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  • What permissions do I need to grant to run RavenDB in Server mode?

    - by dalesmithtx
    I'm reading through Rob Ashton's excellent blog post on RavenDB: http://codeofrob.com/archive/2010/05/09/ravendb-an-introduction.aspx and I'm working through the code as I read. But when I try to add an index, I get a 401 error. Here's the code: class Program { static void Main(string[] args) { using (var documentStore = new DocumentStore() { Url = "http://localhost:8080" }) { documentStore.Initialise(); documentStore.DatabaseCommands.PutIndex( "BasicEntityBySomeData", new IndexDefinition<BasicEntity, BasicEntity>() { Map = docs => from doc in docs where doc.SomeData != null select new { SomeData = doc.SomeData }, }); string entityId; using (var documentSession = documentStore.OpenSession()) { var entity = new BasicEntity() { SomeData = "Hello, World!", SomeOtherData = "This is just another property", }; documentSession.Store(entity); documentSession.SaveChanges(); entityId = entity.Id; var loadedEntity = documentSession.Load<BasicEntity>(entityId); Console.WriteLine(loadedEntity.SomeData); var docs = documentSession.Query<BasicEntity>("BasicEntityBySomeData") .Where("SomeData:Hello~") .WaitForNonStaleResults() .ToArray(); docs.ToList().ForEach(doc => Console.WriteLine(doc.SomeData)); Console.Read(); } } } It throws the 401 error when on the line that makes the PutIndex() call. Any ideas what permissions I need to apply? And where I need to apply them?

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  • Got a table of people, who I want to link to each other, many-to-many, with the links being bidirect

    - by dflock
    Imagine you live in very simplified example land - and imagine that you've got a table of people in your MySQL database: create table person ( person_id int, name text ) select * from person; +-------------------------------+ | person_id | name | +-------------------------------+ | 1 | Alice | | 2 | Bob | | 3 | Carol | +-------------------------------+ and these people need to collaborate/work together, so you've got a link table which links one person record to another: create table person__person ( person__person_id int, person_id int, other_person_id int ) This setup means that links between people are uni-directional - i.e. Alice can link to Bob, without Bob linking to Alice and, even worse, Alice can link to Bob and Bob can link to Alice at the same time, in two separate link records. As these links represent working relationships, in the real world they're all two-way mutual relationships. The following are all possible in this setup: select * from person__person; +---------------------+-----------+--------------------+ | person__person_id | person_id | other_person_id | +---------------------+-----------+--------------------+ | 1 | 1 | 2 | | 2 | 2 | 1 | | 3 | 2 | 2 | | 4 | 3 | 1 | +---------------------+-----------+--------------------+ For example, with person__person_id = 4 above, when you view Carol's (person_id = 3) profile, you should see a relationship with Alice (person_id = 1) and when you view Alice's profile, you should see a relationship with Carol, even though the link goes the other way. I realize that I can do union and distinct queries and whatnot to present the relationships as mutual in the UI, but is there a better way? I've got a feeling that there is a better way, one where this issue would neatly melt away by setting up the database properly, but I can't see it. Anyone got a better idea?

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  • MS Surface Tag Visualizer steals contact events

    - by Isak Savo
    I'm struggling with the TagVisualizer control on an MS Surface project. In theory the control seems great, allowing you to respond to input from real world physical objects The problem is that the control will cover the entire screen (since I want to capture tags on the entire screen) and as such, no other controls in my app will receive the touch events. (Unless, they are direct ascendants in the visual tree). In my app, I want to have a "layer" type of a approach, where each layer can respond to (contact) input: Window `- Grid `- LayersPanel `- TagVisualizer `- Layer 1 `- Layer 2 `- Layer 3 `- Layer 4 Now it doesn't matter where I put the tag visualizer, it's always going to steal contact events from all or some of the other layers. (due to the nature of RoutedEvents) To me, it seems like the control is completely useless in practice as it will always interfere with your application's other controls. What am I missing here? So my questions are: Any suggestions on how to work around this? Has anyone used TagVisualizers in a similar scenario? If so, how did you solve this? By the way, the layers all work fine, since they will only steal events that are directly on top of their sub elements (the rest of the layer is invisible to hit testing)

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  • Problem Linking Boost Filesystem Library in Microsoft Visual C++

    - by Scott
    Hello. I am having trouble getting my project to link to the Boost (version 1.37.0) Filesystem lib file in Microsoft Visual C++ 2008 Express Edition. The Filesystem library is not a header-only library. I have been following the Getting Started on Windows guide posted on the official boost web page. Here are the steps I have taken: I used bjam to build the complete set of lib files using: bjam --build-dir="C:\Program Files\boost\build-boost" --toolset=msvc --build-type=complete I copied the /libs directory (located in C:\Program Files\boost\build-boost\boost\bin.v2) to C:\Program Files\boost\boost_1_37_0\libs. In Visual C++, under Project Properties Additional Library Directories I added these paths: C:\Program Files\boost\boost_1_37_0\libs C:\Program Files\boost\boost_1_37_0\libs\filesystem\build\msvc-9.0express\debug\link-static\threading-multi I added the second one out of desperation. It is the exact directory where libboost_system-vc90-mt-gd-1_37.lib resides. In Configuration Properties C/C++ General Additional Include Directories I added the following path: C:\Program Files\boost\boost_1_37_0 Then, to put the icing on the cake, under Tools Options VC++ Directories Library files, I added the same directories mentioned in step 3. Despite all this, when I build my project I get the following error: fatal error LNK1104: cannot open file 'libboost_system-vc90-mt-gd-1_37.lib' Additionally, here is the code that I am attempting to compile as well as a screen shot of the aformentioned directory where the (assumedly correct) lib file resides: #include "boost/filesystem.hpp" // includes all needed Boost.Filesystem declarations #include <iostream> // for std::cout using boost::filesystem; // for ease of tutorial presentation; // a namespace alias is preferred practice in real code using namespace std; int main() { cout << "Hello, world!" << endl; return 0; } Can anyone help me out? Let me know if you need to know anything else. As always, thanks in advance.

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  • Is there a way to get an ASMX Web Service created in VS 2005 to receive and return JSON?

    - by Ben McCormack
    I'm using .NET 2.0 and Visual Studio 2005 to try to create a web service that can be consumed both as SOAP/XML and JSON. I read Dave Ward's Answer to the question How to return JSON from a 2.0 asmx web service (in addition to reading other articles at Encosia.com), but I can't figure out how I need to set up the code of my asmx file in order to work with JSON using jQuery. Two Questions: How do I enable JSON in my .NET 2.0 ASMX file? What's a simple jQuery call that could consume the service using JSON? Also, I notice that since I'm using .NET 2.0, I i'm not able to implement using System.Web.Script.Services.ScriptService. Here's my C# code for the demo ASMX service: using System; using System.Web; using System.Collections; using System.Web.Services; using System.Web.Services.Protocols; /// <summary> /// Summary description for StockQuote /// </summary> [WebService(Namespace = "http://tempuri.org/")] [WebServiceBinding(ConformsTo = WsiProfiles.BasicProfile1_1)] public class StockQuote : System.Web.Services.WebService { public StockQuote () { //Uncomment the following line if using designed components //InitializeComponent(); } [WebMethod] public decimal GetStockQuote(string ticker) { //perform database lookup here return 8; } [WebMethod] public string HelloWorld() { return "Hello World"; } } Here's a snippet of jQuery I found on the internet and tried to modify: $(document).ready(function(){ $("#btnSubmit").click(function(event){ $.ajax({ type: "POST", contentType: "application/json; charset=utf-8", url: "http://bmccorm-xp/WebServices/HelloWorld.asmx", data: "", dataType: "json" }) event.preventDefault(); }); });

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  • What is the right approach to checksumming UDP packets

    - by mr.b
    I'm building UDP server application in C#. I've come across a packet checksum problem. As you probably know, each packet should carry some simple way of telling receiver if packet data is intact. Now, UDP already has 2-byte checksum as part of header, which is optional, at least in IPv4 world. Alternative method is to have custom checksum as part of data section in each packet, and to verify it on receiver. My question boils down to: is it better to rely on (optional) checksum in UDP packet header, or to make a custom checksum implementation as part of packet data section? Perhaps the right answer depends on circumstances (as usual), so one circumstance here is that, even though code is written and developed in .NET on Windows, it might have to run under platform-independent Mono.NET, so eventual solution should be compatible with other platforms. I believe that custom checksum algorithm would be easily portable, but I'm not so sure about the first one. Any thoughts? Also, shouts about packet checksumming in general are welcome.

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  • Handling incremental Data Modeling Changes in Functional Programming

    - by Adam Gent
    Most of the problems I have to solve in my job as a developer have to do with data modeling. For example in a OOP Web Application world I often have to change the data properties that are in a object to meet new requirements. If I'm lucky I don't even need to programmatically add new "behavior" code (functions,methods). Instead I can declarative add validation and even UI options by annotating the property (Java). In Functional Programming it seems that adding new data properties requires lots of code changes because of pattern matching and data constructors (Haskell, ML). How do I minimize this problem? This seems to be a recognized problem as Xavier Leroy states nicely on page 24 of "Objects and Classes vs. Modules" - To summarize for those that don't have a PostScript viewer it basically says FP languages are better than OOP languages for adding new behavior over data objects but OOP languages are better for adding new data objects/properties. Are there any design pattern used in FP languages to help mitigate this problem? I have read Phillip Wadler's recommendation of using Monads to help this modularity problem but I'm not sure I understand how?

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  • What should a developer know before building a public web site?

    - by Joel Coehoorn
    What things should a programmer implementing the technical details of a web site address before making the site public? If Jeff Atwood can forget about HttpOnly cookies, sitemaps, and cross-site request forgeries all in the same site, what important thing could I be forgetting as well? I'm thinking about this from a web developer's perspective, such that someone else is creating the actual design and content for the site. So while usability and content may be more important than the platform, you the programmer have little say in that. What you do need to worry about is that your implementation of the platform is stable, performs well, is secure, and meets any other business goals (like not cost too much, take too long to build, and rank as well with Google as the content supports). Think of this from the perspective of a developer who's done some work for intranet-type applications in a fairly trusted environment, and is about to have his first shot and putting out a potentially popular site for the entire big bad world wide web. Also: I'm looking for something more specific than just a vague "web standards" response. I mean, HTML, JavaScript, and CSS over HTTP are pretty much a given, especially when I've already specified that you're a professional web developer. So going beyond that, Which standards? In what circumstances, and why? Provide a link to the standard's specification. This question is community wiki, so please feel free to edit that answer to add links to good articles that will help explain or teach each particular point.

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  • What framework would allow for the largest coverage of freelance developers in the media/digital mar

    - by optician
    This question is not about which is the best, it is about which makes the most business sense to use as a company's platform of choice for ongoing freelance development. I'm currently trying to decide what framework to move my company in regarding frameworks for web application work. Options are ASP.NET MVC Django CakePHP/Symfony etc.. Struts Pearl on Rails Please feel free to add more to the discussion. I currently work in ASP.NET MVC in my Spare time, and find it incredibly enjoyable to work with. It is my first experince with an MVC framework for the web, so I can't talk on the others. The reason for not pushing this at the company is that I feel that there are not many developers in the Media/Marketing world who would work with this, so it may be hard to extend the team, or at least cost more. I would like to move into learning and pushing Django, partly to learn python, partly to feel a bit cooler (all my geeky friends use Java/Python/c++). Microsoft is the dark side to most company's I work with (Marketing/Media focused). But again I'm worried about developers in this sector. PHP seems like the natural choice, but I'm scared by the sheer amount of possible frameworks, and also that the quality of developer may be lower. I know there are great php developers out there, but how many of them know multiple frameworks? Are they similar enough that anyone decent at php can pick them up? Just put struts in the list as an option, but personally I live with a Java developer, and considering my experience with c#, I'm just not that interested in learning Java (selfish personal geeky reasons) Final option was a joke http://www.bbc.co.uk/blogs/radiolabs/2007/11/perl_on_rails.shtml

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  • mod_cgi , mod_fastcgi, mod_scgi , mod_wsgi, mod_python, FLUP. I don't know how many more. what is mo

    - by claws
    I recently learnt Python. I liked it. I just wanted to use it for web development. This thought caused all the troubles. But I like these troubles :) Coming from PHP world where there is only one way standardized. I expected the same and searched for python & apache. http://stackoverflow.com/questions/449055/setting-up-python-on-windows-apache says Stay away from mod_python. One common misleading idea is that mod_python is like mod_php, but for python. That is not true. So what is equivalent of mod_php in python? I need little clarification on this one http://stackoverflow.com/questions/219110/how-python-web-frameworks-wsgi-and-cgi-fit-together CGI, FastCGI and SCGI are language agnostic. You can write CGI scripts in Perl, Python, C, bash, or even Assembly :). So, I guess mod_cgi , mod_fastcgi, mod_scgi are their corresponding apache modules. Right? WSGI is some kind of optimized/improved inshort an efficient version specifically designed for python language only. In order to use this mod_wsgi is a way to go. right? This leaves out mod_python. What is it then? Apache - mod_fastcgi - FLUP (via CGI protocol) - Django (via WSGI protocol) Flup is another way to run with wsgi for any webserver that can speak FCGI, SCGI or AJP What is FLUP? What is AJP? How did Django come in the picture? These questions raise quetions about PHP. How is it actually running? What technology is it using? mod_php & mod_python what are the differences? In future if I want to use Perl or Java then again will I have to get confused? Kindly can someone explain things clearly and give a Complete Picture.

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  • Calling a .net webservice from a plain HTML site using jQuery

    - by pwee167
    Hi guys, I wanted to know it is possible to call a hosted .net web service from a HTML page using jQuery? I tried this piece of code, but it doesn't work for me: $('#myForm').click(function() { $.ajax({ type: "POST", data: '{}', url: "http://localhost:49590/Service.asmx?op=HelloWorld", contentType: "application/json; charset=utf-8", dataType: "json", success: function(response) { alert(response.d); }, failure: function(result) { alert(result.status + ' ' + result.statusText); } }); }); And the webservice is as such: [WebService(Namespace = "http://tempuri.org/")] [WebServiceBinding(ConformsTo = WsiProfiles.BasicProfile1_1)] [System.ComponentModel.ToolboxItem(false)] // To allow this Web Service to be called from script, using ASP.NET AJAX, uncomment the following line. [System.Web.Script.Services.ScriptService] public class Service : System.Web.Services.WebService { [WebMethod] public string HelloWorld() { return "Hello World"; } } I have searched for this and found only examples where it is done from asp.net or asp.net mvc projects. I am not sure what I am missing but I thought this was possible from a plain HTML site with javascript, so can someone please point me in the right direction. Cheers!

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  • Good Learning Method for Objective-C?

    - by Josh Kahane
    Hi I know this must be asked a millions times and can't be easy to answer as there is o definitive method, but any help would be appreciated, thanks. I have been playing around with all sorts of things in Xcode and with Objective-C, however I can't seem to find a good way of learning things in an efficient way. I have bought the book 'Programming in Objective-C 2.0' and its great but just lays down the basics it seems. I want to learn in the 2D game development direction, then of course 3D after nailing that, if thats the right thing to do? I am 17 currently in year 13, last year of school/A Levels and am almost definitely taking a gap year. Any good, well known reputable courses online or offline (real world)? This is my first programming language, and I am absolutely serious about learning this. One last question, is when learning things online, I have in the past started building a feature and learning a certain aspect in programming only to find out after adding more its slows down the app or its to inefficient. Is the key to use a certain method in a certain situation (being os many ways to do the same thing) or use any of those methods and refine it in your app to make it run smoothly? Sorry, its hard for me to know when I have little experience, thus far. Sorry for rambling on! I would appreciate any help, thank you!

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  • How would I go about sharing variables in a class with Lua?

    - by Nicholas Flynt
    I'm fairly new to Lua, I've been working on trying to implement Lua scripting for logic in a Game Engine I'm putting together. I've had no trouble so far getting Lua up and running through the engine, and I'm able to call Lua functions from C and C functions from Lua. The way the engine works now, each Object class contains a set of variables that the engine can quickly iterate over to draw or process for physics. While game objects all need to access and manipulate these variables in order for the Game Engine itself to see any changes, they are free to create their own variables, a Lua is exceedingly flexible about this so I don't forsee any issues. Anyway, currently the Game Engine side of things are sitting in C land, and I really want them to stay there for performance reasons. So in an ideal world, when spawning a new game object, I'd need to be able to give Lua read/write access to this standard set of variables as part of the Lua object's base class, which its game logic could then proceed to run wild with. So far, I'm keeping two separate tables of objects in place-- Lua spawns a new game object which adds itself to a numerically indexed global table of objects, and then proceeds to call a C++ function, which creates a new GameObject class and registers the Lua index (an int) with the class. So far so good, C++ functions can now see the Lua object and easily perform operations or call functions in Lua land using dostring. What I need to do now is take the C++ variables, part of the GameObject class, and expose them to Lua, and this is where google is failing me. I've encountered a very nice method here which details the process using tags, but I've read that this method is deprecated in favor of metatables. What is the ideal way to accomplish this? Is it worth the hassle of learning how to pass class definitions around using libBind or some equivalent method, or is there a simple way I can just register each variable (once, at spawn time) with the global lua object? What's the "current" best way to do this, as of Lua 5.1.4?

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  • How to tell endianness from this output?

    - by Nick Rosencrantz
    I'm running this example program and I'm suppossed to be able to tell from the output what machine type it is. I'm certain it's from inspecting one or two values but how should I perform this inspection? /* pointers.c - Test pointers * Written 2012 by F Lundevall * Copyright abandoned. This file is in the public domain. * * To make this program work on as many systems as possible, * addresses are converted to unsigned long when printed. * The 'l' in formatting-codes %ld and %lx means a long operand. */ #include <stdio.h> #include <stdlib.h> int * ip; /* Declare a pointer to int, a.k.a. int pointer. */ char * cp; /* Pointer to char, a.k.a. char pointer. */ /* Declare fp as a pointer to function, where that function * has one parameter of type int and returns an int. * Use cdecl to get the syntax right, http://cdecl.org/ */ int ( *fp )( int ); int val1 = 111111; int val2 = 222222; int ia[ 17 ]; /* Declare an array of 17 ints, numbered 0 through 16. */ char ca[ 17 ]; /* Declare an array of 17 chars. */ int fun( int parm ) { printf( "Function fun called with parameter %d\n", parm ); return( parm + 1 ); } /* Main function. */ int main() { printf( "Message PT.01 from pointers.c: Hello, pointy World!\n" ); /* Do some assignments. */ ip = &val1; cp = &val2; /* The compiler should warn you about this. */ fp = fun; ia[ 0 ] = 11; /* First element. */ ia[ 1 ] = 17; ia[ 2 ] = 3; ia[ 16 ] = 58; /* Last element. */ ca[ 0 ] = 11; /* First element. */ ca[ 1 ] = 17; ca[ 2 ] = 3; ca[ 16 ] = 58; /* Last element. */ printf( "PT.02: val1: stored at %lx (hex); value is %d (dec), %x (hex)\n", (long) &val1, val1, val1 ); printf( "PT.03: val2: stored at %lx (hex); value is %d (dec), %x (hex)\n", (long) &val2, val2, val2 ); printf( "PT.04: ip: stored at %lx (hex); value is %ld (dec), %lx (hex)\n", (long) &ip, (long) ip, (long) ip ); printf( "PT.05: Dereference pointer ip and we find: %d \n", *ip ); printf( "PT.06: cp: stored at %lx (hex); value is %ld (dec), %lx (hex)\n", (long) &cp, (long) cp, (long) cp ); printf( "PT.07: Dereference pointer cp and we find: %d \n", *cp ); *ip = 1234; printf( "\nPT.08: Executed *ip = 1234; \n" ); printf( "PT.09: val1: stored at %lx (hex); value is %d (dec), %x (hex)\n", (long) &val1, val1, val1 ); printf( "PT.10: ip: stored at %lx (hex); value is %ld (dec), %lx (hex)\n", (long) &ip, (long) ip, (long) ip ); printf( "PT.11: Dereference pointer ip and we find: %d \n", *ip ); printf( "PT.12: val1: stored at %lx (hex); value is %d (dec), %x (hex)\n", (long) &val1, val1, val1 ); *cp = 1234; /* The compiler should warn you about this. */ printf( "\nPT.13: Executed *cp = 1234; \n" ); printf( "PT.14: val2: stored at %lx (hex); value is %d (dec), %x (hex)\n", (long) &val2, val2, val2 ); printf( "PT.15: cp: stored at %lx (hex); value is %ld (dec), %lx (hex)\n", (long) &cp, (long) cp, (long) cp ); printf( "PT.16: Dereference pointer cp and we find: %d \n", *cp ); printf( "PT.17: val2: stored at %lx (hex); value is %d (dec), %x (hex)\n", (long) &val2, val2, val2 ); ip = ia; printf( "\nPT.18: Executed ip = ia; \n" ); printf( "PT.19: ia[0]: stored at %lx (hex); value is %d (dec), %x (hex)\n", (long) &ia[0], ia[0], ia[0] ); printf( "PT.20: ia[1]: stored at %lx (hex); value is %d (dec), %x (hex)\n", (long) &ia[1], ia[1], ia[1] ); printf( "PT.21: ip: stored at %lx (hex); value is %ld (dec), %lx (hex)\n", (long) &ip, (long) ip, (long) ip ); printf( "PT.22: Dereference pointer ip and we find: %d \n", *ip ); ip = ip + 1; /* add 1 to pointer */ printf( "\nPT.23: Executed ip = ip + 1; \n" ); printf( "PT.24: ip: stored at %lx (hex); value is %ld (dec), %lx (hex)\n", (long) &ip, (long) ip, (long) ip ); printf( "PT.25: Dereference pointer ip and we find: %d \n", *ip ); cp = ca; printf( "\nPT.26: Executed cp = ca; \n" ); printf( "PT.27: ca[0]: stored at %lx (hex); value is %d (dec), %x (hex)\n", (long) &ca[0], ca[0], ca[0] ); printf( "PT.28: ca[1]: stored at %lx (hex); value is %d (dec), %x (hex)\n", (long) &ca[1], ca[1], ca[1] ); printf( "PT.29: cp: stored at %lx (hex); value is %ld (dec), %lx (hex)\n", (long) &cp, (long) cp, (long) cp ); printf( "PT.30: Dereference pointer cp and we find: %d \n", *cp ); cp = cp + 1; /* add 1 to pointer */ printf( "\nPT.31: Executed cp = cp + 1; \n" ); printf( "PT.32: cp: stored at %lx (hex); value is %ld (dec), %lx (hex)\n", (long) &cp, (long) cp, (long) cp ); printf( "PT.33: Dereference pointer cp and we find: %d \n", *cp ); ip = ca; /* The compiler should warn you about this. */ printf( "\nPT.34: Executed ip = ca; \n" ); printf( "PT.35: ca[0]: stored at %lx (hex); value is %d (dec), %x (hex)\n", (long) &ca[0], ca[0], ca[0] ); printf( "PT.36: ca[1]: stored at %lx (hex); value is %d (dec), %x (hex)\n", (long) &ca[1], ca[1], ca[1] ); printf( "PT.37: ip: stored at %lx (hex); value is %ld (dec), %lx (hex)\n", (long) &ip, (long) ip, (long) ip ); printf( "PT.38: Dereference pointer ip and we find: %d \n", *ip ); cp = ia; /* The compiler should warn you about this. */ printf( "\nPT.39: Executed cp = ia; \n" ); printf( "PT.40: cp: stored at %lx (hex); value is %ld (dec), %lx (hex)\n", (long) &cp, (long) cp, (long) cp ); printf( "PT.41: Dereference pointer cp and we find: %d \n", *cp ); printf( "\nPT.42: fp: stored at %lx (hex); value is %ld (dec), %lx (hex)\n", (long) &fp, (long) fp, (long) fp ); printf( "PT.43: Dereference fp and see what happens.\n" ); val1 = (*fp)(42); printf( "PT.44: Executed val1 = (*fp)(42); \n" ); printf( "PT.45: val1: stored at %lx (hex); value is %d (dec), %x (hex)\n", (long) &val1, val1, val1 ); return( 0 ); } Output Message PT.01 from pointers.c: Hello, pointy World! PT.02: val1: stored at 21e50 (hex); value is 111111 (dec), 1b207 (hex) PT.03: val2: stored at 21e54 (hex); value is 222222 (dec), 3640e (hex) PT.04: ip: stored at 21eb8 (hex); value is 138832 (dec), 21e50 (hex) PT.05: Dereference pointer ip and we find: 111111 PT.06: cp: stored at 21e6c (hex); value is 138836 (dec), 21e54 (hex) PT.07: Dereference pointer cp and we find: 0 PT.08: Executed *ip = 1234; PT.09: val1: stored at 21e50 (hex); value is 1234 (dec), 4d2 (hex) PT.10: ip: stored at 21eb8 (hex); value is 138832 (dec), 21e50 (hex) PT.11: Dereference pointer ip and we find: 1234 PT.12: val1: stored at 21e50 (hex); value is 1234 (dec), 4d2 (hex) PT.13: Executed *cp = 1234; PT.14: val2: stored at 21e54 (hex); value is -771529714 (dec), d203640e (hex) PT.15: cp: stored at 21e6c (hex); value is 138836 (dec), 21e54 (hex) PT.16: Dereference pointer cp and we find: -46 PT.17: val2: stored at 21e54 (hex); value is -771529714 (dec), d203640e (hex) PT.18: Executed ip = ia; PT.19: ia[0]: stored at 21e74 (hex); value is 11 (dec), b (hex) PT.20: ia[1]: stored at 21e78 (hex); value is 17 (dec), 11 (hex) PT.21: ip: stored at 21eb8 (hex); value is 138868 (dec), 21e74 (hex) PT.22: Dereference pointer ip and we find: 11 PT.23: Executed ip = ip + 1; PT.24: ip: stored at 21eb8 (hex); value is 138872 (dec), 21e78 (hex) PT.25: Dereference pointer ip and we find: 17 PT.26: Executed cp = ca; PT.27: ca[0]: stored at 21e58 (hex); value is 11 (dec), b (hex) PT.28: ca[1]: stored at 21e59 (hex); value is 17 (dec), 11 (hex) PT.29: cp: stored at 21e6c (hex); value is 138840 (dec), 21e58 (hex) PT.30: Dereference pointer cp and we find: 11 PT.31: Executed cp = cp + 1; PT.32: cp: stored at 21e6c (hex); value is 138841 (dec), 21e59 (hex) PT.33: Dereference pointer cp and we find: 17 PT.34: Executed ip = ca; PT.35: ca[0]: stored at 21e58 (hex); value is 11 (dec), b (hex) PT.36: ca[1]: stored at 21e59 (hex); value is 17 (dec), 11 (hex) PT.37: ip: stored at 21eb8 (hex); value is 138840 (dec), 21e58 (hex) PT.38: Dereference pointer ip and we find: 185664256 PT.39: Executed cp = ia; PT.40: cp: stored at 21e6c (hex); value is 138868 (dec), 21e74 (hex) PT.41: Dereference pointer cp and we find: 0 PT.42: fp: stored at 21e70 (hex); value is 69288 (dec), 10ea8 (hex) PT.43: Dereference fp and see what happens. Function fun called with parameter 42 PT.44: Executed val1 = (*fp)(42); PT.45: val1: stored at 21e50 (hex); value is 43 (dec), 2b (hex)

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  • Problem running java code through command line

    - by kunjaan
    I have a simple Class package chapter10; public class CompilationTest { public static void main(String[] args) { System.out.println("HELLO WORLD"); } } The path is Test\src\chapter10\CompilationTest.java I successfully compiled the code into the same folder and now I have Test\src\chapter10\CompilationTest.class However when I try to run from the same folder it I get this error >java CompilationTest Exception in thread "main" java.lang.NoClassDefFoundError: CompilationTest (wrong name: chapter10/CompilationTest) at java.lang.ClassLoader.defineClass1(Native Method) at java.lang.ClassLoader.defineClassCond(Unknown Source) at java.lang.ClassLoader.defineClass(Unknown Source) at java.security.SecureClassLoader.defineClass(Unknown Source) at java.net.URLClassLoader.defineClass(Unknown Source) at java.net.URLClassLoader.access$000(Unknown Source) at java.net.URLClassLoader$1.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) Could not find the main class: CompilationTest. Program will exit. When I run using >java chapter10/PropertiesTest Exception in thread "main" java.lang.NoClassDefFoundError: chapter10/PropertiesTest Caused by: java.lang.ClassNotFoundException: chapter10.PropertiesTest at java.net.URLClassLoader$1.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) Could not find the main class: chapter10/PropertiesTest. Program will exit.

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  • How to load an HTML file into an included PHP file from another PHP?

    - by Peter NGM
    i have 2 PHP file and 1 HTML. i want to include file2.php in file1.php. file1.php is: <html> <head>...</head> <body> ... <?php include("file2.php"); ?> ... </body> </html> i want to load an HTML file in file2.php: file2.php is: <?php $doc = new DOMDocument(); $doc->loadHTMLFile("sample.html"); echo $doc->saveHTML(); ?> and sample.html is: ... <b>Hello World!</b> ... my problem is this error: Warning: DOMDocument::loadHTMLFile() [domdocument.loadhtmlfile]: I/O warning : failed to load external entity "sample.html" in C:\xampp\htdocs\project\file2.php on line 3 please help me to solve this problem.

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  • Working for free

    - by truncate
    Finances are making me take an extended period off of my college education. In my current state, I don't feel fully qualified to be employed by an iPhone software company. While I work on getting things back together, I'd like to try an work for a software company for free in my local area (I'm going to college out of state and have to move back as well). The economy has forced employers to be very picky about who they hire, if any at all. Since I'd like to continue refining my abilities, I was wondering on what the consensus is on working for free. It can't be considered an internship, as I would no longer be in school..., I guess an apprenticeship is more appropriate. Like I said, I don't think I'm qualified to be paid for my services, and I don't want to be. I just don't know how to ask, or if it's even appropriate to ask them to show me how to develop software in the real world. My thinking is that they would be willing to get some work done for free and if I prove myself, they could hire me. If not, there was no major loss. They get some free development, and lose a bit of time helping show me the ropes. I get either a job, or valuable experience that I need. The other alternative is that I try to work out things by myself on the iPhone platform, but that sounds terrifying. I appreciate any input the community has to offer.

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  • What is the general feeling about reflection extensions in std::type_info?

    - by Evan Teran
    I've noticed that reflection is one feature that developers from other languages find very lacking in c++. For certain applications I can really see why! It is so much easier to write things like an IDE's auto-complete if you had reflection. And certainly serialization APIs would be a world easier if we had it. On the other side, one of the main tenets of c++ is don't pay for what you don't use. Which makes complete sense. That's something I love about c++. But it occurred to me there could be a compromise. Why don't compilers add extensions to the std::type_info structure? There would be no runtime overhead. The binary could end up being larger, but this could be a simple compiler switch to enable/disable and to be honest, if you are really concerned about the space savings, you'll likely disable exceptions and RTTI anyway. Some people cite issues with templates, but the compiler happily generates std::type_info structures for template types already. I can imagine a g++ switch like -fenable-typeinfo-reflection which could become very popular (and mainstream libs like boost/Qt/etc could easily have a check to generate code which uses it if there, in which case the end user would benefit with no more cost than flipping a switch). I don't find this unreasonable since large portable libraries like this already depend on compiler extensions. So why isn't this more common? I imagine that I'm missing something, what are the technical issues with this?

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  • undefined references

    - by Brandon
    Hello, I'm trying to compile some fortran code and I'm running into some confusing linking errors. I have some code that I compile and place into a static library: >gfortran -c -I../../inc -o bdout.o bdout.F >ar rv libgeo.a bdout.o I then try to compile against that library with some simple test code and get the following: >gfortran -o mytest -L -lgeo mytest.F /tmp/cc4uvcsj.o: In function `MAIN__': mytest.F:(.text+0xb0): undefined reference to `ncwrite1_' collect2: ld returned 1 exit status It's not in the object naming because everything looks fine: >nm -u libgeo.a bdout.o: U _gfortran_exit_i4 U _gfortran_st_write U _gfortran_st_write_done U _gfortran_transfer_character U _gfortran_transfer_integer U ncobjcl_ U ncobjwrp_ U ncopencr_ U ncopenshcr_ U ncopenwr_ U ncwrite1_ U ncwrite2_ U ncwrite3_ U ncwrite4_ U ncwritev_ I can check the original object file too: >nm -u bdout.o U _gfortran_exit_i4 U _gfortran_st_write U _gfortran_st_write_done U _gfortran_transfer_character U _gfortran_transfer_integer U ncobjcl_ U ncobjwrp_ U ncopencr_ U ncopenshcr_ U ncopenwr_ U ncwrite1_ U ncwrite2_ U ncwrite3_ U ncwrite4_ U ncwritev_ The test code simply contains a single call to a function defined in bdout.o: program hello print *,"Hello World!" call ncwrite1( istat, f, ix2, ix3, ix4, ix5, ih ) end program hello I can't figure out what the problem is. Does anyone have any suggestions? Maybe even just a way to track the problem down? Cheers.

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  • Writing fortran robust and "modern" code

    - by Blklight
    In some scientific environments, you often cannot go without FORTRAN as most of the developers only know that idiom, and there is lot of legacy code and related experience. And frankly, there are not many other cross-platform options for high performance programming ( C++ would do the task, but the syntax, zero-starting arrays, and pointers are too much for most engineers ;-) ). I'm a C++ guy but I'm stuck with some F90 projects. So, let's assume a new project must use FORTRAN (F90), but I want to build the most modern software architecture out of it. while being compatible with most "recent" compilers (intel ifort, but also including sun/HP/IBM own compilers) So I'm thinking of imposing: global variable forbidden, no gotos, no jump labels, "implicit none", etc. "object-oriented programming" (modules with datatypes + related subroutines) modular/reusable functions, well documented, reusable libraries assertions/preconditions/invariants (implemented using preprocessor statements) unit tests for all (most) subroutines and "objects" an intense "debug mode" (#ifdef DEBUG) with more checks and all possible Intel compiler checks possible (array bounds, subroutine interfaces, etc.) uniform and enforced legible coding style, using code processing tools C stubs/wrappers for libpthread, libDL (and eventually GPU kernels, etc.) C/C++ implementation of utility functions (strings, file operations, sockets, memory alloc/dealloc reference counting for debug mode, etc.) ( This may all seem "evident" modern programming assumptions, but in a legacy fortran world, most of these are big changes in the typical programmer workflow ) The goal with all that is to have trustworthy, maintainable and modular code. Whereas, in typical fortran, modularity is often not a primary goal, and code is trustworthy only if the original developer was very clever, and the code was not changed since then ! (i'm a bit joking here, but not much) I searched around for references about object-oriented fortran, programming-by-contract (assertions/preconditions/etc.), and found only ugly and outdated documents, syntaxes and papers done by people with no large-scale project involvement, and dead projects. Any good URL, advice, reference paper/books on the subject?

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  • future-proofing java version check in ant script

    - by carneades
    The script provided here gave a great way to check if Ant is using Java 6. <?xml version="1.0" encoding="UTF-8"?> <project name="project" default="default"> <target name="default" depends="javaCheck" if="isJava6"> <echo message="Hello, World!" /> </target> <target name="javaCheck"> <echo message="ant.java.version=${ant.java.version}" /> <condition property="isJava6"> <equals arg1="${ant.java.version}" arg2="1.6" /> </condition> </target> </project> However, I have good reason to think the next person holding my position may not be a Java programmer and I want to make sure the builds don't fail because of Java 7. Is there any way to pick apart a String or otherwise ask for Java 6 or higher?

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  • Qt - reading from a text file

    - by user289175
    Hello world, I have a table view with three columns; I have just passed to write into text file using this code QFile file("/home/hamad/lesson11.txt"); if(!file.open(QIODevice::WriteOnly)) { QMessageBox::information(0,"error",file.errorString()); } QString dd; for(int row=0; row < model->rowCount(); row++) { dd = model->item(row,0)->text() + "," + model->item(row,1)->text() + "," + model->item(row,2)->text(); QTextStream out(&file); out << dd << endl; } But I'm not succeed to read the same file again, I tried this code but I don't know where is the problem in it QFile file("/home/hamad/lesson11.txt"); QTextStream in(&file); QString line = in.readLine(); while(!in.atEnd()) { QStringList fields = line.split(","); model->appendRow(fields); } Any help please ?

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  • Why is VB6 still so widely used?

    - by Uri
    Note that this question is not meant to start an argument, I am genuinely curious: Back in the 90s I used to work for a large CPU maker and we were building some debuggers. All our core logic was in C++, but the GUI was made in VB6. We couldn't figure out MFC and it was too much a hassle. We glued together VB6 and C++ using COM which we created via ATL. Fast forward to 2009, having been mostly in the Java world I am looking at job boards and seeing more VB6 jobs than I expected. I genuinely thought that VB6 was extinct, especially since VB.NET supposedly solved a lot of the problems with the VB6 which at the time felt a lot like a scripting language than a true OOP language. So what happened? Why is new code still written in it? Isn't there a better way to glue C++ and VB.NET? Note that I haven't used VB.NET, I just understand that it is a much more "stricter" language than VB6 was. Even with Option Explicit or whatever it was.

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  • UITableView madness

    - by kesrut
    Hello, I'm new to iPhone application development. I'm trying to understand how to use UITableView. I'm wrote simple code: - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return 1 ; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *MyIdentifier = @"MyIdentifier"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:MyIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:MyIdentifier] autorelease]; } cell.textLabel.text = @"Hello"; return cell; } UITable shows content, but if i'm drag table contents my application terminates. You can see video: http://www.youtube.com/watch?v=TucTVJVhSD0 I tried to everything with array: - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1 ; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [hello count] ; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *MyIdentifier = @"MyIdentifier"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:MyIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:MyIdentifier] autorelease]; } cell.textLabel.text = [hello objectAtIndex:indexPath.row]; return cell; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { [tableView deselectRowAtIndexPath:indexPath animated:NO]; NSLog(@"Selected") ; } - (void) awakeFromNib { hello = [[NSArray alloc] initWithObjects:@"hello", @"world", @"end", nil]; } // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; } Content is shown and if I'm selecting item i'm getting: [Session started at 2010-03-16 19:21:48 +0200.] 2010-03-16 19:21:52.295 ViewTest[1775:207] * -[ViewTestViewController respondsToSelector:]: message sent to deallocated instance 0x3911ec0 I'm total new to iPhone programming. And as i see everything i do - i'm just getting application terminated ..

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  • Copying a directory that is version controlled

    - by ibz
    I am curious whether it is OK to copy a directory that is under version control and start working on both copies. I know it can be different from one VCS to another, but I intentionally don't specify any VCS since I am curious about different cases. I was talking to a coworker recently about doing it in SVN. I think it should be OK, but I am still not 100% sure, since I don't know what exactly SVN is storing in the working copy. However, if we talk about the DVCS world, things might be even more unclear, since every working copy is a repository by itself. Being faced with doing this in bzr now, I decided to ask the question. Later edit: Some people asked why I would want to do that. Here is the whole story: In the case of SVN it was because being out of the office, the connection to the SVN server was really slow, so me and my coworker decided to check out the sources only once and make a local copy. That's what we did and it worked OK, but I am still wondering whether it is guaranteed to work, or it just happened. In the bzr case, I am planning to move the "main" repo to another server. So I was thinking to just copy it there and start considering that the main repo. I guess the safest is to make a clone though.

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