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  • SEO - Indispensable For the Good Ranking of Your Site!

    Optimization of any site is utterly significant for earning good profit. The primary motive of this task is to bring the site to a good ranking when searched for a particular product or service. Thus an SEO company must be chosen for dealing with the tasks related to the ranking.

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  • How can I add a character and enemies to a game that uses Parallax Scrolling? [on hold]

    - by Homer_Simpson
    I use the following code to create Parallax Scrolling: http://www.david-gouveia.com/portfolio/2d-camera-with-parallax-scrolling-in-xna/ Parallax Scrolling is working but I don't know how to add the player and the enemies. I tried to add a player class to the existing code, but if the player moves, then the camera isn't pointing at the player. The player leaves the camera viewport after a few seconds. I use the following code(as described in the tutorial), but it's not working: // Updates my camera to lock on the character _camera.LookAt(player.Playerposition); What can I do so that the player is always the center of the camera? How should I add the character and the enemies to the game? Should I create a layer for the character and the enemies? For example: new Layer(_camera) { Parallax = new Vector2(0.9f, 1.0f) } At the moment, I don't use a layer for the player and I don't have implemented the enemies because I don't know how to do that. My player class: public class Player { Texture2D Playertex; public Vector2 Playerposition = new Vector2(400, 240); private Game1 game1; public Player(Game1 game) { game1 = game; } public void Load(ContentManager content) { Playertex = content.Load<Texture2D>("8bitmario"); TouchPanel.EnabledGestures = GestureType.HorizontalDrag; } public void Update(GameTime gameTime) { while (TouchPanel.IsGestureAvailable) { GestureSample gs = TouchPanel.ReadGesture(); switch (gs.GestureType) { case GestureType.HorizontalDrag: Playerposition.X += 3f; break; } } } public void Render(SpriteBatch batch) { batch.Draw(Playertex, new Vector2(Playerposition.X - Playertex.Width / 2, Playerposition.Y - Playertex.Height / 2), Color.White); } } In Game1, I update the player and camera class: protected override void Update(GameTime gameTime) { // Updates my character's position player.Update(gameTime); // Updates my camera to lock on the character _camera.LookAt(player.Playerposition); base.Update(gameTime); } protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); foreach (Layer layer in _layers) layer.Draw(spriteBatch); spriteBatch.Begin(SpriteSortMode.Deferred, null, null, null, null, null, _camera.GetViewMatrix(new Vector2(0.0f, 0.0f))); player.Render(spriteBatch); spriteBatch.End(); base.Draw(gameTime); }

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  • Parallel Tasks in .NET 3.0

    Provide a mechanism to execute a list of tasks in parallel on multiple threads and communicate back to the calling thread useful state such as exceptions, timeouts and successful task completion.

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  • Google : vers plus de reconnaissance faciale et de réalité augmentée, Motorola vient de racheter la société spécialisée Viewdle

    Google va ajouter plus de reconnaissance faciale et de réalité augmentée à ses produits Motorola rachète la société spécialisée Viewdle Google, via sa filiale Motorola, vient de racheter une société d'origine Ukrainienne baptisée Viewdle. Basé aujourd'hui en Californie, Viewdle est spécialisée « dans la réalité augmentée et la reconnaissance faciale ». [IMG]http://ftp-developpez.com/gordon-fowler/Viewdle%20Google%20Motorola/Viewdle%20Google%20Motorola%201.jpg[/IMG] Sur le même modèle que Face.com acquis par Facebook, son produit phare reconnait et tague automatiquement les visages sur les photos avant de les uploader sur Facebook.

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  • Is it good practice to keep 2 related tables (using auto_increment PK) to have the same Max of auto_increment ID when table1 got modified?

    - by Tum
    This question is about good design practice in programming. Let see this example, we have 2 interrelated tables: Table1 textID - text 1 - love.. 2 - men... ... Table2 rID - textID 1 - 1 2 - 2 ... Note: In Table1: textID is auto_increment primary key In Table2: rID is auto_increment primary key & textID is foreign key The relationship is that 1 rID will have 1 and only 1 textID but 1 textID can have a few rID. So, when table1 got modification then table2 should be updated accordingly. Ok, here is a fictitious example. You build a very complicated system. When you modify 1 record in table1, you need to keep track of the related record in table2. To keep track, you can do like this: Option 1: When you modify a record in table1, you will try to modify a related record in table 2. This could be quite hard in term of programming expecially for a very very complicated system. Option 2: instead of modifying a related record in table2, you decided to delete old record in table 2 & insert new one. This is easier for you to program. For example, suppose you are using option2, then when you modify record 1,2,3,....,100 in table1, the table2 will look like this: Table2 rID - textID 101 - 1 102 - 2 ... 200 - 100 This means the Max of auto_increment IDs in table1 is still the same (100) but the Max of auto_increment IDs in table2 already reached 200. what if the user modify many times? if they do then the table2 may run out of records? we can use BigInt but that make the app run slower? Note: If you spend time to program to modify records in table2 when table1 got modified then it will be very hard & thus it will be error prone. But if you just clear the old record & insert new records into table2 then it is much easy to program & thus your program is simpler & less error prone. So, is it good practice to keep 2 related tables (using auto_increment PK) to have the same Max of auto_increment ID when table1 got modified?

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  • How to Use Directory Submission Effectively

    Well this is not any easy task to optimize your site that way because search engine algorithms are constantly changing and online competition is constantly increasing! There has to be strategic approach of search engine optimization, which begins with directory submission. Yes, because directories are created for the only reason of giving away free backlinks. So the base of your link building is built with it and is extremely useful for new sites.

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  • CVE-2011-0216 Denial of Service (DoS) vulnerability in libxml2

    - by chandan
    CVE DescriptionCVSSv2 Base ScoreComponentProduct and Resolution CVE-2011-0216 Numeric Errors vulnerability 9.3 libxml2 Solaris 11 Contact Support Solaris 10 SPARC: 125731-07 X86: 125732-07 Solaris 9 Contact Support This notification describes vulnerabilities fixed in third-party components that are included in Sun's product distribution.Information about vulnerabilities affecting Oracle Sun products can be found on Oracle Critical Patch Updates and Security Alerts page.

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  • Is the using of dirname(__FILE__) a good practice?

    - by webose
    looking at the code of Joomla I see that in the first line of the index, it defines the base path of installation with the dirname(FILE) is this a font of possible risk for the site, I mean if a non controlled error message show the internal path of the Joomla directory, because of, for example a failed include, can it be used to perform some kind of attack to the site ? If yes, is it convenient to use this function ? Any idea is welcome. Thanks

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  • Some Basic Points About Search Engine Optimisation

    There are many people who think that doing search engine optimisation of their website or page to improve their ranking in the various search engines is a very skilled task which needs a lot of effort and is also very time consuming. Thus, they consider it to be beyond their capabilities. This, however, is far from true.

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  • I just started learning the syntax of c++. What now? [closed]

    - by user73924
    I more or less know the syntax of C++, but when I start to write a program, I have nothing to write, I am blank. The thing is I knew the syntax of C as well and I didn't know how to write programs in that either. Though I could understand the written answers of almost anything. So, my question here is how do I start writing my own programs or how do I put my thoughts on any program using any programming language?

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  • Colliding Rects [migrated]

    - by user73400
    I have been working on this game, but I have a question when it comes to collision detection. Can I check for collision and have it return True: example: def collide(self, EnemyTank): tank_collision = pygame.sprite.collide_rect(self.rect, EnemyTank.rect) if tank_collision == True: return True And then make it perform an action like this: if player.collide == True: e_tank_x += 0 I am new to programming so please bear with me, I am trying as hard as I can and any comments or suggestions would also be very appreciated.

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  • Java Developer Workshop #2 ??!(12/1)

    - by ksky
    12/1??????????????Java?????????????????????????????(?2?:?1????????)??????!?????????????JavaFX/SE/EE/ME???????????????????????"Polyglot Programming on Java VM"??????Scala?JRuby?Groovy????Java VM??????????????????????????????????????????????????????? ???????Client Java Group?Vice President???JavaFX???????????Nandini Ramani???????????????JavaFX 2.0??????????????????????????Nandini?JavaOne???????????????????????????JavaOne??iPad?Windows?Linux?????????JavaFX???????????????????????? ???????????????????????????JavaOne??????????????Java EE/SE/ME???????????????????????????????????SE 8???????????EE????SE?FX???????ME??????????????????? ???Java VM????!???Scala?????????Scala??????????????????????????Scala????????????????????JRuby????????JRuby/CRuby???????????????????JRuby????????????????????????Groovy????????????????GROOVY???????????????Groovy????Java???????????????????? ???????????Java SE 7?JavaFX 2.0?????????????????Java VM?????????????????????????????! ???????????????????????????????????????????????????????????????????!????????????????????ustream?????????????

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  • PHP Startup: Unable to load dynamic library '/usr/lib64/php/modules/json.so' undefined symbol: ZVAL_DELREF

    - by crmpicco
    I have an issue where I am unable to use JSON, which would appear to be because of the following error. There is another thread on this forum this touches on a similar issue, but it's not quite the same. I am using CentOS 5.6 and have the following pear packages installed: [crmpicco@eq-www-php53 ~]$ pear list PHP Warning: PHP Startup: Unable to load dynamic library '/usr/lib64/php/modules/json.so' - /usr/lib64/php/modules/json.so: undefined symbol: ZVAL_DELREF in Unknown on line 0 Installed packages, channel pear.php.net: ========================================= Package Version State Archive_Tar 1.3.7 stable Auth_SASL 1.0.2 stable Console_Getopt 1.3.1 stable Image_Barcode 1.1.2 stable Mail 1.1.14 stable Net_SMTP 1.2.10 stable Net_Socket 1.0.8 stable PEAR 1.9.4 stable Structures_Graph 1.0.4 stable XML_RPC 1.5.4 stable XML_Util 1.2.1 stable json 1.2.1 stable and have the following PHP packages installed: [crmpicco@eq-www-php53 ~]$ yum list installed | grep php php.x86_64 5.3.10-1.w5 installed php-cli.x86_64 5.3.10-1.w5 installed php-common.x86_64 5.3.10-1.w5 installed php-devel.x86_64 5.3.10-1.w5 installed php-gd.x86_64 5.3.10-1.w5 installed php-ldap.x86_64 5.3.10-1.w5 installed php-mcrypt.x86_64 5.3.10-1.w5 installed php-mysql.x86_64 5.3.10-1.w5 installed php-pdo.x86_64 5.3.10-1.w5 installed php-pear.noarch 1:1.9.4-1.w5 installed php-pear-Net-Socket.noarch 1.0.8-1.el5.centos installed php-soap.x86_64 5.3.10-1.w5 installed php-xml.x86_64 5.3.10-1.w5 installed The error: [crmpicco@eq-www-php53 ~]$ php -v PHP Warning: PHP Startup: Unable to load dynamic library '/usr/lib64/php/modules/json.so' - /usr/lib64/php/modules/json.so: undefined symbol: ZVAL_DELREF in Unknown on line 0 PHP 5.3.10 (cli) (built: Feb 2 2012 23:23:12) Copyright (c) 1997-2012 The PHP Group Zend Engine v2.3.0, Copyright (c) 1998-2012 Zend Technologies My repolist reads as: [crmpicco@eq-www-php53 ~]$ yum repolist Loaded plugins: changelog, fastestmirror Excluding Packages in global exclude list Finished repo id repo name status base CentOS-5 - Base 3,548+43 epel Extra Packages for Enterprise Linux 5 - x86_64 6,815+156 extras CentOS-5 - Extras 245+23 rpmforge Red Hat Enterprise 5 - RPMforge.net - dag 11,016+67 updates CentOS-5 - Updates 233 webtatic Webtatic Repository 5 - x86_64 211+183 repolist: 22,068 I am getting HTTP 500 errors everywhere that I use JSON so my application is non functional right now.

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  • Unable to back up SQL Server databases using a maintenance plan

    - by Stephen Jennings
    I am trying to create a maintenance plan that will run automatically and back up my SQL Server 2005 databases automatically. I create a new maintenance plan and add a "Back Up Database Task", select all databases, and choose a path to back up to. When I save and try to execute this plan, I get the following error message: =================================== Execution failed. See the maintenance plan and SQL Server Agent job history logs for details. =================================== Job 'Backup.Subplan_1' failed. (SqlManagerUI) ------------------------------ Program Location: at Microsoft.SqlServer.Management.SqlManagerUI.MaintenancePlanMenu_Run.PerformActions() I've checked the maintenance plan log, the agent log, and just about every log file I can find and there are no entries at all to help me figure out why this is failing. If I right-click on a specific database and select "Back Up", the task succeeds. I tried changing the plan to back up just that one database and it still failed. I've tried running the plan with both Windows authentication and SQL Server authentication with the sa account. I also tried specifically granting the SQL Server Agent user account full privileges on the backup folder, but it still failed. While searching the web for clues, the only solution I've run across so far suggests running sp_configure 'allow_update', 0. I tried this but allow_update was already set to 0 and it did not fix the problem. The Windows server and SQL Server have all updates applied to them. Thanks for any suggestions!

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  • Temp file folder full, but clearing it out doesn't seem to work

    - by Vegar Westerlund
    I got this error on our build server: MSB6003: The specified task executable could not be run. MSB5003: Failed to create a temporary file. Temporary files folder is full or its path is incorrect. The directory name is invalid. [C:\Users\swdev_build\bamboo-agent-home\xml-data\build-dir\XXXX-ZZZZZZ-JOB1\build.xml] This was when trying to run and msbuild task to run our test suite. Using the power of google it seemed that this should be a problem with the %TEMP% folder running out of tmp file names apparently because a 4 digit hex name is used (for a total of 65535 temporary files). The problem is that the error persist, even after going into the %TEMP% folder and deleting everything before rebooting the machine. Does anyone know how to fix the issue and more importantly how to prevent it from happening again? What is the preferred way of cleaning up this temp files? Make it a part of the build process? Update: Actually I cleared the TEMP folder of the only local user, but since the build server is running as the SYSTEM user, it probably has some temp folder somewhere else.

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  • Ubuntu 12.04 Preseed LDAP Config

    - by Arturo
    I'm trying to deploy Ubuntu 12.04 via xCAT, everything works except the automatic configuration of LDAP, the preseed file is read but the file /etc/nsswitch is not written properly. My Preseed File: [...] ### LDAP Setup nslcd nslcd/ldap-bindpw password ldap-auth-config ldap-auth-config/bindpw password ldap-auth-config ldap-auth-config/rootbindpw password ldap-auth-config ldap-auth-config/binddn string cn=proxyuser,dc=example,dc=net libpam-runtime libpam-runtime/profiles multiselect unix, ldap, gnome-keyring, consolekit, capability ldap-auth-config ldap-auth-config/dbrootlogin boolean false ldap-auth-config ldap-auth-config/rootbinddn string cn=manager,dc=xcat-domain,dc=com nslcd nslcd/ldap-starttls boolean false nslcd nslcd/ldap-base string dc=xcat-domain,dc=com ldap-auth-config ldap-auth-config/pam_password select md5 ldap-auth-config ldap-auth-config/move-to-debconf boolean true ldap-auth-config ldap-auth-config/ldapns/ldap-server string ldap://192.168.32.42 ldap-auth-config ldap-auth-config/ldapns/base-dn string dc=xcat-domain,dc=com ldap-auth-config ldap-auth-config/override boolean true libnss-ldapd libnss-ldapd/clean_nsswitch boolean false libnss-ldapd libnss-ldapd/nsswitch multiselect passwd,group,shadow nslcd nslcd/ldap-reqcert select ldap-auth-config ldap-auth-config/ldapns/ldap_version select 3 ldap-auth-config ldap-auth-config/dblogin boolean false nslcd nslcd/ldap-uris string ldap://192.168.32.42 nslcd nslcd/ldap-binddn string [...] After the installation, nsswitch.conf rimains unchanged. Has someone an idea?? Thanks!

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  • Need help with yum,python and php in CentOS. (I made a complete mess!)

    - by pek
    Hello, a while back I wanted to install some plugins for Trac but it required python 2.5 I tried installing it (I don't remember how) and the only thing I managed was to have two versions of python (2.4 and 2.5). Trac still uses the old version but the console uses 2.5 (python -V = Python 2.5.2). Anyway, the problem is not python, the problem is yum (which uses python). I am trying to upgrade my PHP version from 5.1.x to 5.2.x. I tried following this tutorial but when I reach the step with yum I get this error: [root@XXX]# yum update Loading "installonlyn" plugin Setting up Update Process Setting up repositories Reading repository metadata in from local files Traceback (most recent call last): File "/usr/bin/yum", line 29, in ? yummain.main(sys.argv[1:]) File "/usr/share/yum-cli/yummain.py", line 94, in main result, resultmsgs = base.doCommands() File "/usr/share/yum-cli/cli.py", line 381, in doCommands return self.yum_cli_commands[self.basecmd].doCommand(self, self.basecmd, self.extcmds) File "/usr/share/yum-cli/yumcommands.py", line 150, in doCommand return base.updatePkgs(extcmds) File "/usr/share/yum-cli/cli.py", line 672, in updatePkgs self.doRepoSetup() File "/usr/share/yum-cli/cli.py", line 109, in doRepoSetup self.doSackSetup(thisrepo=thisrepo) File "/usr/lib/python2.4/site-packages/yum/init.py", line 338, in doSackSetup self.repos.populateSack(which=repos) File "/usr/lib/python2.4/site-packages/yum/repos.py", line 200, in populateSack sack.populate(repo, with, callback, cacheonly) File "/usr/lib/python2.4/site-packages/yum/yumRepo.py", line 91, in populate dobj = repo.cacheHandler.getPrimary(xml, csum) File "/usr/lib/python2.4/site-packages/yum/sqlitecache.py", line 100, in getPrimary return self._getbase(location, checksum, 'primary') File "/usr/lib/python2.4/site-packages/yum/sqlitecache.py", line 86, in _getbase (db, dbchecksum) = self.getDatabase(location, metadatatype) File "/usr/lib/python2.4/site-packages/yum/sqlitecache.py", line 82, in getDatabase db = self.makeSqliteCacheFile(filename,cachetype) File "/usr/lib/python2.4/site-packages/yum/sqlitecache.py", line 245, in makeSqliteCacheFile self.createTablesPrimary(db) File "/usr/lib/python2.4/site-packages/yum/sqlitecache.py", line 165, in createTablesPrimary cur.execute(q) File "/usr/lib/python2.4/site-packages/sqlite/main.py", line 244, in execute self.rs = self.con.db.execute(SQL) _sqlite.DatabaseError: near "release": syntax error Any help? Thank you.

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