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  • How to load an external swf to the main stage from an instanced child class?

    - by RaamEE
    Hi, I am trying to get an instance of a class to the load an external swf and show it. So far I have the following: 1) I wrote a class that uses the Loader class to load an external swf "loadExtSWF". 2) I have a fla named "MainSWF.fla" that uses a document class "MainSWF.as". 3) I have the MainSWF.as file that instances "loadExtSWF" and calls loadExtSWF.startLoad to load the swf. This almost works. The instance of loadExtSWF loads the external swf, but the swf is not displayed. If I replace the fla's document class with loadExtSWF (this has an empty constructor) instead of MainSWF, and run loadExtSWF.startLoad, then the external swf is loaded and displayed. It seems that the way I initially do it, loads the swf to the wrong stage (?). Any ideas? Thanks for the help. Bye, RaamEE P.S. If you replace the document class for test_tsscreen from test_tsscreen.as to TSScreen.as, and remove the comment inside the test_tsscreen's constructor, the swf will be loaded. my code is: file test_as3.swf an external as3 swf file. file test_tsscreen.fla the fla is empty and references test_tsscreen.as as its document class. file test_tsscreen.as package { import flash.display.MovieClip; import TSScreen; public class test_tsscreen extends MovieClip{ var tsScreen1; public function test_tsscreen(){ // var tsScreen1:TSScreen = new TSScreen(10,10,100,100,0.5,0); var tsScreen1:TSScreen = new TSScreen(); tsScreen1.startLoad(this.stage); } } } file TSScreen.as package { import flash.display.MovieClip; import flash.display.*; import flash.net.URLRequest; import flash.system.ApplicationDomain; import flash.system.LoaderContext; import flash.display.Loader; import flash.events.Event; import flash.events.ProgressEvent; public class TSScreen extends MovieClip implements ITSScreenable{ public function TSScreen():void{ // startLoad(this); //Look important comment in above text } function startLoad(_this:Stage) { var mLoader:Loader = new Loader(); var mRequest:URLRequest = new URLRequest("test_as3.swf"); mLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, onCompleteHandler); mLoader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, onProgressHandler); _this.parent.addChild(mLoader); mLoader.load(mRequest); trace(this.name); trace(_this.name); } function onCompleteHandler(loadEvent:Event) { addChild(loadEvent.currentTarget.content); } function onProgressHandler(mProgress:ProgressEvent) { var percent:Number = mProgress.bytesLoaded/mProgress.bytesTotal; trace(percent); } } }

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  • Apache 2.2, worker mpm, mod_fcgid and PHP: Can't apply process slot

    - by mopoke
    We're having an issue on an apache server where every 15 to 20 minutes it stops serving PHP requests entirely. On occasions it will return a 503 error, other times it will recover enough to serve the page but only after a delay of a minute or more. Static content is still served during that time. In the log file, there's errors reported along the lines of: [Wed Sep 28 10:45:39 2011] [warn] mod_fcgid: can't apply process slot for /xxx/ajaxfolder/ajax_features.php [Wed Sep 28 10:45:41 2011] [warn] mod_fcgid: can't apply process slot for /xxx/statics/poll/index.php [Wed Sep 28 10:45:45 2011] [warn] mod_fcgid: can't apply process slot for /xxx/index.php [Wed Sep 28 10:45:45 2011] [warn] mod_fcgid: can't apply process slot for /xxx/index.php There is RAM free and, indeed, it seems that more php processes get spawned. /server-status shows lots of threads in the "W" state as well as some FastCGI processes in "Exiting(communication error)" state. I rebuilt mod_fcgid from source as the packaged version was quite old. It's using current stable version (2.3.6) of mod_fcgid. FCGI config: FcgidBusyScanInterval 30 FcgidBusyTimeout 60 FcgidIdleScanInterval 30 FcgidIdleTimeout 45 FcgidIOTimeout 60 FcgidConnectTimeout 20 FcgidMaxProcesses 100 FcgidMaxRequestsPerProcess 500 FcgidOutputBufferSize 1048576 System info: Linux xxx.com 2.6.28-11-server #42-Ubuntu SMP Fri Apr 17 02:45:36 UTC 2009 x86_64 GNU/Linux DISTRIB_ID=Ubuntu DISTRIB_RELEASE=9.04 DISTRIB_CODENAME=jaunty DISTRIB_DESCRIPTION="Ubuntu 9.04" Apache info: Server version: Apache/2.2.11 (Ubuntu) Server built: Aug 16 2010 17:45:55 Server's Module Magic Number: 20051115:21 Server loaded: APR 1.2.12, APR-Util 1.2.12 Compiled using: APR 1.2.12, APR-Util 1.2.12 Architecture: 64-bit Server MPM: Worker threaded: yes (fixed thread count) forked: yes (variable process count) Server compiled with.... -D APACHE_MPM_DIR="server/mpm/worker" -D APR_HAS_SENDFILE -D APR_HAS_MMAP -D APR_HAVE_IPV6 (IPv4-mapped addresses enabled) -D APR_USE_SYSVSEM_SERIALIZE -D APR_USE_PTHREAD_SERIALIZE -D SINGLE_LISTEN_UNSERIALIZED_ACCEPT -D APR_HAS_OTHER_CHILD -D AP_HAVE_RELIABLE_PIPED_LOGS -D DYNAMIC_MODULE_LIMIT=128 -D HTTPD_ROOT="" -D SUEXEC_BIN="/usr/lib/apache2/suexec" -D DEFAULT_PIDLOG="/var/run/apache2.pid" -D DEFAULT_SCOREBOARD="logs/apache_runtime_status" -D DEFAULT_ERRORLOG="logs/error_log" -D AP_TYPES_CONFIG_FILE="/etc/apache2/mime.types" -D SERVER_CONFIG_FILE="/etc/apache2/apache2.conf" Apache modules loaded: alias.load auth_basic.load authn_file.load authz_default.load authz_groupfile.load authz_host.load authz_user.load autoindex.load cgi.load deflate.load dir.load env.load expires.load fcgid.load headers.load include.load mime.load negotiation.load rewrite.load setenvif.load ssl.load status.load suexec.load PHP info: PHP 5.2.6-3ubuntu4.6 with Suhosin-Patch 0.9.6.2 (cli) (built: Sep 16 2010 19:51:25) Copyright (c) 1997-2008 The PHP Group Zend Engine v2.2.0, Copyright (c) 1998-2008 Zend Technologies

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  • Way to speed up load-balanced ssl using nginx?

    - by paulnsorensen
    So the setup for our website is 4 nodes running rails 3 and nginx 1 that all use the same GoDaddy certificate. Because we are a paid site, we have to maintain PCI-DSS compliance and thus have to use the more expensive SSL ciphers -- also we force SSL using Rack. I've recently switched over to Linode's NodeBalancer (which I've read is an HACluster), and we're not getting the performance we'd ideally like. From what I've read, it looks like terminating the SSL on the nodes using the high cipher is what is causing the poor performance, but I'd like to be thorough. Is there anything I can do? I've read about other ways to terminate the SSL before the NodeBalancer (like using stud), but I don't know enough about these solutions. We certainly don't want to do anything experimental or anything that has a single point of failure. If there really isn't anything I can do to speed up the SSL handshake, my alternative would be to support certain pages on Rails using a secure and insecure subdomain. I've found a few guides that walk through that, but my resulting question is in this situation, would it be better to have nginx handle forcing ssl on the secure subdomain instead of rails? Thanks!

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  • Best Solution for Load Balancing geographically distributed NFS File Access?

    - by DairyKnight
    I'm trying to find an optimum solution for accessing the NFS file share in my company. We have a central file server in North America and has 30GB~50GB of updated data everyday. And it's very slow for our Europe and Asia branches to access directly. Therefore, I'm trying to setup two replicate servers in those continents. I'm currently using rsync, but wonder if there exists a better solution acts more like a distributed RAID, which allows the user to transparently access the file whether synced or not. And user request will be dispatched to remote server if the file is not yet synced. I'm now looking into DRBD, but it seems not to have the functionality of auto-dispatching requests. Does anyone know if there's a better solution?

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  • heavy load on mysql

    - by payal
    i have dedicated server with very good configuation like 16 gb ram etc but i am facing heavy load from mysql i am running a music wesbite however only one database is running and 5-10 pages are only running.when i click on whm show processlist it shows only 2-3 processes However whm load is always less than one but when i click on whm load it shows 20% of cpu usage by mysql and after some time it starts saying can not connect to mysql . mysql server has gone away 1691 (Trace) (Kill) mysql 0 19.2 2.7 /usr/sbin/mysqld --basedir=/ --datadir=/var/lib/mysql --user=mysql --log- error=/var/lib/mysql/server.xyz.com.err --pid-file=/var/lib/mysql/server.xyz.com.pid i have tested static pages they are coming blezing fast but all dynamic pages which are using mysql is coming damn slow it takes years to open.. my.conf file is [mysqld] key_buffer = 1536M max_allowed_packet = 1M max_connections = 250 max_user_connections = 15 wait_timeout=40 connect_timeout=10 table_cache = 512 sort_buffer_size = 2M read_buffer_size = 2M read_rnd_buffer_size = 8M myisam_sort_buffer_size = 64M thread_cache_size = 8 query_cache_size = 32M server-id = 14 old-passwords = 1 [mysqldump] quick max_allowed_packet = 16M [mysql] no-auto-rehash [myisamchk] key_buffer = 256M sort_buffer_size = 256M read_buffer = 2M write_buffer = 2M [mysqlhotcopy] interactive-timeout ihave checked log error file it says nothing.i have increased maximum connnection also to 1000 but still same problem is there .if i disconnect that one databasejust by changing the name of database i can see withing half hour the load of server and mysql goes down to negliglble .i have tested everything and if there are some query which can cause heavy load to server can you please list which type of query can cause heavy load on server then also for 5-10 pages it will never cause that much heavy load. i have seen server with 500 websites but was working just fine.

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  • heavy load on mysql

    - by payal
    i have dedicated server with very good configuation like 16 gb ram etc but i am facing heavy load from mysql however only one database is running and 5-10 pages are only running. However whm load is always less than one but when i click on whm load it shows 20% of cpu usage by mysql and after some time it starts saying can not connect to mysql . mysql server has gone away 1691 (Trace) (Kill) mysql 0 19.2 2.7 /usr/sbin/mysqld --basedir=/ --datadir=/var/lib/mysql --user=mysql --log- error=/var/lib/mysql/server.xyz.com.err --pid-file=/var/lib/mysql/server.xyz.com.pid i have tested static pages they are coming blezing fast but all dynamic pages which are using mysql is coming damn slow it takes years to open.. ihave checked log error file it says nothing.i have increased maximum connnection also to 1000 but still same problem is there .if i disconnect that one databasejust by changing the name of database i can see withing half hour the load of server and mysql goes down to negliglble .i have tested everything and if there are some query which can cause heavy load to server can you please list which type of query can cause heavy load on server then also for 5-10 pages it will never cause that much heavy load. i have seen server with 500 websites but was working just fine.

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  • Deleting large no of files on linux eats up CPU

    - by Sanjay
    I generate more than 50GB of cache files on my RHEL server (and typical file size is 200kb so no of files is huge). When I try to delete these files it takes 8-10 hours. However, the bigger issue is that the system load goes to critical for these 8-10 hours. Is there anyway where I can keep the system load under control during the deletion. I tried using nice -n19 rm -rf * but that doesn't help in system load.

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  • load balancing two web servers each on two different isp's?

    - by Scott
    I have two ISP's that provide me hosting via apache / php / mysql. I am running drupal on them. On occasion the mysql server will go away (crash), so I was hoping to find a reasonable way to have a fail over, if server A SQL is down, all traffic is sent to server B. I know traditionally this is handled in DNS where a second alternate ip is given if there is a problem - or similar. But I do not have control over the isp, other than I can run php, perl and the usual apache stuff. Also, I have static ip's on each isp, and I can create dns entries (A/CNAME/TXT). So, I was hoping there might be a way for me to have a script that checks if drupal has a problem, and if so, somehow alter dns, or ? Or, any other ideas? (other than spending lots more $ on a better isp)

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  • Measure load of ubuntu server

    - by user84471
    I have Ubuntu server and apache2 installed on it. I want to benchmark it using ab tool from another machine. I want to know how measure load of this program. In top is showing this: top - 06:02:19 up 3 min, 2 users, load average: 0.28, 0.26, 0.12 Tasks: 94 total, 2 running, 92 sleeping, 0 stopped, 0 zombie Cpu(s): 67.2%us, 5.5%sy, 0.0%ni, 26.3%id, 0.5%wa, 0.0%hi, 0.5%si, 0.0%st Mem: 499320k total, 342028k used, 157292k free, 42504k buffers Swap: 514044k total, 0k used, 514044k free, 71388k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 1521 www-data 20 0 49180 22m 4144 S 23 4.6 0:00.68 apache2 1520 www-data 20 0 49180 22m 4152 S 22 4.6 0:00.66 apache2 1124 www-data 20 0 49180 22m 4152 S 22 4.6 0:00.70 apache2 1519 www-data 20 0 49180 22m 4152 S 20 4.6 0:00.70 apache2 1525 www-data 20 0 49180 22m 4144 S 16 4.6 0:00.47 apache2 1123 www-data 20 0 49168 22m 4152 S 9 4.6 0:00.78 apache2 1125 www-data 20 0 49168 22m 4152 S 9 4.6 0:00.77 apache2 1126 www-data 20 0 49168 22m 4152 S 9 4.6 0:00.73 apache2 1127 www-data 20 0 49168 22m 4152 S 9 4.6 0:00.74 apache2 1523 www-data 20 0 42896 14m 3388 R 5 3.1 0:00.14 apache2 1038 whoopsie 20 0 24476 3720 2856 S 0 0.7 0:00.01 whoopsie 1089 root 20 0 34060 6988 3640 S 0 1.4 0:00.05 apache2 1338 ubuntu 20 0 2832 1192 944 S 0 0.2 0:00.30 top 1417 ubuntu 20 0 9652 1456 824 S 0 0.3 0:00.02 sshd 1 root 20 0 3540 1876 1248 S 0 0.4 0:00.83 init 2 root 20 0 0 0 0 S 0 0.0 0:00.00 kthreadd 3 root 20 0 0 0 0 S 0 0.0 0:00.03 ksoftirqd/0 4 root 20 0 0 0 0 S 0 0.0 0:00.00 kworker/0:0 5 root 20 0 0 0 0 S 0 0.0 0:00.48 kworker/u:0 6 root RT 0 0 0 0 S 0 0.0 0:00.00 migration/0 7 root RT 0 0 0 0 S 0 0.0 0:00.00 watchdog/0 8 root RT 0 0 0 0 S 0 0.0 0:00.00 migration/1 9 root 20 0 0 0 0 S 0 0.0 0:00.00 kworker/1:0 10 root 20 0 0 0 0 S 0 0.0 0:00.01 ksoftirqd/1 11 root 20 0 0 0 0 S 0 0.0 0:00.17 kworker/0:1 12 root RT 0 0 0 0 S 0 0.0 0:00.00 watchdog/1 13 root 0 -20 0 0 0 S 0 0.0 0:00.00 cpuset 14 root 0 -20 0 0 0 S 0 0.0 0:00.00 khelper 15 root 20 0 0 0 0 S 0 0.0 0:00.00 kdevtmpfs 16 root 0 -20 0 0 0 S 0 0.0 0:00.00 netns 17 root 20 0 0 0 0 S 0 0.0 0:00.32 kworker/u:1 18 root 20 0 0 0 0 S 0 0.0 0:00.00 sync_supers 19 root 20 0 0 0 0 S 0 0.0 0:00.00 bdi-default 20 root 0 -20 0 0 0 S 0 0.0 0:00.00 kintegrityd 21 root 0 -20 0 0 0 S 0 0.0 0:00.00 kblockd 22 root 0 -20 0 0 0 S 0 0.0 0:00.00 ata_sff 23 root 20 0 0 0 0 S 0 0.0 0:00.00 khubd So its difficult to do it without any script or program. How can I do this?

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  • How to setup Thinkpad features on Thinkpad T500

    - by gijoemike
    I have a IBM-Lenovo Thinkpad T500. I was previously a exclusive windows user, but recently installed ubuntu and loving it because of speed and interface. The only thing is that I don't get some features that I came to enjoy in windows. I need help setting these up: Hard-drive protection - active protection software that pauses drive when there is movement My printer doesn't work (can't find the driver for this one): canon Ip2600 A way to change which graphics chip to use while in OS. I have both the integrated and non integrated (dual-graphics). (If not easy to setup, I know there's a way to do it before it boots, but don't know how). CPU performance level - in windows you can pick "high performance", "power saver", etc.. to save batteries. My integrated camera w/light - it works but need an app where I can record videos, take snapshots, etc. can't find one that works. Thanks!

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  • 32-bit / 64-bit processors - what is that feature officially called?

    - by JW01
    I see talk of CPU's being either 32-bit or 64-bit processors. Information which is often required on download pages But what is that feature officially called. i.e What's the inverse of saying "I have a 64-bit processor"? I want to say: The ??? of my processor is 64 bit What is the correct term to use for ??? I have looked at a random product on the Intel site and I suspect the correct word for this is "Instruction Set", but I'm not sure.

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  • How to impove Ubuntu performance on netbook

    - by Alexey Shytikov
    Most recent Ubuntu 12.04 seems to be quite nice and Unity (3D/2D) works fine for me, however not on my old Acer Aspire One any more. There was a times, when I switched from Windows XP to Ubuntu and was happy about system looks, effects and speed... now I attend to think that XP was really great comparing with 12.04. I have found similar questions here but no reasonable answer: how to lower CPU usage for Unity (3D/2D) and memory consumption for Ubuntu 12.04. With new interface I could not find how to disable background services... It's Linux, it's should be the way to optimize without buying new PC... Please share your recipe!

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  • How can I load file into web app through certain periods?

    - by Elena
    Hi all! I have next task: I need to load the same file into my web app several times, for example - twice a day! Suppose in that file I have information, that changes, and I need to load this info into my app to change the statistics for example. How can I load file several times (twice an hour, or twice a day)? What should I use? Is any algorithm to do that? I am not allowed to use external libraries like Quartz Scheduler. So I need to do it with Thread and/or Timer. Can anybody give me some example or algorithm how to do it. Where can I create the entry point to my Thread, can I do it in managed bean or I need some sort of filter/listener/servlet. I works with jsf and richFaces. Maybe in this technologies there are some algorithms to solve my problem. Any ideas? Thanks very much for help!

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  • Any suggestions for good automated web load testing tool?

    - by fmunkert
    What are some good automated tools for load testing (stress testing) web applications, that do not use record and replay of HTTP network packets? I am aware that there are numerous load testing tools on the market that record and replay HTTP network packets. But these are unsuitable for my purpose, because of this: The HTTP packet format changes very often in our application (e.g. when we optimize an AJAX call). We do not want to adapt all test scripts just because there is a slight change in HTTP packet format. Our test team shall not need to know any internals about our application to write their test scripts. A tool that replays HTTP packets, however, requires the team to know the format of HTTP requests and responses, such that they can adapt details of the replayed HTTP packets (e.g. user name). The automated load testing tool I am looking for should be able to let the test team write "black box" test scripts such as: Invoke web page at URL http://... . First, enter XXX into text field XXX. Then, press button XXX. Wait until response has been received from web server. Verify that text field XXX now contains the text XXX. The tool should be able to simulate up to several 1000 users, and it should be compatible with web applications using ASP.NET and AJAX.

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  • CPU Affinity Masks (Putting Threads on different CPUs)

    - by hahuang65
    I have 4 threads, and I am trying to set thread 1 to run on CPU 1, thread 2 on CPU 2, etc. However, when I run my code below, the affinity masks are returning the correct values, but when I do a sched_getcpu() on the threads, they all return that they are running on CPU 4. Anybody know what my problem here is? Thanks in advance! #define _GNU_SOURCE #include <stdio.h> #include <pthread.h> #include <stdlib.h> #include <sched.h> #include <errno.h> void *pthread_Message(char *message) { printf("%s is running on CPU %d\n", message, sched_getcpu()); } int main() { pthread_t thread1, thread2, thread3, thread4; pthread_t threadArray[4]; cpu_set_t cpu1, cpu2, cpu3, cpu4; char *thread1Msg = "Thread 1"; char *thread2Msg = "Thread 2"; char *thread3Msg = "Thread 3"; char *thread4Msg = "Thread 4"; int thread1Create, thread2Create, thread3Create, thread4Create, i, temp; CPU_ZERO(&cpu1); CPU_SET(1, &cpu1); temp = pthread_setaffinity_np(thread1, sizeof(cpu_set_t), &cpu1); printf("Set returned by pthread_getaffinity_np() contained:\n"); for (i = 0; i < CPU_SETSIZE; i++) if (CPU_ISSET(i, &cpu1)) printf("CPU1: CPU %d\n", i); CPU_ZERO(&cpu2); CPU_SET(2, &cpu2); temp = pthread_setaffinity_np(thread2, sizeof(cpu_set_t), &cpu2); for (i = 0; i < CPU_SETSIZE; i++) if (CPU_ISSET(i, &cpu2)) printf("CPU2: CPU %d\n", i); CPU_ZERO(&cpu3); CPU_SET(3, &cpu3); temp = pthread_setaffinity_np(thread3, sizeof(cpu_set_t), &cpu3); for (i = 0; i < CPU_SETSIZE; i++) if (CPU_ISSET(i, &cpu3)) printf("CPU3: CPU %d\n", i); CPU_ZERO(&cpu4); CPU_SET(4, &cpu4); temp = pthread_setaffinity_np(thread4, sizeof(cpu_set_t), &cpu4); for (i = 0; i < CPU_SETSIZE; i++) if (CPU_ISSET(i, &cpu4)) printf("CPU4: CPU %d\n", i); thread1Create = pthread_create(&thread1, NULL, (void *)pthread_Message, thread1Msg); thread2Create = pthread_create(&thread2, NULL, (void *)pthread_Message, thread2Msg); thread3Create = pthread_create(&thread3, NULL, (void *)pthread_Message, thread3Msg); thread4Create = pthread_create(&thread4, NULL, (void *)pthread_Message, thread4Msg); pthread_join(thread1, NULL); pthread_join(thread2, NULL); pthread_join(thread3, NULL); pthread_join(thread4, NULL); return 0; }

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  • .load jquery function not working when using specific div.

    - by user643440
    This line does not work $('#bookcontainer').load( startSlide ); while this line does $(window).load( startSlide ); #bookcontainer is a div containing four images. Here's my whole code: // JavaScript Document $('#bookcontainer').load( startSlide ); var slide; $('#slider').hover( function() { $('.arrow').show(); }, function() { $('.arrow').hide(); }); function startSlide() { $('.book').show(); slide = setInterval(slideR, 5000); } function slideR() { $('.book').first().css('left', '960px').appendTo('#bookcontainer').animate( { "left": "-=960px" }, { duration: 1000, easing: 'easeOutCubic' }); } function slideL() { $('.book').last().animate( { "left":"+=960px" }, { duration: 1000, easing: 'easeOutCubic', complete: function() { $(this).prependTo('#bookcontainer').css('left', '0px'); } }); } function right() { clearInterval(slide); slideR(); startSlide(); }; function left() { clearInterval(slide); slideL(); startSlide(); };

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  • Psychonauts crashes right after entering load save door

    - by user67974
    Psychonauts crashes right after entering the 'Load Save' door. Here is the terminal output: Shader assembly time: 0.88 seconds Found OpenAL device: 'Simple Directmedia Layer' Found OpenAL device: 'ALSA Software' Found OpenAL device: 'OSS Software' Found OpenAL device: 'PulseAudio Software' Opened OpenAL Device: '(null)' ERROR: CAudioDrv::CAudioDrv->alGenSources reports AL_INVALID_VALUE error. PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonfx.isb' to 'WorkResource/Sounds/commonfx.isb' PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonvoice.isb' to 'WorkResource/Sounds/commonvoice.isb' PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonmusic.isb' to 'WorkResource/Sounds/commonmusic.isb' PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonmentalfx.isb' to 'WorkResource/Sounds/commonmentalfx.isb' PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonmenfxmem.isb' to 'WorkResource/Sounds/commonmenfxmem.isb' PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonfxmem.isb' to 'WorkResource/Sounds/commonfxmem.isb' GameApp::StartUp InitSoundFiles() completed in 0.15 seconds GameApp::StartUp Load some common textures completed in 0.00 seconds WARN: ENGINE: Lua garbage collection starting FreeUnusedBlocksInBuckets released 0 Kb GameApp::StartUp InitEntities() completed in 0.02 seconds PSYCHONAUTS UNIX FILENAME: corrected 'WorkResource/SavedGames/savegameprefs.ini' to 'WorkResource/SAVEDGAMES/savegameprefs.ini' PSYCHONAUTS UNIX FILENAME: corrected 'WorkResource/SavedGames/savegameprefs.ini' to 'WorkResource/SAVEDGAMES/savegameprefs.ini' GameApp::StartUp m_pSaveLoadInterface->Startup() completed in 0.00 seconds GameApp::StartUp m_UserInterface.Setup() completed in 0.00 seconds STUBBED: multisample at EDisplayOptionsWidget (/home/icculus/projects/psychonauts/Source/game/luatest/Game/UIPCDisplayOptions.cpp:97) STUBBED: VK_* at CheckVirtualKey (/home/icculus/projects/psychonauts/Source/CommonLibs/DirectX/SDLInput.cpp:1443) Game: Engine Running hook startup Game: Engine -> SetupGlobalObjects Game: Engine -> SetupLevelMenu Game: Engine -> InitMath GameApp::StartUp InitLua2() completed in 0.00 seconds GameApp::StartUp SetupLevelMenu() completed in 0.00 seconds STUBBED: do we even use this? at InitSocket (/home/icculus/projects/psychonauts/Source/game/luatest/Game/Gameplaylogger.cpp:210) GameApp::StartUp Post-Install total completed in 0.20 seconds Start Up completed in 1.57 seconds UnixMain: StartUp successful.. Working directory: /opt/psychonauts STUBBED: dispatch SDL events at PCMainHandleAnyWindowsMessages (/home/icculus/projects/psychonauts/Source/game/luatest/UnixMain.cpp:56) STUBBED: write me at GetJoystickInput (/home/icculus/projects/psychonauts/Source/CommonLibs/DirectX/SDLInput.cpp:428) STUBBED: write me at GetJoystickActionValue (/home/icculus/projects/psychonauts/Source/CommonLibs/DirectX/SDLInput.cpp:613) PSYCHONAUTS UNIX FILENAME: corrected 'workresource/cutScenes/prerendered/dflogo.bik' to 'WorkResource/cutscenes/prerendered/DFLogo.bik' Prerender subtitle file: workresource\cutScenes\prerendered\dflogo.dfs not found PSYCHONAUTS UNIX FILENAME: corrected 'workresource/cutScenes/prerendered/dflogo.bik' to 'WorkResource/cutscenes/prerendered/DFLogo.bik' STUBBED: fixed function pipeline? at setColorOp (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2097) STUBBED: fixed function pipeline? at setColorArg1 (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2106) STUBBED: fixed function pipeline? at setColorArg2 (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2115) STUBBED: fixed function pipeline? at setAlphaOp (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2124) STUBBED: fixed function pipeline? at setAlphaArg1 (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2133) STUBBED: fixed function pipeline? at setAlphaArg2 (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2142) STUBBED: fixed function pipeline? at setProjected (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2223) LOC WARN: Could not open Localization file 'Localization/English/_StringTable.lub' STUBBED: memory status at UpdateMemoryTracking (/home/icculus/projects/psychonauts/Source/game/luatest/Game/GameApp.cpp:4884) WARN: Couldn't resize array to 128; out-of-bounds elements are still in use: Vertex Pool, 188 Loading new level 'STMU' STUBBED: Need multithreaded GL at DisplayLoadingScreen (/home/icculus/projects/psychonauts/Source/game/luatest/Game/LoadingScreen.cpp:83) ========================= Memory post unload level ========================= ========================= LOC WARN: Could not open Localization file 'Localization/English/ST_StringTable.lub' DaveD: Info: Texture pack file contains 137 textures Doing a texture readback for locking! Game: Engine Saved[GLOBAL]: InstaHintFord_HostileRecord = [table] Game: Engine Saved[GLOBAL]: InstaHintFord_HostileOrder = [table] WARN: Redundant packfile read: anims\thought_bubble\bubblefirestarting.jan WARN: Redundant packfile read: anims\thought_bubble\bubbleintothemind.jan WARN: Redundant packfile read: anims\thought_bubble\bubbleinvisibility.jan WARN: Redundant packfile read: anims\thought_bubble\bubblepopperfill.jan WARN: Redundant packfile read: anims\thought_bubble\bubbletelekinesis.jan Initializing level script (if there is one) PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/stfx.isb' to 'WorkResource/Sounds/stfx.isb' Game: Engine Reloading goals: Game: Engine Saved[GLOBAL]: NextEncouragement = '/GLZF014TO/ 10' Game: Engine Saved[GLOBAL]: bUsedSalts = 0 Game: Engine Saved[GLOBAL]: bSTEntered = 1 Game: Engine Saved[GLOBAL]: memoriesST = 1 Game: Engine Saved[GLOBAL]: PsiBallColor = 'red' Game: Engine Saved[ST]: lastSubLevel = 'STMU' Game: Engine LOADING LEVEL st.STMU Game: Engine Saved[CA]: CALevelState = 1 Game: Engine Cutscene progression: CS Script moving from state nil to state nil, resultant state nil. Time: 0.124746672809124. * Stack Trace 1: (null) (line -1, file '(none)) () 2: SpawnScript (line -1, file 'C) (global) 3: onBeginLevel (line -1, file '(none)) (field) 4: (null) (line -1, file '(none)) () WARN: Cannot call GetDirectoryListing when running from the DVD Game: Engine Raz spawning at DartStart startpoint VM : LevelScript could not find script 'doorrimlight1' * Stack Trace 1: (null) (line -1, file '(none)) () WARN: (none(-1) SetEntityAlpha LevelScript: NULL script object passed Game: Engine Saved[GLOBAL]: bLoadedFromMainMenu = 1 Game: Engine Saved[GLOBAL]: NextEncouragement = '/GLZF014TO/ 10' Game: Engine Saved[GLOBAL]: NeedRankIncrement = 0 STUBBED: Need multithreaded GL at HideLoadingScreen (/home/icculus/projects/psychonauts/Source/game/luatest/Game/LoadingScreen.cpp:110) WARN: ENGINE: Lua garbage collection starting FreeUnusedBlocksInBuckets released 0 Kb Game: Engine Saved[GLOBAL]: SplineFigmentTVSizex = 4.51434326171875 Game: Engine Saved[GLOBAL]: SplineFigmentTVSizey = 46.38104248046875 Game: Engine Saved[GLOBAL]: SplineFigmentTVSizez = 47.08810424804688 WARN: (none(-1) SetNewAction LevelScript: no string passed ====================== Asset load progression ====================== Initial: 2.518 MB Vertex, 8.688 MB Texture Level : 3.719 MB Vertex, 22.535 MB Texture Scripts: 3.747 MB Vertex, 22.848 MB Texture ====================== ====================== Memory post level load ====================== ====================== WARN: ENGINE: Lua garbage collection starting FreeUnusedBlocksInBuckets released 0 Kb DaveD: Level loaded in 0.14 seconds Anim: anims\objects\tk_arrow_idle.jan: loaded (1 frames latency) Anim: anims\dartnew\helmet\darthelmetdn.jan: loaded (1 frames latency) Anim: anims\thought_bubble\shieldloop.jan: loaded (1 frames latency) Anim: anims\dartnew\standready.jan: loaded (1 frames latency) Anim: anims\dartnew\walkmove.jan: loaded (1 frames latency) Anim: anims\janitor\hint_end.jan: loaded (1 frames latency) Anim: anims\thought_bubble\ballstatic.jan: loaded (1 frames latency) Anim: anims\dartnew\actionfall.jan: loaded (1 frames latency) Anim: anims\dartnew\standstill.jan: loaded (1 frames latency) Anim: anims\dartnew\pack\packbounce_lf_rt.jan: loaded (1 frames latency) Anim: anims\dartnew\pack\packbounce_up_dn.jan: loaded (1 frames latency) Anim: anims\dartnew\helmet\darthelmetdefpose.jan: loaded (1 frames latency) 1: 1 (number) 1: 1 (number) STUBBED: This is probably wrong at GetDt (/home/icculus/projects/psychonauts/Source/CommonLibs/DFUtil/Profiler.cpp:181) STUBBED: set specular highlights at setSpecularEnable (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Renderer.cpp:2035) Anim: anims\dartnew\trnrtcycle.jan: loaded (1 frames latency) Anim: anims\dartnew\run.jan: loaded (1 frames latency) Anim: anims\dartnew\walk.jan: loaded (1 frames latency) Anim: anims\thought_bubble\bubbledoublejump.jan: loaded (1 frames latency) Anim: anims\dartnew\longjump.jan: loaded (1 frames latency) Anim: anims\menubrain\door1crack.jan: loaded (1 frames latency) Anim: anims\menubrain\door1crackedidle.jan: loaded (1 frames latency) Anim: anims\menubrain\door1closedidle.jan: loaded (1 frames latency) Anim: anims\dartnew\180.jan: loaded (1 frames latency) Anim: anims\menubrain\door3crack.jan: loaded (1 frames latency) Anim: anims\menubrain\door3crackedidle.jan: loaded (1 frames latency) Anim: anims\menubrain\door3closedidle.jan: loaded (1 frames latency) Anim: anims\dartnew\railslide45angle.jan: loaded (1 frames latency) Anim: anims\dartnew\railslideflat.jan: loaded (1 frames latency) Anim: anims\dartnew\trnlfcycle.jan: loaded (1 frames latency) WARN: (none(-1) SetNewAction LevelScript: no string passed Anim: anims\dartnew\mainmenu_jump.jan: loaded (1 frames latency) Anim: anims\menubrain\door1open.jan: loaded (1 frames latency) ERROR: Assert in /home/icculus/projects/psychonauts/Source/game/luatest/../../CommonLibs/Include/../DFGraphics/Color.h, line 96 v.x >= 0.0f && v.x <= 1.0f && v.y >= 0.0f && v.y <= 1.0f && v.z >= 0.0f && v.z <= 1.0f && v.w >= 0.0f && v.w <= 1.0f Encountered Error: Psychonauts has encountered an error /home/icculus/projects/psychonauts/Source/game/luatest/../../CommonLibs/Include/../DFGraphics/Color.h, line 96 v.x >= 0.0f && v.x <= 1.0f && v.y >= 0.0f && v.y <= 1.0f && v.z >= 0.0f && v.z <= 1.0f && v.w >= 0.0f && v.w <= 1.0f Please contact technical support at http://www.doublefine.com. I am currently using Bumblebee for hybrid graphics, if that helps in any way.

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  • My cpus are powered down periodically

    - by mgiammarco
    I post here because I am using Ubuntu but this is probably an hardware problem. Since I bought my new setup with AMD Athlon(tm) II X4 635 Processor and asus m4a89td pro/usb3 motherboard with ecc ram I have stuttering on videos. I was using ubuntu 11.10 now ubuntu 12.10. Looking at syslog I have found that periodically (I notice only on videos but it happens always) this thing happens: Mar 6 23:36:42 virtual1 kernel: [28564.375548] smpboot: CPU 1 is now offline Mar 6 23:36:42 virtual1 kernel: [28564.380751] smpboot: CPU 2 is now offline Mar 6 23:36:42 virtual1 kernel: [28564.394947] smpboot: CPU 3 is now offline Mar 6 23:36:48 virtual1 kernel: [28569.917021] smpboot: Booting Node 0 Processor 1 APIC 0x1 Mar 6 23:36:48 virtual1 kernel: [28569.928015] LVT offset 0 assigned for vector 0xf9 Mar 6 23:36:48 virtual1 kernel: [28569.928372] [Firmware Bug]: cpu 1, try to use APIC500 (LVT offset 0) for vector 0x400, but the register is already in use for vector 0xf9 on another cpu Mar 6 23:36:48 virtual1 kernel: [28569.928378] perf: IBS APIC setup failed on cpu #1 Mar 6 23:36:48 virtual1 kernel: [28569.931305] process: Switch to broadcast mode on CPU1 Mar 6 23:36:48 virtual1 kernel: [28569.934255] smpboot: Booting Node 0 Processor 2 APIC 0x2 Mar 6 23:36:48 virtual1 kernel: [28569.945554] [Firmware Bug]: cpu 2, try to use APIC500 (LVT offset 0) for vector 0x400, but the register is already in use for vector 0xf9 on another cpu Mar 6 23:36:48 virtual1 kernel: [28569.945558] perf: IBS APIC setup failed on cpu #2 Mar 6 23:36:48 virtual1 kernel: [28569.948124] process: Switch to broadcast mode on CPU2 Mar 6 23:36:48 virtual1 kernel: [28569.949644] smpboot: Booting Node 0 Processor 3 APIC 0x3 Mar 6 23:36:48 virtual1 kernel: [28569.960838] [Firmware Bug]: cpu 3, try to use APIC500 (LVT offset 0) for vector 0x400, but the register is already in use for vector 0xf9 on another cpu Mar 6 23:36:48 virtual1 kernel: [28569.960840] perf: IBS APIC setup failed on cpu #3 Mar 6 23:36:48 virtual1 kernel: [28569.962953] process: Switch to broadcast mode on CPU3 I have: updated bios; tried all (really) bios options; changed ram; changed psu and cpu cooler; tried 3.8.1 kernel. What can I do now? Please help me! Thanks, Mario

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  • Best way to load application settings

    - by enzom83
    A simple way to keep the settings of a Java application is represented by a text file with ".properties" extension containing the identifier of each setting associated with a specific value (this value may be a number, string, date, etc..). C# uses a similar approach, but the text file must be named "App.config". In both cases, in source code you must initialize a specific class for reading settings: this class has a method that returns the value (as string) associated with the specified setting identifier. // Java example Properties config = new Properties(); config.load(...); String valueStr = config.getProperty("listening-port"); // ... // C# example NameValueCollection setting = ConfigurationManager.AppSettings; string valueStr = setting["listening-port"]; // ... In both cases we should parse strings loaded from the configuration file and assign the ??converted values to the related typed objects (parsing errors could occur during this phase). After the parsing step, we must check that the setting values ??belong to a specific domain of validity: for example, the maximum size of a queue should be a positive value, some values ??may be related (example: min < max), and so on. Suppose that the application should load the settings as soon as it starts: in other words, the first operation performed by the application is to load the settings. Any invalid values for the settings ??must be replaced automatically with default values??: if this happens to a group of related settings, those settings are all set with default values. The easiest way to perform these operations is to create a method that first parses all the settings, then checks the loaded values ??and finally sets any default values??. However maintenance is difficult if you use this approach: as the number of settings increases while developing the application, it becomes increasingly difficult to update the code. In order to solve this problem, I had thought of using the Template Method pattern, as follows. public abstract class Setting { protected abstract bool TryParseValues(); protected abstract bool CheckValues(); public abstract void SetDefaultValues(); /// <summary> /// Template Method /// </summary> public bool TrySetValuesOrDefault() { if (!TryParseValues() || !CheckValues()) { // parsing error or domain error SetDefaultValues(); return false; } return true; } } public class RangeSetting : Setting { private string minStr, maxStr; private byte min, max; public RangeSetting(string minStr, maxStr) { this.minStr = minStr; this.maxStr = maxStr; } protected override bool TryParseValues() { return (byte.TryParse(minStr, out min) && byte.TryParse(maxStr, out max)); } protected override bool CheckValues() { return (0 < min && min < max); } public override void SetDefaultValues() { min = 5; max = 10; } } The problem is that in this way we need to create a new class for each setting, even for a single value. Are there other solutions to this kind of problem? In summary: Easy maintenance: for example, the addition of one or more parameters. Extensibility: a first version of the application could read a single configuration file, but later versions may give the possibility of a multi-user setup (admin sets up a basic configuration, users can set only certain settings, etc..). Object oriented design.

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  • Oracle Application Server Performance Monitoring and Tuning (CPU load high)

    - by Berkay
    Oracle Application Server Performance Monitoring and Tuning (CPU load high) i have just hired by a company and my boss give me a performance issue to solve as soon as possible. I don't have any experience with the Java EE before at the server side. Let me begin what i learned about the system and still couldn't find the solution: We have an Oracle Application Server (10.1.) and Oracle Database server (9.2.), the software guys wrote a kind of big J2EE project (X project) using specifically JSF 1.2 with Ajax which is only used in this project. They actively use PL/SQL in their code. So, we started the application server (Solaris machine), everything seems OK. users start using the app starting Monday from different locations (app 200 have user accounts,i just checked and see that the connection pool is set right, the session are active only 15 minutes). After sometime (2 days) CPU utilization gets high,%60, at night it is still same nothing changed (the online user amount is nearly 1 or 2 at this time), even it starts using the CPU allocated for other applications on the same server because they freed If we don't restart the server, the utilization becomes %90 following 2 days, application is so slow that end users starts calling. The main problem is software engineers say that code is clear, and the System and DBA managers say that we have the correct configuration,the other applications seems OK why this problem happens only for X application. I start copying the DB to a test platform and upgrade it to the latest version, also did in same with the application server (Weblogic) if there is a bug or not. i only tested by myself only one user and weblogic admin panel i can track the threads and dump them. i noticed that there are some threads showing as a hogging. when i checked the manuals and control the trace i see that it directs me the line number where PL/SQL code is called from a .java file. The software eng. says that yes we have really complex PL/SQL codes but what's the relation with Application server? this is the problem of DB server, i guess they're right... I know the question has many holes, i'd like to give more in detail but i appreciate the way you guide me. Thanks in advance ... Edit: The server both in CPU and Memory enough to run more complex applications

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  • Postmaster uses excessive CPU and Disk Writes

    - by wolfcastle
    using PostgreSQL 9.1.2 I'm seeing excessive CPU usage and large amounts of writes to disk from postmaster tasks. This happens even while my application is doing almost nothing (10s of inserts per MINUTE). There are a reasonable number of connections open however. I've been trying to determine what in my application is causing this. I'm pretty newb with postgresql, and haven't gotten anywhere so far. I've turned on some logging options in my config file, and looked at connections in the pg_stat_activity table, but they are all idle. Yet each connection consumes ~ 50% CPU, and is writing ~15M/s to disk (reading nothing). I'm basically using the stock postgresql.conf with very little tweaks. I'd appreciate any advice or pointers on what I can do to track this down. Here is a sample of what top/iotop is showing me: Cpu(s): 18.9%us, 14.4%sy, 0.0%ni, 53.4%id, 11.8%wa, 0.0%hi, 1.5%si, 0.0%st Mem: 32865916k total, 7263720k used, 25602196k free, 575608k buffers Swap: 16777208k total, 0k used, 16777208k free, 4464212k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 17057 postgres 20 0 236m 33m 13m R 45.0 0.1 73:48.78 postmaster 17188 postgres 20 0 219m 15m 11m R 42.3 0.0 61:45.57 postmaster 17963 postgres 20 0 219m 16m 11m R 42.3 0.1 27:15.01 postmaster 17084 postgres 20 0 219m 15m 11m S 41.7 0.0 63:13.64 postmaster 17964 postgres 20 0 219m 17m 12m R 41.7 0.1 27:23.28 postmaster 18688 postgres 20 0 219m 15m 11m R 41.3 0.0 63:46.81 postmaster 17088 postgres 20 0 226m 24m 12m R 41.0 0.1 64:39.63 postmaster 24767 postgres 20 0 219m 17m 12m R 41.0 0.1 24:39.24 postmaster 18660 postgres 20 0 219m 14m 9.9m S 40.7 0.0 60:51.52 postmaster 18664 postgres 20 0 218m 15m 11m S 40.7 0.0 61:39.61 postmaster 17962 postgres 20 0 222m 19m 11m S 40.3 0.1 11:48.79 postmaster 18671 postgres 20 0 219m 14m 9m S 39.4 0.0 60:53.21 postmaster 26168 postgres 20 0 219m 15m 10m S 38.4 0.0 59:04.55 postmaster Total DISK READ: 0.00 B/s | Total DISK WRITE: 195.97 M/s TID PRIO USER DISK READ DISK WRITE SWAPIN IO> COMMAND 17962 be/4 postgres 0.00 B/s 14.83 M/s 0.00 % 0.25 % postgres: aggw aggw [local] idle 17084 be/4 postgres 0.00 B/s 15.53 M/s 0.00 % 0.24 % postgres: aggw aggw [local] idle 17963 be/4 postgres 0.00 B/s 15.00 M/s 0.00 % 0.24 % postgres: aggw aggw [local] idle 17188 be/4 postgres 0.00 B/s 14.80 M/s 0.00 % 0.24 % postgres: aggw aggw [local] idle 17964 be/4 postgres 0.00 B/s 15.50 M/s 0.00 % 0.24 % postgres: aggw aggw [local] idle 18664 be/4 postgres 0.00 B/s 15.13 M/s 0.00 % 0.23 % postgres: aggw aggw [local] idle 17088 be/4 postgres 0.00 B/s 14.71 M/s 0.00 % 0.13 % postgres: aggw aggw [local] idle 18688 be/4 postgres 0.00 B/s 14.72 M/s 0.00 % 0.00 % postgres: aggw aggw [local] idle 24767 be/4 postgres 0.00 B/s 14.93 M/s 0.00 % 0.00 % postgres: aggw aggw [local] idle 18671 be/4 postgres 0.00 B/s 16.14 M/s 0.00 % 0.00 % postgres: aggw aggw [local] idle 17057 be/4 postgres 0.00 B/s 13.58 M/s 0.00 % 0.00 % postgres: aggw aggw [local] idle 26168 be/4 postgres 0.00 B/s 15.50 M/s 0.00 % 0.00 % postgres: aggw aggw [local] idle 18660 be/4 postgres 0.00 B/s 15.85 M/s 0.00 % 0.00 % postgres: aggw aggw [local] idle

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  • How to get Remote Processes on Windows 2003 with cpu percentage

    - by Brettski
    I have a production server with it's cpu's running excessively high. Except in critical circumstances nobody is allowed to logon to servers during non maintenance times. I am looking for an application I can use to look at the processes on the remote server which include CPU % usage. An application like top. Windows native tasklist.exe doesn't show percentage, nor does sysinternals pslist.exe. Suggestions?

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  • Uneven Cassandra load

    - by David Keen
    Should a three node Cassandra cluster with a replication factor of 3 have the same load value for all three nodes? We are using a random partitioner and NetworkTopologyStrategy. Nodetool ring shows equal values for "Owns" but unequal values for "Load". Load Owns Token 113427455640312821154458202477256070484 16.53 GB 33.33% 0 14.8 GB 33.33% 56713727820156410577229101238628035242 15.65 GB 33.33% 113427455640312821154458202477256070484 Running nodetool repair and cleanup on each node brought the load a little closer but it still seems quite unbalanced. Is this considered normal?

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  • Vmware cpu allocation for a spiking database server

    - by user1552172
    I have a database server with many poorly written queries that causes the sql server to spike then drop constantly ( a massive start from scratch is happening). I need to know if the cpu allocation on the vm to expand as needed is best practice for a case like this. I am wondering if the esxi platform cant expand as fast as the spikes happen. I am curious what is best practice for vm cpu allocation on sql server (with horribly written queries)

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  • Diagnostic high load sys cpu - low io

    - by incous
    A Linux server running Ubuntu 12.04 LTS with LAMP has a strange behaviour since last week: - cpu %sys higher than before, nearly equal %usr (before that, %sys just little compare with %usr) - IO reduce by half or 1/3 compare with the week before I try to diagnostic the process/cpu by some command (top/vmstat/mpstat/sar), and see that maybe it's a bit high on interrupt timer/resched. I don't know what that means, now open to any suggestion.

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