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  • Are reference attributes destroyed when class is destroyed in C++?

    - by Genba
    Suppose I have a C++ class with an attribute that is a reference: class ClassB { ClassA &ref; public: ClassB(ClassA &_ref); } Of course, the constructor is defined this way: ClassB::ClassB(ClassA &_ref) : ref(_ref) { /* ... */ } My question is: When an instance of class 'ClassB' is destroyed, is the object referenced by 'ClassB::ref' also destroyed?

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  • How can I fix Grails error: "No domain class found for name PrivacyOptions. Please try again and e

    - by ?????
    I'm just getting started with Groovy/Grails. I added a new domain controller to my project, and generate-controller doesn't like it. There are other indications something's wrong: If I run the app no table is actually created in the database for this. I've reduced the DomainController to one String field and no constraints, just to make sure there wasn't something wrong with my specification. I also tried renaming it, just in case there was something about the original name (Privacy) that conflicted with something. I'm sure I have the correct name, and that the file is called PrivacyOptions.groovy and inside the class is also called PrivacyOptions. Here's the error: Running script /opt/local/grails/scripts/GenerateController.groovy Environment set to development Domain class not found in grails-app/domain, trying hibernate mapped classes... No domain class found for name PrivacyOptions. Please try again and enter a valid domain class name

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  • Can I use an abstract class instead of a private __construct() when creating a singleton in PHP?

    - by Pheter
    When creating a Singleton in PHP, I ensure that it cannot be instantiated by doing the following: class Singleton { private function __construct() {} private function __clone() {} public static function getInstance() {} } However, I realised that defining a class as 'abstract' means that it cannot be instantiated. So is there anything wrong with doing the following instead: abstract class Singleton { public static function getInstance() {} } The second scenario allows me to write fewer lines of code which would be nice. (Not that it actually makes much of a difference.)

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  • Adding a first and last class to Wordpress' widget contents

    - by user571188
    In Wordpress, I'm looking for some way to add a "last" and a "first" class to list items inside Wordpress widgets. The HTML could look like this: <div class="widget-area"> <ul > <li class="widget_recent_comments"> <h3 class="widget-title">Recent comments</h3> <ul id="recentcomments"> <li class="recentcomments">Comment 1</li> <li class="recentcomments">Comment 2</li> <li class="recentcomments">Comment 3</li> <li class="recentcomments">Comment 4</li> </ul> </li> <li class="widget_my_links"> <h3 class="widget-title">My links</h3> <ul id="my-links"> <li class="item">Link 1</li> <li class="item">Link 2</li> <li class="item">Link 3</li> <li class="item">Link 4</li> <li class="item">Link 5</li> </ul> </li> </ul></div> In this example above i'd like to have first/last classes added to the li with "Comment 1", "Comment 4", "Link 1" and "Link 5". Is there an easy workaround for this? (I don't want to do this with javascript) Thank you.

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  • How can I create an instance of a class that I can use is more than one place in c#

    - by user1743574
    So I've been working on a class that details students of a university. I have one button that sets the details to a new instance of a class, and another to check if the student passed, through a method in my Class. The problem is that I create an instance of a class in the first button to add the values from what the user input, but I cannot use the second button to access the instance of the class created in the first button. private void button3_Click(object sender, EventArgs e) { Student student1 = new Student(); label1.Text = student1.text(); if (student1.hasPassed() == true) { passfailtextbox.Text = "Pass"; } else { passfailtextbox.Text = "Fail"; } } private void button1_Click(object sender, EventArgs e) { Student student1 = new Student(); student1.FirstName = firstnamebox.Text; student1.SecondName = secondnamebox.Text; student1.DateofBirth = DateTime.Parse(dobtextbox.Text).Date; student1.Course = coursetextbox.Text; student1.MatriculationNumber = int.Parse(matriculationtextbox.Text); student1.YearMark = double.Parse(yearmarktextbox.Text); } public Boolean hasPassed() { if (YearMark < 40) { return false; } else { return true; } } public string text() { return "Student" + " " + firstname + " " + secondname + " " + course + " " + dob.ToString() + " " + matriculationnumber.ToString() + " " + yearmark.ToString() ; }

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  • Mercurial: Class library that will exist for both .NET 3.5 and 4.0?

    - by Lasse V. Karlsen
    I have a rather big class library written in .NET 3.5 that I'd like to upgrade to make available for .NET 4.0 as well. In that process, I will rip out a lot of old junk, and rewrite some code to better take advantage of the new classes and support in .NET 4.0 (like TPL.) The class libraries will thus diverge, but still be similar enough that some bug-fixes can be done to both in the same manner. How should I best organize this class library in Mercurial? I'm using Kiln (fogbugz) if that matters. I'm thinking: Named branches in one repository, can then transplant any bugfixes from one to the other Unnamed branches in one repository, can also transplant, but I think this will look messy Separate repositories, will have to reimplement the bugfixes (or use a non-mercurial-integraded compare tool to help me) What would you do? (any other alternatives that I haven't though of is welcome as well.) Note that the class libraries will diverge pretty heavily in areas, I have some remnants of old collection-type code that does something similar to Linq that I will remove, and some code that uses it that I will rewrite to use the Linq-methods instead. As such, just copying the project files and using #if NET40..#endif sections is not going to work out. Also, the 3.5 version of the class library will not be getting many new features, mostly just critical bug-fixes, so keeping both versions equally "alive" isn't really necessary. Thus, separate copies of all the files are good enough.

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  • How to align C++ class member names in one column in emacs ?

    - by KotBerbelot
    I would like to align all C++ class member names ( do not confuse with member types ) in one column. Lets look at the example of what we have at entrance: class Foo { public: void method1( ); int method2( ); const Bar * method3( ) const; protected: float m_member; }; and this is what we would like to have at the end: class Foo { public: void method1( ); int method2( ); const Bar * method3( ) const; protected: float m_member; }; So the longest member type declaration defines the column to which class member names will be aligned. How can i perform such transformation in emacs ?

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  • How to get number of attributes in a java class?

    - by llm
    I have a java class containing all the columns of a database table as attributes (member variables) and corresponding getters and setters. I want to have a method in this class called getColumnCount() that returns the number of columns (i.e. the number of attributes in the class)? How would I implement this without hardcoding the number? I am open to critisims on this in general and suggestions. Thanks.

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  • Is it possible for an abstract class to force it's children to have a constructor in PHP?

    - by Logan Serman
    I would like to do something like this: abstract class Foo { public function __construct() { echo 'This is the parent constructor'; } abstract function __construct(); } class Bar extends Foo { // constructor is required as this class extends Foo public function __construct() { //call parent::__construct() if necessary echo 'This is the child constructor'; } } But I get a fatal error when doing this: Fatal error: Cannot redeclare Foo::__construct() in Foo.php on line 8 Is there another way to ensure child classes have a constructor?

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  • What is the point declaring variables at the end of class?

    - by serhio
    I saw multiple examples in MSDN that uses to declare the internal fields at the end of the class. What is the point? I find this a little embarrassing, because each time Visual Studio adds a method it adds it to the end of the class, so there is need every time to move it... class A { public A(){} // Methods, Properties, etc ... private string name; } class A { private string name; public A(){} // Methods, Properties, etc ... }

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  • Passing a generic class to a java function?

    - by rodo
    Is it possible to use Generics when passing a class to a java function? I was hoping to do something like this: public static class DoStuff { public <T extends Class<List>> void doStuffToList(T className) { System.out.println(className); } public void test() { doStuffToList(List.class); // compiles doStuffToList(ArrayList.class); // compiler error (undesired behaviour) doStuffToList(Integer.class); // compiler error (desired behaviour) } } Ideally the List.class and ArrayList.class lines would work fine, but the Integer.class line would cause a compile error. I could use Class as my type instead of T extends Class<List> but then I won't catch the Integer.class case above.

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  • how get attribute relation from another entity class Java Persistance API and show to JSP through servlet?

    - by user1787209
    I have 2 entities are entities meeting and meetingAgenda. I write code entity class (EJB) from database like this. public class Meeting implements Serializable { ...... @XmlTransient public Collection<MeetingAgenda> getMeetingAgendaCollection() { return meetingAgendaCollection; } public void setMeetingAgendaCollection(Collection<MeetingAgenda> meetingAgendaCollection) { this.meetingAgendaCollection = meetingAgendaCollection; } ....... } and entity class meeting agenda like this. ..... public class MeetingAgenda implements Serializable { .... public String getAgenda() { return agenda; } public void setAgenda(String agenda) { this.agenda = agenda; } .... } method getMeetingAgendaCollection is a relation from meeting entity . then, in my controller servlet i call EJB like this. public class ControllerServlet extends HttpServlet { @EJB private RapatFacadeLocal rapatFacade; public void init() throws ServletException { // store category list in servlet context getServletContext().setAttribute("meetings", rapatFacade.findAll()); } ...... i want to show data from table entities meeting and meetingAgenda...but i can't.. please help.. i write code in JSP page.. like this.. <c:forEach var="meeting" items="${meetings}"> <td> MeetingCode : ${meeting.meetingCode} </td> <td> Meeting : ${meeting.meeting} </td> <td> Agenda : ${meeting.getMeetingAgendaCollection} </td> </c:forEach> how do I display data Agenda using getMeetingAgendaCollection ???? thanks for your help.

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  • Abstract exception super type

    - by marcof
    If throwing System.Exception is considered so bad, why wasn't Exception made abstract in the first place? That way, it would not be possible to call: throw new Exception("Error occurred."); This would enforce using derived exceptions to provide more details about the error that occurred. For example, when I want to provide a custom exception hierarchy for a library, I usually declare an abstract base class for my exceptions: public abstract class CustomExceptionBase : Exception { /* some stuff here */ } And then some derived exception with a more specific purpose: public class DerivedCustomException : CustomExceptionBase { /* some more specific stuff here */ } Then when calling any library method, one could have this generic try/catch block to directly catch any error coming from the library: try { /* library calls here */ } catch (CustomExceptionBase ex) { /* exception handling */ } Is this a good practice? Would it be good if Exception was made abstract? EDIT : My point here is that even if an exception class is abstract, you can still catch it in a catch-all block. Making it abstract is only a way to forbid programmers to throw a "super-wide" exception. Usually, when you voluntarily throw an exception, you should know what type it is and why it happened. Thus enforcing to throw a more specific exception type.

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  • Don't Use "Static" in C#?

    - by Joshiatto
    I submitted an application I wrote to some other architects for code review. One of them almost immediately wrote me back and said "Don't use "static". You can't write automated tests with static classes and methods. "Static" is to be avoided." I checked and fully 1/4 of my classes are marked "static". I use static when I am not going to create an instance of a class because the class is a single global class used throughout the code. He went on to mention something involving mocking, IOC/DI techniques that can't be used with static code. He says it is unfortunate when 3rd party libraries are static because of their un-testability. Is this other architect correct? update: here is an example: APIManager - this class keeps dictionaries of 3rd party APIs I am calling along with the next allowed time. It enforces API usage limits that a lot of 3rd parties have in their terms of service. I use it anywhere I am calling a 3rd party service by calling Thread.Sleep(APIManager.GetWait("ProviderXYZ")); before making the call. Everything in here is thread safe and it works great with the TPL in C#.

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  • DB Object passing between classes singleton, static or other?

    - by Stephen
    So I'm designing a reporting system at work it's my first project written OOP and I'm stuck on the design choice for the DB class. Obviously I only want to create one instance of the DB class per-session/user and then pass it to each of the classes that need it. What I don't know it what's best practice for implementing this. Currently I have code like the following:- class db { private $user = 'USER'; private $pass = 'PASS'; private $tables = array( 'user','report', 'etc...'); function __construct(){ //SET UP CONNECTION AND TABLES } }; class report{ function __construct ($params = array(), $db, $user) { //Error checking/handling trimed //$db is the database object we created $this->db = $db; //$this->user is the user object for the logged in user $this->user = $user; $this->reportCreate(); } public function setPermission($permissionId = 1) { //Note the $this->db is this the best practise solution? $this->db->permission->find($permissionId) //Note the $this->user is this the best practise solution? $this->user->checkPermission(1) $data=array(); $this->db->reportpermission->insert($data) } };//end report I've been reading about using static classes and have just come across Singletons (though these appear to be passé already?) so what's current best practice for doing this?

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  • BUILDROOT files during RPM generation

    - by khmarbaise
    Currently i have the following spec file to create a RPM. The spec file is generated by maven plugin to produce a RPM out of it. The question is: will i find files which are mentioned in the spec file after the rpm generation inside the BUILDROOT/SPECS/SOURCES/SRPMS structure? %define _unpackaged_files_terminate_build 0 Name: rpm-1 Version: 1.0 Release: 1 Summary: rpm-1 License: 2009 my org Distribution: My App Vendor: my org URL: www.my.org Group: Application/Collectors Packager: my org Provides: project Requires: /bin/sh Requires: jre >= 1.5 Requires: BASE_PACKAGE PreReq: dependency Obsoletes: project autoprov: yes autoreq: yes BuildRoot: /home/build/.jenkins/jobs/rpm-maven-plugin/workspace/target/it/rpm-1/target/rpm/rpm-1/buildroot %description %install if [ -e $RPM_BUILD_ROOT ]; then mv /home/build/.jenkins/jobs/rpm-maven-plugin/workspace/target/it/rpm-1/target/rpm/rpm-1/tmp-buildroot/* $RPM_BUILD_ROOT else mv /home/build/.jenkins/jobs/rpm-maven-plugin/workspace/target/it/rpm-1/target/rpm/rpm-1/tmp-buildroot $RPM_BUILD_ROOT fi ln -s /usr/myusr/app $RPM_BUILD_ROOT/usr/myusr/app2 ln -s /tmp/myapp/somefile $RPM_BUILD_ROOT/tmp/myapp/somefile2 ln -s name.sh $RPM_BUILD_ROOT/usr/myusr/app/bin/oldname.sh %files %defattr(-,myuser,mygroup,-) %dir "/usr/myusr/app" "/usr/myusr/app2" "/tmp/myapp/somefile" "/tmp/myapp/somefile2" "/usr/myusr/app/lib" %attr(755,myuser,mygroup) "/usr/myusr/app/bin/start.sh" %attr(755,myuser,mygroup) "/usr/myusr/app/bin/filter-version.txt" %attr(755,myuser,mygroup) "/usr/myusr/app/bin/name.sh" %attr(755,myuser,mygroup) "/usr/myusr/app/bin/name-Linux.sh" %attr(755,myuser,mygroup) "/usr/myusr/app/bin/filter.txt" %attr(755,myuser,mygroup) "/usr/myusr/app/bin/oldname.sh" %dir "/usr/myusr/app/conf" %config "/usr/myusr/app/conf/log4j.xml" "/usr/myusr/app/conf/log4j.xml.deliver" %prep echo "hello from prepare" %pre -p /bin/sh #!/bin/sh if [ -s "/etc/init.d/myapp" ] then /etc/init.d/myapp stop rm /etc/init.d/myapp fi %post #!/bin/sh #create soft link script to services directory ln -s /usr/myusr/app/bin/start.sh /etc/init.d/myapp chmod 555 /etc/init.d/myapp %preun #!/bin/sh #the argument being passed in indicates how many versions will exist #during an upgrade, this value will be 1, in which case we do not want to stop #the service since the new version will be running once this script is called #during an uninstall, the value will be 0, in which case we do want to stop #the service and remove the /etc/init.d script. if [ "$1" = "0" ] then if [ -s "/etc/init.d/myapp" ] then /etc/init.d/myapp stop rm /etc/init.d/myapp fi fi; %triggerin -- dependency, dependency1 echo "hello from install" %changelog * Tue May 23 2000 Vincent Danen <[email protected]> 0.27.2-2mdk -update BuildPreReq to include rep-gtk and rep-gtkgnome * Thu May 11 2000 Vincent Danen <[email protected]> 0.27.2-1mdk -0.27.2 * Thu May 11 2000 Vincent Danen <[email protected]> 0.27.1-2mdk -added BuildPreReq -change name from Sawmill to Sawfish The problem i found is that the files (filter.txt in particular) after the generation process on a Ubuntu system but not on SuSE system. Which might be caused by different rpm versions ? Currently we have an integration test which fails based on the non existing of the file (filter.txt under a buildroot folder?)

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  • "Raid 0 SAS" versus "2nd generation SSD"

    - by Stefano
    Hi everybody, i was planning to buy a SAS system made of two 15k RPM disks in Raid 0 configuration to give a boost to my s.o. and my apps... but after i saw that article on Coding Horror, i've started to thinking if a new 2nd generation SSD could do the same job, or even better... Does anybody have any information to help me decide?

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  • The Most Common and Least Used 4-Digit PIN Numbers [Security Analysis Report]

    - by Asian Angel
    How ‘secure’ is your 4-digit PIN number? Is your PIN number a far too common one or is it a bit more unique in comparison to others? The folks over at the Data Genetics blog have put together an interesting analysis report that looks at the most common and least used 4-digit PIN numbers chosen by people. Numerically based (0-9) 4-digit PIN numbers only allow for a total of 10,000 possible combinations, so it stands to reason that some combinations are going to be far more common than others. The question is whether or not your personal PIN number choices are among the commonly used ones or ‘stand out’ as being more unique. Note 1: Data Genetics used data condensed from released, exposed, & discovered password tables and security breaches to generate the analysis report. Note 2: The updates section at the bottom has some interesting tidbits concerning peoples’ use of dates and certain words for PIN number generation. The analysis makes for very interesting reading, so browse on over to get an idea of where you stand with regards to your personal PIN number choices. 8 Deadly Commands You Should Never Run on Linux 14 Special Google Searches That Show Instant Answers How To Create a Customized Windows 7 Installation Disc With Integrated Updates

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  • Caching strategies for entities and collections

    - by Rob West
    We currently have an application framework in which we automatically cache both entities and collections of entities at the business layer (using .NET cache). So the method GetWidget(int id) checks the cache using a key GetWidget_Id_{0} before hitting the database, and the method GetWidgetsByStatusId(int statusId) checks the cache using GetWidgets_Collections_ByStatusId_{0}. If the objects are not in the cache they are retrieved from the database and added to the cache. This approach is obviously quick for read scenarios, and as a blanket approach is quick for us to implement, but requires large numbers of cache keys to be purged when CRUD operations are carried out on entities. Obviously as additional methods are added this impacts performance and the benefits of caching diminish. I'm interested in alternative approaches to handling caching of collections. I know that NHibernate caches a list of the identifiers in the collection rather than the actual entities. Is this an approach other people have tried - what are the pros and cons? In particular I am looking for options that optimise performance and can be implemented automatically through boilerplate generated code (we have our own code generation tool). I know some people will say that caching needs to be done by hand each time to meet the needs of the specific situation but I am looking for something that will get us most of the way automatically.

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  • Can I run into legal issues with random names?

    - by Nathan Sabruka
    I'm currently building a game whose NPC's are going to be assigned a random gender and a random name for the right gender. To do this I will be using a "database" of names (actually a text file with tuples). There would also be a list of last names, which will be added to the first name also randomly. My question is the following. Suppose one such random name is "George Bush", and this person has been randomly assigned the job of president. As you can see, this could easily be seen as having been "copied" from a real-life person. The main issue is this. Names will be randomly-generated, yes, but the seed for random-number generation will be constant. In other words, the name of an NPC would be randomly-generated, i.e. I wouldn't choose it, but it would be the same for every player. Could this get me in trouble? We cannot verify all possible names, since the generated number of NPC's could be potentially limitless (new NPC's are being created whenever needed).

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  • Seeking solution for printing-reporting .NET

    - by Parhs
    I am developing an application that prints in separate threads in extreme cases about 20-25 pages per minute to various thermal printers. Currently templates for these are XAML xps documents. All printers have graphics drivers that support EMF/GDI printing. So GDI-EMF is done by operating system resulting in slower performance. Sending raw text for printing is another good solution but doesnt work always , because some clients have old chinese thermal printer that nobody support thus impossible to change codepage / emulation. So it doesnt work always. Also most computers running my software are low end ATOM CPU. So I am thinking to return to GDI, EMF printing and have both Text-Only reports and EMF reports. Another reason i want EMF is because here receipts are signed by Electronic Fiscal Memory device.Most of these dont do good job extracting text from XPS as they dont follow the standard but how windows convert GDI to XPS.Even with text-only mode some of them dont support all character encodings and are impossible to send paper cut command after the sign. I know that using a reporting engine would solve rendering problem but I dont want to buy one. All I want is to be able to show tabular data and insert an image and replaced text.I know there is StringTemplate that could do the generation of template but the problem is i should parse somehow the template and render it using GDI commands. Is there any other solution/approach for this ? Or is there anything ready ?

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  • 3D Vector "End Point" Calculation for procedural Vector Graphics

    - by FrostFlame64
    Alright, So I need some help with some Vector Math. I've developing some game Engines that have Procedural Fractal Generation for Some Graphics, such as using Lindenmayer Systems for generating Trees and Plants. L-Systems, are drawn by using Turtle Graphics, which is a form of Vector graphics. I first created a system to draw in 2D Graphics, which works perfectly fine. But now I want to make a 3D equivalent, and I’ve run into an issue. For my 2D Version, I created a Method for quickly determining the “End Point” of a Vector-like movement. Given a starting point (X, Y), a direction (between 0 and 360 degrees), and a distance, the end point is calculated by these formulas: newX = startX + distance * Sin((PI * direction) / 180) newY = startY + distance * Cos((PI * direction) / 180) Now I need something Similarly Equivalent for performing this Calculation in 3D, But I haven’t been able to Google anything that could show me how to do this. I'm flexible enough to get whatever required information is needed for this method calculation, in any reasonable form (Vector3, Quaternion, ect). To summarize: Given a starting point/vector position in 3D space (X, Y, Z), a Direction in 3D space (Vector3, Quaternion, ect), and a Distance, I need to find the “End Point” in 3D Space. Thank you for your time and help.

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  • Basic procedural generated content works, but how could I do the same in reverse?

    - by andrew
    My 2D world is made up of blocks. At the moment, I create a block and assign it a number between 1 and 4. The number assigned to the nth block is always the same (i.e if the player walks backwards or restarts the game.) and is generated in the function below. As shown here by this animation, the colours represent the number. function generate_data(n) math.randomseed(n) -- resets the random so that the 'random' number for n is always the same math.random() -- fixes lua random bug local no = math.random(4) --print(no, n) return no end Now I want to limit the next block's number - a block of 1 will always have a block 2 after it, while block 2 will either have a block 1,2 or 3 after it, etc. Before, all the blocks data was randomly generated, initially, and then saved. This data was then loaded and used instead of being randomly called. While working this way, I could specify what the next block would be easily and it would be saved for consistency. I have now removed this saving/loading in favour of procedural generation as I realised that save whiles would get very big after travelling. Back to the present. While travelling forward (to the right), it is easy to limit what the next blocks number will be. I can generate it at the same time as the other data. The problem is when travelling backwards (to the left) I can not think of a way to load the previous block so that it is always the same. Does anyone have any ideas on how I could sort this out?

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