Search Results

Search found 13415 results on 537 pages for 'variable caching'.

Page 464/537 | < Previous Page | 460 461 462 463 464 465 466 467 468 469 470 471  | Next Page >

  • Background color remaining when switching views

    - by Guy
    Hi Guys. I have a UIViewController named equationVC who's user interface is being programmatically created from another NSObject class called equationCon. Upon loading equationVC, a method called chooseInterface is called from the equationCon class. I have a global variable (globalVar) that points to a user defined string. chooseInterface finds a method in the equationCon class that matches the string globalVar points to. In this case, let's say that globalVar points to a string that is called "methodThatMatches." In methodThatMatches, another view controller needs to show the results of what methodThatMatches did. methodThatMatches creates a new equationVC that calls upon methodThatMatches2. As a test, each method changes the color of the background. When the application starts up, I get a purple background, but as soon as I hit backwards I get another purple screen, which should be yellow. I do not think that I am release the view properly. Can anyone help? -(void)chooseInterface { NSString* equationTemp = [globalVar stringByReplacingOccurrencesOfString:@" " withString:@""]; equationTemp = [equationTemp stringByReplacingOccurrencesOfString:@"'" withString:@""]; SEL equationName = NSSelectorFromString(equationTemp); NSLog(@"selector! %@",NSStringFromSelector(equationName)); if([self respondsToSelector:equationName]){ [self performSelector:equationName]; } } -(void)methodThatMatches{ self.equationVC.view.backgroundColor = [UIColor yellowColor]; [setGlobalVar:@"methodThatMatches2"]; EquationVC* temp = [[EquationVC alloc] init]; [[self.equationVC navigationController] pushViewController:temp animated:YES ]; [temp release]; } -(void)methodThatmatches2{ self.equationVC.view.backgroundColor = [UIColor purpleColor]; }

    Read the article

  • Can I avoid explicitly casting objects with a common subclass?

    - by prendio2
    I have an iPodLibraryGroup object and Artist and Album both inherit from it. When it comes to my view controllers though I find that I'm duplicate lots of code, for example I have an ArtistListViewController and and AlbumListViewController even though they're both doing basically the same thing. The reason I've ended up duplicating the code is because these view controllers each refer to either an Artist object or al Album object and I'm not sure how to set it up so that one view controller could handle both — these view controllers are mainly accessing methods that that the objects have in common from iPodLibraryGroup. As an example, to hopefully make this clearer consider this code in AlbumListViewController: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { Album *album = nil; album = [self albumForRowAtIndexPath:indexPath inTableView:tableView]; … if (!album.thumbnail) { [self startThumbnailDownload:album forIndexPath:indexPath inTableView:tableView]; cell.imageView.image = [UIImage imageNamed:@"Placeholder.png"]; } else { cell.imageView.image = album.thumbnail; } return cell; } This is essentially completely repeated (along with a hell of a lot more repeated code) in ArtistListViewController just so that I can typecast the local variable as an Artist instead of an Album. Is there a way to not explicitly need to set Artist or Album here so that the same code could work for any object that is a child of iPodLibraryGroup?

    Read the article

  • Silverlight Socket Constantly Returns With Empty Buffer

    - by Benny
    I am using Silverlight to interact with a proxy application that I have developed but, without the proxy sending a message to the Silverlight application, it executes the receive completed handler with an empty buffer ('\0's). Is there something I'm doing wrong? It is causing a major memory leak. this._rawBuffer = new Byte[this.BUFFER_SIZE]; SocketAsyncEventArgs receiveArgs = new SocketAsyncEventArgs(); receiveArgs.SetBuffer(_rawBuffer, 0, _rawBuffer.Length); receiveArgs.Completed += new EventHandler<SocketAsyncEventArgs>(ReceiveComplete); this._client.ReceiveAsync(receiveArgs); if (args.SocketError == SocketError.Success && args.LastOperation == SocketAsyncOperation.Receive) { // Read the current bytes from the stream buffer int bytesRecieved = this._client.ReceiveBufferSize; // If there are bytes to process else the connection is lost if (bytesRecieved > 0) { try { //Find out what we just received string messagePart = UTF8Encoding.UTF8.GetString(_rawBuffer, 0, _rawBuffer.GetLength(0)); //Take out any trailing empty characters from the message messagePart = messagePart.Replace('\0'.ToString(), ""); //Concatenate our current message with any leftovers from previous receipts string fullMessage = _theRest + messagePart; int seperator; //While the index of the seperator (LINE_END defined & initiated as private member) while ((seperator = fullMessage.IndexOf((char)Messages.MessageSeperator.Terminator)) > 0) { //Pull out the first message available (up to the seperator index string message = fullMessage.Substring(0, seperator); //Queue up our new message _messageQueue.Enqueue(message); //Take out our line end character fullMessage = fullMessage.Remove(0, seperator + 1); } //Save whatever was NOT a full message to the private variable used to store the rest _theRest = fullMessage; //Empty the queue of messages if there are any while (this._messageQueue.Count > 0) { ... } } catch (Exception e) { throw e; } // Wait for a new message if (this._isClosing != true) Receive(); } } Thanks in advance.

    Read the article

  • Reduce function calls

    - by Curious2learn
    Hello, I profiled my python program and found that the following function was taking too long to run. Perhaps, I can use a different algorithm and make it run faster. However, I have read that I can also possibly increase the speed by reducing function calls, especially when it gets called repeatedly within a loop. I am a python newbie and would like to learn how to do this and see how much faster it can get. Currently, the function is: def potentialActualBuyers(setOfPeople,theCar,price): count=0 for person in setOfPeople: if person.getUtility(theCar) >= price and person.periodCarPurchased==None: count += 1 return count where setOfPeople is a list of person objects. I tried the following: def potentialActualBuyers(setOfPeople,theCar,price): count=0 Utility=person.getUtility for person in setOfPeople: if Utility(theCar) >= price and person.periodCarPurchased==None: count += 1 return count This, however, gives me an error saying local variable 'person' referenced before assignment Any suggestions, how I can reduce function calls or any other changes that can make the code faster. Again, I am a python newbie and even though I may possibly be able to use a better algorithm, it is still worthwhile learning the answer to the above question. Thanks very much.

    Read the article

  • MySQL PHP SELECT throwing up an error?

    - by user1909695
    I am trying to make a comment section on my hand made site, using PHP and MySQL. I have got the comments stored in my database, but when I try to SELECT them my site throws up this error, mysql_result() [function.mysql-result]: Unable to jump to row 0 on MySQL result index 9 in /home/a9210109/public_html/comments.php on line 16 My code so far is below <?php $comment = $_POST['comment']; $mysql_host = ""; $mysql_database = ""; $mysql_user = ""; $mysql_password = ""; mysql_connect($mysql_host,$mysql_user,$mysql_password); @mysql_select_db($mysql_database) or die( "Unable to select database"); $CreateTable = "CREATE TABLE comments (comment VARCHAR(255), time VARCHAR(255));"; mysql_query($CreateTable); $UseComment = "INSERT INTO comments VALUES ('$comment')"; mysql_query($UseComment); $SelectComments = "SELECT * FROM comments"; $comments = mysql_query($SelectComments); $num=mysql_numrows($comments); $variable=mysql_result($comments,$i,"comment"); mysql_close(); ?> <a href="#" onclick="toggle_visibility('hidden');">Show/Hide Comments</a> <?php $i=0; while ($i < $num) { $comment=mysql_result($comments,$i,"comment"); echo "<div id='hidden' style='display:none'><h3>$comment</h3></div>"; $i++; } ?>

    Read the article

  • SQL: select rows with the same order as IN clause

    - by Andrea3000
    I know that this question has been asked several times and I've read all the answer but none of them seem to completely solve my problem. I'm switching from a mySQL database to a MS Access database with MS SQL. In both of the case I use a php script to connect to the database and perform SQL queries. I need to find a suitable replacement for a query I used to perform on mySQL. I want to: perform a first query and order records alphabetically based on one of the columns construct a list of IDs which reflects the previous alphabetical order perform a second query with the IN clause applied with the IDs' list and ordered by this list. In mySQL I used to perform the last query this way: SELECT name FROM users WHERE id IN ($name_ids) ORDER BY FIND_IN_SET(id,'$name_ids') Since FIND_IN_SET is available only in mySQL and CHARINDEX and PATINDEX are not available from my php script, how can I achieve this? I know that I could write something like: SELECT name FROM users WHERE id IN ($name_ids) ORDER BY CASE id WHEN ... THEN 1 WHEN ... THEN 2 WHEN ... THEN 3 WHEN ... THEN 4 END but you have to consider that: IDs' list has variable length and elements because it depends on the first query that list can easily contains thousands of elements Have you got any hint on this? Is there a way to programmatically construct the ORDER BY CASE ... WHEN ... statement? Is there a better approach since my list of IDs can be big?

    Read the article

  • Read a specific range of lines from a file using c

    - by James Joy
    I have the following content in a file: hhasfghgsafjgfhgfhjf gashghfdgdfhgfhjasgfgfhsgfjdg jfshafghgfgfhfsghfgffsjgfj . . . . . startread hajshjsfhajfhjkashfjf hasjgfhgHGASFHGSHF hsafghfsaghgf . . . . . stopread . . . . . . jsfjhfhjgfsjhfgjhsajhdsa jhasjhsdabjhsagshaasgjasdhjk jkdsdsahghjdashjsfahjfsd I need to read the lines from the next line of startread till the previous line of stopread using a c code and store it to a string variable(of course with a \n for every line breaks). How can i achieve this? I have used fgets(line,sizeof(line),file); but it starts reading from the beginning. I don't have the exact line number to start and stop reading since the file is written by another C code. But there are these identifiers startread and stopread to identify whereto start reading. Operating platform is linux. Thanks in advance.

    Read the article

  • Associative Array / Object can't be read in functions

    - by Matrym
    At the very beginning of the javascript file, I have: var lbp = {}; lbp.defaults = { minLength: 40 }; I can successfully alert it afterwards, with: alert(lbp.defaults.minLength); But as soon as I put it inside a function, when I alert, I get "Undefined". What gives, and how do I avoid this? Is it absolutely necessary to pass this variable into each function, for example, by doing: function(lbp) { alert(lbp.defaults.minLength); } I would have thought that defining it first, it would attain global scope and not be required to be passed in? Thanks in advance for enlightening me :) ==================================== EDIT: The problem seems like it might be my initialize function is itself defined within lbp. Is there any way to use this function var, and still use lbp vars inside it? lbp.initialize = function() { alert(lbp.defaults.minLength); }; The full bit of code looks like this: <script type="text/javascript"> var lbp = { defaults: { minLength: 40 } }; lbp.initialize = function() { alert(lbp.defaults.minLength); }; window.onload = lbp.initialize; </script>

    Read the article

  • Grep expression with special file names

    - by user2919185
    i am a real beginner in csh/tcsh scripting and that's why i need your help. The problem is I have to go through some regular files in directories and find those files, that have their own name in its content. In the following piece of script is cycle in which I am going through paths and using grep to find the file's name in its content. What is surely correct is $something:q - is array of paths where i have to find files. The next variable is name in which is only name of current file. for example: /home/computer/text.txt (paths) and: text.txt (name) And my biggest problem is to find names of files in their content. It's quite difficult for me to write correct grep for this, cause the names of files and directories that i am passing through are mad. Here are some of them: /home/OS/pocitacove/testovaci_adresar/z/test4.pre_expertov/!_1 /home/OS/pocitacove/testovaci_adresar/z/test4.pre_expertov/dam/$user/:e/'/-r /home/OS/pocitacove/testovaci_adresar/z/test3/skusime/ taketo/ taketo /home/OS/pocitacove/testovaci_adresar/z/test4.pre_expertov/.-bla/.-bla/.a=b /home/OS/pocitacove/testovaci_adresar/z/test4.pre_expertov/.-bla/.-bla/@ /home/OS/pocitacove/testovaci_adresar/z/test4.pre_expertov/.-bla/.-bla/: /home/OS/pocitacove/testovaci_adresar/z/test4.pre_expertov/.-bla/.-bla/'ano' foreach paths ($something:q) set name = "$paths:t" @ number = (`grep -Ec "$name" "$paths"`) if ($number != 0) then echo -n "$paths " echo $number endif @ number = 0 end

    Read the article

  • Expand chaining hashtable. Errors on code.

    - by FILIaS
    Expanding a hashtable with linked lists there are some errors and warnings. I wanna make sure that the following code is right (expand method) and find out what happens that raise these warnings/errors typedef struct { int length; struct List *head; struct List *tail; } HashTable; //resolving collisions using linked lists - chaining typedef struct { char *number; char *name; int time; struct List *next; }List; //on the insert method i wanna check hashtable's size, //if it seems appropriate there is the following code: //Note: hashtable variable is: Hashtable * ...... hashtable = expand(hashtable,number,name,time); /**WARNING**:assignment makes pointer from integer without a cast*/ HashTable* expand( HashTable* h ,char number[10],char* name,int time) /**error**: conflicting types for ‘expand’ previous implicit declaration of ‘expand’ was here*/ { HashTable* new; int n; clientsList *node,*next; PrimesIndex++; int new_size= primes[PrimesIndex]; /* double the size,odd length */ if (!(new=malloc((sizeof( List*))*new_size))) return NULL; for(n=0; n< h->length; ++n) { for(node=h[n].head; node; node=next) { add (&new, node->number, node->name,node->time); next=node->next;//// free(node); } } free(h); return new; }

    Read the article

  • php error reporting - having trouble matching local & web server settings

    - by Andrew Heath
    I'm trying to add a custom error handler to my site, but in doing so have discovered that my webhost's PHP error reporting settings and those of my localhost (default XAMPP) vary considerably. While I thought I was programming to E_STRICT like a good little boy, adding the error handler to my webhost revealed craploads of Runtime Notices. Example: Runtime notice strtotime() [function.strtotime]: It is not safe to rely on the system's timezone settings. Please use the date.timezone setting, the TZ environment variable or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'America/Chicago' for 'CST/-6.0/no DST' instead In /home/... Clearly this isn't a red-alert, showstopping error. But what bothers me is that it doesn't show up on my localhost. I'd certainly like to improve my code by addressing these sorts of issues if I could see them! I've looked through both php.ini files, and my webhost's setting is error_reporting = E_ALL & ~E_NOTICE whereas mine was error_reporting = E_STRICT, which I had thought was better. However, changing mine to match and rebooting the server doesn't seem to have accomplished anything. Could someone please point me in the right direction?

    Read the article

  • How can I get vim to draw lines correctly for remote editing?

    - by Rick Reynolds
    I'm attempting to edit files on a remote system. I've ssh'd to the system and I start editing with vim. However, I notice that all the lines are drawing 2 lines above where they really exist in the file. I assumed this was a problem I could fix by dropping my terminal settings to something simpler, but that didn't help. My TERM variable was set to xterm-color. I set it to vt100, but that didn't fix the line drawing issue. I also noticed that this seems to be specific to vim. emacs doesn't show the problem, and I haven't noticed any odd drawing artifacts in less, more or other paging tools. Other specifics: I'm ssh-ing into the remote system from a Mac, using the Terminal.app. The remote system is running Ubuntu 9.04. I'm hoping there is something I just need to set in vim to get it to play nice. If it allows me to keep syntax color highlighting, so much the better.

    Read the article

  • Linux C debugging library to detect memory corruptions

    - by calandoa
    When working sometimes ago on an embedded system with a simple MMU, I used to program dynamically this MMU to detect memory corruptions. For instance, at some moment at runtime, the foo variable was overwritten with some unexpected data (probably by a dangling pointer or whatever). So I added the additional debugging code : at init, the memory used by foo was indicated as a forbidden region to the MMU; each time foo was accessed on purpose, access to the region was allowed just before then forbidden just after; a MMU irq handler was added to dump the master and the address responsible of the violation. This was actually some kind of watchpoint, but directly self-handled by the code itself. Now, I would like to reuse the same trick, but on a x86 platform. The problem is that I am very far from understanding how is working the MMU on this platform, and how it is used by Linux, but I wonder if any library/tool/system call already exist to deal with this problem. Note that I am aware that various tools exist like Valgrind or GDB to manage memory problems, but as far as I know, none of these tools car be dynamically reconfigured by the debugged code. I am mainly interested for user space under Linux, but any info on kernel mode or under Windows is also welcome!

    Read the article

  • Access modifiers - Property on business objects - getting and setting

    - by Mike
    Hi, I am using LINQ to SQL for the DataAccess layer. I have similar business objects to what is in the data access layer. I have got the dataprovider getting the message #23. On instantiation of the message, in the message constructor, it gets the MessageType and makes a new instance of MessageType class and fills in the MessageType information from the database. Therefore; I want this to get the Name of the MessageType of the Message. user.Messages[23].MessageType.Name I also want an administrator to set the MessageType user.Messages[23].MessageType = MessageTypes.LoadType(3); but I don't want the user to publicly set the MessageType.Name. But when I make a new MessageType instance, the access modifier for the Name property is public because I want to set that from an external class (my data access layer). I could change this to property to internal, so that my class can access it like a public variable, and not allow my other application access to modify it. This still doesn't feel right as it seems like a public property. Are public access modifiers in this situation bad? Any tips or suggestions would be appreciated. Thanks.

    Read the article

  • need to change TextBox.Text inside TextChanged, something forces form close

    - by Istrebitel
    I am making a TextBox behave like if it could store a null value. In order to do that, i have a variable NullMode that indicates wether the value is stored is Null, and in TextChanged i set that to false, and on specific user action i set it to true and Text to a value that indicates that there is null inside the textbox. Then, based on NullMode, textbox is drawn differently. Now, i have a semaphore-like approach in order to prevent event handle from firing when i dont need it. Here is how it looks: private void input_TextChanged(object sender, EventArgs e) { if (_preventTextBoxEvents) return; _preventTextBoxEvents = true; //if (NullMode) // Text = ""; NullMode = false; ValidateInput(); _preventTextBoxEvents = false; } Now, if i need to set a textbox text to something that should show while in nullmode, i just set _preventTextBoxEvents before i do to true and it works all right. BUT! I need to also remove the text when user tries to input something into the textbox! So i need to set Text to "". Problem is, if i uncomment that, form is closed after the event handler exits. I cannot prevent it (e.Cancel = true in FormClosing doesnt help!) and do not understand what can be causing it. There is no error message too (and i'm not doing try-catch). My logic, when i do Text="". OnTextChanged should fire, it should call my TextChanged and it will see _preventTextBoxEvents is true and exit, so there would be no stack overflow / infinite recursion. What is going on?

    Read the article

  • Textfield - what is wxTextCtrlNameStr?

    - by Wallter
    I'm trying to create a basic wxWidgets program with a text entry box, in the constructor there is a variable wxTextCtrlNameStr - in researching I can't seem to find wxTextCtrlNameStr? any help? wxTextCtrl(wxWindow* parent, wxWindowID id, const wxString& value = "", const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxTextCtrlNameStr) My Code: MainFrame::MainFrame(const wxString& title) : wxFrame(NULL, wxID_ANY, title) { wxButton * Centigrade = new wxButton(this, BUTTON_CENTIGRADE, _T("to Centigrade"), wxPoint(20, 20), wxDefaultSize, 0); wxButton * Fahrenheit = new wxButton(this, BUTTON_FAHRENHEIT, _T("to Fahrenheit"), wxPoint(20, 40), wxDefaultSize, 0); F_txt = new wxTextCtrl(this, TXT_F_Main, "0", wxDefaultPosition, wxDefaultSize, wxDefaultValidator, wxTextCtrlNameStr); /***********************************************/ C_txt = new wxTextCtrl(this, TXT_C_Main, "0", wxDefaultPosition, wxDefaultSize, wxDefaultValidator, wxTextCtrlNameStr); /***********************************************/ ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ...

    Read the article

  • C++: best way to implement globally scoped data

    - by bobobobo
    I'd like to make program-wide data in a C++ program, without running into pesky LNK2005 errors when all the source files #includes this "global variable repository" file. I have 2 ways to do it in C++, and I'm asking which way is better. The easiest way to do it in C# is just public static members. C#: public static class DataContainer { public static Object data1 ; public static Object data2 ; } In C++ you can do the same thing C++ global data way#1: class DataContainer { public: static Object data1 ; static Object data2 ; } ; Object DataContainer::data1 ; Object DataContainer::data2 ; However there's also extern C++ global data way #2: class DataContainer { public: Object data1 ; Object data2 ; } ; extern DataContainer * dataContainer ; // instantiate in .cpp file In C++ which is better, or possibly another way which I haven't thought about? The solution has to not cause LNK2005 "object already defined" errors.

    Read the article

  • c++ use of winmain()

    - by Jack
    Hi, I just started learning programming for windows in c++. I had this crazy image, that win32 programming is based on calling windows functions and sending parameters to and from them. Like, when you want to create window, you call some win32 function that handles windows GUI and say "Hi, please, create me new window, 100 x 100 px, with two buttons", and that GUI function says "Hi, no problem, when something happends, like user clicks one button, I will change this variable xy located in this location". So, I thought that it will be very similiar to console programming. But the very first instruction surprised me. I always thought that every program executes main() function first. So, when I launch app, windows stores some parameters on top of stack and run that application. So I assumed that initializing main() is just a c++ way to tell the compiler where the first instruction should be. But in win32 programming, there is function called winmain() which starts first. So I am little confused. I thought it´s rule that compiler must have main() to start with, that main just defines where ti start, like some start point identifier. So, please, why is there winmain() function instead of main()? When I thought that C++ programming is as logical as assembler, it confuses me once again.

    Read the article

  • c++ use of winmain()

    - by Jack
    Hi, I just started learning programming for windows in c++. I had this crazy image, that win32 programming is based on calling windows functions and sending parameters to and from them. Like, when you want to create window, you call some win32 function that handles windows GUI and say "Hi, please, create me new window, 100 x 100 px, with two buttons", and that GUI function says "Hi, no problem, when something happends, like user clicks one button, I will change this variable xy located in this location". So, I thought that it will be very similiar to console programming. But the very first instruction surprised me. I always thought that every program executes main() function first. So, when I launch app, windows stores some parameters on top of stack and run that application. So I assumed that initializing main() is just a c++ way to tell the compiler where the first instruction should be. But in win32 programming, there is function called winmain() which starts first. So I am little confused. I thought it´s rule that compiler must have main() to start with, that main just defines where ti start, like some start point identifier. So, please, why is there winmain() function instead of main()? When I thought that C++ programming is as logical as assembler, it confuses me once again.

    Read the article

  • Creating PowerShell Automatic Variables from C#

    - by Uros Calakovic
    I trying to make automatic variables available to Excel VBA (like ActiveSheet or ActiveCell) also available to PowerShell as 'automatic variables'. PowerShell engine is hosted in an Excel VSTO add-in and Excel.Application is available to it as Globals.ThisAddin.Application. I found this thread here on StackOverflow and started created PSVariable derived classes like: public class ActiveCell : PSVariable { public ActiveCell(string name) : base(name) { } public override object Value { get { return Globals.ThisAddIn.Application.ActiveCell; } } } public class ActiveSheet : PSVariable { public ActiveSheet(string name) : base(name) { } public override object Value { get { return Globals.ThisAddIn.Application.ActiveSheet; } } } and adding their instances to the current POwerShell session: runspace.SessionStateProxy.PSVariable.Set(new ActiveCell("ActiveCell")); runspace.SessionStateProxy.PSVariable.Set(new ActiveSheet("ActiveSheet")); This works and I am able to use those variables from PowerShell as $ActiveCell and $ActiveSheet (their value change as Excel active sheet or cell change). Then I read PSVariable documentation here and saw this: "There is no established scenario for deriving from this class. To programmatically create a shell variable, create an instance of this class and set it by using the PSVariableIntrinsics class." As I was deriving from PSVariable, I tried to use what was suggested: PSVariable activeCell = new PSVariable("ActiveCell"); activeCell.Value = Globals.ThisAddIn.Application.ActiveCell; runspace.SessionStateProxy.PSVariable.Set(activeCell); Using this, $ActiveCell appears in my PowerShell session, but its value doesn't change as I change the active cell in Excel. Is the above comment from PSVariable documentation something I should worry about, or I can continue creating PSVariable derived classes? Is there another way of making Excel globals available to PowerShell?

    Read the article

  • Best practice for inserting large chunks of HTML into elements with Javscript?

    - by hamstar
    Hey guys. I'm building a web application (using prototype) at the moment that requires the addition of large chunks of HTML into the DOM. Most of these are rows that contain elements with all manner of attributes. Currently I keep a blank row of html in a variable and var blankRow = '<tr><td>' +'<a href="{LINK}" onclick="someFunc(\'{STRING}\');">{WORD}</a>' +'</td></tr>'; function insertRow(o) { newRow = blankRow .sub('{LINK}',o.link) .sub('{STRING}',o.string) .sub('{WORD}',o.word); $('tbodyElem').insert( newRow ); } Now that works all well and dandy, but is it the best practice? I have to update the code in the blankRow when I update code on the page, so the new elements being inserted are the same. It gets sucky when I have like 40 lines of HTML to go in a blankRow and then I have to escape it too. Is there an easier way? I was thinking of urlencoding and then decoding it before insertion but that would still mean a blankRow and lots of escaping. What would be mean would be a eof function a la PHP et al. $blankRow = <<<EOF text text EOF; That would mean no escaping but it would still need a blankRow. What do you do in this situation?

    Read the article

  • Are Dynamic Prepared Statements Bad? (with php + mysqli)

    - by John
    I like the flexibility of Dynamic SQL and I like the security + improved performance of Prepared Statements. So what I really want is Dynamic Prepared Statements, which is troublesome to make because bind_param and bind_result accept "fixed" number of arguments. So I made use of an eval() statement to get around this problem. But I get the feeling this is a bad idea. Here's example code of what I mean // array of WHERE conditions $param = array('customer_id'=>1, 'qty'=>'2'); $stmt = $mysqli->stmt_init(); $types = ''; $bindParam = array(); $where = ''; $count = 0; // build the dynamic sql and param bind conditions foreach($param as $key=>$val) { $types .= 'i'; $bindParam[] = '$p'.$count.'=$param["'.$key.'"]'; $where .= "$key = ? AND "; $count++; } // prepare the query -- SELECT * FROM t1 WHERE customer_id = ? AND qty = ? $sql = "SELECT * FROM t1 WHERE ".substr($where, 0, strlen($where)-4); $stmt->prepare($sql); // assemble the bind_param command $command = '$stmt->bind_param($types, '.implode(', ', $bindParam).');'; // evaluate the command -- $stmt->bind_param($types,$p0=$param["customer_id"],$p1=$param["qty"]); eval($command); Is that last eval() statement a bad idea? I tried to avoid code injection by encapsulating values behind the variable name $param. Does anyone have an opinion or other suggestions? Are there issues I need to be aware of?

    Read the article

  • Why can't I roll a loop in Javascript?

    - by Carl Manaster
    I am working on a web page that uses dojo and has a number (6 in my test case, but variable in general) of project widgets on it. I'm invoking dojo.addOnLoad(init), and in my init() function I have these lines: dojo.connect(dijit.byId("project" + 0).InputNode, "onChange", function() {makeMatch(0);}); dojo.connect(dijit.byId("project" + 1).InputNode, "onChange", function() {makeMatch(1);}); dojo.connect(dijit.byId("project" + 2).InputNode, "onChange", function() {makeMatch(2);}); dojo.connect(dijit.byId("project" + 3).InputNode, "onChange", function() {makeMatch(3);}); dojo.connect(dijit.byId("project" + 4).InputNode, "onChange", function() {makeMatch(4);}); dojo.connect(dijit.byId("project" + 5).InputNode, "onChange", function() {makeMatch(5);}); and change events for my project widgets properly invoke the makeMatch function. But if I replace them with a loop: for (var i = 0; i < 6; i++) dojo.connect(dijit.byId("project" + i).InputNode, "onChange", function() {makeMatch(i);}); same makeMatch() function, same init() invocation, same everything else - just rolling my calls up into a loop - the makeMatch function is never called; the objects are not wired. What's going on, and how do I fix it? I've tried using dojo.query, but its behavior is the same as the for loop case.

    Read the article

  • emacs lisp mapcar doesn't apply function to all elements?

    - by Stephen
    Hi, I have a function that takes a list and replaces some elements. I have constructed it as a closure so that the free variable cannot be modified outside of the function. (defun transform (elems) (lexical-let ( (elems elems) ) (lambda (seq) (let (e) (while (setq e (car elems)) (setf (nth e seq) e) (setq elems (cdr elems))) seq)))) I call this on a list of lists. (defun tester (seq-list) (let ( (elems '(1 3 5)) ) (mapcar (transform elems) seq-list))) => ((10 1 8 3 6 5 4 3 2 1) ("a" "b" "c" "d" "e" "f")) It does not seem to apply the function to the second element of the list provided to tester(). However, if I explicitly apply this function to the individual elements, it works... (defun tester (seq-list) (let ( (elems '(1 3 5)) ) (list (funcall (transform elems) (car seq-list)) (funcall (transform elems) (cadr seq-list))))) => ((10 1 8 3 6 5 4 3 2 1) ("a" 1 "c" 3 "e" 5)) If I write a simple function using the same concepts as above, mapcar seems to work... What could I be doing wrong? (defun transform (x) (lexical-let ( (x x) ) (lambda (y) (+ x y)))) (defun tester (seq) (let ( (x 1) ) (mapcar (transform x) seq))) (tester (list 1 3)) => (2 4) Thanks

    Read the article

  • FileHelpers cannot map converted field into destination array

    - by jaffa
    I have the following record (reduced for brevity): [DelimitedRecord(",")] [IgnoreFirst] [IgnoreEmptyLines()] public class ImportRecord { [FieldQuoted] [FieldTrim(TrimMode.Both)] public string FirstName; [FieldQuoted] [FieldTrim(TrimMode.Both)] public string LastName; [FieldQuoted] [FieldTrim(TrimMode.Both)] [FieldOptional] [FieldConverter(typeof(TestPropertyConverter))] public int[] TestProperty; } Converter code: public class TestPropertyConverter : ConverterBase { public override object StringToField(string from) { var ret = from.Split('|').Select(x => Convert.ToInt32(x)).ToArray(); return ret; } } So an example record could be: John, Smith, 1|2|3|4 It would expect the values 1,2,3,4 to expand and fill the TestProperty array. However, I'm getting the following exception: At least one element in the source array could not be cast down to the destination array type. I've tried to debug into the code and it seems to blow-up in the ExtractFieldValue() function inside FieldBase.cs where it tries to return out of the function. The following line seems to be the culprit: res.ToArray(ArrayType); It seems to expect the 'res' variable to be the destination type array, but it contains 1 element of the array itself. Can anyone suggest if I'm doing this wrong or a possible fix?

    Read the article

< Previous Page | 460 461 462 463 464 465 466 467 468 469 470 471  | Next Page >