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  • Writing cross-platforms Types, Interfaces and Classes/Methods in C++

    - by user827992
    I'm looking for the best solution to write cross-platform software, aka code that I write and that I have to interface with different libraries and platforms each time. What I consider the easiest part, correct me if I'm wrong, is the definition of new types, all I have to do is to write an hpp file with a list of typedefs, I can keep the same names for each new type across the different platforms so my codebase can be shared without any problem. typedefs also helps me to redefine a better scope for my types in my code. I will probably end up having something like this: include |-windows | |-types.hpp |-linux | |-types.hpp |-mac |-types.hpp For the interfaces I'm thinking about the same solution used for the types, a series of hpp files, probably I will write all the interfaces only once since they rely on the types and all "cross-platform portability" is ensured by the work done on the types. include | |-interfaces.hpp | |-windows | |-types.hpp |-linux | |-types.hpp |-mac | |-types.hpp For classes and methods I do not have a real answer, I would like to avoid 2 things: the explicit use of pointers the use of templates I want to avoid the use of the pointers because they can make the code less readable for someone and I want to avoid templates just because if I write them, I can't separate the interface from the definition. What is the best option to hide the use of the pointers? I would also like some words about macros and how to implement some OS-specifics calls and definitions.

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  • The problems with Avoiding Smurf Naming classes with namespaces

    - by Daniel Koverman
    I pulled the term smurf naming from here (number 21). To save anyone not familiar the trouble, Smurf naming is the act of prefixing a bunch of related classes, variables, etc with a common prefix so you end up with "a SmurfAccountView passes a SmurfAccountDTO to the SmurfAccountController", etc. The solution I've generally heard to this is to make a smurf namespace and drop the smurf prefixes. This has generally served me well, but I'm running into two problems. I'm working with a library with a Configuration class. It could have been called WartmongerConfiguration but it's in the Wartmonger namespace, so it's just called Configuration. I likewise have a Configuration class which could be called SmurfConfiguration, but it is in the Smurf namespace so that would be redundant. There are places in my code where Smurf.Configuration appears alongside Wartmonger.Configuration and typing out fully qualified names is clunky and makes the code less readable. It would be nicer to deal with a SmurfConfiguration and (if it was my code and not a library) WartmongerConfiguration. I have a class called Service in my Smurf namespace which could have been called SmurfService. Service is a facade on top of a complex Smurf library which runs Smurf jobs. SmurfService seems like a better name because Service without the Smurf prefix is so incredibly generic. I can accept that SmurfService was already a generic, useless name and taking away smurf merely made this more apparent. But it could have been named Runner, Launcher, etc and it would still "feel better" to me as SmurfLauncher because I don't know what a Launcher does, but I know what a SmurfLauncher does. You could argue that what a Smurf.Launcher does should be just as apparent as a Smurf.SmurfLauncher, but I could see `Smurf.Launcher being some kind of class related to setup rather than a class that launches smurfs. If there is an open and shut way to deal with either of these that would be great. If not, what are some common practices to mitigate their annoyance?

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  • Moving my sprite in XNA using classes

    - by Tom
    Hey, im a newbie at this programming lark and its really frustrating me. I'm trying to move a snake in all directions while using classes. Ive created a vector2 for speed and ive attempted creating a method which moves the snake within the snake class. Now I'm confused and not sure what to do next. Appreciate any help. Thanks :D This is what i've done in terms of the method... public Vector2 direction() { Vector2 inputDirection = Vector2.Zero; if (Keyboard.GetState().IsKeyDown(Keys.Left)) inputDirection.X -= -1; if (Keyboard.GetState().IsKeyDown(Keys.Right)) inputDirection.X += 1; if (Keyboard.GetState().IsKeyDown(Keys.Up)) inputDirection.Y -= -1; if (Keyboard.GetState().IsKeyDown(Keys.Down)) inputDirection.Y += 1; return inputDirection * snakeSpeed; } Appreciate any help. Thanks :D EDIT: Well let me make everything clear. Im making a small basic game for an assignment. The game is similar to the old snake game on the old Nokia phones. I've created a snake class (even though I'm not sure whether this is needed because im only going to be having one moving sprite within the game). After I written the code above (in the snake class), the game ran with no errors but I couldn't actually move the image :( EDIT2: Thanks so much for everyones responses!!

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  • Data classes: getters and setters or different method design

    - by Frog
    I've been trying to design an interface for a data class I'm writing. This class stores styles for characters, for example whether the character is bold, italic or underlined. But also the font-size and the font-family. So it has different types of member variables. The easiest way to implement this would be to add getters and setters for every member variable, but this just feels wrong to me. It feels way more logical (and more OOP) to call style.format(BOLD, true) instead of style.setBold(true). So to use logical methods insteads of getters/setters. But I am facing two problems while implementing these methods: I would need a big switch statement with all member variables, since you can't access a variable by the contents of a string in C++. Moreover, you can't overload by return type, which means you can't write one getter like style.getFormatting(BOLD) (I know there are some tricks to do this, but these don't allow for parameters, which I would obviously need). However, if I would implement getters and setters, there are also issues. I would have to duplicate quite some code because styles can also have a parent styles, which means the getters have to look not only at the member variables of this style, but also at the variables of the parent styles. Because I wasn't able to figure out how to do this, I decided to ask a question a couple of weeks ago. See Object Oriented Programming: getters/setters or logical names. But in that question I didn't stress it would be just a data object and that I'm not making a text rendering engine, which was the reason one of the people that answered suggested I ask another question while making that clear (because his solution, the decorator pattern, isn't suitable for my problem). So please note that I'm not creating my own text rendering engine, I just use these classes to store data. Because I still haven't been able to find a solution to this problem I'd like to ask this question again: how would you design a styles class like this? And why would you do that? Thanks on forehand!

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  • Breaking up classes and methods into smaller units

    - by micahhoover
    During code reviews a couple devs have recommended I break up my methods into smaller methods. Their justification was (1) increased readability and (2) the back trace that comes back from production showing the method name is more specific to the line of code that failed. There may have also been some colorful words about functional programming. Additionally I think I may have failed an interview a while back because I didn't give an acceptable answer about when to break things up. My inclination is that when I see a bunch of methods in a class or across a bunch of files, it isn't clear to me how they flow together, and how many times each one gets called. I don't really have a good feel for the linearity of it as quickly just by eye-balling it. The other thing is a lot of people seem to place a premium of organization over content (e.g. 'Look at how organized my sock drawer is!' Me: 'Overall, I think I can get to my socks faster if you count the time it took to organize them'). Our business requirements are not very stable. I'm afraid that if the classes/methods are very granular it will take longer to refactor to requirement changes. I'm not sure how much of a factor this should be. Anyway, computer science is part art / part science, but I'm not sure how much this applies to this issue.

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  • 7 drived classes with one common base class

    - by user144905
    i have written the following code, //main.cpp #include<iostream> #include<string> #include"human.h" #include"computer.h" #include"referee.h" #include"RandomComputer.h" #include"Avalanche.h" #include"Bureaucrat.h" #include"Toolbox.h" #include"Crescendo.h" #include"PaperDoll.h" #include"FistfullODollors.h" using namespace std; int main() { Avalanche pla1; Avalanche pla2; referee f; pla1.disp(); for (int i=0;i<5;i++) { cout<<pla2.mov[i]; } return 0; } in this program all included classes except referee.h and human.h are drived from computer.h. each drived calls has a char array variable which is initialized when a member of a drived class is declared. the problem is that when i declare tow diffrent drived class memebers lets say Avalache and ToolBox. upon printing the char array for one of them using for loop it prints nothing. However if i declare only one of them in main.cpp the it works properly. and the file for computer.h is as such: #ifndef COMPUTER_H #define COMPUTER_H class computer { public: int nump; char mov[]; void disp(); }; #endif ToolBox.h is like this: #ifndef TOOLBOX_H #define TOOLBOX_H #include"computer.h" class Toolbox: public computer { public: Toolbox(); }; #endif finally Avalanche.h is as following: #ifndef AVALANCHE_H #define AVALANCHE_H #include"computer.h" class Avalanche: public computer { public: Avalanche(); }; #endif

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  • Help with design structure choice: Using classes or library of functions

    - by roverred
    So I have GUI Class that will call another class called ImageProcessor that contains a bunch functions that will perform image processing algorithms like edgeDetection, gaussianblur, contourfinding, contour map generations, etc. The GUI passes an image to ImageProcessor, which performs one of those algorithm on it and it returns the image back to the GUI to display. So essentially ImageProcessor is a library of independent image processing functions right now. It is called in the GUI like so Image image = ImageProcessor.EdgeDetection(oldImage); Some of the algorithms procedures require many functions, and some can be done in a single function or even one line. All these functions for the algorithms jam packed into ImageProcessor can be pretty messy, and ImageProcessor doesn't sound it should be a library. So I was thinking about making every algorithm be a class with a shared interface say IAlgorithm. Then I pass the IAlgorithm interface from the GUI to the ImageProcessor. public interface IAlgorithm{ public Image Process(); } public class ImageProcessor{ public Image Process(IAlgorithm TheAlgorithm){ return IAlgorithm.Process(); } } Calling in the GUI like so Image image = ImageProcessor.Process(new EdgeDetection(oldImage)); I think it makes sense in an object point of view, but the problem is I'll end up with some classes that are just one function. What do you think is a better design, or are they both crap and you have a much better idea? Thanks!

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  • OOP Design: relationship between entity classes

    - by beginner_
    I have at first sight a simple issue but can't wrap my head around on how to solve. I have an abstract class Compound. A Compound is made up of Structures. Then there is also a Container which holds 1 Compound. A "special" implementation of Compound has Versions. For that type of Compound I want the Container to hold the Versionof the Compound and not the Compound itself. You could say "just create an interface Containable" and a Container holds 1 Containable. However that won't work. The reason is I'm creating a framework and the main part of that framework is to simplify storing and especially searching for special data type held by Structure objects. Hence to search for Containers which contain a Compound made up of a specific Structure requires that the "Path" from Containerto Structure is well defined (Number of relationships or joins). I hope this was understandable. My question is how to design the classes and relationships to be able to do what I outlined.

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  • Say goodbye to System.Reflection.Emit (any dynamic proxy generation) in WinRT

    - by mbrit
    tl;dr - Forget any form of dynamic code emitting in Metro-style. It's not going to happen.Over the past week or so I've been trying to get Moq (the popular open source TDD mocking framework) to work on WinRT. Irritatingly, the day before Release Preview was released it was actually working on Consumer Preview. However in Release Preview (RP) the System.Reflection.Emit namespace is gone. Forget any form of dynamic code generation and/or MSIL injection.This kills off any project based on the popular Castle Project Dynamic Proxy component, of which Moq is one example. You can at this point in time not perform any form of mocking using dynamic injection in your Metro-style unit testing endeavours.So let me take you through my journey on this, so that other's don't have to...The headline fact is that you cannot load any assembly that you create at runtime. WinRT supports one Assembly.Load method, and that takes the name of an assembly. That has to be placed within the deployment folder of your app. You cannot give it a filename, or stream. The methods are there, but private. Try to invoke them using Reflection and you'll be met with a caspol exception.You can, in theory, use Rotor to replace SRE. It's all there, but again, you can't load anything you create.You can't write to your deployment folder from within your Metro-style app. But, can you use another service on the machine to move a file that you create into the deployment folder and load it? Not really.The networking stack in Metro-style is intentionally "damaged" to prevent socket communication from Metro-style to any end-point on the local machine. (It just times out.) This militates against an approach where your Metro-style app can signal a properly installed service on the machine to create proxies on its behalf. If you wanted to do this, you'd have to route the calls through a C&C server somewhere. The reason why Microsoft has done this is obvious - taking out SRE know means they don't have to do it in an emergency later. The collateral damage in removing SRE is that you can't do mocking in test mode, but you also can't do any form of injection in production mode. There are plenty of reasons why enterprise apps might want to do this last point particularly. At CP, the assumption was that their inspection tools would prevent SRE being used as a malware vector - it now seems they are less confident about that. (For clarity, the risk here is in allowing a nefarious program to download instructions from a C&C server and make up executable code on the fly to run, getting around the marketplace restrictions.)So, two things:- System.Reflection.Emit is gone in Metro-style/WinRT. Get over it - dynamic, on-the-fly code generation is not going to to happen.- I've more or less got a version of Moq working in Metro-style. This is based on the idea of "baking" the dynamic proxies before you use them. You can find more information here: https://github.com/mbrit/moqrt

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  • How do I use LDAP proxy user authentication from .net?

    - by DN
    I have a .net web application that uses simple bind to query the LDAP. The application uses integrated windows authentication. Do you have any recommendations on which option to use to authenticate against the LDAP: 1. simple LDAP bind using the logged in user's credentials 2. simple LDAP bind using a service account created for the application's use 3. LDAP proxy user authentication - I dont have enough info about this, so i'd be grateful if someone could explain it's benefit, recommended use and sample .net code to do the query.

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  • What's the best way to implement a dynamic proxy in C#?

    - by gap
    Hi, I've got a need to create a dynamic proxy in C#. I want this class to wrap another class, and take on it's public interface, forwarding calls for those functions: class MyRootClass { public virtual void Foo() { Console.Out.WriteLine("Foo!"); } } interface ISecondaryInterface { void Bar(); } class Wrapper<T> : ISecondaryInterface where T: MyRootClass { public Wrapper(T otherObj) { } public void Bar() { Console.Out.WriteLine("Bar!"); } } Here's how I want to use it: Wrapper<MyRootClass> wrappedObj = new Wrapper<MyRootClass>(new MyRootClass()); wrappedObj.Bar(); wrappedObj.Foo(); to produce: Bar! Foo! Any ideas? What's the easiest way to do this? What's the best way to do this? Thanks so much.

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  • How to avoid double construction of proxy with DynamicProxy::CreateClassProxyWithTarget?

    - by Belvasis
    I am decorating an existing object using the CreateClassProxyWithTarget method. However, the constructor and therefore, initialization code, is being called twice. I already have a "constructed" instance (the target). I understand why this happens, but is there a way to avoid it, other than using an empty constructor? Edit: Here is some code: First the proxy creation: public static T Create<T>(T i_pEntity) where T : class { object pResult = m_pGenerator.CreateClassProxyWithTarget(typeof(T), new[] { typeof(IEditableObject), typeof(INotifyPropertyChanged) , typeof(IMarkerInterface), typeof(IDataErrorInfo) }, i_pEntity, ProxyGenerationOptions.Default, new BindingEntityInterceptor<T>(i_pEntity)); return (T)pResult; } I use this for example with an object of the following class: public class KatalogBase : AuditableBaseEntity { public KatalogBase() { Values = new HashedSet<Values>(); Attributes = new HashedSet<Attributes>(); } ... } If i now call BindingFactory.Create(someKatalogBaseObject); the Values and Attributes properties are beeing initialized again.

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  • Squid Proxy: url_regex acl is not working?

    - by bharathi
    I am using squid proxy 3.1 in ubuntu machine. I want to allow only urls matching our pattern through our proxy server. I configured acl like below. Acl for dstdomain is working fine. If i access any url besides .zmedia.com , I got proxy connection refused. But the url_regex is not working. What i am trying here is. Allow only request from ".zmedia.com" domain and the request url should be in "/blog" context. # # Recommended minimum configuration: # acl manager proto cache_object acl localhost src 127.0.0.1/32 ::1 acl to_localhost dst 127.0.0.0/8 ::1 acl urlwhitelist url_regex -i ^http(s)://([a-zA-Z]+).zmedia.com/blog/.*$ acl allowdomain dstdomain .zmedia.com acl Safe_ports port 80 8080 8500 7272 # Example rule allowing access from your local networks. # Adapt to list your (internal) IP networks from where browsing # should be allowed acl SSL_ports port 443 acl Safe_ports port 80 # http acl Safe_ports port 21 # ftp acl Safe_ports port 443 # https acl Safe_ports port 70 # gopher acl Safe_ports port 210 # wais acl Safe_ports port 1025-65535 # unregistered ports acl Safe_ports port 280 # http-mgmt acl Safe_ports port 488 # gss-http acl Safe_ports port 591 # filemaker acl Safe_ports port 777 # multiling http acl SSL_ports port 7272 # multiling http acl CONNECT method CONNECT # # Recommended minimum Access Permission configuration: # # Only allow cachemgr access from localhost http_access allow manager localhost http_access deny manager http_access deny !allowdomain http_access allow urlwhitelist http_access allow CONNECT SSL_ports http_access deny CONNECT !SSL_ports # Deny requests to certain unsafe ports http_access deny !Safe_ports # Deny CONNECT to other than secure SSL ports http_access deny CONNECT !SSL_ports # We strongly recommend the following be uncommented to protect innocent # web applications running on the proxy server who think the only # one who can access services on "localhost" is a local user #http_access deny to_localhost # # INSERT YOUR OWN RULE(S) HERE TO ALLOW ACCESS FROM YOUR CLIENTS # # Example rule allowing access from your local networks. # Adapt localnet in the ACL section to list your (internal) IP networks # from where browsing should be allowed http_access allow localhost # And finally deny all other access to this proxy http_access deny all # Squid normally listens to port 3128 http_port 3128 # We recommend you to use at least the following line. hierarchy_stoplist cgi-bin ? # Uncomment and adjust the following to add a disk cache directory. #cache_dir ufs /var/spool/squid 100 16 256 # Leave coredumps in the first cache dir coredump_dir /var/spool/squid append_domain .zmedia.com # Add any of your own refresh_pattern entries above these. refresh_pattern ^ftp: 1440 20% 10080 refresh_pattern ^gopher: 1440 0% 1440 refresh_pattern -i (/cgi-bin/|\?) 0 0% 0 refresh_pattern . 0 20% 4320 Please correct me , If i did anything wrong?

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  • C#: Dynamically instantiate different classes in the same statement?

    - by C. Griffin
    Here is a simplified version of what I'm trying to do: Without having multiple if..else clauses and switch blocks, can I mimic the behavior of Javascript's eval() shudder to instantiate a class in C#? // Determine report orientation -- Portrait or Landscape // There are 2 differently styled reports (beyond paper orientation) string reportType = "Portrait"; GenericReport report; report = new eval(reportType + "Report()"); // Resolves to PortraitReport() The need stems from the fact that I have 6 types of Crystal Reports (that do the same thing, but look drastically different) for 50 states. There are 3 styles each, rather than entertain the notion of a giant switch block with nested if..else statements determining which of 900 reports to use, I was hoping for an eval-like solution.

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  • C# - Which is more efficient and thread safe? static or instant classes?

    - by Soni Ali
    Consider the following two scenarios: //Data Contract public class MyValue { } Scenario 1: Using a static helper class. public class Broker { private string[] _userRoles; public Broker(string[] userRoles) { this._userRoles = userRoles; } public MyValue[] GetValues() { return BrokerHelper.GetValues(this._userRoles); } } static class BrokerHelper { static Dictionary<string, MyValue> _values = new Dictionary<string, MyValue>(); public static MyValue[] GetValues(string[] rolesAllowed) { return FilterForRoles(_values, rolesAllowed); } } Scenario 2: Using an instance class. public class Broker { private BrokerService _service; public Broker(params string[] userRoles) { this._service = new BrokerService(userRoles); } public MyValue[] GetValues() { return _service.GetValues(); } } class BrokerService { private Dictionary<string, MyValue> _values; private string[] _userRoles; public BrokerService(string[] userRoles) { this._userRoles = userRoles; this._values = new Dictionary<string, MyValue>(); } public MyValue[] GetValues() { return FilterForRoles(_values, _userRoles); } } Which of the [Broker] scenarios will scale best if used in a web environment with about 100 different roles and over a thousand users. NOTE: Feel free to sugest any alternative approach.

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  • I'm new to OOP/PHP. What's the practicality of visibility and extensibility in classes?

    - by marcdev
    I'm obviously brand new to these concepts. I just don't understand why you would limit access to properties or methods. It seems that you would just write the code according to intended results. Why would you create a private method instead of simply not calling that method? Is it for iterative object creation (if I'm stating that correctly), a multiple developer situation (don't mess up other people's work), or just so you don't mess up your own work accidentally?

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  • Getting a seg fault, having trouble with classes and variables.

    - by celestialorb
    Ok, so I'm still learning the ropes of C++ here so I apologize if this is a simple mistake. I have this class: class RunFrame : public wxFrame { public: RunFrame(); void OnKey(wxKeyEvent& keyEvent); private: // Configuration variables. const wxString *title; const wxPoint *origin; const wxSize *size; const wxColour *background; const wxColour *foreground; const wxString *placeholder; // Control variables. wxTextCtrl *command; // Event table. DECLARE_EVENT_TABLE() }; ...then in the OnKey method I have this code: void RunFrame::OnKey(wxKeyEvent& keyEvent) { // Take the key and process it. if(WXK_RETURN == keyEvent.GetKeyCode()) { bool empty = command -> IsEmpty(); } // Propogate the event through. keyEvent.Skip(); } ...but my program keeps seg faulting when it reaches the line where I attempt to call the IsEmpty method from the command variable. My question is, "Why?" In the constructor of the RunFrame class I can seemingly call methods for the command variable in the same way I'm doing so in the OnKey method...and it compiles correctly, it just seg faults on me when it attempts to execute that line. Here is the code for the constructor if necessary: RunFrame::RunFrame() : wxFrame(NULL, wxID_ANY, wxT("DEFAULT"), wxDefaultPosition, wxDefaultSize, wxBORDER_NONE) { // Create the styling constants. title = new wxString(wxT("RUN")); origin = new wxPoint(0, 0); size = new wxSize(250, 25); background = new wxColour(33, 33, 33); foreground = new wxColour(255, 255, 255); placeholder = new wxString(wxT("command")); // Set the styling for the frame. this -> SetTitle(*title); this -> SetSize(*size); // Create the panel and attach the TextControl to it. wxPanel *panel = new wxPanel(this, wxID_ANY, *origin, *size, wxBORDER_NONE); // Create the text control and attach it to the panel. command = new wxTextCtrl(panel, wxID_ANY, *placeholder, *origin, *size); // Set the styling for the text control. command -> SetBackgroundColour(*background); command -> SetForegroundColour(*foreground); // Connect the key event to the text control. command -> Connect(wxEVT_CHAR, wxKeyEventHandler(RunFrame::OnKey)); // Set the focus to the command box. command -> SetFocus(); } Thanks in advance for any help you can give! Regards, celestialorb

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  • C++ HW - defining classes - objects that have objects of other class problem in header file (out of

    - by kitfuntastik
    This is my first time with much of this code. With this instancepool.h file below I get errors saying I can't use vector (line 14) or have instance& as a return type (line 20). It seems it can't use the instance objects despite the fact that I have included them. #ifndef _INSTANCEPOOL_H #define _INSTANCEPOOL_H #include "instance.h" #include <iostream> #include <string> #include <vector> #include <stdlib.h> using namespace std; class InstancePool { private: unsigned instances;//total number of instance objects vector<instance> ipp;//the collection of instance objects, held in a vector public: InstancePool();//Default constructor. Creates an InstancePool object that contains no Instance objects InstancePool(const InstancePool& original);//Copy constructor. After copying, changes to original should not affect the copy that was created. ~InstancePool();//Destructor unsigned getNumberOfInstances() const;//Returns the number of Instance objects the the InstancePool contains. const instance& operator[](unsigned index) const; InstancePool& operator=(const InstancePool& right);//Overloading the assignment operator for InstancePool. friend istream& operator>>(istream& in, InstancePool& ip);//Overloading of the >> operator. friend ostream& operator<<(ostream& out, const InstancePool& ip);//Overloading of the << operator. }; #endif Here is the instance.h : #ifndef _INSTANCE_H #define _INSTANCE_H ///////////////////////////////#include "instancepool.h" #include <iostream> #include <string> #include <stdlib.h> using namespace std; class Instance { private: string filenamee; bool categoryy; unsigned featuress; unsigned* featureIDD; unsigned* frequencyy; string* featuree; public: Instance (unsigned features = 0);//default constructor unsigned getNumberOfFeatures() const; //Returns the number of the keywords that the calling Instance object can store. Instance(const Instance& original);//Copy constructor. After copying, changes to the original should not affect the copy that was created. ~Instance() { delete []featureIDD; delete []frequencyy; delete []featuree;}//Destructor. void setCategory(bool category){categoryy = category;}//Sets the category of the message. Spam messages are represented with true and and legit messages with false.//easy bool getCategory() const;//Returns the category of the message. void setFileName(const string& filename){filenamee = filename;}//Stores the name of the file (i.e. “spam/spamsga1.txt”, like in 1st assignment) in which the message was initially stored.//const string& trick? string getFileName() const;//Returns the name of the file in which the message was initially stored. void setFeature(unsigned i, const string& feature, unsigned featureID,unsigned frequency) {//i for array positions featuree[i] = feature; featureIDD[i] = featureID; frequencyy[i] = frequency; } string getFeature(unsigned i) const;//Returns the keyword which is located in the ith position.//const string unsigned getFeatureID(unsigned i) const;//Returns the code of the keyword which is located in the ith position. unsigned getFrequency(unsigned i) const;//Returns the frequency Instance& operator=(const Instance& right);//Overloading of the assignment operator for Instance. friend ostream& operator<<(ostream& out, const Instance& inst);//Overloading of the << operator for Instance. friend istream& operator>>(istream& in, Instance& inst);//Overloading of the >> operator for Instance. }; #endif Also, if it is helpful here is instance.cpp: // Here we implement the functions of the class apart from the inline ones #include "instance.h" #include <iostream> #include <string> #include <stdlib.h> using namespace std; Instance::Instance(unsigned features) { //Constructor that can be used as the default constructor. featuress = features; if (features == 0) return; featuree = new string[featuress]; // Dynamic memory allocation. featureIDD = new unsigned[featuress]; frequencyy = new unsigned[featuress]; return; } unsigned Instance::getNumberOfFeatures() const {//Returns the number of the keywords that the calling Instance object can store. return featuress;} Instance::Instance(const Instance& original) {//Copy constructor. filenamee = original.filenamee; categoryy = original.categoryy; featuress = original.featuress; featuree = new string[featuress]; for(unsigned i = 0; i < featuress; i++) { featuree[i] = original.featuree[i]; } featureIDD = new unsigned[featuress]; for(unsigned i = 0; i < featuress; i++) { featureIDD[i] = original.featureIDD[i]; } frequencyy = new unsigned[featuress]; for(unsigned i = 0; i < featuress; i++) { frequencyy[i] = original.frequencyy[i];} } bool Instance::getCategory() const { //Returns the category of the message. return categoryy;} string Instance::getFileName() const { //Returns the name of the file in which the message was initially stored. return filenamee;} string Instance::getFeature(unsigned i) const { //Returns the keyword which is located in the ith position.//const string return featuree[i];} unsigned Instance::getFeatureID(unsigned i) const { //Returns the code of the keyword which is located in the ith position. return featureIDD[i];} unsigned Instance::getFrequency(unsigned i) const { //Returns the frequency return frequencyy[i];} Instance& Instance::operator=(const Instance& right) { //Overloading of the assignment operator for Instance. if(this == &right) return *this; delete []featureIDD; delete []frequencyy; delete []featuree; filenamee = right.filenamee; categoryy = right.categoryy; featuress = right.featuress; featureIDD = new unsigned[featuress]; frequencyy = new unsigned[featuress]; featuree = new string[featuress]; for(unsigned i = 0; i < featuress; i++) { featureIDD[i] = right.featureIDD[i]; } for(unsigned i = 0; i < featuress; i++) { frequencyy[i] = right.frequencyy[i]; } for(unsigned i = 0; i < featuress; i++) { featuree[i] = right.featuree[i]; } return *this; } ostream& operator<<(ostream& out, const Instance& inst) {//Overloading of the << operator for Instance. out << endl << "<message file=" << '"' << inst.filenamee << '"' << " category="; if (inst.categoryy == 0) out << '"' << "legit" << '"'; else out << '"' << "spam" << '"'; out << " features=" << '"' << inst.featuress << '"' << ">" <<endl; for (int i = 0; i < inst.featuress; i++) { out << "<feature id=" << '"' << inst.featureIDD[i] << '"' << " freq=" << '"' << inst.frequencyy[i] << '"' << "> " << inst.featuree[i] << " </feature>"<< endl; } out << "</message>" << endl; return out; } istream& operator>>(istream& in, Instance& inst) { //Overloading of the >> operator for Instance. string word; string numbers = ""; string filenamee2 = ""; bool categoryy2 = 0; unsigned featuress2; string featuree2; unsigned featureIDD2; unsigned frequencyy2; unsigned i; unsigned y; while(in >> word) { if (word == "<message") {//if at beginning of message in >> word;//grab filename word for (y=6; word[y]!='"'; y++) {//pull out filename from between quotes filenamee2 += word[y];} in >> word;//grab category word if (word[10] == 's') categoryy2 = 1; in >> word;//grab features word for (y=10; word[y]!='"'; y++) { numbers += word[y];} featuress2 = atoi(numbers.c_str());//convert string of numbers to integer Instance tempp2(featuress2);//make a temporary Instance object to hold values read in tempp2.setFileName(filenamee2);//set temp object to filename read in tempp2.setCategory(categoryy2); for (i=0; i<featuress2; i++) {//loop reading in feature reports for message in >> word >> word >> word;//skip two words numbers = "";//reset numbers string for (int y=4; word[y]!='"'; y++) {//grab feature ID numbers += word[y];} featureIDD2 = atoi(numbers.c_str()); in >> word;// numbers = ""; for (int y=6; word[y]!='"'; y++) {//grab frequency numbers += word[y];} frequencyy2 = atoi(numbers.c_str()); in >> word;//grab actual feature string featuree2 = word; tempp2.setFeature(i, featuree2, featureIDD2, frequencyy2); }//all done reading in and setting features in >> word;//read in last part of message : </message> inst = tempp2;//set inst (reference) to tempp2 (tempp2 will be destroyed at end of function call) return in; } } } and instancepool.cpp: // Here we implement the functions of the class apart from the inline ones #include "instancepool.h" #include "instance.h" #include <iostream> #include <string> #include <vector> #include <stdlib.h> using namespace std; InstancePool::InstancePool()//Default constructor. Creates an InstancePool object that contains no Instance objects { instances = 0; ipp.clear(); } InstancePool::~InstancePool() { ipp.clear();} InstancePool::InstancePool(const InstancePool& original) {//Copy constructor. instances = original.instances; for (int i = 0; i<instances; i++) { ipp.push_back(original.ipp[i]); } } unsigned InstancePool::getNumberOfInstances() const {//Returns the number of Instance objects the the InstancePool contains. return instances;} const Instance& InstancePool::operator[](unsigned index) const {//Overloading of the [] operator for InstancePool. return ipp[index];} InstancePool& InstancePool::operator=(const InstancePool& right) {//Overloading the assignment operator for InstancePool. if(this == &right) return *this; ipp.clear(); instances = right.instances; for(unsigned i = 0; i < instances; i++) { ipp.push_back(right.ipp[i]); } return *this; } istream& operator>>(istream& in, InstancePool& ip) {//Overloading of the >> operator. ip.ipp.clear(); string word; string numbers; int total;//int to hold total number of messages in collection while(in >> word) { if (word == "<messagecollection"){ in >> word;//reads in total number of all messages for (int y=10; word[y]!='"'; y++){ numbers = ""; numbers += word[y]; } total = atoi(numbers.c_str()); for (int x = 0; x<total; x++) {//do loop for each message in collection in >> ip.ipp[x];//use instance friend function and [] operator to fill in values and create Instance objects and read them intot he vector } } } } ostream& operator<<(ostream& out, const InstancePool& ip) {//Overloading of the << operator. out << "<messagecollection messages=" << '"' << '>' << ip.instances << '"'<< endl << endl; for (int z=0; z<ip.instances; z++) { out << ip[z];} out << endl<<"</messagecollection>\n"; } This code is currently not writing to files correctly either at least, I'm sure it has many problems. I hope my posting of so much is not too much, and any help would be very much appreciated. Thanks!

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  • Apache Reverse Proxy not working inside a VirtualHost running a Mono Web Application

    - by Arwen
    I have a mono web application running with this virtual host below. It is running on Apache 2.2.20 / Ubuntu 11.10. I tried to add a reverse proxy inside this virtualhost so I can make asynchronous or AJAX type calls back to this same domain. My asynchronous requests would have problems in many browsers calling services that are on another domain (cross domain requests problem). I am wanting to do reverse proxy calls to this other service using http://www.whatever.com/monkey/. So, I added the directive and top directive to try to make this work. It is weird though...nothing I do seems to have any effect. I can put the exact same markup in my default website virtualhost file and it works great. What is the deal? Are some of these Mono directives causing problems? <VirtualHost *:80> ServerName www.whatever.com ServerAlias whatever.com *.whatever.com ServerAdmin [email protected] DocumentRoot /home/myuser/web/whatever ProxyRequests off <Proxy *> Order allow,deny Allow from all </Proxy> <Location /monkey/> ProxyPass http://www.google.com/ ProxyPassReverse http://www.google.com/ </Location> MonoServerPath www.whatever.com "/usr/bin/mod-mono-server2" MonoSetEnv www.whatever.com MONO_IOMAP=all MonoApplications www.whatever.com "/:/home/myuser/web/whatever" <Location "/"> Allow from all Order allow,deny MonoSetServerAlias www.whatever.com SetHandler mono SetOutputFilter DEFLATE SetEnvIfNoCase Request_URI "\.(?:gif|jpe?g|png)$" no-gzip dont-vary </Location> <IfModule mod_deflate.c> AddOutputFilterByType DEFLATE text/html text/plain text/xml text/javascript </IfModule> </VirtualHost>

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  • Apache Proxy Pass and Web Sockets

    - by James
    I'm using Apache with the mod_proxy module to reverse proxy my Node.js application through to port 80, so that we can access it as an internal application. I have a file in sites-enabled which contains this: VirtualHost *:80> DocumentRoot /var/www/internal/ ServerName internal ServerAlias internal <Directory /var/www/internal/public/> Options All AllowOverride All Order allow,deny Allow from all </Directory> ProxyRequests off <Proxy *> Order deny,allow Allow from all </Proxy> ProxyPass / http://localhost:8080/ retry=0 ProxyPassReverse / http://localhost:8080/ ProxyPreserveHost on ProxyTimeout 1200 LogLevel debug AllowEncodedSlashes on </VirtualHost> As I said, our application is written in Node.js and we're using socket.io to make use of web-sockets, as our application also contains realtime elements to it. The problem is, mod_proxy doesn't seem to handle web sockets and we get errors when trying to use them: WebSocket connection to 'ws://bloot/socket.io/1/websocket/nHtTh6ZwQjSXlmI7UMua' failed: Unexpected response code: 502 How can we fix this issue and keep sockets working, as the only way we can get it working currently is to access the site via ip:port which we don't want to do. Also, as a side question, how can I get ErrorDocument to work properly? Our error files are stored in /var/www/internal/public/error/ but they seem to get put through the proxy too?

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  • reverse proxy not rewriting to https

    - by polishpt
    I need your help. I'm having problems with reverse proxy rewriting to https: I have an alfresco app running on top of tomcat and as a front and an Apache server - it's site-enabled looks like that: <VirtualHost *:80> ServerName alfresco JkMount /* ajp13_worker <Directory /var/www/> Options Indexes FollowSymLinks MultiViews AllowOverride None Order allow,deny allow from all </Directory> ErrorLog /var/log/apache2/error.log # Possible values include: debug, info, notice, warn, error, crit, # alert, emerg. LogLevel warn CustomLog /var/log/apache2/access.log combined ServerSignature Off </VirtualHost> I also have a reverse proxy server running on second machine and i want it to rewrite queries to https. It's site-enabled looks like that: <VirtualHost 192.168.251.50:80> ServerName alfresco DocumentRoot /var/www/ RewriteEngine on RewriteRule (.*) https://alfresco/ [R] LogLevel warn ErrorLog /var/log/apache2/alfresco-80-error.log CustomLog /var/log/apache2/alfresco-80-access.log combined ServerSignature Off </VirtualHost> <VirtualHost 192.168.251.50:443> ServerName alfresco DocumentRoot /var/www/ SSLEngine On SSLProxyEngine On SSLCertificateFile /etc/ssl/certs/alfresco.pem SSLCertificateKeyFile /etc/ssl/private/alfresco.key SetEnvIf User-Agent ".*MSIE.*" nokeepalive ssl-unclean-shutdown \ downgrade-1.0 force-response-1.0 ProxyRequests Off ProxyPreserveHost On <Proxy *> Order deny,allow Allow from all </Proxy> ProxyPass /alfresco http://192.168.251.50:8080/alfresco ProxyPassReverse /alfresco http://192.168.251.50:8080/alfresco LogLevel warn ErrorLog /var/log/apache2/alfresco-443-error.log CustomLog /var/log/apache2/alfresco-443-access.log combined ServerSignature Off </VirtualHost> Now, ProxyPass works, when I go to alfresco/alfrsco in a browser application opens, but rewriting to https doesn't work. Plese help. Regards when I go to 192.168.251.50 Tomcat configuration page shows up. When I go to 192.268.251.50:8080 - the same as above when I go to 192.168.251.50:8080/alfresco - alfresco app page shows app when I go to alfresco/alfresco - same as above when i go to https://alfresco or https://alfresco i get an error connecting to a server

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  • SQLAuthority News – Public Training Classes In Hyderabad 12-14 May – Microsoft SQL Server 2005/2008

    - by pinaldave
    After successfully delivering many corporate trainings as well as the private training Solid Quality Mentors, India is launching the Public Training in Hyderabad for SQL Server 2008 and SharePoint 2010. This is going to be one of the most unique and one-of-a-kind events in India where Solid Quality Mentors are offering public classes. I will be leading the training on Microsoft SQL Server 2005/2008 Query Optimization & Performance Tuning. This intensive, 3-day course intends to give attendees an in-depth look at Query Optimization and Performance Tuning in SQL Server 2005 and 2008. Designed to prepare SQL Server developers and administrators for a transition into SQL Server 2005 or 2008, the course covers the best practices for a variety of essential tasks in order to maximize the performance. At the end of the course, there would be daily discussions about your real-world problems and find appropriate solutions. Note: Scroll down for course fees, discount, dates and location. Do not forget to take advantage of Discount code ‘SQLAuthority‘. The training premises are very well-equipped as they will be having 1:1 computers. Every participant will be provided with printed course materials. I will pick up your entire lunch tab and we will have lots of SQL talk together. The best participant will receive a special gift at the end of the course. Even though the quality of the material to be delivered together with the course will be of extremely high standard, the course fees are set at a very moderate rate. The fee for the course is INR 14,000/person for the whole 3-day convention. At the rate of 1 USD = 44 INR, this fee converts to less than USD 300. At this rate, it is totally possible to fly from anywhere from the world to India and take the training and still save handsome pocket money. It would be even better if you register using the discount code “SQLAuthority“, for you will instantly get an INR 3000 discount, reducing the total cost of the training to INR 11,000/person for whole 3 days course. This is a onetime offer and will not be available in the future. Please note that there will be a 10.3% service tax on course fees. To register, either send an email to [email protected] or call +91 95940 43399. Feel free to drop me an email at [email protected] for any additional information and clarification. Training Date and Time: May 12-14, 2010 10 AM- 6 PM. Training Venue: Abridge Solutions, #90/B/C/3/1, Ganesh GHR & MSY Plaza, Vittalrao Nagar, Near Image Hospital, Madhapur, Hyderabad – 500 081. The details of the course is as listed below. Day 1 : Strengthen the basics along with SQL Server 2005/2008 New Features Module 01: Subqueries, Ranking Functions, Joins and Set Operations Module 02: Table Expressions Module 03: TOP and APPLY Module 04: SQL Server 2008 Enhancements Day 2: Query Optimization & Performance Tuning 1 Module 05: Logical Query Processing Module 06: Query Tuning Module 07:  Introduction to the Query Processor Module 08:  Review of common query coding which causes poor performance Day 3: Query Optimization & Performance Tuning 2 Module 09:  SQL Server Indexing and index maintenance Module 10:  Plan Guides, query hints, UDFs, and Computed Columns Module 11:  Understanding SQL Server Execution Plans Module 12: Real World Index and Optimization Tips Download the complete PDF brochure. We are also going to have SharePoint 2010 training by Joy Rathnayake on 10-11 May. All the details for discount applies to the same as well. Reference : Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQL Training, SQLAuthority News, T SQL, Technology

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  • Can nginx be used as a reverse proxy for a backend websocket server?

    - by John Reilly
    We're working on a Ruby on Rails app that needs to take advantage of html5 websockets. At the moment, we have two separate "servers" so to speak: our main app running on nginx+passenger, and a separate server using Pratik Naik's Cramp framework (which is running on Thin) to handle the websocket connections. Ideally, when it comes time for deployment, we'd have the rails app running on nginx+passenger, and the websocket server would be proxied behind nginx, so we wouldn't need to have the websocket server running on a different port. Problem is, in this setup it seems that nginx is closing the connections to Thin too early. The connection is successfully established to the Thin server, then immediately closed with a 200 response code. Our guess is that nginx doesn't realize that the client is trying to establish a long-running connection for websocket traffic. Admittedly, I'm not all that savvy with nginx config, so, is it even possible to configure nginx to act as a reverse proxy for a websocket server? Or do I have to wait for nginx to offer support for the new websocket handshake stuff? Assuming that having both the app server and the websocket server listening on port 80 is a requirement, might that mean I have to have Thin running on a separate server without nginx in front for now? Thanks in advance for any advice or suggestions. :) -John

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  • Override ToString() in your Classes

    - by psheriff
    One of the reasons I love teaching is because of the questions that I get from attendees. I was giving a presentation at DevConnections and was showing a collection of Product objects. When I hovered over the variable that contained the collection, it looked like Figure 2. As you can see in the collection, I have actual product names of my videos from www.pdsa.com/videos being displayed. To get your data to appear in the data tips you must override the ToString() method in your class. To illustrate this, take the following simple Product class shown below: public class Product{  public string ProductName { get; set; }  public int ProductId { get; set; }} This class does not have an override of the ToString() method so if you create a collection of Product objects you will end up with data tips that look like Figure 1. Below is the code I used to create a collection of Product objects. I have shortened the code in this blog, but you can get the full source code for this sample by following the instructions at the bottom of this blog entry. List<Product> coll = new List<Product>();Product prod; prod = new Product()  { ProductName = "From Zero to HTML 5 in 60 Minutes",     ProductId = 1 };coll.Add(prod);prod = new Product()   { ProductName = "Architecting Applications …",     ProductId = 2 };coll.Add(prod);prod = new Product()  { ProductName = "Introduction to Windows Phone Development",    ProductId = 3 };coll.Add(prod);prod = new Product()   { ProductName = "Architecting a Business  …",     ProductId = 4 };coll.Add(prod);......   Figure 1: Class without overriding ToString() Now, go back to the Product class and add an override of the ToString() method as shown in the code listed below: public class Product{  public string ProductName { get; set; }  public int ProductId { get; set; }   public override string ToString()  {    return ProductName;  }} In this simple sample, I am just returning the ProductName property. However, you can create a whole string of information if you wish to display more data in your data tips. Just concatenate any properties you want from your class and return that string. When you now run the application and hover over the collection object you will now see something that looks like Figure 2. Figure 2: Overriding ToString() in your Class Another place the ToString() override comes in handy is if you forget to use a DisplayMemberPath in your ListBox or ComboBox. The ToString() method is called automatically when a class is bound to a list control. Summary You should always override the ToString() method in your classes as this will help you when debugging your application. Seeing relevant data immediately in the data tip without having to drill down one more layer and maybe scroll through a complete list of properties should help speed up your development process. NOTE: You can download the sample code for this article by visiting my website at http://www.pdsa.com/downloads. Select “Tips & Tricks”, then select “Override ToString” from the drop down list.  

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