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  • C++ wxWidgets Event (Focus) Handling

    - by Wallter
    Due to comments I added the following code (in BasicPanel) Connect(CTRL_ONE, wxEVT_KILL_FOCUS, (wxObjectEventFunction)&BasicPanel::OnKillFocus); Connect(CTRL_TWO,wxEVT_KILL_FOCUS, (wxObjectEventFunction)&BasicPanel::OnKillFocus); Connect(CTRL_THREE, wxEVT_KILL_FOCUS, (wxObjectEventFunction)&BasicPanel::OnKillFocus); Connect(CTRL_FOUR, wxEVT_KILL_FOCUS, (wxObjectEventFunction)&BasicPanel::OnKillFocus); Connect(CTRL_FIVE, wxEVT_KILL_FOCUS, (wxObjectEventFunction)&BasicPanel::OnKillFocus); (enums) CTRL_NAME = wxID_HIGHEST + 5, // 6004 CTRL_ADDRESS = wxID_HIGHEST + 6, // 6005 CTRL_PHONENUMBER = wxID_HIGHEST + 7, // 6006 CTRL_SS = wxID_HIGHEST + 8, // 6007 CTRL_EMPNUMBER = wxID_HIGHEST + 9 // 6008 (The OnKillFocus Function - the declaration is included as suggested) void BasicPanel::OnKillFocus(wxFocusEvent& event) { switch (event.GetId()) { case 6004: ... break; ... ... ... } All of these added to the code do nothing when the user changes focus on which text box they are using... Q1:I am using wxWidgets (C++) and have come accost a problem that i can not locate any help. I have created several wxTextCtrl boxes and would like the program to update the simple calculations in them when the user 'kills the focus.' I could not find any documentation on this subject on the wxWidgets webpage and Googling it only brought up wxPython. The two events i have found are: EVT_COMMAND_KILL_FOCUS - EVT_KILL_FOCUS for neither of which I could find any snippet for. Could anyone give me a short example or lead me to a page that would be helpful? Q2:Would i have to create an event to handle the focus being killed for each of my 8 wxTextCtrl boxes? In the case that i have to create a different event: How would i get each event to differentiate from each other? I know i will have to create new wxID's for each of the wxTextCtrl boxes but how do I get the correct one to be triggered? class BasicPanel : public wxPanel { ... wxTextCtrl* one; wxTextCtrl* two; wxTextCtrl* three; wxTextCtrl* four; ... }

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  • need help with Java solution /newbie

    - by Racket
    Hi, I'm new to programming in general so i'm trying to be as specific as possible in this question. There's this book that i'm doing some exercises on. I managed to do more than half of what they say, but it's just one input that I have been struggling to find out. I'll write the question and thereafter my code, "Write an application that creates and prints a random phone number of the form XXX-XXX-XXXX. Include the dashes in the output. Do not let the first three digits contain an 8 or 9 (but don't be more restrictive than that), and make sure that the second set of three digits is not greater than 742. Hint: Think through the easiest way to construct the phone number. Each diigit does not have to be determined separately." OK, the highlighted sentence is what i'm looking at. Here's my code: import java.util.Random; public class PP33 { public static void main (String[] args) { Random rand = new Random(); int num1, num2, num3; num1 = rand.nextInt(900) + 100; num2 = rand.nextInt(643) + 100; num3 = rand.nextInt(9000) + 1000; System.out.println(num1+"-"+num2+"-"+num3); } } How am I suppose to do this? I'm on chapter 3 so we have not yet discussed if statements etcetera, but Aliases, String class, Packages, Import declaration, Random Class, Math Class, Formatting output (decimal- & numberFormat), Printf, Enumeration & Wrapper classes + autoboxing. So consider answer the question based only on these assumptions, please. The code doesn't have any errors. Thank you!

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  • Can someone tell me why this JavaScript code isn't lining up an array in order?

    - by DarkLightA
    Live code: http://jsfiddle.net/fCUZC/ //INPUT ARRAY: var input = [28,32,21,11,8,2,14,32,64]; //VARIABLE DECLARATION. a = highest number so far, b = position of that number entireLoop: for (var i = 1; i<=input.length; i++) { if(input[i] > input[i-1]) { for(var o = i; o>=0; o--) { if(input[i-1] > input[o]) { input.splice(i,0,input[o]); input.splice((o+1),1); continue entireLoop; } else if(input[o] > input[0]) { input.splice(0,0,input[o]); input.splice((o+1),1); continue entireLoop; } } } } document.write(input); I'm trying to order the array from largest to smallest, but there's a 32 stuck somewhere. I know there's the sort method, but I'm a newbie and want to try this for myself.

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  • Expand chaining hashtable. Errors on code.

    - by FILIaS
    Expanding a hashtable with linked lists there are some errors and warnings. I wanna make sure that the following code is right (expand method) and find out what happens that raise these warnings/errors typedef struct { int length; struct List *head; struct List *tail; } HashTable; //resolving collisions using linked lists - chaining typedef struct { char *number; char *name; int time; struct List *next; }List; //on the insert method i wanna check hashtable's size, //if it seems appropriate there is the following code: //Note: hashtable variable is: Hashtable * ...... hashtable = expand(hashtable,number,name,time); /**WARNING**:assignment makes pointer from integer without a cast*/ HashTable* expand( HashTable* h ,char number[10],char* name,int time) /**error**: conflicting types for ‘expand’ previous implicit declaration of ‘expand’ was here*/ { HashTable* new; int n; clientsList *node,*next; PrimesIndex++; int new_size= primes[PrimesIndex]; /* double the size,odd length */ if (!(new=malloc((sizeof( List*))*new_size))) return NULL; for(n=0; n< h->length; ++n) { for(node=h[n].head; node; node=next) { add (&new, node->number, node->name,node->time); next=node->next;//// free(node); } } free(h); return new; }

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  • Unable to pass variables from one view to another

    - by jerincbus
    I have a detail view that includes three UIButtons, each of which pushes a different view on to the stack. One of the buttons is connected to a MKMapView. When that button is pushed I need to send the latitude and longitude variables from the detail view to the map view. I'm trying to add the string declaration in the IBAction: - (IBAction)goToMapView { MapViewController *mapController = [[MapViewController alloc] initWithNibName:@"MapViewController" bundle:nil]; mapController.address = self.address; mapController.Title = self.Title; mapController.lat = self.lat; mapController.lng = self.lng; //Push the new view on the stack [[self navigationController] pushViewController:mapController animated:YES]; [mapController release]; mapController = nil; } But I get this when I try to build: 'error: incompatible types in assignment' for both lat and lng variables. So my questions are am I going about passing the variables from one view to another the right way? And does the MKMapView accept latitude and longitude as a string or a number?

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  • Problem declaring and calling internal metthods

    - by Martin
    How do I declare and use small helper functions inside my normal methods ? In on of my objective-c methods I need a function to find an item within a string -(void) Onlookjson:(id) sender{ NSString * res = getKeyValue(res, @"Birth"); } I came up with a normal C type declaration for helper function getKeyvalue like this NSString * getKeyvalue(NSString * s, NSString key){ NSString *trm = [[s substringFromIndex:2] substringToIndex:[s length]-3]; NSArray *list = [trm componentsSeparatedByString:@";"]; .... NSString res; res = [list objectAtIndex:1]; ... return res; } Input data string: { Birth = ".."; Death = "..."; ... } Anyway I get an exception "unrecognized selector sent to instance" for any of the two first lines in the helper function How do I declare helper functions that are just to be used internally and how to call them safely ? regards Martin

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  • What is the performance impact of CSS's universal selector?

    - by Bungle
    I'm trying to find some simple client-side performance tweaks in a page that receives millions of monthly pageviews. One concern that I have is the use of the CSS universal selector (*). As an example, consider a very simple HTML document like the following: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"/> <title>Example</title> <style type="text/css"> * { margin: 0; padding: 0; } </head> <body> <h1>This is a heading</h1> <p>This is a paragraph of text.</p> </body> </html> The universal selector will apply the above declaration to the body, h1 and p elements, since those are the only ones in the document. In general, would I see better performance from a rule such as: body, h1, p { margin: 0; padding: 0; } Or would this have exactly the same net effect? Essentially, what I'm asking is if these rules are effectively equivalent in this case, or if the universal selector has to perform more unnecessary work that I may not be aware of. I realize that the performance impact in this example may be very small, but I'm hoping to learn something that may lead to more significant performance improvements in real-world situations. Thanks for any help!

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  • Best way to use PL/SQL Pacakge Cursors from Pro*C

    - by Greg Reynolds
    I have a cursor defined in PL/SQL, and I am wondering what the best way to use it from Pro*C is. Normally for a cursor defined in Pro*C you would do: EXEC SQL DECLARE curs CURSOR FOR SELECT 1 FROM DUAL; EXEC SQL OPEN curs; EXEC SQL FETCH curs INTO :foo; EXEC SQL CLOSE cusr; I was hoping that the same (or similar) syntax would work for a packaged cursor. For example, I have a package MyPack, with a declaration type MyType is record (X integer); cursor MyCurs(x in integer) return MyType; Now I have in my Pro*C code a rather unsatisfying piece of embedded PL/SQL that opens the cursor, does the fetching etc., as I couldn't get the first style of syntax to work. Using the example EXEC SQL EXECUTE DECLARE XTable is table of MyPack.MyType; BEGIN OPEN MyPack.MyCurs(:param); FETCH MyPack.MyCurs INTO XTable; CLOSE MyPack.MyCurs; END; END-EXEC; Does anyone know if there is a more "Pure" Pro*C approach?

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  • Is it possible for two VS2008 C# class library projects to share a single namespace?

    - by jeah
    I am trying to share a common namespace between two projects in a single solution. The projects are "Blueprint" and "Repositories". Blueprint contains Interfaces for the entire application and serves as a reference for the application structure. In the Blueprint project, I have an interface with the following declaration: namespace Application.Repositories{ public interface IRepository{ IEntity Get(Guid id); } } In the Repositories project I have a class the following class: namespace Application.Repositories{ public class STDRepository: IRepository { STD Get(Guid id){ return new SkankyExGirlfriendDataContext() .FirstOrDefault<STD>(x=>x.DiseaseId == id); } } } However, this does not work. The Repositories project has a reference to the Blueprint project. I receive a VS error: "The type or namespace name 'IRepository' could not be found (are you missing a using directive or an assembly reference?) - Normally, this is easy to fix but adding a using statement doesn't make sense since they have the same namespace. I tried it anyway and it didn't work. The reference has been added, and without the line of code referencing that interface, both projects compile successfully. I am lost here. I have searched all over and have found nothing, so I am assuming that there is something fundamentally wrong with what I'm doing ... but I don't know what it is. So, I would appreciate some explanation or guidance as to how to fix this problem. I hope you guys can help. Note: The reason I want to do it this way and keep the interfaces under the same namespace is because I want a solid project to keep all the interfaces in, in order to have a reference for the full architecture of the application. I have considered work arounds, such as putting all of the interfaces in the Blueprint.Application namespace instead of the application namespace. However, that would require me to write the using statement on virtually every page in the application...and my fingers get tired. Thanks again guys...

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  • What is the best way to handle the Connections to MySql from c#

    - by srk
    I am working on a c# application which connects to MySql server. There are about 20 functions which will connect to database. This application will be deployed in 200 over machines. I am using the below code to connect to my database which is identical for all the functions. The problem is, i can some connections were not closed and still alive when deployed in 200 over machines. Connection String : <add key="Con_Admin" value="server=test-dbserver; database=test_admindb; uid=admin; password=1Password; Use Procedure Bodies=false;" /> Declaration of the connection string Globally in application [Global.cs] : public static MySqlConnection myConn_Instructor = new MySqlConnection(ConfigurationSettings.AppSettings["Con_Admin"]); Function to query database : public static DataSet CheckLogin_Instructor(string UserName, string Password) { DataSet dsValue = new DataSet(); //MySqlConnection myConn = new MySqlConnection(ConfigurationSettings.AppSettings["Con_Admin"]); try { string Query = "SELECT accounts.str_nric AS Nric, accounts.str_password AS `Password`," + " FROM accounts " + " WHERE accounts.str_nric = '" + UserName + "' AND accounts.str_password = '" + Password + "\'"; MySqlCommand cmd = new MySqlCommand(Query, Global.myConn_Instructor); MySqlDataAdapter da = new MySqlDataAdapter(); if (Global.myConn_Instructor.State == ConnectionState.Closed) { Global.myConn_Instructor.Open(); } cmd.ExecuteScalar(); da.SelectCommand = cmd; da.Fill(dsValue); Global.myConn_Instructor.Close(); } catch (Exception ex) { Global.myConn_Instructor.Close(); ExceptionHandler.writeToLogFile(System.Environment.NewLine + "Target : " + ex.TargetSite.ToString() + System.Environment.NewLine + "Message : " + ex.Message.ToString() + System.Environment.NewLine + "Stack : " + ex.StackTrace.ToString()); } return dsValue; }

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  • Extracting function declarations from a PHP file

    - by byronh
    I'm looking to create an on-site API reference for my framework and application. Basically, say I have a class file model.class.php: class Model extends Object { ... code here ... // Separates results into pages. // Returns Paginator object. final public function paginate($perpage = 10) { ... more code here ... } } and I want to be able to generate a reference that my developers can refer to quickly in order to know which functions are available to be called. They only need to see the comments directly above each function and the declaration line. Something like this (similar to a C++ header file): // Separates results into pages. // Returns Paginator object. final public function paginate($perpage = 10); I've done some research and this answer looked pretty good (using Reflection classes), however, I'm not sure how I can keep the comments in. Any ideas? EDIT: Sorry, but I want to keep the current comment formatting. Myself and the people who are working on the code hate the verbosity associated with PHPDocumentor. Not to mention a comment-rewrite of the entire project would take years, so I want to preserve just the // comments in plaintext.

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  • P/Invoke declarations should not be safe-critical

    - by Bobrovsky
    My code imports following native methods: DeleteObject, GetFontData and SelectObject from gdi32.dll GetDC and ReleaseDC from user32.dll I want to run the code in full trust and medium trust environments (I am fine with exceptions being thrown when these imported methods are indirectly used in medium trust environments). When I run Code Analysis on the code I get warnings like: CA5122 P/Invoke declarations should not be safe-critical. P/Invoke method 'GdiFont.DeleteObject(IntPtr)' is marked safe-critical. Since P/Invokes may only be called by critical code, this declaration should either be marked as security critical, or have its annotation removed entirely to avoid being misleading. Could someone explain me (in layman terms) what does this warning really mean? I tried putting these imports in static SafeNativeMethods class as internal static methods but this doesn't make the warnings go away. I didn't try to put them in NativeMethods because after reading this article I am unsure that it's the right way to go because I don't want my code to be completely unusable in medium trust environments (I think this will be the consequence of moving imports to NativeMethods). Honestly, I am pretty much confused about the real meaning of the warning and consequences of different options to suppressing it. Could someone shed some light on all this? EDIT: My code target .NET 2.0 framework. Assembly is marked with [assembly: AllowPartiallyTrustedCallers] Methods are declared like this: [DllImport("gdi32")] internal static extern int DeleteObject(HANDLE hObject);

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  • How to accept an incoming call by clicking a button?

    - by upright
    HI, all! I'm trying to implement my own phone call handling UI. What I want to do is, if a call comes in, the incoming telephone number and a picture are displayed, and, if I press a button, the incoming call will be accepted/answered. The related codes are: @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); answerButton = (Button) findViewById(R.id.pickup); answerButton.setOnClickListener(new OnClickListener() { public void onClick(final View v) { Intent intent = new Intent("android.intent.action.ANSWER"); intent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK); startActivity(intent); } }); Sadly, the code does not work. At first, an exception is thrown if I press my answer button: ActivityNotFoundException: No Activity found to handle Intent { act=android.intent.action.ANSWER Then I added an entry in the AndroidManifest.xml: I run the app again, there is no exception anymore. However, I doubt the incoming call is not really accepted. Because if the press the Android's screen answer button (green button), the incoming call is accepted and a green button is also displayed on the upper left corner of the emulator screen, while my app doesn't. I also read the Phone app's source code in android source. There is method such as acceptCall() in the Phone class. But these codes seem difficult for me to use, because there are many imports declaration in the code, such as : import com.android.internal.telephony.Call; import com.android.internal.telephony.CallStateException; import com.android.internal.telephony.CallerInfo; import com.android.internal.telephony.CallerInfoAsyncQuery; import com.android.internal.telephony.Connection; import com.android.internal.telephony.MmiCode; import com.android.internal.telephony.Phone; And, if I add these imports in my code, there will be too many errors, such as : "The import com.android.internal.telephony cannot be resolved" What is the right and simple way for my problem? Thanks in advance!

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  • upgrading to spring 3.0 problem with interceptorNames

    - by mkoryak
    I am trying to upgrade to Spring 3.0 and i have the following issues: Finding the dependencies. People recommend using maven, but id rather not try to learn how to use maven/install it if the jars are available somewhere for download. The following bean declaration is now longer valid but i dont know how to fix it: <bean id="service" class="org.springframework.aop.framework.ProxyFactoryBean"> <property name="proxyInterfaces" value="com.service.SomeService" /> <property name="target"> <bean class="com.service.SomeServiceImpl"> </bean> </property> <property name="interceptorNames"> <list> <value>hibernateInterceptor</value> </list> </property> </bean> The complaint is that <property name="interceptorNames"> is no longer supported and should be done some other way

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  • How do I solve the .NET CF exception "Can't find PInvoke DLL"?

    - by Ignas Limanauskas
    This is to all the C# gurus. I have been banging my head on this for some time already, tried all kinds of advice on the net with no avail. The action is happening in Windows Mobile 5.0. I have a DLL named MyDll.dll. In the MyDll.h I have: extern "C" __declspec(dllexport) int MyDllFunction(int one, int two); The definition of MyDllFunction in MyDll.cpp is: int MyDllFunction(int one, int two) { return one + two; } The C# class contains the following declaration: [DllImport("MyDll.dll")] extern public static int MyDllFunction(int one, int two); In the same class I am calling MyDllFunction the following way: int res = MyDllFunction(10, 10); And this is where the bloody thing keeps giving me "Can't find PInvoke DLL 'MyDll.dll'". I have verified that I can actually do the PInvoke on system calls, such as "GetAsyncKeyState(1)", declared as: [DllImport("coredll.dll")] protected static extern short GetAsyncKeyState(int vKey); The MyDll.dll is in the same folder as the executable, and I have also tried putting it into the /Windows folder with no changes nor success. Any advice or solutions are greatly appreciated.

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  • How do you pass a generic delegate argument to a method in .NET 2.0 - UPDATED

    - by Seth Spearman
    Hello, I have a class with a delegate declaration as follows... Public Class MyClass Public Delegate Function Getter(Of TResult)() As TResult ''#the following code works. Public Shared Sub MyMethod(ByVal g As Getter(Of Boolean)) ''#do stuff End Sub End Class However, I do not want to explicitly type the Getter delegate in the Method call. Why can I not declare the parameter as follows... ... (ByVal g As Getter(Of TResult)) Is there a way to do it? My end goal was to be able to set a delegate for property setters and getters in the called class. But my reading indicates you can't do that. So I put setter and getter methods in that class and then I want the calling class to set the delegate argument and then invoke. Is there a best practice for doing this. I realize in the above example that I can set set the delegate variable from the calling class...but I am trying to create a singleton with tight encapsulation. For the record, I can't use any of the new delegate types declared in .net35. Answers in C# are welcome. Any thoughts? Seth

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  • Why does GCC need extra declarations in templates when VS does not?

    - by Kyle
    template<typename T> class Base { protected: Base() {} T& get() { return t; } T t; }; template<typename T> class Derived : public Base<T> { public: Base<T>::get; // Line A Base<T>::t; // Line B void foo() { t = 4; get(); } }; int main() { return 0; } If I comment out lines A and B, this code compiles fine under Visual Studio 2008. Yet when I compile under GCC 4.1 with lines A and B commented, I get these errors: In member function ‘void TemplateDerived::foo()’: error: ‘t’ was not declared in this scope error: there are no arguments to ‘get’ that depend on a template parameter, so a declaration of ‘get’ must be available Why would one compiler require lines A and B while the other doesn't? Is there a way to simplify this? In other words, if derived classes use 20 things from the base class, I have to put 20 lines of declarations for every class deriving from Base! Is there a way around this that doesn't require so many declarations?

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  • How should I define a JavaScript 'namespace' to satisfy JSLint?

    - by Matthew Murdoch
    I want to be able to package my JavaScript code into a 'namespace' to prevent name clashes with other libraries. Since the declaration of a namespace should be a simple piece of code I don't want to depend on any external libraries to provide me with this functionality. I've found various pieces of advice on how to do this simply but none seem to be free of errors when run through JSLint (using 'The Good Parts' options). As an example, I tried this from Advanced JavaScript (section Namespaces without YUI): "use strict"; if (typeof(MyNamespace) === 'undefined') { MyNamespace = {}; } Running this through JSLint gives the following errors: Problem at line 2 character 12: 'MyNamespace' is not defined. Problem at line 3 character 5: 'MyNamespace' is not defined. Implied global: MyNamespace 2,3 The 'Implied global' error can be fixed by explicitly declaring MyNamespace... "use strict"; if (typeof(MyNamespace) === 'undefined') { var MyNamespace = {}; } ...and the other two errors can be fixed by declaring the variable outside the if block. "use strict"; var MyNamespace; if (typeof(MyNamespace) === 'undefined') { MyNamespace = {}; } So that works, but it seems to me that (since MyNamespace will always be undefined at the point it is checked?) it is equivalent to the much simpler: "use strict"; var MyNamespace = {}; JSLint is content with this but I'm concerned that I've simplified the code to such an extent that it will no longer function correctly as a namespace. Is this final formulation sensible?

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  • Polymorphic urls with singular resources

    - by Brendon Muir
    I'm getting strange output when using the following routing setup: resources :warranty_types do resources :decisions end resource :warranty_review, :only => [] do resources :decisions end I have many warranty_types but only one warranty_review (thus the singular route declaration). The decisions are polymorphically associated with both. I have just a single decisions controller and a single _form.html.haml partial to render the form for a decision. This is the view code: = simple_form_for @decision, :url => [@decision_tree_owner, @decision.becomes(Decision)] do |form| The warranty_type url looks like this (for a new decision): /warranty_types/2/decisions whereas the warranty_review url looks like this: /admin/warranty_review/decisions.1 I think because the warranty_review id has no where to go, it's just getting appended to the end as an extension. Can someone explain what's going on here and how I might be able to fix it? I can work around it by trying to detect for a warranty_review class and substituting @decision_tree_owner with :warranty_review and this generates the correct url, but this is messy. I would have thought that the routing would be smart enough to realise that warranty_review is a singular resource and thus discard the id from the URL. This is Rails 3 by the way :)

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  • returning opengl display callback in D

    - by Max
    I've written a simple hello world opengl program in D, using the converted gl headers here. My code so far: import std.string; import c.gl.glut; Display_callback display() { return Display_callback // line 7 { return; // just display a blank window }; } // line 10 void main(string[] args) { glutInit(args.length, args); glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE); glutInitWindowSize(800,600); glutCreateWindow("Hello World"); glutDisplayFunc(display); glutMainLoop(); } My problem is with the display() function. glutDisplayFunc() expects a function that returns a Display_callback, which is typedef'd as typedef GLvoid function() Display_callback;. When I try to compile, dmd says line 7: found '{' when expecting ';' following return statement line 10: unrecognized declaration How do I properly return the Display_callback here? Also, how do I change D strings and string literals into char*? My calls to glutInit and glutCreateWindow don't like the D strings they're getting. Thanks for your help.

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  • Why won't WPF databindings show text when ToString() has a collaborating object?

    - by Jay
    In a simple form, I bind to a number of different objects -- some go in listboxes; some in textblocks. A couple of these objects have collaborating objects upon which the ToString() method calls when doing its work -- typically a formatter of some kind. When I step through the code I see that when the databinding is being set up, ToString() is called the collaborating object is not null and returns the expected result when inspected in the debugger, the objects return the expected result from ToString() BUT the text does not show up in the form. The only common thread I see is that these use a collaborating object, whereas the other bindings that show up as expected simply work from properties and methods of the containing object. If this is confusing, here is the gist in code: public class ThisThingWorks { private SomeObject some_object; public ThisThingWorks(SomeObject s) { some_object = s; } public override string ToString() { return some_object.name; } } public class ThisDoesntWork { private Formatter formatter; private SomeObject some_object; public ThisDoesntWork(SomeObject o, Formatter f) { formatter = f; some_object = o; } public override string ToString() { return formatter.Format(some_object.name); } } Again, let me reiterate -- the ToString() method works in every other context -- but when I bind to the object in WPF and expect it to display the result of ToString(), I get nothing. Update: The issue seems to be what I see as a buggy behaviour in the TextBlock binding. If I bind the Text property to a property of the DataContext that is declared as an interface type, ToString() is never called. If I change the property declaration to an implementation of the interface, it works as expected. Other controls, like Label work fine when binding the Content property to a DataContext property declared as either the implementation or the interface. Because this is so far removed from the title and content of this question, I've created a new question here: http://stackoverflow.com/questions/2917878/why-doesnt-textblock-databinding-call-tostring-on-a-property-whose-compile-tim

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  • Multiple usage of MenuItems declared once (WPF)

    - by Alex Kofman
    Is it possible in WPF to define some menu structure and than use it in multiple contexts? For example I'd like to use a set of menu items from resources in ContextMenu, Window's menu and ToolBar (ToolBar with icons only, without headers). So items order, commands, icons, separators must be defined just once. I look for something like this: Declaration in resources: <MenuItem Command="MyCommands.CloneObject" CommandParameter="{Binding SelectedObject}" Header="Clone"> <MenuItem.Icon> <Image Source="Images\Clone.png" Height="16" Width="16"></Image> </MenuItem.Icon> </MenuItem> <MenuItem Command="MyCommands.RemoveCommand" CommandParameter="{Binding SelectedObject}" Header="Remove"> <MenuItem.Icon> <Image Source="Images\Remove.png" Height="16" Width="16"></Image> </MenuItem.Icon> </MenuItem> <Separator/> <MenuItem Command="MCommands.CreateChild" CommandParameter="{Binding SelectedObject}" Header="Create child"> <MenuItem.Icon> <Image Source="Images\Child.png" Height="16" Width="16"></Image> </MenuItem.Icon> </MenuItem> Usage: <ToolBar MenuItems(?)="{Reference to set of items}" ShowText(?)="false" /> and <ContextMenu MenuItems(?)="{Reference to set of items}" />

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  • Multithreaded Delegates/Events

    - by Matt
    I am trying to disable parts of the UI in a .NET app based on polling done on a background thread. The background thread checks to see if the global database connection the app uses is still open and operable. What I need to do, and would prefer to do it without polling on the UI thread, is to add an event handler that can be raised by the background thread if the connection status changes. That way, any form can have a handler that will disable those parts of the UI that require the connection to function. Attempting to use a straight event declaration in the class that holds the thread sub, and raising the event in the background thread causing cross-thread execution errors regarding accessing UI controls from other threads. Obviously, there is a correct way to do this, but we have limited experience with events (single threaded apps mainly), and almost none with delegates. I've read through documentation and examples for delegates, and it seems to be closer to what we need, but I'm not sure how to make it work in this instance. The app is written mainly in VB.NET, but an example or help in C# is fine too.

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  • How to accurately resize nested elements with ems and font-size percentage?

    - by moonDogDog
    I have a carousel with textboxes for each image, and my client (who knows nothing about HTML) edits the textboxes using a WYSIWYG text editor. The resulting output is akin to your worst nightmares; something like: <div class="carousel-text-container"> <span style="font-size:18pt;"> <span style="font-weight:bold;"> Lorem <span style="font-size:15pt:">Dolor</span> </span> Ipsum <span style="font-size:19pt;"><span>&nbsp;<span>Sit</span>Amet</span> </span> </div> This site has to be displayed at 3 different sizes to accomodate smaller monitors, so I have been using CSS media queries to resize the site. Now I am having trouble resizing the text inside the textbox correctly. I have tried using jQuery.css to get the font size of each element in px, and then convert it to em. Then, by setting a font-size:x% sort of declaration on .carousel-text-container, I hoped that that would resize everything properly. Unfortunately, there seems to be a recursive nature with how font-size is applied in ems. That is, .example is not resized properly in the following because its parent is also influencing it <span style="font-size:2em;"> Something <span class="example" style="font-size:1.5em;">Else</span> </span> How can I resize everything reliably and precisely such I can achieve a true percentage of my original font size, margin, padding, line-height, etc. for all the children of .carousel-text-container?

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  • Sonata Media Bundle sortBy created_at

    - by tony908
    I use SonataMediaBundle and i would like sort Gallery by created_at field. In repository class i have (without orderBy working good!): $qb = $this->createQueryBuilder('m') ->orderBy('j.expires_at', 'DESC'); $query = $qb->getQuery(); return $query->getResult(); and this throw error: An exception has been thrown during the rendering of a template ("[Semantical Error] line 0, col 80 near 'created_at D': Error: Class Application\Sonata\MediaBundle\Entity\Gallery has no field or association named created_at") so i add this field to Gallery class: /** * @var \DateTime */ private $created_at; /** * Set created_at * * @param \DateTime $createdAt * @return Slider */ public function setCreatedAt($createdAt) { $this->created_at = $createdAt; return $this; } /** * Get created_at * * @return \DateTime */ public function getCreatedAt() { return $this->created_at; } but now i have error: FatalErrorException: Compile Error: Declaration of Application\Sonata\MediaBundle\Entity\Gallery::setCreatedAt() must be compatible with Sonata\MediaBundle\Model\GalleryInterface::setCreatedAt(DateTime $createdAt = NULL) in /home/tony/www/test/Application/Sonata/MediaBundle/Entity/Gallery.php line 32 GalleryInterface: https://github.com/sonata-project/SonataMediaBundle/blob/master/Model/GalleryInterface.php So... how can i use sortBy in my example?

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