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  • Another IKImageView Question

    - by Brian Postow
    I'm trying to use the select and copy feature of the IKImageView. If all you want to do is have an app with an image, select a portion and copy it to the clipboard, it's easy. You set the copy menu pick to the first responder's copy:(id) method and magically everything works. However, if you want something more complicated, like you want to copy as part of some other operation, I can't seem to find the method to do this. IKImageView doesn't seem to have a copy method, it doesn't seem to have a method that will even tell you the selected rectangle! I have gone through Hillegass' book, so I understand how the clipboard works, just not how to get the portion of the image out of the view... Now, I'm starting to think that I made a mistake in basing my project on IKImageView, but it's what Preview is built on (or so I've read), so I figured it had to be stable... and anyway, now it's too late, I'm too deep in this to start over... So, other than not using IKImageView, any suggestions on how to copy the select region to the clipboard manually?

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  • why pointer to pointer is needed to allocate memory in function

    - by skydoor
    Hi I have a segmentation fault in the code below, but after I changed it to pointer to pointer, it is fine. Could anybody give me any reason? void memory(int * p, int size) { try{ p = (int *) malloc(size*sizeof(int)); } catch( exception& e) { cout<<e.what()<<endl; } } it does not work in the main function as blow int *p = 0; memory(p, 10); for(int i = 0 ; i < 10; i++) p[i] = i; however, it works like this . void memory(int ** p, int size) { `//pointer to pointer` try{ *p = (int *) malloc(size*sizeof(int)); } catch( exception& e) { cout<<e.what()<<endl; } } int main() { int *p = 0; memory(&p, 10); //get the address of the pointer for(int i = 0 ; i < 10; i++) p[i] = i; for(int i = 0 ; i < 10; i++) cout<<*(p+i)<<" "; return 0; }

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  • Div click and AUTOCOMPLETE password dialog problem

    - by ticky
    And what if you want to autocomplete passwords? I am using similar thing here... I am using Div (id=loginButton) and it has some image - I don't want button control in MVC application (), neither image button. I have hidden input control which is hidden button actually (id=submit_btn). So, on div's (id=loginButton) click, I want to call hidden input control (id=submit_btn) and it's submit action. HTML: <div id="loginButton" > </div> <input type="submit" style="display:none" name="submit" id="submit_btn" /> And JQuery: $(document).ready(function() { $('#loginButton').click(function() { $('#LoginForm').submit(); }); $("form[action$='HandleLoginForm']").submit(function() { Login(); return false; }); return false; }); Function Login() is working with Ajax, without downloading file dialog, but I need also auto complete passwords dialog. function Login() { var urlData = $("#LoginForm").serialize(); if (returnUrl != "") { urlData = $("#LoginForm").serialize() + "&returnUrl=" + returnUrl; } $.ajax({ url: $("#LoginForm").attr("action"), type: "POST", data: urlData, dataType: "json", success: function(result) { if (result.Content != null) { if (result.Valid) { window.location = result.Content.toString(); } else { document.body.innerHTML = result.Content.toString(); } } } }); return false; } It is easy when you use only <input type="submit"> instead of DIV. Form knows that it is for auto completing passwords, but if I use div and force hidden button click like in the code from below, it doesn't show autocomplete password dialog. $('#submit_btn').click(); It will not work. User is logged in, but no reminding for browser to store password. I need this.

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  • PayPal return URL

    - by Sam
    Here's the code for my Paypal button: <form action="https://www.sandbox.paypal.com/cgi-bin/webscr" method="post"> <input type="hidden" name="cmd" value="_xclick"> <input type="hidden" name="business" value="[email protected]"> <input type="hidden" name="lc" value="GB"> <input type="hidden" name="button_subtype" value="products"> <input type="hidden" name="no_note" value="1"> <input type="hidden" name="no_shipping" value="1"> <input type="hidden" name="rm" value="0"> <input type="hidden" name="return" value="http://www.example.com"> <input type="hidden" name="item_name" value="My Item"> <input type="hidden" name="amount" value="25.00"> <input type="hidden" name="currency_code" value="GBP"> <input type="hidden" name="bn" value="PP-BuyNowBF:proceed_btn.gif:NonHosted"> <input type="hidden" name="item_number" value="4BD9569402CDE"> <input type="image" src="http://www.example.com/image.gif" border="0" name="submit" alt="PayPal - The safer, easier way to pay online."> <img alt="" border="0" src="https://www.paypal.com/en_GB/i/scr/pixel.gif" width="1" height="1"> </form> Is it possible to add the item_number to the return URL? For example, after completing the payment within PayPal the user gets sent back to http://www.example.com?item_number=4BD9569402CDE

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  • how to create an function using jquery live? [Solved]

    - by Mahmoud
    Hey all i am trying to create a function that well keep the user in lightbox images while he adds to cart, for a demo you can visit secure.sabayafrah.com username: mahmud password: mahmud when you click at any image it well enlarge using lightbox v2, so when the user clicks at the image add, it well refresh the page, when i asked about it at jcart support form they informed me to use jquery live, but i dont know how to do it but as far as i tried this code which i used but still nothing is happening jQuery(function($) { $('#button') .livequery(eventType, function(event) { alert('clicked'); // to check if it works or not return false; }); }); i also used jQuery(function($) { $('input=[name=addto') .livequery(eventType, function(event) { alert('clicked'); // to check if it works or not return false; }); }); yet nothing worked for code to create those images http://pasite.org/code/572 Update 1: i have done this function adding(form){ $( "form.jcart" ).livequery('submit', function() {var b=$(this).find('input[name=<?php echo $jcart['item_id']?>]').val();var c=$(this).find('input[name=<?php echo $jcart['item_price']?>]').val();var d=$(this).find('input[name=<?php echo $jcart['item_name']?>]').val();var e=$(this).find('input[name=<?php echo $jcart['item_qty']?>]').val();var f=$(this).find('input[name=<?php echo $jcart['item_add']?>]').val();$.post('<?php echo $jcart['path'];?>jcart-relay.php',{"<?php echo $jcart['item_id']?>":b,"<?php echo $jcart['item_price']?>":c,"<?php echo $jcart['item_name']?>":d,"<?php echo $jcart['item_qty']?>":e,"<?php echo $jcart['item_add']?>":f} }); return false; } and it seems to add to jcart but yet it still refreshes

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  • XSP2 crashes serving static images

    - by Dawkins
    Hi, Requesting a simple HTML page with a jpg image makes XSP2 crash. If I remove the image from the HTML then the page is served OK all the time. The version is XSP2 2.0 mono 2.6.1. the version 2.4.2.2 in the same machine works fine. I have tested it in two different machines, both Windows Vista Business SP1. Anyone has experienced the same? Any clue of what can be the problem? Below is the stack trace displayed by the console: (The line in Spanish says "it has been forced the interruption of an existing connection by the remote host") EDIT: since another user is having the same problem I have submited a bug to Novell and created a litle zip to reproduce the problem: https://bugzilla.novell.com/show_bug.cgi?id=582162 Peer unexpectedly closed the connection on write. Closing our end. System.IO.IOException: Write failure ---> System.Net.Sockets.SocketException: Se ha forzado la interrupción de una conexión existente por el host remoto. at System.Net.Sockets.Socket.Send (System.Byte[] buf, Int32 offset, Int32 size , SocketFlags flags) [0x00000] in <filename unknown>:0 at System.Net.Sockets.NetworkStream.Write (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 --- End of inner exception stack trace --- at System.Net.Sockets.NetworkStream.Write (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 at Mono.WebServer.XSPWorker.Write (System.Byte[] buffer, Int32 position, Int32 size) [0x00000] in <filename unknown>:0 Peer unexpectedly closed the connection on write. Closing our end. System.ObjectDisposedException: The object was used after being disposed. at System.Net.Sockets.NetworkStream.CheckDisposed () [0x00000] in <filename un known>:0 at System.Net.Sockets.NetworkStream.Write (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 at Mono.WebServer.XSPWorker.Write (System.Byte[] buffer, Int32 position, Int32 size) [0x00000] in <filename unknown>:0 Thank you.

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  • iphone - gesture not working on animated view

    - by Mike
    I have this animated view and a gesture assigned to it... [self.view setUserInteractionEnabled:YES]; UIImageView *sequence = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"frame0.png"]]; [sequence setUserInteractionEnabled:YES]; sequence.center = CGPointMake(centroX, centroY); NSMutableArray *array = [[NSMutableArray alloc] init] ; for (int i=0; i<30; i++) { UIImage *oneImage = [UIImage imageNamed:[NSString stringWithFormat:@"frame%d.png",i]]; [array addObject:oneImage]; } sequence.animationImages = array; sequence.animationDuration = 1.0; sequence.animationRepeatCount = 1; [self.view addSubview:sequence]; [sequence release]; sequence.startAnimating; sequence.image = [UIImage imageNamed:@"frame29.png"]; // doSomething never runs when I tap the image... why? UITapGestureRecognizer *singleTap = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(doSomething)]; [singleTap setDelegate:self]; [singleTap setCancelsTouchesInView:NO]; [singleTap setDelaysTouchesEnded:NO]; [sequence addGestureRecognizer:singleTap]; [singleTap release]; The gesture is never called... why? I have no other gesture associated anywhere. thanks for any help.

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  • xcode may not respond to warning

    - by Frames84
    Hi all, Can't seem to get rid of a warning. The warning is: 'UIImage' may not respond to '-scaleToSize' above the @implmentation MyViewController I have this @implementation: @implementation UIImage (scale) -(UIImage*)scaleToSize:(CGSize)size { UIGraphicsBeginImageContext(size); [self drawInRect:CGRectMake(0, 0, size.width, size.height)]; UIImage* scaledImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); return scaledImage; } @end Then I have MyViewController implementation @implementation TodayNewsTableViewController @synthesize dataList; ...... - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *MainNewsCellIdentifier = @"MainNewsCellIdentifier"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier: MainNewsCellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier: MainNewsCellIdentifier] autorelease]; } NSUInteger row = [indexPath row]; NSDictionary *stream = (NSDictionary *) [dataList objectAtIndex:row]; NSString *title = [stream valueForKey:@"title"]; if( ! [title isKindOfClass:[NSString class]] ) { cell.textLabel.text = @""; } else { cell.textLabel.text = title; } cell.textLabel.numberOfLines = 2; cell.textLabel.font =[UIFont systemFontOfSize:10]; cell.detailTextLabel.numberOfLines = 1; cell.detailTextLabel.font= [UIFont systemFontOfSize:8]; cell.detailTextLabel.text = [stream valueForKey:@"created"]; NSString *i = [NSString stringWithFormat:@"http://www.mywebsite.co.uk/images/%@", [stream valueForKey:@"image"]]; NSData *imageURL = [[NSData alloc] initWithContentsOfURL:[NSURL URLWithString:i]]; UIImage *newsImage = [[UIImage alloc] initWithData:imageURL] ; UIImage *scaledImage = [newsImage scaleToSize:CGSizeMake(50.0f, 50.0f)]; // warning is appearing here. cell.imageView.image = scaledImage; [imageURL release]; [newsImage release]; return cell; } Thanks for your time in advance. Frames

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  • Latex: Convert "Comment" into "Marginal Note"

    - by diegos
    Hi, using LyX I'm trying to convert the "comments" into "marginal notes". I tried several things but without luck. The best shot was like this: \makeatletter \@ifundefined{comment}{}{% \renewenvironment{comment}[1]% {\begingroup\marginpar{\bgroup#1\egroup}}% {\endgroup}} \makeatother or like this: \@ifundefined{comment}{}{% \renewenvironment{comment}% {\marginpar{}% {}}% But what I get is only the first character of the text converted. Like in this image: IMAGE MARGINAL NOTE I searched a lot trying to find how to solve this but without luck. I found the explanation of what is happening: Unexpected Output Only one character is in the new font You thought you changed font over a selection of text, but only the first character has come out in the new font. You have most probably used a command instead of a declaration. The command should take the text as its argument. If you don't group the text, only the first character will be passed as the argument. What I don't know and wasn't able to find is how to group the text. Hope someone could help me :-) Many thanks. Best Regards, Diego (diegostex)

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  • How to highlight the button untill the next view is changed in iphone?

    - by Pugal Devan
    Hi, I am new to iphone development. I have created five buttons in the view controller. If i clicked the button it goes to the corresponding view. Now i want to display the button in highlighted state when it is clicked. It should go back to the normal state only when i click the other button.(See the image below). I have set the another image for highigthting buttons when i clicked it, but it shows that highlighted state only one sec. Now i want to display the buttons highlighted till another button is clicked. Same like a Tabbar operations.(I have used buttons instead of tabbar for my requirements). Now i have used the following code, void didLoad { [btn1 setImage:[UIImage imageNamed:@"ContentColor.png"] forState:UIControlStateHighlighted]; [btn2 setImage:[UIImage imageNamed:@"bColor.png"] forState:UIControlStateHighlighted]; [btn3 setImage:[UIImage imageNamed:@"ShColor.png"] forState:UIControlStateHighlighted]; [btn4 setImage:[UIImage imageNamed:@"PicturesColor.png"] forState:UIControlStateHighlighted]; [btn5 setImage:[UIImage imageNamed:@"infoColor.png"] forState:UIControlStateHighlighted]; } Please help me out. Thanks.

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  • Images in database vs file system

    - by Jesse
    We have a project coming up where we will be building a whole backend CMS system that will power our entire extranet and intranet with one package. The question I have been trying to find an answer to is which is better: storing images in the database (SQL Server 2005) so we may have integrity, single replication plan, etc OR storing on the file system? One issue we have is that we have multiple servers load balanced that require to have the same data at all times. As of now we have SQL replication taking care of that but file replication seems to be a little tougher. Another concern we have is that we would like to have multiple resolutions of the same image, we are not sure if creating and storing each version on the file system would be best or maybe dynamically pulling and creating the resolution image we would like upon request. Our concerns are the with the following: Data integrity Data replication Multiple resolutions Speed of database vs file system Overhead load of database vs file system Data management and backup Does anyone have a similar situation or have any input on what would be recommended? Thanks in advance for the help!

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  • malloc works, cudaHostAlloc segfaults?

    - by Mikhail
    I am new to CUDA and I want to use cudaHostAlloc. I was able to isolate my problem to this following code. Using malloc for host allocation works, using cudaHostAlloc results in a segfault, possibly because the area allocated is invalid? When I dump the pointer in both cases it is not null, so cudaHostAlloc returns something... works in_h = (int*) malloc(length*sizeof(int)); //works for (int i = 0;i<length;i++) in_h[i]=2; doesn't work cudaHostAlloc((void**)&in_h,length*sizeof(int),cudaHostAllocDefault); for (int i = 0;i<length;i++) in_h[i]=2; //segfaults Standalone Code #include <stdio.h> void checkDevice() { cudaDeviceProp info; int deviceName; cudaGetDevice(&deviceName); cudaGetDeviceProperties(&info,deviceName); if (!info.deviceOverlap) { printf("Compute device can't use streams and should be discared."); exit(EXIT_FAILURE); } } int main() { checkDevice(); int *in_h; const int length = 10000; cudaHostAlloc((void**)&in_h,length*sizeof(int),cudaHostAllocDefault); printf("segfault comming %d\n",in_h); for (int i = 0;i<length;i++) { in_h[i]=2; } free(in_h); return EXIT_SUCCESS; } ~ Invocation [id129]$ nvcc fun.cu [id129]$ ./a.out segfault comming 327641824 Segmentation fault (core dumped) Details Program is run in interactive mode on a cluster. I was told that an invocation of the program from the compute node pushes it to the cluster. Have not had any trouble with other home made toy cuda codes.

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  • Getting an "i" from GEvent

    - by Cosizzle
    Hello, I'm trying to add an event listener to each icon on the map when it's pressed. I'm storing the information in the database and the value that I'm wanting to retrive is "i" however when I output "i", I get it's last value which is 5 (there are 6 objects being drawn onto the map) Below is the code, what would be the best way to get the value of i, and not the object itself. var drawLotLoc = function(id) { var lotLoc = new GIcon(G_DEFAULT_ICON); // create icon object lotLoc.image = url+"images/markers/lotLocation.gif"; // set the icon image lotLoc.shadow = ""; // no shadow lotLoc.iconSize = new GSize(24, 24); // set the size var markerOptions = { icon: lotLoc }; $.post(opts.postScript, {action: 'drawlotLoc', id: id}, function(data) { var markers = new Array(); // lotLoc[x].description // lotLoc[x].lat // lotLoc[x].lng // lotLoc[x].nighbourhood // lotLoc[x].lot var lotLoc = $.evalJSON(data); for(var i=0; i<lotLoc.length; i++) { var spLat = parseFloat(lotLoc[i].lat); var spLng = parseFloat(lotLoc[i].lng); var latlng = new GLatLng(spLat, spLng) markers[i] = new GMarker(latlng, markerOptions); myMap.addOverlay(markers[i]); GEvent.addListener(markers[i], "click", function() { console.log(i); // returning 5 in all cases. // I _need_ this to be unique to the object being clicked. console.log(this); }); } });

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  • Rendering Swing Components to an Offscreen buffer

    - by Nick C
    I have a Java (Swing) application, running on a 32-bit Windows 2008 Server, which needs to render it's output to an off-screen image (which is then picked up by another C++ application for rendering elsewhere). Most of the components render correctly, except in the odd case where a component which has just lost focus is occluded by another component, for example where there are two JComboBoxes close to each other, if the user interacts with the lower one, then clicks on the upper one so it's pull-down overlaps the other box. In this situation, the component which has lost focus is rendered after the one occluding it, and so appears on top in the output. It renders correctly in the normal Java display (running full-screen on the primary display), and attempting to change the layers of the components in question does not help. I am using a custom RepaintManager to paint the components to the offscreen image, and I assume the problem lies with the order in which addDirtyRegion() is called for each of the components in question, but I can't think of a good way of identifying when this particular state occurs in order to prevent it. Hacking it so that the object which has just lost focus is not repainted stops the problem, but obviously causes the bigger problem that it is not repainted in all other, normal, circumstances. Is there any way of programmatically identifying this state, or of reordering things so that it does not occur? Many thanks, Nick

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  • jQuery .attr() crashing Internet Explorer

    - by Sunyatasattva
    Hello everyone, This is my first time posting a question here, as I usually try to find solutions myself. This one, though, being an IE issue, just drives me crazy. I use jQuery cycle plug-in on a website I made and, to populate a caption div, I use a little function that is called after the image is loaded, which uses the "alt" attribute of the image. This seems to exasperate Internet Explorer, which, doesn't have the time to fulfill this apparently so-complicated task, and, as the slideshow cycles, it enters in an infinite loop and eventually crashes – the newer the version, the worse the crash: the older IEs just display an error message saying “The webpage cannot be displayed”, while the newer (7 and 8) completely crash the system. I have no idea on how to solve or work around this. Here is the problematic code. function changeCaption() { var caption = $("img", this).attr("alt"); $('#caption').fadeIn("slow").html(caption); } Thanks in advance for any pointer: I am amazed as how something so simple and globally recognized (didn't encounter any other browser who had problem with this), can cause a problem so big. I also read somewhere that being able to crash a browser remotely is a serious issue :) Lucio

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  • buttonField clicking problem in blackberry

    - by Master
    hi when i am setting the BackGround image through VerticalField Manager. only one buttonField is gettin clicked ,other button field is not working. can i have the solution for it. please if not i want alternative which will position the buttonfield ,set by user. and i want a image as a background help me out. its urgent.. public GreetingsMainScreen() { homeBackgroundImage=Bitmap.getBitmapResource("com/greetings/Images/HomeBackgroundImage.jpg"); exitField=new ButtonField("Exit",ButtonField.CONSUME_CLICK); exitField.setChangeListener(this); greetField=new ButtonField("GREET",ButtonField.CONSUME_CLICK); greetField.setChangeListener(this); VerticalFieldManager manager = new VerticalFieldManager() { protected void sublayout(int width, int height) { width=fwidth; height=fHeight; super.sublayout(width,height); setPositionChild(greetField, width-232, height-150); setPositionChild(exitField, width-205, height-110); setExtent(width, height); } }; manager.setBackground(BackgroundFactory.createBitmapBackground(homeBackgroundImage)); manager.add(exitField); manager.add(greetField); add(manager); } public void fieldChanged(Field field, int context) { if(field == exitField) { Dialog.alert("Hi"); System.exit(0); } if(field == greetField) { System.exit(0); } } } Thanks alot

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  • Performing text processing on flatpage content to include handling of custom tag

    - by Dzejkob
    Hi. I'm using flatpages app in my project to manage some html content. That content will include images, so I've made a ContentImage model allowing user to upload images using admin panel. The user should then be able to include those images in content of the flatpages. He can of course do that by manually typing image url into <img> tag, but that's not what I'm looking for. To make including images more convenient, I'm thinking about something like this: User edits an additional, let's say pre_content field of CustomFlatPage model (I'm using custom flatpage model already) instead of defining <img> tags directly, he uses a custom tag, something like [img=...] where ... is name of the ContentImage instance now the hardest part: before CustomFlatPage is saved, pre_content field is checked for all [img=...] occurences and they are processed like this: ContentImage model is searched if there's image instance with given name and if so, [img=...] is replaced with proper <img> tag. flatpage actual content is filled with processed pre_content and then flatpage is saved (pre_content is leaved unchanged, as edited by user) The part that I can't cope with is text processing. Should I use regular expressions? Apparently they can be slow for large strings. And how to organize logic? I assume it's rather algorithmic question, but I'm not familliar with text processing in Python enough, to do it myself. Can somebody give me any clues?

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  • Problem draw line by Quartz 2D with alpha property < 1.0 on iPhone

    - by The Khanh
    Hello Everybody ! This code i use to draw in my app. So i have problem, if i draw with alpha property = 1. It is very good but if i change alpha property = 0.2 then my paint is not good. How do i make for better with alpha property = 0.2. http://www.flickr.com/photos/9601621@N05/page1/ Draw with alpha = 1: It is good Draw with alpha = 0.2: It is bad - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { if ([self.view superview] && (headerView.frame.origin.y == -30)) { mouseSwiped = YES; UITouch *touch = [touches anyObject]; CGPoint currentPoint = [touch locationInView:self.view]; currentPoint.y -= 20; UIGraphicsBeginImageContext(self.view.frame.size); CGContextRef context = UIGraphicsGetCurrentContext(); [drawImage.image drawInRect:CGRectMake(0, 0, self.view.frame.size.width, self.view.frame.size.height)]; CGContextSetLineCap(context, kCGLineCapRound); CGContextSetLineWidth(context, currentBrushProperty.brushSize); CGContextSetRGBStrokeColor(context, [self red], [self green], [self blue], currentBrushProperty.brushTransparency); CGContextSetRGBStrokeColor(context, 1.0, 0.0, 0.0, 1.0); CGContextBeginPath(context); CGContextMoveToPoint(context, lastPoint.x, lastPoint.y); CGContextAddLineToPoint(context, currentPoint.x, currentPoint.y); CGContextStrokePath(context); drawImage.image = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); lastPoint = currentPoint; }} Help me, please.

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  • Calling a method on an unitialized object (null pointer)

    - by Florin
    What is the normal behavior in Objective-C if you call a method on an object (pointer) that is nil (maybe because someone forgot to initialize it)? Shouldn't it generate some kind of an error (segmentation fault, null pointer exception...)? If this is normal behavior, is there a way of changing this behavior (by configuring the compiler) so that the program raises some kind of error / exception at runtime? To make it more clear what I am talking about, here's an example. Having this class: @interface Person : NSObject { NSString *name; } @property (nonatomic, retain) NSString *name; - (void)sayHi; @end with this implementation: @implementation Person @synthesize name; - (void)dealloc { [name release]; [super dealloc]; } - (void)sayHi { NSLog(@"Hello"); NSLog(@"My name is %@.", name); } @end Somewhere in the program I do this: Person *person = nil; //person = [[Person alloc] init]; // let's say I comment this line person.name = @"Mike"; // shouldn't I get an error here? [person sayHi]; // and here [person release]; // and here

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  • How to MakeTable ReadOnly including contents like images

    - by GustlyWind
    I have a table which has two text boxes and a image beside it to click and open a popup. In read-only mode based on condition I am able to make text boxes read-only but images are not becoming read-only.One solution I had is the anchor tag associated with image calls for JavaScript where I can check for a dummy click when it is in read-only mode. The problem here is the function is common and effects everywhere. So is there a way to make the entire table read-only so that no extra workaround needs to done. Edited for code <table> <tr> <td class="lightbg" colspan='4'>&nbsp; Expires:<input type="TEXT" value="" id="element1" name="expireDate" size="10" maxlength="20" class="" onChange="javascript:validateDateEntry('element1',true);;"> Period:<input type="TEXT" value="" id="element2" name="refershDate" size="10" maxlength="20" class="" onChange="javascript:validateDateEntry('element2',true);;"> &nbsp; <a href="javascript:doCalendar('element1');"> <img src="/PWM/images/images_2006/calendarbtn.gif" border="0" alt="Click to select date from calendar" align="absmiddle"> </a> </td> </tr> <tr> <td colspan='4'><b>*</b>Times are in the WFM Server's Time Zone.</td></tr> </table> Thanks

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  • ios saving uilabel and uiimageview as uiimage

    - by Ashraf Hussein
    I'm trying to add text to an image bu adding a uilabel as subview to a uiimageview I already did that but I want to save them as an image I'm using render in context but it's not working here's my code UIImage * img = [UIImage imageNamed:@"IMG_1650.JPG"]; float x = (img.size.width/imageView.frame.size.width) * touchPoint.x; float y = (img.size.height/imageView.frame.size.height) * touchPoint.y; CGPoint tpoint = CGPointMake(x, y); UIFont *font = [UIFont boldSystemFontOfSize:30]; context = UIGraphicsGetCurrentContext(); UIGraphicsBeginImageContextWithOptions(img.size, YES, 0.0); [[UIColor redColor] set]; for (UIView * view in [imageView subviews]){ [view removeFromSuperview]; } UILabel * lbl = [[UILabel alloc]init]; [lbl setText:txt]; [lbl setBackgroundColor:[UIColor clearColor]]; CGSize sz = [txt sizeWithFont:lbl.font]; [lbl setFrame:CGRectMake(touchPoint.x, touchPoint.y, sz.width, sz.height)]; lbl.transform = CGAffineTransformMakeRotation( -M_PI/4 ); [imageView addSubview:lbl]; [imageView bringSubviewToFront:lbl]; [imageView setImage:img]; [imageView.layer renderInContext:UIGraphicsGetCurrentContext()]; [lbl.layer renderInContext:UIGraphicsGetCurrentContext()]; UIImage * nImg = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); UIImageWriteToSavedPhotosAlbum(nImg, nil, nil, nil); THX

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  • HTTP Error 405 from a Tooltip loading another page.

    - by RandomBen
    I have a web page that uses tooltips. I am using Prototip specifically. One of the options is to use Ajax to load another page within the tool. The Ajax functionality is coming from the Prototype framework, http://www.prototypejs.org/api/ajax/request/. All I really want to load is an image. I just don't want the image to load on page creation because there are so many images. So when I put a link to a .jpg file or even a .html file I receive the error HTTP Error 405.0 - Method Not Allowed from IIS. I am running IIS7. Is this an issue with my code or an issue with IIS7? Also, the other version of the error I am getting is The HTTP verb POST used to access path '/Images/Items/tech_over_RST.jpg' is not allowed. I receive this version of the error message when I run in debug mode from VS2010. I am also using URL Routing but not MVC.

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  • asp.net calendar control appears below textfield

    - by user279521
    I ma using an image button to display an asp.net calendar control (this control comes with VS 2008). However, when I click the image button, the calendar controls is displayed "below" the textfield that it is suppoed to populate. How can I get the control to appear on the right side of the textfield? My code is: <asp:ImageButton ID="imgCalendar" runat="server" Height="17px" ImageUrl="~/Images/CAL.gif" onclick="imgCalendar_Click1" Width="19px" Visible="true" ImageAlign="Middle" /> <asp:Panel ID="Panel1" runat="server"> <asp:Calendar ID="calStartDate" runat="server" BackColor="Transparent" BorderColor="#FFCC66" BorderWidth="1px" DayHeaderStyle-BackColor="gainsboro" DayNameFormat="Shortest" FirstDayOfWeek="Monday" Font-Bold="True" Font-Names="Verdana" Font-Size="8pt" ForeColor="Gray" Height="102px" OnSelectionChanged="calStartDate_SelectionChanged" OtherMonthDayStyle-ForeColor="gray" SelectedDayStyle-BackColor="Navy" SelectedDayStyle-Font-Bold="True" SelectorStyle-BackColor="gainsboro" ShowGridLines="True" TitleStyle-BackColor="gray" TitleStyle-Font-Bold="True" TitleStyle-Font-Size="12px" TodayDayStyle-BackColor="gainsboro" Visible="False" Width="62px"> <SelectedDayStyle BackColor="#404040" Font-Bold="True" /> <TodayDayStyle BackColor="#3A080B" ForeColor="White" /> <SelectorStyle BackColor="#FFCC66" /> <OtherMonthDayStyle ForeColor="#CC9966" /> <NextPrevStyle Font-Size="9pt" ForeColor="#3A080B" /> <DayHeaderStyle BackColor="#3A080B" Font-Bold="True" Height="1px" ForeColor="White" /> <TitleStyle BackColor="#E0C16B" Font-Bold="True" Font-Size="9pt" ForeColor="#3A080B" /> </asp:Calendar> </asp:Panel>

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  • OpenCV shape matching

    - by MAckerman
    I'm new to OpenCV (am actually using Emgu CV C# wrapper) and am attempting to do some object detection. I'm attempting to determine if an object matches a predefined set of objects (that I will have to define). The background is well lit and does not move. My objects that I am starting with are bottles and cans. My current approach is: Do absDiff with a previously taken background image to separate the background. Then dilate 4x to make the lighter areas (in labels) shrink. Then I do a binary threshold to get a big blog, followed by finding contours in this image. I then take the largest contour and draw it, which becomes my shape to either save to the accepted set or compare with the accepted set. Currently I'm using cvMatchShapes, but the double return value seems to vary widely. I'm guessing it is because it doesn't take into account rotation. Is this approach a good one? It isn't working well for glass bottles since the edges are hard to find... I've read about haar classifiers, but thinking that might be overkill for my task.

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  • How to implement an ListView containing images with style

    - by Alexandergre
    So I have been working with an app where I need to show the thumbnails as clean and use the space in a good way. Style A is my work until now. What I want to accomplish is something like style B. no titles and use the space in a good way. I need help with this. there was no tutorial on the net. Is ListView able to do such a thing? or shall I make picturesboxes and put them in a scrollview? the code: private void button1_Click(object sender, EventArgs e) { ImageList myImageList = new ImageList(); myImageList.ImageSize = new Size(48, 48); DirectoryInfo dir = new DirectoryInfo(@"C:\img"); foreach (FileInfo file in dir.GetFiles()) { try { myImageList.Images.Add(Image.FromFile(file.FullName)); } catch { Console.WriteLine("This is not an image file"); } } myListView.LargeImageList = myImageList; myListView.Items.Add("a", 0); myListView.Items.Add("b", 1); myListView.Items.Add("c", 2);

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