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  • Why is hierarchyviewer not working for Samsung Galaxy TAB 7.0?

    - by FireAndIce
    I've used hierarachyviewer earlier, but on android emulator. It works absolutely fine when I use it on the emulator. However it does not work with Samsung Galaxy TAB 7.0, with Android 2.3.4. This is the log, that I get 11:04:22 E/hierarchyviewer: Unable to get view server version from device 303599 64881B00EC 11:04:22 E/hierarchyviewer: Unable to get view server protocol version from devi ce 30359964881B00EC 11:04:24 E/hierarchyviewer: Unable to debug device 30359964881B00EC 11:05:05 E/hierarchyviewer: Unable to get view server version from device 303599 64881B00EC 11:05:05 E/hierarchyviewer: Unable to get view server protocol version from devi ce 30359964881B00EC 11:05:07 E/hierarchyviewer: Unable to debug device 30359964881B00EC 11:09:38 E/hierarchyviewer: Unable to get view server version from device 303599 64881B00EC 11:09:38 E/hierarchyviewer: Unable to get view server protocol version from devi ce 30359964881B00EC 11:09:40 E/hierarchyviewer: Unable to debug device 30359964881B00EC I'm also not using hierarchyviewer in the debug mode, just running the application. Thanks.

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  • simple modification results in error

    - by lgwest
    When I tried to do a simple modification of the "hello android" program that eclipse adt plugin generates I get error and can't get the program to run again even if I restore the file to its original contents. The modification was that I changed a string in strings.xml. the line was: <string name="app_name">Todo List</string> and the app was runnable, then I changed it to <string name="app_name">Todo List1</string> and it was an error: [2010-04-21 23:18:03 - Todo_list] Error in an XML file: aborting build. And a new empty file also showed up called: strings.out.xml And then I can't get the prrogram back into runnable state even if I delete the empyt file and restore the original line, I'm a confused beginner of java, android and eclipse.

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  • Combining packages from different projects into a single project in eclipse

    - by primal
    Hi, As part of the Android application I am developing in eclipse, I need to combine two packages from different projects into a single project. I tried copying the files in the package of the second project under the src folder of the first folder and copied other files required for second package into the res folder of the first project. But the auto-generated Java files i.e R.java doesn't get updated on copying. I tried right clicking on the project and clicking on Android Tools - Fix Project Properties. But nothing changed. Any pointers on what I am doing wrong much be appreciated.

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  • Unresolved External Symbol

    - by TomO
    I am working on wrapping a large number of .h and .lib files from native C++ to Managed C++ for eventual use as a referenced .dll in C#. I have the .lib files linked in and everything has been going smoothly so far. Upon wrapping the latest .h file, I hit a snag when 2 functions came back with the link error: error LNK2019: unresolved external symbol __imp__htonl@4 referenced in function "public: void __thiscall Field::setCharacter(unsigned char,int)" (?setCharacter@Field@@QAEXEH@Z) myutils.lib I have referenced "myutils.lib" in the linker options, so that shouldn't be the issue. What's strange is that I have about 20 functions in this particular .h file and all of the rest are linking just fine except for 3 functions. Any ideas?

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  • jQuery::Ajax success never occurs

    - by Legend
    I have an ajax call in the head section of my index.html $.ajax({ method: 'get', url : 'php/getRecord.php?color=red', dataType: "json", success: function (data) { alert(data); } }); For some reason, that alert never gets called. Am I doing something wrong? The PHP file does give me data when testing it directly.

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  • Converting audio files(.3gp) to video with Album cover and uploading to YouTube

    - by Samuh
    I have an audio file in .3gp format on my Android device which I wish to upload to YouTube. I know that YouTube is a video upload site and that I need to convert this sound file to video. I just want an image to display all the time the audio is playing. Google tells me there are number of tools that can help me. But I want to do this via java code from my Android device. Please help. Thanks.

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  • Building ffmpeg with an executable output

    - by Kevin Galligan
    I generally don't like to ask such "you figure it out for me" questions, but I suspect this one will be really simple for a C++ guru. I want to build ffmpeg for Android, and I'd like it to output an executable rather than a set of libraries. We've been using the guardian project's build: https://github.com/guardianproject/android-ffmpeg It does produce what we want, but I've found tweaking it for different architectures to be, at best, unpleasant. I've gotten this version to build: https://github.com/appunite/AndroidFFmpeg It does a nice job of slicing and dicing different architectures, but produces a jni version. There is a long story as to why I want the exe, but I'll skip it for now. Is there a flag that needs to be flipped? Some path or other setting? I am at this point fully baffled. Thanks in advance.

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  • Why is `goog.Disposable.call(this);` necessary?

    - by David Faux
    In this snippet of Google Closure javascript code involving a constructor, why is goog.Disposable.call(this); necessary? Doesn't Foo already inherit from Disposable with goog.inherits(foo, goog.Disposable);? goog.provide('foo'); /** * @constructor */ foo = function(){ goog.Disposable.call(this); } goog.inherits(foo, goog.Disposable); foo.prototype.doSomething = function(){ ... } foo.prototype.disposeInternal = function(){ ... }

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  • Linux 3.7 sort en version stable : support de multiples plateformes ARM, améliorations de Btrfs, Ext4, TCP Fast Open et IPv6

    Linux 3.7 sort en version stable support de multiples plateformes ARM, améliorations de Btrfs, Ext4, TCP Fast Open et IPv6 Près de deux mois après la sortie du noyau Linux 3.6, Linus Torvalds, annonce la publication de la version stable de Linux 3.7, avec un nombre important de nouvelles fonctionnalités. La nouveauté vedette de cette mouture est sans aucun doute la proposition d'une version unique du Kernel capable de prendre en charge plusieurs architectures ARM. Bien que le support de toutes les plateformes ARM du marché ne soit pas complet, Linux 3.7 est compatible avec les plateformes populaires comme les processeurs Calxeda's Higbank ARM utilisés dans les serveurs Moo...

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  • What's the best way to distribute Lua and libraries?

    - by SJML
    I'm looking at moving a program that currently embeds a Python interpreter to use Lua. With Python it's fairly easy to use modulefinder, compileall, and zipfile to make a nice tidy zip containing all the external libraries used. Does Lua have the ability to bundle up its libraries like that, or is there some better best practice for distributing programs that embed Lua?

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  • Accessing TextView from another class

    - by Jenny
    I've got my main startup class loading main.xml but I'm trying to figure out how to access the TextView from another class which is loading information from a database. I would like to publish that information to the TextView. So far I've not found any helpful examples on Google. EDIT: This is my class that is doing the Database work: import android.widget.TextView;import android.view.View; public class DBWork{ private View view; ... TextView tv = (TextView) view.findViewById(R.id.TextView01); tv.setText("TEXT ME") Yet, everytime I do that I get a nullpointerexception

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  • App crashing on open on Motorola Backflip only

    - by anakin78z
    I have recently published my second app on the Android Market. I've gotten a few e-mails about the app crashing on open, and all users were using the Motorola Backflip. It seems to work fine on all other devices. The app shows the background image, but crashes right after that. Is there something different I have to do when coding for that device? The strange thing is that it is very similar to my first app, which seems to work just fine for them. The major difference is that my second app is a paid app, and uses Android Licence Verification. My implementation should catch any license errors though, and I've tested this on my device. Users have uninstalled and reinstalled the app without success. I'm stumped. The other thing they're reporting is that the icon doesn't even show properly, but rather is a gear in a box, which makes me think that something goes awry very early in the installation process.

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  • C++: Platform indepentend game lib?

    - by Martijn Courteaux
    Hi, I want to write a serious 2D game, and it would be nice if I have a version for Linux and one for Windows (and eventually OSX). Java is fantastic because of its platform independent. But Java is to slow to write a serious game. So, I thought to write it in C++. But C++ isn't very cross-platform friendly. I can find game libraries for Windows and libraries for Linux, but I'm searching one that I can use for both, by recompiling the source on a Windows platform and on a Linux platform. Are there engines for this or is this idea irrelevant? Isn't it that easy (recompiling)? Any advice and information about C++ libraries would be very very very appreciated!

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  • Are Sting int values guaranteed to be constant over different projects

    - by jax
    I have some messages being passed back from my server through php. The problem is that the messages are in English and if the user is using another language they will still get the message in English. So I had an idea that maybe instead of passing back the message I would instead pass the String resource Id from the android app, that way the app will get the correct string id for their language. I will use this in a number of apps so I just want to know if the string id is guaranteed to be the same across different android projects?

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  • When to use new layouts and when to use new activities?

    - by cmdfrg
    I'm making a game in Android and I'm trying to add a set of menu screens. Each screen takes up the whole display and has various transitions available to other screens. As a rough summary, the menu screens are: Start screen Difficult select screen Game screen. Pause screen. Game over screen. And there are several different ways you can transition between screen: 1 - 2 2 - 3 3 - 4 (pause game) 4 - 1 (exit game) 4 - 3 (resume game) 3 - 5 (game ends) Obviously, I need some stored state when moving between screens, such as the difficulty level select when starting a game and what the player's score is when the game over screen is shown. Can anyone give me some advice for the easiest way to implement the above screens and transitions in Android? All the create/destroy/pause/resume methods make me nervous about writing brittle code if I'm not careful. I'm not fond of using an Activity for each screen. It seems too heavy weight, having to pass data around using intents seems like a real pain and each screen isn't a useful module by itself. As the "back" button doesn't always go back to the previous screen either, my menu layout doesn't seem to fit the activity model well. At the moment, I'm representing each screen as an XML layout file and I have one activity. I set the different buttons on each layout to call setContentView to update the screen the main activity is showing (e.g. the pause button changes the layout to the pause screen). The activity holds onto all the state needed (e.g. the current difficulty level and the game high score), which makes it easy to share data between screens. This seems roughly similar to the LunarLander sample, except I'm using multiple screens. Does what I have at the moment sound OK or am I not doing things the typical Android way? Is there a class I can use (e.g. something like ViewFlipper) that could make my life easier? By the way, my game screen is implemented as a SurfaceView that stores the game state. I need the state in this view to persist between calls to setContentView (e.g. to resume from paused). Is the right idea to create the game view when the activity starts, keep a reference to it and then use this reference with setContentView whenever I want the game screen to appear?

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  • Looking for a mobile platform to view vector data and use it like a simple map

    - by Orchestrator
    I would like to develop or use an existing platform that will allow me to view custom vector data and use it as a map on mobile phones such as Android/IPhone (Maybe even WP7). I'm hoping that there's already a good infrastructure for what I need so I would not need to develop a whole infrastructure by myself. In Conclusion - Is there any existing platform that may answer my needs? If not, how would you guys suggest I should begin? How should I save my vector data? How could I read it? Should I view it with a graphics engine like OpenGL? Is there any chance this solution could be cross-platform? I know that it's possible since it was already done with apps like Waze. And it works the same on iOS and Android. Thanks!

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  • Any testing suggestions on replace a 3rd-party production?

    - by Nano HE
    It's a complex 3rd-party DLL. Phase 1 for My project already finished. I need find a good way to integrate testing with both my DLLs and 3rd-party DLL. Now I need to replace the 3rd-party DLL with some of my my small DLLs step by step. All the interface member are same names. How to disable some of the 3rd-party DLL reference and enable related my small DLL? Thank you.

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  • Coverity publie Coverity Security Library, une bibliothèque open-source pour identifier les défauts de sécurité dans les applis Web Java

    Coverity publie Coverity Security Library Une bibliothèque open source pour identifier les défauts de sécurité les plus courants dans les applis Web Java Coverity, un des leaders du marché du test de développement, vient d'annoncer la création de la Coverity Security Library, un projet open source (disponible via GitHub et Maven) pour aider les développeurs à réparer les attaques de type cross-site scripting (XSS) dans les applications Web Java. Ce projet a été initié par le Security Research Laboratory de Coverity. Il s'agit d'une bibliothèque de fonctions de contournement et de codage gratuite. « Les développeurs peuvent ainsi réparer rapidement les problèmes les plus courants, qui p...

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  • Are string resource ID values guaranteed to be consistent over different projects?

    - by jax
    I have some messages being passed back from my server through php. The problem is that the messages are in English and if the user is using another language they will still get the message in English. So I had an idea that maybe instead of passing back the message I would instead pass the String resource Id from the android app, that way the app will get the correct string id for their language. I will use this in a number of apps so I just want to know if the string id is guaranteed to be the same across different android projects?

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  • how to cancel an awaiting task c#

    - by user1748906
    I am trying to cancel a task awaiting for network IO using CancellationTokenSource, but I have to wait until TcpClient connects: try { while (true) { token.Token.ThrowIfCancellationRequested(); Thread.Sleep(int.MaxValue); //simulating a TcpListener waiting for request } } any ideas ? Secondly, is it OK to start each client in a separate task ?

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  • Microsoft sort la CTP du Service Pack 1 de SQL Server 2012 : support amélioré pour AlwaysOn, XML et SharePoint Server 2013

    Microsoft sort la CTP du Service Pack 1 de SQL Server 2012 : support amélioré pour AlwaysOn, XML et SharePoint Server 2013 Microsoft vient de publier la CTP4 (Customer Technology Preview) du Service Pack 1 de SQL Server 2012. SQL Server 2012 est la dernière version majeure de la plateforme de gestion et d'analyse d'information de Microsoft. Publiée en version stable en avril dernier, cette mouture offre un meilleur support pour les applications critiques d'entreprise, fournit des solutions de business intelligence complètes et permet aux applications de communiquer de façon transparente avec les plateformes de Cloud. Le SP 1 de SQL Server 2012 apporte quelques nouveautés e...

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