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  • Interchange structured data between Haskell and C

    - by Eonil
    First, I'm a Haskell beginner. I'm planning integrating Haskell into C for realtime game. Haskell does logic, C does rendering. To do this, I have to pass huge complexly structured data (game state) from/to each other for each tick (at least 30 times per second). So the passing data should be lightweight. This state data may laid on sequential space on memory. Both of Haskell and C parts should access every area of the states freely. In best case, the cost of passing data can be copying a pointer to a memory. In worst case, copying whole data with conversion. I'm reading Haskell's FFI(http://www.haskell.org/haskellwiki/FFICookBook#Working_with_structs) The Haskell code look specifying memory layout explicitly. I have a few questions. Can Haskell specify memory layout explicitly? (to be matched exactly with C struct) Is this real memory layout? Or any kind of conversion required? (performance penalty) If Q#2 is true, Any performance penalty when the memory layout specified explicitly? What's the syntax #{alignment foo}? Where can I find the document about this? If I want to pass huge data with best performance, how should I do that? *PS Explicit memory layout feature which I said is just C#'s [StructLayout] attribute. Which is specifying in-memory position and size explicitly. http://www.developerfusion.com/article/84519/mastering-structs-in-c/ I'm not sure Haskell has matching linguistic construct matching with fields of C struct.

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  • How to use associated Model as datasource for DataView

    - by Chris Gilbert
    I have a Model structure as shown below and I want to know how to use the Bookings array as the datasource of my DataView. Model Structure: Client ClientId Name Bookings (HasManyAssociation) Contacts (HasManyAssociation) AjaxProxy JsonReader (ImplicitIncludes is set to true so child models are created with one call) Booking BookingNodeId BookingDetails Contact ContactNodeId ContactDetails The above gives me a data structure as follows: Client Bookings[ Booking Booking ] Contacts[ Contact Contact ] What I want to be able to do is either, create a Store from my Bookings array and then use that store as the datasource for my DataView OR directly use the Bookings array as the datasource (I don't really care how I do it to be honest). If I setup the AjaxProxy on my Booking model it works fine but then obviously I cannot automatically create my Client and Contacts when I load my JSON. It seems to me to make sense that the Client model, being the top level model hierarchically, is the one to load the data. EDIT: I figured it out as follows (with special thanks to handet87 below for his dataview.setStore() pointer). The key in this case is to know that creating the relationship actually sets up another store called, in this case BookingsStore and ContactsStore. All I needed to do was dataview.setStore("BookingsStore")

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  • Why can't I roll a loop in Javascript?

    - by Carl Manaster
    I am working on a web page that uses dojo and has a number (6 in my test case, but variable in general) of project widgets on it. I'm invoking dojo.addOnLoad(init), and in my init() function I have these lines: dojo.connect(dijit.byId("project" + 0).InputNode, "onChange", function() {makeMatch(0);}); dojo.connect(dijit.byId("project" + 1).InputNode, "onChange", function() {makeMatch(1);}); dojo.connect(dijit.byId("project" + 2).InputNode, "onChange", function() {makeMatch(2);}); dojo.connect(dijit.byId("project" + 3).InputNode, "onChange", function() {makeMatch(3);}); dojo.connect(dijit.byId("project" + 4).InputNode, "onChange", function() {makeMatch(4);}); dojo.connect(dijit.byId("project" + 5).InputNode, "onChange", function() {makeMatch(5);}); and change events for my project widgets properly invoke the makeMatch function. But if I replace them with a loop: for (var i = 0; i < 6; i++) dojo.connect(dijit.byId("project" + i).InputNode, "onChange", function() {makeMatch(i);}); same makeMatch() function, same init() invocation, same everything else - just rolling my calls up into a loop - the makeMatch function is never called; the objects are not wired. What's going on, and how do I fix it? I've tried using dojo.query, but its behavior is the same as the for loop case.

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  • Using a Context Menu to delete from a SQLite database in Android

    - by LordSnoutimus
    Hi, I have created a list view that displays the names and dates of items stored in a SQLite database, now I want to use a Context Menu to modify these items stored in the database such as edit the name, delete, and view. This is the code for the list view: public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.listview); SQLiteDatabase myDB = null; myDB = this.openOrCreateDatabase(MY_DB_NAME, MODE_PRIVATE, null); Cursor cur = myDB.rawQuery("SELECT _id, trackname, tracktime" + " FROM " + MY_DB_TABLE, null); ListAdapter adapter = new SimpleCursorAdapter(this, R.layout.listview, cur, new String[] { Constants.TRACK_NAME, Constants.TRACK_TIME}, new int[] { R.id.text1, R.id.text2}); ListView list = (ListView)findViewById(R.id.list); list.setAdapter(adapter); registerForContextMenu(list); } and the Context Menu... public void onCreateContextMenu(ContextMenu menu, View v, ContextMenuInfo menuInfo) { super.onCreateContextMenu(menu, v, menuInfo); menu.setHeaderTitle("Track Options"); menu.add(0, CHANGE_NAME, 0, "Change name"); menu.add(0, VIEW_TRACK, 0, "View track"); menu.add(0, SEND_TRACK, 0, "Send track"); menu.add(0, DELETE_TRACK, 0, "Delete track"); } I have used a Switch statement to control the menu items.. public boolean onContextItemSelected(MenuItem item) { switch (item.getItemId()){ case CHANGE_NAME: changename(); return true; case DELETE_TRACK: deletetrack(); return true; default: return super.onContextItemSelected(item); } So how would I go ahead and map the deletetrack(); method to find the ID of the track stored in the database to the item that has been selected in the list view?

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  • Google Maps InfoBubble pixelOffset

    - by Sam
    I am trying to implement a custom infoBubble that has the box opening to the side of a marker. This has turned out to be harder than expected. Using the normal infoWindow you can use pixelOffset. See here for the documentation Using infoBubble this does not seem to be the case. Is there anyway of using pixelOffset in an infoBubble, or something that will do the same thing? I have found this very difficult to search for, as using a google search such as this returns no relevant results Google Search Below is all my resources I have been using. Example of infoBubble here. My JavaScript to setup the map and infoBubble here. And now my javascript here just in-case the jsfiddle link is broken. <script type="text/javascript"> $(document).ready(function () { init(); }); function init() { //Setup the map var googleMapOptions = { center: new google.maps.LatLng(53.5167, -1.1333), zoom: 13, mapTypeId: google.maps.MapTypeId.ROADMAP }; //Start the map var map = new google.maps.Map(document.getElementById("map_canvas"), googleMapOptions); var marker = new google.maps.Marker({ position: new google.maps.LatLng(53.5267, -1.1333), title: "Just a test" }); marker.setMap(map); infoBubble = new InfoBubble({ map: map, content: '<div class="phoneytext">Some label</div>', //position: new google.maps.LatLng(-35, 151), shadowStyle: 1, padding: '10px', //backgroundColor: 'rgb(57,57,57)', borderRadius: 5, minWidth: 200, arrowSize: 10, borderWidth: 1, borderColor: '#2c2c2c', disableAutoPan: true, hideCloseButton: false, arrowPosition: 7, backgroundClassName: 'phoney', pixelOffset: new google.maps.Size(130, 120), arrowStyle: 2 }); infoBubble.open(map, marker); } </script>

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  • Using Reachability for Internet *or* local WiFi?

    - by randallmeadows
    I've searched SO for the answer to this question, and it's not really addressed, at least not to a point where I can make it work. I was originally only checking for Internet reachability, using: self.wwanReach = [Reachability reachabilityWithHostName:@"www.apple.com"]; [wwanReach startNotifer]; I now need to support a local WiFi connection (in the absence of reaching the Internet in general), and when I found +reachabilityForLocalWiFi, I also noticed there was +reachabilityForInternetConnection. I figured I could use these, instead of hard-coding "www.apple.com" in there, but alas, when I use self.wwanReach = [Reachability reachabilityForInternetConnection]; [wwanReach startNotifer]; self.wifiReach = [Reachability reachabilityForLocalWiFi]; [wifiReach startNotifer]; the reachability callback that I've set up "never" gets called, for values of "never" up to 10, 12, 15 minutes or so (which was as long as my patience lasted. (User's patience will be much less, I'm sure.) Switching back to +reachabilityWithHostName: works within seconds. I also tried each "pair" individually, in case there was an issue with two notifiers in progress simultaneously, but that made no difference. So: what is the appropriate way to determine reachability to either the Internet/WWAN or a local Wifi network (either one, or both)? [This particular use case is an iPhone or iPad connecting to a Mac mini computer-to-computer network; I'm sure other situations apply.]

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  • Accepting more simultaneous keyboard inputs

    - by unknownthreat
    Sometimes, a normal computer keyboard will only accept user's inputs up to a certain key simultaneously. I got a logitech keyboard that can accept up to 3-4 key presses at the same time. The computer does not accept any more input if you press more than 4 keys for this keyboard. And it also depends on certain areas of your keyboard as well. Some locations allow more key to be pressed (like the arrow keys), while some locations permit you to press only 1-2 keys. This also differs from keyboard to keyboard as well. Some older keyboards only accept up 1-2 keys. This isn't problematic with usual office work, but when it comes to gaming. For instance, imagine a platform game, where you have to jump, attack, and control direction at the same time. This implies several key presses and some keyboards cannot accept such simultaneous input. However, I've tried this on several games and the amount of possible keyboard inputs seem to be also different. Therefore, we have two issues: Keyboards have different amount of simultaneous inputs. Some games can accept more keyboard inputs than other games. At first, I thought this is hardware only problem, but why do some programs behave differently? Why some programs can accept more keyboard inputs than other programs? So how can we write our programs to accept more keyboard inputs?

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  • Login as SYS user to Oracle 11g from .NET

    - by Jens Bannmann
    Using the Oracle Data Provider for .NET, my application connects to the database using the privileged SYS user. The connection string is as follows: Data Source=MyTnsName;User ID=sys;Password=MySysPassword;DBA Privilege=SYSDBA This works fine with Oracle 10, but Oracle 11 keeps complaining about an invalid username or password. I verified that the password is correct - other apps work fine with the same credentials. Note that for regular users (without the DBA Privilege part), connecting to Oracle 11 works perfectly. So, what's wrong? Update: This is not an issue with case sensitivity - when constructing the connection string, the password case is not altered by my code, and the password works fine with other, non-.NET-applications. I suspect that this might be caused by the Oracle 10 client I'm using to connect to the 11 database. Oracle states that the client is upward-compatible, the only drawback being that you cannot use some new features of the database. However, SYSDBA connections clearly are not a new Oracle 11 feature, and - again - a non-.NET-app (Keeptool Hora) can connect using the same setup. Any other ideas? Update 2: The problem persists when using an Oracle 11 client :-(

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  • OpenGLES - Rendering a background image only once and not wiping it

    - by chaosbeaker
    Hello, first time asking a question here but been watching others answers for a while. My own question is one for improving the performance of my program. Currently I'm wiping the viewFrameBuffer on each pass through my program and then rendering the background image first followed by the rest of my scene. I was wondering how I go about rendering the background image once, and only wiping the rest of the scene for updating/re-rendering. I tried using a seperate buffer but I'm not sure how to present this new buffer to the render buffer. // Set the current EAGLContext and bind to the framebuffer. This will direct all OGL commands to the // framebuffer and the associated renderbuffer attachment which is where our scene will be rendered [EAGLContext setCurrentContext:context]; glBindFramebufferOES(GL_FRAMEBUFFER_OES, viewFramebuffer); // Define the viewport. Changing the settings for the viewport can allow you to scale the viewport // as well as the dimensions etc and so I'm setting it for each frame in case we want to change i glViewport(0, 0, screenBounds.size.width , screenBounds.size.height); // Clear the screen. If we are going to draw a background image then this clear is not necessary // as drawing the background image will destroy the previous image glClearColor(0.0f, 1.0f, 0.0f, 1.0f); glClear(GL_COLOR_BUFFER_BIT); // Setup how the images are to be blended when rendered. This could be changed at different points during your // render process if you wanted to apply different effects glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); switch (currentViewInt) { case 1: { [background render:CGPointMake(240, 0) fromTopLeftBottomRightCenter:@"Bottom"]; // Other Rendering Code }} // Bind to the renderbuffer and then present this image to the current context glBindRenderbufferOES(GL_RENDERBUFFER_OES, viewRenderbuffer); [context presentRenderbuffer:GL_RENDERBUFFER_OES]; Hopefully by solving this I'll also be able to implement another buffer just for rendering particles as I can set them to always use a black background as their alpha source. Any help is greatly appreciated

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  • pure/const functions in C++

    - by Albert
    Hi, I'm thinking of using pure/const functions more heavily in my C++ code. (pure/const attribute in GCC) However, I am curious how strict I should be about it and what could possibly break. The most obvious case are debug outputs (in whatever form, could be on cout, in some file or in some custom debug class). I probably will have a lot of functions, which don't have any side effects despite this sort of debug output. No matter if the debug output is made or not, this will absolutely have no effect on the rest of my application. Or another case I'm thinking of is the use of my own SmartPointer class. In debug mode, my SmartPointer class has some global register where it does some extra checks. If I use such an object in a pure/const function, it does have some slight side effects (in the sense that some memory probably will be different) which should not have any real side effects though (in the sense that the behaviour is in any way different). Similar also for mutexes and other stuff. I can think of many complex cases where it has some side effects (in the sense of that some memory will be different, maybe even some threads are created, some filesystem manipulation is made, etc) but has no computational difference (all those side effects could very well be left out and I would even prefer that). How does it work out in practice? If I mark such functions as pure/const, could it break anything (considering that the code is all correct)?

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  • Multiple inequality conditions (range queries) in NoSQL

    - by pableu
    Hi, I have an application where I'd like to use a NoSQL database, but I still want to do range queries over two different properties, for example select all entries between times T1 and T2 where the noiselevel is smaller than X. On the other hand, I would like to use a NoSQL/Key-Value store because my data is very sparse and diverse, and I do not want to create new tables for every new datatype that I might come across. I know that you cannot use multiple inequality filters for the Google Datastore (source). I also know that this feature is coming (according to this). I know that this is also not possible in CouchDB (source). I think I also more or less understand why this is the case. Now, this makes me wonder.. Is that the case with all NoSQL databases? Can other NoSQL systems make range queries over two different properties? How about, for example, Mongo DB? I've looked in the Documentation, but the only thing I've found was the following snippet in their docu: Note that any of the operators on this page can be combined in the same query document. For example, to find all document where j is not equal to 3 and k is greater than 10, you'd query like so: db.things.find({j: {$ne: 3}, k: {$gt: 10} }); So they use greater-than and not-equal on two different properties. They don't say anything about two inequalities ;-) Any input and enlightenment is welcome :-)

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  • A generic error occurred in GDI+, JPEG Image to MemoryStream

    - by madcapnmckay
    Hi, This seems to be a bit of an infamous error all over the web. So much so that I have been unable to find an answer to my problem as my scenario doesn't fit. An exception gets thrown when I save the image to the stream. Weirdly this works perfectly with a png but gives the above error with jpg and gif which is rather confusing. Most similar problem out there relate to saving images to files without permissions. Ironically the solution is to use a memory stream as I am doing.... public static byte[] ConvertImageToByteArray(Image imageToConvert) { using (var ms = new MemoryStream()) { ImageFormat format; switch (imageToConvert.MimeType()) { case "image/png": format = ImageFormat.Png; break; case "image/gif": format = ImageFormat.Gif; break; default: format = ImageFormat.Jpeg; break; } imageToConvert.Save(ms, format); return ms.ToArray(); } } More detail to the exception. The reason this causes so many issues is the lack of explanation :( System.Runtime.InteropServices.ExternalException was unhandled by user code Message="A generic error occurred in GDI+." Source="System.Drawing" ErrorCode=-2147467259 StackTrace: at System.Drawing.Image.Save(Stream stream, ImageCodecInfo encoder, EncoderParameters encoderParams) at System.Drawing.Image.Save(Stream stream, ImageFormat format) at Caldoo.Infrastructure.PhotoEditor.ConvertImageToByteArray(Image imageToConvert) in C:\Users\Ian\SVN\Caldoo\Caldoo.Coordinator\PhotoEditor.cs:line 139 at Caldoo.Web.Controllers.PictureController.Croppable() in C:\Users\Ian\SVN\Caldoo\Caldoo.Web\Controllers\PictureController.cs:line 132 at lambda_method(ExecutionScope , ControllerBase , Object[] ) at System.Web.Mvc.ActionMethodDispatcher.Execute(ControllerBase controller, Object[] parameters) at System.Web.Mvc.ReflectedActionDescriptor.Execute(ControllerContext controllerContext, IDictionary`2 parameters) at System.Web.Mvc.ControllerActionInvoker.InvokeActionMethod(ControllerContext controllerContext, ActionDescriptor actionDescriptor, IDictionary`2 parameters) at System.Web.Mvc.ControllerActionInvoker.<>c__DisplayClassa.<InvokeActionMethodWithFilters>b__7() at System.Web.Mvc.ControllerActionInvoker.InvokeActionMethodFilter(IActionFilter filter, ActionExecutingContext preContext, Func`1 continuation) InnerException: OK things I have tried so far. Cloning the image and working on that. Retrieving the encoder for that MIME passing that with jpeg quality setting. Please can anyone help.

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  • Using boost asio for pub/sub style tcp in a game loop

    - by unohoo
    I have been reading through the boost asio documentation for a couple of hours now, and while I think the documentation is really great, I am still left a bit confused on how to implement the system that I need. I have to stream info, from a game engine, to a list of computers over tcp. One snag is that, unlike traditional pub/sub, the computer that does the distribution of info is actually the computer that has to connect to the subscribers as well (instead of the subscribers registering with the publisher). This is done via a config file - a list of ip's/ports along with the data that they each require. The subscribers listen, but do not know the ip of the publisher. (As a side note, I'm quite new to network programming, so maybe I'm missing something .. but it's strange that I do not find much information regarding this style of "inverted" client-server model..) I am looking for suggestions for the implementation of such a system using boost asio. Of course I have to integrate the networking into an already existing engine, so with regards to that: What would be a good way to handle messages being sent to multiple computers every frame? Use async_write, call io_service.run and then reset every frame? Would having io_service.run have its own thread be better? Or should I just use threads and use blocking writes?

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  • Process-to-port mapping with SNMP and/or wmi/wmic in java

    - by Niddy888
    I'm trying to use SNMP to map outgoing ports on my host computer with the application running on the computer that is responsible for that communication. When running "netstat -ano" I get access to Protocol, Local Address (with port), Foreign Address (with port), State and PID. But I want to do this entirely without having to execute "cmd" from Java. By using SNMP OID: .1.3.6.1.2.1.25.4 (.iso.org.dod.internet.mgmt.mib-2.host.hrSWRun) I get access to PID (ex. 1704), Name (ex. cmd.exe), Path (ex. C:\Windows\system32) among others. There is an SNMP OID: .1.3.6.1.2.1.6.13 (.iso.org.dod.internet.mgmt.mib-2.tcp.tcpConnTable) that give you access to TCP connection state, local address, local port, remote address, remote port. But NO PID. So to sum up. My question again: Is there a way to "map" these tables together? Either directly in SNMP with other OID's or in conjunction with WMI / WMIC?

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  • Few Basic Questions in Overriding

    - by Dahlia
    I have few problems with my basic and would be thankful if someone can clear this. What does it mean when I say base *b = new derived; Why would one go for this? We very well separately can create objects for class base and class derived and then call the functions accordingly. I know that this base *b = new derived; is called as Object Slicing but why and when would one go for this? I know why it is not advisable to convert the base class object to derived class object (because base class is not aware of the derived class members and methods). I even read in other StackOverflow threads that if this is gonna be the case then we have to change/re-visit our design. I understand all that, however, I am just curious, Is there any way to do this? class base { public: void f(){cout << "In Base";} }; class derived:public base { public: void f(){cout << "In Derived";} }; int _tmain(int argc, _TCHAR* argv[]) { base b1, b2; derived d1, d2; b2 = d1; d2 = reinterpret_cast<derived*>(b1); //gives error C2440 b1.f(); // Prints In Base d1.f(); // Prints In Derived b2.f(); // Prints In Base d1.base::f(); //Prints In Base d2.f(); getch(); return 0; } In case of my above example, is there any way I could call the base class f() using derived class object? I used d1.base()::f() I just want to know if there any way without using scope resolution operator? Thanks a lot for your time in helping me out!

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  • Auto increment with a Unit Of Work

    - by Derick
    Context I'm building a persistence layer to abstract different types of databases that I'll be needing. On the relational part I have mySQL, Oracle and PostgreSQL. Let's take the following simplified MySQL tables: CREATE TABLE Contact ( ID varchar(15), NAME varchar(30) ); CREATE TABLE Address ( ID varchar(15), CONTACT_ID varchar(15), NAME varchar(50) ); I use code to generate system specific alpha numeric unique ID's fitting 15 chars in this case. Thus, if I insert a Contact record with it's Addresses I have my generated Contact.ID and Address.CONTACT_IDs before committing. I've created a Unit of Work (amongst others) as per Martin Fowler's patterns to add transaction support. I'm using a key based Identity Map in the UoW to track the changed records in memory. It works like a charm for the scenario above, all pretty standard stuff so far. The question scenario comes in when I have a database that is not under my control and the ID fields are auto-increment (or in Oracle sequences). In this case I do not have the db generated Contact.ID beforehand, so when I create my Address I do not have a value for Address.CONTACT_ID. The transaction has not been started on the DB session since all is kept in the Identity Map in memory. Question: What is a good approach to address this? (Avoiding unnecessary db round trips) Some ideas: Retrieve the last ID: I can do a call to the database to retrieve the last Id like: SELECT Auto_increment FROM information_schema.tables WHERE table_name='Contact'; But this is MySQL specific and probably something similar can be done for the other databases. If do this then would need to do the 1st insert, get the ID and then update the children (Address.CONTACT_IDs) – all in the current transaction context.

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  • android upload progressbarr not working

    - by pieter
    I'm a beginner in Android programming and I was tryinh to upload an image to a server. I found some code here on stackoverflow, I adjusted it and it still doesn't work. The problem is my image still won't upload. edit I solved the problem, I had no rights on the folder on the server. Now I have a new problem. the progresbarr doesn't work. it keeps saying 0 % transmitted does anyone sees an error in my code? import android.app.Activity; import android.app.AlertDialog; import android.app.Dialog; import android.app.ProgressDialog; import android.content.Context; import android.content.DialogInterface; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.location.Location; import android.location.LocationListener; import android.location.LocationManager; import android.os.AsyncTask; import android.os.Bundle; import android.util.Log; import android.view.View; import android.view.Window; import android.widget.Button; import android.widget.ImageView; import java.io.DataInputStream; import java.io.DataOutputStream; import java.io.File; import java.io.FileInputStream; import java.io.IOException; import java.net.HttpURLConnection; import java.net.URL; public class PreviewActivity extends Activity { /** The captured image file. Get it's path from the starting intent */ private File mImage; public static final String EXTRA_IMAGE_PATH = "extraImagePath" /** Log tag */ private static final String TAG = "DFH"; /** Progress dialog id */ private static final int UPLOAD_PROGRESS_DIALOG = 0; private static final int UPLOAD_ERROR_DIALOG = 1; private static final int UPLOAD_SUCCESS_DIALOG = 2; /** Handler to confirm button */ private Button mConfirm; /** Handler to cancel button */ private Button mCancel; /** Uploading progress dialog */ private ProgressDialog mDialog; /** * Called when the activity is created * * We load the captured image, and register button callbacks */ @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_INDETERMINATE_PROGRESS); setContentView(R.layout.preview); setResult(RESULT_CANCELED); // Import image Bundle extras = getIntent().getExtras(); String imagePath = extras.getString(FotoActivity.EXTRA_IMAGE_PATH); Log.d("DFHprev", imagePath); mImage = new File(imagePath); if (mImage.exists()) { setResult(RESULT_OK); loadImage(mImage); } registerButtonCallbacks(); } @Override protected void onPause() { super.onPause(); } /** * Register callbacks for ui buttons */ protected void registerButtonCallbacks() { // Cancel button callback mCancel = (Button) findViewById(R.id.preview_send_cancel); mCancel.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { PreviewActivity.this.finish(); } }); // Confirm button callback mConfirm = (Button) findViewById(R.id.preview_send_confirm); mConfirm.setEnabled(true); mConfirm.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { new UploadImageTask().execute(mImage); } }); } /** * Initialize the dialogs */ @Override protected Dialog onCreateDialog(int id) { switch(id) { case UPLOAD_PROGRESS_DIALOG: mDialog = new ProgressDialog(this); mDialog.setProgressStyle(ProgressDialog.STYLE_HORIZONTAL); mDialog.setCancelable(false); mDialog.setTitle(getString(R.string.progress_dialog_title_connecting)); return mDialog; case UPLOAD_ERROR_DIALOG: AlertDialog.Builder builder = new AlertDialog.Builder(this); builder.setTitle(R.string.upload_error_title) .setIcon(android.R.drawable.ic_dialog_alert) .setMessage(R.string.upload_error_message) .setCancelable(false) .setPositiveButton(getString(R.string.retry), new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int which) { PreviewActivity.this.finish(); } }); return builder.create(); case UPLOAD_SUCCESS_DIALOG: AlertDialog.Builder success = new AlertDialog.Builder(this); success.setTitle(R.string.upload_success_title) .setIcon(android.R.drawable.ic_dialog_info) .setMessage(R.string.upload_success_message) .setCancelable(false) .setPositiveButton(getString(R.string.success), new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int which) { PreviewActivity.this.finish(); } }); return success.create(); default: return null; } } /** * Prepare the progress dialog */ @Override protected void onPrepareDialog(int id, Dialog dialog) { switch(id) { case UPLOAD_PROGRESS_DIALOG: mDialog.setProgress(0); mDialog.setTitle(getString(R.string.progress_dialog_title_connecting)); } } /** * Load the image file into the imageView * * @param image */ protected void loadImage(File image) { Bitmap bm = BitmapFactory.decodeFile(image.getPath()); ImageView view = (ImageView) findViewById(R.id.preview_image); view.setImageBitmap(bm); } /** * Asynchronous task to upload file to server */ class UploadImageTask extends AsyncTask<File, Integer, Boolean> { /** Upload file to this url */ private static final String UPLOAD_URL = "http://www.xxxx.x/xxxx/fotos"; /** Send the file with this form name */ private static final String FIELD_FILE = "file"; /** * Prepare activity before upload */ @Override protected void onPreExecute() { super.onPreExecute(); setProgressBarIndeterminateVisibility(true); mConfirm.setEnabled(false); mCancel.setEnabled(false); showDialog(UPLOAD_PROGRESS_DIALOG); } /** * Clean app state after upload is completed */ @Override protected void onPostExecute(Boolean result) { super.onPostExecute(result); setProgressBarIndeterminateVisibility(false); mConfirm.setEnabled(true); mDialog.dismiss(); if (result) { showDialog(UPLOAD_SUCCESS_DIALOG); } else { showDialog(UPLOAD_ERROR_DIALOG); } } @Override protected Boolean doInBackground(File... image) { return doFileUpload(image[0], "UPLOAD_URL"); } @Override protected void onProgressUpdate(Integer... values) { super.onProgressUpdate(values); if (values[0] == 0) { mDialog.setTitle(getString(R.string.progress_dialog_title_uploading)); } mDialog.setProgress(values[0]); } private boolean doFileUpload(File file, String uploadUrl) { HttpURLConnection connection = null; DataOutputStream outputStream = null; DataInputStream inputStream = null; String pathToOurFile = file.getPath(); String urlServer = "http://www.xxxx.x/xxxx/upload.php"; String lineEnd = "\r\n"; String twoHyphens = "--"; String boundary = "*****"; // log pathtoourfile Log.d("DFHinUpl", pathToOurFile); int bytesRead, bytesAvailable, bufferSize; byte[] buffer; int maxBufferSize = 1*1024*1024; int sentBytes = 0; long fileSize = file.length(); // log filesize String files= String.valueOf(fileSize); String buffers= String.valueOf(maxBufferSize); Log.d("fotosize",files); Log.d("buffers",buffers); try { FileInputStream fileInputStream = new FileInputStream(new File(pathToOurFile) ); URL url = new URL(urlServer); connection = (HttpURLConnection) url.openConnection(); // Allow Inputs & Outputs connection.setDoInput(true); connection.setDoOutput(true); connection.setUseCaches(false); // Enable POST method connection.setRequestMethod("POST"); connection.setRequestProperty("Connection", "Keep-Alive"); connection.setRequestProperty("Content-Type", "multipart/form-data;boundary="+boundary); outputStream = new DataOutputStream( connection.getOutputStream() ); outputStream.writeBytes(twoHyphens + boundary + lineEnd); outputStream.writeBytes("Content-Disposition: form-data; name=\"uploadedfile\";filename=\"" + pathToOurFile +"\"" + lineEnd); outputStream.writeBytes(lineEnd); bytesAvailable = fileInputStream.available(); bufferSize = Math.min(bytesAvailable, maxBufferSize); buffer = new byte[bufferSize]; // Read file bytesRead = fileInputStream.read(buffer, 0, bufferSize); while (bytesRead > 0) { outputStream.write(buffer, 0, bufferSize); bytesAvailable = fileInputStream.available(); bufferSize = Math.min(bytesAvailable, maxBufferSize); bytesRead = fileInputStream.read(buffer, 0, bufferSize); sentBytes += bufferSize; publishProgress((int)(sentBytes * 100 / fileSize)); bytesAvailable = fileInputStream.available(); bufferSize = Math.min(bytesAvailable, maxBufferSize); bytesRead = fileInputStream.read(buffer, 0, bufferSize); } outputStream.writeBytes(lineEnd); outputStream.writeBytes(twoHyphens + boundary + twoHyphens + lineEnd); // Responses from the server (code and message) int serverResponseCode = connection.getResponseCode(); String serverResponseMessage = connection.getResponseMessage(); fileInputStream.close(); outputStream.flush(); outputStream.close(); try { int responseCode = connection.getResponseCode(); return responseCode == 200; } catch (IOException ioex) { Log.e("DFHUPLOAD", "Upload file failed: " + ioex.getMessage(), ioex); return false; } catch (Exception e) { Log.e("DFHUPLOAD", "Upload file failed: " + e.getMessage(), e); return false; } } catch (Exception ex) { String msg= ex.getMessage(); Log.d("DFHUPLOAD", msg); } return true; } } } the PHP code that handles this upload is following: <?php $date=getdate(); $urldate=$date['year'].$date['month'].$date['month'].$date['hours'].$date['minutes'].$date[ 'seconds']; $target_path = "./"; $target_path = $target_path . basename( $_FILES['uploadedfile']['name']) . $urldate; if(move_uploaded_file($_FILES['uploadedfile']['tmp_name'], $target_path)) { echo "The file ". basename( $_FILES['uploadedfile']['name']). " has been uploaded"; } else{ echo "There was an error uploading the file, please try again!"; } ?> would really appreciate it if someone could help me.

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  • CIE XYZ colorspace: do I have RGBA or XYZA?

    - by Tronic
    I plan to write a painting program based on linear combinations of xy plane points (0,1), (1,0) and (0,0). Such system works identically to RGB, except that the primaries are not within the gamut but at the corners of a triangle that encloses the entire gamut. I have seen the three points being referred to as X, Y and Z (upper case) somewhere, but I cannot find the page anymore (I marked them to the picture myself). My pixel format stores the intensity of each of those three components the same way as RGB does, together with alpha value. This allows using pretty much any image manipulation operation designed for RGBA without modifying the code. What is my format called? Is it XYZA, RGBA or something else? Google doesn't seem to know of XYZA. RGBA will get confused with sRGB + alpha (which I also need to use in the same program). Notice that the primaries X, Y and Z and their intensities have little to do with the x, y and z coordinates (lower case) that are more commonly used.

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  • Project management and bundling dependencies

    - by Joshua
    I've been looking for ways to learn about the right way to manage a software project, and I've stumbled upon the following blog post. I've learned some of the things mentioned the hard way, others make sense, and yet others are still unclear to me. To sum up, the author lists a bunch of features of a project and how much those features contribute to a project's 'suckiness' for a lack of a better term. You can find the full article here: http://spot.livejournal.com/308370.html In particular, I don't understand the author's stance on bundling dependencies with your project. These are: == Bundling == Your source only comes with other code projects that it depends on [ +20 points of FAIL ] Why is this a problem, (especially given the last point)? If your source code cannot be built without first building the bundled code bits [ +10 points of FAIL ] Doesn't this necessarily have to be the case for software built against 3rd party libs? Your code needs that other code to be compiled into its library before the linker can work? If you have modified those other bundled code bits [ +40 points of FAIL ] If this is necessary for your project, then it naturally follows that you've bundled said code with yours. If you want to customize a build of some lib,say WxWidgets, you'll have to edit that projects build scripts to bulid the library that you want. Subsequently, you'll have to publish those changes to people who wish to build your code, so why not use a high level make script with the params already written in, and distribute that? Furthermore, (especially in a windows env) if your code base is dependent on a particular version of a lib (that you also need to custom compile for your project) wouldn't it be easier to give the user the code yourself (because in this case, it is unlikely that the user will already have the correct version installed)? So how would you respond to these comments, and what points may I be failing to take into consideration? Would you agree or disagree with the author's take (or mine), and why?

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  • Ruby TypeErrors involving `expected Data`

    - by Kenny Peng
    I've ran into situations where I have gotten these expected Data errors before, but they have always pointed to ActiveRecord not playing well with other libraries in the past. This piece of code: def load(kv_block, debug=false) # Converts a string block to a Hash using split kv_map = StringUtils.kv_array_to_hash(kv_block) # Loop through each key, value kv_map.each do |mem,val| # Format the member from camel case to underscore member = mem.camel_to_underscore() # If the object includes a method to set the key (i.e. the key # is a member of self), invoke the method, setting the value of # the member) if self.methods.include?(member.to_set_method_name()) then # Exception thrown here self.send(member.to_set_method_name(), val) # Else, check for the same case, this time for an instance variable elsif self.instance_variable_defined?(member.to_instance_var_name()) self.instance_variable_set(member.to_instance_var_name(), val) # Else, complain that the object doesn't understand the key with # respect to its class definition. else raise ArgumentError, "I don't know what to do with #{member}. #{self.class} does not have a member or function called #{member}" end end end produces the error wrong argument type #<Class:0x11a02088> (expected Data) (TypeError) in the each loop on the first if test. I've inspected a post-mortem debugging instance using rdebug, and running that line manually, it works without a hitch. Has anyone seen this error before and what's been your solution to it? I used to think it was ActiveRecord and other gems stomping on each other's definitions, but I removed any references to ActiveRecord and this still occurs.

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  • Empty Postbacks on ASP.NET pages

    - by AaronLS
    We are having a problem that seems to only be a problem when accessing our websites from internal intranet machines. When logged into the domain, and accessing our websites, postbacks are not working. Basically the page behaves as if it were refreshed and nothing was changed. When logging the GETs and POSTs with an HTTP analyzer, the post is complete empty and the ContentLength is 0. It is also very sporadic, but seems to be happening fairly often. In the case where it failed, we could see that there was an extra item in the Header for the POST, it was "Authorization" and the value was the word "Negotiate " followed by a space and then a bunch of characters and two equal symbols at the end, which looked like some kind of base64 encoded value. In a case where it succeeded, this Authorization item was no in the header, but I have logged more than one successful cases to know if that is consistent. We have seen this occur only with IE8 so far, and when it occurs it is sometimes sporadic. I can close and open the browser and it will begin working sometimes, and other times it is still broken. What might be causing the postback to be empty? This means the viewstate is not sent to the server which makes the page basically broken. It seems to certainly be a client side issue, but not sure if it's not aggravated by some server settings. Thanks in advance.

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  • Spring security - same page to deliver different content based on user role

    - by Ramesh
    Hello, i tried to search for any previous post related to my issue but couldnt find any. I have a scenario where in page handles 3 different scenarios and one of them not working. This page returns different content depending on if the user is authenticated or anonymous. localhost:8080/myApp/muUrl?test=authenticatedContent - used for Scenario 1 & 2 localhost:8080/myApp/muUrl?test=anonymousContent - used for Scenario 3 Scenario: 1) Authenticated user accesing the page url - the user gets displayed correct information. Works fine 2) Anonymous user accesing page URL with parameters that requires authentication - If anonymous, there is second level of check on the content they are accessing. for example, based on the GET parameters, there is custom logic to determine if the user has to be authenticated. In which case the page gets redirected to login page (WORKS fine). 3) Anonymous user accessing page URL with parameters that doesnt need authentication - in this case i get the SAvedRequest and redirect to the URL which is taking me to an infinite loop. Am i missing something very obvious or is there a way in AuthenticationProcessFilterEntryPoint to say "DON'T redirect to LOGIN page but process it" ? thanks.

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  • Javascript/jQuery: programmatically follow a link

    - by Dan
    In Javascript code, I would like to programmatically cause the browser to follow a link that's on my page. Simple case: <a id="foo" href="mailto:[email protected]">something</a> function goToBar() { $('#foo').trigger('follow'); } This is hypothetical as it doesn't actually work. And no, triggering click doesn't do it. I am aware of window.location and window.open but these differ from native link-following in some ways that matter to me: a) in the presence of a <base /> element, and b) in the case of mailto URLs. The latter in particular is significant. In Firefox at least, calling window.location.href = "mailto:[email protected]" causes the window's unload handlers to fire, whereas simply clicking a mailto link does not, as far as I can tell. I'm looking for a way to trigger the browser's default handling of links, from Javascript code. Does such a mechanism exist? Toolkit-specific answers also welcome (especially for Gecko).

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  • Incorrect sizing of a JPanel in a JScrollPane In Java 1.5

    - by Coder
    Hi, I am making an image loading component which consists of a JPanel containing a JScrollPane, which in turn contains another JPanel. What this component does is allows images to be dropped on top of it, after which point the image is loaded and the inner most JPanel is set to the size of the image dropped. This in turn causes the scroll bars to show up and the user can scroll the image. This all works fine. The problem comes in when i try to auto-shrink the image to the maximum visible area in the outer JPanel. In this case i do a uniform scale of the image to be less than or equal to the width and height of the outer JPanel. What happens now is that both the horizontal and vertical scroll bars show up indicating the the inner JPanel is bigger than the visible area (which should not be the case). I verified that the image is scale to the proper dimensions(ie. the maximum width and height is respected). I also verified that if i decrease the maximum height by 3 pixels, then no scroll bars appear. What i believe the problem is, is that panel.getWidth() and panel.getHeight() don't actually return the visible area (maximum area) that sub components can take up. Ie. there is likely some more width and height taken up by the border around the JPanel or something like that. My question is, how do i get around this problem. Functionally all i want is to determine the maximum size a JPanel can be in a JScrollPane, then set the panel to that size and paint an image over top of it and be assured that the scroll bars of the scroll pane will not show up. Right now the scroll bars are set to AS_NEEDED. Thanks!

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  • Doing without partial commits the "Mercurial way"

    - by David Moles
    Subversion shop considering switching to Mercurial, trying to figure out in advance what all the complaints from developers are going to be. There's one fairly common use case here that I can't see how to handle. I'm working on some largish feature, and I have a significant part of the code -- or possibly several significant parts of the code -- in pieces all over the garage floor, totally unsuitable for checkin, maybe not even compiling. An urgent bugfix request comes in. The fix is nice and local and doesn't touch any of the code I've been working on. I make the fix in my working copy. Now what? I've looked at "Mercurial cherry picking changes for commit" and "best practices in mercurial: branch vs. clone, and partial merges?" and all the suggestions seem to be extensions of varying complexity, from Record and Shelve to Queues. The fact that there apparently isn't any core functionality for this makes me suspect that in some sense this working style is Doing It Wrong. What would a Mercurial-like solution to this use case look like?

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