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  • Python: Networked IDLE/Redo IDLE front-end while using the same back-end?

    - by Rosarch
    Is there any existing web app that lets multiple users work with an interactive IDLE type session at once? Something like: IDLE 2.6.4 Morgan: >>> letters = list("abcdefg") Morgan: >>> # now, how would you iterate over letters? Jack: >>> for char in letters: print "char %s" % char char a char b char c char d char e char f char g Morgan: >>> # nice nice If not, I would like to create one. Is there some module I can use that simulates an interactive session? I'd want an interface like this: def class InteractiveSession(): ''' An interactive Python session ''' def putLine(line): ''' Evaluates line ''' pass def outputLines(): ''' A list of all lines that have been output by the session ''' pass def currentVars(): ''' A dictionary of currently defined variables and their values ''' pass (Although that last function would be more of an extra feature.) To formulate my problem another way: I'd like to create a new front end for IDLE. How can I do this? UPDATE: Or maybe I can simulate IDLE through eval()? UPDATE 2: What if I did something like this: I already have a simple GAE Python chat app set up, that allows users to sign in, make chat rooms, and chat with each other. Instead of just saving incoming messages to the datastore, I could do something like this: def putLine(line, user, chat_room): ''' Evaluates line for the session used by chat_room ''' # get the interactive session for this chat room curr_vars = InteractiveSession.objects.where("chatRoom = %s" % chat_room).get() result = eval(prepared_line, curr_vars.state, {}) curr_vars.state = curr_globals curr_vars.lines.append((user, line)) if result: curr_vars.lines.append(('SELF', result.__str__())) curr_vars.put() The InteractiveSession model: def class InteractiveSession(db.Model): # a dictionary mapping variables to values # it looks like GAE doesn't actually have a dictionary field, so what would be best to use here? state = db.DictionaryProperty() # a transcript of the session # # a list of tuples of the form (user, line_entered) # # looks something like: # # [('Morgan', '# hello'), # ('Jack', 'x = []'), # ('Morgan', 'x.append(1)'), # ('Jack', 'x'), # ('SELF', '[1]')] lines = db.ListProperty() Could this work, or am I way off/this approach is infeasible/I'm duplicating work when I should use something already built?

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  • Problem with EDM in ASP.NET MVC

    - by Mannsi
    Hello, I have a question that is pretty similar to this question: http://stackoverflow.com/questions/899734/strongly-typed-asp-net-mvc-with-entity-framework but the solutions for that question don't work for me. Let me start by saying that I don't know a great deal about the subject I am asking about. I have the following code [AcceptVerbs(HttpVerbs.Post)] public ActionResult Edit(PaymentInformation paymentInformationToEdit, int pensionFundID) { var originalPaymentInformation = (from PIs in _db.PaymentInformation where PIs.employeeNumber == paymentInformation.employeeNumber select PIs).First(); var laborUnion = (from LUs in _db.LaborUnion where LUs.laborUnionID = laborUnionID select LUs)First(); paymentInformationToEdit.laborUnion = laborUnion; _db.ApplyProperyChanges(originalPaymentInformation.EntityKey.EntitySetName, paymentInformationToEdit); _db.SaveChanges(); } I get an error when I try for the ApplyProperyChanges saying 'The existing object in the ObjectContext is in the Added state. Changes can only be applied when the existing object is in an unchanged or modified state'. I don't know how to change the state to either, or even if I am doing something fundamentally wrong. Please advice. EDIT: I hope this is the way to go here on stackoverflow. I haven't gotten an answer that solved my problem but Gregoire below posted a possible solution that I didn't understand. I hope this edit bumps my question so somebody will see it and help me. Sorry if this is not the way to go.

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  • Correct way to trigger object clone/memento when property changes

    - by Jay
    Hi, I have a big doubt about the correct way to save an object state (clone object), if necessary to rollback the changes, when a property has changed. I know that the IEditableObject interface exists for those cases but during some tests the BeginEdit would just fire like crazy (I have a DataGrid whose values can be edited but I won't need to keep the state of the object in these cases). I'm following the MVP design pattern in my project and the view's DataContext is a wrapper of my presenter.Let's say I have a CheckBox/TextBox in my UI and when that textbox's value changes, the property bound in the wrapper gets set.Currently, before setting the new value i'm raising an event to the presenter (something like PropertyChanging) that clones my wrapper. I'm doing this because I don't think that job should be done by the wrapper itself but by the presenter.Is this a correct approach? Raising the event is an acceptable solution? I thought of other possible ideas: Interface between presenter and wrapper; Use explicit binding and trigger the binding after saving object's state; What is your opinion about the best way to do this? Should I just keep IEditableObject, is this the best way? Best Regards

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  • reading excel using scriptom for groovy, producing xml

    - by john
    Dear friends, I got a program from http://kousenit.wordpress.com/2007/03/27/groovyness-with-excel-and-xml but I got some very strange results: 1) I can still print xml but two records are not readable. 2) I got exception suggesting some thing missing could some experts enlighten me about what might go wrong? I copied the program and result below. thanks! import org.codehaus.groovy.scriptom.ActiveXObject def addresses = new File('addresses1.xls').canonicalPath def xls = new ActiveXObject('Excel.Application') def workbooks = xls.Workbooks def workbook = workbooks.Open(addresses) // select the active sheet def sheet = workbook.ActiveSheet sheet.Visible = true // get the XML builder ready def builder = new groovy.xml.MarkupBuilder() builder.people { for (row in 2..1000) { def ID = sheet.Range("A${row}").Value.value if (!ID) break // use the builder to write out each person person (id: ID) { name { firstName sheet.Range("B${row}").Value.value lastName sheet.Range("C${row}").Value.value } address { street sheet.Range("D${row}").Value.value city sheet.Range("E${row}").Value.value state sheet.Range("F${row}").Value.value zip sheet.Range("G${row}").Value.value } } } } // close the workbook without asking for saving the file workbook.Close(false, null, false) // quits excel xls.Quit() xls.release() however, i got the following results: <people> <person id='1234.0'> <name> <firstName>[C@128a25</firstName> <lastName>[C@5e45</lastName> </name> <address> <street>[C@179ef7c</street> <city>[C@12f95de</city> <state>[C@138b554</state> <zip>12345.0</zip> </address> </person> </person> Exception thrown May 12, 2010 4:07:15 AM org.codehaus.groovy.runtime.StackTraceUtils sanitize WARNING: Sanitizing stacktrace: java.lang.NullPointerException at org.codehaus.groovy.runtime.callsite.GetEffectivePojoFieldSite.acceptGetProperty(GetEffectivePojoFieldSite.java:43) at org.codehaus.groovy.runtime.callsite.AbstractCallSite.callGetProperty(AbstractCallSite.java:237) at sriptom4_excel$_run_closure1.doCall(sriptom4_excel.groovy:18) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [1]: http://kousenit.wordpress.com/2007/03/27/groovyness-with-excel-and-xml/

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  • Creating a framework for ASP.NET web forms similar to Flex states.

    - by Shawn Simon
    I really enjoy the flex states framework. You define a few states for your control, and then can set child controls to only appear in certain states. Check out this code: <s:states> <s:State name="signin"/> <s:State name="register"/> </s:states> <mx:FormItem label="Last name:" includeIn="register" id="lastNameItem" alpha="0.0"> <s:TextInput id="lastName" width="220"/> </mx:FormItem> Now the last name form will only appear in the register screen. This would be really useful I think in .NET where you use the page for views like update / insert. I was considering extending the Page element to have a states property using extension methods, and adding the include in to controls. This way I could auto-hide controls based on the current view at render time. What is even cooler in Flex, is that you can use different handlers / properties based on the current state. <s:Button label="Sign in" label.register="Register" id="loginButton" enabled="true" click.signin="signin()" click.register="register()"/> I'm sure there's a way I could implement something similar to this as well. Do you think this is a good idea? Or does it just add a level of abstraction to framework that already has a poor separation of concerns?

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  • Erlang OTP application design

    - by Toby Hede
    I am struggling a little coming to grips with the OTP development model as I convert some code into an OTP app. I am essentially making a web crawler and I just don't quite know where to put the code that does the actual work. I have a supervisor which starts my worker: -behaviour(supervisor). -define(CHILD(I, Type), {I, {I, start_link, []}, permanent, 5000, Type, [I]}). init(_Args) -> Children = [ ?CHILD(crawler, worker) ], RestartStrategy = {one_for_one, 0, 1}, {ok, {RestartStrategy, Children}}. In this design, the Crawler Worker is then responsible for doing the actual work: -behaviour(gen_server). start_link() -> gen_server:start_link(?MODULE, [], []). init([]) -> inets:start(), httpc:set_options([{verbose_mode,true}]), % gen_server:cast(?MODULE, crawl), % ok = do_crawl(), {ok, #state{}}. do_crawl() -> % crawl! ok. handle_cast(crawl}, State) -> ok = do_crawl(), {noreply, State}; do_crawl spawns a fairly large number of processes and requests that handle the work of crawling via http. Question, ultimately is: where should the actual crawl happen? As can be seen above I have been experimenting with different ways of triggering the actual work, but still missing some concept essential for grokering the way things fit together. Note: some of the OTP plumbing is left out for brevity - the plumbing is all there and the system all hangs together

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  • How to highlight the button untill the next view is changed in iphone?

    - by Pugal Devan
    Hi, I am new to iphone development. I have created five buttons in the view controller. If i clicked the button it goes to the corresponding view. Now i want to display the button in highlighted state when it is clicked. It should go back to the normal state only when i click the other button.(See the image below). I have set the another image for highigthting buttons when i clicked it, but it shows that highlighted state only one sec. Now i want to display the buttons highlighted till another button is clicked. Same like a Tabbar operations.(I have used buttons instead of tabbar for my requirements). Now i have used the following code, void didLoad { [btn1 setImage:[UIImage imageNamed:@"ContentColor.png"] forState:UIControlStateHighlighted]; [btn2 setImage:[UIImage imageNamed:@"bColor.png"] forState:UIControlStateHighlighted]; [btn3 setImage:[UIImage imageNamed:@"ShColor.png"] forState:UIControlStateHighlighted]; [btn4 setImage:[UIImage imageNamed:@"PicturesColor.png"] forState:UIControlStateHighlighted]; [btn5 setImage:[UIImage imageNamed:@"infoColor.png"] forState:UIControlStateHighlighted]; } Please help me out. Thanks.

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  • jQuery/Javascript: Click event on a checkbox and the 'checked' attribute.

    - by b. e. hollenbeck
    The code: $('input.media-checkbox').live('click', function(e){ e.preventDefault(); var that = $(this); if (that.attr('checked') == 'checked'){ var m = that.attr('media'); var mid = 'verify_' + m; that.parents('div.state-container').find('ul.' + mid).remove(); that.attr('checked', false); } else { var url = AJAX_URL; $.ajax({ type: 'GET', url: url, dataType: 'html', success: function(data){ that.parents('li').siblings('li.verification').children('div.media-verification').append(data).fadeIn(500); that.attr('checked', 'checked'); } }); } return false; }); I am ajaxing in a form, then firing the click event on relevant checkboxes to ajax in another partial if necessary. The form is inserted nicely, and the click events are fired, checking the boxes that need to be checked and firing the second ajax, since the checked attribute of the checkbox was initially false. What's curdling my cheese is if I UNCHECK one of those boxes. Despite e.preventDefault(), the checked attribute is set to false BEFORE the test, so the if statement always executes the else statement. I've also tried this with $.is(':checked'), so I'm completely baffled. It appears that unchecked - checked state reads the original state, but checked - unchecked doesn't. Any help?

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  • desing pattern for related inputs

    - by curiousMo
    My question is a design question : let's say i have a data entry web page with 4 drop down lists, each depending on the previous one, and a bunch of text boxes. country (ddl), state (ddl), city (ddl), boro (ddl), address (txtBox), zipcode(txtbox). and an object that represents a datarow with a value for each. naturally the country, state, city and boro values will be values of primary keys of some lookup tables. when the user chooses to edits that record, i would load it from database and load it into the page. the issue that I have is how to streamline loading the ddls. i have some code that would grab the object, look thru its values and move them to their corresponding input controls in one shot. but in this case i will have to load possible values of country, then assign values, then load values of state, then assign value ans so on. I guess i am looking for an elegant solution. i am using asp.net, but i think it is irrelevant to the question. i am looking more into a design pattern. thanks

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  • Some Async Socket Code - Help with Garbage Collection?

    - by divinci
    Hi all, I think this question is really about my understanding of Garbage collection and variable references. But I will go ahead and throw out some code for you to look at. // Please note do not use this code for async sockets, just to highlight my question // SocketTransport // This is a simple wrapper class that is used as the 'state' object // when performing Async Socket Reads/Writes public class SocketTransport { public Socket Socket; public byte[] Buffer; public SocketTransport(Socket socket, byte[] buffer) { this.Socket = socket; this.Buffer = buffer; } } // Entry point - creates a SocketTransport, then passes it as the state // object when Asyncly reading from the socket. public void ReadOne(Socket socket) { SocketTransport socketTransport_One = new SocketTransport(socket, new byte[10]); socketTransport_One.Socket.BeginRecieve ( socketTransport_One.Buffer, // Buffer to store data 0, // Buffer offset 10, // Read Length SocketFlags.None // SocketFlags new AsyncCallback(OnReadOne), // Callback when BeginRead completes socketTransport_One // 'state' object to pass to Callback. ); } public void OnReadOne(IAsyncResult ar) { SocketTransport socketTransport_One = ar.asyncState as SocketTransport; ProcessReadOneBuffer(socketTransport_One.Buffer); // Do processing // New Read // Create another! SocketTransport (what happens to first one?) SocketTransport socketTransport_Two = new SocketTransport(socket, new byte[10]); socketTransport_Two.Socket.BeginRecieve ( socketTransport_One.Buffer, 0, 10, SocketFlags.None new AsyncCallback(OnReadTwo), socketTransport_Two ); } public void OnReadTwo(IAsyncResult ar) { SocketTransport socketTransport_Two = ar.asyncState as SocketTransport; .............. So my question is: The first SocketTransport to be created (socketTransport_One) has a strong reference to a Socket object (lets call is ~SocketA~). Once the async read is completed, a new SocketTransport object is created (socketTransport_Two) also with a strong reference to ~SocketA~. Q1. Will socketTransport_One be collected by the garbage collector when method OnReadOne exits? Even though it still contains a strong reference to ~SocketA~ Thanks all!

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  • android python full integration

    - by Grzegorz Oledzki
    Is there a way to fully integrate Python with Java code on Android platform? Yes, I saw the question about running Python on Android and Android Scripting Environment (ASE). But that doesn't seem to be enough (correct me if I am wrong). I wanted to be able not only to invoke a Python script from within Java code, but have a full integration. The feature I need the most is the ability to have a state of execution of python code saved and be able to run several parts of code on demand against the same execution state. On JavaSE I would rely on Jython. I believe its simplest example shows it all (and some other features too, like something I would call variable state introspection): http://www.jython.org/archive/21/docs/embedding.html PythonInterpreter interp = new PythonInterpreter(); System.out.println("Hello, brave new world"); interp.exec("import sys"); interp.exec("print sys"); interp.set("a", new PyInteger(42)); interp.exec("print a"); interp.exec("x = 2+2"); PyObject x = interp.get("x"); System.out.println("x: "+x); System.out.println("Goodbye, cruel world"); Is it possible on Android? Is ASE a way to go?

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  • Netlogo: error when putting variable in table, only constants allowe??

    - by Chantal
    Hello, Currently I am working on a Netlogo program where I need to use nodes and links for vehicle routing problem. (links are called streets in the program) Here I have some practical problems of how to input variable linkspeed in a table with another node. Constants like 200 etc are fine. Online I found some examples where variables are used, but I do not know why I keep getting the following error: Expected a constant. (or why netlogo expects a constant) Here is the relevant piece of code: extensions [table] streets-own [linkspeed linktoll] nodes-own [netw] ;; In another piece of code linkspeed is assigned successfully to the links to cheapcalc ;; start conditions set costs very high 300000 ;; state 3 unsearched state 2 searching state 1 searched (for later purposes) ask nodes [ set i 0 set j count nodes set netw table:make while [i < j][ table:put netw (i) [3000000 3] set i (i + 1)]] set i 0 let k 0 ask node 35 ;; here i use node 35 as an example. ;; node 35 is connected to node 34, 36, 20 and 50 [table:put netw (35) [0 1] ;; node need to search costs to travel to itself ;; putting constants is ok. while [i < j] [ask my-links [ask both-ends [if (who != 35) [set color blue ;; set temp ([linkspeed] of street 35 who) ;; here my real goal is to put this in stat of i. but i is easier than linkspeed. table:put netw (who) [ i 2 ] ] ] ] set i (i + 1)] ] ;; next node for later, no it is just repetition of the same. end I hope somebody knows what is going on... Kind regards, Chantal

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  • how to display my list with n amount on each line in Python

    - by user1786698
    im trying to display my list with 7 states on each line here is what i have so far, but it displays as one long string of all the states with quotes around each state. I forgot to mention that this is for my CS class and we havent learned iter yet so we not allowed to use it. the only hint i was given was to to turn STATE_LIST into a string then use '\n' to break it up state = str(STATE_LIST) displaystates = Text(Point(WINDOW_WIDTH/2, WINDOW_HEIGHT/2), state.split('\n')) displaystates.draw(win) and STATE_LIST looks like this STATE_VOTES = { "AL" : 9, # Alabama "AK" : 3, # Alaska "AZ" : 11, # Arizona "AR" : 6, # Arkansas "CA" : 55, # California "CO" : 9, # Colorado "CT" : 7, # Connecticut "DE" : 3, # Delaware "DC" : 3, # Washington DC "FL" : 29, # Florida "GA" : 16, # Georgia "HI" : 4, # Hawaii "ID" : 4, # Idaho "IL" : 20, # Illinois "IN" : 11, # Indiana "IA" : 6, # Iowa "KS" : 6, # Kansas "KY" : 8, # Kentucky "LA" : 8, # Louisiana "ME" : 4, # Maine "MD" : 10, # Maryland "MA" : 11, # Massachusetts "MI" : 16, # Michigan "MN" : 10, # Minnesota "MS" : 6, # Mississippi "MO" : 10, # Missouri "MT" : 3, # Montana "NE" : 5, # Nebraska "NV" : 6, # Nevada "NH" : 4, # New Hampshire "NJ" : 14, # New Jersey "NM" : 5, # New Mexico "NY" : 29, # New York "NC" : 15, # North Carolina "ND" : 3, # North Dakota "OH" : 18, # Ohio "OK" : 7, # Oklahoma "OR" : 7, # Oregon "PA" : 20, # Pennsylvania "RI" : 4, # Rhode Island "SC" : 9, # South Carolina "SD" : 3, # South Dakota "TN" : 11, # Tennessee "TX" : 38, # Texas "UT" : 6, # Utah "VT" : 3, # Vermont "VA" : 13, # Virginia "WA" : 12, # Washington "WV" : 5, # West Virginia "WI" : 10, # Wisconsin "WY" : 3 # Wyoming } STATE_LIST = sorted(list(STATE_VOTES.keys())) I am trying to get it to look somewhat like this

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  • Can LINQ expression classes implement the observer pattern instead of deferred execution?

    - by Tormod
    Hi. We have issues within an application using a state machine. The application is implemented as a windows service and is iteration based (it "foreaches" itself through everything) and there are myriads of instances being processed by the state machine. As I'm reading the MEAP version of Jon Skeets book "C# in Depth, 2nd ed", I'm wondering if I can change the whole thing to use linq expression instances so that guards and conditions are represented using expression trees. We are building many applications on this state machine engine and would probably greatly benefit from the new Expression tree visualizer in VS 2010 Now, simple example. If I have an expression tree where there is an OR Expression condition with two sub nodes, is there any way that these can implement the observer pattern so that the expression tree becomes event driven? If a condition change, it should notify its parent node (the OR node). Since the OR node then changes from "false" to "true", then it should notify ITS parent and so on. I love the declarative model of expression trees, but the deferred execution model works in opposite direction of the control flow if you want event based "live" conditions. Am I off on a wild goose chase here? Or is there some concept in the BCL that may help me achieve this?

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  • Lost with hibernate - OneToMany resulting in the one being pulled back many times..

    - by Andy
    I have this DB design: CREATE TABLE report ( ID MEDIUMINT PRIMARY KEY NOT NULL AUTO_INCREMENT, user MEDIUMINT NOT NULL, created TIMESTAMP NOT NULL, state INT NOT NULL, FOREIGN KEY (user) REFERENCES user(ID) ON UPDATE CASCADE ON DELETE CASCADE ); CREATE TABLE reportProperties ( ID MEDIUMINT NOT NULL, k VARCHAR(128) NOT NULL, v TEXT NOT NULL, PRIMARY KEY( ID, k ), FOREIGN KEY (ID) REFERENCES report(ID) ON UPDATE CASCADE ON DELETE CASCADE ); and this Hibernate Markup: @Table(name="report") @Entity(name="ReportEntity") public class ReportEntity extends Report{ @Id @GeneratedValue(strategy = GenerationType.AUTO) @Column(name="ID") private Integer ID; @Column(name="user") private Integer user; @Column(name="created") private Timestamp created; @Column(name="state") private Integer state = ReportState.RUNNING.getLevel(); @OneToMany(mappedBy="pk.ID", fetch=FetchType.EAGER) @JoinColumns( @JoinColumn(name="ID", referencedColumnName="ID") ) @MapKey(name="pk.key") private Map<String, ReportPropertyEntity> reportProperties = new HashMap<String, ReportPropertyEntity>(); } and @Table(name="reportProperties") @Entity(name="ReportPropertyEntity") public class ReportPropertyEntity extends ReportProperty{ @Embeddable public static class ReportPropertyEntityPk implements Serializable{ /** * long#serialVersionUID */ private static final long serialVersionUID = 2545373078182672152L; @Column(name="ID") protected int ID; @Column(name="k") protected String key; } @EmbeddedId protected ReportPropertyEntityPk pk = new ReportPropertyEntityPk(); @Column(name="v") protected String value; } And i have inserted on Report and 4 Properties for that report. Now when i execute this: this.findByCriteria( Order.asc("created"), Restrictions.eq("user", user.getObject(UserField.ID)) ) ); I get back the report 4 times, instead of just the once with a Map with the 4 properties in. I'm not great at Hibernate to be honest, prefer straight SQL but I must learn, but i can't see what it is that is wrong.....? Any suggestions?

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  • Adding one subquery makes query a little slower, adding another makes it way slower

    - by Jason Swett
    This is fast: select ba.name, penamt.value penamt, #address_line4.value address_line4 from account a join customer c on a.customer_id = c.id join branch br on a.branch_id = br.id join bank ba on br.bank_id = ba.id join account_address aa on aa.account_id = a.id join address ad on aa.address_id = ad.id join state s on ad.state_id = s.id join import i on a.import_id = i.id join import_bundle ib on i.import_bundle_id = ib.id join (select * from unused where heading_label = 'PENAMT') penamt ON penamt.account_id = a.id #join (select * from unused where heading_label = 'Address Line 4') address_line4 ON address_line4.account_id = a.id where i.active=1 And this is fast: select ba.name, #penamt.value penamt, address_line4.value address_line4 from account a join customer c on a.customer_id = c.id join branch br on a.branch_id = br.id join bank ba on br.bank_id = ba.id join account_address aa on aa.account_id = a.id join address ad on aa.address_id = ad.id join state s on ad.state_id = s.id join import i on a.import_id = i.id join import_bundle ib on i.import_bundle_id = ib.id #join (select * from unused where heading_label = 'PENAMT') penamt ON penamt.account_id = a.id join (select * from unused where heading_label = 'Address Line 4') address_line4 ON address_line4.account_id = a.id where i.active=1 But this is slow: select ba.name, penamt.value penamt, address_line4.value address_line4 from account a join customer c on a.customer_id = c.id join branch br on a.branch_id = br.id join bank ba on br.bank_id = ba.id join account_address aa on aa.account_id = a.id join address ad on aa.address_id = ad.id join state s on ad.state_id = s.id join import i on a.import_id = i.id join import_bundle ib on i.import_bundle_id = ib.id join (select * from unused where heading_label = 'PENAMT') penamt ON penamt.account_id = a.id join (select * from unused where heading_label = 'Address Line 4') address_line4 ON address_line4.account_id = a.id where i.active=1 Why is it fast when I include just one of the two subqueries but slow when I include both? I would think it should be twice as slow when I include both, but it takes a really long time. On on MySQL.

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  • Simulated Annealing and Yahtzee!

    - by Jasie
    I've picked up Programming Challenges and found a Yahtzee! problem which I will simplify: There are 13 scoring categories There are 13 rolls by a player (comprising a play) Each roll must fit in a distinct category The goal is to find the maximum score for a play (the optimal placement of rolls in categories); score(play) returns the score for a play Brute-forcing to find the maximum play score requires 13! (= 6,227,020,800) score() calls. I choose simulated annealing to find something close to the highest score, faster. Though not deterministic, it's good enough. I have a list of 13 rolls of 5 die, like: ((1,2,3,4,5) #1 (1,2,6,3,4),#2 ... (1,4,3,2,2) #13 ) And a play (1,5,6,7,2,3,4,8,9,10,13,12,11) passed into score() returns a score for that play's permutation. How do I choose a good "neighboring state"? For random-restart, I can simply choose a random permutation of nos. 1-13, put them in a vector, and score them. In the traveling salesman problem, here's an example of a good neighboring state: "The neighbours of some particular permutation are the permutations that are produced for example by interchanging a pair of adjacent cities." I have a bad feeling about simply swapping two random vector positions, like so: (1,5,6,7, 2 , 3,4,8,9,10, 13, 12,11) # switch 2 and 13 (1,5,6,7, 13, 3,4,8,9,10, 2 , 12,11) # now score this one But I have no evidence and don't know how to select a good neighboring state. Anyone have any ideas on how to pick good neighboring states?

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  • php - usort or array_multisort?

    - by Simpson88Keys
    Trying to sort the array below by memnum in ascending order, and I'm a bit confused which is better to use... usort or array_multisort? I was thinking usort because it's multidimensional? Does anyone have an example of this? Array ( [0] => Array ( [memnum] => 3236467423 [mid] => 1104881300 [fname] => JOHN [lname] => DOE [add1] => OMITTED [add2] => [city] => CHESTERFIELD [state] => MI [zip] => 48051 [age] => 50 ) [1] => Array ( [memnum] => 3258467922 [mid] => 1105121457 [fname] => JANE [lname] => DOE [add1] => OMITTED [add2] => [city] => CHESTERFIELD [state] => MI [zip] => 48051 [age] => 50 ) [2] => Array ( [memnum] => 3237769108 [mid] => 1104489312 [fname] => BOB [lname] => DOE [add1] => OMITTED [add2] => [city] => CHESTERFIELD [state] => MI [zip] => 48051 [age] => 50 ) )

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  • Generic FSM for game in C++ ?

    - by Mr.Gando
    Hello, I was wondering if there's a way I could code some kind of "generic" FSM for a game with C++?. My game has a component oriented design, so I use a FSM Component. my Finite State Machine (FSM) Component, looks more or less this way. class gecFSM : public gecBehaviour { public: //Constructors gecFSM() { state = kEntityState_walk; } gecFSM(kEntityState s) { state = s; } //Interface void setRule(kEntityState initialState, int inputAction, kEntityState resultingState); void performAction(int action); private: kEntityState fsmTable[MAX_STATES][MAX_ACTIONS]; }; I would love to hear your opinions/ideas or suggestions about how to make this FSM component, generic. With generic I mean: 1) Creating the fsmTable from an xml file is really easy, I mean it's just a bunch of integers that can be loaded to create an MAX_STATESxMAX_ACTION matrix. void gecFSM::setRule(kEntityState initialState, int inputAction, kEntityState resultingState) { fsmTable[initialState][inputAction] = resultingState; } 2) But what about the "perform Action" method ? void gecFSM::performAction(int action) { switch( smTable[ ownerEntity->getState() ][ action ] ) { case WALK: /*Walk action*/ break; case STAND: /*Stand action*/ break; case JUMP: /*Jump action*/ break; case RUN: /*Run action*/ break; } } What if I wanted to make the "actions" and the switch generic? This in order to avoid creating a different FSM component class for each GameEntity? (gecFSMZombie, gecFSMDryad, gecFSMBoss etc ?). That would allow me to go "Data Driven" and construct my generic FSM's from files for example. What do you people suggest?

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  • CCAnimate/CCAnimation cause inconsistent setTexture behavior in cocos2d on iPhone

    - by chillid
    Hi, I have a character that goes through multiple states. The state changes are reflected by means of a sprite image (texture) change. The state change is triggered by a user tapping on the sprite. This works consistently and quite well. I then added an animation during State0. Now, when the user taps - setTexture gets executed to change the texture to reflect State1, however some of the times (unpredictable) it does not change the texture. The code flows as below: // 1. // Create the animation sequence CGRect frame1Rect = CGRectMake(0,32,32,32); CGRect frame2Rect = CGRectMake(32,32,32,32); CCTexture2D* texWithAnimation = [[CCTextureCache sharedTextureCache] addImage:@"Frames0_1_thinkNthickoutline32x32.png"]; id anim = [[[CCAnimation alloc] initWithName:@"Sports" delay:1/25.0] autorelease]; [anim addFrame:[CCSpriteFrame frameWithTexture:texWithAnimation rect:frame1Rect offset:ccp(0,0)]]; [anim addFrame:[CCSpriteFrame frameWithTexture:texWithAnimation rect:frame2Rect offset:ccp(0,0)]]; // Make the animation sequence repeat forever id myAction = [CCAnimate actionWithAnimation: anim restoreOriginalFrame:NO]; // 2. // Run the animation: sports = [[CCRepeatForever alloc] init]; [sports initWithAction:myAction]; [self.sprite runAction:sports]; // 3. stop action on state change and change texture: NSLog(@"Stopping action"); [sprite stopAction:sports]; NSLog(@"Changing texture for kCJSports"); [self setTexture: [[CCTextureCache sharedTextureCache] addImage:@"SportsOpen.png"]]; [self setTextureRect:CGRectMake(0,0,32,64)]; NSLog(@"Changed texture for kCJSports"); Note that all the NSLog lines get logged - and the texture RECT changes - but the image/texture changes only some of the times - fails for around 10-30% of times. Locking/threading/timing issue somewhere? My app (game) is single threaded and I only use the addImage and not the Async version. Any help much appreciated.

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  • SQL Server INSERT ... SELECT Statement won't parse

    - by Jim Barnett
    I am getting the following error message with SQL Server 2005 Msg 120, Level 15, State 1, Procedure usp_AttributeActivitiesForDateRange, Line 18 The select list for the INSERT statement contains fewer items than the insert list. The number of SELECT values must match the number of INSERT columns. I have copy and pasted the select list and insert list into excel and verified there are the same number of items in each list. Both tables an additional primary key field with is not listed in either the insert statement or select list. I am not sure if that is relevant, but suspicious it may be. Here is the source for my stored procedure: CREATE PROCEDURE [dbo].[usp_AttributeActivitiesForDateRange] ( @dtmFrom DATETIME, @dtmTo DATETIME ) AS BEGIN SET NOCOUNT ON; DECLARE @dtmToWithTime DATETIME SET @dtmToWithTime = DATEADD(hh, 23, DATEADD(mi, 59, DATEADD(s, 59, @dtmTo))); -- Get uncontested DC activities INSERT INTO AttributedDoubleClickActivities ([Time], [User-ID], [IP], [Advertiser-ID], [Buy-ID], [Ad-ID], [Ad-Jumpto], [Creative-ID], [Creative-Version], [Creative-Size-ID], [Site-ID], [Page-ID], [Country-ID], [State Province], [Areacode], [OS-ID], [Domain-ID], [Keyword], [Local-User-ID], [Activity-Type], [Activity-Sub-Type], [Quantity], [Revenue], [Transaction-ID], [Other-Data], Ordinal, [Click-Time], [Event-ID]) SELECT [Time], [User-ID], [IP], [Advertiser-ID], [Buy-ID], [Ad-ID], [Ad-Jumpto], [Creative-ID], [Creative-Version], [Creative-Size-ID], [Site-ID], [Page-ID], [Country-ID], [State Province], [Areacode], [OS-ID], [Domain-ID], [Keyword], [Local-User-ID] [Activity-Type], [Activity-Sub-Type], [Quantity], [Revenue], [Transaction-ID], [Other-Data], REPLACE(Ordinal, '?', '') AS Ordinal, [Click-Time], [Event-ID] FROM Activity_Reports WHERE [Time] BETWEEN @dtmFrom AND @dtmTo AND REPLACE(Ordinal, '?', '') IN (SELECT REPLACE(Ordinal, '?', '') FROM Activity_Reports WHERE [Time] BETWEEN @dtmFrom AND @dtmTo EXCEPT SELECT CONVERT(VARCHAR, TripID) FROM VisualSciencesActivities WHERE [Time] BETWEEN @dtmFrom AND @dtmTo); END GO

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  • jQuery and jQuery UI (Dual Licensing)

    - by John Hartsock
    OK I have read many posts regarding Dual Licensing using MIT and GPL licenses. But Im curious still, as the wording seems to be inclusive. Many of the Dual Licenses state that the software is licensed using "MIT AND GPL". The "AND" is what confuses me. It seems to me that the word "AND" in the terms, means you will be licensing the product using both licenses. Most of the posts, here on stackoverflow, say you can license the software using one "OR" the other. JQuery specifically states "OR", whereas JQuery UI specifically States "AND". Another Instance of the "AND" would be JQGrid. Im not a lawyer but, it seems to me that a legal interpretation of this would state that use of the software would mean that your using the software under both licenses. Has anyone who has contacted a lawyer gotten clarification or a definitive answer as to what is true? Can you use Dual licensed software products that state "AND" in the terms of agreement under either license?

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  • Jboss 6 Cluster Singleton Clustered

    - by DanC
    I am trying to set up a Jboss 6 in a clustered environment, and use it to host clustered stateful singleton EJBs. So far we succesfully installed a Singleton EJB within the cluster, where different entrypoints to our application (through a website deployed on each node) point to a single environment on which the EJB is hosted (thus mantaining the state of static variables). We achieved this using the following configuration: Bean interface: @Remote public interface IUniverse { ... } Bean implementation: @Clustered @Stateful public class Universe implements IUniverse { private static Vector<String> messages = new Vector<String>(); ... } jboss-beans.xml configuration: <deployment xmlns="urn:jboss:bean-deployer:2.0"> <!-- This bean is an example of a clustered singleton --> <bean name="Universe" class="Universe"> </bean> <bean name="UniverseController" class="org.jboss.ha.singleton.HASingletonController"> <property name="HAPartition"><inject bean="HAPartition"/></property> <property name="target"><inject bean="Universe"/></property> <property name="targetStartMethod">startSingleton</property> <property name="targetStopMethod">stopSingleton</property> </bean> </deployment> The main problem for this implementation is that, after the master node (the one that contains the state of the singleton EJB) shuts down gracefuly, the Singleton's state is lost and reset to default. Please note that everything was constructed following the JBoss 5 Clustering documents, as no JBoss 6 documents were found on this subject. Any information on how to solve this problem or where to find JBoss 6 documention on clustering is appreciated.

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  • Design patterns for Agent / Actor based concurrent design.

    - by nso1
    Recently i have been getting into alternative languages that support an actor/agent/shared nothing architecture - ie. scala, clojure etc (clojure also supports shared state). So far most of the documentation that I have read focus around the intro level. What I am looking for is more advanced documentation along the gang of four but instead shared nothing based. Why ? It helps to grok the change in design thinking. Simple examples are easy, but in a real world java application (single threaded) you can have object graphs with 1000's of members with complex relationships. But with agent based concurrency development it introduces a whole new set of ideas to comprehend when designing large systems. ie. Agent granularity - how much state should one agent manage - implications on performance etc or are their good patterns for mapping shared state object graphs to agent based system. tips on mapping domain models to design. Discussions not on the technology but more on how to BEST use the technology in design (real world "complex" examples would be great).

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  • How can the Three-Phase Commit Protocol (3PC) guarantee atomicity?

    - by AndiDog
    I'm currently exploring worst case scenarios of atomic commit protocols like 2PC and 3PC and am stuck at the point that I can't find out why 3PC can guarantee atomicity. That is, how does it guarantee that if cohort A commits, cohort B also commits? Here's the simplified 3PC from the Wikipedia article: Now let's assume the following case: Two cohorts participate in the transaction (A and B) Both do their work, then vote for commit Coordinator now sends precommit messages... A receives the precommit message, acknowledges, and then goes offline for a long time B doesn't receive the precommit message (whatever the reason might be) and is thus still in "uncertain" state The results: Coordinator aborts the transaction because not all precommit messages were sent and acknowledged successfully A, who is in precommit state, is still offline, thus times out and commits B aborts in any case: He either stays offline and times out (causes abort) or comes online and receives the abort command from the coordinator And there you have it: One cohort committed, another aborted. The transaction is screwed. So what am I missing here? In my understanding, if the automatic commit on timeout (in precommit state) was replaced by infinitely waiting for a coordinator command, that case should work fine.

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