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  • Cocoa XML reader app

    - by Miskia
    Hello, I'm a newbie to Cocoa, just develop some little apps with C/C++ on Windows. I want to make a "simple" app on Cocoa. When the user specific XML file, the file nodes are represented "enduser viewable". I made an interface with some NSTextField. I made a subclass of NSDocument called "XMLFile" so i got "XMLFile.h" and "XMLFile.m" in my Xcode project. In the plist of my app i setup a new "Document Types": XML File - extensions: xml - role: view - class: XMLFile - store type: XML Here is my "XMLFile.h": #import <Cocoa/Cocoa.h> @interface FichierXML : NSDocument { } IBOutlet NSTextField *dateField; IBOutlet NSTextField *titleField; IBOutlet NSTextField *descField; IBOutlet NSTextField *vidfileField; IBOutlet NSTextField *imgfileField; IBOutlet NSObjectController *object; NSUInteger *mask; @end And here is my "XMLFile.m": #import "XMLFile.h" @implementation XMLFile - (BOOL)readFromData:(NSData *)datafile ofType:(NSString *)typeName error:(NSError **)outerror { NSMutableArray* ReportCreationDate = [[NSMutableArray alloc] initWithCapacity:10]; NSMutableArray* ReportTitle = [[NSMutableArray alloc] initWithCapacity:10]; NSMutableArray* ReportDescription = [[NSMutableArray alloc] initWithCapacity:10]; NSMutableArray* VideoPath = [[NSMutableArray alloc] initWithCapacity:10]; NSMutableArray* VideoThumbnailImageName = [[NSMutableArray alloc] initWithCapacity:10]; NSXMLDocument* doc = [[NSXMLDocument alloc] initWithData:datafile options:mask error:outerror]; NSXMLElement* root = [doc rootElement]; NSArray* dateElement = [root nodesForXPath:@"//Report/ReportCreationDate" error:nil]; for(NSXMLElement* xmlElement in dateElement) [dateElement setStringValue:[xmlElement stringValue]]; NSArray* titleElement = [root nodesForXPath:@"//Report/ReportTitle" error:nil]; for(NSXMLElement* xmlElement in titleElement) [titleField setStringValue:[xmlElement stringValue]]; NSArray* descElement = [root nodesForXPath:@"//Report/ReportDescription" error:nil]; for(NSXMLElement* xmlElement in descElement) [descField setStringValue:[xmlElement stringValue]]; NSArray* vidfileElement = [root nodesForXPath:@"//Report/Videos/Video/VideoPath" error:nil]; for(NSXMLElement* xmlElement in vidfileElement) [vidfileField setStringValue:[xmlElement stringValue]]; NSArray* imgfileElement = [root nodesForXPath:@"//Report/Videos/Video/VideoThumbnailImageName" error:nil]; for(NSXMLElement* xmlElement in imgfileElement) [imgfileField setStringValue:[xmlElement stringValue]]; [doc release]; [ReportCreationDate release]; [ReportTitle release]; [ReportDescription release]; [VideoPath release]; [VideoThumbnailImageName release]; return YES; } @end So. The user open the XMLFile, and XMLDocument analyse the file to extract nodes' data and send it to the differents NSTextField... But it doesn't work :( If someone can help me... I'm a newbie so don't be too rude if I made big mistakes :) Miskia.

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  • Implementing a robust async stream reader for a console

    - by Jon
    I recently provided an answer to this question: C# - Realtime console output redirection. As often happens, explaining stuff (here "stuff" was how I tackled a similar problem) leads you to greater understanding and/or, as is the case here, "oops" moments. I realized that my solution, as implemented, has a bug. The bug has little practical importance, but it has an extremely large importance to me as a developer: I can't rest easy knowing that my code has the potential to blow up. Squashing the bug is the purpose of this question. I apologize for the long intro, so let's get dirty. I wanted to build a class that allows me to receive input from a Stream in an event-based manner. The stream, in my scenario, is guaranteed to be a FileStream and there is also an associated StreamReader already present to leverage. The public interface of the class is this: public class MyStreamManager { public event EventHandler<ConsoleOutputReadEventArgs> StandardOutputRead; public void StartSendingEvents(); public void StopSendingEvents(); } Obviously this specific scenario has to do with a console's standard output. StartSendingEvents and StopSendingEvents do what they advertise; for the purposes of this discussion, we can assume that events are always being sent without loss of generality. The class uses these two fields internally: protected readonly StringBuilder inputAccumulator = new StringBuilder(); protected readonly byte[] buffer = new byte[256]; The functionality of the class is implemented in the methods below. To get the ball rolling: public void StartSendingEvents(); { this.stopAutomation = false; this.BeginReadAsync(); } To read data out of the Stream without blocking, and also without requiring a carriage return char, BeginRead is called: protected void BeginReadAsync() { if (!this.stopAutomation) { this.StandardOutput.BaseStream.BeginRead( this.buffer, 0, this.buffer.Length, this.ReadHappened, null); } } The challenging part: BeginRead requires using a buffer. This means that when reading from the stream, it is possible that the bytes available to read ("incoming chunk") are larger than the buffer. Since we are only handing off data from the stream to a consumer, and that consumer may well have inside knowledge about the size and/or format of these chunks, I want to call event subscribers exactly once for each chunk. Otherwise the abstraction breaks down and the subscribers have to buffer the incoming data and reconstruct the chunks themselves using said knowledge. This is much less convenient to the calling code, and detracts from the usefulness of my class. Edit: There are comments below correctly stating that since the data is coming from a stream, there is absolutely nothing that the receiver can infer about the structure of the data unless it is fully prepared to parse it. What I am trying to do here is leverage the "flush the output" "structure" that the owner of the console imparts while writing on it. I am prepared to assume (better: allow my caller to have the option to assume) that the OS will pass me the data written between two flushes of the stream in exactly one piece. To this end, if the buffer is full after EndRead, we don't send its contents to subscribers immediately but instead append them to a StringBuilder. The contents of the StringBuilder are only sent back whenever there is no more to read from the stream (thus preserving the chunks). private void ReadHappened(IAsyncResult asyncResult) { var bytesRead = this.StandardOutput.BaseStream.EndRead(asyncResult); if (bytesRead == 0) { this.OnAutomationStopped(); return; } var input = this.StandardOutput.CurrentEncoding.GetString( this.buffer, 0, bytesRead); this.inputAccumulator.Append(input); if (bytesRead < this.buffer.Length) { this.OnInputRead(); // only send back if we 're sure we got it all } this.BeginReadAsync(); // continue "looping" with BeginRead } After any read which is not enough to fill the buffer, all accumulated data is sent to the subscribers: private void OnInputRead() { var handler = this.StandardOutputRead; if (handler == null) { return; } handler(this, new ConsoleOutputReadEventArgs(this.inputAccumulator.ToString())); this.inputAccumulator.Clear(); } (I know that as long as there are no subscribers the data gets accumulated forever. This is a deliberate decision). The good This scheme works almost perfectly: Async functionality without spawning any threads Very convenient to the calling code (just subscribe to an event) Maintains the "chunkiness" of the data; this allows the calling code to use inside knowledge of the data without doing any extra work Is almost agnostic to the buffer size (it will work correctly with any size buffer irrespective of the data being read) The bad That last almost is a very big one. Consider what happens when there is an incoming chunk with length exactly equal to the size of the buffer. The chunk will be read and buffered, but the event will not be triggered. This will be followed up by a BeginRead that expects to find more data belonging to the current chunk in order to send it back all in one piece, but... there will be no more data in the stream. In fact, as long as data is put into the stream in chunks with length exactly equal to the buffer size, the data will be buffered and the event will never be triggered. This scenario may be highly unlikely to occur in practice, especially since we can pick any number for the buffer size, but the problem is there. Solution? Unfortunately, after checking the available methods on FileStream and StreamReader, I can't find anything which lets me peek into the stream while also allowing async methods to be used on it. One "solution" would be to have a thread wait on a ManualResetEvent after the "buffer filled" condition is detected. If the event is not signaled (by the async callback) in a small amount of time, then more data from the stream will not be forthcoming and the data accumulated so far should be sent to subscribers. However, this introduces the need for another thread, requires thread synchronization, and is plain inelegant. Specifying a timeout for BeginRead would also suffice (call back into my code every now and then so I can check if there's data to be sent back; most of the time there will not be anything to do, so I expect the performance hit to be negligible). But it looks like timeouts are not supported in FileStream. Since I imagine that async calls with timeouts are an option in bare Win32, another approach might be to PInvoke the hell out of the problem. But this is also undesirable as it will introduce complexity and simply be a pain to code. Is there an elegant way to get around the problem? Thanks for being patient enough to read all of this.

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  • Html string reader

    - by Oakcool
    Hi all, I need to load HTML and parse it, I think that it should be something simple, I pass a string with a "HTML" it reads the string in a Dom like object, so I can search and parse the content of the HTML, facilitating scraping and things like that. Do you guys know about any thing like that. Thanks

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  • What is wrong with this null check for data reader

    - by Phil
    c.Open() r = x.ExecuteReader If Not r("filename").IsDbnull Then imagepath = "<img src='images/'" & getimage(r("filename")) & " border='0' align='absmiddle'" End If c.Close() r.Close() I have also tried; If r("filename") Is DBNull.Value Then imagepath = String.Empty Else imagepath = "<img src='images/'" & getimage(r("filename")) & " border='0' align='absmiddle'" End If c.Close() r.Close() The error is: Invalid attempt to read when no data is present. The idea of my code is to build an img src string only when data is available. Help greatly appreciated. Thanks

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  • pthreads: reader/writer locks, upgrading read lock to write lock

    - by ScaryAardvark
    I'm using read/write locks on Linux and I've found that trying to upgrade a read locked object to a write lock deadlocks. i.e. // acquire the read lock in thread 1. pthread_rwlock_rdlock( &lock ); // make a decision to upgrade the lock in threads 1. pthread_rwlock_wrlock( &lock ); // this deadlocks as already hold read lock. I've read the man page and it's quite specific. The calling thread may deadlock if at the time the call is made it holds the read-write lock (whether a read or write lock). What is the best way to upgrade a read lock to a write lock in these circumstances.. I don't want to introduce a race on the variable I'm protecting. Presumably I can create another mutex to encompass the releasing of the read lock and the acquiring of the write lock but then I don't really see the use of read/write locks. I might as well simply use a normal mutex. Thx

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  • How I can fix the "Display Driver has stopped responding and has recovered"?

    - by Vitor Rangel
    I'm using a GeForce GTX 580, with Windows 7 64-bit. The driver version of the GTX is 301.42. The problem happens after a few minutes, when I'm playing specifc games. It won't happen in all games - And I don't have any idea why these games doesn't work. The games that doesn't work: Battlefield 3, Civilization V, Sniper Elite V2. The games that work: Mass Effect 3, Crysis 2, Team Fortress 2, Left 4 Dead 2, Skyrim, L.A. Noire. As you can see, it's not a problem of "The games that demand more stop working". I've tryed updating the driver of the graphics-card, the bios of the motherboard, even formated my computer (It was needing it) and instaled every driver in the last version possible. This problem happens since I bought my graphics-card, 6 months ago. After a few minutes, from 10 to 20, the pixels in the monitor become strange, with random colors and effects, like it was broken. Then, everything goes black, and the message appears "Display Driver has stopped responding and has recovered". After that, I need to close the game and start again. I am not overclocking, and my temperature never goes higher than 70ºC.

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  • Idatareaders not returning values from database

    - by Phil
    In my codebehind I have this vb: Dim reader as idatareader = includes.SelectDepartmentID(PageID) While reader.Read Did = reader("departmentid") GroupingHeading = reader("heading") Folder = reader("folder") If reader("OwnBanner") Is DBNull.Value Then OwnBanner = String.Empty Else OwnBanner = reader("ownbanner") End If Then in my class I have: Public Function SelectDepartmentID(ByVal PageID As Integer) As IDataReader Dim Command As SqlCommand = db.GetSqlStringCommand("sql") db.AddInParameter(Command, "@pageid", Data.DbType.Int32, PageID) Dim reader As IDataReader = db.ExecuteReader(Command) reader.Read() Return reader End Function No Errors are being presented yet nothing is being returned by the reader. Is there an error in my code? Thanks.

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  • need help in sms reader

    - by pranay
    i intend to develop an app which would speak to the user the message he desires in the inbox. I have successfully created an app where there is a text box and when the user finishes typing in it and presses a speak button, he can hear what he has written, now how do i extend this to the desired app? please could someone please guide me on this?

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  • Rendering a frame is producing noise from speakers in Windows and Linux

    - by Robber
    When any hardware accelerated application is rendering a frame (or many of them) a very short noise is coming from my speakers. This can be a game, a WebGL application or XBMC. When the application/game is rendering many frames per second (like most of them do) the noise is a continuous buzzing that gets higher pitched with higher framerates. This applies to Linux and Windows, so I'd assume it's a hardware problem. The current hardware in the PC is: CPU: Core2Quad Q9550 GPU: Radeon HD 5770 RAM: 2x2GB DDR2 Motherboard: Asus P5QLD PRO PSU: be quiet! Pure Power 530W Screen and speakers: Old 720p LCD TV connected via VGA and aux cable Muting the TV stops the noise, muting Windows doesn't. I tried replacing the PSU first (used a Tagan 700W PSU before) because I thought it was a power problem. It wasn't. I tried replacing the motherboard (used a ASUS P5B SE before) next because I thought it was a sound card problem. It wasn't. I tried the GPU in a different PC because I thought it was a broken graphics card. It worked perfectly fine in the other PC. I thought it might be interference, but moving the audio cable around changes absolutely nothing. I tried using an HDMI cable instead and that did work, but is not an option since my TV has only one HDMI input and I need that for my PS3.

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  • .Net in HTML tp return true if reader object not null, otherwise return false

    - by Phill Healey
    I'm using a DataList to show some data from the database and populating the fields on the html side. I now have a requirement to change the visibility of a panel based on whether or not a db field has data or not. I need to be able to show the panel if the relevant data field has content, and hide it if it doesn't. Eg: <asp:Panel ID="pnlNew" runat="server" Style="margin:0; padding:0; width:42px; height:18px; bottom:5px; right:10px; float:right; position:relative; background:url(../_imgVideoBadge.png) no-repeat;" Visible='<%# Eval("cheese") != null %>' ToolTip="available"></asp:Panel> Obviously this doesn't work in terms of the visible property. But hopefully it gives an idea of what I'm trying to achieve. Any help would be greatly appreciated. I've seen examples previously of doing something along the lines of: a ?? b:c How could this be applied to the above requirement?? Thanks in advance.

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  • programming language xml reader

    - by matt
    Indentify a suitable programming language that will read the XML document and insert its contents into the database. i need help with this question i am getting really confused can some one show me and guide me thorught how to do this

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  • PDF reader to capture regions

    - by Amitesh
    I need to build an application which can render a pdf document. The application should allow the user to draw rectangles on the pdf to define regions such as Address region, Invoice Number region and so on. The application will need to capture these regions and save them. I already have an application in which I can pass these region information with the pdf and it will get me the text back. My only problem at the moment is that I cannot get the region information from the user. So can anybody please point me to any application which can do the above (allow the user to draw rectangles to capture the regions).

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  • How to add up amount of data from an external file in C# (Stream Reader)

    - by user2985995
    I'm new to this site, and pretty new to programming, at the moment I'm trying to display a count amount for the users names on my donation list, and then I also want to have a sum to work out the total amount of money the donation list contains, If someone could help me with creating a way to add up amount of donors on the donations.txt file that would be great help, I have no idea where to start, but so far this is my coding: string sName; double dAmount; string sTotalNames; double dAmountTotal; double dAmountAverage; using (StreamReader sr = new StreamReader("Donations.txt")) { while (sr.Peek() != -1) { sName = sr.ReadLine(); Console.WriteLine(sName); dAmount = Convert.ToDouble(sr.ReadLine()); Console.WriteLine(dAmount); } Console.WriteLine("Press any key to close"); Console.ReadKey(); }

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  • jQuery reader() on downloaded content.

    - by David
    Hi all! jQuery.ready() allows us to wait for the construction of the webpage. Recently it has been added support to wait until CSS files are loaded. I would like to know if that feature can be used for downloaded content, because I fetch content via $.ajax() that holds CSS references and I would like to retrieve the content of the CSS before working with the retrieved content. Fetch with $.ajax() the html. -- Wait until all CSS is downloaded. Show to fetched content (already css'ed). Thank you very much for your help.

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  • Why is it necessary to install EFI/rEFInd/UEFI/... on a SD Card since the Macbook Pro seems to already have it?

    - by user170794
    Dear askubuntu members, I own a Macbook Pro (late 2009) and when I boot the laptop and hold the alt key meanwhile, there is a EFI screen, so EFI is installed on... the firmware? I had a few troubles with my hard disk, so I had to change it, but I haven't installed OS X, I have only installed Ubuntu and still the EFI screen is there which is surely a good thing. As the new hard disk is making troubles again, I am using Puppy Linux, booting from a CD each time, which is unconfortable. So I am trying to have Ubuntu installed on a SD Card. After having spent many months on the internet grabing informations anywhere I can and trying several things, I applied this method: http://www.weihermueller.de/mac/ I succeeded in making one SD Card recognizable by the EFI of my laptop (holding alt key @ boot), but nothing installed on it yet as I fear to lose the recognizable-by-EFI part. I haven't succeded in producing the same result on another SD Card. I have a bootable USB key of Ubuntu (yipee) which works like a live CD, made with the help of Universal Linux UDF Creator, found there: http://www.pendrivelinux.com/universal-usb-installer-easy-as-1-2-3/ on which I have put Ubuntu 13.04 64bit, retrieved from the official deposits. Eventhough I have to add the "nouveau.noaccel=1" option to the grub command line launching Linux, it works (yipee again) properly as a live cd. When installing Ubuntu I come across the "where do I wanna put Ubuntu" window, I partition another SD Card in: the EFI part (40MB) the Linux part (15GB< <16GB) The installation works fine and finishes with no problem. But at the reboot, the SD Card where Linux is installed is not recognized by the EFI, the icons are : the CD (Puppy Linux), the USB stick (from Linux UDF Creator), the hard drive (the formerly-working Ubuntu 12) but no fourth icon of the SD Card whatsoever. As the title of this thread suggests, I am wondering: why there is a need for EFI to be installed on the SD Card since EFI seems to be on my laptop anyway? why EFI has to be on a different partition than the Linux's one? How do both parts communicate? why the EFI part on the SD Card made with the help of the live-USB key isn't recognized? on the EFI partition, there is a folder named "EFI" which contains another folder named "ubuntu" which contains a file named "grubx64.efi", why is there a thing called grub? Is it the Linux's grub where one can chose either to boot, to boot in safe mode, etc.? Thank you for your patience, looking forward for any kind of answer, Julien

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  • Fedora 12 Wireless problems (Intel Wireless 4965AGN Card)

    - by Ninefingers
    Hi All, I'm having an interesting experience with my wireless card at the moment. Basically, it does like this: I connect to the local wireless network (netgear router) It works, briefly, allowing me to browse a webpage or maybe two, if I'm lucky. It then stops working / sending any packets, whilst reported still connected. Now, me being me I've had a look to see what I can find. wpa_supplicant.log looks like this: Trying to associate with valid_mac:a2:30 (SSID='vennardwireless' freq=2462 MHz) Associated with valid_mac:a2:30 WPA: Key negotiation completed with valid_mac:a2:30 [PTK=CCMP GTK=TKIP] CTRL-EVENT-CONNECTED - Connection to valid_mac:a2:30 completed (reauth) [id=0 id_str=] CTRL-EVENT-DISCONNECTED - Disconnect event - remove keys So that's working fine. dmesg | grep "*iwl*" spits out this: iwlagn: Intel(R) Wireless WiFi Link AGN driver for Linux, 1.3.27kds iwlagn: Copyright(c) 2003-2009 Intel Corporation iwlagn 0000:03:00.0: PCI INT A -> GSI 17 (level, low) -> IRQ 17 iwlagn 0000:03:00.0: setting latency timer to 64 iwlagn 0000:03:00.0: Detected Intel Wireless WiFi Link 4965AGN REV=0x4 iwlagn 0000:03:00.0: Tunable channels: 13 802.11bg, 19 802.11a channels iwlagn 0000:03:00.0: irq 32 for MSI/MSI-X phy0: Selected rate control algorithm 'iwl-agn-rs' iwlagn 0000:03:00.0: firmware: requesting iwlwifi-4965-2.ucode iwlagn 0000:03:00.0: loaded firmware version 228.61.2.24 Registered led device: iwl-phy0::radio Registered led device: iwl-phy0::assoc Registered led device: iwl-phy0::RX Registered led device: iwl-phy0::TX iwlagn 0000:03:00.0: iwl_tx_agg_start on ra = 00:24:b2:32:a3:30 tid = 0 iwlagn 0000:03:00.0: iwl_tx_agg_start on ra = 00:24:b2:32:a3:30 tid = 0 So that's working too. I can also ping 192.168.0.1 -I wlan0 and arping 192.168.0.1 -I wlan0 the router until the network falls over. uname -r:2.6.32.10-90.fc12.x86_64. Laptop is a Core2 Duo (2Ghz) with 3GB RAM. Other symptoms I've noticed are that wireshark freezes when I capture on the "broken" interface until I disconnect. Am using networkmanager as per normal. Stupidly, I can connect to the same router via eth0/a cat6 cable just fine. Everyone else can connect to the AP fine (from Windows). Yes, I'm sat right next to it and not trying to access a hotspot the other side of the world. Any ideas? Is this a broken update? (I intend to reboot and test an older kernel later)? Anyone else come across this? Edit: iwconfig wlan0 rate auto is the settings I'm using for rates. Also, according to networkmanager the network is still connected. Thanks for any pointers / advice.

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  • Adobe pdf icon disappeared!

    - by Nano8Blazex
    Starting last week I've noticed that all my pdf files now have a generic white document as an icon instead of the original Adobe pdf icon... I've reinstalled Adobe Reader, repaired it, and have had no success in getting the original icon back. The generic document icon is really getting into my head now... it's just... generic. Is there any way to fix this?

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  • Windows 8, NVIDIA graphics recognition fails

    - by Roy Grubb
    I just installed Windows 8 Pro OEM 64-bit (clean install) and it won't properly recognize my graphics adapter. When I installed Win8, it automatically installed the BasicDisplay.sys driver dated 6/21/2006. 6.2.9200.16384 (win8_rtm.120725-1247). Hardware - Mobo:MSi G41M-P33 Combo CPU:Intel CoreDuo 6600 Graphics:NVIDIA GeForce 9400GT *OS* - Windows 8 Pro 64-bit OEM The graphics adapter worked fine in Windows XP. The PC is a generic box, bought locally and its mobo failed recently, so I replaced it with the G41M. Microsoft wouldn't let me re-activate Windows XP with a different mobo, so I installed Win8, which appears to work except as described next. Win8 only partially recognizes the graphics adapter and won't allow NVIDIA latest driver installer to see that it's an NVIDIA card. As a result, OpenGL doesn't work, and this is needed by the software I most use. Other than that the graphics look OK. When I say 'partially recognizes', I mean that via the Control Panel, I can see that the adapter is described as NVIDIA, but the driver remains stuck at Microsoft Basic Display Adapter no matter what I try, including "Update driver..." in adapter properties. Display Screen Resolution Advanced Settings Adapter shows: Adapter Type: Microsoft Basic Display Adapter Chip Type: NVIDIA DAC Type: NVIDIA Corporation Bios Information: G27 Board - p381n17 Don't know what this means ... no mention of 9400GT Total Available Graphics Memory: 256 MB Dedicated Video Memory: 0 MB In fact the adapter has 512MB on-board video memory. System Video Memory: 0 MB Shared System Memory: 256 MB And Control Panel Device Manager Display adapters just shows Microsoft Basic Display Adapter. No other graphics adapter, and no unknown device or yellow question mark. What I have tried so far: 1. Cleared CMOS and reset. Updated BIOS and all mobo drivers as follows: 1st I used Driver Reviver to see if any driver updates were required. It found some but I didn't use that to get the drivers. Then I switched to MSi's own mobo driver utility Live Update 5. This also showed the board needed to update several so I used it to fetch the new drivers. After that it showed that everything was up to date and I checked with Driver Reviver again, which also reported no drivers now needed updating. Rebooted. Went to the NVIDIA site to get the latest graphics adapter driver. Their auto-detect "Option 2: Automatically find drivers for my NVIDIA products" said "The NVIDIA Smart Scan was unable to evaluate your system hardware. Please use Option 1 to manually find drivers for your NVIDIA products." So I downloaded 310.70-desktop-win8-win7-winvista-64bit-international-whql.exe, which lists 9400 GT under supported products, but when I run it, it says: "NVIDIA Installer cannot continue This graphics driver could not find compatible graphics hardware." Connected the display to the on-board Intel graphics (G41 Intel Express), removed the NVIDIA card and rebooted, changed to internal graphics in CMOS. Again it installs the MS Basic Display Adapter, and can't properly run my s/w that needs OpenGL. It runs on other machines with Intel Express graphics (WinXP and 7) Shut down and pulled out the power cord. Held start button to discharge all capacitors. Removed and re-inserted NVIDIA adapter in PCI-E slot and made sure properly seated. Connected the monitor to the card, screwed plug to socket. Reconnected power cord. Started and checked in BIOS that Primary Graphics Adapter was set to PCI-E. Started Windows. Uninstalled MS Basic Display Adapter in Device Manager. Screen blanks briefly, reappears. No Graphics adapter entry was then visible in Device Manager. Restarted PC. MS Basic Display Adapter Visible again in Device Manager. Clicked in Device Manager View Show hidden devices. No other graphics adapter appears, no unknown devices. Rebooted. Tried Scan for Hardware changes. None detected. Tried right-click on MS Basic Display Adapter Properties Driver Update Driver... Search automatically. It replied that it had determined driver was up to date. I checked that there were no graphic driver-related entries in Programs and Features that I could delete (none). Searched for any other drivers with nvidia in their name and deleted them, just keeping the 306.97 installer exe file. Did a Windows Update. Ran GPU-Z which shows (main items): Microsoft Basic Display Adapter GPU G72 BIOS 5.72.22.76.88 Device ID 10DE - 01D5 DDR2 Bus Width 32 Bit Memory size 64MB Driver Version nvlddmkm 6.2.9200.16384 (ForceWare 0.00) / Win8 64 NVIDIA SLI Unknown in the drop-down at the foot, "Microsoft Basic Display Adapter" is the only option If I swap hard disks in that machine to one with a Ubuntu 10.4 installation (originally installed on the same PC), lspci shows "VGA compatible controller as NVIDIA Corporation Device 01d5 (rev a1) (prog-if 00 [VGA controller])" and "kernel driver in use: nvidia" I'm out of ideas for new things to try and would be really grateful of suggestions. Thanks!

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  • Wirelss card not being detected in backtrack 5

    - by Jesse Nelson
    I just installed backtrack 5 and I am unable to detect my wireless card. iwconfig doesn't list my interface. I can see that the hardware is present in lspci -vnn (see below) but I can't get the interface detected. I have tried to reinstall the compat-wireless package but I get errors during the build (see below) I have done a ton of researching and I keep hitting a brick wall, mostly because the wiki for backtrack is down and I can't find any good resources. Does anyone know how to fix the issue? Also, does anyone no how I can scan the hardware to determine what NIC is assigning my interface? If I can figure out the interface name I think I can set it up manually by putting up the link and using wireless-tools to manually configure the connection, this is what I had to do in arch on my mac. As stated the wiki for backtrack is down and I can't find any help on the issue. I tried to do the full kernel upgrade suggested in my software update but after the update was complete and I logged back in I had a new log in manager and the only thing I was able to log into was window managers. However, after this update my wireless was working fine. Please help I am new to Linux and the wiki is down, I have nowhere else to turn. Forgot to mention I am using the KDE version, not Gnome. Thanks in advance for any help or support. Attempt at make: root@bt:/usr/src/compat-wireless-3.3-rc1-2# make /usr/src/compat-wireless-3.3-rc1-2/config.mk:254: "WARNING: CONFIG_CFG80211_WEXT will be deactivated or not working because kernel was compiled with CONFIG_WIRELESS_EXT=n. Tools using wext interface like iwconfig will not work. To activate it build your kernel e.g. with CONFIG_LIBIPW=m." make -C /lib/modules/2.6.38/build M=/usr/src/compat-wireless-3.3-rc1-2 modules make: *** /lib/modules/2.6.38/build: No such file or directory. Stop. make: *** [modules] Error 2 lspci output: root@bt:/usr/src/compat-wireless-3.3-rc1-2# lspci -vnn -i net lspci: I/O error at net, line 0 root@bt:/usr/src/compat-wireless-3.3-rc1-2# lspci -vnn 02:00.0 Network controller [0280]: Atheros Communications Inc. Device [168c:0032] (rev ff) (prog-if ff) !!! Unknown header type 7f ( This is the problem but I can't find the solution) Kernel modules: ath9k iwconfig output: root@bt:/usr/src/compat-wireless-3.3-rc1-2# iwconfig lo no wireless extensions. eth0 no wireless extensions.

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