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  • Set a callback function to a new window in javascript

    - by SztupY
    Is there an easy way to set a "callback" function to a new window that is opened in javascript? I'd like to run a function of the parent from the new window, but I want the parent to be able to set the name of this particular function (so it shouldn't be hardcoded in the new windows page). For example in the parent I have: function DoSomething { alert('Something'); } ... <input type="button" onClick="OpenNewWindow(linktonewwindow,DoSomething);" /> And in the child window I want to: <input type="button" onClick="RunCallbackFunction();" /> The question is how to create this OpenNewWindow and RunCallbackFunction functions. I though about sending the function's name as a query parameter to the new window (where the server side script generates the appropriate function calls in the generated child's HTML), which works, but I was thinking whether there is another, or better way to accomplish this, maybe something that doesn't even require server side tinkering. Pure javascript, server side solutions and jQuery (or other frameworks) are all welcomed.

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  • LuaEdit can't find module when Lua files all in the same folder

    - by joverboard
    I downloaded LuaEdit to use as an IDE and debug tool however I'm having trouble using it for even the simplest things. I've created a solution with 2 files in it, all of which are stored in the same folder. My files are as follows: --startup.lua require("foo") test("Testing", "testing", "one, two, three") --foo.lua foo = {} print("In foo.lua") function test(a,b,c) print(a,b,c) end This works fine when in my C++ compiler when accessed through some embed code, however when I attempt to use the same code in LuaEdit, it crashes on line 3 require("foo") with an error stating: module 'foo' not found: no field package.preload['foo'] no file 'C:\Program Files (x86)\LuaEdit 2010\lua\foo.lua' no file 'C:\Program Files (x86)\LuaEdit 2010\lua\foo\init.lua' no file 'C:\Program Files (x86)\LuaEdit 2010\foo.lua' no file 'C:\Program Files (x86)\LuaEdit 2010\foo\init.lua' no file '.\foo.lua' no file 'C:\Program Files (x86)\LuaEdit 2010\foo.dll' no file 'C:\Program Files (x86)\LuaEdit 2010\loadall.dll' no file '.\battle.dll' I have also tried creating these files prior to adding them to a solution and still get the same error. Is there some setting I'm missing? It would be great to have an IDE/debugger but it's useless to me if it can't run linked functions.

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  • Building a ctypes-"based" C library with distutils

    - by Robie Basak
    Following this recommendation, I have written a native C extension library to optimise part of a Python module via ctypes. I chose ctypes over writing a CPython-native library because it was quicker and easier (just a few functions with all tight loops inside). I've now hit a snag. If I want my work to be easily installable using distutils using python setup.py install, then distutils needs to be able to build my shared library and install it (presumably into /usr/lib/myproject). However, this not a Python extension module, and so as far as I can tell, distutils cannot do this. I've found a few references to people other people with this problem: Someone on numpy-discussion with a hack back in 2006. Somebody asking on distutils-sig and not getting an answer. Somebody asking on the main python list and being pointed to the innards of an existing project. I am aware that I can do something native and not use distutils for the shared library, or indeed use my distribution's packaging system. My concern is that this will limit usability as not everyone will be able to install it easily. So my question is: what is the current best way of distributing a shared library with distutils that will be used by ctypes but otherwise is OS-native and not a Python extension module? Feel free to answer with one of the hacks linked to above if you can expand on it and justify why that is the best way. If there is nothing better, at least all the information will be in one place.

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  • Accessing global variable in multithreaded Tomcat server

    - by jwegan
    I have a singleton object that I construct like thus: private static volatile KeyMapper mapper = null; public static KeyMapper getMapper() { if(mapper == null) { synchronized(Utils.class) { if(mapper == null) { mapper = new LocalMemoryMapper(); } } } return mapper; } The class KeyMapper is basically a synchronized wrapper to HashMap with only two functions, one to add a mapping and one to remove a mapping. When running in Tomcat 6.24 on my 32bit Windows machine everything works fine. However when running on a 64 bit Linux machine (CentOS 5.4 with OpenJDK 1.6.0-b09) I add one mapping and print out the size of the HashMap used by KeyMapper to verify the mapping got added (i.e. verify size = 1). Then I try to retrieve the mapping with another request and I keep getting null and when I checked the size of the HashMap it was 0. I'm confident the mapping isn't accidentally being removed since I've commented out all calls to remove (and I don't use clear or any other mutators, just get and put). The requests are going through Tomcat 6.24 (configured to use 200 threads with a minimum of 4 threads) and I passed -Xnoclassgc to the jvm to ensure the class isn't inadvertently getting garbage collected (jvm is also running in -server mode). I also added a finalize method to KeyMapper to print to stderr if it ever gets garbage collected to verify that it wasn't being garbage collected. I'm at my wits end and I can't figure out why one minute the entry in HashMap is there and the next it isn't :(

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  • access settings from whole jquery component

    - by Pacuraru Daniel
    I am trying to develop a jquery component for dialog modals and i dont know how to access the settings from all component functions. I need to access settings,zIndex from open function and it seems to not work. (function($) { var methods = { init: function(options) { var defaults = { bgClass: "fancy-dialog-bg", bgShow: null, zIndex: 100, show: null }; var settings = $.extend(defaults, options); return this.each(function() { var obj = $(this).hide().css("position", "fixed").css("z-index", settings.zIndex).css("left", "300px").css("top", "200px"); }); }, open: function() { // alert(settings.zIndex); not working var tes = $("<div></div>").css("backgroundColor", "#f00").css("position", "fixed").css("z-index", "99").css("width", "50%").css("height", "100%").css("left", "0").css("top", "0"); $('body').append(tes); var obj = $(this); obj.show(); }, close: function() { var obj = $(this); $("#fancy-dialog-bg-" + obj.attr('id')).remove(); obj.hide(); } }; $.fn.fancyDialog = function(method) { if (methods[method]) { return methods[method].apply(this, Array.prototype.slice.call(arguments, 1)); } else if (typeof method === 'object' || !method) { return methods.init.apply(this, arguments); } else { $.error('Method ' + method + ' does not exist.'); } }; })(jQuery);

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  • Is it possible to restrict instantiation of an object to only one other (parent) object in VB.NET?

    - by Casey
    VB 2008 .NET 3.5 Suppose we have two classes, Order and OrderItem, that represent some type of online ordering system. OrderItem represents a single line item in an Order. One Order can contain multiple OrderItems, in the form of a List(of OrderItem). Public Class Order Public Property MyOrderItems() as List(of OrderItem) End Property End Class It makes sense that an OrderItem should not exist without an Order. In other words, an OrderItem class should not be able to be instantiated on its own, it should be dependent on an Order class to contain it and instantiate it. However, the OrderItem should be public in scope so that it's properties are accessible to other objects. So, the requirements for OrderItem are: Can not be instantiated as a stand alone object; requires Order to exist. Must be public so that any other object can access it's properties/methods through the Order object. e.g. Order.OrderItem(0).ProductID. OrderItem should be able to be passed to other subs/functions that will operate on it. How can I achieve these goals? Is there a better approach?

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  • Unity in C# for Platform Specific Implementations

    - by DxCK
    My program has heavy interaction with the operating system through Win32API functions. now i want to migrate my program to run under Mono under Linux (No wine), and this requires different implementations to the interaction with the operating system. I started designing a code that can have different implementation for difference platform and is extensible for new future platforms. public interface ISomeInterface { void SomePlatformSpecificOperation(); } [PlatformSpecific(PlatformID.Unix)] public class SomeImplementation : ISomeInterface { #region ISomeInterface Members public void SomePlatformSpecificOperation() { Console.WriteLine("From SomeImplementation"); } #endregion } public class PlatformSpecificAttribute : Attribute { private PlatformID _platform; public PlatformSpecificAttribute(PlatformID platform) { _platform = platform; } public PlatformID Platform { get { return _platform; } } } public static class PlatformSpecificUtils { public static IEnumerable<Type> GetImplementationTypes<T>() { foreach (Assembly assembly in AppDomain.CurrentDomain.GetAssemblies()) { foreach (Type type in assembly.GetTypes()) { if (typeof(T).IsAssignableFrom(type) && type != typeof(T) && IsPlatformMatch(type)) { yield return type; } } } } private static bool IsPlatformMatch(Type type) { return GetPlatforms(type).Any(platform => platform == Environment.OSVersion.Platform); } private static IEnumerable<PlatformID> GetPlatforms(Type type) { return type.GetCustomAttributes(typeof(PlatformSpecificAttribute), false) .Select(obj => ((PlatformSpecificAttribute)obj).Platform); } } class Program { static void Main(string[] args) { Type first = PlatformSpecificUtils.GetImplementationTypes<ISomeInterface>().FirstOrDefault(); } } I see two problems with this design: I can't force the implementations of ISomeInterface to have a PlatformSpecificAttribute. Multiple implementations can be marked with the same PlatformID, and i dont know witch to use in the Main. Using the first one is ummm ugly. How to solve those problems? Can you suggest another design?

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  • How to Store and Retrieve Images Using MsSQL (Server Management Studio)

    - by Joe Majewski
    I am having difficulties when trying to insert files into an MsSQL database. I'll try to break this down as best as I can: What data type should I be using to store image files (jpeg/png/gif/etc)? Right now my table is using the image data type, but I am curious if varbinary would be a better option. How would I go about inserting the image into the database? Does Microsoft SQL Server Management Studio have any built in functions that allow insertions of files into tables? If so, how is that done? Also, how could this be done through the use of an HTML form with PHP handling the input data and placing it into the table? How would I fetch the image from the table and display it on the page? I understand how to SELECT the cell's contents, but how would I go about translating that into a picture. Would I have to have a header(Content type: image/jpeg)? I have no problem doing any of these things with MySQL, but the MsSQL environment is still new to me, and I am working on a project for my job that requires the use of stored procedures to grab various data. Any and all help is appreciated. Thank you very much for your responses!

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  • __toString magic and type coercion

    - by TomcatExodus
    I've created a Template class for managing views and their associated data. It implements Iterator and ArrayAccess, and permits "sub-templates" for easy usage like so: <p><?php echo $template['foo']; ?></p> <?php foreach($template->post as $post): ?> <p><?php echo $post['bar']; ?></p> <?php endforeach; ?> Anyways, rather than using inline core functions, such as hash() or date(), I figured it would be useful to create a class called TemplateData, which would act as a wrapper for any data stored in the templates. This way, I can add a list of common methods for formatting, for example: echo $template['foo']->asCase('upper'); echo $template['bar']->asDate('H:i:s'); //etc.. When a value is set via $template['foo'] = 'bar'; in the controllers, the value of 'bar' is stored in it's own TemplateData object. I've used the magic __toString() so when you echo a TemplateData object, it casts to (string) and dumps it's value. However, despite the mantra controllers and views should not modify data, whenever I do something like this: $template['foo'] = 1; echo $template['foo'] + 1; //exception It dies on a Object of class TemplateData could not be converted to int; Unless I recast $template['foo'] to a string: echo ((string) $template['foo']) + 1; //outputs 2 Sort of defeats the purpose having to jump through that hoop. Are there any workarounds for this sort of behavior that exist, or should I just take this as it is, an incidental prevention of data modification in views?

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  • How to get encoding from MAPI message with PR_BODY_A tag (windows mobile)?

    - by SadSido
    Hi, everyone! I am developing a program, that handles incoming e-mail and sms through windows-mobile MAPI. The code basically looks like that: ulBodyProp = PR_BODY_A; hr = piMessage->OpenProperty(ulBodyProp, NULL, STGM_READ, 0, (LPUNKNOWN*)&piStream); if (hr == S_OK) { // ... get body size in bytes ... STATSTG statstg; piStream->Stat(&statstg, 0); ULONG cbBody = statstg.cbSize.LowPart; // ... allocate memory for the buffer ... BYTE* pszBodyInBytes = NULL; boost::scoped_array<BYTE> szBodyInBytesPtr(pszBodyInBytes = new BYTE[cbBody+2]); // ... read body into the pszBodyInBytes ... } That works and I have a message body. The problem is that this body is multibyte encoded and I need to return a Unicode string. I guess, I have to use ::MultiByteToWideChar() function, but how can I guess, what codepage should I apply? Using CP_UTF8 is naive, because it can simply be not in UTF8. Using CP_ACP works, well, sometimes, but sometimes does not. So, my question is: how can I retrieve the information about message codepage. Does MAPI provide any functions for it? Or is there a way to decode multibyte string, other than MultiByteToWideChar()? Thanks!

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  • heap sort function explanation needed

    - by Codeguru
    Hello, Can someone clearly explain me how these functions of heap sort are working?? void heapSort(int numbers[], int array_size) { int i, temp; for (i = (array_size / 2)-1; i >= 0; i--) siftDown(numbers, i, array_size); for (i = array_size-1; i >= 1; i--) { temp = numbers[0]; numbers[0] = numbers[i]; numbers[i] = temp; siftDown(numbers, 0, i-1); } } void siftDown(int numbers[], int root, int bottom) { int done, maxChild, temp; done = 0; while ((root*2 <= bottom) && (!done)) { if (root*2 == bottom) maxChild = root * 2; else if (numbers[root * 2] > numbers[root * 2 + 1]) maxChild = root * 2; else maxChild = root * 2 + 1; if (numbers[root] < numbers[maxChild]) { temp = numbers[root]; numbers[root] = numbers[maxChild]; numbers[maxChild] = temp; root = maxChild; } else done = 1; } }

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  • Cocoa framework development: sharing between projects

    - by e.James
    I am currently developing a handful of similar Cocoa desktop apps. In an effort to share code between them, I have identified a set of core classes and functions that can be common across all of these applications. I would like to bundle this common code into a framework which all of my current applications (and any future ones) can link against. Now, here's the hard part: I'm going to be developing this framework as I go, so I need each of my desktop apps to have a reference to it, but I want to be able to edit the framework source code from within each of the app projects and have the framework automatically rebuilt as required. For example, let's say I have the Xcode project for DesktopAppNumberOne open, and I decide that one of my framework classes needs to be changed. I would like to: Open and edit the source file for that framework class without having to open the framework project in Xcode. Hit "build" on DesktopAppNumberOne, and see the framework rebuilt first (because one of its sources has changed), then see parts of DesktopAppNumberOne rebuilt (because one of the frameworks it links against has changed). I can see how to do this with only one app and one framework, but I'm having trouble figuring out how to do it with multiple apps that share a single framework. Has anyone had success with this approach? Am I perhaps going about this the wrong way? Any help would be appreciated.

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  • Return type from DAL class (Sql ce, Linq to Sql)

    - by bretddog
    Hi, Using VS2008 and Sql CE 3.5, and preferably Linq to Sql. I'm learning database, and unsure about DAL methods return types and how/where to map the data over to my business objects: I don't want direct UI binding. A business object class UserData, and a class UserDataList (Inherits List(Of UserData)), is represented in the database by the table "Users". I use SQL Compact and run SqlMetal which creates dbml/designer.vb file. This gives me a class with a TableAttribute: <Table()> _ Partial Public Class Users I'm unsure how to use this class. Should my business object know about this class, such that the DAL can return the type Users, or List(Of Users) ? So for example the "UserDataService Class" is a part of the DAL, and would have for example the functions GetAll and GetById. Will this be correct : ? Public Class UserDataService Public Function GetAll() As List(Of Users) Dim ctx As New MyDB(connection) Dim q As List(Of Users) = From n In ctx.Users Select n Return q End Function Public Function GetById(ByVal id As Integer) As Users Dim ctx As New MyDB(connection) Dim q As Users = (From n In ctx.Users Where n.UserID = id Select n).Single Return q End Function And then, would I perhaps have a method, say in the UserDataList class, like: Public Class UserDataList Inherits List(Of UserData) Public Sub LoadFromDatabase() Me.clear() Dim database as New UserDataService dim users as List(Of Users) users = database.GetAll() For each u in users dim newUser as new UserData newUser.Id = u.Id newUser.Name = u.Name Me.Add(newUser) Next End Sub End Class Is this a sensible approach? Would appreciate any suggestions/alternatives, as this is my first attempt on a database DAL. cheers!

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  • php OOP function declarations

    - by kris
    I'm a big fan of OOP in php, but i feel like defining class methods gets disorganized so fast. I have a pretty good background in OOP in C++, and i am pretty comfortable with how it is handled there, and am curious if there are ways to do it similarly in php. To be more specific, here is what i mean. I like how in C++ you can define a class header (myclass.h) and then define the actual details of the functions in the implementation file (myclass.cc). Ive found that this can easily be replicated using interfaces in php, but i havent found a good solution for the following: I like to organize my code in C++ in different files based on how they are accessed, so for example, public methods that can be called outside of the class would be in 1 place, and private methods would be organized somewhere else - this is personal preference. Ive tried to define class methods in php like: private function MyPHPClass::myFunction(){ } when the definition isnt directly inside the class block( { } ), but i havent had any success doing this. Ive been through all of the pages on php.net, but couldnt find anything like this. Im assuming that there is no support for something like this, but thought i would ask anyway. thanks

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  • Boost link error when using "--layout=system" on VS2005

    - by Kevin
    I'm new to boost, and thought I'd try it out with some realistic deployment scenarios for the .dlls, so I used the following command to compile/install the libraries: .\bjam install --layout=system variant=debug runtime-link=shared link=shared --with-date_time --with-thread --with-regex --with-filesystem --includedir=<my include directory> --libdir=<my bin directory> > installlog.txt That seemed to work, but my simple program (taken right from the "Getting Started" page) fails: #include <boost/regex.hpp> #include <iostream> #include <string> // Place your functions after this line int main() { std::string line; boost::regex pat( "^Subject: (Re: |Aw: )*(.*)" ); while (std::cin) { std::getline(std::cin, line); boost::smatch matches; if (boost::regex_match(line, matches, pat)) std::cout << matches[2] << std::endl; } } This fails with the following linker error: fatal error LNK1104: cannot open file 'libboost_regex-vc80-mt-1_42.lib' I'm sure that both the .lib and the .dlls are in that directory, and named how I want them to be (ie: boost_regex.lib, etc, all unversioned, as the --layout=system says). So why is it looking for the versioned type of it? And how do I get it to look for the unversioned type of the library? I've tried this with more "normal" options, such as below: .\bjam stage --build-type=complete --with-date_time --with-thread --with-filesystem --with-regex > mybuildlog.txt And that works fine. I made sure my compiler saw the "stage\lib" directory, and it compiled and ran fine with nothing beyond having the environment looking into the right lib directory. But when I took those "testing" directories away, and wanted to use these others (unversioned), then it failed. I'm under VS2005 here on XP. Any ideas?

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  • Getting element position in IE versus other browsers

    - by Channel72
    We all know IE6 is difficult. But there seems to be disparate behavior in positioning in later versions of IE as well, when compared with Firefox or other browsers. I have a simple pair of javascript functions which finds the position of an element, and then displays another element in relation to the first element. The idea is to get the second element, which is somewhat larger, to appear in front of the first element when the mouse hovers over it. It works fine, except on all versions of Internet Explorer, the position of the second element appears different than in Firefox. The code to get the position of an element is: function getPosition(e) { var left = 0; var top = 0; while (e.offsetParent) { left += e.offsetLeft; top += e.offsetTop; e = e.offsetParent; } left += e.offsetLeft; top += e.offsetTop; return {x:left, y:top}; } And the actual rollover display code is: var pos = getPosition(elem1); elem2.style.top = pos.y - 8; elem2.style.left = pos.x - 6; In Firefox, elem2 appears directly over elem1, as I want it to. But in IE7 or IE8 it appears way off. What is the reason this occurs, and is there a way to fix it?

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  • What is a fast way to set debugging code at a given line in a function?

    - by Josh O'Brien
    Preamble: R's trace() is a powerful debugging tool, allowing users to "insert debugging code at chosen places in any function". Unfortunately, using it from the command-line can be fairly laborious. As an artificial example, let's say I want to insert debugging code that will report the between-tick interval calculated by pretty.default(). I'd like to insert the code immediately after the value of delta is calculated, about four lines up from the bottom of the function definition. (Type pretty.default to see where I mean.) To indicate that line, I need to find which step in the code it corresponds to. The answer turns out to be step list(c(12, 3, 3)), which I zero in on by running through the following steps: as.list(body(pretty.default)) as.list(as.list(body(pretty.default))[[12]]) as.list(as.list(as.list(body(pretty.default))[[12]])[[3]]) as.list(as.list(as.list(body(pretty.default))[[12]])[[3]])[[3]] I can then insert debugging code like this: trace(what = 'pretty.default', tracer = quote(cat("\nThe value of delta is: ", delta, "\n\n")), at = list(c(12,3,3))) ## Try it a <- pretty(c(1, 7843)) b <- pretty(c(2, 23)) ## Clean up untrace('pretty.default') Questions: So here are my questions: Is there a way to print out a function (or a parsed version of it) with the lines nicely labeled by the steps to which they belong? Alternatively, is there another easier way, from the command line, to quickly set debugging code for a specific line within a function? Addendum: I used the pretty.default() example because it is reasonably tame, but with real/interesting functions, repeatedly using as.list() quickly gets tiresome and distracting. Here's an example: as.list(as.list(as.list(as.list(as.list(as.list(as.list(as.list(as.list(body(# model.frame.default))[[26]])[[3]])[[2]])[[4]])[[3]])[[4]])[[4]])[[4]])[[3]]

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  • Javascript getElementsByTagName broken firefox?

    - by Sheldon Ross
    I'm getting the weirdest issues with Javascript in Firefox today. I'm trying to manipulate some table rows, but .getElementsByTagName("tr"); is pulling back junk. dynamicTable.tableBody = dynamicTable.getElementsByTagName("tbody")[0]; var tableRows = dynamicTable.tableBody.getElementsByTagName("TR"); var actualTableRows = new Array(); for(var i in tableRows) { var row = tableRows[i]; alert(row.tagName); if(row.tagName == "TR"){ actualTableRows.push(row); } } dynamicTable.bodyRows = actualTableRows; The puzzling part of course is my temporary hack to fix the error. For some reason .getElementsByTagName("tr") is pulling back some functions also. Incidently the alert above goes something like this TR TR TR TR undefined undefined undefined. The code I wanted was something like this dynamicTable.bodyRows = dynamicTable.tableBody.getElementsByTagName("tr"); But then bodyrows does not contain just tr elements it has the aforementioned junk in it. Any thoughts?

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  • Create an instance of an exported C++ class from Delphi

    - by Alan G.
    I followed an excellent article by Rudy Velthuis about using C++ classes in DLL's. Everything was golden, except that I need access to some classes that do not have corresponding factories in the C++ DLL. How can I construct an instance of a class in the DLL? The classes in question are defined as class __declspec(dllexport) exampleClass { public: void foo(); }; Now without a factory, I have no clear way of instantiating the class, but I know it can be done, as I have seen SWIG scripts (.i files) that make these classes available to Python. If Python&SWIG can do it, then I presume/hope there is some way to make it happen in Delphi too. Now I don't know much about SWIG, but it seems like it generates some sort of map for C++ mangled names? Is that anywhere near right? Looking at the exports from the DLL, I suppose I could access functions & constructor/destructor by index or the mangled name directly, but that would be nasty; and would it even work? Even if I can call the constructor, how can I do the equivalent of "new CClass();" in Delphi?

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  • JSLINT error: Move all 'var' declarations to the top of the function.

    - by Oleg Yaroshevych
    JSLINT site updated, and I cannot check JS scripts anymore. For me, this warning is not critical, and I don't want to go through thousands of lines to fix this, I want to find more critical problems. Does anybody know how to turn off this error, or use legacy JSLINT? UPDATE Example: function doSomethingWithNodes(nodes){ this.doSomething(); for (var i = 0; i < nodes.length; ++i){ this.doSomethingElse(nodes[i]); } doSomething(); // want to find this problem } jslint.com output: Error: Problem at line 4 character 8: Move all 'var' declarations to the top of the function. for (var i = 0; i < nodes.length; ++i){ Problem at line 4 character 8: Stopping, unable to continue. (44% scanned). Problem: Having variables on top of the functions is new requirement. I cannot use JSLINT to test code, because it stops scanning script on this error. I have a lot of code, and do not want to threat this warning as critical error.

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  • Bad performance function in PHP. With large files memory blows up! How can I refactor?

    - by André
    Hi I have a function that strips out lines from files. I'm handling with large files(more than 100Mb). I have the PHP Memory with 256MB but the function that handles with the strip out of lines blows up with a 100MB CSV File. What the function must do is this: Originally I have the CSV like: Copyright (c) 2007 MaxMind LLC. All Rights Reserved. locId,country,region,city,postalCode,latitude,longitude,metroCode,areaCode 1,"O1","","","",0.0000,0.0000,, 2,"AP","","","",35.0000,105.0000,, 3,"EU","","","",47.0000,8.0000,, 4,"AD","","","",42.5000,1.5000,, 5,"AE","","","",24.0000,54.0000,, 6,"AF","","","",33.0000,65.0000,, 7,"AG","","","",17.0500,-61.8000,, 8,"AI","","","",18.2500,-63.1667,, 9,"AL","","","",41.0000,20.0000,, When I pass the CSV file to this function I got: locId,country,region,city,postalCode,latitude,longitude,metroCode,areaCode 1,"O1","","","",0.0000,0.0000,, 2,"AP","","","",35.0000,105.0000,, 3,"EU","","","",47.0000,8.0000,, 4,"AD","","","",42.5000,1.5000,, 5,"AE","","","",24.0000,54.0000,, 6,"AF","","","",33.0000,65.0000,, 7,"AG","","","",17.0500,-61.8000,, 8,"AI","","","",18.2500,-63.1667,, 9,"AL","","","",41.0000,20.0000,, It only strips out the first line, nothing more. The problem is the performance of this function with large files, it blows up the memory. The function is: public function deleteLine($line_no, $csvFileName) { // this function strips a specific line from a file // if a line is stripped, functions returns True else false // // e.g. // deleteLine(-1, xyz.csv); // strip last line // deleteLine(1, xyz.csv); // strip first line // Assigna o nome do ficheiro $filename = $csvFileName; $strip_return=FALSE; $data=file($filename); $pipe=fopen($filename,'w'); $size=count($data); if($line_no==-1) $skip=$size-1; else $skip=$line_no-1; for($line=0;$line<$size;$line++) if($line!=$skip) fputs($pipe,$data[$line]); else $strip_return=TRUE; return $strip_return; } It is possible to refactor this function to not blow up with the 256MB PHP Memory? Give me some clues. Best Regards,

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  • c++ use of winmain()

    - by Jack
    Hi, I just started learning programming for windows in c++. I had this crazy image, that win32 programming is based on calling windows functions and sending parameters to and from them. Like, when you want to create window, you call some win32 function that handles windows GUI and say "Hi, please, create me new window, 100 x 100 px, with two buttons", and that GUI function says "Hi, no problem, when something happends, like user clicks one button, I will change this variable xy located in this location". So, I thought that it will be very similiar to console programming. But the very first instruction surprised me. I always thought that every program executes main() function first. So, when I launch app, windows stores some parameters on top of stack and run that application. So I assumed that initializing main() is just a c++ way to tell the compiler where the first instruction should be. But in win32 programming, there is function called winmain() which starts first. So I am little confused. I thought it´s rule that compiler must have main() to start with, that main just defines where ti start, like some start point identifier. So, please, why is there winmain() function instead of main()? When I thought that C++ programming is as logical as assembler, it confuses me once again.

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  • c++ use of winmain()

    - by Jack
    Hi, I just started learning programming for windows in c++. I had this crazy image, that win32 programming is based on calling windows functions and sending parameters to and from them. Like, when you want to create window, you call some win32 function that handles windows GUI and say "Hi, please, create me new window, 100 x 100 px, with two buttons", and that GUI function says "Hi, no problem, when something happends, like user clicks one button, I will change this variable xy located in this location". So, I thought that it will be very similiar to console programming. But the very first instruction surprised me. I always thought that every program executes main() function first. So, when I launch app, windows stores some parameters on top of stack and run that application. So I assumed that initializing main() is just a c++ way to tell the compiler where the first instruction should be. But in win32 programming, there is function called winmain() which starts first. So I am little confused. I thought it´s rule that compiler must have main() to start with, that main just defines where ti start, like some start point identifier. So, please, why is there winmain() function instead of main()? When I thought that C++ programming is as logical as assembler, it confuses me once again.

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  • php and mysql listing databases and looping through results

    - by Jacksta
    Beginner help needed :) I am doign an example form a php book which lists tables in databases. I am getting an error on line 36: $db_list .= "$table_list"; <?php //connect to database $connection = mysql_connect("localhost", "admin_cantsayno", "cantsayno") or die(mysql_error()); //list databases $dbs = @mysql_list_dbs($connection) or die(mysql_error()); //start first bullet list $db_list = "<ul>"; $db_num = 0; //loop through results of functions while ($db_num < mysql_num_rows($dbs)) { //get database names and make each a list point $db_names[$db_num] = mysql_tablename($dbs, $db_num); $db_list .= "<li>$db_names[$db_num]"; //get table names and make another list $tables = @mysql_list_tables($db_names[$db_num]) or die(mysql_error()); $table_list = "<ul>"; $table_num = 0; //loop through results of function while ($table_num < mysql_num_rows($tables)){ //get table names and make each bullet point $table_names[$table_num] = mysql_tablename($tables, $table_num); $table_list .= "<li>$table_names[$table_num]"; $table_num++; } //close inner bullet list and increment number to continue $table_list .= "</ul>" $db_list .= "$table_list"; $db_num++; } //close outer bullet list $db_list .= "</ul>"; ?> <html> <head> <title>MySQL Tables</title> </head> <body> <p><strong>Data bases and tables on local host</strong></p> <? echo "$db_list"; ?> </body>

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  • How can I obtain the local TCP port and IP Address of my client program?

    - by Dr Dork
    Hello! I'm prepping for a simple work project and am trying to familiarize myself with the basics of socket programming in a Unix dev environment. At this point, I have some basic server side code and client side code setup to communicate. Currently, my client code successfully connects to the server code and the server code sends it a test message, then both quit out. Perfect! That's exactly what I wanted to accomplish. Now I'm playing around with the functions used to obtain info about the two environments (server and client). I'd like to obtain the local IP address and dynamically assigned TCP port of the client. The function I've found to do this is getsockname()... //setup the socket if ((sockfd = socket(p->ai_family, p->ai_socktype, p->ai_protocol)) == -1) { perror("client: socket"); continue; } //Retrieve the locally-bound name of the specified socket and store it in the sockaddr structure sa_len = sizeof(sa); getsock_check = getsockname(sockfd,(struct sockaddr *)&sa,(socklen_t *)&sa_len) ; if (getsock_check== -1) { perror("getsockname"); exit(1); } printf("Local IP address is: %s\n", inet_ntoa(sa.sin_addr)); printf("Local port is: %d\n", (int) ntohs(sa.sin_port)); but the output is always zero... Local IP address is: 0.0.0.0 Local port is: 0 does anyone see anything I might be or am definitely doing wrong? Thanks so much in advance for all your help!

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