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  • How do I debug into an ILMerged assembly?

    - by Rory Becker
    Summary I want to alter the build process of a 2-assembly solution, such that a call to ILMerge is invoked, and the build results in a single assembly. Further I would like to be able to debug into the resultant assembly. Preparation - A simple example New Solution - ClassLibrary1 Create a static function 'GetMessage' in Class1 which returns the string "Hello world" Create new console app which references the ClassLibrary. Output GetMessage from main() via the console. You now have a 2 assembly app which outputs "Hello World" to the console. So what next..? I would like to alter the Console app build process, to include a post build step which uses ILMerge, to merge the ClassLibrary assembly into the Console assembly After this step I should be able to: Run the Console app directly with no ClassLibrary1.dll present Run the Console app via F5 (or F11) in VS and be able to debug into each of the 2 projects. Limited Success I read this blogpost and managed to achieve the merge I was after with a post-build command of... "$(ProjectDir)ILMerge.bat" "$(TargetDir)" $(ProjectName) ...and an ILMerge.bat file which read... CD %1 Copy %2.exe temp.exe ILMerge.exe /out:%2.exe temp.exe ClassLibrary1.dll Del temp.exe Del ClassLibrary1.* This works fairly well, and does in fact produce an exe which runs outside the VS environment as required. However it does not appear to produce symbols (.pdb file) which VS is able to use in order to debug into the code. I think this is the last piece of the puzzle. Does anyone know how I can make this work? FWIW I am running VS2010 on an x64 Win7 x64 machine.

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  • For loop index out of range ArgumentOutOfRangeException when multithreading

    - by Lirik
    I'm getting some strange behavior... when I iterate over the dummyText List in the ThreadTest method I get an index out of range exception (ArgumentOutOfRangeException), but if I remove the threads and I just print out the text, then everything works fine. This is my main method: public static Object sync = new Object(); static void Main(string[] args) { ThreadTest(); Console.WriteLine("Press any key to continue."); Console.ReadKey(); } This method throws the exception: private static void ThreadTest() { Console.WriteLine("Running ThreadTest"); Console.WriteLine("Running ThreadTest"); List<String> dummyText = new List<string>() { "One", "Two", "Three", "Four", "Five", "Six", "Seven", "Eight", "Nine", "Ten"}; for (int i = 0; i < dummyText.Count; i++) { Thread t = new Thread(() => PrintThreadName(dummyText[i])); // <-- Index out of range?!? t.Name = ("Thread " + (i)); t.IsBackground = true; t.Start(); } } private static void PrintThreadName(String text) { Random rand = new Random(DateTime.Now.Millisecond); while (true) { lock (sync) { Console.WriteLine(Thread.CurrentThread.Name + " running " + text); Thread.Sleep(1000+rand.Next(0,2000)); } } } This does not throw the exception: private static void ThreadTest() { Console.WriteLine("Running ThreadTest"); List<String> dummyText = new List<string>() { "One", "Two", "Three", "Four", "Five", "Six", "Seven", "Eight", "Nine", "Ten"}; for (int i = 0; i < dummyText.Count; i++) { Console.WriteLine(dummyText[i]); // <-- No exception here } } Does anybody know why this is happening?

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  • C# xml read, show error

    - by gloris
    Whats wrong with my code? XmlTextReader textReader = new XmlTextReader(@"D:\xml_file.xml"); textReader.Read(); // If the node has value while (textReader.Read()) { // Move to fist element textReader.MoveToElement(); Console.WriteLine("XmlTextReader Properties Test"); Console.WriteLine("==================="); // Read this element's properties and display them on console Console.WriteLine("id:" + textReader.id.ToString()); Console.WriteLine("name:" + textReader.name.ToString()); Console.WriteLine("time:" + textReader.time.ToString()); } Console.ReadLine() show erron on: id, name, time My XML file: <students> <student> <id>1</id> <name>Rikko Nora</name> <time>2010-03-12</time> </student> <student> <id>2</id> <name>Rikko Nora2</name> <time>2010-05-15</time> </student> </students>

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  • Port scanning using threadpool

    - by thenry
    I am trying to run a small app that scans ports and checks to see if they are open using and practicing with threadpools. The console window will ask a number and scans ports from 1 to X and will display each port whether they are open or closed. My problem is that as it goes through each port, it sometimes stops prematurely. It doesn't stop at just one number either, its pretty random. For example it I specify 200. The console will scroll through each port then stops at 110. Next time I run it, it stops at 80. Code Left out some of the things, assume all variables are declared where they should. First part is in Main. static void Main(string[] args) { string portNum; int convertedNum; Console.WriteLine("Scanning ports 1-X"); portNum = Console.ReadLine(); convertedNum = Convert.ToInt32(portNum); try { for (int i = 1; i <= convertedNum; i++) { ThreadPool.QueueUserWorkItem(scanPort, i); Thread.Sleep(100); } } catch (Exception e) { Console.WriteLine("exception " + e); } } static void scanPort(object o) { TcpClient scanner = new TcpClient(); try { scanner.Connect("127.0.0.1",(int)o); Console.WriteLine("Port {0} open", o); } catch { Console.WriteLine("Port {0} closed",o); } } }

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  • Lock statement vs Monitor.Enter method.

    - by Vokinneberg
    I suppose it is an interesting code example. We have a class, let's call it Test with Finalize method. In Main method here is two code blocks where i am using lock statement and Monitor.Enter call. Also i have two instances of class Test here. The experiment is pretty simple - nulling Test variable within locking block and try to collect it manually with GC.Collect method call. So, to see the Finilaze call i am calling GC.WaitForPendingFinalizers method. Everything is very simple as you can see. By defenition of lock statement it's opens by compiler to try{...}finally{..} block with Minitor.Enter call inside of try block and Monitor.Exit in finally block. I've tryed to implement try-finally block manually. I've expected the same behaviour in both cases. in case of using lock and in case of unsing Monitor.Enter. But, surprize, surprize - it is different as you can see below. public class Test : IDisposable { private string name; public Test(string name) { this.name = name; } ~Test() { Console.WriteLine(string.Format("Finalizing class name {0}.", name)); } } class Program { static void Main(string[] args) { var test1 = new Test("Test1"); var test2 = new Test("Tesst2"); lock (test1) { test1 = null; Console.WriteLine("Manual collect 1."); GC.Collect(); GC.WaitForPendingFinalizers(); Console.WriteLine("Manual collect 2."); GC.Collect(); } var lockTaken = false; System.Threading.Monitor.Enter(test2, ref lockTaken); try { test2 = null; Console.WriteLine("Manual collect 3."); GC.Collect(); GC.WaitForPendingFinalizers(); Console.WriteLine("Manual collect 4."); GC.Collect(); } finally { System.Threading.Monitor.Exit(test2); } Console.ReadLine(); } } Output of this example is Manual collect 1. Manual collect 2. Manual collect 3. Finalizing class name Test2. Manual collect 4. And null reference exception in last finally block because test2 is null reference. I've was surprised and disasembly my code into IL. So, here is IL dump of Main method. .entrypoint .maxstack 2 .locals init ( [0] class ConsoleApplication2.Test test1, [1] class ConsoleApplication2.Test test2, [2] bool lockTaken, [3] bool <>s__LockTaken0, [4] class ConsoleApplication2.Test CS$2$0000, [5] bool CS$4$0001) L_0000: nop L_0001: ldstr "Test1" L_0006: newobj instance void ConsoleApplication2.Test::.ctor(string) L_000b: stloc.0 L_000c: ldstr "Tesst2" L_0011: newobj instance void ConsoleApplication2.Test::.ctor(string) L_0016: stloc.1 L_0017: ldc.i4.0 L_0018: stloc.3 L_0019: ldloc.0 L_001a: dup L_001b: stloc.s CS$2$0000 L_001d: ldloca.s <>s__LockTaken0 L_001f: call void [mscorlib]System.Threading.Monitor::Enter(object, bool&) L_0024: nop L_0025: nop L_0026: ldnull L_0027: stloc.0 L_0028: ldstr "Manual collect." L_002d: call void [mscorlib]System.Console::WriteLine(string) L_0032: nop L_0033: call void [mscorlib]System.GC::Collect() L_0038: nop L_0039: call void [mscorlib]System.GC::WaitForPendingFinalizers() L_003e: nop L_003f: ldstr "Manual collect." L_0044: call void [mscorlib]System.Console::WriteLine(string) L_0049: nop L_004a: call void [mscorlib]System.GC::Collect() L_004f: nop L_0050: nop L_0051: leave.s L_0066 L_0053: ldloc.3 L_0054: ldc.i4.0 L_0055: ceq L_0057: stloc.s CS$4$0001 L_0059: ldloc.s CS$4$0001 L_005b: brtrue.s L_0065 L_005d: ldloc.s CS$2$0000 L_005f: call void [mscorlib]System.Threading.Monitor::Exit(object) L_0064: nop L_0065: endfinally L_0066: nop L_0067: ldc.i4.0 L_0068: stloc.2 L_0069: ldloc.1 L_006a: ldloca.s lockTaken L_006c: call void [mscorlib]System.Threading.Monitor::Enter(object, bool&) L_0071: nop L_0072: nop L_0073: ldnull L_0074: stloc.1 L_0075: ldstr "Manual collect." L_007a: call void [mscorlib]System.Console::WriteLine(string) L_007f: nop L_0080: call void [mscorlib]System.GC::Collect() L_0085: nop L_0086: call void [mscorlib]System.GC::WaitForPendingFinalizers() L_008b: nop L_008c: ldstr "Manual collect." L_0091: call void [mscorlib]System.Console::WriteLine(string) L_0096: nop L_0097: call void [mscorlib]System.GC::Collect() L_009c: nop L_009d: nop L_009e: leave.s L_00aa L_00a0: nop L_00a1: ldloc.1 L_00a2: call void [mscorlib]System.Threading.Monitor::Exit(object) L_00a7: nop L_00a8: nop L_00a9: endfinally L_00aa: nop L_00ab: call string [mscorlib]System.Console::ReadLine() L_00b0: pop L_00b1: ret .try L_0019 to L_0053 finally handler L_0053 to L_0066 .try L_0072 to L_00a0 finally handler L_00a0 to L_00aa I does not see any difference between lock statement and Monitor.Enter call. So, why i steel have a reference to the instance of test1 in case of lock, and object is not collected by GC, but in case of using Monitor.Enter it is collected and finilized?

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  • Re-opening closed dialog puts it in the start position after moving it

    - by semmelbroesel
    I'm using multiple instances of the JQuery-UI dialog along with draggable and resizable. Whenever I drag or resize one of the dialog boxes, the position and dimensions of the current box are saved to a database and then loaded the next time the page opens. This is working well. However, when I close a dialog box and re-open it using a button, jQuery sets the position of the box back to its original location in the center of the screen. Furthermore, I use a show effect to slide the box off to the left on closing and in from the left on re-opening. I found two ways to update its position when the slide in animation is done, however, it still slides into the center of the screen, and I have yet to find a way to get it to slide in towards the location it is supposed to have. Here are the parts of the code that play a part in this: $('.box').dialog({ closeOnEscape: false, hide: { effect: "drop", direction: 'left' }, beforeClose: function (evt, ui){ var $this = $(this); SavePos($this); // saves the dimensions to db }, dragStop: function() { var $this = $(this); SavePos($this); }, resizeStop: function() { var $this = $(this); SavePos($this); }, open: function() { var $this = $(this); $this.dialog('option', { show: { effect: "drop", direction: 'left'} } ); if (init) // meaning only load this code when the page has finished initializing { // tried it both ways - set the position before and after the effect - no success UpdatePos($this.attr('id')); // I tried this section with promise() and effect / complete - I found no difference $this.parent().promise().done(function() { UpdatePos($this.attr('id')); }); } } }); function UpdatePos(key) { // boxpos is an object holding the position for each box by the box's id var $this = $('#' + key); //console.log('updating pos for box ' + boxid); if ($this && $this.hasClass('ui-dialog-content')) { //console.log($this.dialog('widget').css('left')); $this.dialog('option', { width: boxpos[key].width, height: boxpos[key].height }); $this.dialog('widget').css({ left: boxpos[key].left + 'px', top: boxpos[key].top + 'px' }); //console.log('finished updating pos'); //console.log($this.dialog('widget').css('left')); } } The button that re-opens the box has this code on it to make that happen: var $box = $('#boxid'); if ($box) { if ($box.dialog('isOpen')) { $box.dialog('moveToTop'); } else { $box.dialog("open") } } I don't know what jQuery-UI does to the box as it hides it (other than display:none) or to make it slide in, so maybe there's something I'm missing here that might help... Basically, I need JQuery to remember the box' position and put the box back into that location when it is re-opened. It took me days to make it this far, but this is one obstacle I have yet to overcome. Maybe there's a different way I can re-open the box? Thanks! EDIT: Forgot - this issue ONLY happens when I use my UpdatePos function to set the location of a box (i.e. on page load). When I drag a box with my mouse, close it, and re-open it, everything works. So I'm guessing there's one more storage location for the box' position that I'm missing here... EDIT2: After more messing with it, my code for debugging now looks like this: open: function() { var $this = $(this); console.log('box open'); console.log($this.dialog('widget').position()); // { top=0, left=-78.5} console.log($this.dialog('widget').css('left')); $this.dialog('option', { show: { effect: "drop", direction: 'left'} } ); if (init) { UpdatePos($this.attr('id')); $this.parent().promise().done(function() { console.log($this.dialog('widget').position()); // { top=313, left=641.5} console.log($this.dialog('widget').css('left')); UpdatePos($this.attr('id')); console.log($this.dialog('widget').position()); // { top=121, left=107} console.log($this.dialog('widget').css('left')); }); } The results I'm getting are: box open Object { top=0, left=-78.5} -78.5px Object { top=313, left=641.5} 641.5px Object { top=121, left=107} 107px So looks to me as if the widget is being moved off screen (left=-78.5) and then moved for the animation, and then my code moves it into the location that it should be in (121/107). The position() results for $box.position() or $box.dialog().position() do not change during this debugging section. Maybe this will help someone here - I'm still out of ideas here... ... and I just discovered that when I drag the item around myself, then close and re-open it, it is very unpredictable. Sometimes, it will end up in the correct location horizontally, but not vertically. Sometimes, it will end up back in the center of the screen...

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  • AWS Cloud Formation.Requires capabilities : [CAPABILITY_IAM] (Child Stack)

    - by Drew Khoury
    I'm running a CloudFormation template in the AWS Console. Running Stack Directly I started with a template that used IAM resources, and the console prompts me to acknowledge IAM capabilities when running the stack directly. Running Stack as a child I then tried to call the same stack from a parent stack and did not receive the same prompt. The stack then failed with the message: Requires capabilities : [CAPABILITY_IAM] Research The docs indicate that I can run CF scripts in a number of ways. There's plenty of docs around CLI/API and supplying the capability parameter, but there appears to be no information about how to make sure it's applied when running through the console. http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/using-iam-template.html IAM Resources in AWS CloudFormation Templates CF Console CLI API What I've done / What I think I've raised an issue via the forum for now, but no response (yet): https://forums.aws.amazon.com/thread.jspa?threadID=139160 I suspect this is a bug in the Console, as there doesn't appear to be any documentation of how to change the behaviour via the console and as far as I'm aware this should just work. Anyone came across the same problem, or can report that it's working fine for them?

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  • request response with activemq - always send double response.

    - by Chris Valley
    Hi, I'm new at activeMq. I tried to create a simple request response like this. public Listener(string destination) { // set factory ConnectionFactory factory = new ConnectionFactory(URL); IConnection connection; try { connection = factory.CreateConnection(); connection.Start(); ISession session = connection.CreateSession(); // create consumer for designated destination IMessageConsumer consumer = session.CreateConsumer(new Apache.NMS.ActiveMQ.Commands.ActiveMQQueue(destination)); consumer.Listener += new MessageListener(consumer_Listener); Console.ReadLine(); } catch (Exception ex) { Console.WriteLine(ex.ToString()); throw new Exception("Exception in Listening ", ex); } } The OnMessage static void consumer_Listener(IMessage message) { IConnectionFactory factory = new ConnectionFactory("tcp://localhost:61616/"); using (IConnection connection = factory.CreateConnection()) { //Create the Session using (ISession session = connection.CreateSession()) { //Create the Producer for the topic/queue // IMessageProducer prod = session.CreateProducer(new Apache.NMS.ActiveMQ.Commands.ActiveMQTempQueue(message.NMSDestination)); IMessageProducer producer = session.CreateProducer(message.NMSDestination); // Create Response // IMessage response = session.CreateMessage(); ITextMessage response = producer.CreateTextMessage("Replied from VS2010 Test"); //response.NMSReplyTo = new Apache.NMS.ActiveMQ.Commands.ActiveMQQueue("testQ1"); response.NMSCorrelationID = message.NMSCorrelationID; if (message.NMSReplyTo != null) { producer.Send(message.NMSReplyTo, response); Console.WriteLine("Receive: " + ((ITextMessage)message).NMSCorrelationID); Console.WriteLine("Received from : " + message.NMSDestination.ToString()); Console.WriteLine("----------------------------------------------------"); } } } } Every time i tried to send a request to the listener, the response always send repeatedly. The first response will have NMSReplyTo properties while the other not. My workaround to stop this situation by cheking the NMSReplyTo properties if (message.NMSReplyTo != null) { producer.Send(message.NMSReplyTo, response); Console.WriteLine("Receive: " + ((ITextMessage)message).NMSCorrelationID); Console.WriteLine("Received from : " + message.NMSDestination.ToString()); Console.WriteLine("----------------------------------------------------"); } In my understanding, this happened because there was a circular send response in the listener to the same Queue. Could you guys help me how to fix this? Many Thanks, Chris

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  • How to configure maximum number of transport channels in WCF using basicHttpBinding?

    - by Hemant
    Consider following code which is essentially a WCF host: [ServiceContract (Namespace = "http://www.mightycalc.com")] interface ICalculator { [OperationContract] int Add (int aNum1, int aNum2); } [ServiceBehavior (InstanceContextMode = InstanceContextMode.PerCall)] class Calculator: ICalculator { public int Add (int aNum1, int aNum2) { Thread.Sleep (2000); //Simulate a lengthy operation return aNum1 + aNum2; } } class Program { static void Main (string[] args) { try { using (var serviceHost = new ServiceHost (typeof (Calculator))) { var httpBinding = new BasicHttpBinding (BasicHttpSecurityMode.None); serviceHost.AddServiceEndpoint (typeof (ICalculator), httpBinding, "http://172.16.9.191:2221/calc"); serviceHost.Open (); Console.WriteLine ("Service is running. ENJOY!!!"); Console.WriteLine ("Type 'stop' and hit enter to stop the service."); Console.ReadLine (); if (serviceHost.State == CommunicationState.Opened) serviceHost.Close (); } } catch (Exception e) { Console.WriteLine (e); Console.ReadLine (); } } } Also the WCF client program is: class Program { static int COUNT = 0; static Timer timer = null; static void Main (string[] args) { var threads = new Thread[10]; for (int i = 0; i < threads.Length; i++) { threads[i] = new Thread (Calculate); threads[i].Start (null); } timer = new Timer (o => Console.WriteLine ("Count: {0}", COUNT), null, 1000, 1000); Console.ReadLine (); timer.Dispose (); } static void Calculate (object state) { var c = new CalculatorClient ("BasicHttpBinding_ICalculator"); c.Open (); while (true) { try { var sum = c.Add (2, 3); Interlocked.Increment (ref COUNT); } catch (Exception ex) { Console.WriteLine ("Error on thread {0}: {1}", Thread.CurrentThread.Name, ex.GetType ()); break; } } c.Close (); } } Basically, I am creating 10 proxy clients and then repeatedly calling Add service method. Now if I run both applications and observe opened TCP connections using netstat, I find that: If both client and server are running on same machine, number of tcp connections are equal to number of proxy objects. It means all requests are being served in parallel. Which is good. If I run server on a separate machine, I observed that maximum 2 TCP connections are opened regardless of the number of proxy objects I create. Only 2 requests run in parallel. It hurts the processing speed badly. If I switch to net.tcp binding, everything works fine (a separate TCP connection for each proxy object even if they are running on different machines). I am very confused and unable to make the basicHttpBinding use more TCP connections. I know it is a long question, but please help!

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  • .NET: Interface Problem VB.net Getter Only Interface

    - by snmcdonald
    Why does an interface override a class definition and violate class encapsulation? I have included two samples below, one in C# and one in VB.net? VB.net Module Module1 Sub Main() Dim testInterface As ITest = New TestMe Console.WriteLine(testInterface.Testable) ''// Prints False testInterface.Testable = True ''// Access to Private!!! Console.WriteLine(testInterface.Testable) ''// Prints True Dim testClass As TestMe = New TestMe Console.WriteLine(testClass.Testable) ''// Prints False ''//testClass.Testable = True ''// Compile Error Console.WriteLine(testClass.Testable) ''// Prints False End Sub End Module Public Class TestMe : Implements ITest Private m_testable As Boolean = False Public Property Testable As Boolean Implements ITest.Testable Get Return m_testable End Get Private Set(ByVal value As Boolean) m_testable = value End Set End Property End Class Interface ITest Property Testable As Boolean End Interface C# using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace InterfaceCSTest { class Program { static void Main(string[] args) { ITest testInterface = new TestMe(); Console.WriteLine(testInterface.Testable); testInterface.Testable = true; Console.WriteLine(testInterface.Testable); TestMe testClass = new TestMe(); Console.WriteLine(testClass.Testable); //testClass.Testable = true; Console.WriteLine(testClass.Testable); } } class TestMe : ITest { private bool m_testable = false; public bool Testable { get { return m_testable; } private set { m_testable = value; } } } interface ITest { bool Testable { get; set; } } } More Specifically How do I implement a interface in VB.net that will allow for a private setter. For example in C# I can declare: class TestMe : ITest { private bool m_testable = false; public bool Testable { get { return m_testable; } private set //No Compile Error here! { m_testable = value; } } } interface ITest { bool Testable { get; } } However, if I declare an interface property as readonly in VB.net I cannot create a setter. If I create a VB.net interface as just a plain old property then interface declarations will violate my encapsulation. Public Class TestMe : Implements ITest Private m_testable As Boolean = False Public ReadOnly Property Testable As Boolean Implements ITest.Testable Get Return m_testable End Get Private Set(ByVal value As Boolean) ''//Compile Error m_testable = value End Set End Property End Class Interface ITest ReadOnly Property Testable As Boolean End Interface So my question is, how do I define a getter only Interface in VB.net with proper encapsulation? I figured the first example would have been the best method. However, it appears as if interface definitions overrule class definitions. So I tried to create a getter only (Readonly) property like in C# but it does not work for VB.net. Maybe this is just a limitation of the language?

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  • Phantomjs creating black output from SVG using page.render

    - by Neil Young
    I have been running PhantomJS 1.9.6 happily on a turnkey Linux server for about 4 months now. Its purpose is to take an SVG file and create different sizes using the page.render function. This has been doing this but since a few days ago has started to generate a black mono output. Please see below: The code: var page = require('webpage').create(), system = require('system'), address, output, ext, width, height; if ( system.args.length !== 4 ) { console.log("{ \"result\": false, \"message\": \"phantomjs.rasterize: error need address, output, extension arguments\" }"); //console.log('phantomjs.rasterize: error need address, output, extension arguments'); phantom.exit(1); } else if( system.args[3] !== "jpg" && system.args[3] !== "png"){ console.log("{ \"result\": false, \"message\": \"phantomjs.rasterize: error \"jpg\" or \"png\" only please\" }"); //console.log('phantomjs.rasterize: error "jpg" or "png" only please'); phantom.exit(1); } else { address = system.args[1]; output = system.args[2]; ext = system.args[3]; width = 1044; height = 738; page.viewportSize = { width: width, height: height }; //postcard size page.open(address, function (status) { if (status !== 'success') { console.log("{ \"result\": false, \"message\": \"phantomjs.rasterize: error loading address ["+address+"]\" }"); //console.log('phantomjs.rasterize: error loading address ['+address+'] '); phantom.exit(); } else { window.setTimeout(function () { //--> redner full size postcard page.render( output + "." + ext ); //--> redner smaller postcard page.zoomFactor = 0.5; page.clipRect = {top:0, left:0, width:width*0.5, height:height*0.5}; page.render( output + ".50." + ext); //--> redner postcard thumb page.zoomFactor = 0.25; page.clipRect = {top:0, left:0, width:width*0.25, height:height*0.25}; page.render( output + ".25." + ext); //--> exit console.log("{ \"result\": true, \"message\": \"phantomjs.rasterize: success ["+address+"]>>["+output+"."+ext+"]\" }"); //console.log('phantomjs.rasterize: success ['+address+']>>['+output+'.'+ext+']'); phantom.exit(); }, 100); } }); } Does anyone know what can be causing this? There have been no server configuration changes that I know of. Many thanks for your help.

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  • Garbage Collector not doing its job. Memory Consumption = 1.5GB & OutOFMemory Exception.

    - by imageWorker
    I'm working with images (each of size = 5MB). The following code extract some information from each image that is present in the given directory. I'm getting out of memory exception. The size of the process is around (1.5GB). I don't know why garbage collector is not freeing memory. I even tried adding GC.Collect() as last line of foreach loop. Still I'm getting 'OutOFMemory' using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading; using System.IO; using System.Drawing; using System.Drawing.Imaging; namespace TrainSVM { class Program { static void Main(string[] args) { FileStream fs = new FileStream("dg.train",FileMode.OpenOrCreate,FileAccess.Write); StreamWriter sw = new StreamWriter(fs); String[] filePathArr = Directory.GetFiles("E:\\images\\"); foreach (string filePath in filePathArr) { if (filePath.Contains("lmn")) { sw.Write("1 "); Console.Write("1 "); } else { sw.Write("1 "); Console.Write("1 "); } Bitmap originalBMP = new Bitmap(filePath); /***********************/ Bitmap imageBody; ImageBody.ImageBody im = new ImageBody.ImageBody(originalBMP); imageBody = im.GetImageBody(-1); /* white coat */ Bitmap whiteCoatBitmap = Rgb2Hsi.Rgb2Hsi.GetHuePlane(imageBody); float WhiteCoatPixelPercentage = Rgb2Hsi.Rgb2Hsi.GetWhiteCoatPixelPercentage(whiteCoatBitmap); //Console.Write("whiteDone\t"); sw.Write("1:" + WhiteCoatPixelPercentage + " "); Console.Write("1:" + WhiteCoatPixelPercentage + " "); /******************/ Quaternion.Quaternion qtr = new Quaternion.Quaternion(-15); Bitmap yellowCoatBMP = qtr.processImage(imageBody); //yellowCoatBMP.Save("yellowCoat.bmp"); float yellowCoatPixelPercentage = qtr.GetYellowCoatPixelPercentage(yellowCoatBMP); //Console.Write("yellowCoatDone\t"); sw.Write("2:" + yellowCoatPixelPercentage + " "); Console.Write("2:" + yellowCoatPixelPercentage + " "); /**********************/ Bitmap balckPatchBitmap = BlackPatchDetection.BlackPatchDetector.MarkBlackPatches(imageBody); float BlackPatchPixelPercentage = BlackPatchDetection.BlackPatchDetector.BlackPatchPercentage; //Console.Write("balckPatchDone\n"); sw.Write("3:" + BlackPatchPixelPercentage + "\n"); Console.Write("3:" + BlackPatchPixelPercentage + "\n"); balckPatchBitmap.Dispose(); yellowCoatBMP.Dispose(); whiteCoatBitmap.Dispose(); originalBMP.Dispose(); sw.Flush(); } sw.Dispose(); fs.Dispose(); } } }

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  • protobuf-net NOT faster than binary serialization?

    - by Ashish Gupta
    I wrote a program to serialize a 'Person' class using XMLSerializer, BinaryFormatter and ProtoBuf. I thought protobuf-net should be faster than the other two. Protobuf serialization was faster than XMLSerialization but much slower than the binary serialization. Is my understanding incorrect? Please make me understand this. Thank you for the help. Following is the output:- Person got created using protocol buffer in 347 milliseconds Person got created using XML in 1462 milliseconds Person got created using binary in 2 milliseconds Code below using System; using System.Collections.Generic; using System.Linq; using System.Text; using ProtoBuf; using System.IO; using System.Diagnostics; using System.Runtime.Serialization.Formatters.Binary; namespace ProtocolBuffers { class Program { static void Main(string[] args) { string XMLSerializedFileName = "PersonXMLSerialized.xml"; string ProtocolBufferFileName = "PersonProtocalBuffer.bin"; string BinarySerializedFileName = "PersonBinary.bin"; var person = new Person { Id = 12345, Name = "Fred", Address = new Address { Line1 = "Flat 1", Line2 = "The Meadows" } }; Stopwatch watch = Stopwatch.StartNew(); watch.Start(); using (var file = File.Create(ProtocolBufferFileName)) { Serializer.Serialize(file, person); } watch.Stop(); Console.WriteLine(watch.ElapsedMilliseconds.ToString()); Console.WriteLine("Person got created using protocol buffer in " + watch.ElapsedMilliseconds.ToString() + " milliseconds " ); watch.Reset(); watch.Start(); System.Xml.Serialization.XmlSerializer x = new System.Xml.Serialization.XmlSerializer(person.GetType()); using (TextWriter w = new StreamWriter(XMLSerializedFileName)) { x.Serialize(w, person); } watch.Stop(); Console.WriteLine(watch.ElapsedMilliseconds.ToString()); Console.WriteLine("Person got created using XML in " + watch.ElapsedMilliseconds.ToString() + " milliseconds"); watch.Reset(); watch.Start(); using (Stream stream = File.Open(BinarySerializedFileName, FileMode.Create)) { BinaryFormatter bformatter = new BinaryFormatter(); //Console.WriteLine("Writing Employee Information"); bformatter.Serialize(stream, person); } watch.Stop(); Console.WriteLine(watch.ElapsedMilliseconds.ToString()); Console.WriteLine("Person got created using binary in " + watch.ElapsedMilliseconds.ToString() + " milliseconds"); Console.ReadLine(); } } [ProtoContract] [Serializable] public class Person { [ProtoMember(1)] public int Id {get;set;} [ProtoMember(2)] public string Name { get; set; } [ProtoMember(3)] public Address Address {get;set;} } [ProtoContract] [Serializable] public class Address { [ProtoMember(1)] public string Line1 {get;set;} [ProtoMember(2)] public string Line2 {get;set;} } }

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  • Import? Initialize? what do to?

    - by Jeremy B
    I'm working on homework and I'm close but I am having an issue. I just learned how to work with packages in eclipse so I have a class that is importing another class from a package (I think I said that right) The main prompts the user to enter an integer between -100 and 100 and I am having an issue with validating it. I know the issue is where I'm importing I'm just unsure the direction I need to go to fix it. This is a section of my main code. (my issue starts with the last couple lines if you want to skip ahead) import myUtils.util.Console; public class ConsoleTestApp { public static void main(String args[]) { // create the Console object Console c = new Console(); // display a welcome message c.println("Welcome to the Console Tester application"); c.println(); // int c.println("Int Test"); int i = c.getIntWithinRange("Enter an integer between -100 and 100: ", -101, 101); c.println(); I have a class called Console that is located in another package that I believe I have properly imported. here is the code I am stuck on in my console class. public int getIntWithinRange(String prompt, int min, int max) { int i = 0; boolean isValid = false; while (isValid == false) { System.out.println(prompt); if (sc.hasNextInt()) { //if user chooses menu option less than 1 the program will print an error message i = sc.nextInt(); if (i < min) { System.out.println("Error! Please enter an int greater than -100"); } else if (i > max) { System.out.println("Error! Please enter an int less than 100"); } else isValid = true; } else System.out.println("Error! Invalid number value"); sc.nextLine(); } // return the int return i; } when I run this I keep getting my last print which is an invalid number value. am I not importing the code from the main method in the other console properly?

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  • Node.js Adventure - Host Node.js on Windows Azure Worker Role

    - by Shaun
    In my previous post I demonstrated about how to develop and deploy a Node.js application on Windows Azure Web Site (a.k.a. WAWS). WAWS is a new feature in Windows Azure platform. Since it’s low-cost, and it provides IIS and IISNode components so that we can host our Node.js application though Git, FTP and WebMatrix without any configuration and component installation. But sometimes we need to use the Windows Azure Cloud Service (a.k.a. WACS) and host our Node.js on worker role. Below are some benefits of using worker role. - WAWS leverages IIS and IISNode to host Node.js application, which runs in x86 WOW mode. It reduces the performance comparing with x64 in some cases. - WACS worker role does not need IIS, hence there’s no restriction of IIS, such as 8000 concurrent requests limitation. - WACS provides more flexibility and controls to the developers. For example, we can RDP to the virtual machines of our worker role instances. - WACS provides the service configuration features which can be changed when the role is running. - WACS provides more scaling capability than WAWS. In WAWS we can have at most 3 reserved instances per web site while in WACS we can have up to 20 instances in a subscription. - Since when using WACS worker role we starts the node by ourselves in a process, we can control the input, output and error stream. We can also control the version of Node.js.   Run Node.js in Worker Role Node.js can be started by just having its execution file. This means in Windows Azure, we can have a worker role with the “node.exe” and the Node.js source files, then start it in Run method of the worker role entry class. Let’s create a new windows azure project in Visual Studio and add a new worker role. Since we need our worker role execute the “node.exe” with our application code we need to add the “node.exe” into our project. Right click on the worker role project and add an existing item. By default the Node.js will be installed in the “Program Files\nodejs” folder so we can navigate there and add the “node.exe”. Then we need to create the entry code of Node.js. In WAWS the entry file must be named “server.js”, which is because it’s hosted by IIS and IISNode and IISNode only accept “server.js”. But here as we control everything we can choose any files as the entry code. For example, I created a new JavaScript file named “index.js” in project root. Since we created a C# Windows Azure project we cannot create a JavaScript file from the context menu “Add new item”. We have to create a text file, and then rename it to JavaScript extension. After we added these two files we should set their “Copy to Output Directory” property to “Copy Always”, or “Copy if Newer”. Otherwise they will not be involved in the package when deployed. Let’s paste a very simple Node.js code in the “index.js” as below. As you can see I created a web server listening at port 12345. 1: var http = require("http"); 2: var port = 12345; 3:  4: http.createServer(function (req, res) { 5: res.writeHead(200, { "Content-Type": "text/plain" }); 6: res.end("Hello World\n"); 7: }).listen(port); 8:  9: console.log("Server running at port %d", port); Then we need to start “node.exe” with this file when our worker role was started. This can be done in its Run method. I found the Node.js and entry JavaScript file name, and then create a new process to run it. Our worker role will wait for the process to be exited. If everything is OK once our web server was opened the process will be there listening for incoming requests, and should not be terminated. The code in worker role would be like this. 1: public override void Run() 2: { 3: // This is a sample worker implementation. Replace with your logic. 4: Trace.WriteLine("NodejsHost entry point called", "Information"); 5:  6: // retrieve the node.exe and entry node.js source code file name. 7: var node = Environment.ExpandEnvironmentVariables(@"%RoleRoot%\approot\node.exe"); 8: var js = "index.js"; 9:  10: // prepare the process starting of node.exe 11: var info = new ProcessStartInfo(node, js) 12: { 13: CreateNoWindow = false, 14: ErrorDialog = true, 15: WindowStyle = ProcessWindowStyle.Normal, 16: UseShellExecute = false, 17: WorkingDirectory = Environment.ExpandEnvironmentVariables(@"%RoleRoot%\approot") 18: }; 19: Trace.WriteLine(string.Format("{0} {1}", node, js), "Information"); 20:  21: // start the node.exe with entry code and wait for exit 22: var process = Process.Start(info); 23: process.WaitForExit(); 24: } Then we can run it locally. In the computer emulator UI the worker role started and it executed the Node.js, then Node.js windows appeared. Open the browser to verify the website hosted by our worker role. Next let’s deploy it to azure. But we need some additional steps. First, we need to create an input endpoint. By default there’s no endpoint defined in a worker role. So we will open the role property window in Visual Studio, create a new input TCP endpoint to the port we want our website to use. In this case I will use 80. Even though we created a web server we should add a TCP endpoint of the worker role, since Node.js always listen on TCP instead of HTTP. And then changed the “index.js”, let our web server listen on 80. 1: var http = require("http"); 2: var port = 80; 3:  4: http.createServer(function (req, res) { 5: res.writeHead(200, { "Content-Type": "text/plain" }); 6: res.end("Hello World\n"); 7: }).listen(port); 8:  9: console.log("Server running at port %d", port); Then publish it to Windows Azure. And then in browser we can see our Node.js website was running on WACS worker role. We may encounter an error if we tried to run our Node.js website on 80 port at local emulator. This is because the compute emulator registered 80 and map the 80 endpoint to 81. But our Node.js cannot detect this operation. So when it tried to listen on 80 it will failed since 80 have been used.   Use NPM Modules When we are using WAWS to host Node.js, we can simply install modules we need, and then just publish or upload all files to WAWS. But if we are using WACS worker role, we have to do some extra steps to make the modules work. Assuming that we plan to use “express” in our application. Firstly of all we should download and install this module through NPM command. But after the install finished, they are just in the disk but not included in the worker role project. If we deploy the worker role right now the module will not be packaged and uploaded to azure. Hence we need to add them to the project. On solution explorer window click the “Show all files” button, select the “node_modules” folder and in the context menu select “Include In Project”. But that not enough. We also need to make all files in this module to “Copy always” or “Copy if newer”, so that they can be uploaded to azure with the “node.exe” and “index.js”. This is painful step since there might be many files in a module. So I created a small tool which can update a C# project file, make its all items as “Copy always”. The code is very simple. 1: static void Main(string[] args) 2: { 3: if (args.Length < 1) 4: { 5: Console.WriteLine("Usage: copyallalways [project file]"); 6: return; 7: } 8:  9: var proj = args[0]; 10: File.Copy(proj, string.Format("{0}.bak", proj)); 11:  12: var xml = new XmlDocument(); 13: xml.Load(proj); 14: var nsManager = new XmlNamespaceManager(xml.NameTable); 15: nsManager.AddNamespace("pf", "http://schemas.microsoft.com/developer/msbuild/2003"); 16:  17: // add the output setting to copy always 18: var contentNodes = xml.SelectNodes("//pf:Project/pf:ItemGroup/pf:Content", nsManager); 19: UpdateNodes(contentNodes, xml, nsManager); 20: var noneNodes = xml.SelectNodes("//pf:Project/pf:ItemGroup/pf:None", nsManager); 21: UpdateNodes(noneNodes, xml, nsManager); 22: xml.Save(proj); 23:  24: // remove the namespace attributes 25: var content = xml.InnerXml.Replace("<CopyToOutputDirectory xmlns=\"\">", "<CopyToOutputDirectory>"); 26: xml.LoadXml(content); 27: xml.Save(proj); 28: } 29:  30: static void UpdateNodes(XmlNodeList nodes, XmlDocument xml, XmlNamespaceManager nsManager) 31: { 32: foreach (XmlNode node in nodes) 33: { 34: var copyToOutputDirectoryNode = node.SelectSingleNode("pf:CopyToOutputDirectory", nsManager); 35: if (copyToOutputDirectoryNode == null) 36: { 37: var n = xml.CreateNode(XmlNodeType.Element, "CopyToOutputDirectory", null); 38: n.InnerText = "Always"; 39: node.AppendChild(n); 40: } 41: else 42: { 43: if (string.Compare(copyToOutputDirectoryNode.InnerText, "Always", true) != 0) 44: { 45: copyToOutputDirectoryNode.InnerText = "Always"; 46: } 47: } 48: } 49: } Please be careful when use this tool. I created only for demo so do not use it directly in a production environment. Unload the worker role project, execute this tool with the worker role project file name as the command line argument, it will set all items as “Copy always”. Then reload this worker role project. Now let’s change the “index.js” to use express. 1: var express = require("express"); 2: var app = express(); 3:  4: var port = 80; 5:  6: app.configure(function () { 7: }); 8:  9: app.get("/", function (req, res) { 10: res.send("Hello Node.js!"); 11: }); 12:  13: app.get("/User/:id", function (req, res) { 14: var id = req.params.id; 15: res.json({ 16: "id": id, 17: "name": "user " + id, 18: "company": "IGT" 19: }); 20: }); 21:  22: app.listen(port); Finally let’s publish it and have a look in browser.   Use Windows Azure SQL Database We can use Windows Azure SQL Database (a.k.a. WACD) from Node.js as well on worker role hosting. Since we can control the version of Node.js, here we can use x64 version of “node-sqlserver” now. This is better than if we host Node.js on WAWS since it only support x86. Just install the “node-sqlserver” module from NPM, copy the “sqlserver.node” from “Build\Release” folder to “Lib” folder. Include them in worker role project and run my tool to make them to “Copy always”. Finally update the “index.js” to use WASD. 1: var express = require("express"); 2: var sql = require("node-sqlserver"); 3:  4: var connectionString = "Driver={SQL Server Native Client 10.0};Server=tcp:{SERVER NAME}.database.windows.net,1433;Database={DATABASE NAME};Uid={LOGIN}@{SERVER NAME};Pwd={PASSWORD};Encrypt=yes;Connection Timeout=30;"; 5: var port = 80; 6:  7: var app = express(); 8:  9: app.configure(function () { 10: app.use(express.bodyParser()); 11: }); 12:  13: app.get("/", function (req, res) { 14: sql.open(connectionString, function (err, conn) { 15: if (err) { 16: console.log(err); 17: res.send(500, "Cannot open connection."); 18: } 19: else { 20: conn.queryRaw("SELECT * FROM [Resource]", function (err, results) { 21: if (err) { 22: console.log(err); 23: res.send(500, "Cannot retrieve records."); 24: } 25: else { 26: res.json(results); 27: } 28: }); 29: } 30: }); 31: }); 32:  33: app.get("/text/:key/:culture", function (req, res) { 34: sql.open(connectionString, function (err, conn) { 35: if (err) { 36: console.log(err); 37: res.send(500, "Cannot open connection."); 38: } 39: else { 40: var key = req.params.key; 41: var culture = req.params.culture; 42: var command = "SELECT * FROM [Resource] WHERE [Key] = '" + key + "' AND [Culture] = '" + culture + "'"; 43: conn.queryRaw(command, function (err, results) { 44: if (err) { 45: console.log(err); 46: res.send(500, "Cannot retrieve records."); 47: } 48: else { 49: res.json(results); 50: } 51: }); 52: } 53: }); 54: }); 55:  56: app.get("/sproc/:key/:culture", function (req, res) { 57: sql.open(connectionString, function (err, conn) { 58: if (err) { 59: console.log(err); 60: res.send(500, "Cannot open connection."); 61: } 62: else { 63: var key = req.params.key; 64: var culture = req.params.culture; 65: var command = "EXEC GetItem '" + key + "', '" + culture + "'"; 66: conn.queryRaw(command, function (err, results) { 67: if (err) { 68: console.log(err); 69: res.send(500, "Cannot retrieve records."); 70: } 71: else { 72: res.json(results); 73: } 74: }); 75: } 76: }); 77: }); 78:  79: app.post("/new", function (req, res) { 80: var key = req.body.key; 81: var culture = req.body.culture; 82: var val = req.body.val; 83:  84: sql.open(connectionString, function (err, conn) { 85: if (err) { 86: console.log(err); 87: res.send(500, "Cannot open connection."); 88: } 89: else { 90: var command = "INSERT INTO [Resource] VALUES ('" + key + "', '" + culture + "', N'" + val + "')"; 91: conn.queryRaw(command, function (err, results) { 92: if (err) { 93: console.log(err); 94: res.send(500, "Cannot retrieve records."); 95: } 96: else { 97: res.send(200, "Inserted Successful"); 98: } 99: }); 100: } 101: }); 102: }); 103:  104: app.listen(port); Publish to azure and now we can see our Node.js is working with WASD through x64 version “node-sqlserver”.   Summary In this post I demonstrated how to host our Node.js in Windows Azure Cloud Service worker role. By using worker role we can control the version of Node.js, as well as the entry code. And it’s possible to do some pre jobs before the Node.js application started. It also removed the IIS and IISNode limitation. I personally recommended to use worker role as our Node.js hosting. But there are some problem if you use the approach I mentioned here. The first one is, we need to set all JavaScript files and module files as “Copy always” or “Copy if newer” manually. The second one is, in this way we cannot retrieve the cloud service configuration information. For example, we defined the endpoint in worker role property but we also specified the listening port in Node.js hardcoded. It should be changed that our Node.js can retrieve the endpoint. But I can tell you it won’t be working here. In the next post I will describe another way to execute the “node.exe” and Node.js application, so that we can get the cloud service configuration in Node.js. I will also demonstrate how to use Windows Azure Storage from Node.js by using the Windows Azure Node.js SDK.   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • Mixing secure & unsecure channels

    - by user305023
    I am unable to use an unsecure channel once a secure channel has already been registered. The code below works only if on the client side, the unsecured channel is registered before. Is it possible to mix secure and unsecure channels without any constraint on the registration order ? using System; using System.Collections; using System.Runtime.Remoting; using System.Runtime.Remoting.Channels; using System.Runtime.Remoting.Channels.Tcp; public class SampleObject : MarshalByRefObject { public DateTime GetTest() { return DateTime.Now; } } public class SampleObject2 : MarshalByRefObject { public DateTime GetTest2() { return DateTime.Now; } } static class ProgramClient { private static TcpClientChannel RegisterChannel(bool secure, string name, int priority) { IDictionary properties = new Hashtable(); properties.Add("secure", secure); properties.Add("name", name); properties.Add("priority", priority); var clientChannel = new TcpClientChannel(properties, null); ChannelServices.RegisterChannel(clientChannel, false); return clientChannel; } private static void Secure() { RegisterChannel(true, "clientSecure", 2); var testSecure = (SampleObject2)Activator.GetObject(typeof(SampleObject2), "tcp://127.0.0.1:8081/Secured.rem"); Console.WriteLine("secure: " + testSecure.GetTest2().ToLongTimeString()); } private static void Unsecure() { RegisterChannel(false, "clientUnsecure", 1); var test = (SampleObject)Activator.GetObject(typeof(SampleObject), "tcp://127.0.0.1:8080/Unsecured.rem"); Console.WriteLine("unsecure: " + test.GetTest().ToLongTimeString()); } internal static void MainClient() { Console.Write("Press Enter to start."); Console.ReadLine(); // Works only in this order Unsecure(); Secure(); Console.WriteLine("Press ENTER to end"); Console.ReadLine(); } } static class ProgramServer { private static TcpServerChannel RegisterChannel(int port, bool secure, string name) { IDictionary properties = new Hashtable(); properties.Add("port", port); properties.Add("secure", secure); properties.Add("name", name); //properties.Add("impersonate", false); var serverChannel = new TcpServerChannel(properties, null); ChannelServices.RegisterChannel(serverChannel, secure); return serverChannel; } private static void StartUnsecure() { RegisterChannel(8080, false, "unsecure"); RemotingConfiguration.RegisterWellKnownServiceType(typeof(SampleObject), "Unsecured.rem", WellKnownObjectMode.Singleton); } private static void StartSecure() { RegisterChannel(8081, true, "secure"); RemotingConfiguration.RegisterWellKnownServiceType(typeof(SampleObject2), "Secured.rem", WellKnownObjectMode.Singleton); } internal static void MainServer() { StartUnsecure(); StartSecure(); Console.WriteLine("Unsecure: 8080\n Secure: 8081"); Console.WriteLine("Press the enter key to exit..."); Console.ReadLine(); } } class Program { static void Main(string[] args) { if (args.Length == 1 && args[0] == "server") ProgramServer.MainServer(); else ProgramClient.MainClient(); } }

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  • [.NET Remoting] Mixing secure & unsecure channels

    - by user305023
    I am unable to use an unsecure channel once a secure channel has already been registered. The code below works only if on the client side, the unsecured channel is registered before. Is it possible to mix secure and unsecure channels without any contraints on the registration order ? using System; using System.Collections; using System.Runtime.Remoting; using System.Runtime.Remoting.Channels; using System.Runtime.Remoting.Channels.Tcp; public class SampleObject : MarshalByRefObject { public DateTime GetTest() { return DateTime.Now; } } public class SampleObject2 : MarshalByRefObject { public DateTime GetTest2() { return DateTime.Now; } } static class ProgramClient { private static TcpClientChannel RegisterChannel(bool secure, string name, int priority) { IDictionary properties = new Hashtable(); properties.Add("secure", secure); properties.Add("name", name); properties.Add("priority", priority); var clientChannel = new TcpClientChannel(properties, null); ChannelServices.RegisterChannel(clientChannel, false); return clientChannel; } private static void Secure() { RegisterChannel(true, "clientSecure", 2); var testSecure = (SampleObject2)Activator.GetObject(typeof(SampleObject2), "tcp://127.0.0.1:8081/Secured.rem"); Console.WriteLine("secure: " + testSecure.GetTest2().ToLongTimeString()); } private static void Unsecure() { RegisterChannel(false, "clientUnsecure", 1); var test = (SampleObject)Activator.GetObject(typeof(SampleObject), "tcp://127.0.0.1:8080/Unsecured.rem"); Console.WriteLine("unsecure: " + test.GetTest().ToLongTimeString()); } internal static void MainClient() { Console.Write("Press Enter to start."); Console.ReadLine(); // Works only in this order Unsecure(); Secure(); Console.WriteLine("Press ENTER to end"); Console.ReadLine(); } } static class ProgramServer { private static TcpServerChannel RegisterChannel(int port, bool secure, string name) { IDictionary properties = new Hashtable(); properties.Add("port", port); properties.Add("secure", secure); properties.Add("name", name); //properties.Add("impersonate", false); var serverChannel = new TcpServerChannel(properties, null); ChannelServices.RegisterChannel(serverChannel, secure); return serverChannel; } private static void StartUnsecure() { RegisterChannel(8080, false, "unsecure"); RemotingConfiguration.RegisterWellKnownServiceType(typeof(SampleObject), "Unsecured.rem", WellKnownObjectMode.Singleton); } private static void StartSecure() { RegisterChannel(8081, true, "secure"); RemotingConfiguration.RegisterWellKnownServiceType(typeof(SampleObject2), "Secured.rem", WellKnownObjectMode.Singleton); } internal static void MainServer() { StartUnsecure(); StartSecure(); Console.WriteLine("Unsecure: 8080\n Secure: 8081"); Console.WriteLine("Press the enter key to exit..."); Console.ReadLine(); } } class Program { static void Main(string[] args) { if (args.Length == 1 && args[0] == "server") ProgramServer.MainServer(); else ProgramClient.MainClient(); } }

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  • How to determine if two generic type values are equal?

    - by comecme
    I'm trying to figure out how I can successfully determine if two generic type values are equal to each other. Based on Mark Byers' answer on this question I would think I can just use value.Equals() where value is a generic type. My actual problem is in a LinkedList implementation, but the problem can be shown with this simpler example. class GenericOjbect<T> { public T Value { get; private set; } public GenericOjbect(T value) { Value = value; } public bool Equals(T value) { return (Value.Equals(value)); } } Now I define an instance of GenericObject<StringBuilder> containing new StringBuilder("StackOverflow"). I would expect to get true if I call Equals(new StringBuilder("StackOverflow") on this GenericObject instance, but I get false. A sample program showing this: using System; using System.Text; class Program { static void Main() { var sb1 = new StringBuilder("StackOverflow"); var sb2 = new StringBuilder("StackOverflow"); Console.WriteLine("StringBuilder compare"); Console.WriteLine("1. == " + (sb1 == sb2)); Console.WriteLine("2. Object.Equals " + (Object.Equals(sb1, sb2))); Console.WriteLine("3. this.Equals " + (sb1.Equals(sb2))); var go1 = new GenericOjbect<StringBuilder>(sb1); var go2 = new GenericOjbect<StringBuilder>(sb2); Console.WriteLine("\nGenericObject compare"); Console.WriteLine("1. == " + (go1 == go2)); Console.WriteLine("2. Object.Equals " + (Object.Equals(go1, go2))); Console.WriteLine("3. this.Equals " + (go1.Equals(go2))); Console.WriteLine("4. Value.Equals " + (go1.Value.Equals(go2.Value))); } } For the three methods of comparing two StringBuilder objects, only the StringBuilder.Equals instance method (the third line) returns true. This is what I expected. But when comparing the GenericObject objects, its Equals() method (the third line) returns false. Interestingly enough, the fourth compare method does return true. I'd think the third and fourth comparison are actually doing the same thing. I would have expected true. Because in the Equals() method of the GenericObject class, both value and Value are of type T which in this case is a StringBuilder. Based on Mark Byers' answer in this question, I would've expected the Value.Equals() method to be using the StringBuilder's Equals() method. And as I've shown, the StringBuilder's Equal() method does return true. I've even tried public bool Equals(T value) { return EqualityComparer<T>.Default.Equals(Value, value); } but that also returns false. So, two questions here: Why doesn't the code return true? How could I implement the Equals method so it does return true?

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  • C#/.NET Little Wonders: Fun With Enum Methods

    - by James Michael Hare
    Once again lets dive into the Little Wonders of .NET, those small things in the .NET languages and BCL classes that make development easier by increasing readability, maintainability, and/or performance. So probably every one of us has used an enumerated type at one time or another in a C# program.  The enumerated types we create are a great way to represent that a value can be one of a set of discrete values (or a combination of those values in the case of bit flags). But the power of enum types go far beyond simple assignment and comparison, there are many methods in the Enum class (that all enum types “inherit” from) that can give you even more power when dealing with them. IsDefined() – check if a given value exists in the enum Are you reading a value for an enum from a data source, but are unsure if it is actually a valid value or not?  Casting won’t tell you this, and Parse() isn’t guaranteed to balk either if you give it an int or a combination of flags.  So what can we do? Let’s assume we have a small enum like this for result codes we want to return back from our business logic layer: 1: public enum ResultCode 2: { 3: Success, 4: Warning, 5: Error 6: } In this enum, Success will be zero (unless given another value explicitly), Warning will be one, and Error will be two. So what happens if we have code like this where perhaps we’re getting the result code from another data source (could be database, could be web service, etc)? 1: public ResultCode PerformAction() 2: { 3: // set up and call some method that returns an int. 4: int result = ResultCodeFromDataSource(); 5:  6: // this will suceed even if result is < 0 or > 2. 7: return (ResultCode) result; 8: } So what happens if result is –1 or 4?  Well, the cast does not fail, so what we end up with would be an instance of a ResultCode that would have a value that’s outside of the bounds of the enum constants we defined. This means if you had a block of code like: 1: switch (result) 2: { 3: case ResultType.Success: 4: // do success stuff 5: break; 6:  7: case ResultType.Warning: 8: // do warning stuff 9: break; 10:  11: case ResultType.Error: 12: // do error stuff 13: break; 14: } That you would hit none of these blocks (which is a good argument for always having a default in a switch by the way). So what can you do?  Well, there is a handy static method called IsDefined() on the Enum class which will tell you if an enum value is defined.  1: public ResultCode PerformAction() 2: { 3: int result = ResultCodeFromDataSource(); 4:  5: if (!Enum.IsDefined(typeof(ResultCode), result)) 6: { 7: throw new InvalidOperationException("Enum out of range."); 8: } 9:  10: return (ResultCode) result; 11: } In fact, this is often recommended after you Parse() or cast a value to an enum as there are ways for values to get past these methods that may not be defined. If you don’t like the syntax of passing in the type of the enum, you could clean it up a bit by creating an extension method instead that would allow you to call IsDefined() off any isntance of the enum: 1: public static class EnumExtensions 2: { 3: // helper method that tells you if an enum value is defined for it's enumeration 4: public static bool IsDefined(this Enum value) 5: { 6: return Enum.IsDefined(value.GetType(), value); 7: } 8: }   HasFlag() – an easier way to see if a bit (or bits) are set Most of us who came from the land of C programming have had to deal extensively with bit flags many times in our lives.  As such, using bit flags may be almost second nature (for a quick refresher on bit flags in enum types see one of my old posts here). However, in higher-level languages like C#, the need to manipulate individual bit flags is somewhat diminished, and the code to check for bit flag enum values may be obvious to an advanced developer but cryptic to a novice developer. For example, let’s say you have an enum for a messaging platform that contains bit flags: 1: // usually, we pluralize flags enum type names 2: [Flags] 3: public enum MessagingOptions 4: { 5: None = 0, 6: Buffered = 0x01, 7: Persistent = 0x02, 8: Durable = 0x04, 9: Broadcast = 0x08 10: } We can combine these bit flags using the bitwise OR operator (the ‘|’ pipe character): 1: // combine bit flags using 2: var myMessenger = new Messenger(MessagingOptions.Buffered | MessagingOptions.Broadcast); Now, if we wanted to check the flags, we’d have to test then using the bit-wise AND operator (the ‘&’ character): 1: if ((options & MessagingOptions.Buffered) == MessagingOptions.Buffered) 2: { 3: // do code to set up buffering... 4: // ... 5: } While the ‘|’ for combining flags is easy enough to read for advanced developers, the ‘&’ test tends to be easy for novice developers to get wrong.  First of all you have to AND the flag combination with the value, and then typically you should test against the flag combination itself (and not just for a non-zero)!  This is because the flag combination you are testing with may combine multiple bits, in which case if only one bit is set, the result will be non-zero but not necessarily all desired bits! Thanks goodness in .NET 4.0 they gave us the HasFlag() method.  This method can be called from an enum instance to test to see if a flag is set, and best of all you can avoid writing the bit wise logic yourself.  Not to mention it will be more readable to a novice developer as well: 1: if (options.HasFlag(MessagingOptions.Buffered)) 2: { 3: // do code to set up buffering... 4: // ... 5: } It is much more concise and unambiguous, thus increasing your maintainability and readability. It would be nice to have a corresponding SetFlag() method, but unfortunately generic types don’t allow you to specialize on Enum, which makes it a bit more difficult.  It can be done but you have to do some conversions to numeric and then back to the enum which makes it less of a payoff than having the HasFlag() method.  But if you want to create it for symmetry, it would look something like this: 1: public static T SetFlag<T>(this Enum value, T flags) 2: { 3: if (!value.GetType().IsEquivalentTo(typeof(T))) 4: { 5: throw new ArgumentException("Enum value and flags types don't match."); 6: } 7:  8: // yes this is ugly, but unfortunately we need to use an intermediate boxing cast 9: return (T)Enum.ToObject(typeof (T), Convert.ToUInt64(value) | Convert.ToUInt64(flags)); 10: } Note that since the enum types are value types, we need to assign the result to something (much like string.Trim()).  Also, you could chain several SetFlag() operations together or create one that takes a variable arg list if desired. Parse() and ToString() – transitioning from string to enum and back Sometimes, you may want to be able to parse an enum from a string or convert it to a string - Enum has methods built in to let you do this.  Now, many may already know this, but may not appreciate how much power are in these two methods. For example, if you want to parse a string as an enum, it’s easy and works just like you’d expect from the numeric types: 1: string optionsString = "Persistent"; 2:  3: // can use Enum.Parse, which throws if finds something it doesn't like... 4: var result = (MessagingOptions)Enum.Parse(typeof (MessagingOptions), optionsString); 5:  6: if (result == MessagingOptions.Persistent) 7: { 8: Console.WriteLine("It worked!"); 9: } Note that Enum.Parse() will throw if it finds a value it doesn’t like.  But the values it likes are fairly flexible!  You can pass in a single value, or a comma separated list of values for flags and it will parse them all and set all bits: 1: // for string values, can have one, or comma separated. 2: string optionsString = "Persistent, Buffered"; 3:  4: var result = (MessagingOptions)Enum.Parse(typeof (MessagingOptions), optionsString); 5:  6: if (result.HasFlag(MessagingOptions.Persistent) && result.HasFlag(MessagingOptions.Buffered)) 7: { 8: Console.WriteLine("It worked!"); 9: } Or you can parse in a string containing a number that represents a single value or combination of values to set: 1: // 3 is the combination of Buffered (0x01) and Persistent (0x02) 2: var optionsString = "3"; 3:  4: var result = (MessagingOptions) Enum.Parse(typeof (MessagingOptions), optionsString); 5:  6: if (result.HasFlag(MessagingOptions.Persistent) && result.HasFlag(MessagingOptions.Buffered)) 7: { 8: Console.WriteLine("It worked again!"); 9: } And, if you really aren’t sure if the parse will work, and don’t want to handle an exception, you can use TryParse() instead: 1: string optionsString = "Persistent, Buffered"; 2: MessagingOptions result; 3:  4: // try parse returns true if successful, and takes an out parm for the result 5: if (Enum.TryParse(optionsString, out result)) 6: { 7: if (result.HasFlag(MessagingOptions.Persistent) && result.HasFlag(MessagingOptions.Buffered)) 8: { 9: Console.WriteLine("It worked!"); 10: } 11: } So we covered parsing a string to an enum, what about reversing that and converting an enum to a string?  The ToString() method is the obvious and most basic choice for most of us, but did you know you can pass a format string for enum types that dictate how they are written as a string?: 1: MessagingOptions value = MessagingOptions.Buffered | MessagingOptions.Persistent; 2:  3: // general format, which is the default, 4: Console.WriteLine("Default : " + value); 5: Console.WriteLine("G (default): " + value.ToString("G")); 6:  7: // Flags format, even if type does not have Flags attribute. 8: Console.WriteLine("F (flags) : " + value.ToString("F")); 9:  10: // integer format, value as number. 11: Console.WriteLine("D (num) : " + value.ToString("D")); 12:  13: // hex format, value as hex 14: Console.WriteLine("X (hex) : " + value.ToString("X")); Which displays: 1: Default : Buffered, Persistent 2: G (default): Buffered, Persistent 3: F (flags) : Buffered, Persistent 4: D (num) : 3 5: X (hex) : 00000003 Now, you may not really see a difference here between G and F because I used a [Flags] enum, the difference is that the “F” option treats the enum as if it were flags even if the [Flags] attribute is not present.  Let’s take a non-flags enum like the ResultCode used earlier: 1: // yes, we can do this even if it is not [Flags] enum. 2: ResultCode value = ResultCode.Warning | ResultCode.Error; And if we run that through the same formats again we get: 1: Default : 3 2: G (default): 3 3: F (flags) : Warning, Error 4: D (num) : 3 5: X (hex) : 00000003 Notice that since we had multiple values combined, but it was not a [Flags] marked enum, the G and default format gave us a number instead of a value name.  This is because the value was not a valid single-value constant of the enum.  However, using the F flags format string, it broke out the value into its component flags even though it wasn’t marked [Flags]. So, if you want to get an enum to display appropriately for whether or not it has the [Flags] attribute, use G which is the default.  If you always want it to attempt to break down the flags, use F.  For numeric output, obviously D or  X are the best choice depending on whether you want decimal or hex. Summary Hopefully, you learned a couple of new tricks with using the Enum class today!  I’ll add more little wonders as I think of them and thanks for all the invaluable input!   Technorati Tags: C#,.NET,Little Wonders,Enum,BlackRabbitCoder

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  • AutoMapper MappingFunction from Source Type of NameValueCollection

    - by REA_ANDREW
    I have had a situation arise today where I need to construct a complex type from a source of a NameValueCollection.  A little while back I submitted a patch for the Agatha Project to include REST (JSON and XML) support for the service contract.  I realized today that as useful as it is, it did not actually support true REST conformance, as REST should support GET so that you can use JSONP from JavaScript directly meaning you can query cross domain services.  My original implementation for POX and JSON used the POST method and this immediately rules out JSONP as from reading, JSONP only works with GET Requests. This then raised another issue.  The current operation contract of Agatha and one of its main benefits is that you can supply an array of Request objects in a single request, limiting the about of server requests you need to make.  Now, at the present time I am thinking that this will not be the case for the REST imlementation but will yield the benefits of the fact that : The same Request objects can be used for SOAP and RST (POX, JSON) The construct of the JavaScript functions will be simpler and more readable It will enable the use of JSONP for cross domain REST Services The current contract for the Agatha WcfRequestProcessor is at time of writing the following: [ServiceContract] public interface IWcfRequestProcessor { [OperationContract(Name = "ProcessRequests")] [ServiceKnownType("GetKnownTypes", typeof(KnownTypeProvider))] [TransactionFlow(TransactionFlowOption.Allowed)] Response[] Process(params Request[] requests); [OperationContract(Name = "ProcessOneWayRequests", IsOneWay = true)] [ServiceKnownType("GetKnownTypes", typeof(KnownTypeProvider))] void ProcessOneWayRequests(params OneWayRequest[] requests); }   My current proposed solution, and at the very early stages of my concept is as follows: [ServiceContract] public interface IWcfRestJsonRequestProcessor { [OperationContract(Name="process")] [ServiceKnownType("GetKnownTypes", typeof(KnownTypeProvider))] [TransactionFlow(TransactionFlowOption.Allowed)] [WebGet(UriTemplate = "process/{name}/{*parameters}", BodyStyle = WebMessageBodyStyle.WrappedResponse, ResponseFormat = WebMessageFormat.Json)] Response[] Process(string name, NameValueCollection parameters); [OperationContract(Name="processoneway",IsOneWay = true)] [ServiceKnownType("GetKnownTypes", typeof(KnownTypeProvider))] [WebGet(UriTemplate = "process-one-way/{name}/{*parameters}", BodyStyle = WebMessageBodyStyle.WrappedResponse, ResponseFormat = WebMessageFormat.Json)] void ProcessOneWayRequests(string name, NameValueCollection parameters); }   Now this part I have not yet implemented, it is the preliminart step which I have developed which will allow me to take the name of the Request Type and the NameValueCollection and construct the complex type which is that of the Request which I can then supply to a nested instance of the original IWcfRequestProcessor  and work as it should normally.  To give an example of some of the urls which you I envisage with this method are: http://www.url.com/service.svc/json/process/getweather/?location=london http://www.url.com/service.svc/json/process/getproductsbycategory/?categoryid=1 http://www.url.om/service.svc/json/process/sayhello/?name=andy Another reason why my direction has gone to a single request for the REST implementation is because of restrictions which are imposed by browsers on the length of the url.  From what I have read this is on average 2000 characters.  I think that this is a very acceptable usage limit in the context of using 1 request, but I do not think this is acceptable for accommodating multiple requests chained together.  I would love to be corrected on that one, I really would but unfortunately from what I have read I have come to the conclusion that this is not the case. The mapping function So, as I say this is just the first pass I have made at this, and I am not overly happy with the try catch for detecting types without default constructors.  I know there is a better way but for the minute, it escapes me.  I would also like to know the correct way for adding mapping functions and not using the anonymous way that I have used.  To achieve this I have used recursion which I am sure is what other mapping function use. As you do have to go as deep as the complex type is. public static object RecurseType(NameValueCollection collection, Type type, string prefix) { try { var returnObject = Activator.CreateInstance(type); foreach (var property in type.GetProperties()) { foreach (var key in collection.AllKeys) { if (String.IsNullOrEmpty(prefix) || key.Length > prefix.Length) { var propertyNameToMatch = String.IsNullOrEmpty(prefix) ? key : key.Substring(property.Name.IndexOf(prefix) + prefix.Length + 1); if (property.Name == propertyNameToMatch) { property.SetValue(returnObject, Convert.ChangeType(collection.Get(key), property.PropertyType), null); } else if(property.GetValue(returnObject,null) == null) { property.SetValue(returnObject, RecurseType(collection, property.PropertyType, String.Concat(prefix, property.PropertyType.Name)), null); } } } } return returnObject; } catch (MissingMethodException) { //Quite a blunt way of dealing with Types without default constructor return null; } }   Another thing is performance, I have not measured this in anyway, it is as I say the first pass, so I hope this can be the start of a more perfected implementation.  I tested this out with a complex type of three levels, there is no intended logical meaning to the properties, they are simply for the purposes of example.  You could call this a spiking session, as from here on in, now I know what I am building I would take a more TDD approach.  OK, purists, why did I not do this from the start, well I didn’t, this was a brain dump and now I know what I am building I can. The console test and how I used with AutoMapper is as follows: static void Main(string[] args) { var collection = new NameValueCollection(); collection.Add("Name", "Andrew Rea"); collection.Add("Number", "1"); collection.Add("AddressLine1", "123 Street"); collection.Add("AddressNumber", "2"); collection.Add("AddressPostCodeCountry", "United Kingdom"); collection.Add("AddressPostCodeNumber", "3"); AutoMapper.Mapper.CreateMap<NameValueCollection, Person>() .ConvertUsing(x => { return(Person) RecurseType(x, typeof(Person), null); }); var person = AutoMapper.Mapper.Map<NameValueCollection, Person>(collection); Console.WriteLine(person.Name); Console.WriteLine(person.Number); Console.WriteLine(person.Address.Line1); Console.WriteLine(person.Address.Number); Console.WriteLine(person.Address.PostCode.Country); Console.WriteLine(person.Address.PostCode.Number); Console.ReadLine(); }   Notice the convention that I am using and that this method requires you do use.  Each property is prefixed with the constructed name of its parents combined.  This is the convention used by AutoMapper and it makes sense. I can also think of other uses for this including using with ASP.NET MVC ModelBinders for creating a complex type from the QueryString which is itself is a NameValueCollection. Hope this is of some help to people and I would welcome any code reviews you could give me. References: Agatha : http://code.google.com/p/agatha-rrsl/ AutoMapper : http://automapper.codeplex.com/   Cheers for now, Andrew   P.S. I will have the proposed solution for a more complete REST implementation for AGATHA very soon. 

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  • What's up with LDoms: Part 2 - Creating a first, simple guest

    - by Stefan Hinker
    Welcome back! In the first part, we discussed the basic concepts of LDoms and how to configure a simple control domain.  We saw how resources were put aside for guest systems and what infrastructure we need for them.  With that, we are now ready to create a first, very simple guest domain.  In this first example, we'll keep things very simple.  Later on, we'll have a detailed look at things like sizing, IO redundancy, other types of IO as well as security. For now,let's start with this very simple guest.  It'll have one core's worth of CPU, one crypto unit, 8GB of RAM, a single boot disk and one network port.  CPU and RAM are easy.  The network port we'll create by attaching a virtual network port to the vswitch we created in the primary domain.  This is very much like plugging a cable into a computer system on one end and a network switch on the other.  For the boot disk, we'll need two things: A physical piece of storage to hold the data - this is called the backend device in LDoms speak.  And then a mapping between that storage and the guest domain, giving it access to that virtual disk.  For this example, we'll use a ZFS volume for the backend.  We'll discuss what other options there are for this and how to chose the right one in a later article.  Here we go: root@sun # ldm create mars root@sun # ldm set-vcpu 8 mars root@sun # ldm set-mau 1 mars root@sun # ldm set-memory 8g mars root@sun # zfs create rpool/guests root@sun # zfs create -V 32g rpool/guests/mars.bootdisk root@sun # ldm add-vdsdev /dev/zvol/dsk/rpool/guests/mars.bootdisk \ mars.root@primary-vds root@sun # ldm add-vdisk root mars.root@primary-vds mars root@sun # ldm add-vnet net0 switch-primary mars That's all, mars is now ready to power on.  There are just three commands between us and the OK prompt of mars:  We have to "bind" the domain, start it and connect to its console.  Binding is the process where the hypervisor actually puts all the pieces that we've configured together.  If we made a mistake, binding is where we'll be told (starting in version 2.1, a lot of sanity checking has been put into the config commands themselves, but binding will catch everything else).  Once bound, we can start (and of course later stop) the domain, which will trigger the boot process of OBP.  By default, the domain will then try to boot right away.  If we don't want that, we can set "auto-boot?" to false.  Finally, we'll use telnet to connect to the console of our newly created guest.  The output of "ldm list" shows us what port has been assigned to mars.  By default, the console service only listens on the loopback interface, so using telnet is not a large security concern here. root@sun # ldm set-variable auto-boot\?=false mars root@sun # ldm bind mars root@sun # ldm start mars root@sun # ldm list NAME STATE FLAGS CONS VCPU MEMORY UTIL UPTIME primary active -n-cv- UART 8 7680M 0.5% 1d 4h 30m mars active -t---- 5000 8 8G 12% 1s root@sun # telnet localhost 5000 Trying 127.0.0.1... Connected to localhost. Escape character is '^]'. ~Connecting to console "mars" in group "mars" .... Press ~? for control options .. {0} ok banner SPARC T3-4, No Keyboard Copyright (c) 1998, 2011, Oracle and/or its affiliates. All rights reserved. OpenBoot 4.33.1, 8192 MB memory available, Serial # 87203131. Ethernet address 0:21:28:24:1b:50, Host ID: 85241b50. {0} ok We're done, mars is ready to install Solaris, preferably using AI, of course ;-)  But before we do that, let's have a little look at the OBP environment to see how our virtual devices show up here: {0} ok printenv auto-boot? auto-boot? = false {0} ok printenv boot-device boot-device = disk net {0} ok devalias root /virtual-devices@100/channel-devices@200/disk@0 net0 /virtual-devices@100/channel-devices@200/network@0 net /virtual-devices@100/channel-devices@200/network@0 disk /virtual-devices@100/channel-devices@200/disk@0 virtual-console /virtual-devices/console@1 name aliases We can see that setting the OBP variable "auto-boot?" to false with the ldm command worked.  Of course, we'd normally set this to "true" to allow Solaris to boot right away once the LDom guest is started.  The setting for "boot-device" is the default "disk net", which means OBP would try to boot off the devices pointed to by the aliases "disk" and "net" in that order, which usually means "disk" once Solaris is installed on the disk image.  The actual devices these aliases point to are shown with the command "devalias".  Here, we have one line for both "disk" and "net".  The device paths speak for themselves.  Note that each of these devices has a second alias: "net0" for the network device and "root" for the disk device.  These are the very same names we've given these devices in the control domain with the commands "ldm add-vnet" and "ldm add-vdisk".  Remember this, as it is very useful once you have several dozen disk devices... To wrap this up, in this part we've created a simple guest domain, complete with CPU, memory, boot disk and network connectivity.  This should be enough to get you going.  I will cover all the more advanced features and a little more theoretical background in several follow-on articles.  For some background reading, I'd recommend the following links: LDoms 2.2 Admin Guide: Setting up Guest Domains Virtual Console Server: vntsd manpage - This includes the control sequences and commands available to control the console session. OpenBoot 4.x command reference - All the things you can do at the ok prompt

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  • How To: Using spatial data with Entity Framework and Connector/Net

    - by GABMARTINEZ
    One of the new features introduced in Entity Framework 5.0 is the incorporation of some new types of data within an Entity Data Model: the spatial data types. These types allow us to perform operations on coordinates values in an easier way. There's no need to add stored routines or functions for every operation among these geometry types, now the user can have the alternative to put this logic on his application or keep it in the database. In the new 6.7.4 version there's also this new feature incorporated to Connector/Net library so our users can start exploring it and could provide us some feedback or comments about this new functionality. Through this tutorial on how to create a Code First Entity Model with a geometry column, we'll show an example on using Geometry types and some common operations when using geometry types inside an application. Requirements: - Connector/Net 6.7.4 - Entity Framework 5.0 version - .NET Framework 4.5 version - Basic understanding on Entity Framework and C# language. - An installed and running instance of MySQL Server 5.5.x or 5.6.10 version- Visual Studio 2012. Step One: Create a new Console Application  Inside Visual Studio select File->New Project menu option and select the Console Application template. Also make sure the .Net 4.5 version is selected so the new features for EF 5.0 will work with the application. Step Two: Add the Entity Framework Package For adding the Entity Framework Package there is more than one option: the package manager console or the Manage Nuget Packages option dialog. If you want to open the Package Manager Console, go to the Tools Menu -> Library Package Manager -> Package Manager Console. On the Package Manager Console Type:Install-Package EntityFrameworkThis will add the reference to the project of the latest released No alpha version of Entity Framework. Step Three: Adding Entity class and DBContext We'll add a simple class that represents a table entity to save some places and its location using a DBGeometry column that will be mapped to a Geometry type in MySQL. After that some operations can be performed using this data. public class MyPlace { [Key] public int Id { get; set; } public string name { get; set; } public DbGeometry location { get; set; } } public class JourneyDb : DbContext { public DbSet<MyPlace> MyPlaces { get; set; } }  Also make sure to add the connection string to the App.Config file as in the example: <?xml version="1.0" encoding="utf-8"?> <configuration>   <configSections>     <!-- For more information on Entity Framework configuration, visit http://go.microsoft.com/fwlink/?LinkID=237468 -->     <section name="entityFramework" type="System.Data.Entity.Internal.ConfigFile.EntityFrameworkSection, EntityFramework, Version=5.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" requirePermission="false" />   </configSections>   <startup>     <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" />   </startup>   <connectionStrings>     <add name="JourneyDb" connectionString="server=localhost;userid=root;pwd=;database=journeydb" providerName="MySql.Data.MySqlClient"/>   </connectionStrings>   <entityFramework>     </entityFramework> </configuration> Note also that the <entityFramework> section is empty.Step Four: Adding some new records.On the Program.cs file add the following code for the Main method so the Database gets created and also some new data can be added to the new table. This code adds some records containing some determinate locations. After being added a distance function will be used to know how much distance has each location in reference to the Queens Village Station in New York. static void Main(string[] args)    {     using (JourneyDb cxt = new JourneyDb())      {        cxt.Database.Delete();        cxt.Database.Create();         cxt.MyPlaces.Add(new MyPlace()        {          name = "JFK INTERNATIONAL AIRPORT OF NEW YORK",          location = DbGeometry.FromText("POINT(40.644047 -73.782291)"),        });         cxt.MyPlaces.Add(new MyPlace()        {          name = "ALLEY POND PARK",          location = DbGeometry.FromText("POINT(40.745696 -73.742638)"),        });       cxt.MyPlaces.Add(new MyPlace()        {          name = "CUNNINGHAM PARK",          location = DbGeometry.FromText("POINT(40.735031 -73.768387)"),        });         cxt.MyPlaces.Add(new MyPlace()        {          name = "QUEENS VILLAGE STATION",          location = DbGeometry.FromText("POINT(40.717957 -73.736501)"),        });         cxt.SaveChanges();         var points = (from p in cxt.MyPlaces                      select new { p.name, p.location });        foreach (var item in points)       {         Console.WriteLine("Location " + item.name + " has a distance in Km from Queens Village Station " + DbGeometry.FromText("POINT(40.717957 -73.736501)").Distance(item.location) * 100);       }       Console.ReadKey();      }  }}Output : Location JFK INTERNATIONAL AIRPORT OF NEW YORK has a distance from Queens Village Station 8.69448802402959 Km. Location ALLEY POND PARK has a distance from Queens Village Station 2.84097675104912 Km. Location CUNNINGHAM PARK has a distance from Queens Village Station 3.61695793727275 Km. Location QUEENS VILLAGE STATION has a distance from Queens Village Station 0 Km. Conclusion:Adding spatial data to a table is easier than before when having Entity Framework 5.0. This new Entity Framework feature that handles spatial data columns within the Data layer has a lot of integrated functions and methods toease this type of tasks.Notes:This version of Connector/Net is just released as GA so is preatty much stable to be used on a ProductionEnvironment. Please send us your comments or questions using this blog or at the Forums where we keep answering any questions you have about Connector/Net and MySQL Server.A copy of this sample project can be downloaded here. This application does not include any library so you will haveto add them before running it. Happly MySQL/.Net Coding.

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  • Chester Devs Presentation and source code &ndash; &lsquo;Event Store - an introduction to a DSD for event sourcing and notifications&rsquo;

    - by Liam Westley
    Originally posted on: http://geekswithblogs.net/twickers/archive/2013/11/11/chester-devs-presentation-and-source-code-ndash-lsquoevent-store.aspxThank you everyone at Chester Devs Thanks to Fran Hoey and all the people from Chester Devs. It was a hard drive up and back but the enthusiasm of the audience, with some great questions does make it worthwhile. Presentation and source code My presentation, source code, Event Store runners and text files containing the various command line parameters used for curl is now available on GitHub; https://github.com/westleyl/ChesterDevs-EventStore. Don’t worry if you don’t have a GitHub account, you don’t need one, you can just click on the Download Zip button on the right hand menu to download all the files as a single ZIP file.  If all you want is the PowerPoint presentation, go to https://github.com/westleyl/ChesterDevs-EventStore/blob/master/Powerpoint/Huddle-EventStore.pptx, and click on the View Raw button. Downloading and installing Event Store and Tools Download Event Store http://download.geteventstore.com – I unzipped these files into C:\EventStore\v2.0.1 Download Curl from http://curl.haxx.se/download.html – I downloaded Win64 Generic (with SSL) and unzipped these files into C:\curl version 7.31.0 Running the tools I used in my presentation Demonstration 1 (running Event Store) You can use one of my Event Store runner command files to run the single node version of Event Store, using default ports of 2213 for HTTP and 1113  for TCP, and with a wildcard HTTP pattern.  Both take a single command line parameter to specify the location of the data and log files.  The runners assume the single node executable is located in C:\EventStore\v2.0.1, and will placed data files and logs beneath C:\EventStore\Data, i.e. RunEventStore.cmd TestData1 This will create data files in C:\EventStore\Data\TestData1\Data and log files in C:\EventStore\Data\TestData1\logs. If, when running Event Store you may see the following message, [03288,15,06:23:00.622] Failed to start http server Access is denied You will either need to run Event Store in an administrator console window, or you can use the netsh command to create a firewall permission to allow HTTP listening (this will need to be run, once, in an administrator console window), netsh http add urlacl url=http://*:2213/ user=liam You can always delete this later by running the delete; netsh http delete urlacl url=http://*:2213/ If you want to confirm that everything is running OK, open the management console in a browser by navigating to http://127.0.0.1:2213. If at any point you are asked for a user name and password use the default of ‘admin’/‘changeit’. Demonstration 2 (reading and adding data, curl) In my second demonstration I used curl directly from the console to read streams, write events and then read back those events. On GitHub I have included is a set of curl commands, CurlCommandLine.txt, and a sample data file, SampleData.json, to load an event into a DDDNorth3 stream. As there is not much data in the Event Store at this point I used the $stats-127.0.0.1:2113 which is a stream containing performance statistics for Event Store and is updated every 30 seconds (default). Demonstration 3 (projections) On GitHub I have included a sample projection, Projection-ByRoom.txt, which will create streams based on the room on which a session was held on the DDDNorth3 agenda. Browse to the management console, http://127.0.0.1:2213.  Click on Projections, New Projection, give it a name, Sessions-ByRoom, and copy in the JavaScript in the Projection-ByRoom.txt file.  Select Continuous, tick Emit Enabled and then click on Post. It should run immediately. You may by challenged for the administration login for the management console, if so use the default user name and password; 'admin'/'changeit'. Demonstration 4 (C# client) The final demonstration was the Visual Studio 2012 project using the Event Store client – referenced directly as C:\EventStore\v2.0.1\EventStore.ClientAPI.dll, although you can switch this to the latest Event Store client NuGet package. The source code provides a console app for viewing projections with the projection manager (HTTP connection), as well as containing a full set of data for the entire DDDNorth3 agenda.  It also deals with the strategy for reading newest events backwards to older events and ignoring older events that have been superseded. Resources Event Store home page: http://www.geteventstore.com/ Event Store source code on GitHub: https://github.com/eventstore/eventstore Event Store documentation on GitHub: https://github.com/eventstore/eventstore/wiki (includes index to @RobAshton’s blog series on Event Store at https://github.com/eventstore/eventstore/wiki#rob-ashton---projections-series) Event Store forum in Google Groups: https://groups.google.com/forum/?fromgroups#!forum/event-store TopShelf Windows service wrapper is available on github: https://gist.github.com/trbngr/5083266

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  • DDD North 3 Presentation and source code &ndash; &lsquo;Event Store - an introduction to a DSD for event sourcing and notifications&rsquo;

    - by Liam Westley
    Originally posted on: http://geekswithblogs.net/twickers/archive/2013/10/15/ddd-north-3-presentation-and-source-code-ndash-lsquoevent-store.aspxThank you everyone at DDD North Thanks to all the people who helped organise the cracking conference that is DDD North 3, returning to Sunderland, and the great facilities at the University of Sunderland, and the fine drinks reception at Sunderland Software City.  The whole event wouldn’t be possible without the sponsors who ensured over 400 people were kept fed and watered so they could enjoy the impressive range of sessions. And lastly, a thank you to all those delegates who gave up their free time on a Saturday to spend a day dashing between lecture rooms, including a late change to my room which saw 40 people having to brave a journey between buildings in the fine drizzle. The enthusiasm from the delegates always helps recharge my geek batteries. Presentation and source code My presentation, source code, Event Store runners and text files containing the various command line parameters used for curl is now available on GitHub; https://github.com/westleyl/DDDNorth3-EventStore. Don’t worry if you don’t have a GitHub account, you don’t need one, you can just click on the Download Zip button on the right hand menu to download all the files as a single ZIP file.  If all you want is the PowerPoint presentation, go to https://github.com/westleyl/DDDNorth3-EventStore/blob/master/Powerpoint/DDDNorth-EventStore.pptx, and click on the View Raw button. Downloading and installing Event Store and Tools Download Event Store http://download.geteventstore.com – I unzipped these files into C:\EventStore\v2.0.1 Download Curl from http://curl.haxx.se/download.html – I downloaded Win64 Generic (with SSL) and unzipped these files into C:\curl version 7.31.0 Running the tools I used in my presentation Demonstration 1 (running Event Store) You can use one of my Event Store runner command files to run the single node version of Event Store, using default ports of 2213 for HTTP and 1113  for TCP, and with a wildcard HTTP pattern.  Both take a single command line parameter to specify the location of the data and log files.  The runners assume the single node executable is located in C:\EventStore\v2.0.1, and will placed data files and logs beneath C:\EventStore\Data, i.e. RunEventStore.cmd TestData1 This will create data files in C:\EventStore\Data\TestData1\Data and log files in C:\EventStore\Data\TestData1\logs. If, when running Event Store you may see the following message, [03288,15,06:23:00.622] Failed to start http server Access is denied You will either need to run Event Store in an administrator console window, or you can use the netsh command to create a firewall permission to allow HTTP listening (this will need to be run, once, in an administrator console window), netsh http add urlacl url=http://*:2213/ user=liam You can always delete this later by running the delete; netsh http delete urlacl url=http://*:2213/ If you want to confirm that everything is running OK, open the management console in a browser by navigating to http://127.0.0.1:2213. If at any point you are asked for a user name and password use the default of ‘admin’/‘changeit’.   Demonstration 2 (reading and adding data, curl) In my second demonstration I used curl directly from the console to read streams, write events and then read back those events. On GitHub I have included is a set of curl commands, CurlCommandLine.txt, and a sample data file, SampleData.json, to load an event into a DDDNorth3 stream. As there is not much data in the Event Store at this point I used the $stats-127.0.0.1:2113 which is a stream containing performance statistics for Event Store and is updated every 30 seconds (default). Demonstration 3 (projections) On GitHub I have included a sample projection, Projection-ByRoom.txt, which will create streams based on the room on which a session was held on the DDDNorth3 agenda. Browse to the management console, http://127.0.0.1:2213.  Click on Projections, New Projection, give it a name, Sessions-ByRoom, and copy in the JavaScript in the Projection-ByRoom.txt file.  Select Continuous, tick Emit Enabled and then click on Post. It should run immediately. You may by challenged for the administration login for the management console, if so use the default user name and password; 'admin'/'changeit'.   Demonstration 4 (C# client) The final demonstration was the Visual Studio 2012 project using the Event Store client – referenced directly as C:\EventStore\v2.0.1\EventStore.ClientAPI.dll, although you can switch this to the latest Event Store client NuGet package. The source code provides a console app for viewing projections with the projection manager (HTTP connection), as well as containing a full set of data for the entire DDDNorth3 agenda.  It also deals with the strategy for reading newest events backwards to older events and ignoring older events that have been superseded. Resources Event Store home page: http://www.geteventstore.com/ Event Store source code on GitHub: https://github.com/eventstore/eventstore Event Store documentation on GitHub: https://github.com/eventstore/eventstore/wiki (includes index to @RobAshton’s blog series on Event Store at https://github.com/eventstore/eventstore/wiki#rob-ashton---projections-series) Event Store forum in Google Groups: https://groups.google.com/forum/?fromgroups#!forum/event-store TopShelf Windows service wrapper is available on github: https://gist.github.com/trbngr/5083266

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  • Get and Set property accessors are ‘actually’ methods

    - by nmarun
    Well, they are ‘special’ methods, but they indeed are methods. See the class below: 1: public class Person 2: { 3: private string _name; 4:  5: public string Name 6: { 7: get 8: { 9: return _name; 10: } 11: set 12: { 13: if (value == "aaa") 14: { 15: throw new ArgumentException("Invalid Name"); 16: } 17: _name = value; 18: } 19: } 20:  21: public void Save() 22: { 23: Console.WriteLine("Saving..."); 24: } 25: } Ok, so a class with a field, a property with the get and set accessors and a method. Now my calling code says: 1: static void Main() 2: { 3: try 4: { 5: Person person1 = new Person 6: { 7: Name = "aaa", 8: }; 9:  10: } 11: catch (Exception ex) 12: { 13: Console.WriteLine(ex.Message); 14: Console.WriteLine(ex.StackTrace); 15: Console.WriteLine("--------------------"); 16: } 17: } When the code is run, you’ll get the following exception message displayed: Now, you see the first line of the stack trace where it says that the exception was thrown in the method set_Name(String value). Wait a minute, we have not declared any method with that name in our Person class. Oh no, we actually have. When you create a property, this is what happens behind the screen. The CLR creates two methods for each get and set property accessor. Let’s look at the signature once again: set_Name(String value) This also tells you where the ‘value’ keyword comes from in our set property accessor. You’re actually wiring up a method parameter to a field. 1: set 2: { 3: if (value == "aaa") 4: { 5: throw new ArgumentException("Invalid Name"); 6: } 7: _name = value; 8: } Digging deeper on this, I ran the ILDasm tool and this is what I see: We see the ‘free’ constructor (named .ctor) that the compiler gives us, the _name field, the Name property and the Save method. We also see the get_Name and set_Name methods. In order to compare the Save and the set_Name methods, I double-clicked on the two methods and this is what I see: The ‘.method’ keyword tells that both Save and set_Name are both methods (no guessing there!). Seeing the set_Name method as a public method did kinda surprise me. So I said, why can’t I do a person1.set_Name(“abc”) since it is declared as public. This cannot be done because the get_Name and set_Name methods have an extra attribute called ‘specialname’. This attribute is used to identify an IL (Intermediate Language) token that can be treated with special care by the .net language. So the thumb-rule is that any method with the ‘specialname’ attribute cannot be generally called / invoked by the user (a simple test using intellisense proves this). Their functionality is exposed through other ways. In our case, this is done through the property itself. The same concept gets extended to constructors as well making them special methods too. These so-called ‘special’ methods can be identified through reflection. 1: static void ReflectOnPerson() 2: { 3: Type personType = typeof(Person); 4:  5: MethodInfo[] methods = personType.GetMethods(); 6:  7: for (int i = 0; i < methods.Length; i++) 8: { 9: Console.Write("Method: {0}", methods[i].Name); 10: // Determine whether or not each method is a special name. 11: if (methods[i].IsSpecialName) 12: { 13: Console.Write(" has 'SpecialName' attribute"); 14: } 15: Console.WriteLine(); 16: } 17: } Line 11 shows the ‘IsSpecialName’ boolean property. So a method with a ‘specialname’ attribute gets mapped to the IsSpecialName property. The output is displayed as: Wuhuuu! There they are.. our special guests / methods. Verdict: Getting to know the internals… helps!

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