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  • How to Work Around Limitations in Generic Type Constraints in C#?

    - by Jose
    Okay I'm looking for some input, I'm pretty sure this is not currently supported in .NET 3.5 but here goes. I want to require a generic type passed into my class to have a constructor like this: new(IDictionary<string,object>) so the class would look like this public MyClass<T> where T : new(IDictionary<string,object>) { T CreateObject(IDictionary<string,object> values) { return new T(values); } } But the compiler doesn't support this, it doesn't really know what I'm asking. Some of you might ask, why do you want to do this? Well I'm working on a pet project of an ORM so I get values from the DB and then create the object and load the values. I thought it would be cleaner to allow the object just create itself with the values I give it. As far as I can tell I have two options: 1) Use reflection(which I'm trying to avoid) to grab the PropertyInfo[] array and then use that to load the values. 2) require T to support an interface like so: public interface ILoadValues { void LoadValues(IDictionary values); } and then do this public MyClass<T> where T:new(),ILoadValues { T CreateObject(IDictionary<string,object> values) { T obj = new T(); obj.LoadValues(values); return obj; } } The problem I have with the interface I guess is philosophical, I don't really want to expose a public method for people to load the values. Using the constructor the idea was that if I had an object like this namespace DataSource.Data { public class User { protected internal User(IDictionary<string,object> values) { //Initialize } } } As long as the MyClass<T> was in the same assembly the constructor would be available. I personally think that the Type constraint in my opinion should ask (Do I have access to this constructor? I do, great!) Anyways any input is welcome.

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  • Generic Type constraint in .net

    - by Jose
    Okay I'm looking for some input, I'm pretty sure this is not currently supported in .NET 3.5 but here goes. I want to require a generic type passed into my class to have a constructor like this: new(IDictionary<string,object>) so the class would look like this public MyClass<T> where T : new(IDictionary<string,object>) { T CreateObject(IDictionary<string,object> values) { return new T(values); } } But the compiler doesn't support this, it doesn't really know what I'm asking. Some of you might ask, why do you want to do this? Well I'm working on a pet project of an ORM so I get values from the DB and then create the object and load the values. I thought it would be cleaner to allow the object just create itself with the values I give it. As far as I can tell I have two options: 1) Use reflection(which I'm trying to avoid) to grab the PropertyInfo[] array and then use that to load the values. 2) require T to support an interface like so: public interface ILoadValues { void LoadValues(IDictionary values); } and then do this public MyClass<T> where T:new(),ILoadValues { T CreateObject(IDictionary<string,object> values) { T obj = new T(); obj.LoadValues(values); return obj; } } The problem I have with the interface I guess is philosophical, I don't really want to expose a public method for people to load the values. Using the constructor the idea was that if I had an object like this namespace DataSource.Data { public class User { protected internal User(IDictionary<string,object> values) { //Initialize } } } As long as the MyClass<T> was in the same assembly the constructor would be available. I personally think that the Type constraint in my opinion should ask (Do I have access to this constructor? I do, great!) Anyways any input is welcome.

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  • Is there a programming language with be semantics close to English ?

    - by ivo s
    Most languages allow to 'tweek' to certain extend parts of the syntax (C++,C#) and/or semantics that you will be using in your code (Katahdin, lua). But I have not heard of a language that can just completely define how your code will look like. So isn't there some language which already exists that has such capabilities to override all syntax & define semantics ? Example of what I want to do is basically from the C# code below: foreach(Fruit fruit in Fruits) { if(fruit is Apple) { fruit.Price = fruit.Price/2; } } I want do be able to to write the above code in my perfect language like this: Check if any fruits are Macintosh apples and discount the price by 50%. The advantages that come to my mind looking from a coder's perspective in this "imaginary" language are: It's very clear what is going on (self descriptive) - it's plain English after all even kid would understand my program Hides all complexities which I have to write in C#. But why should I care to learn that if statements, arithmetic operators etc since there are already implemented The disadvantages that I see for a coder who will maintain this program are: Maybe you would express this program differently from me so you may not get all the information that I've expressed in my sentence Programs can be quite verbose and hard to debug but if possible to even proximate this type of syntax above maybe more people would start programming right? That would be amazing I think. I can go to work and just write an essay to draw a square on a winform like this: Create a form called MyGreetingForm. Draw a square with in the middle of MyGreetingFormwith a side of 100 points. In the middle of the square write "Hello! Click here to continue" in Arial font. In the above code the parser must basically guess that I want to use the unnamed square from the previous sentence, it'd be hard to write such a smart parser I guess, yet it's so simple what I want to do. If the user clicks on square in the middle of MyGreetingForm show MyMainForm. In the above code 'basically' the compiler must: 1)generate an event handler 2) check if there is any square in the middle of the form and if there is - 3) hide the form and show another form It looks very hard to do but it doesn't look impossible IMO to me at least approximate this (I can personally generate a parser to perform the 3 steps above np & it's basically the same that it has to do any way when you add even in c# a.MyEvent=+handler; so I don't see a problem here) so I'm thinking maybe somebody already did something like this ? Or is there some practical burden of complexity to create such a 'essay style' programming language which I can't see ? I mean what's the worse that can happen if the parser is not that good? - your program will crash so you have to re-word it:)

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  • Is it possible to implement bitwise operators using integer arithmetic?

    - by Statement
    Hello World! I am facing a rather peculiar problem. I am working on a compiler for an architecture that doesn't support bitwise operations. However, it handles signed 16 bit integer arithmetics and I was wondering if it would be possible to implement bitwise operations using only: Addition (c = a + b) Subtraction (c = a - b) Division (c = a / b) Multiplication (c = a * b) Modulus (c = a % b) Minimum (c = min(a, b)) Maximum (c = max(a, b)) Comparisons (c = (a < b), c = (a == b), c = (a <= b), et.c.) Jumps (goto, for, et.c.) The bitwise operations I want to be able to support are: Or (c = a | b) And (c = a & b) Xor (c = a ^ b) Left Shift (c = a << b) Right Shift (c = a b) (All integers are signed so this is a problem) Signed Shift (c = a b) One's Complement (a = ~b) (Already found a solution, see below) Normally the problem is the other way around; how to achieve arithmetic optimizations using bitwise hacks. However not in this case. Writable memory is very scarce on this architecture, hence the need for bitwise operations. The bitwise functions themselves should not use a lot of temporary variables. However, constant read-only data & instruction memory is abundant. A side note here also is that jumps and branches are not expensive and all data is readily cached. Jumps cost half the cycles as arithmetic (including load/store) instructions do. On other words, all of the above supported functions cost twice the cycles of a single jump. Some thoughts that might help: I figured out that you can do one's complement (negate bits) with the following code: // Bitwise one's complement b = ~a; // Arithmetic one's complement b = -1 - a; I also remember the old shift hack when dividing with a power of two so the bitwise shift can be expressed as: // Bitwise left shift b = a << 4; // Arithmetic left shift b = a * 16; // 2^4 = 16 // Signed right shift b = a >>> 4; // Arithmetic right shift b = a / 16; For the rest of the bitwise operations I am slightly clueless. I wish the architects of this architecture would have supplied bit-operations. I would also like to know if there is a fast/easy way of computing the power of two (for shift operations) without using a memory data table. A naive solution would be to jump into a field of multiplications: b = 1; switch (a) { case 15: b = b * 2; case 14: b = b * 2; // ... exploting fallthrough (instruction memory is magnitudes larger) case 2: b = b * 2; case 1: b = b * 2; } Or a Set & Jump approach: switch (a) { case 15: b = 32768; break; case 14: b = 16384; break; // ... exploiting the fact that a jump is faster than one additional mul // at the cost of doubling the instruction memory footprint. case 2: b = 4; break; case 1: b = 2; break; }

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  • Trying to write a std::iterator : Compilation error

    - by Naveen
    I am trying to write an std::iterator for the CArray<Type,ArgType> MFC class. This is what I have done till now: template <class Type, class ArgType> class CArrayIterator : public std::iterator<std::random_access_iterator_tag, ArgType> { public: CArrayIterator(CArray<Type,ArgType>& array_in, int index_in = 0) : m_pArray(&array_in), m_index(index_in) { } void operator++() { ++m_index; } void operator++(int) { ++m_index; } void operator--() { --m_index; } void operator--(int) { --m_index; } void operator+=(int n) { m_index += n; } void operator-=(int n) { m_index -= n; } typename ArgType operator*() const{ return m_pArray->GetAt(m_index); } typename ArgType operator->() const { return m_pArray->GetAt(m_index); } bool operator==(const CArrayIterator& other) const { return m_pArray == other.m_pArray && m_index == other.m_index; } bool operator!=(const CArrayIterator& other) const { return ! (operator==(other)); } private: CArray<Type,ArgType>* m_pArray; int m_index; }; I also provided two helper functions to create the iterators like this: template<class Type, class ArgType> CArrayIterator<Type,ArgType> make_begin(CArray<Type,ArgType>& array_in) { return CArrayIterator<Type,ArgType>(array_in, 0); } template<class Type, class ArgType> CArrayIterator<Type,ArgType> make_end(CArray<Type,ArgType>& array_in) { return CArrayIterator<Type,ArgType>(array_in, array_in.GetSize()); } To test the code, I wrote a simple class A and tried to use it like this: class A { public: A(int n): m_i(n) { } int get() const { return m_i; } private: int m_i; }; struct Test { void operator()(A* p) { std::cout<<p->get()<<"\n"; } }; int main(int argc, char **argv) { CArray<A*, A*> b; b.Add(new A(10)); b.Add(new A(20)); std::for_each(make_begin(b), make_end(b), Test()); return 0; } But when I compile this code, I get the following error: Error 4 error C2784: 'bool std::operator <(const std::_Tree<_Traits &,const std::_Tree<_Traits &)' : could not deduce template argument for 'const std::_Tree<_Traits &' from 'CArrayIterator' C:\Program Files\Microsoft Visual Studio 9.0\VC\include\xutility 1564 Vs8Console Can anybody throw some light on what I am doing wrong and how it can be corrected? I am using VC9 compiler if it matters.

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  • Is the output of Eclipse's incremental java compiler used in production? Or is it simply to support Eclipse's features?

    - by Doug T.
    I'm new to Java and Eclipse. One of my most recent discoveries was how Eclipse comes shipped with its own java compiler (ejc) for doing incremental builds. Eclipse seems to by default output incrementally built class files to the projRoot/bin folder. I've noticed too that many projects come with ant files to build the project that uses the java compiler built into the system for doing the production builds. Coming from a Windows/Visual Studio world where Visual Studio is invoking the compiler for both production and debugging, I'm used to the IDE having a more intimate relationship with the command-line compiler. I'm used to the project being the make file. So my mental model is a little off. Is whats produced by Eclipse ever used in production? Or is it typically only used to support Eclipse's features (ie its intellisense/incremental building/etc)? Is it typical that for the final "release" build of a project, that ant, maven, or another tool is used to do the full build from the command line? Mostly I'm looking for the general convention in the Eclipse/Java community. I realize that there may be some outliers out there who DO use ecj in production, but is this generally frowned upon? Or is this normal/accepted practice?

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  • How to show the user one day behind messages in Vb.net webform?

    - by ahmed
    I am working on a Incoming and outgoing messages webform, I would like to show the users the only messages in their INBOX of one day behind. I have a dropdown where I'm giving the selection of All and Pending messages. But if the users have any pending messages in INBOX of just one day behind ,they have to choose All to retrieve the messages. So how do I retrieve messages from message table of just one day behind ? I am using SQL 2000 vb.net web application.

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  • Why does java have an interpreter? and not a compiler?

    - by Galaxin
    Iam a newbie to java and was wondering why java have a interpreter and not a compiler? While shifting from c++ to java we come across the differences between these two Compilation process being one of them. 1.A major difference between a compiler and interpreter is that compiler compiles the whole code at once and displays all the errors at a time whereas an interpreter interprets line by line. 2.Also a compiler takes a less time to compile a code when compared to an interpreter. When java was developed for more advanced and easy features and implementations why has it been restricted to a interpreter based on above facts? Is there any special reason why this is so? If yes what is it?

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  • Is it a good practice to perform direct database access in the code-behind of an ASP.NET page?

    - by patricks418
    Hi, I am an experienced developer but I am new to web application development. Now I am in charge of developing a new web application and I could really use some input from experienced web developers out there. I'd like to understand exactly what experienced web developers do in the code-behind pages. At first I thought it was best to have a rule that all the database access and business logic should be performed in classes external to the code-behind pages. My thought was that only logic necessary for the web form would be performed in the code-behind. I still think that all the business logic should be performed in other classes but I'm beginning to think it would be alright if the code-behind had access to the database to query it directly rather than having to call other classes to receive a dataset or collection back. Any input would be appreciated.

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  • how to return NULL for double function with Intel C compiler?

    - by Derek
    I have some code that I am porting from an SGI system using the MIPS compiler. It has functions that are declared to have double return type. If the function can't find the right double, those functions return "NULL" The intel C compiler does not like this, but I was trying to see if there is a compiler option to enable this "feature" so that I can compile without changing code. I checked the man page, and can't seem to find it. Thanks

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  • How do I make a TCP server work behind a router (NAT) without any redirection configuration needed.

    - by Chetane
    The scenario is the following. I have two machines A and B: A: Client (behind NAT) B: Server (behind NAT) I want B to be able to listen on any given port, so that A can send packets to B through that specific TCP port and receive any response. If both machines are not behind a NAT it is pretty straight foward process. However how do I make it work so that it works even when B is behind a router, without him having to go change the router configuration enable some port forwarding etc... For example, how do p2p program like torrent clients work without the user having anything to configure? Thanks and I hope my question is clear enough.

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  • Silverlight and MV(VM) Pattern - No Code-Behind - Is this possible?

    - by user118190
    I am working on Silverlight 3.0 and currently using code-behind in my Views. I would like to implement the MV(VM) pattern into my project as the project is growing. I have seen some WPF projects where the code-behind has NO CODE except for the InitializeComponent method, which I believe is the right way to go and just looks clean. Is this possible in Silverlight 3.0, that is, no code-behind? Can anyone point me to some good Silverlight (3.0) MV(VM) tutorials / articles?

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  • Should one bind data with Eval on aspx or override ItemDataBound in code-behind?

    - by George Chang
    For data bound controls (Repeater, ListView, GridView, etc.), what's the preferred way of binding data? I've seen it where people use Eval() directly on the aspx/ascx inside the data bound control to pull the data field, but to me, it just seems so...inelegant. It seems particularly inelegant when the data needs to be manipulated so you wind up with shim methods like <%# FormatMyData(DataBinder.Eval(Container.DataItem, "DataField")) %> inside your control. Personally, I prefer to put in Literal controls (or other appropriate controls) and attach to the OnItemDataBound event for the control and populate all the data to their appropriate fields in the code-behind. Are there any advantages of doing one over the other? I prefer the latter, because to me it makes sense to compartmentalize the data binding logic and the presentation layer. But maybe that's just me.

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  • What is the logic behind Ubuntu's messy installation process?

    - by Swaahaa
    Before you get into the conclusion that I want to " DISCUSS " this question, I would like stop you with whole respect and state that- I want A Clear Cut Answer for this question. Ubuntu is such an awesome Operating System. Why do the user dread with fear before installing each and every application. I mean why not a platform in Ubuntu which JUST INSTALLS ANYTHING. I am happy when after a lot of SUDOS, TERMINALS and this and that I INSTALL something. But what is the logic behind such a mess.

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  • Why isn't there a python compiler to native machine code?

    - by user2986898
    As I understand, the cause of the speed difference between compiled languages and python is, that the first compiles code all way to the native machine's code, whereas python compiles to python bytecode, to be interpreted by the PVM. I see that this way python codes can be used on multiple operation system (at least in most cases), however I do not understand, why is not there an additional (and optional) compiler for python, which compiles the same way as traditional compilers. This would leave to the programmer to chose, which is more important to them; multiplatform executability or performance on native machine. In general; why are not there any languages which could be behave both as compiled and interpreted?

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  • Is there a way to group 2 or 3 gui windows so that they don't get lost behind other open windows?

    - by Gonzalo
    For instance floating panels and main window in Gimp are independent windows. If I change focus to a full window (e.g. Firefox by doing Alt-Shift) and go back to the main Gimp window I don't get back the floating panels also (I have to change to them as well in order to see them). It would be great if the 3 windows can be "tied" (or linked) together in order that they don't get lost behind other open windows when I change back to (make active window) any of them? I think this configuration (if it exists) should show itself more obviously in the gnome environment. This question seems to address the same problem but it doesn't seem to be accurately answered.

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  • How can I create an Online compiler/Interpreter editor or is there any third party app that can be integrated? [on hold]

    - by atjoshi
    I am looking out for some solution where I can start developing an Online compiler/Interpreter editor. For Eg: http://code.hackerearth.com/5c4db5N Are there any third Party Pulgin Available or any way to do from scratch I am a PHP Dev. ? Looking for some possible hints how I can start with. Any link to good blog or tutorial. May be its not right place to ask this question but at least I can get best solutions here from experienced professionals. Thanks in advance

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  • Why is not there a python compiler to native machine's code?

    - by user2986898
    As I understand, the cause of the speed difference between compiled languages and python is, that the first compiles code all way to the native machine's code, whereas python compiles to python bytecode, to be interpreted by the PVM. I see that this way python codes can be used on multiple operation system (at least in most cases), however I do not understand, why is not there an additional (and optional) compiler for python, which compiles the same way as traditional compilers. This would leave to the programmer to chose, which is more important to them; multiplatform executability or performance on native machine. In general; why are not there any languages which could be behave both as compiled and interpreted?

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  • Check if the vector is behind another or maybe opposite directions?

    - by Gilson
    I'm doing a network game and on the client side, i interpolate the client position with the server sent extrapolated position. The client has its own physics simulation wich is corrected by the server in steps. The problem is when it laggs and i 'kick' the ball, the server gets a delayed message and sends me the position backwards of the client position wich makes the ball goes back and forth. I want to ignore those and maybe compensate that on the server, not sure though. The problem is the clock difference on those case are 0.07ms or 0.10 ms wich isn't that high to ignore the message i guess. When i get the server position, i extrapolate with the clock interval * serverBallVelocity Can i check if my new ball server position is behind my actual ball vector position? I tried to use the dot product after normalized the two vectors to check if they are opposite but it ain't working properly. Any suggestions on checking that?

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  • Microsoft ajoute un nouveau service de Build à la version hébergée de Team Foundation Server permettant de compiler sur Windows Azure

    Microsoft ajoute nouveau service de Build à la version hébergée de Team Foundation Server permettant de compiler le code source sur Windows Azure Microsoft a procédé à une mise à jour de la version hébergée de Team Foundation Server sur Windows Azure. Team Foundation Server est une solution de travail collaboratif permettant la gestion des sources, des builds, le suivi des éléments de travail, la planification et l'analyse des performances. Il y a un an de cela, Microsoft avait porté la solution sur sa plateforme d'hébergement Cloud Windows Azure. La société vient d'annoncer qu'un nouveau service de Build a été ajouté à Team Foundation. Ce service réduit le...

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  • Programming Java 7 in Eclipse

    - by reprogrammer
    I installed JDK 7 and Eclipse 3.6M6. Then, I added JRE 7 as a new JRE execution environment in Eclipse, and set the compiler compliance level to Java 7. I can compile the following piece of code through command line using the javac that comes with JDK 7. import java.util.HashMap; import java.util.Map; public class Try { public static void main(String[] args) { Map<Integer, String> map = new HashMap<>(); } } But, Eclipse gives the following error messages. Incorrect number of arguments for type HashMap; it cannot be parameterized with arguments Try.java /TryJava7/src line 7 Java Problem Syntax error on token "<", ? expected after this token Try.java /TryJava7/src line 7 Java Problem Even though I've set the compliance level of the compiler to Java 7, it looks like Eclipse doesn't understand Java7 syntax yet. Is it possible to play with Java 7 in Eclipse? The following is the content of .classpath. <?xml version="1.0" encoding="UTF-8"?> <classpath> <classpathentry kind="src" path="src"/> <classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER/org.eclipse.jdt.internal.debug.ui.launcher.StandardVMType/JavaSE-1.7"/> <classpathentry kind="output" path="bin"/> </classpath> And, the following is the content of .settings/org.eclipse.jdt.core.prefs. eclipse.preferences.version=1 org.eclipse.jdt.core.compiler.codegen.inlineJsrBytecode=enabled org.eclipse.jdt.core.compiler.codegen.targetPlatform=1.7 org.eclipse.jdt.core.compiler.codegen.unusedLocal=preserve org.eclipse.jdt.core.compiler.compliance=1.7 org.eclipse.jdt.core.compiler.debug.lineNumber=generate org.eclipse.jdt.core.compiler.debug.localVariable=generate org.eclipse.jdt.core.compiler.debug.sourceFile=generate org.eclipse.jdt.core.compiler.problem.assertIdentifier=error org.eclipse.jdt.core.compiler.problem.enumIdentifier=error org.eclipse.jdt.core.compiler.source=1.7

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  • are custom classes imported API included in .class files?

    - by kyrogue
    i have a question, i have a custom class which imports java.sql.; and i am creating a jsp page, in the jsp page, i did a page import of the custom class , however when i tried to call my custom class database methods it cant work. only when i did a page import of java.sql. did it work. so are custom classes imported API included in .class files? An error occurred at line: 6 in the jsp file: /resetpw.jsp Statement cannot be resolved to a type 3: 4: <% 5: db.connect(); 6: Statement stmt = db.getConnection().createStatement(); 7: ResultSet rs = stmt.executeQuery("SELECT * FROM created_accounts"); 8: 9: An error occurred at line: 7 in the jsp file: /resetpw.jsp ResultSet cannot be resolved to a type 4: <% 5: db.connect(); 6: Statement stmt = db.getConnection().createStatement(); 7: ResultSet rs = stmt.executeQuery("SELECT * FROM created_accounts"); 8: 9: 10: Stacktrace: org.apache.jasper.compiler.DefaultErrorHandler.javacError(DefaultErrorHandler.java:93) org.apache.jasper.compiler.ErrorDispatcher.javacError(ErrorDispatcher.java:330) org.apache.jasper.compiler.JDTCompiler.generateClass(JDTCompiler.java:451) org.apache.jasper.compiler.Compiler.compile(Compiler.java:319) org.apache.jasper.compiler.Compiler.compile(Compiler.java:298) org.apache.jasper.compiler.Compiler.compile(Compiler.java:286) org.apache.jasper.JspCompilationContext.compile(JspCompilationContext.java:565) org.apache.jasper.servlet.JspServletWrapper.service(JspServletWrapper.java:309) org.apache.jasper.servlet.JspServlet.serviceJspFile(JspServlet.java:308) org.apache.jasper.servlet.JspServlet.service(JspServlet.java:259) javax.servlet.http.HttpServlet.service(HttpServlet.java:729) note The full stack trace of the root cause is available in the Apache Tomcat/5.5.31 logs. edited. added what error will come up if i did not do a page import of java.sql.*;

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  • xcode linker error on iPhone app (Only on simulator)

    - by RexOnRoids
    Im getting this linker error that won't let me compile. It only happens on the simulator. KEY POINTS: - Happens only in simulator - Similar to THIS question, but found no FRAMEWORK_SEARCH_PATHS in my .pbxproj file - Though my OS is 10.6.2, I had to build target 1.5 to avoid other linker errors - libxml2.dylib IS required and is in my Frameworks group - The other cited libraries I have never heard of. - Tried bringing in those other Libs under frameworks, didn't solve. Build SpaceTweet of project SpaceTweet with configuration Debug Ld build/Debug-iphonesimulator/SpaceTweet.app/SpaceTweet normal i386 cd "/Users/Scott/Desktop/iPhone Dev/SpaceTweet(Experimental)" setenv MACOSX_DEPLOYMENT_TARGET 10.5 setenv PATH "/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.2 -arch i386 -isysroot /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.3.sdk "-L/Users/Scott/Desktop/iPhone Dev/SpaceTweet(Experimental)/build/Debug-iphonesimulator" -L/Users/Scott/Desktop "-L/Users/Scott/Desktop/iPhone Dev/SpaceTweet(Experimental)/../../libYAJLIPhone-0" -L/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/usr/lib -L/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.3.sdk/usr/lib -L/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.0.sdk/usr/lib "-F/Users/Scott/Desktop/iPhone Dev/SpaceTweet(Experimental)/build/Debug-iphonesimulator" -filelist "/Users/Scott/Desktop/iPhone Dev/SpaceTweet(Experimental)/build/SpaceTweet.build/Debug-iphonesimulator/SpaceTweet.build/Objects-normal/i386/SpaceTweet.LinkFileList" -mmacosx-version-min=10.5 -framework Foundation -framework UIKit -framework CoreGraphics -framework AVFoundation -framework MessageUI -lYAJLIPhone -lxml2 -o "/Users/Scott/Desktop/iPhone Dev/SpaceTweet(Experimental)/build/Debug-iphonesimulator/SpaceTweet.app/SpaceTweet" ld: warning: in /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/usr/lib/libxml2.dylib, missing required architecture i386 in file ld: warning: in /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/usr/lib/libSystem.dylib, missing required architecture i386 in file ld: in /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/usr/lib/libobjc.A.dylib, missing required architecture i386 in file collect2: ld returned 1 exit status Command /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.2 failed with exit code 1 CLUE: Again, MY question is very similar to THIS SOLVED QUESTION except that in my case I did NOT find a FRAMEWORK_SEARCH_PATHS entry in the .pbxproj file in my project bundle and thus could not solve in the manner in which that question was solved.

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  • Compiling Asterisk 1.6.2 on MacOSX Server

    - by Jeremy Quinn
    I get this error while trying to compile Asterisk 1.6.2 on Snow Leopard Server : ld: symbol dyld_stub_binding_helper not defined (usually in crt1.o/dylib1.o/bundle1.o) Googling this I’ve found nothing enlightening so far. This is what I am trying: ./configure --without-h323 --without-zaptel --host=x86_64-darwin make menuselect make

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  • fatal error LNK1112: module machine type 'X86' conflicts with target machine type 'AMD64'

    - by KK
    Hi, I am using VS 2003 .Net on 32 bit XP OS. I have also installed "Microsoft Platform SDK" on my machine. Can I build vc++ application (binaries) targeted for 64 bit OS? I am using following project options : Name="VCLinkerTool" AdditionalOptions="/machine:AMD64 bufferoverflowU.lib" OutputFile="\bin\Release\MM64.dll" LinkIncremental="1" SuppressStartupBanner="TRUE" AdditionalLibraryDirectories="&quot;C:\Program Files\Microsoft Platform SDK\Lib\AMD64&quot;" GenerateDebugInformation="TRUE" ProgramDatabaseFile="\bin\Release\MM64.pdb" GenerateMapFile="TRUE" MapFileName="\bin\Release\MM64.map" MapExports="TRUE" MapLines="TRUE" OptimizeReferences="2" EnableCOMDATFolding="2" ImportLibrary=".\Release/MM64.lib" TargetMachine="0"/> I am getting following error: fatal error LNK1112: module machine type 'X86' conflicts with target machine type 'AMD64' Do I need to build project on 64 bit OS or I need to change project settings to resolve this error. Please help me to resolve this issue.

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