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  • SignalR cannot read property client of undefined

    - by polonskyg
    I'm trying to add SignalR to my project (ASPNET MVC 4). But I can't make it work. In the below image you can see the error I'm receiving. I've read a lot of stackoverflow posts but none of them is resolving my issue. This is what I did so far: 1) Ran Install-Package Microsoft.AspNet.SignalR -Pre 2) Added RouteTable.Routes.MapHubs(); in Global.asax.cs Application_Start() 3) If I go to http://localhost:9096/Gdp.IServer.Web/signalr/hubs I can see the file content 4) Added <modules runAllManagedModulesForAllRequests="true"/> to Web.Config 5) Created folder Hubs in the root of the MVC application 6) Moved jquery and signalR scripts to /Scripts/lib folder (I'm not using jquery 1.6.4, I'm using the latest) This is my Index.cshtml <h2>List of Messages</h2> <div class="container"> <input type="text" id="message" /> <input type="button" id="sendmessage" value="Send" /> <input type="hidden" id="displayname" /> <ul id="discussion"> </ul> </div> @section pageScripts { <!--Reference the SignalR library. --> <script src="@Url.Content("~/Scripts/jquery.signalR-1.0.0-rc1.min.js")" type="text/javascript"></script> <!--Reference the autogenerated SignalR hub script. --> <script type="text/javascript" src="~/signalr/hubs"></script> <script src="@Url.Content("~/Scripts/map.js")" type="text/javascript"></script> } This is my IServerHub.cs file (located inside Hubs folder) namespace Gdp.IServer.Ui.Web.Hubs { using Microsoft.AspNet.SignalR.Hubs; [HubName("iServerHub")] public class IServerHub : Hub { public void Send(string name, string message) { Clients.All.broadcastMessage(name, message); } } } And this is map.js $(function () { // Declare a proxy to reference the hub. var clientServerHub = $.connection.iServerHub; // Create a function that the hub can call to broadcast messages. clientServerHub.client.broadcastMessage = function (name, message) { $('#discussion').append('<li><strong>' + name + '</strong>:&nbsp;&nbsp;' + message + '</li>'); }; // Get the user name and store it to prepend to messages. $('#displayname').val(prompt('Enter your name:', '')); // Set initial focus to message input box. $('#message').focus(); // Start the connection. $.connection.hub.start().done(function () { $('#sendmessage').click(function () { // Html encode display name and message. var encodedName = $('<div />').text($('#displayname').val()).html(); var encodedMsg = $('<div />').text($('#message').val()).html(); // Call the Send method on the hub. clientServerHub.server.send(encodedName, encodedMsg); // Clear text box and reset focus for next comment. $('#message').val('').focus(); }); }); }); The DLL's I see references for SignalR are: Microsoft.AspNet.SignalR.Core Microsoft.AspNet.SignalR.Owin Microsoft.AspNet.SignalR.SystemWeb Any ideas how to get it work? Should I make any change because the scripts are in /Script/lib folder? NOTE I'm following the instruction found here on how to set up Windsor Castle to make it work with SignalR, and again, seems that the proxy cannot be created and I'm getting the same error: Cannot read property client of undefined meaning that the proxy to the hub was not created This is how I have it in the server public class IncidentServerHub : Hub and like this in the client var clientServerHub = $.connection.incidentServerHub; Again, I can see the dynamically created file here: /GdpSoftware.Server.Web/signalr/hubs So, Why the proxy is not created? Thanks in advance!!! Guillermo.

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  • 'undefined method init for Mysql:Class'

    - by sscirrus
    I've been having problems with a MySQL Server installation that got messed up after a power outage. Configuration Intel i5 Mac running OS X 10.6.5 Ruby 1.9.2 installed Rails 3.0.1 installed MySQL Server (finally) installed and running I completely reinstalled MySQL, which deleted the local development/test/production databases. So, I have run create database development; in MySQL to get the dev database ready for a migration. Current Goal Run rake db:migrate to get my databases back again. (I cannot currently access my databases or Mysql at all from Rails.) Error Using the gem 'mysql', '2.8.1' and run rake db:migrate, I get the error: rake aborted! undefined method 'init' for Mysql:Class Stack Trace: /Users/sscirrus/.rvm/gems/ruby-1.9.2-p0/gems/activerecord-3.0.1/lib/active_record/connection_adapters/mysql_adapter.rb:30:in 'mysql_connection' /Users/sscirrus/.rvm/gems/ruby-1.9.2-p0/gems/activerecord-3.0.1/lib/active_record/connection_adapters/abstract/connection_pool.rb:230:in 'new_connection' /Users/sscirrus/.rvm/gems/ruby-1.9.2-p0/gems/activerecord-3.0.1/lib/active_record/connection_adapters/abstract/connection_pool.rb:238:in 'checkout_new_connection' /Users/sscirrus/.rvm/gems/ruby-1.9.2-p0/gems/activerecord-3.0.1/lib/active_record/connection_adapters/abstract/connection_pool.rb:194:in 'block (2 levels) in checkout' /Users/sscirrus/.rvm/gems/ruby-1.9.2-p0/gems/activerecord-3.0.1/lib/active_record/connection_adapters/abstract/connection_pool.rb:190:in 'loop' /Users/sscirrus/.rvm/gems/ruby-1.9.2-p0/gems/activerecord-3.0.1/lib/active_record/connection_adapters/abstract/connection_pool.rb:190:in 'block in checkout' /Users/sscirrus/.rvm/rubies/ruby-1.9.2-p0/lib/ruby/1.9.1/monitor.rb:201:in 'mon_synchronize' /Users/sscirrus/.rvm/gems/ruby-1.9.2-p0/gems/activerecord-3.0.1/lib/active_record/connection_adapters/abstract/connection_pool.rb:189:in 'checkout' /Users/sscirrus/.rvm/gems/ruby-1.9.2-p0/gems/activerecord-3.0.1/lib/active_record/connection_adapters/abstract/connection_pool.rb:96:in 'connection' /Users/sscirrus/.rvm/gems/ruby-1.9.2-p0/gems/activerecord-3.0.1/lib/active_record/connection_adapters/abstract/connection_pool.rb:318:in 'retrieve_connection' /Users/sscirrus/.rvm/gems/ruby-1.9.2-p0/gems/activerecord-3.0.1/lib/active_record/connection_adapters/abstract/connection_specification.rb:97:in 'retrieve_connection' /Users/sscirrus/.rvm/gems/ruby-1.9.2-p0/gems/activerecord-3.0.1/lib/active_record/connection_adapters/abstract/connection_specification.rb:89:in 'connection' /Users/sscirrus/.rvm/gems/ruby-1.9.2-p0/gems/activerecord-3.0.1/lib/active_record/migration.rb:486:in 'initialize' /Users/sscirrus/.rvm/gems/ruby-1.9.2-p0/gems/activerecord-3.0.1/lib/active_record/migration.rb:433:in 'new' /Users/sscirrus/.rvm/gems/ruby-1.9.2-p0/gems/activerecord-3.0.1/lib/active_record/migration.rb:433:in 'up' /Users/sscirrus/.rvm/gems/ruby-1.9.2-p0/gems/activerecord-3.0.1/lib/active_record/migration.rb:415:in 'migrate' /Users/sscirrus/.rvm/gems/ruby-1.9.2-p0/gems/activerecord-3.0.1/lib/active_record/railties/databases.rake:142:in 'block (2 levels) in <top (required)>' /Users/sscirrus/.rvm/gems/ruby-1.9.2-p0/gems/rake-0.8.7/lib/rake.rb:636:in 'call' /Users/sscirrus/.rvm/gems/ruby-1.9.2-p0/gems/rake-0.8.7/lib/rake.rb:636:in 'block in execute' /Users/sscirrus/.rvm/gems/ruby-1.9.2-p0/gems/rake-0.8.7/lib/rake.rb:631:in 'each' /Users/sscirrus/.rvm/gems/ruby-1.9.2-p0/gems/rake-0.8.7/lib/rake.rb:631:in 'execute' /Users/sscirrus/.rvm/gems/ruby-1.9.2-p0/gems/rake-0.8.7/lib/rake.rb:597:in 'block in invoke_with_call_chain' /Users/sscirrus/.rvm/rubies/ruby-1.9.2-p0/lib/ruby/1.9.1/monitor.rb:201:in 'mon_synchronize' /Users/sscirrus/.rvm/gems/ruby-1.9.2-p0/gems/rake-0.8.7/lib/rake.rb:590:in 'invoke_with_call_chain' /Users/sscirrus/.rvm/gems/ruby-1.9.2-p0/gems/rake-0.8.7/lib/rake.rb:583:in 'invoke' /Users/sscirrus/.rvm/gems/ruby-1.9.2-p0/gems/rake-0.8.7/lib/rake.rb:2051:in 'invoke_task' /Users/sscirrus/.rvm/gems/ruby-1.9.2-p0/gems/rake-0.8.7/lib/rake.rb:2029:in 'block (2 levels) in top_level' /Users/sscirrus/.rvm/gems/ruby-1.9.2-p0/gems/rake-0.8.7/lib/rake.rb:2029:in 'each' /Users/sscirrus/.rvm/gems/ruby-1.9.2-p0/gems/rake-0.8.7/lib/rake.rb:2029:in 'block in top_level' /Users/sscirrus/.rvm/gems/ruby-1.9.2-p0/gems/rake-0.8.7/lib/rake.rb:2068:in 'standard_exception_handling' /Users/sscirrus/.rvm/gems/ruby-1.9.2-p0/gems/rake-0.8.7/lib/rake.rb:2023:in 'top_level' /Users/sscirrus/.rvm/gems/ruby-1.9.2-p0/gems/rake-0.8.7/lib/rake.rb:2001:in 'block in run' /Users/sscirrus/.rvm/gems/ruby-1.9.2-p0/gems/rake-0.8.7/lib/rake.rb:2068:in 'standard_exception_handling' /Users/sscirrus/.rvm/gems/ruby-1.9.2-p0/gems/rake-0.8.7/lib/rake.rb:1998:in 'run' /Users/sscirrus/.rvm/gems/ruby-1.9.2-p0/gems/rake-0.8.7/bin/rake:31:in '<top (required)>' /Users/sscirrus/.rvm/gems/ruby-1.9.2-p0/bin/rake:19:in 'load' /Users/sscirrus/.rvm/gems/ruby-1.9.2-p0/bin/rake:19:in '<main>'

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  • rendering a grid from a table: "this.mainBody is undefined"

    - by farhad
    Hello! I have a static html table on a page and i would like to transform it to a grid; so i applied this function after loading the table: function createTable() { // create the grid var grid = new Ext.ux.grid.TableGrid("tabella-colocazioni", { stripeRows: true // stripe alternate rows }); grid.render(); } I got this piece of code from here: http://www.java2s.com/Code/JavaScript/Ext-JS/CreateagridwithfromanexistingunformattedHTMLtable.htm . The result is the error "this.mainBody is undefined on ext-all-debug.js" on FireBug and the grid is empty. The html code of the table is this: <table cellspacing="0" id="tabella-colocazioni"> <thead> <tr style="background:#eeeeee;"> <th>Colocazione</th> <th>Frequenza</th> </tr> </thead> <tbody> <tr> <td>plusquam patria</td> <td>1</td> </tr> <tr> <td>patria pietate</td> <td>1</td> </tr> <tr> <td>Et patria</td> <td>1</td> </tr> <tr> <td>patria prohibet</td> <td>1</td> </tr> <tr> <td>Multos patria</td> <td>1</td> </tr> <tr> <td>patria reddidit</td> <td>1</td> </tr> <tr> <td>patronum patria</td> <td>1</td> </tr> <tr> <td>patria moesta</td> <td>1</td> </tr> </tbody> </table> What is the problem? Thank you very much.

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  • Using undefined type.

    - by Knowing me knowing you
    //file list.h #include "stdafx.h" namespace st { struct My_List; typedef My_List list; list* create(const char* name); } //file list.cpp #include "stdafx.h" #include "list.h" namespace st { struct My_List { const char* name_; My_List* left_; My_List* right_; My_List(const char* name):name_(name), left_(nullptr), right_(nullptr) {} My_List(const My_List&); ~My_List() { } void insert(My_List*); void set_name(char* name) { name_ = name; } const char* get_name()const { return name_; } }; typedef My_List list; /*helper class for optor+ */ struct MyChar { const char* my_data_; MyChar(const char* c_string):my_data_(c_string){} operator const char*() { return my_data_; } operator char*() { return const_cast<char*>(my_data_); } }; char* operator+(MyChar left_, MyChar right_) { if (!left_.my_data_ || !right_.my_data_) { return 0; } size_t size = 1;//size is set to one for final '\0' char in an array char* p = "";//if both c_strings are empty this is returned bool has_left_ = false; bool has_right_ = false; if (strlen(left_)) { size += strlen(left_); has_left_ = true; } if (strlen(right_)) { size += strlen(right_); has_right_ = true; } bool both = has_left_ && has_right_ ? true : false; if (both) { p = new char[size](); const void* p_v = p;//just to keep address of beginning of p const char* tmp = left_; /*copying first c_string*/ while (*p++ = *tmp++); tmp = right_; /*one too far after last loop*/ --p; while (*p++ = *tmp++); *p = '\0'; /*go back to the beginning of an array*/ p = static_cast<char*>(const_cast<void*>(p_v)); return p; } else if (has_left_) { return left_; } else if (has_right_) { return right_; } return p;//returns "" if both c_strings were empty } My_List::My_List(const My_List& pat):left_(nullptr),right_(nullptr) { name_ = pat.name_ + MyChar("_cpy"); My_List* pattern = const_cast<My_List*>(&pat); My_List* target = this; while (pattern->right_) { target->right_ = static_cast<My_List*>(malloc(sizeof(My_List))); *target->right_ = *pattern->right_; target->right_->set_name(pattern->right_->get_name() + MyChar("_cpy")); target->right_->left_ = static_cast<My_List*>(malloc(sizeof(My_List))); *target->right_->left_ = *pattern->right_->left_; target->right_->left_->set_name(pattern->right_->left_->get_name() + MyChar("_cpy")); pattern = pattern->right_; target = target->right_; } } void My_List::insert(My_List* obj) { /*to catch first branch*/ My_List* tmp = this; if (tmp->right_) { /*go to the end of right side*/ while (tmp->right_) { tmp = tmp->right_; } tmp->right_ = obj; obj->left_ = tmp; } else { tmp->right_ = obj; obj->left_= this; } } My_List* create(const char* name) { return new My_List(name); } } //file main.cpp #include "stdafx.h" #include "list.h" using namespace st; int _tmain(int argc, _TCHAR* argv[]) { list* my = create("a"); list* b = create("b"); my->insert(b);//HERE I'M GETTING ERROR return 0; } err msg: 'Error 1 error C2027: use of undefined type 'st::My_List' 13' Why? Especially that if I comment this line it will get compiled and create() is using this type.

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  • Identifier is undefined

    - by hawk
    I wrote the following code in C++ using VS2012 Express. void ac_search( uint num_patterns, uint pattern_length, const char *patterns, uint num_records, uint record_length, const char *records, int *matches, Node* trie) { // Irrelevant code omitted. } vector<int> ac_benchmark_search( uint num_patterns, uint pattern_length, const char *patterns, uint num_records, uint record_length, const char *records, double &time) { // Prepare the container for the results vector<int> matches(num_records * num_patterns); Trie T; Node* trie = T.addWord(records, num_records, record_length); // error line ac_search(num_patterns, pattern_length, patterns, num_records, record_length, records, matches.data(), trie); // Irrelevant code omitted. return matches; } I get the error identifier "ac_search" is undefined at the function invoking line. I am a bit confused here. because the function ac_search is declared as a global (not inside any container). Why can't I call it at this place? Am I missing something? Update I tried ignore irrelevant code and then included it gradually and found that everything is fine until I include the outer loop of ac_search I get the aforementioned error. here is updated code of the function ac_search: void ac_cpu_string_search(uint num_patterns, uint pattern_length, const char *patterns, uint num_records, uint record_length, const char *records, int *matches, Node* trie) { // Loop over all records //for (uint record_number = 0; record_number < num_records; ++record_number) //{ // // Loop over all patterns for (uint pattern_number = 0; pattern_number < num_patterns; ++pattern_number) { // Execute string search const char *ptr_record = &records[record_number * record_length]; const char *ptr_match = std::strstr(ptr_record, &patterns[pattern_number * pattern_length]); // If pattern was found, then calculate offset, otherwise result is -1 if (ptr_match) { matches[record_number * num_patterns + pattern_number] = static_cast<int>(std::distance(ptr_record, ptr_match)); } else { matches[record_number * num_patterns + pattern_number] = -1; } // } //} } Update 2 I think the error has something to do with the function addWord which belongs to the class Trie. When I commented out this function, I did not get the error anymore. Node* Trie::addWord(const char *records, uint num_records, uint record_length) { // Loop over all records for (uint record_number = 0; record_number < num_records; ++record_number) { const char *ptr_record = &records[record_number * record_length]; string s = ptr_record; Node* current = root; if ( s.length() == 0 ) { current->setWordMarker(); // an empty word return; } for ( int i = 0; i < s.length(); i++ ) { Node* child = current->findChild(s[i]); if ( child != NULL ) { current = child; } else { Node* tmp = new Node(); tmp->setContent(s[i]); current->appendChild(tmp); current = tmp; } if ( i == s.length() - 1 ) current->setWordMarker(); } return current; } void ac_search( uint num_patterns, uint pattern_length, const char *patterns, uint num_records, uint record_length, const char *records, int *matches, Node* trie) { // Irrelevant code omitted. } vector<int> ac_benchmark_search( uint num_patterns, uint pattern_length, const char *patterns, uint num_records, uint record_length, const char *records, double &time) { // Prepare the container for the results vector<int> matches(num_records * num_patterns); Trie T; Node* trie = T.addWord(records, num_records, record_length); // error line ac_search(num_patterns, pattern_length, patterns, num_records, record_length, records, matches.data(), trie); // Irrelevant code omitted. return matches; }

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  • Undefined reference to vtable

    - by RyanG
    So, I'm getting the infamously horrible "undefined reference to 'vtable..." error for the following code (The class in question is CGameModule.) and I cannot for the life of me understand what the problem is. At first, I thought it was related to forgetting to give a virtual function a body, but as far as I understand, everything is all here. The inheritance chain is a little long, but here is the related source code. I'm not sure what other information I should provide. My code: class CGameModule : public CDasherModule { public: CGameModule(Dasher::CEventHandler *pEventHandler, CSettingsStore *pSettingsStore, CDasherInterfaceBase *pInterface, ModuleID_t iID, const char *szName) : CDasherModule(pEventHandler, pSettingsStore, iID, 0, szName) { g_pLogger->Log("Inside game module constructor"); m_pInterface = pInterface; } virtual ~CGameModule() {}; std::string GetTypedTarget(); std::string GetUntypedTarget(); bool DecorateView(CDasherView *pView) { //g_pLogger->Log("Decorating the view"); return false; } void SetDasherModel(CDasherModel *pModel) { m_pModel = pModel; } virtual void HandleEvent(Dasher::CEvent *pEvent); private: CDasherNode *pLastTypedNode; CDasherNode *pNextTargetNode; std::string m_sTargetString; size_t m_stCurrentStringPos; CDasherModel *m_pModel; CDasherInterfaceBase *m_pInterface; }; } Inherits from... class CDasherModule; typedef std::vector<CDasherModule*>::size_type ModuleID_t; /// \ingroup Core /// @{ class CDasherModule : public Dasher::CDasherComponent { public: CDasherModule(Dasher::CEventHandler * pEventHandler, CSettingsStore * pSettingsStore, ModuleID_t iID, int iType, const char *szName); virtual ModuleID_t GetID(); virtual void SetID(ModuleID_t); virtual int GetType(); virtual const char *GetName(); virtual bool GetSettings(SModuleSettings **pSettings, int *iCount) { return false; }; private: ModuleID_t m_iID; int m_iType; const char *m_szName; }; Which inherits from.... namespace Dasher { class CEvent; class CEventHandler; class CDasherComponent; }; /// \ingroup Core /// @{ class Dasher::CDasherComponent { public: CDasherComponent(Dasher::CEventHandler* pEventHandler, CSettingsStore* pSettingsStore); virtual ~CDasherComponent(); void InsertEvent(Dasher::CEvent * pEvent); virtual void HandleEvent(Dasher::CEvent * pEvent) {}; bool GetBoolParameter(int iParameter) const; void SetBoolParameter(int iParameter, bool bValue) const; long GetLongParameter(int iParameter) const; void SetLongParameter(int iParameter, long lValue) const; std::string GetStringParameter(int iParameter) const; void SetStringParameter(int iParameter, const std::string & sValue) const; ParameterType GetParameterType(int iParameter) const; std::string GetParameterName(int iParameter) const; protected: Dasher::CEventHandler *m_pEventHandler; CSettingsStore *m_pSettingsStore; }; /// @} #endif

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  • "Undefined reference to"

    - by user1332364
    I know that there are a lot of questions somewhat related to this one, but they answers are a bit hard for me to make sense of. I'm receiving the following error for a few different lines of code: C:\Users\Jeff\AppData\Local\Temp\ccAixtmT.o:football.cpp:(.text+0x6f0): undefined reference to `Player::set_values(int, std::string, float)' From these blocks of code: class Player { int playerNum; string playerPos; float playerRank; public: void set_values(int, string, float); float get_rank(){ return playerRank; }; bool operator == (const Player &p1/*, const Player &p2*/) const { if(&p1.playerNum == &playerNum && &p1.playerPos == &playerPos && &p1.playerRank == &playerRank) return true; else return false; }; }; And this being the main function referencing the subclass: int main() { ifstream infile; infile.open ("input.txt", ifstream::in); int numTeams; string command; while(!infile.fail() && !infile.eof()){ infile >> numTeams; string name; Player p; int playNum; string playPos; float playRank; Player all[11]; float ranks[11]; Team allTeams[numTeams]; for(int i=0; i<numTeams; i++){ infile >> name; for(int j=0; j<11; j++){ infile >> playNum; infile >> playPos; infile >> playRank; if(playPos == "QB") p.set_values(playNum, playPos, (playRank*2.0)); else if(playPos == "RB") p.set_values(playNum, playPos, (playRank*1.5)); else if(playPos == "WR") p.set_values(playNum, playPos, (playRank/1.8)); else if(playPos == "TE") p.set_values(playNum, playPos, (playRank*1.1)); else if(playPos == "GD") p.set_values(playNum, playPos, (playRank/2.0)); else if(playPos == "TC") p.set_values(playNum, playPos, (playRank/2.2)); else if(playPos == "CR") p.set_values(playNum, playPos, (playRank/1.2)); all[j] = p; allTeams[i].set_values(all, name); } } infile >> command; if (command == "play"){ int t1; int t2; infile >> t1; infile >> t2; play(allTeams[t1], allTeams[t2]); } else { int t1; int p1; int t2; int p2; swap(allTeams[t1], allTeams[t1].get_player(p1), allTeams[t2], allTeams[t2].get_player(p2)); } } }

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  • undefined method `new_record?' for nil:NilClass

    - by TopperH
    In rails 3.2 I created a post controller. Each post can have a different number of paperclip attachments. To achieve this I created a assets model where each asset has a paperclip attachment. One post has_many assets and assets belong_to post. Asset model class Asset < ActiveRecord::Base belongs_to :post has_attached_file :photo, :styles => { :thumb => "200x200>" } end Post model class Post < ActiveRecord::Base attr_accessible :content, :title has_many :assets, :dependent => :destroy validates_associated :assets after_update :save_assets def new_asset_attributes=(asset_attributes) asset_attributes.each do |attributes| assets.build(attributes) end end def existing_asset_attributes=(asset_attributes) assets.reject(&:new_record?).each do |asset| attributes = asset_attributes[asset.id.to_s] if attributes asset.attributes = attributes else asset.delete(asset) end end end def save_assets assets.each do |asset| asset.save(false) end end end Posts helper module PostsHelper def add_asset_link(name) link_to_function name do |post| post.insert_html :bottom, :assets, :partial => 'asset', :object => Asset.new end end end Form for post <%= form_for @post, :html => { :multipart => true } do |f| %> <% if @post.errors.any? %> <div id="error_explanation"> <h2><%= pluralize(@post.errors.count, "error") %> prohibited this post from being saved:</h2> <ul> <% @post.errors.full_messages.each do |msg| %> <li><%= msg %></li> <% end %> </ul> </div> <% end %> <div class="field"> <%= f.label :title %><br /> <%= f.text_field :title %> </div> <div class="field"> <%= f.label :content %><br /> <%= f.text_area :content %> </div> <div id="assets"> Attach a file or image<br /> <%= render 'asset', :collection => @post.assets %> </div> <div class="actions"> <%= f.submit %> </div> <% end %> Asset partial <div class="asset"> <% new_or_existing = asset.new_record? ? 'new' : 'existing' %> <% prefix = "post[#{new_or_existing}_asset_attributes][]" %> <% fields_for prefix, asset do |asset_form| -%> <p> Asset: <%= asset_form.file_field :photo %> <%= link_to_function "remove", "$(this).up('.asset').remove()" %> </p> <% end -%> </div> Most of the code is taken from here: https://gist.github.com/33011 and I understand this is a rails2 app, anyway I don't understand what this error means: undefined method `new_record?' for nil:NilClass Extracted source (around line #2): 1: <div class="asset"> 2: <% new_or_existing = asset.new_record? ? 'new' : 'existing' %> 3: <% prefix = "post[#{new_or_existing}_asset_attributes][]" %> 4: 5: <% fields_for prefix, asset do |asset_form| -%>

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  • Declaration of arrays before "normal" variables in c?

    - by bjarkef
    Hi We are currently developing an application for a msp430 MCU, and are running into some weird problems. We discovered that declaring arrays withing a scope after declaration of "normal" variables, sometimes causes what seems to be undefined behavior. Like this: foo(int a, int *b); int main(void) { int x = 2; int arr[5]; foo(x, arr); return 0; } foo sometimes is passed a pointer as the second variable, that does not point to the arr array. We verify this by single stepping through the program, and see that the value of the arr variable in the main scope is not the same as the value of the b pointer variable in the foo scope. And no, this is not really reproduceable, we have just observed this behavior once in a while. Changing the example seems to solve the problem, like this: foo(int a, int *b); int main(void) { int arr[5]; int x = 2; foo(x, arr); return 0; } Does anybody have any input or hints as to why we experience this behavior? Or similar experiences? The MSP430 programming guide specifies that code should conform to the ANSI C89 spec. and so I was wondering if it says that arrays has to be declared before non-array variables? Any input on this would be appreciated.

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  • How can I return a value from GM_xmlhttprequest?

    - by GeoffreyF67
    I have this code here: var infiltrationResult; while(thisOption) { var trNode = document.createElement('tr'); var tdNode = document.createElement('td'); var hrefNode = document.createElement('a'); infPlanetID = thisOption.getAttribute('value'); var myURL = "http://www.hyperiums.com/servlet/Planetinf?securitylevel=90&newinfiltr=New+infiltration&planetid=" + PlanetID + "&infplanetid=" + infPlanetID; GM_xmlhttpRequest({ method: 'GET', url: myURL, headers: { 'User-agent': 'Mozilla/4.0 (compatible) Greasemonkey', 'Accept': 'application/atom+xml,application/xml,text/xml', }, onload: function(responseDetails) { if (responseDetails.responseText.match(/<b>Invalid order<\/td><\/tr><tr><td><BR><center><font color=#AAAA77 face=verdana,arial size=2>The target planet is blocking all infiltrations[\s\S]<BR><BR>/im)) { // Successful match infiltrationResult = 'Invalid Order'; } else { // Match attempt failed infiltrationResult = 'Infiltration Successfully Created'; } } }); When I add alert(infiltrationResult); right after it is assigned, I correctly see the string. However, after the function has exited, I have try the same alert and I get: undefined Any ideas what I'm doing wrong? I'm guessing it's some simple silly javascript synxtax I'm missing here :) G-Man

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  • JS: Why isn't this variable available to the other functions?

    - by Marius Jonsson
    Hello there, I've am trying to make a canvas animation: var context; var meter; var pin; function init() { var meter = new Image(); var pin = new Image(); var context = document.getElementById('canvas').getContext('2d'); meter.src = 'background.png'; pin.src = 'needle.png'; context.drawImage(meter,0,0); context.translate(275,297); context.save(); setTimeout(startup,500); } function startup() { var r=2; // set rpm here. var i=r*36-27; var angleInRadians = 3.14159265 * i/180; //converting degree to radian context.rotate(angleInRadians); //rotating by angle context.drawImage(pin,-250,-3); //adjusting pin center at meter center context.restore(); } You can see the script at http://www.kingoslo.com/instruments/ With firebug I get error saying that context is undefined, which I think is strange. Thanks. Kind regards, Marius

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  • Problem with Matlab functions

    - by appi
    HI. I got this matlab functionWhen I ran it, the following error messege showed up. Can anybody give me some hint? Thank you. The code is also shown below. [h,im_matched,theta,I,J]=im_reg_MI('keyframe1.jpg','keyframe2.jpg', 0, 1) ??? Undefined function or variable "h". Error in == im_reg_MI at 74 [a, b] = max(h(:));% finding the max of MI and indecises Below is the code. [h,im_matched, theta,I,J]=im_reg_MI(image1, image2, angle, step) [m,n]=size(image1); [p,q]=size(image2); [a,b]=size(angle); im1=round(image1); for k=1:b J = rotate_image(angle(k),image2); %rotated cropped IMAGE2 image21=round(J); [m1,n1]=size(image21); for i=1:step:(m1-m) for j=1:step:(n1-n) im2=image21(i:(i+m-1),j:(j+n-1)); % selecting part of IMAGE2 matching the size of IMAHE1 im2=round(im2); h(k,i,j)=MI2(im1,im2); % calculating MI end end end [a, b] = max(h(:));% finding the max of MI and indecises

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  • rspec undefined local variable or method `class_nesting_depth`

    - by unsorted
    I'm using rails 3 w/ rspec-rails 2.4.1 and I get an error during model generation. Can't find anything from googling. Anyone know what might be going on? TIA $ rails g model CourseRating student_id:integer course_id:integer difficulty:integer usefulness:integer invoke active_record create db/migrate/20110111044035_create_course_ratings.rb create app/models/course_rating.rb invoke rspec create spec/models/course_rating_spec.rb (erb):1:in `template': undefined local variable or method `class_nesting_depth' for #<Rspec::Generators::ModelGenerator:0x0000010424e460> (NameError) from /Users/glurban/.rvm/rubies/ruby-1.9.2-rc2/lib/ruby/1.9.1/erb.rb:753:in `eval' from /Users/glurban/.rvm/rubies/ruby-1.9.2-rc2/lib/ruby/1.9.1/erb.rb:753:in `result' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/thor-0.14.6/lib/thor/actions/file_manipulation.rb:111:in `block in template' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/thor-0.14.6/lib/thor/actions/create_file.rb:54:in `call' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/thor-0.14.6/lib/thor/actions/create_file.rb:54:in `render' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/thor-0.14.6/lib/thor/actions/create_file.rb:63:in `block (2 levels) in invoke!' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/thor-0.14.6/lib/thor/actions/create_file.rb:63:in `open' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/thor-0.14.6/lib/thor/actions/create_file.rb:63:in `block in invoke!' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/thor-0.14.6/lib/thor/actions/empty_directory.rb:114:in `call' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/thor-0.14.6/lib/thor/actions/empty_directory.rb:114:in `invoke_with_conflict_check' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/thor-0.14.6/lib/thor/actions/create_file.rb:61:in `invoke!' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/thor-0.14.6/lib/thor/actions.rb:95:in `action' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/thor-0.14.6/lib/thor/actions/create_file.rb:26:in `create_file' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/thor-0.14.6/lib/thor/actions/file_manipulation.rb:110:in `template' from /Users/glurban/code/recruitd/lib/generators/rspec/model/model_generator.rb:10:in `create_test_file' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/thor-0.14.6/lib/thor/task.rb:22:in `run' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/thor-0.14.6/lib/thor/invocation.rb:118:in `invoke_task' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/thor-0.14.6/lib/thor/invocation.rb:124:in `block in invoke_all' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/thor-0.14.6/lib/thor/invocation.rb:124:in `each' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/thor-0.14.6/lib/thor/invocation.rb:124:in `map' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/thor-0.14.6/lib/thor/invocation.rb:124:in `invoke_all' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/thor-0.14.6/lib/thor/group.rb:226:in `dispatch' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/thor-0.14.6/lib/thor/invocation.rb:109:in `invoke' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/thor-0.14.6/lib/thor/group.rb:269:in `block in _invoke_for_class_method' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/thor-0.14.6/lib/thor/shell.rb:74:in `with_padding' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/thor-0.14.6/lib/thor/group.rb:258:in `_invoke_for_class_method' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/thor-0.14.6/lib/thor/group.rb:150:in `_invoke_from_option_test_framework' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/thor-0.14.6/lib/thor/task.rb:22:in `run' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/thor-0.14.6/lib/thor/invocation.rb:118:in `invoke_task' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/thor-0.14.6/lib/thor/invocation.rb:124:in `block in invoke_all' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/thor-0.14.6/lib/thor/invocation.rb:124:in `each' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/thor-0.14.6/lib/thor/invocation.rb:124:in `map' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/thor-0.14.6/lib/thor/invocation.rb:124:in `invoke_all' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/thor-0.14.6/lib/thor/group.rb:226:in `dispatch' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/thor-0.14.6/lib/thor/invocation.rb:109:in `invoke' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/thor-0.14.6/lib/thor/group.rb:269:in `block in _invoke_for_class_method' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/thor-0.14.6/lib/thor/shell.rb:74:in `with_padding' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/thor-0.14.6/lib/thor/group.rb:258:in `_invoke_for_class_method' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/thor-0.14.6/lib/thor/group.rb:150:in `_invoke_from_option_orm' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/thor-0.14.6/lib/thor/task.rb:22:in `run' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/thor-0.14.6/lib/thor/invocation.rb:118:in `invoke_task' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/thor-0.14.6/lib/thor/invocation.rb:124:in `block in invoke_all' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/thor-0.14.6/lib/thor/invocation.rb:124:in `each' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/thor-0.14.6/lib/thor/invocation.rb:124:in `map' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/thor-0.14.6/lib/thor/invocation.rb:124:in `invoke_all' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/thor-0.14.6/lib/thor/group.rb:226:in `dispatch' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/thor-0.14.6/lib/thor/base.rb:389:in `start' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/railties-3.0.0/lib/rails/generators.rb:163:in `invoke' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/railties-3.0.0/lib/rails/commands/generate.rb:10:in `<top (required)>' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/activesupport-3.0.0/lib/active_support/dependencies.rb:239:in `require' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/activesupport-3.0.0/lib/active_support/dependencies.rb:239:in `block in require' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/activesupport-3.0.0/lib/active_support/dependencies.rb:225:in `block in load_dependency' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/activesupport-3.0.0/lib/active_support/dependencies.rb:591:in `new_constants_in' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/activesupport-3.0.0/lib/active_support/dependencies.rb:225:in `load_dependency' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/activesupport-3.0.0/lib/active_support/dependencies.rb:239:in `require' from /Users/glurban/.rvm/gems/ruby-1.9.2-rc2/gems/railties-3.0.0/lib/rails/commands.rb:17:in `<top (required)>' from script/rails:6:in `require' from script/rails:6:in `<main>'

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  • joomla: editing the mvc package for joomla component development

    - by PROFESSOR
    hi! i m new to joomla component development i hv just downloaded bunch of files from some jooomla mvc generater website.which llok like smthng like this hello.xml - frontend/index.html - frontend/hello.php - frontend/controller.php - frontend/models/index.html - frontend/models/hello.php - frontend/views/index.html - frontend/views/hello/index.html - frontend/views/hello/view.html.php - frontend/views/hello/metadata.xml - frontend/views/hello/tmpl/index.html - frontend/views/hello/tmpl/default.php - frontend/views/hello/tmpl/default.xml - frontend/assets/index.html - frontend/assets/images/index.html - backend/index.html - backend/admin.hello.php - backend/controller.php - backend/CHANGELOG.php - backend/views/index.html - backend/views/hello/index.html - backend/views/hello/view.html.php - backend/views/hello/tmpl/index.html - backend/views/hello/tmpl/default.php - backend/models/index.html - backend/models/hello.php - backend/assets/index.html - backend/assets/images/index.html - languages-front/en-GB/en-GB.com_hello.ini - languages-admin/en-GB/en-GB.com_hello.ini MVC Generator version 1.0.5 but dont know how to edit and where to edit those files pls help i m trying to make my only php based application to a joomla component

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  • WHoosh (full text search) index problem

    - by Rama Vadakattu
    iam having the following problem with whoosh full text search engine. 1.After syncdb i am creating the intial index from the database objects. 2.it is working fine.I can able to search the data and see the results. 3.after that in one of my view i have added another document (via signals) to the index (during a request --response) 4.that' it from then onwards i could not able to search any data , for which i have successfully found results before adding new document (before step 3) ix = storage.open_index() writer = ix.writer() writer.add_document(.............) I have tried hard to resolve but i could not. Any ideas on how to resolve this problem?

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  • ASP.NET MVC 2 generation of the List/Index view

    - by Klas Mellbourn
    ASP.NET MVC 2 has powerful features for generating the model-dependent content of the Edit view (using EditorForModel) and Details view (using DisplayForModel) that automatically utilizes metadata and editor (or display) templates: <% using (Html.BeginForm()) {%> <%= Html.ValidationSummary(true) %> <fieldset> <legend><%= Html.LabelForModel() %></legend> <%= Html.EditorForModel() %> <p> <input type="submit" value="Save" /> </p> </fieldset> <% } %> However, I cannot find any comparable tools for the "last" step of generating the Index view (a.k.a. the List view). There I have to hard code the columns first in the row representing the headers and then inside the foreach loop: <h2>Index</h2> <table> <tr> <th></th> <th> ID </th> <th> Foo </th> <th> Bar </th> </tr> <% foreach (var item in Model) { %> <tr> <td> <%= Html.ActionLink("Edit", "Edit", new { id=item.ID }) %> | <%= Html.ActionLink("Details", "Details", new { id=item.ID })%> | <%= Html.ActionLink("Delete", "Delete", new { id=item.ID })%> </td> <td> <%= Html.Encode(item.ID) %> </td> <td> <%= Html.Encode(item.Foo) %> </td> <td> <%= Html.Encode(String.Format("{0:g}", item.Bar)) %> </td> </tr> <% } %> </table> What would be the best way to generate the columns (utlizing metadata such as HiddenInput), with the aim of making the Index view as free of model particulars as Edit and Details?

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  • Updating Lucene index from two different threads in a web application

    - by Jimmy
    Hi, I've a .net web application which uses Lucene.net for company search functionality. When registered users add a new company,it is saved to database and also gets indexed in Lucene based company search index in real time. When adding company in Lucene index, how do I handle use case of two or more logged-in users posting a new company at the same time?Also, will both these companies get indexed without any file lock, lock time out, etc. related issues? Would appreciate if i could help with code as well. Thanks.

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  • iphone: view index

    - by Mike
    I have a view between other views, the order may vary. For example: viewA on top of viewB, on top of viewC, or in another order. Suppose I have viewA, viewB, viewC, viewD and viewE A is on the top and E on the bottom. I need to replace viewC with viewZ, but I need to insert viewZ in the same index of viewC. How do I know, before removing viewC, what index it has, so I can insert viewZ using [self.view insertSubview:viewZ atIndex:?????) and it will be at the same level? thanks for any help.

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  • MySQL index cardinality - performance vs storage efficiency

    - by Sean
    Say you have a MySQL 5.0 MyISAM table with 100 million rows, with one index (other than primary key) on two integer columns. From my admittedly poor understanding of B-tree structure, I believe that a lower cardinality means the storage efficiency of the index is better, because there are less parent nodes. Whereas a higher cardinality means less efficient storage, but faster read performance, because it has to navigate through less branches to get to whatever data it is looking for to narrow down the rows for the query. (Note - by "low" vs "high", I don't mean e.g. 1 million vs 99 million for a 100 million row table. I mean more like 90 million vs 95 million) Is my understanding correct? Related question - How does cardinality affect write performance?

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  • Indexing only one MySQL column value

    - by BrainCore
    I have a MySQL InnoDB table with a status column. The status can be 'done' or 'processing'. As the table grows, at most .1% of the status values will be 'processing,' whereas the other 99.9% of the values will be 'done.' This seems like a great candidate for an index due to the high selectivity for 'processing' (though not for 'done'). Is it possible to create an index for the status column that only indexes the value 'processing'? I do not want the index to waste an enormous amount of space indexing 'done.'

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  • IE6 - body shrink on hover / z-index change

    - by Kasper
    I'm debugging a site to make it work for IE6 (god, please, let this be the last time). I've gotten pretty far with getting the the layout look right. There's just one more thing bugging me. Some elements like links, when they get hovered, the body of the site shrinks. I have built a dropdown with javascript. When it should show, the body of the site shrinks. There is a slideshow, made with javascript, which changes the z-index of the images, everytime it changes the z-index, the body shrinks. Now I found some information that IE6 creates this specific shrinking behaviour when using a fixed position element. But this is not the case. Someone here have some ideas for solving this? Thanks!

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  • z-index has no effect in IE7 with Google Map and Navigation Sub-Menus

    - by bhamrick
    I feel like the problem is extremely apparent. I'm working on an issue with a client's site, which actually happens on several of my clients' sites but this one is the most apparent. IE7 Is refusing to obey z-index rules. I've played around with differing values, particularly on the divs #mapWrapper and #map. Take a look here: http://thepaysongroup.com/wp-content/plugins/hq_idx/searchlistings.php I've done dozens of web searches and I can't find anything that resolves this issue. I also ready through Aleksandar Vacic's article on IE6/7 z-index discrepancies, but still nothing. Any assistance would be much appreciated, I'm tearing my hair out on this one.

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  • Computing unique index for every poker starting hand

    - by Aly
    As there are 52 cards in a deck we know there are 52 choose 2 = 1326 distinct matchups, however in preflop poker this can be bucketed into 169 different hands such as AK offsuit and AK suited as whether it is A hearts K hearts or A spade K spades it makes no difference preflop. My question is, is there a nice mathematical property in which I can uniquely index each of these 169 hands (from 0 to 168 preferably). I am trying to create a look up table as a double[][] = new double [169][169] but have no way of changing a hand representation such as AKs (an Ace and a King of the same suit) to a unique index in this array.

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