thanks to Ruby’s dynamic nature making generics unnecessary.  Here are my example domain classes: class Person attr_accessor :name, :age def initialize(name, age) @name = name @age = age end end class Property attr_accessor :street, :manager def initialize(street, manager) @street = street @manager = manager end end and the test class showing what the builder does: class Test_Builder < Test::Unit::TestCase def setup @build = Builder.new @build.configure({ Property => lambda { Property.new '127 Creek St', @build.a(Person) }, Person => lambda { Person.new 'Liam', 26 } }) end def test_create assert_not_nil @build end def test_can_get_a_person @person = @build.a(Person) assert_not_nil @person assert_equal 'Liam', @person.name assert_equal 26, @person.age end def test_can_get_a_modified_person @person = @build.a Person do |person| person.age = 999 end assert_not_nil @person assert_equal 'Liam', @person.name assert_equal 999, @person.age end def test_can_get_a_different_type_that_depends_on_a_type_that_has_not_been_configured_yet @my_place = @build.a(Property) assert_not_nil @my_place assert_equal '127 Creek St', @my_place.street assert_equal @build.a(Person).name, @my_place.manager.name end end Finally, the implementation of Builder: class Builder # defaults is a hash of Class => creation lambda def configure defaults @defaults = defaults end def a(klass) temp = @defaults[klass].call() yield temp if block_given? temp end end

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  • Ajax-based data loading using jQuery.load() function in ASP.NET

    - by hajan
    In general, jQuery has made Ajax very easy by providing low-level interface, shorthand methods and helper functions, which all gives us great features of handling Ajax requests in our ASP.NET Webs. The simplest way to load data from the server and place the returned HTML in browser is to use the jQuery.load() function. The very firs time when I started playing with this function, I didn't believe it will work that much easy. What you can do with this method is simply call given url as parameter to the load function and display the content in the selector after which this function is chained. So, to clear up this, let me give you one very simple example: $("#result").load("AjaxPages/Page.html"); As you can see from the above image, after clicking the ‘Load Content’ button which fires the above code, we are making Ajax Get and the Response is the entire page HTML. So, rather than using (old) iframes, you can now use this method to load other html pages inside the page from where the script with load function is called. This method is equivalent to the jQuery Ajax Get method $.get(url, data, function () { }) only that the $.load() is method rather than global function and has an implicit callback function. To provide callback to your load, you can simply add function as second parameter, see example: $("#result").load("AjaxPages/Page.html", function () { alert("Page.html has been loaded successfully!") }); Since load is part of the chain which is follower of the given jQuery Selector where the content should be loaded, it means that the $.load() function won't execute if there is no such selector found within the DOM. Another interesting thing to mention, and maybe you've asked yourself is how we know if GET or POST method type is executed? It's simple, if we provide 'data' as second parameter to the load function, then POST is used, otherwise GET is assumed. POST $("#result").load("AjaxPages/Page.html", { "name": "hajan" }, function () { ////callback function implementation });   GET $("#result").load("AjaxPages/Page.html", function () { ////callback function implementation });   Another important feature that $.load() has ($.get() does not) is loading page fragments. Using jQuery's selector capability, you can do this: $("#result").load("AjaxPages/Page.html #resultTable"); In our Page.html, the content now is: So, after the call, only the table with id resultTable will load in our page.   As you can see, we have loaded only the table with id resultTable (1) inside div with id result (2). This is great feature since we won't need to filter the returned HTML content again in our callback function on the master page from where we have called $.load() function. Besides the fact that you can simply call static HTML pages, you can also use this function to load dynamic ASPX pages or ASP.NET ASHX Handlers . Lets say we have another page (ASPX) in our AjaxPages folder with name GetProducts.aspx. This page has repeater control (or anything you want to bind dynamic server-side content) that displays set of data in it. Now, I want to filter the data in the repeater based on the Query String parameter provided when calling that page. For example, if I call the page using GetProducts.aspx?category=computers, it will load only computers… so, this will filter the products automatically by given category. The example ASPX code of GetProducts.aspx page is: <%@ Page Language="C#" AutoEventWireup="true" CodeBehind="GetProducts.aspx.cs" Inherits="WebApplication1.AjaxPages.GetProducts" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server"> <title></title> </head> <body> <form id="form1" runat="server"> <div> <table id="tableProducts"> <asp:Repeater ID="rptProducts" runat="server"> <HeaderTemplate> <tr> <th>Product</th> <th>Price</th> <th>Category</th> </tr> </HeaderTemplate> <ItemTemplate> <tr> <td> <%# Eval("ProductName")%> </td> <td> <%# Eval("Price") %> </td> <td> <%# Eval("Category") %> </td> </tr> </ItemTemplate> </asp:Repeater> </ul> </div> </form> </body> </html> The C# code-behind sample code is: public partial class GetProducts : System.Web.UI.Page { public List<Product> products; protected override void OnInit(EventArgs e) { LoadSampleProductsData(); //load sample data base.OnInit(e); } protected void Page_Load(object sender, EventArgs e) { if (Request.QueryString.Count > 0) { if (!string.IsNullOrEmpty(Request.QueryString["category"])) { string category = Request.QueryString["category"]; //get query string into string variable //filter products sample data by category using LINQ //and add the collection as data source to the repeater rptProducts.DataSource = products.Where(x => x.Category == category); rptProducts.DataBind(); //bind repeater } } } //load sample data method public void LoadSampleProductsData() { products = new List<Product>(); products.Add(new Product() { Category = "computers", Price = 200, ProductName = "Dell PC" }); products.Add(new Product() { Category = "shoes", Price = 90, ProductName = "Nike" }); products.Add(new Product() { Category = "shoes", Price = 66, ProductName = "Adidas" }); products.Add(new Product() { Category = "computers", Price = 210, ProductName = "HP PC" }); products.Add(new Product() { Category = "shoes", Price = 85, ProductName = "Puma" }); } } //sample Product class public class Product { public string ProductName { get; set; } public decimal Price { get; set; } public string Category { get; set; } } Mainly, I just have sample data loading function, Product class and depending of the query string, I am filtering the products list using LINQ Where statement. If we run this page without query string, it will show no data. If we call the page with category query string, it will filter automatically. Example: /AjaxPages/GetProducts.aspx?category=shoes The result will be: or if we use category=computers, like this /AjaxPages/GetProducts.aspx?category=computers, the result will be: So, now using jQuery.load() function, we can call this page with provided query string parameter and load appropriate content… The ASPX code in our Default.aspx page, which will call the AjaxPages/GetProducts.aspx page using jQuery.load() function is: <asp:RadioButtonList ID="rblProductCategory" runat="server"> <asp:ListItem Text="Shoes" Value="shoes" Selected="True" /> <asp:ListItem Text="Computers" Value="computers" /> </asp:RadioButtonList> <asp:Button ID="btnLoadProducts" runat="server" Text="Load Products" /> <!-- Here we will load the products, based on the radio button selection--> <div id="products"></div> </form> The jQuery code: $("#<%= btnLoadProducts.ClientID %>").click(function (event) { event.preventDefault(); //preventing button's default behavior var selectedRadioButton = $("#<%= rblProductCategory.ClientID %> input:checked").val(); //call GetProducts.aspx with the category query string for the selected category in radio button list //filter and get only the #tableProducts content inside #products div $("#products").load("AjaxPages/GetProducts.aspx?category=" + selectedRadioButton + " #tableProducts"); }); The end result: You can download the code sample from here. You can read more about jQuery.load() function here. I hope this was useful blog post for you. Please do let me know your feedback. Best Regards, Hajan

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  • Strategies for invoking subclass methods on generic objects

    - by Brad Patton
    I've run into this issue in a number of places and have solved it a bunch of different ways but looking for other solutions or opinions on how to address. The scenario is when you have a collection of objects all based off of the same superclass but you want to perform certain actions based only on instances of some of the subclasses. One contrived example of this might be an HTML document made up of elements. You could have a superclass named HTMLELement and subclasses of Headings, Paragraphs, Images, Comments, etc. To invoke a common action across all of the objects you declare a virtual method in the superclass and specific implementations in all of the subclasses. So to render the document you could loop all of the different objects in the document and call a common Render() method on each instance. It's the case where again using the same generic objects in the collection I want to perform different actions for instances of specific subclass (or set of subclasses). For example (an remember this is just an example) when iterating over the collection, elements with external links need to be downloaded (e.g. JS, CSS, images) and some might require additional parsing (JS, CSS). What's the best way to handle those special cases. Some of the strategies I've used or seen used include: Virtual methods in the base class. So in the base class you have a virtual LoadExternalContent() method that does nothing and then override it in the specific subclasses that need to implement it. The benefit being that in the calling code there is no object testing you send the same message to each object and let most of them ignore it. Two downsides that I can think of. First it can make the base class very cluttered with methods that have nothing to do with most of the hierarchy. Second it assumes all of the work can be done in the called method and doesn't handle the case where there might be additional context specific actions in the calling code (i.e. you want to do something in the UI and not the model). Have methods on the class to uniquely identify the objects. This could include methods like ClassName() which return a string with the class name or other return values like enums or booleans (IsImage()). The benefit is that the calling code can use if or switch statements to filter objects to perform class specific actions. The downside is that for every new class you need to implement these methods and can look cluttered. Also performance could be less than some of the other options. Use language features to identify objects. This includes reflection and language operators to identify the objects. For example in C# there is the is operator that returns true if the instance matches the specified class. The benefit is no additional code to implement in your object hierarchy. The only downside seems to be the lack of using something like a switch statement and the fact that your calling code is a little more cluttered. Are there other strategies I am missing? Thoughts on best approaches?

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  • SOA Suite Integration: Part 3: Loading files

    - by Anthony Shorten
    One of the most common scenarios in SOA Integration is the loading of a file into the product from an external source. In Oracle SOA Suite there is a File Adapter that can process many file types into your BPEL process. For this example I will use the File Adapter to load a file of user and emails to update the user object within the Oracle Utilities Application Framework. Remember you can repeat this process with other objects and other file types. Again I am illustrating the ease of integration. The first thing is to create an empty BPEL process that will hold our flow. In Oracle JDeveloper this can be achieved by specifying the Define Service Later template (as other templates have predefined inputs and outputs and in this case we want to specify those). So I will create simpleFileLoad process to house our process. You will start with an empty canvas so you need to first specify the load part of the process using the File Adapter. Select the File Adapter from the Component Palette under BPEL Services and drag and drop it to the left side Partner Links (left is input). You name the Service. In this case I chose LoadFile. Press Next. We will define the interface as part of the wizard so select Define from operation and schema (specified later). Press Next. We are going to choose Read File to denote that we will read the file and specify the default Operation Name as Read. Press Next. The next step is to tell the Adapter the location of the files, how to process them and what to do with them after they have been processed. I am using hardcoded locations in this example but you can have logical locations as well. Press Next. I am now going to tell the adapter how to recognize the files I want to load. In my case I am using CSV files and more importantly I am tell the adapter to run the process for each record in the file it encounters. Press Next. Now, I tell the adapter how often I want to poll for the files. I have taken the defaults. Press Next. At this stage I have no explanation of the format of the input. So I am going to invoke the Native Format Wizard which will guide me through the process of creating the file input format. Clicking the purple cog icon will start the wizard. After an introduction screen (not shown), you specify the format of the input file. The File Adapter supports multiple format types. For this example, I will use Delimited as I am going to load a CSV file. Press Next. The best way for the wizard to work is with a sample. I have a sample file and the wizard will ask how much of the file to use as a template. I will use the defaults. Note: If you are using a language that has other languages other than US-ASCII, it is at this point you specify the character set to use.  Press Next. The sample contains multiple instances of a single record type. The wizard supports complex types as well. We will use the appropriate setting for our file. Press Next. You have to specify the file element and the record element. This will be used by the input wizard to translate the CSV data into an XML structure (this will make sense later). I am using LoadUsers as my file delimiter (root element) and User Record as my record root element. Press Next. As the file is CSV the delimiter is "," so I will also specify that the End Of Line (EOL) indicator indicates the end of a record. Press Next. Up until this point your have not given the columns their names. In my case my sample includes the column names in the first record. This is not always the case but you can specify the names and formats of columns in this dialog (not shown). Press Next. The wizard now generates the schema for the input file. You can specify a name for the schema. I have used userupdate.xsd. We want to verify the schema so press Test. You can test the schema by specifying an input sample. and pressing the green play button. You will see the delimiters you specified earlier for the file and the records. Press Ok to continue. A confirmation screen will be displayed showing you the location of the schema in your project. Press Finish to return to the File Adapter configuration. You will now see the schema and elements prepopulated from the wizard. Press Next. The File Adapter configuration is now complete. Press Finish. Now you need to receive the input from the LoadFile component so we need to place a Receive node in the BPEL process by drag and dropping the Receive component from the Component Palette under BPEL Constructs onto the BPEL process. We link the receive process with the LoadFile component by dragging the left most connect node of the Receive node to the LoadFile component. Once the link is established you need to name the Receive node appropriately and as in the post of the last part of this series you need to generate input variables for the BPEL process to hold the input records in. You need to now add the product Web Service. The process is the same as described in the post of the last part of this series. You drop the Web Service BPEL Service onto the right side of the process and fill in the details of the WSDL URL . You also have to add an Invoke node to call the service and generate the input and outputs variables for the call in the Invoke node. Now, to get the inputs from File to the service. You have to use a Transform (you can use an Assign action but a Transform action is more flexible). You drag and drop the Transform component from the Component Palette under Oracle Extensions and place it between the Receive and Invoke nodes. We name the Transform Node, Mapper File and associate the source of the mapping the schema from the Receive node and the output will be the input variable from the Invoke node. We now build the transform. We first map the user and email attributes by drag and drop the elements from the left to the right. The reason we needed to use the transform is that we will be telling the AS-User service that we want to issue an update action. Remember when we registered the service we actually used Read as the default. If we do not otherwise inform the service to use the Update action it will use the Read action instead (which is not desired). To specify the update action you need to click on the transactionType node on the right and select Set Text to set the action. You need to specify the transactionType of UPD (for update). The mapping is now complete. The final BPEL process is ready for deployment. You then deploy the BPEL process to the server and to test the service by simply dropping a file, in the same pattern/name as you specified, in the directory you specified in the File Adapter. You will see each record as a separate instance entry in the Fusion Middleware Control console. You can now load files into the product. You can repeat this process for each type of file to process. While this was a simple example it illustrates the method of loading data can be achieved using SOA Suite in conjunction with our products.

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  • Problem loading shaders with slimdx

    - by Levi
    I'm attempting to load an FX file in slimdx, I've got this exact FX file loading and compiling fine with XNA 4.0 but I'm getting errors with slimdx, here's my code to load it. using SlimDX.Direct3D11; using SlimDX.D3DCompiler; public static Effect LoadFXShader(string path) { Effect shader; using (var bytecode = ShaderBytecode.CompileFromFile(path, null, "fx_2_0", ShaderFlags.None, EffectFlags.None)) shader = new Effect(Devices.GPU.GraphicsDevice, bytecode); return shader; } Here's the shader: #define TEXTURE_TILE_SIZE 16 struct VertexToPixel { float4 Position : POSITION; float2 TextureCoords: TEXCOORD1; }; struct PixelToFrame { float4 Color : COLOR0; }; //------- Constants -------- float4x4 xView; float4x4 xProjection; float4x4 xWorld; float4x4 preViewProjection; //float random; //------- Texture Samplers -------- Texture TextureAtlas; sampler TextureSampler = sampler_state { texture = <TextureAtlas>; magfilter = Point; minfilter = point; mipfilter=linear; AddressU = mirror; AddressV = mirror;}; //------- Technique: Textured -------- VertexToPixel TexturedVS( byte4 inPos : POSITION, float2 inTexCoords: TEXCOORD0) { inPos.w = 1; VertexToPixel Output = (VertexToPixel)0; float4x4 preViewProjection = mul (xView, xProjection); float4x4 preWorldViewProjection = mul (xWorld, preViewProjection); Output.Position = mul(inPos, preWorldViewProjection); Output.TextureCoords = inTexCoords / TEXTURE_TILE_SIZE; return Output; } PixelToFrame TexturedPS(VertexToPixel PSIn) { PixelToFrame Output = (PixelToFrame)0; Output.Color = tex2D(TextureSampler, PSIn.TextureCoords); if(Output.Color.a != 1) clip(-1); return Output; } technique Textured { pass Pass0 { VertexShader = compile vs_2_0 TexturedVS(); PixelShader = compile ps_2_0 TexturedPS(); } } Now this exact shader works fine in XNA, but in slimdx I get the error ChunkDefault.fx(28,27): error X3000: unrecognized identifier 'byte4'

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  • Loading the Cache from the Business Application Server

    - by ACShorten
    By default, the Web Application server will directly connect to the Database to load its cache at startup time. Customers, who implement the product installation in distributed mode, where the Web Application Server and Business Application Server are deployed separately, may wish to prevent the Web Application Server to connect to the database directly. Installation of the product in distributed mode was introduced in Oracle Utilities Application Framework V2.2. In the Advanced Web Application Server configuration, it is possible to set the Create Simple Web Application Context (WEBAPPCONTEXT) to true to force the Web Application Server to load its cache via the Business Application rather than direct loading. The value of false will retain the default behavior of allowing the Web Application Server to connect directly to the database at startup time to load the cache. The value of true will load the cache data via direct calls to the Business Application Server, which can cause a slight delay in the startup process to cater for the architecture load rather than the direct load. The impact of the settings is illustrated in the figure below:                             When setting this value to true, the following properties files should be manually removed prior to executing the product: $SPLEBASE/etc/conf/root/WEB-INF/classes/hibernate.properties $SPLEBASE/splapp/applications/root/WEB-INF/classes/hibernate.properties Note: For customers who are using a local installation, where the Web Application Server and Business Application Server are combined in the deployed server, it is recommended to set this parameter to false, the default, unless otherwise required. This facility is available for Oracle Utilities Application Framework V4.1 in Group Fix 3 (via Patch 11900153) and Patch 13538242 available from My Oracle Support.

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  • Cloud computing - database loading question

    - by workwise
    Following is the situation, I want to know whether what I want is possible in cloud computing and is it the best way for me: 1) My main site has a Database with tables with millions of rows, and entries are added almost every second. 2) I will setup a mysql mirror, so there will be a backup database always in sync with the main one. 3) There are few tens of thousands of images- growing. So say total size of images few tens of gigabytes. I will be keeping the image data also in sync on the backup server. 4) There can be short periods where traffic can go 100X the average traffic. 5) I will be using memcache heavily - most database and even frequently used disk files/images will be in RAM. I want that the main site runs on a dedicated server. The backup server is say an Amazon EC2 instance. Now note that since it is live backup, I need to run a small instance continuously. I want that when I anticipate high traffic, I should be able to run a large instance on the cloud and transfer the traffic there. The main point is - I do not want to spend time in "loading" the database on the large instance, as it typically can take few minutes or even hours (experience). So is it possible to just scale the memory/CPU on demand, and not having to load the database or sync up the filesystem? I want to setup my backup scripts etc just ONCE. Thanks JP

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  • Windows 7 disappeared in list of Grub while loading

    - by Riyad A.
    Installed Ubuntu 12.04 alongside the Windows 7 two weeks ago. Initially haven't any issues with that. day ago installed updates on Ubuntu and after restarting the system found the absence of Win7 in Grub list. Before the HDD has been partitioned on two volumes Disk C and Work Disk(don't remember the name). When doing the fdisk -l: Sector size (logical/physical): 512 bytes / 4096 bytes I/O size (minimum/optimal): 4096 bytes / 4096 bytes Disk identifier: 0xa93031e0 Device Boot Start End Blocks Id System /dev/sda1 * 2048 408833842 204415897+ 7 HPFS/NTFS/exFAT /dev/sda2 488386560 976773119 244193280 7 HPFS/NTFS/exFAT /dev/sda3 408834046 488386559 39776257 5 Extended Partition 3 does not start on physical sector boundary. /dev/sda5 408834048 484421631 37793792 83 Linux /dev/sda6 484423680 488386559 1981440 82 Linux swap / Solaris Partition table entries are not in disk order Disk /dev/mmcblk0: 3965 MB, 3965190144 bytes 49 heads, 48 sectors/track, 3292 cylinders, total 7744512 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00000000 Device Boot Start End Blocks Id System /dev/mmcblk0p1 8192 7744511 3868160 b W95 FAT32 When sudo mount /dev/sda ~/1 -o offset [488386560*512] - opens and mounts WORK disk. Need help: how to See and mount disk C. how to see and adjust the Grub to appear both systems in Grub menu when loading?

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  • Grub loading unknown file system grub rescue

    - by Ashish Kumar
    I am new to Linux. I had Windows 7 installed in my laptop. Yesterday I installed Ubuntu 9.0 from a free CD I got. I choose the option "Install side by side with Windows 7 loader (something like that..)". Everything went fine & I installed Ubuntu. When I restarted, I could easily boot from both Windows 7 & Ubuntu. But later when I booted from Windows 7, I did a disk management by right clicking "my Computer" & choosing the option "Manage". Actually I deleted a drive & added that empty volume in another drive. Now when I start my system it shows the following error: Grub loading Unknown file system grub rescue> I have no clue what to do now. Please help me at urgent. Any solution in layman's language is greatly appreciated. P.S. I want all my files on both Windows 7 & Ubuntu.

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  • JPEG images not loading on PlayBook (Marmalade + iwgame)

    - by Vexille
    I'm using iwgame on a test project and I was trying to render different resolutions of JPG and PNG images. Everything works fine on the Marmalade Simulator, however once I deploy the game to our PlayBook and run it, only the PNG images are shown. I have declared the images in the MKB file and on a XML file iwgame's using to load the images. I've checked the deployments folder and all images are present in the intermediatefiles/native folder. We're currently using a BlackBerry only license, so we can only test this on the PlayBook, but we do intend to get a Community license and deploy to iOS and Android devices eventually (I'm not sure if this is a problem exclusive to the PlayBook). I really don't know if this is a Marmalade or a iwgame issue. I have a different test project without iwgame and it simply won't run with jpg images (I get the error: 'Could not find handler for extension "jpg"'). While searching for a sollution, I've seen people talking about using libjpg, but I've also found that Marmalade supposedly has integrated native jpeg support (and because of that iwgame has abandoned their jpeg loading support since v0.340), so I don't know what to think. I'm currently using the most recent versions of both Marmalade and iwgame, I believe: Marmalade 6.1.2 and iwgame 0.400. Also, please let me know if there's an easier or better way to do this, such as linking libjpg or something (I'm not exactly sure how to do this). I really would appreciate some help with this, there's a huge difference in size for the images we're planning to use, from a ~500kb jpg file to a ~3.5mb png file. Thanks, guys.

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  • Apply bone tranforms when importing FBX in XNA

    - by hichaeretaqua
    Preconditions: I have some models, that does only contain some meshes and one texture. There is no animation within the model. An example: a model of a table. I want to draw the Model with a custom effect, so I have to swap the effect after loading the model. In order to draw them correctly, I have to apply the bone transformation manually on each draw for each mesh and effect as can be seen here. So there are two questions: Is there a option during import that allows my to apply the bone transformation on all vertices, so that during draw call I should not have to do this? Is there a option during import that merges all vertices into a Vertex- and IndexBuffer, that allows me to draw the whole model with just one call? I'm pretty sure that the build-in "Autodesk FBX - XNA Framework" does not support this features, but maybe there is an other imported available or an other possibility I missed. The aim is to speed up rendering a little bit especially by using instancing. So having one VertexBuffer to draw at one time would be pretty nice.

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  • Error loading libGL.so.1

    - by jdp407
    When attempting to run various pieces of software (notably Steam and Yenka), I have come across an error similar to this: enter code here error while loading shared libraries: libGL.so.1: cannot open shared object file: No such file or directory I'm running a 64 bit system, with an NVidia Optimus card (I dual boot for certain windows only software that requires a dedicated graphics card). I have bumblebee installed, and I am using the nvidia-current driver, rather that one downloaded from NVidia, as recommended. The library (libGL.so.1) is not present in the top directory of /usr/lib, however it is present in /usr/lib32/nvidia-current, as a softlink to /usr/lib32/nvidia-current/libGL.so.304.64. A section of the output from ldconfig -p: libGL.so.1 (libc6,x86-64, OS ABI: Linux 2.4.20) => /usr/lib/x86_64-linux-gnu/mesa/libGL.so.1 libGL.so (libc6,x86-64, OS ABI: Linux 2.4.20) => /usr/lib/x86_64-linux-gnu/libGL.so libGL.so (libc6,x86-64, OS ABI: Linux 2.4.20) => /usr/lib/x86_64-linux-gnu/mesa/libGL.so Obviously a library with that name is being loaded, but they are located in /usr/lib/x86_64-linux-gnu, however installed software doesn't seem to able to 'see' it. For Steam, running it with optirun causes it to work, but this is not the case for Yenka. I assume that optirun causes the library stored in /usr/lib32/nvidia-current to be used, which allows Steam to run, so I can't understant why Yenka won't run. Can anyone explain why software can't see the normal mesa library, and why Yenka refuses to run with the nvidia-current library?

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  • libgdx loading textures fails [duplicate]

    - by Chris
    This question already has an answer here: Why do I get this file loading exception when trying to draw sprites with libgdx? 4 answers I'm trying to load my texture with playerTex = new Texture(Gdx.files.internal("player.jpg")); player.jpg is located under my-gdx-game-android/assets/data/player.jpg I get an exception like this: Full Code: @Override public void create() { camera = new OrthographicCamera(); camera.setToOrtho(false, Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); batch = new SpriteBatch(); FileHandle file = Gdx.files.internal("player.jpg"); playerTex = new Texture(file); player = new Rectangle(); player.x = 800-20; player.y = 250; player.width = 20; player.height = 80; } @Override public void dispose() { // dispose of all the native resources playerTex.dispose(); batch.dispose(); } @Override public void render() { Gdx.gl.glClearColor(1, 1, 1, 1); Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT); camera.update(); batch.setProjectionMatrix(camera.combined); batch.begin(); batch.draw(playerTex, player.x, player.y); batch.end(); if(Gdx.input.isKeyPressed(Keys.DOWN)) player.y -= 50 * Gdx.graphics.getDeltaTime(); if(Gdx.input.isKeyPressed(Keys.UP)) player.y += 50 * Gdx.graphics.getDeltaTime(); }

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  • Javascript is not loading

    - by Oden
    Hey, I've got a problem with JavaScript under Ubuntu, that drives me crazy. I'm using Gedit for my web sites since I'm an Ubuntu user. When I start a new website I create (usually with the gnome terminal) folder structure, and I copy the files I need into them. The next step is creating an index.html where I build the design and basic JavaScript functionality. JavaScript is stored in a sub-folder of the project and when i try to load one using the tag in the header, my whole page body disappears. If the source contains a script tag with its own body, and its not the first its code wont run. I've tried to solve the problem by setting chmod to 777 with sudo chmod -R 777 . but nothing changed. CSS is loading correctly, but JS isn't. I'm using the newest version of apache, no mod_rewrite stuff, but i get the same problem when I run the html from file (file:///...) Do anyone know how to solve this problem?

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  • Problems loading Hilva tutorials

    - by Beska
    I'm a newcomer to XNA, and I'm evaluating some libraries. The Hilva Graphics Engine looks interesting, and I'm trying to run their tutorials. However, all of them give me errors. For example, if I download the ParallaxMappingSample demo, and try to build it, I get Error 1 Error loading pipeline assembly "C:\Users\Me\Desktop\ParallaxMappingSample\Hilva.Content.dll". ParallaxMappingSample I get similar errors for all of the samples. Unfortunately, this error isn't very enlightening. I can see the Hilva.Content.dll in the appropriate directory. I tried removing and readding the reference from the content project, but I get the same error. I'm not sure it's relevant, but I'm on Windows 7, I'm using Microsoft Visual Studio 2010, and XNA 4.0. Is there an easy (or difficult) solution? EDIT: If you happen to try this, even if you don't have a solution, let me know about it in a comment. Whether it works for you, or if you get the same problem...either result would be something that might let me know if it's just a problem with the tutorial, or if it's on my end.

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  • loading a heightmap as texture in shader

    - by wtherapy
    I have a height map of 256x256, containing, foreach cell, not only height as a normal float value ( not 0-1 ) and also 2 gradient values ( for X and Y ), also as normal float values ( not 0-1 ). I have uploaded the texture via normal texture loading: glEnable( GL_TEXTURE_2D ); glGenTextures( 1, &m_uglID ); DEBUG_OUTPUT("Err %x\n", glGetError()); glBindTexture( GL_TEXTURE_2D , m_uglID ); DEBUG_OUTPUT("Err %x\n", glGetError()); glTexImage2D( GL_TEXTURE_2D, 0, GL_RGB32F, unW + 1, unH + 1, 0, GL_RGB, GL_FLOAT, pvBytes ); DEBUG_OUTPUT("Err %x\n", glGetError()); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_LINEAR); DEBUG_OUTPUT("Err %x\n", glGetError()); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_LINEAR); DEBUG_OUTPUT("Err %x\n", glGetError()); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); DEBUG_OUTPUT("Err %x\n", glGetError()); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); DEBUG_OUTPUT("Err %x\n", glGetError()); as a parenthesis, the debug output is: Err 500 Err 0 Err 0 Err 0 Err 500 Err 500 Err 0 Err 0 pvBytes is a 256x256 array of typedef struct _tGradientHeightCell { float v; float px; float py; } TGradientHeightCell, *LPTGradientHeightCell; then, m_ugl_HeightMapTexture = glGetUniformLocation(m_uglProgram, "TexHeightMap"); I load it via: glEnable(GL_TEXTURE_2D ); glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_2D , pTexture->GetID()); glUniform1i(m_ugl_HeightMapTexture, 0); in shader, I just access it: uniform sampler2D TexHeightMap; vec4 GetVertCellParameters( uint i, uint j ) { return texture( TexHeightMap, vec2( i, j ) ); } vec4 vH00 = GetVertCellParameters( i, j ); My problem is that, when passing negative values in one of the values in TGradientHeightCell ( v, px, py ), the texture is corrupted. I need the values to be passed exact as I have them in memory. Any help appreciated.

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  • Grub not loading after Windows 8 Install

    - by RazorXsr
    My system was configured to dual boot Ubuntu 12.04.1 LTS and Windows 7. Today I got my hands on the MSDN release of Windows 8 and I installed it over my Windows 7. Now the computer just boots to Windows 8 directly without loading the GRUB screen. So I followed the steps as suggested in: https://help.ubuntu.com/community/RecoveringUbuntuAfterInstallingWindows. Running this command: ls -l /dev/disk/by-label/ gives the following output: total 0 lrwxrwxrwx 1 root root 10 Sep 11 07:51 Entertainment -> ../../sda2 lrwxrwxrwx 1 root root 10 Sep 11 02:45 PENDRIVE -> ../../sdb1 Also fdisk -l command gives this as the output: Disk /dev/sda: 320.1 GB, 320072933376 bytes 255 heads, 63 sectors/track, 38913 cylinders, total 625142448 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x1246aa23 Device Boot Start End Blocks Id System /dev/sda1 * 2048 319582199 159790076 7 HPFS/NTFS/exFAT /dev/sda2 319582208 602906623 141662208 7 HPFS/NTFS/exFAT /dev/sda3 602908672 625135615 11113472 83 Linux Disk /dev/sdb: 1939 MB, 1939865600 bytes 64 heads, 63 sectors/track, 939 cylinders, total 3788800 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0xc3072e18 Device Boot Start End Blocks Id System /dev/sdb1 * 2248 3788799 1893276 c W95 FAT32 (LBA) So I assume that I have to run this: sudo grub-install /dev/sda3 to get GRUB up and running. But I am getting this error: /usr/sbin/grub-probe: error: cannot find a device for /boot/grub (is /dev mounted?). Can anyone please guide me in the right direction? The current Ubuntu installation is far too customized to my needs to lose it to a boot manager issue! Any help is much appreciated!

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  • Python class representation under the hood

    - by decentralised
    OK, here is a simple Python class: class AddSomething(object): __metaclass__ = MyMetaClass x = 10 def __init__(self, a): self.a = a def add(self, a, b): return a + b We have specified a metaclass, and that means we could write something like this: class MyMetaClass(type): def __init__(cls, name, bases, cdict): # do something with the class Now, the cdict holds a representation of AddSomething: AddSomething = type('AddSomething', (object,), {'x' : 10, '__init__': __init__, 'add': add}) So my question is simple, are all Python classes represented in this second format internally? If not, how are they represented? EDIT - Python 2.7

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  • Do first-class methods exist?

    - by gdhoward
    Okay, I know first-class functions are cool, closures even better, etc. But is there any language with first-class methods? In my mind, I see a first-class method as an "object" that has both a function pointer and a pointer to a specific instance of the class/object, but the implementation doesn't matter. I just want to know if there is any language that uses them. And as a bonus, how were they implemented?

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  • How to decide to which class does a method belong

    - by Eleeist
    I have TopicBusiness.class and PostBusiness.class. I have no problem with deciding into which class methods such as addPostToDatabase() or getAllPostsFromDatabase() should go. But what about getAllPostsFromTopic(TopicEntity topic) or getNumberOfPostsInTopic(TopicEntity topic)? Should the parameter be the deciding factor? So when the method takes TopicEntity as parameter it should belong to TopicBusiness.class? I am quite puzzled by this.

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  • java class creation dynamically and make it accessible across the network different jvms i.e. serial

    - by inj.rav
    Hi. I have a requirement of creating java classes dynamically and make it accessible different jvms across the network. I tried to use reflection and javassist tool,but nothing worked. Let me explain the scenario we are using Coherence distributed cache. It has a power of doing aggregation/filtering in parallel across the cluster. For example if a class has [dynamic class] has amount variable and getAmount/setAmount methods. Then if we execute COHERENCE queries, it will start process in parallel across the cluster. I tried to create classes at run time by using javassist and reflection. I am able to access it from single JVM, but when I tried to access the same class from other jvm [through coherence cluster]. I am getting exception of class not found [as remote jvm is not having idea of this class].I can over come this by creating same class dynamically on remote jvm also and access the methods. But coherence in built methods/functions are not able to find the class. could some one help me on this matter

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