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  • GLSL compiler messages from different vendors [on hold]

    - by revers
    I'm writing a GLSL shader editor and I want to parse GLSL compiler messages to make hyperlinks to invalid lines in a shader code. I know that these messages are vendor specific but currently I have access only to AMD's video cards. I want to handle at least NVidia's and Intel's hardware, apart from AMD's. If you have video card from different vendor than AMD, could you please give me the output of following C++ program: #include <GL/glew.h> #include <GL/freeglut.h> #include <iostream> using namespace std; #define STRINGIFY(X) #X static const char* fs = STRINGIFY( out vec4 out_Color; mat4 m; void main() { vec3 v3 = vec3(1.0); vec2 v2 = v3; out_Color = vec4(5.0 * v2.x, 1.0); vec3 k = 3.0; float = 5; } ); static const char* vs = STRINGIFY( in vec3 in_Position; void main() { vec3 v(5); gl_Position = vec4(in_Position, 1.0); } ); void printShaderInfoLog(GLint shader) { int infoLogLen = 0; int charsWritten = 0; GLchar *infoLog; glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLogLen); if (infoLogLen > 0) { infoLog = new GLchar[infoLogLen]; glGetShaderInfoLog(shader, infoLogLen, &charsWritten, infoLog); cout << "Log:\n" << infoLog << endl; delete [] infoLog; } } void printProgramInfoLog(GLint program) { int infoLogLen = 0; int charsWritten = 0; GLchar *infoLog; glGetProgramiv(program, GL_INFO_LOG_LENGTH, &infoLogLen); if (infoLogLen > 0) { infoLog = new GLchar[infoLogLen]; glGetProgramInfoLog(program, infoLogLen, &charsWritten, infoLog); cout << "Program log:\n" << infoLog << endl; delete [] infoLog; } } void initShaders() { GLuint v = glCreateShader(GL_VERTEX_SHADER); GLuint f = glCreateShader(GL_FRAGMENT_SHADER); GLint vlen = strlen(vs); GLint flen = strlen(fs); glShaderSource(v, 1, &vs, &vlen); glShaderSource(f, 1, &fs, &flen); GLint compiled; glCompileShader(v); bool succ = true; glGetShaderiv(v, GL_COMPILE_STATUS, &compiled); if (!compiled) { cout << "Vertex shader not compiled." << endl; succ = false; } printShaderInfoLog(v); glCompileShader(f); glGetShaderiv(f, GL_COMPILE_STATUS, &compiled); if (!compiled) { cout << "Fragment shader not compiled." << endl; succ = false; } printShaderInfoLog(f); GLuint p = glCreateProgram(); glAttachShader(p, v); glAttachShader(p, f); glLinkProgram(p); glUseProgram(p); printProgramInfoLog(p); if (!succ) { exit(-1); } delete [] vs; delete [] fs; } int main(int argc, char* argv[]) { glutInit(&argc, argv); glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGBA); glutInitWindowSize(600, 600); glutCreateWindow("Triangle Test"); glewInit(); GLenum err = glewInit(); if (GLEW_OK != err) { cout << "glewInit failed, aborting." << endl; exit(1); } cout << "Using GLEW " << glewGetString(GLEW_VERSION) << endl; const GLubyte* renderer = glGetString(GL_RENDERER); const GLubyte* vendor = glGetString(GL_VENDOR); const GLubyte* version = glGetString(GL_VERSION); const GLubyte* glslVersion = glGetString(GL_SHADING_LANGUAGE_VERSION); GLint major, minor; glGetIntegerv(GL_MAJOR_VERSION, &major); glGetIntegerv(GL_MINOR_VERSION, &minor); cout << "GL Vendor : " << vendor << endl; cout << "GL Renderer : " << renderer << endl; cout << "GL Version : " << version << endl; cout << "GL Version : " << major << "." << minor << endl; cout << "GLSL Version : " << glslVersion << endl; initShaders(); return 0; } On my video card it gives: Status: Using GLEW 1.7.0 GL Vendor : ATI Technologies Inc. GL Renderer : ATI Radeon HD 4250 GL Version : 3.3.11631 Compatibility Profile Context GL Version : 3.3 GLSL Version : 3.30 Vertex shader not compiled. Log: Vertex shader failed to compile with the following errors: ERROR: 0:1: error(#132) Syntax error: '5' parse error ERROR: error(#273) 1 compilation errors. No code generated Fragment shader not compiled. Log: Fragment shader failed to compile with the following errors: WARNING: 0:1: warning(#402) Implicit truncation of vector from size 3 to size 2. ERROR: 0:1: error(#174) Not enough data provided for construction constructor WARNING: 0:1: warning(#402) Implicit truncation of vector from size 1 to size 3. ERROR: 0:1: error(#132) Syntax error: '=' parse error ERROR: error(#273) 2 compilation errors. No code generated Program log: Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. Or if you like, you could give me other compiler messages than proposed by me. To summarize, the question is: What are GLSL compiler messages formats (INFOs, WARNINGs, ERRORs) for different vendors? Please give me examples or pattern explanation. EDIT: Ok, it seems that this question is too broad, then shortly: How does NVidia's and Intel's GLSL compilers present ERROR and WARNING messages? AMD/ATI uses patterns like this: ERROR: <position>:<line_number>: <message> WARNING: <position>:<line_number>: <message> (examples are above).

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  • Why is Double.Parse so slow?

    - by alexhildyard
    I was recently investigating a bottleneck in one of my applications, which read a CSV file from disk using a TextReader a line at a time, split the tokens, called Double.Parse on each one, then shunted the results into an object list. I was surprised to find it was actually the Double.Parse which seemed to be taking up most of the time.Googling turned up this, which is a little unfocused in places but throws out some excellent ideas:It makes more sense to work with binary format directly, rather than coerce strings into doublesThere is a significant performance improvement in composing doubles directly from the byte stream via long intermediariesString.Split is inefficient on fixed length recordsIn fact it turned out that my problem was more insidious and also more mundane -- a simple case of bad data in, bad data out. Since I had been serialising my Doubles as strings, when I inadvertently divided by zero and produced a "NaN", this of course was serialised as well without error. And because I was reading in using Double.Parse, these "NaN" fields were also (correctly) populating real Double objects without error. The issue is that Double.Parse("NaN") is incredibly slow. In fact, it is of the order of 2000x slower than parsing a valid double. For example, the code below gave me results of 357ms to parse 1000 NaNs, versus 15ms to parse 100,000 valid doubles.            const int invalid_iterations = 1000;            const int valid_iterations = invalid_iterations * 100;            const string invalid_string = "NaN";            const string valid_string = "3.14159265";            DateTime start = DateTime.Now;                        for (int i = 0; i < invalid_iterations; i++)            {                double invalid_double = Double.Parse(invalid_string);            }            Console.WriteLine(String.Format("{0} iterations of invalid double, time taken (ms): {1}",                invalid_iterations,                ((TimeSpan)DateTime.Now.Subtract(start)).Milliseconds            ));            start = DateTime.Now;            for (int i = 0; i < valid_iterations; i++)            {                double valid_double = Double.Parse(valid_string);            }            Console.WriteLine(String.Format("{0} iterations of valid double, time taken (ms): {1}",                valid_iterations,                ((TimeSpan)DateTime.Now.Subtract(start)).Milliseconds            )); I think the moral is to look at the context -- specifically the data -- as well as the code itself. Once I had corrected my data, the performance of Double.Parse was perfectly acceptable, and while clearly it could have been improved, it was now sufficient to my needs.

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  • C++11 Tidbits: Decltype (Part 2, trailing return type)

    - by Paolo Carlini
    Following on from last tidbit showing how the decltype operator essentially queries the type of an expression, the second part of this overview discusses how decltype can be syntactically combined with auto (itself the subject of the March 2010 tidbit). This combination can be used to specify trailing return types, also known informally as "late specified return types". Leaving aside the technical jargon, a simple example from section 8.3.5 of the C++11 standard usefully introduces this month's topic. Let's consider a template function like: template <class T, class U> ??? foo(T t, U u) { return t + u; } The question is: what should replace the question marks? The problem is that we are dealing with a template, thus we don't know at the outset the types of T and U. Even if they were restricted to be arithmetic builtin types, non-trivial rules in C++ relate the type of the sum to the types of T and U. In the past - in the GNU C++ runtime library too - programmers used to address these situations by way of rather ugly tricks involving __typeof__ which now, with decltype, could be rewritten as: template <class T, class U> decltype((*(T*)0) + (*(U*)0)) foo(T t, U u) { return t + u; } Of course the latter is guaranteed to work only for builtin arithmetic types, eg, '0' must make sense. In short: it's a hack. On the other hand, in C++11 you can use auto: template <class T, class U> auto foo(T t, U u) -> decltype(t + u) { return t + u; } This is much better. It's generic and a construct fully supported by the language. Finally, let's see a real-life example directly taken from the C++11 runtime library as implemented in GCC: template<typename _IteratorL, typename _IteratorR> inline auto operator-(const reverse_iterator<_IteratorL>& __x, const reverse_iterator<_IteratorR>& __y) -> decltype(__y.base() - __x.base()) { return __y.base() - __x.base(); } By now it should appear be completely straightforward. The availability of trailing return types in C++11 allowed fixing a real bug in the C++98 implementation of this operator (and many similar ones). In GCC, C++98 mode, this operator is: template<typename _IteratorL, typename _IteratorR> inline typename reverse_iterator<_IteratorL>::difference_type operator-(const reverse_iterator<_IteratorL>& __x, const reverse_iterator<_IteratorR>& __y) { return __y.base() - __x.base(); } This was guaranteed to work well with heterogeneous reverse_iterator types only if difference_type was the same for both types.

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  • returning a heap block by reference in c++

    - by basicR
    I was trying to brush up my c++ skills. I got 2 functions: concat_HeapVal() returns the output heap variable by value concat_HeapRef() returns the output heap variable by reference When main() runs it will be on stack,s1 and s2 will be on stack, I pass the value by ref only and in each of the below functions, I create a variable on heap and concat them. When concat_HeapVal() is called it returns me the correct output. When concat_HeapRef() is called it returns me some memory address (wrong output). Why? I use new operator in both the functions. Hence it allocates on heap. So when I return by reference, heap will still be VALID even when my main() stack memory goes out of scope. So it's left to OS to cleanup the memory. Right? string& concat_HeapRef(const string& s1, const string& s2) { string *temp = new string(); temp->append(s1); temp->append(s2); return *temp; } string* concat_HeapVal(const string& s1, const string& s2) { string *temp = new string(); temp->append(s1); temp->append(s2); return temp; } int main() { string s1,s2; string heapOPRef; string *heapOPVal; cout<<"String Conact Experimentations\n"; cout<<"Enter s-1 : "; cin>>s1; cout<<"Enter s-2 : "; cin>>s2; heapOPRef = concat_HeapRef(s1,s2); heapOPVal = concat_HeapVal(s1,s2); cout<<heapOPRef<<" "<<heapOPVal<<" "<<endl; return -9; }

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  • How should game objects be aware of each other?

    - by Jefffrey
    I find it hard to find a way to organize game objects so that they are polymorphic but at the same time not polymorphic. Here's an example: assuming that we want all our objects to update() and draw(). In order to do that we need to define a base class GameObject which have those two virtual pure methods and let polymorphism kicks in: class World { private: std::vector<GameObject*> objects; public: // ... update() { for (auto& o : objects) o->update(); for (auto& o : objects) o->draw(window); } }; The update method is supposed to take care of whatever state the specific class object needs to update. The fact is that each objects needs to know about the world around them. For example: A mine needs to know if someone is colliding with it A soldier should know if another team's soldier is in proximity A zombie should know where the closest brain, within a radius, is For passive interactions (like the first one) I was thinking that the collision detection could delegate what to do in specific cases of collisions to the object itself with a on_collide(GameObject*). Most of the the other informations (like the other two examples) could just be queried by the game world passed to the update method. Now the world does not distinguish objects based on their type (it stores all object in a single polymorphic container), so what in fact it will return with an ideal world.entities_in(center, radius) is a container of GameObject*. But of course the soldier does not want to attack other soldiers from his team and a zombie doesn't case about other zombies. So we need to distinguish the behavior. A solution could be the following: void TeamASoldier::update(const World& world) { auto list = world.entities_in(position, eye_sight); for (const auto& e : list) if (auto enemy = dynamic_cast<TeamBSoldier*>(e)) // shoot towards enemy } void Zombie::update(const World& world) { auto list = world.entities_in(position, eye_sight); for (const auto& e : list) if (auto enemy = dynamic_cast<Human*>(e)) // go and eat brain } but of course the number of dynamic_cast<> per frame could be horribly high, and we all know how slow dynamic_cast can be. The same problem also applies to the on_collide(GameObject*) delegate that we discussed earlier. So what it the ideal way to organize the code so that objects can be aware of other objects and be able to ignore them or take actions based on their type?

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  • Keep Getting Syntax Error C2199?

    - by DARK3ZOOZ
    Here's my problem I'm trying to define something, but keep getting a syntax error Code: #define R_RegisterShader 0x50C8A0 int (*trap_R_RegisterShader)( const char *name, int Arg_1 ) = (int (_cdecl *)(const char *, int ))R_RegisterShader; ^^^^^^^ This last part is where I keep getting the error if you need more lines of codes, just let me know. thanks http://gyazo.com/1a47ebc12cfbd6ea72feb72c686ae84d screenshot of error

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  • Oracle Data Provider and casting

    - by mrjoltcola
    I use Oracle's specific data provider, not the Microsoft provider that is being discontinued. The thing I've found about ODP.NET is how picky it is with data types. Where JDBC and other ADO providers just convert and make things work, ODP.NET will throw an invalid cast exception unless you get it exactly right. Consider this code: String strSQL = "SELECT DOCUMENT_SEQ.NEXTVAL FROM DUAL"; OracleCommand cmd = new OracleCommand(strSQL, conn); reader = cmd.ExecuteReader(); if (reader != null && reader.Read()) { Int64 id = reader.GetInt64(0); return id; } Due to ODP.NET's pickiness on conversion, this doesn't work. My usual options are: 1) Retrieve into a Decimal and return it with a cast to an Int64 (I don't like this because Decimal is just overkill, and at least once I remember reading it was deprecated...) Decimal id = reader.GetDecimal(0); return (Int64)id; 2) Or cast in the SQL statement to make sure it fits into Int64, like NUMBER(18) String strSQL = "SELECT CAST(DOCUMENT_SEQ.NEXTVAL AS NUMBER(18)) FROM DUAL"; I do (2), because I feel its just not clean pulling a number into a .NET Decimal when my domain types are Int32 or Int64. Other providers I've used are nice (smart) enough to do the conversion on the fly. Any suggestions from the ODP.NET gurus?

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  • How to invalidate cache when benchmarking?

    - by Michael Buen
    I have this code, that when swapping the order of UsingAs and UsingCast, their performance also swaps. using System; using System.Diagnostics; using System.Linq; using System.IO; class Test { const int Size = 30000000; static void Main() { object[] values = new MemoryStream[Size]; UsingAs(values); UsingCast(values); Console.ReadLine(); } static void UsingCast(object[] values) { Stopwatch sw = Stopwatch.StartNew(); int sum = 0; foreach (object o in values) { if (o is MemoryStream) { var m = (MemoryStream)o; sum += (int)m.Length; } } sw.Stop(); Console.WriteLine("Cast: {0} : {1}", sum, (long)sw.ElapsedMilliseconds); } static void UsingAs(object[] values) { Stopwatch sw = Stopwatch.StartNew(); int sum = 0; foreach (object o in values) { if (o is MemoryStream) { var m = o as MemoryStream; sum += (int)m.Length; } } sw.Stop(); Console.WriteLine("As: {0} : {1}", sum, (long)sw.ElapsedMilliseconds); } } Outputs: As: 0 : 322 Cast: 0 : 281 When doing this... UsingCast(values); UsingAs(values); ...Results to this: Cast: 0 : 322 As: 0 : 281 When doing just this... UsingAs(values); ...Results to this: As: 0 : 322 When doing just this: UsingCast(values); ...Results to this: Cast: 0 : 322 Aside from running them independently, how to invalidate the cache so the second code being benchmarked won't receive the cached memory of first code? Benchmarking aside, just loved the fact that modern processors do this caching magic :-)

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  • multi-part identifier could not be bound error

    - by vishal Shah
    Here is my query: IF OBJECT_ID('NPWAS1513.dbo.usp_MSPEX_QLK_Billing_Fact_Load') IS NOT NULL DROP PROCEDURE dbo.usp_MSPEX_QLK_Billing_Fact_Load; GO CREATE PROCEDURE usp_MSPEX_QLK_Billing_Fact_Load @create_timestamp datetime, @update_timestamp datetime, @create_user varchar(50), @update_user varchar(50), @dbProdServ varchar(50) AS print 'dbProdServ is:'+ @dbProdServ; print 'current_user is:' +@current_user; DECLARE @sSQL AS VARCHAR(MAX); SET @sSQL = '' SET @sSQL = 'set identity_insert ' + @dbProdServ + '.mspex_qlk_billing_fact ON' EXEC(@sSQL); SET @sSQL = 'INSERT INTO ' + @dbProdServ +'.mspex_qlk_billing_fact (project_id, billing_year, billing_month, billing_month_desc, billing_date_id, projected_bill_amount, billed_year_to_date_amount, billed_inception_to_date_amount, remaining_bill_amount, actual_billed_amount, current_billing_percent, previous_billing_percent, billing_pct_diff, billing_type, final_bill_ind, last_in_progress_date, current_record_ind, load_time_stamp, total_contract_period, contract_period_current_year, partial_bill, create_timestamp, create_user, update_timestamp, update_user) SELECT project_dim.project_id, billing_final_data.billingyear, billing_final_data.billingmonth, billing_final_data.billingmonthdesc, Time_Dim.Time_ID, billing_final_data.projected_bill_amount, billing_final_data.billed_year_todate_amount, billing_final_data.billed_inception_todate_amount, billing_final_data.remaining_bill_amount, billing_final_data.actual_billed_amount, billing_final_data.current_billing_percent, billing_final_data.previous_billing_percent, billing_final_data.billing_pct_diff, billing_final_data.billing_type, billing_final_data.final_bill_ind, billing_final_data.last_in_progress_date, billing_final_data.current_record_ind, billing_final_data.load_time_stamp, billing_final_data.[Total Contract Period], billing_final_data.[Contract Period Current Year], billing_final_data.[Partial Bill],'''+ CAST(@create_timestamp as varchar(max)) + ''',''' + @create_user + ''','''+ CAST(@update_timestamp as varchar(50)) +''','''+ @update_user + ''' FROM '+ @dbProdServ +'.mspex_qlk_project_dim project_dim,'+ @dbProdServ +'.mspex_rpt_billing_final_data billing_final_data,'+ @dbProdServ + '.MSPEX_QLK_Time_Dim Time_Dim WHERE project_dim.myproject_project_uid = billing_final_data.projectuid AND'''+ convert(datetime, cast(billing_final_data.[BillingMonth] as nvarchar(2)) + '''/01/''' + cast(billing_final_data.[billingyear] as nvarchar(4)), 101) +''' + = Time_Dim.Time_Date'; BEGIN TRANSACTION EXEC(@sSQL) COMMIT TRANSACTION I get the error msg: Msg 4104, Level 16, State 1, Procedure usp_MSPEX_QLK_Billing_Fact_Load, Line 23 The multi-part identifier "mspex_rpt_billing_final_data.BillingMonth" could not be bound. Msg 4104, Level 16, State 1, Procedure usp_MSPEX_QLK_Billing_Fact_Load, Line 23 The multi-part identifier "billing_final_data.billingyear" could not be bound. Msg 207, Level 16, State 1, Procedure usp_MSPEX_QLK_Billing_Fact_Load, Line 83 Invalid column name 'BillingMonth'. Msg 207, Level 16, State 1, Procedure usp_MSPEX_QLK_Billing_Fact_Load, Line 84 Invalid column name 'billingyear'. I checked the column names, etc. and things are fine. In fact, I directly dragged the table name and column name to ensure that it is correct. Please help ASAP. Calling me at cell at 630-338-9427 would be great. But an URGENT response is absolutely necessary. Thanks guys.

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  • Java ternary operator and boxing Integer/int?

    - by Markus
    I tripped across a really strange NullPointerException the other day caused by an unexpected type-cast in the ternary operator. Given this (useless exemplary) function: Integer getNumber() { return null; } I was expecting the following two code segments to be exactly identical after compilation: Integer number; if (condition) { number = getNumber(); } else { number = 0; } vs. Integer number = (condition) ? getNumber() : 0; . Turns out, if condition is true, the if-statement works fine, while the ternary opration in the second code segment throws a NullPointerException. It seems as though the ternary operation has decided to type-cast both choices to int before auto-boxing the result back into an Integer!?! In fact, if I explicitly cast the 0 to Integer, the exception goes away. In other words: Integer number = (condition) ? getNumber() : 0; is not the same as: Integer number = (condition) ? getNumber() : (Integer) 0; . So, it seems that there is a byte-code difference between the ternary operator and an equivalent if-else-statement (something I didn't expect). Which raises three questions: Why is there a difference? Is this a bug in the ternary implementation or is there a reason for the type cast? Given there is a difference, is the ternary operation more or less performant than an equivalent if-statement (I know, the difference can't be huge, but still)?

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  • select from multiple tables but ordering by a datetime field

    - by Chris Mccabe
    I have 3 tables that are unrelated (related that each contains data for a different social network). Each has a datetime field dated- I'm already grouping by hour as you can see below (this one below for linked_in) SELECT count(*), date_format(dated, '%Y:%m:%d %H') as hour FROM upd8r_linked_in_accts WHERE CAST(dated AS DATE) = '".$start_date."' GROUP BY hour I would like to know how to do a total across all 3 networks- the tables for the three are CREATE TABLE IF NOT EXISTS `upd8r_facebook_accts` ( `id` int(11) NOT NULL AUTO_INCREMENT, `owner_id` varchar(50) NOT NULL, `user_id` int(11) NOT NULL, `fb_id` bigint(30) NOT NULL, `dated` datetime NOT NULL, PRIMARY KEY (`id`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=80 ; CREATE TABLE IF NOT EXISTS `upd8r_linked_in_accts` ( `id` int(11) NOT NULL AUTO_INCREMENT, `owner_id` varchar(50) NOT NULL, `user_id` int(11) NOT NULL, `linked_in` varchar(200) NOT NULL, `oauth_secret` varchar(100) NOT NULL, `first_count` int(11) NOT NULL, `second_count` int(11) NOT NULL, `dated` datetime NOT NULL, PRIMARY KEY (`id`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=200 ; CREATE TABLE IF NOT EXISTS `upd8r_twitter_accts` ( `id` int(11) NOT NULL AUTO_INCREMENT, `owner_id` varchar(50) NOT NULL, `user_id` int(11) NOT NULL, `twitter` varchar(200) NOT NULL, `twitter_secret` varchar(100) NOT NULL, `dated` datetime NOT NULL, PRIMARY KEY (`id`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=9 ; something like this ? (SELECT count(*), date_format(dated, '%Y:%m:%d %H') as hour FROM upd8r_linked_in_accts WHERE CAST(dated AS DATE) = '".$start_date."') UNION ALL (SELECT count(*), date_format(dated, '%Y:%m:%d %H') as hour FROM upd8r_facebook_accts WHERE CAST(dated AS DATE) = '".$start_date."') UNION ALL (SELECT count(*), date_format(dated, '%Y:%m:%d %H') as hour FROM upd8r_twitter_accts WHERE CAST(dated AS DATE) = '".$start_date."') UNION ALL GROUP BY hour

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  • C++ AI Design Question

    - by disney
    Hi, I am currently writing a bot for a MMORPG. Though, currently I am stuck at trying to figure out how to nicely implement this. The design problem is related to casting the character spells in the correct order. Here is a simple example to what I need to archieve. It's not related to casting them, but doing it in the correct order. I would know how simply cast them randomly, by checking which skill has not yet been casted, but in right order as being shown in the GUI, not really. note: the skill amount may differ, it's not always 3, maximum 10 though. Charactername < foobar has 3 skills. Skill 1: Name ( random1 ) cooldown ( 1000 ms ) cast duration ( 500 ms ) Skill 2: Name ( random2 ) cooldown ( 1500 ms ) cast duration ( 700 ms ) Skill 3: Name ( random3 ) cooldown ( 2000 ms ) cast duration ( 900 ms ) I don't really know how I could implement this, if anyone has some thoughts, feel free to share. I do know that most of the people don't like the idea of cheating in games, I don't like it either, nor I am actually playing the game, but its an interesting field for me. Thank you.

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  • When to use reinterpret_cast?

    - by HeretoLearn
    I am little confused with the applicability of reinterpret_cast vs static_cast. From what I have read the general rules are to use static cast when the types can be interpreted at compile time hence the word static. This is the cast the C++ compiler uses internally for implicit casts also. reinterpret_cast are applicable in two scenarios, convert integer types to pointer types and vice versa or to convert one pointer type to another. The general idea I get is this is unportable and should be avoided. Where I am a little confused is one usage which I need, I am calling C++ from C and the C code needs to hold on to the C++ object so basically it holds a void*. What cast should be used to convert between the void * and the Class type? I have seen usage of both static_cast and reinterpret_cast? Though from what I have been reading it appears static is better as the cast can happen at compile time? Though it says to use reinterpret_cast to convert from one pointer type to another?

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  • SQL Server query

    - by carrot_programmer_3
    Hi, I have a SQL Server DB containing a registrations table that I need to plot on a graph over time. The issue is that I need to break this down by where the user registered from (e.g. website, wap site, or a mobile application). the resulting output data should look like this... [date] [num_reg_website] [num_reg_wap_site] [num_reg_mobileapp] 1 FEB 2010,24,35,64 2 FEB 2010,23,85,48 3 FEB 2010,29,37,79 etc... The source table is as follows... UUID(int), signupdate(datetime), requestsource(varchar(50)) some smple data in this table looks like this... 1001,2010-02-2:00:12:12,'website' 1002,2010-02-2:00:10:17,'app' 1003,2010-02-3:00:14:19,'website' 1004,2010-02-4:00:16:18,'wap' 1005,2010-02-4:00:18:16,'website' Running the following query returns one data column 'total registrations' for the website registrations but I'm not sure how to do this for multiple columns unfortunatly.... select CAST(FLOOR(CAST([signupdate]AS FLOAT ))AS DATETIME) as [signupdate], count(UUID) as 'total registrations' FROM [UserRegistrationRequests] WHERE requestsource = 'website' group by CAST(FLOOR(CAST([signupdate]AS FLOAT ))AS DATETIME)

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  • file doesn't open, running outside of debugger results in seg fault (c++)

    - by misterich
    Hello (and thanks in advance) I'm in a bit of a quandry, I cant seem to figure out why I'm seg faulting. A couple of notes: It's for a course -- and sadly I am required to use use C-strings instead of std::string. Please dont fix my code (I wont learn that way and I will keep bugging you). please just point out the flaws in my logic and suggest a different function/way. platform: gcc version 4.4.1 on Suse Linux 11.2 (2.6.31 kernel) Here's the code main.cpp: // /////////////////////////////////////////////////////////////////////////////////// // INCLUDES (C/C++ Std Library) #include <cstdlib> /// EXIT_SUCCESS, EXIT_FAILURE #include <iostream> /// cin, cout, ifstream #include <cassert> /// assert // /////////////////////////////////////////////////////////////////////////////////// // DEPENDENCIES (custom header files) #include "dict.h" /// Header for the dictionary class // /////////////////////////////////////////////////////////////////////////////////// // PRE-PROCESSOR CONSTANTS #define ENTER '\n' /// Used to accept new lines, quit program. #define SPACE ' ' /// One way to end the program // /////////////////////////////////////////////////////////////////////////////////// // CUSTOM DATA TYPES /// File Namespace -- keep it local namespace { /// Possible program prompts to display for the user. enum FNS_Prompts { fileName_, /// prints out the name of the file noFile_, /// no file was passed to the program tooMany_, /// more than one file was passed to the program noMemory_, /// Not enough memory to use the program usage_, /// how to use the program word_, /// ask the user to define a word. notFound_, /// the word is not in the dictionary done_, /// the program is closing normally }; } // /////////////////////////////////////////////////////////////////////////////////// // Namespace using namespace std; /// Nothing special in the way of namespaces // /////////////////////////////////////////////////////////////////////////////////// // FUNCTIONS /** prompt() prompts the user to do something, uses enum Prompts for parameter. */ void prompt(FNS_Prompts msg /** determines the prompt to use*/) { switch(msg) { case fileName_ : { cout << ENTER << ENTER << "The file name is: "; break; } case noFile_ : { cout << ENTER << ENTER << "...Sorry, a dictionary file is needed. Try again." << endl; break; } case tooMany_ : { cout << ENTER << ENTER << "...Sorry, you can only specify one dictionary file. Try again." << endl; break; } case noMemory_ : { cout << ENTER << ENTER << "...Sorry, there isn't enough memory available to run this program." << endl; break; } case usage_ : { cout << "USAGE:" << endl << " lookup.exe [dictionary file name]" << endl << endl; break; } case done_ : { cout << ENTER << ENTER << "like Master P says, \"Word.\"" << ENTER << endl; break; } case word_ : { cout << ENTER << ENTER << "Enter a word in the dictionary to get it's definition." << ENTER << "Enter \"?\" to get a sorted list of all words in the dictionary." << ENTER << "... Press the Enter key to quit the program: "; break; } case notFound_ : { cout << ENTER << ENTER << "...Sorry, that word is not in the dictionary." << endl; break; } default : { cout << ENTER << ENTER << "something passed an invalid enum to prompt(). " << endl; assert(false); /// something passed in an invalid enum } } } /** useDictionary() uses the dictionary created by createDictionary * - prompts user to lookup a word * - ends when the user enters an empty word */ void useDictionary(Dictionary &d) { char *userEntry = new char; /// user's input on the command line if( !userEntry ) // check the pointer to the heap { cout << ENTER << MEM_ERR_MSG << endl; exit(EXIT_FAILURE); } do { prompt(word_); // test code cout << endl << "----------------------------------------" << endl << "Enter something: "; cin.getline(userEntry, INPUT_LINE_MAX_LEN, ENTER); cout << ENTER << userEntry << endl; }while ( userEntry[0] != NIL && userEntry[0] != SPACE ); // GARBAGE COLLECTION delete[] userEntry; } /** Program Entry * Reads in the required, single file from the command prompt. * - If there is no file, state such and error out. * - If there is more than one file, state such and error out. * - If there is a single file: * - Create the database object * - Populate the database object * - Prompt the user for entry * main() will return EXIT_SUCCESS upon termination. */ int main(int argc, /// the number of files being passed into the program char *argv[] /// pointer to the filename being passed into tthe program ) { // EXECUTE /* Testing code * / char tempFile[INPUT_LINE_MAX_LEN] = {NIL}; cout << "enter filename: "; cin.getline(tempFile, INPUT_LINE_MAX_LEN, '\n'); */ // uncomment after successful debugging if(argc <= 1) { prompt(noFile_); prompt(usage_); return EXIT_FAILURE; /// no file was passed to the program } else if(argc > 2) { prompt(tooMany_); prompt(usage_); return EXIT_FAILURE; /// more than one file was passed to the program } else { prompt(fileName_); cout << argv[1]; // print out name of dictionary file if( !argv[1] ) { prompt(noFile_); prompt(usage_); return EXIT_FAILURE; /// file does not exist } /* file.open( argv[1] ); // open file numEntries >> in.getline(file); // determine number of dictionary objects to create file.close(); // close file Dictionary[ numEntries ](argv[1]); // create the dictionary object */ // TEMPORARY FILE FOR TESTING!!!! //Dictionary scrabble(tempFile); Dictionary scrabble(argv[1]); // creaate the dicitonary object //*/ useDictionary(scrabble); // prompt the user, use the dictionary } // exit return EXIT_SUCCESS; /// terminate program. } Dict.h/.cpp #ifndef DICT_H #define DICT_H // /////////////////////////////////////////////////////////////////////////////////// // DEPENDENCIES (Custom header files) #include "entry.h" /// class for dictionary entries // /////////////////////////////////////////////////////////////////////////////////// // PRE-PROCESSOR MACROS #define INPUT_LINE_MAX_LEN 256 /// Maximum length of each line in the dictionary file class Dictionary { public : // // Do NOT modify the public section of this class // typedef void (*WordDefFunc)(const char *word, const char *definition); Dictionary( const char *filename ); ~Dictionary(); const char *lookupDefinition( const char *word ); void forEach( WordDefFunc func ); private : // // You get to provide the private members // // VARIABLES int m_numEntries; /// stores the number of entries in the dictionary Entry *m_DictEntry_ptr; /// points to an array of class Entry // Private Functions }; #endif ----------------------------------- // /////////////////////////////////////////////////////////////////////////////////// // INCLUDES (C/C++ Std Library) #include <iostream> /// cout, getline #include <fstream> // ifstream #include <cstring> /// strchr // /////////////////////////////////////////////////////////////////////////////////// // DEPENDENCIES (custom header files) #include "dict.h" /// Header file required by assignment //#include "entry.h" /// Dicitonary Entry Class // /////////////////////////////////////////////////////////////////////////////////// // PRE-PROCESSOR MACROS #define COMMA ',' /// Delimiter for file #define ENTER '\n' /// Carriage return character #define FILE_ERR_MSG "The data file could not be opened. Program will now terminate." #pragma warning(disable : 4996) /// turn off MS compiler warning about strcpy() // /////////////////////////////////////////////////////////////////////////////////// // Namespace reference using namespace std; // /////////////////////////////////////////////////////////////////////////////////// // PRIVATE MEMBER FUNCTIONS /** * Sorts the dictionary entries. */ /* static void sortDictionary(?) { // sort through the words using qsort } */ /** NO LONGER NEEDED?? * parses out the length of the first cell in a delimited cell * / int getWordLength(char *str /// string of data to parse ) { return strcspn(str, COMMA); } */ // /////////////////////////////////////////////////////////////////////////////////// // PUBLIC MEMBER FUNCTIONS /** constructor for the class * - opens/reads in file * - creates initializes the array of member vars * - creates pointers to entry objects * - stores pointers to entry objects in member var * - ? sort now or later? */ Dictionary::Dictionary( const char *filename ) { // Create a filestream, open the file to be read in ifstream dataFile(filename, ios::in ); /* if( dataFile.fail() ) { cout << FILE_ERR_MSG << endl; exit(EXIT_FAILURE); } */ if( dataFile.is_open() ) { // read first line of data // TEST CODE in.getline(dataFile, INPUT_LINE_MAX_LEN) >> m_numEntries; // TEST CODE char temp[INPUT_LINE_MAX_LEN] = {NIL}; // TEST CODE dataFile.getline(temp,INPUT_LINE_MAX_LEN,'\n'); dataFile >> m_numEntries; /** Number of terms in the dictionary file * \todo find out how many lines in the file, subtract one, ingore first line */ //create the array of entries m_DictEntry_ptr = new Entry[m_numEntries]; // check for valid memory allocation if( !m_DictEntry_ptr ) { cout << MEM_ERR_MSG << endl; exit(EXIT_FAILURE); } // loop thru each line of the file, parsing words/def's and populating entry objects for(int EntryIdx = 0; EntryIdx < m_numEntries; ++EntryIdx) { // VARIABLES char *tempW_ptr; /// points to a temporary word char *tempD_ptr; /// points to a temporary def char *w_ptr; /// points to the word in the Entry object char *d_ptr; /// points to the definition in the Entry int tempWLen; /// length of the temp word string int tempDLen; /// length of the temp def string char tempLine[INPUT_LINE_MAX_LEN] = {NIL}; /// stores a single line from the file // EXECUTE // getline(dataFile, tempLine) // get a "word,def" line from the file dataFile.getline(tempLine, INPUT_LINE_MAX_LEN); // get a "word,def" line from the file // Parse the string tempW_ptr = tempLine; // point the temp word pointer at the first char in the line tempD_ptr = strchr(tempLine, COMMA); // point the def pointer at the comma *tempD_ptr = NIL; // replace the comma with a NIL ++tempD_ptr; // increment the temp def pointer // find the string lengths... +1 to account for terminator tempWLen = strlen(tempW_ptr) + 1; tempDLen = strlen(tempD_ptr) + 1; // Allocate heap memory for the term and defnition w_ptr = new char[ tempWLen ]; d_ptr = new char[ tempDLen ]; // check memory allocation if( !w_ptr && !d_ptr ) { cout << MEM_ERR_MSG << endl; exit(EXIT_FAILURE); } // copy the temp word, def into the newly allocated memory and terminate the strings strcpy(w_ptr,tempW_ptr); w_ptr[tempWLen] = NIL; strcpy(d_ptr,tempD_ptr); d_ptr[tempDLen] = NIL; // set the pointers for the entry objects m_DictEntry_ptr[ EntryIdx ].setWordPtr(w_ptr); m_DictEntry_ptr[ EntryIdx ].setDefPtr(d_ptr); } // close the file dataFile.close(); } else { cout << ENTER << FILE_ERR_MSG << endl; exit(EXIT_FAILURE); } } /** * cleans up dynamic memory */ Dictionary::~Dictionary() { delete[] m_DictEntry_ptr; /// thou shalt not have memory leaks. } /** * Looks up definition */ /* const char *lookupDefinition( const char *word ) { // print out the word ---- definition } */ /** * prints out the entire dictionary in sorted order */ /* void forEach( WordDefFunc func ) { // to sort before or now.... that is the question } */ Entry.h/cpp #ifndef ENTRY_H #define ENTRY_H // /////////////////////////////////////////////////////////////////////////////////// // INCLUDES (C++ Std lib) #include <cstdlib> /// EXIT_SUCCESS, NULL // /////////////////////////////////////////////////////////////////////////////////// // PRE-PROCESSOR MACROS #define NIL '\0' /// C-String terminator #define MEM_ERR_MSG "Memory allocation has failed. Program will now terminate." // /////////////////////////////////////////////////////////////////////////////////// // CLASS DEFINITION class Entry { public: Entry(void) : m_word_ptr(NULL), m_def_ptr(NULL) { /* default constructor */ }; void setWordPtr(char *w_ptr); /// sets the pointer to the word - only if the pointer is empty void setDefPtr(char *d_ptr); /// sets the ponter to the definition - only if the pointer is empty /// returns what is pointed to by the word pointer char getWord(void) const { return *m_word_ptr; } /// returns what is pointed to by the definition pointer char getDef(void) const { return *m_def_ptr; } private: char *m_word_ptr; /** points to a dictionary word */ char *m_def_ptr; /** points to a dictionary definition */ }; #endif -------------------------------------------------- // /////////////////////////////////////////////////////////////////////////////////// // DEPENDENCIES (custom header files) #include "entry.h" /// class header file // /////////////////////////////////////////////////////////////////////////////////// // PUBLIC FUNCTIONS /* * only change the word member var if it is in its initial state */ void Entry::setWordPtr(char *w_ptr) { if(m_word_ptr == NULL) { m_word_ptr = w_ptr; } } /* * only change the def member var if it is in its initial state */ void Entry::setDefPtr(char *d_ptr) { if(m_def_ptr == NULL) { m_word_ptr = d_ptr; } }

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  • Deep Cloning C++ class that inherits CCNode in Cocos2dx

    - by A Devanney
    I stuck with something in Cocos2dx ... I'm trying to deep clone one of my classes that inherits CCNode. Basically i have.... GameItem* pTemp = new GameItem(*_actualItem); // loops through all the blocks in gameitem and updates their position pTemp->moveDown(); // if in boundary or collision etc... if (_gameBoard->isValidMove(pTemp)) { _actualItem = pTemp; // display the position CCLog("pos (1) --- (X : %d,Y : %d)", _actualItem->getGridX(),_actualItem->getGridY()); } Then doesn't work, because the gameitem inherits CCNode and has the collection of another class that also inherits CCNode. its just creating a shallow copy and when you look at children of the gameitem node in the copy, just point to the original? class GameItem : public CCNode { // maps to the actual grid position of the shape CCPoint* _rawPosition; // tracks the current grid position int _gridX, _gridY; // tracks the change if the item has moved CCPoint _offset; public: //constructors GameItem& operator=(const GameItem& item); GameItem(Shape shape); ... } then in the implementation.... GameItem& GameItem::operator=(const GameItem& item) { _gridX = item.getGridX(); _gridY = item.getGridY(); _offset = item.getOffSet(); _rawPosition = item.getRawPosition(); // how do i copy the node? return *this; } // shape contains an array of position for the game character GameItem::GameItem(Shape shape) { _rawPosition = shape.getShapePositions(); //loop through all blocks in position for (int i = 0; i < 7; i++) { // get the position of the first block in the shape and add to the position of the first block int x = (int) (getRawPosition()[i].x + getGridX()); int y = (int) (getRawPosition()[i].y + getGridY()); //instantiate a block with the position and type Block* block = Block::blockWithFile(x,y,(i+1), shape); // add the block to the this node this->addChild(block); } } And for clarity here is the block class class Block : public CCNode{ private: // using composition over inheritance CCSprite* _sprite; // tracks the current grid position int _gridX, _gridY; // used to store actual image number int _blockNo; public: Block(void); Block(int gridX, int gridY, int blockNo); Block& operator=(const Block& block); // static constructor for the creation of a block static Block* blockWithFile(int gridX, int gridY,int blockNo, Shape shape); ... } The blocks implementation..... Block& Block::operator=(const Block& block) { _sprite = new CCSprite(*block._sprite); _gridX = block._gridX; _gridY = block._gridY; _blockNo = block._blockNo; //again how to clone CCNode? return *this; } Block* Block::blockWithFile(int gridX, int gridY,int blockNo, Shape shape) { Block* block = new Block(); if (block && block->initBlockWithFile(gridX, gridY,blockNo, shape)) { block->autorelease(); return block; } CC_SAFE_DELETE(block); return NULL; } bool Block::initBlockWithFile(int gridX, int gridY,int blockNo, Shape shape) { setGridX(gridX); setGridY(gridY); setBlockNo(blockNo); const char* characterImg = helperFunctions::Format(shape.getFileName(),blockNo); // add to the spritesheet CCTexture2D* gameArtTexture = CCTextureCache::sharedTextureCache()->addImage("Character.pvr.ccz"); CCSpriteBatchNode::createWithTexture(gameArtTexture); // block settings _sprite = CCSprite::createWithSpriteFrameName(characterImg); // set the position of the block and add it to the layer this->setPosition(CONVERTGRIDTOACTUALPOS_X_Y(gridX,gridY)); this->addChild(_sprite); return true; } Any ideas are welcome at this point!! thanks

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  • how to update database table in sqlite3 iphone

    - by Ajeet Kumar Yadav
    Hi I am new in Iphone i am developing application that is use database but i am face problem. In My application I am using table view. I am fetch the value from database in the table view this is done after that we also insert value throw text field in that table of database and display that value in table view.I am also use another table in database table name is Alootikki the value of table alootikki is display in other table view in application and user want to add this table alootikki value in first table of database and display that value in table view when we do this value is display only in the table view this is not write in the database table. when value is display and user want to add other data throw text field then only that add value is show first value is remove from table view. I am not able to solve this plz help me. The code is given bellow for database -(void)Data1 { //////databaseName = @"dataa.sqlite"; databaseName = @"Recipe1.sqlite"; NSArray *documentPaths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDir = [documentPaths objectAtIndex:0]; databasePath =[documentsDir stringByAppendingPathComponent:databaseName]; [self checkAndCreateDatabase]; list1 = [[NSMutableArray alloc] init]; sqlite3 *database; if (sqlite3_open([databasePath UTF8String], &database) == SQLITE_OK) { if(addStmt == nil) { ////////////const char *sql = "insert into Dataa(item) Values(?)"; const char *sql = " insert into Slist(Incredients ) Values(?)"; if(sqlite3_prepare_v2(database, sql, -1, &addStmt, NULL) != SQLITE_OK) NSAssert1(0, @"Error while creating add statement. '%s'", sqlite3_errmsg(database)); } sqlite3_bind_text(addStmt, 1, [i UTF8String], -1, SQLITE_TRANSIENT); //sqlite3_bind_int(addStmt,1,i); // sqlite3_bind_text(addStmt, 1, [coffeeName UTF8String], -1, SQLITE_TRANSIENT); // sqlite3_bind_double(addStmt, 2, [price doubleValue]); if(SQLITE_DONE != sqlite3_step(addStmt)) NSAssert1(0, @"Error while inserting data. '%s'", sqlite3_errmsg(database)); else //SQLite provides a method to get the last primary key inserted by using sqlite3_last_insert_rowid coffeeID = sqlite3_last_insert_rowid(database); //Reset the add statement. sqlite3_reset(addStmt); // sqlite3_clear_bindings(detailStmt); //} } sqlite3_finalize(addStmt); addStmt = nil; sqlite3_close(database); } -(void)sopinglist { databaseName= @"Recipe1.sqlite"; NSArray *documentPaths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDir = [documentPaths objectAtIndex:0]; databasePath =[documentsDir stringByAppendingPathComponent:databaseName]; [self checkAndCreateDatabase]; list1 = [[NSMutableArray alloc] init]; sqlite3 *database; if (sqlite3_open([databasePath UTF8String], &database) == SQLITE_OK) { if(addStmt == nil) { ///////////const char *sql = "insert into Dataa(item) Values(?)"; const char *sql = " insert into Slist(Incredients,Recipename,foodtype ) Values(?,?,?)"; ///////////// const char *sql =" Update Slist ( Incredients, Recipename,foodtype) Values(?,?,?)"; if(sqlite3_prepare_v2(database, sql, -1, &addStmt, NULL) != SQLITE_OK) NSAssert1(0, @"Error while creating add statement. '%s'", sqlite3_errmsg(database)); } /////for( NSString * j in k) sqlite3_bind_text(addStmt, 1, [k UTF8String], -1, SQLITE_TRANSIENT); //sqlite3_bind_int(addStmt,1,i); // sqlite3_bind_text(addStmt, 1, [coffeeName UTF8String], -1, SQLITE_TRANSIENT); // sqlite3_bind_double(addStmt, 2, [price doubleValue]); if(SQLITE_DONE != sqlite3_step(addStmt)) NSAssert1(0, @"Error while inserting data. '%s'", sqlite3_errmsg(database)); else //SQLite provides a method to get the last primary key inserted by using sqlite3_last_insert_rowid coffeeID = sqlite3_last_insert_rowid(database); //Reset the add statement. sqlite3_reset(addStmt); // sqlite3_clear_bindings(detailStmt); //} } sqlite3_finalize(addStmt); addStmt = nil; sqlite3_close(database); } -(void)Data { ////////////////databaseName = @"dataa.sqlite"; databaseName = @"Recipe1.sqlite"; NSArray *documentPaths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDir = [documentPaths objectAtIndex:0]; databasePath =[documentsDir stringByAppendingPathComponent:databaseName]; [self checkAndCreateDatabase]; list1 = [[NSMutableArray alloc] init]; sqlite3 *database; if (sqlite3_open([databasePath UTF8String], &database) == SQLITE_OK) { if(detailStmt == nil) { const char *sql = "Select * from Slist "; if(sqlite3_prepare_v2(database, sql, -1, &detailStmt, NULL) == SQLITE_OK) { //NSLog(@"Hiiiiiii"); //sqlite3_bind_text(detailStmt, 1, [t1 UTF8String], -1, SQLITE_TRANSIENT); //sqlite3_bind_text(detailStmt, 2, [t2 UTF8String], -2, SQLITE_TRANSIENT); //sqlite3_bind_int(detailStmt, 3, t3); while(sqlite3_step(detailStmt) == SQLITE_ROW) { NSLog(@"Helllloooooo"); //NSString *item= [NSString stringWithUTF8String:(char *)sqlite3_column_text(detailStmt, 0)]; NSString *item= [NSString stringWithUTF8String:(char *)sqlite3_column_text(detailStmt, 0)]; char *str=( char*)sqlite3_column_text(detailStmt, 0); if( str) { item = [ NSString stringWithUTF8String:str ]; } else { item= @""; } //+ (NSString*)stringWithCharsIfNotNull: (char*)item /// { // if ( item == NULL ) // return nil; //else // return [[NSString stringWithUTF8String: item] //stringByTrimmingCharactersInSet: [NSCharacterSet whitespaceAndNewlineCharacterSet]]; //} //NSString *fame= [NSString stringWithUTF8String:(char *)sqlite3_column_text(detailStmt, 1)]; //NSString *cinemax = [NSString stringWithUTF8String:(char *)sqlite3_column_text(detailStmt, 2)]; //NSString *big= [NSString stringWithUTF8String:(char *)sqlite3_column_text(detailStmt, 3)]; //pvr1 = pvr; item1=item; //NSLog(@"%@",item1); data = [[NSMutableArray alloc] init]; list *animal=[[list alloc] initWithName:item1]; // Add the animal object to the animals Array [list1 addObject:animal]; //[list1 addObject:item]; } sqlite3_reset(detailStmt); } sqlite3_finalize(detailStmt); // sqlite3_clear_bindings(detailStmt); } } detailStmt = nil; sqlite3_close(database); } (void)recpies { /////////////////////databaseName = @"Data.sqlite"; databaseName = @"Recipe1.sqlite"; NSArray *documentPaths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDir = [documentPaths objectAtIndex:0]; databasePath =[documentsDir stringByAppendingPathComponent:databaseName]; [self checkAndCreateDatabase]; list1 = [[NSMutableArray alloc] init]; sqlite3 *database; if (sqlite3_open([databasePath UTF8String], &database) == SQLITE_OK) { if(detailStmt == nil) { //////const char *sql = "Select * from Dataa"; const char *sql ="select *from alootikki"; if(sqlite3_prepare_v2(database, sql, -1, &detailStmt, NULL) == SQLITE_OK) { //NSLog(@"Hiiiiiii"); //sqlite3_bind_text(detailStmt, 1, [t1 UTF8String], -1, SQLITE_TRANSIENT); //sqlite3_bind_text(detailStmt, 2, [t2 UTF8String], -2, SQLITE_TRANSIENT); //sqlite3_bind_int(detailStmt, 3, t3); while(sqlite3_step(detailStmt) == SQLITE_ROW) { //NSLog(@"Helllloooooo"); //NSString *item= [NSString stringWithUTF8String:(char *)sqlite3_column_text(detailStmt, 0)]; NSString *item= [NSString stringWithUTF8String:(char *)sqlite3_column_text(detailStmt, 0)]; char *str=( char*)sqlite3_column_text(detailStmt, 0); if( str) { item = [ NSString stringWithUTF8String:str ]; } else { item= @""; } //NSString *fame= [NSString stringWithUTF8String:(char *)sqlite3_column_text(detailStmt, 1)]; //NSString *cinemax = [NSString stringWithUTF8String:(char *)sqlite3_column_text(detailStmt, 2)]; //NSString *big= [NSString stringWithUTF8String:(char *)sqlite3_column_text(detailStmt, 3)]; //pvr1 = pvr; item1=item; //NSLog(@"%@",item1); data = [[NSMutableArray alloc] init]; list *animal=[[list alloc] initWithName:item1]; // Add the animal object to the animals Array [list1 addObject:animal]; //[list1 addObject:item]; } sqlite3_reset(detailStmt); } sqlite3_finalize(detailStmt); // sqlite3_clear_bindings(detailStmt); } } detailStmt = nil; sqlite3_close(database); }

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  • OpenCL: Strange buffer or image bahaviour with NVidia but not Amd

    - by Alex R.
    I have a big problem (on Linux): I create a buffer with defined data, then an OpenCL kernel takes this data and puts it into an image2d_t. When working on an AMD C50 (Fusion CPU/GPU) the program works as desired, but on my GeForce 9500 GT the given kernel computes the correct result very rarely. Sometimes the result is correct, but very often it is incorrect. Sometimes it depends on very strange changes like removing unused variable declarations or adding a newline. I realized that disabling the optimization will increase the probability to fail. I have the most actual display driver in both systems. Here is my reduced code: #include <CL/cl.h> #include <string> #include <iostream> #include <sstream> #include <cmath> void checkOpenCLErr(cl_int err, std::string name){ const char* errorString[] = { "CL_SUCCESS", "CL_DEVICE_NOT_FOUND", "CL_DEVICE_NOT_AVAILABLE", "CL_COMPILER_NOT_AVAILABLE", "CL_MEM_OBJECT_ALLOCATION_FAILURE", "CL_OUT_OF_RESOURCES", "CL_OUT_OF_HOST_MEMORY", "CL_PROFILING_INFO_NOT_AVAILABLE", "CL_MEM_COPY_OVERLAP", "CL_IMAGE_FORMAT_MISMATCH", "CL_IMAGE_FORMAT_NOT_SUPPORTED", "CL_BUILD_PROGRAM_FAILURE", "CL_MAP_FAILURE", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "CL_INVALID_VALUE", "CL_INVALID_DEVICE_TYPE", "CL_INVALID_PLATFORM", "CL_INVALID_DEVICE", "CL_INVALID_CONTEXT", "CL_INVALID_QUEUE_PROPERTIES", "CL_INVALID_COMMAND_QUEUE", "CL_INVALID_HOST_PTR", "CL_INVALID_MEM_OBJECT", "CL_INVALID_IMAGE_FORMAT_DESCRIPTOR", "CL_INVALID_IMAGE_SIZE", "CL_INVALID_SAMPLER", "CL_INVALID_BINARY", "CL_INVALID_BUILD_OPTIONS", "CL_INVALID_PROGRAM", "CL_INVALID_PROGRAM_EXECUTABLE", "CL_INVALID_KERNEL_NAME", "CL_INVALID_KERNEL_DEFINITION", "CL_INVALID_KERNEL", "CL_INVALID_ARG_INDEX", "CL_INVALID_ARG_VALUE", "CL_INVALID_ARG_SIZE", "CL_INVALID_KERNEL_ARGS", "CL_INVALID_WORK_DIMENSION", "CL_INVALID_WORK_GROUP_SIZE", "CL_INVALID_WORK_ITEM_SIZE", "CL_INVALID_GLOBAL_OFFSET", "CL_INVALID_EVENT_WAIT_LIST", "CL_INVALID_EVENT", "CL_INVALID_OPERATION", "CL_INVALID_GL_OBJECT", "CL_INVALID_BUFFER_SIZE", "CL_INVALID_MIP_LEVEL", "CL_INVALID_GLOBAL_WORK_SIZE", }; if (err != CL_SUCCESS) { std::stringstream str; str << errorString[-err] << " (" << err << ")"; throw std::string(name)+(str.str()); } } int main(){ try{ cl_context m_context; cl_platform_id* m_platforms; unsigned int m_numPlatforms; cl_command_queue m_queue; cl_device_id m_device; cl_int error = 0; // Used to handle error codes clGetPlatformIDs(0,NULL,&m_numPlatforms); m_platforms = new cl_platform_id[m_numPlatforms]; error = clGetPlatformIDs(m_numPlatforms,m_platforms,&m_numPlatforms); checkOpenCLErr(error, "getPlatformIDs"); // Device error = clGetDeviceIDs(m_platforms[0], CL_DEVICE_TYPE_GPU, 1, &m_device, NULL); checkOpenCLErr(error, "getDeviceIDs"); // Context cl_context_properties properties[] = { CL_CONTEXT_PLATFORM, (cl_context_properties)(m_platforms[0]), 0}; m_context = clCreateContextFromType(properties, CL_DEVICE_TYPE_GPU, NULL, NULL, NULL); // m_private->m_context = clCreateContext(properties, 1, &m_private->m_device, NULL, NULL, &error); checkOpenCLErr(error, "Create context"); // Command-queue m_queue = clCreateCommandQueue(m_context, m_device, 0, &error); checkOpenCLErr(error, "Create command queue"); //Build program and kernel const char* source = "#pragma OPENCL EXTENSION cl_khr_byte_addressable_store : enable\n" "\n" "__kernel void bufToImage(__global unsigned char* in, __write_only image2d_t out, const unsigned int offset_x, const unsigned int image_width , const unsigned int maxval ){\n" "\tint i = get_global_id(0);\n" "\tint j = get_global_id(1);\n" "\tint width = get_global_size(0);\n" "\tint height = get_global_size(1);\n" "\n" "\tint pos = j*image_width*3+(offset_x+i)*3;\n" "\tif( maxval < 256 ){\n" "\t\tfloat4 c = (float4)(in[pos],in[pos+1],in[pos+2],1.0f);\n" "\t\tc.x /= maxval;\n" "\t\tc.y /= maxval;\n" "\t\tc.z /= maxval;\n" "\t\twrite_imagef(out, (int2)(i,j), c);\n" "\t}else{\n" "\t\tfloat4 c = (float4)(255.0f*in[2*pos]+in[2*pos+1],255.0f*in[2*pos+2]+in[2*pos+3],255.0f*in[2*pos+4]+in[2*pos+5],1.0f);\n" "\t\tc.x /= maxval;\n" "\t\tc.y /= maxval;\n" "\t\tc.z /= maxval;\n" "\t\twrite_imagef(out, (int2)(i,j), c);\n" "\t}\n" "}\n" "\n" "__constant sampler_t imageSampler = CLK_NORMALIZED_COORDS_FALSE | CLK_ADDRESS_CLAMP_TO_EDGE | CLK_FILTER_NEAREST;\n" "\n" "__kernel void imageToBuf(__read_only image2d_t in, __global unsigned char* out, const unsigned int offset_x, const unsigned int image_width ){\n" "\tint i = get_global_id(0);\n" "\tint j = get_global_id(1);\n" "\tint pos = j*image_width*3+(offset_x+i)*3;\n" "\tfloat4 c = read_imagef(in, imageSampler, (int2)(i,j));\n" "\tif( c.x <= 1.0f && c.y <= 1.0f && c.z <= 1.0f ){\n" "\t\tout[pos] = c.x*255.0f;\n" "\t\tout[pos+1] = c.y*255.0f;\n" "\t\tout[pos+2] = c.z*255.0f;\n" "\t}else{\n" "\t\tout[pos] = 200.0f;\n" "\t\tout[pos+1] = 0.0f;\n" "\t\tout[pos+2] = 255.0f;\n" "\t}\n" "}\n"; cl_int err; cl_program prog = clCreateProgramWithSource(m_context,1,&source,NULL,&err); if( -err != CL_SUCCESS ) throw std::string("clCreateProgramWithSources"); err = clBuildProgram(prog,0,NULL,"-cl-opt-disable",NULL,NULL); if( -err != CL_SUCCESS ) throw std::string("clBuildProgram(fromSources)"); cl_kernel kernel = clCreateKernel(prog,"bufToImage",&err); checkOpenCLErr(err,"CreateKernel"); cl_uint imageWidth = 8; cl_uint imageHeight = 9; //Initialize datas cl_uint maxVal = 255; cl_uint offsetX = 0; int size = imageWidth*imageHeight*3; int resSize = imageWidth*imageHeight*4; cl_uchar* data = new cl_uchar[size]; cl_float* expectedData = new cl_float[resSize]; for( int i = 0,j=0; i < size; i++,j++ ){ data[i] = (cl_uchar)i; expectedData[j] = (cl_float)i/255.0f; if ( i%3 == 2 ){ j++; expectedData[j] = 1.0f; } } cl_mem inBuffer = clCreateBuffer(m_context,CL_MEM_READ_ONLY|CL_MEM_COPY_HOST_PTR,size*sizeof(cl_uchar),data,&err); checkOpenCLErr(err, "clCreateBuffer()"); clFinish(m_queue); cl_image_format imgFormat; imgFormat.image_channel_order = CL_RGBA; imgFormat.image_channel_data_type = CL_FLOAT; cl_mem outImg = clCreateImage2D( m_context, CL_MEM_READ_WRITE, &imgFormat, imageWidth, imageHeight, 0, NULL, &err ); checkOpenCLErr(err,"get2DImage()"); clFinish(m_queue); size_t kernelRegion[]={imageWidth,imageHeight}; size_t kernelWorkgroup[]={1,1}; //Fill kernel with data clSetKernelArg(kernel,0,sizeof(cl_mem),&inBuffer); clSetKernelArg(kernel,1,sizeof(cl_mem),&outImg); clSetKernelArg(kernel,2,sizeof(cl_uint),&offsetX); clSetKernelArg(kernel,3,sizeof(cl_uint),&imageWidth); clSetKernelArg(kernel,4,sizeof(cl_uint),&maxVal); //Run kernel err = clEnqueueNDRangeKernel(m_queue,kernel,2,NULL,kernelRegion,kernelWorkgroup,0,NULL,NULL); checkOpenCLErr(err,"RunKernel"); clFinish(m_queue); //Check resulting data for validty cl_float* computedData = new cl_float[resSize];; size_t region[]={imageWidth,imageHeight,1}; const size_t offset[] = {0,0,0}; err = clEnqueueReadImage(m_queue,outImg,CL_TRUE,offset,region,0,0,computedData,0,NULL,NULL); checkOpenCLErr(err, "readDataFromImage()"); clFinish(m_queue); for( int i = 0; i < resSize; i++ ){ if( fabs(expectedData[i]-computedData[i])>0.1 ){ std::cout << "Expected: \n"; for( int j = 0; j < resSize; j++ ){ std::cout << expectedData[j] << " "; } std::cout << "\nComputed: \n"; std::cout << "\n"; for( int j = 0; j < resSize; j++ ){ std::cout << computedData[j] << " "; } std::cout << "\n"; throw std::string("Error, computed and expected data are not the same!\n"); } } }catch(std::string& e){ std::cout << "\nCaught an exception: " << e << "\n"; return 1; } std::cout << "Works fine\n"; return 0; } I also uploaded the source code for you to make it easier to test it: http://www.file-upload.net/download-3513797/strangeOpenCLError.cpp.html Please can you tell me if I've done wrong anything? Is there any mistake in the code or is this a bug in my driver? Best reagards, Alex

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  • Why won't xattr PECL extension build on 12.10?

    - by Dan Jones
    I was using the xattr pecl extension in 12.04 (in fact, I think since 10.04) without problem. Not surprisingly, I had to reinstall it after upgrading to 12.10 because of the new version of PHP. But now it fails to build, and I can't figure out why. Other PECL extensions have built fine. And I have libattr1 and libattr1-dev installed. Here's the output from the build: downloading xattr-1.1.0.tgz ... Starting to download xattr-1.1.0.tgz (5,204 bytes) .....done: 5,204 bytes 3 source files, building running: phpize Configuring for: PHP Api Version: 20100412 Zend Module Api No: 20100525 Zend Extension Api No: 220100525 libattr library installation dir? [autodetect] : building in /tmp/pear/temp/pear-build-rootdSMx0G/xattr-1.1.0 running: /tmp/pear/temp/xattr/configure --with-xattr checking for grep that handles long lines and -e... /bin/grep checking for egrep... /bin/grep -E checking for a sed that does not truncate output... /bin/sed checking for cc... cc checking whether the C compiler works... yes checking for C compiler default output file name... a.out checking for suffix of executables... checking whether we are cross compiling... no checking for suffix of object files... o checking whether we are using the GNU C compiler... yes checking whether cc accepts -g... yes checking for cc option to accept ISO C89... none needed checking how to run the C preprocessor... cc -E checking for icc... no checking for suncc... no checking whether cc understands -c and -o together... yes checking for system library directory... lib checking if compiler supports -R... no checking if compiler supports -Wl,-rpath,... yes checking build system type... x86_64-unknown-linux-gnu checking host system type... x86_64-unknown-linux-gnu checking target system type... x86_64-unknown-linux-gnu checking for PHP prefix... /usr checking for PHP includes... -I/usr/include/php5 -I/usr/include/php5/main -I/usr/include/php5/TSRM -I/usr/include/php5/Zend -I/usr/include/php5/ext -I/usr/include/php5/ext/date/lib checking for PHP extension directory... /usr/lib/php5/20100525 checking for PHP installed headers prefix... /usr/include/php5 checking if debug is enabled... no checking if zts is enabled... no checking for re2c... re2c checking for re2c version... 0.13.5 (ok) checking for gawk... gawk checking for xattr support... yes, shared checking for xattr files in default path... found in /usr checking for attr_get in -lattr... yes checking how to print strings... printf checking for a sed that does not truncate output... (cached) /bin/sed checking for fgrep... /bin/grep -F checking for ld used by cc... /usr/bin/ld checking if the linker (/usr/bin/ld) is GNU ld... yes checking for BSD- or MS-compatible name lister (nm)... /usr/bin/nm -B checking the name lister (/usr/bin/nm -B) interface... BSD nm checking whether ln -s works... yes checking the maximum length of command line arguments... 1572864 checking whether the shell understands some XSI constructs... yes checking whether the shell understands "+="... yes checking how to convert x86_64-unknown-linux-gnu file names to x86_64-unknown-linux-gnu format... func_convert_file_noop checking how to convert x86_64-unknown-linux-gnu file names to toolchain format... func_convert_file_noop checking for /usr/bin/ld option to reload object files... -r checking for objdump... objdump checking how to recognize dependent libraries... pass_all checking for dlltool... no checking how to associate runtime and link libraries... printf %s\n checking for ar... ar checking for archiver @FILE support... @ checking for strip... strip checking for ranlib... ranlib checking for gawk... (cached) gawk checking command to parse /usr/bin/nm -B output from cc object... ok checking for sysroot... no checking for mt... mt checking if mt is a manifest tool... no checking for ANSI C header files... yes checking for sys/types.h... yes checking for sys/stat.h... yes checking for stdlib.h... yes checking for string.h... yes checking for memory.h... yes checking for strings.h... yes checking for inttypes.h... yes checking for stdint.h... yes checking for unistd.h... yes checking for dlfcn.h... yes checking for objdir... .libs checking if cc supports -fno-rtti -fno-exceptions... no checking for cc option to produce PIC... -fPIC -DPIC checking if cc PIC flag -fPIC -DPIC works... yes checking if cc static flag -static works... yes checking if cc supports -c -o file.o... yes checking if cc supports -c -o file.o... (cached) yes checking whether the cc linker (/usr/bin/ld -m elf_x86_64) supports shared libraries... yes checking whether -lc should be explicitly linked in... no checking dynamic linker characteristics... GNU/Linux ld.so checking how to hardcode library paths into programs... immediate checking whether stripping libraries is possible... yes checking if libtool supports shared libraries... yes checking whether to build shared libraries... yes checking whether to build static libraries... no configure: creating ./config.status config.status: creating config.h config.status: executing libtool commands running: make /bin/bash /tmp/pear/temp/pear-build-rootdSMx0G/xattr-1.1.0/libtool --mode=compile cc -I. -I/tmp/pear/temp/xattr -DPHP_ATOM_INC -I/tmp/pear/temp/pear-build-rootdSMx0G/xattr-1.1.0/include -I/tmp/pear/temp/pear-build-rootdSMx0G/xattr-1.1.0/main -I/tmp/pear/temp/xattr -I/usr/include/php5 -I/usr/include/php5/main -I/usr/include/php5/TSRM -I/usr/include/php5/Zend -I/usr/include/php5/ext -I/usr/include/php5/ext/date/lib -DHAVE_CONFIG_H -g -O2 -c /tmp/pear/temp/xattr/xattr.c -o xattr.lo libtool: compile: cc -I. -I/tmp/pear/temp/xattr -DPHP_ATOM_INC -I/tmp/pear/temp/pear-build-rootdSMx0G/xattr-1.1.0/include -I/tmp/pear/temp/pear-build-rootdSMx0G/xattr-1.1.0/main -I/tmp/pear/temp/xattr -I/usr/include/php5 -I/usr/include/php5/main -I/usr/include/php5/TSRM -I/usr/include/php5/Zend -I/usr/include/php5/ext -I/usr/include/php5/ext/date/lib -DHAVE_CONFIG_H -g -O2 -c /tmp/pear/temp/xattr/xattr.c -fPIC -DPIC -o .libs/xattr.o /tmp/pear/temp/xattr/xattr.c:50:1: error: unknown type name 'function_entry' /tmp/pear/temp/xattr/xattr.c:51:2: warning: braces around scalar initializer [enabled by default] /tmp/pear/temp/xattr/xattr.c:51:2: warning: (near initialization for 'xattr_functions[0]') [enabled by default] /tmp/pear/temp/xattr/xattr.c:51:2: warning: initialization makes integer from pointer without a cast [enabled by default] /tmp/pear/temp/xattr/xattr.c:51:2: warning: (near initialization for 'xattr_functions[0]') [enabled by default] /tmp/pear/temp/xattr/xattr.c:51:2: error: initializer element is not computable at load time /tmp/pear/temp/xattr/xattr.c:51:2: error: (near initialization for 'xattr_functions[0]') /tmp/pear/temp/xattr/xattr.c:51:2: warning: excess elements in scalar initializer [enabled by default] /tmp/pear/temp/xattr/xattr.c:51:2: warning: (near initialization for 'xattr_functions[0]') [enabled by default] /tmp/pear/temp/xattr/xattr.c:51:2: warning: excess elements in scalar initializer [enabled by default] /tmp/pear/temp/xattr/xattr.c:51:2: warning: (near initialization for 'xattr_functions[0]') [enabled by default] /tmp/pear/temp/xattr/xattr.c:51:2: warning: excess elements in scalar initializer [enabled by default] /tmp/pear/temp/xattr/xattr.c:51:2: warning: (near initialization for 'xattr_functions[0]') [enabled by default] /tmp/pear/temp/xattr/xattr.c:51:2: warning: excess elements in scalar initializer [enabled by default] /tmp/pear/temp/xattr/xattr.c:51:2: warning: (near initialization for 'xattr_functions[0]') [enabled by default] /tmp/pear/temp/xattr/xattr.c:52:2: warning: braces around scalar initializer [enabled by default] /tmp/pear/temp/xattr/xattr.c:52:2: warning: (near initialization for 'xattr_functions[1]') [enabled by default] /tmp/pear/temp/xattr/xattr.c:52:2: warning: initialization makes integer from pointer without a cast [enabled by default] /tmp/pear/temp/xattr/xattr.c:52:2: warning: (near initialization for 'xattr_functions[1]') [enabled by default] /tmp/pear/temp/xattr/xattr.c:52:2: error: initializer element is not computable at load time /tmp/pear/temp/xattr/xattr.c:52:2: error: (near initialization for 'xattr_functions[1]') /tmp/pear/temp/xattr/xattr.c:52:2: warning: excess elements in scalar initializer [enabled by default] /tmp/pear/temp/xattr/xattr.c:52:2: warning: (near initialization for 'xattr_functions[1]') [enabled by default] /tmp/pear/temp/xattr/xattr.c:52:2: warning: excess elements in scalar initializer [enabled by default] /tmp/pear/temp/xattr/xattr.c:52:2: warning: (near initialization for 'xattr_functions[1]') [enabled by default] /tmp/pear/temp/xattr/xattr.c:52:2: warning: excess elements in scalar initializer [enabled by default] /tmp/pear/temp/xattr/xattr.c:52:2: warning: (near initialization for 'xattr_functions[1]') [enabled by default] /tmp/pear/temp/xattr/xattr.c:52:2: warning: excess elements in scalar initializer [enabled by default] /tmp/pear/temp/xattr/xattr.c:52:2: warning: (near initialization for 'xattr_functions[1]') [enabled by default] /tmp/pear/temp/xattr/xattr.c:53:2: warning: braces around scalar initializer [enabled by default] /tmp/pear/temp/xattr/xattr.c:53:2: warning: (near initialization for 'xattr_functions[2]') [enabled by default] /tmp/pear/temp/xattr/xattr.c:53:2: warning: initialization makes integer from pointer without a cast [enabled by default] /tmp/pear/temp/xattr/xattr.c:53:2: warning: (near initialization for 'xattr_functions[2]') [enabled by default] /tmp/pear/temp/xattr/xattr.c:53:2: error: initializer element is not computable at load time /tmp/pear/temp/xattr/xattr.c:53:2: error: (near initialization for 'xattr_functions[2]') /tmp/pear/temp/xattr/xattr.c:53:2: warning: excess elements in scalar initializer [enabled by default] /tmp/pear/temp/xattr/xattr.c:53:2: warning: (near initialization for 'xattr_functions[2]') [enabled by default] /tmp/pear/temp/xattr/xattr.c:53:2: warning: excess elements in scalar initializer [enabled by default] /tmp/pear/temp/xattr/xattr.c:53:2: warning: (near initialization for 'xattr_functions[2]') [enabled by default] /tmp/pear/temp/xattr/xattr.c:53:2: warning: excess elements in scalar initializer [enabled by default] /tmp/pear/temp/xattr/xattr.c:53:2: warning: (near initialization for 'xattr_functions[2]') [enabled by default] /tmp/pear/temp/xattr/xattr.c:53:2: warning: excess elements in scalar initializer [enabled by default] /tmp/pear/temp/xattr/xattr.c:53:2: warning: (near initialization for 'xattr_functions[2]') [enabled by default] /tmp/pear/temp/xattr/xattr.c:54:2: warning: braces around scalar initializer [enabled by default] /tmp/pear/temp/xattr/xattr.c:54:2: warning: (near initialization for 'xattr_functions[3]') [enabled by default] /tmp/pear/temp/xattr/xattr.c:54:2: warning: initialization makes integer from pointer without a cast [enabled by default] /tmp/pear/temp/xattr/xattr.c:54:2: warning: (near initialization for 'xattr_functions[3]') [enabled by default] /tmp/pear/temp/xattr/xattr.c:54:2: error: initializer element is not computable at load time /tmp/pear/temp/xattr/xattr.c:54:2: error: (near initialization for 'xattr_functions[3]') /tmp/pear/temp/xattr/xattr.c:54:2: warning: excess elements in scalar initializer [enabled by default] /tmp/pear/temp/xattr/xattr.c:54:2: warning: (near initialization for 'xattr_functions[3]') [enabled by default] /tmp/pear/temp/xattr/xattr.c:54:2: warning: excess elements in scalar initializer [enabled by default] /tmp/pear/temp/xattr/xattr.c:54:2: warning: (near initialization for 'xattr_functions[3]') [enabled by default] /tmp/pear/temp/xattr/xattr.c:54:2: warning: excess elements in scalar initializer [enabled by default] /tmp/pear/temp/xattr/xattr.c:54:2: warning: (near initialization for 'xattr_functions[3]') [enabled by default] /tmp/pear/temp/xattr/xattr.c:54:2: warning: excess elements in scalar initializer [enabled by default] /tmp/pear/temp/xattr/xattr.c:54:2: warning: (near initialization for 'xattr_functions[3]') [enabled by default] /tmp/pear/temp/xattr/xattr.c:55:2: warning: braces around scalar initializer [enabled by default] /tmp/pear/temp/xattr/xattr.c:55:2: warning: (near initialization for 'xattr_functions[4]') [enabled by default] /tmp/pear/temp/xattr/xattr.c:55:2: warning: initialization makes integer from pointer without a cast [enabled by default] /tmp/pear/temp/xattr/xattr.c:55:2: warning: (near initialization for 'xattr_functions[4]') [enabled by default] /tmp/pear/temp/xattr/xattr.c:55:2: error: initializer element is not computable at load time /tmp/pear/temp/xattr/xattr.c:55:2: error: (near initialization for 'xattr_functions[4]') /tmp/pear/temp/xattr/xattr.c:55:2: warning: excess elements in scalar initializer [enabled by default] /tmp/pear/temp/xattr/xattr.c:55:2: warning: (near initialization for 'xattr_functions[4]') [enabled by default] /tmp/pear/temp/xattr/xattr.c:55:2: warning: excess elements in scalar initializer [enabled by default] /tmp/pear/temp/xattr/xattr.c:55:2: warning: (near initialization for 'xattr_functions[4]') [enabled by default] /tmp/pear/temp/xattr/xattr.c:55:2: warning: excess elements in scalar initializer [enabled by default] /tmp/pear/temp/xattr/xattr.c:55:2: warning: (near initialization for 'xattr_functions[4]') [enabled by default] /tmp/pear/temp/xattr/xattr.c:55:2: warning: excess elements in scalar initializer [enabled by default] /tmp/pear/temp/xattr/xattr.c:55:2: warning: (near initialization for 'xattr_functions[4]') [enabled by default] /tmp/pear/temp/xattr/xattr.c:56:2: warning: braces around scalar initializer [enabled by default] /tmp/pear/temp/xattr/xattr.c:56:2: warning: (near initialization for 'xattr_functions[5]') [enabled by default] /tmp/pear/temp/xattr/xattr.c:56:2: warning: initialization makes integer from pointer without a cast [enabled by default] /tmp/pear/temp/xattr/xattr.c:56:2: warning: (near initialization for 'xattr_functions[5]') [enabled by default] /tmp/pear/temp/xattr/xattr.c:56:2: warning: excess elements in scalar initializer [enabled by default] /tmp/pear/temp/xattr/xattr.c:56:2: warning: (near initialization for 'xattr_functions[5]') [enabled by default] /tmp/pear/temp/xattr/xattr.c:56:2: warning: excess elements in scalar initializer [enabled by default] /tmp/pear/temp/xattr/xattr.c:56:2: warning: (near initialization for 'xattr_functions[5]') [enabled by default] /tmp/pear/temp/xattr/xattr.c:67:2: warning: initialization from incompatible pointer type [enabled by default] /tmp/pear/temp/xattr/xattr.c:67:2: warning: (near initialization for 'xattr_module_entry.functions') [enabled by default] /tmp/pear/temp/xattr/xattr.c: In function 'zif_xattr_set': /tmp/pear/temp/xattr/xattr.c:122:49: error: 'struct _php_core_globals' has no member named 'safe_mode' /tmp/pear/temp/xattr/xattr.c:122:92: error: 'CHECKUID_DISALLOW_FILE_NOT_EXISTS' undeclared (first use in this function) /tmp/pear/temp/xattr/xattr.c:122:92: note: each undeclared identifier is reported only once for each function it appears in /tmp/pear/temp/xattr/xattr.c: In function 'zif_xattr_get': /tmp/pear/temp/xattr/xattr.c:171:49: error: 'struct _php_core_globals' has no member named 'safe_mode' /tmp/pear/temp/xattr/xattr.c:171:92: error: 'CHECKUID_DISALLOW_FILE_NOT_EXISTS' undeclared (first use in this function) /tmp/pear/temp/xattr/xattr.c:187:2: warning: passing argument 4 of 'attr_get' from incompatible pointer type [enabled by default] In file included from /tmp/pear/temp/xattr/xattr.c:37:0: /usr/include/attr/attributes.h:122:12: note: expected 'int *' but argument is of type 'size_t *' /tmp/pear/temp/xattr/xattr.c:198:3: warning: passing argument 4 of 'attr_get' from incompatible pointer type [enabled by default] In file included from /tmp/pear/temp/xattr/xattr.c:37:0: /usr/include/attr/attributes.h:122:12: note: expected 'int *' but argument is of type 'size_t *' /tmp/pear/temp/xattr/xattr.c: In function 'zif_xattr_supported': /tmp/pear/temp/xattr/xattr.c:243:49: error: 'struct _php_core_globals' has no member named 'safe_mode' /tmp/pear/temp/xattr/xattr.c:243:92: error: 'CHECKUID_DISALLOW_FILE_NOT_EXISTS' undeclared (first use in this function) /tmp/pear/temp/xattr/xattr.c: In function 'zif_xattr_remove': /tmp/pear/temp/xattr/xattr.c:288:49: error: 'struct _php_core_globals' has no member named 'safe_mode' /tmp/pear/temp/xattr/xattr.c:288:92: error: 'CHECKUID_DISALLOW_FILE_NOT_EXISTS' undeclared (first use in this function) /tmp/pear/temp/xattr/xattr.c: In function 'zif_xattr_list': /tmp/pear/temp/xattr/xattr.c:337:49: error: 'struct _php_core_globals' has no member named 'safe_mode' /tmp/pear/temp/xattr/xattr.c:337:92: error: 'CHECKUID_DISALLOW_FILE_NOT_EXISTS' undeclared (first use in this function) make: *** [xattr.lo] Error 1 ERROR: `make' failed There seem to be a few errors, but I can't make heads or tails of them. Does this just not work properly in 12.10? That would be a big problem for me.

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  • JSON + 3des encrypt dosen't work

    - by oscurodrago
    i'm trying to pass some JSON data encrypted to my app but seem when i decrypt it my script add some 00 to hexe code making it impossible to be serialized i've tried to pass data uncrypted and crypted and the only difference i found is 00 at the end that is how i read JSON if isn't Encrypted NSLog(@"A) %@", response ); NSMutableArray *json = [NSJSONSerialization JSONObjectWithData:response options:kNilOptions error:&error]; NSLog(@"B) %@", error); that is NSLog Output 2012-03-28 00:43:58.399 VGCollect[5583:f803] A) <5b7b2274 69746c65 223a2252 696c6173 63696174 61206c61 20707269 6d612045 7370616e 73696f6e 65206469 20526167 6e61726f 6b204f64 79737365 79222c22 63617465 676f7279 223a225b 20505356 69746120 5d222c22 696d6755 726c223a 22494d41 4745535c 2f323031 325c2f30 335c2f30 30303038 3536345f 31353078 38302e6a 7067227d 2c7b2274 69746c65 223a2250 68616e74 61737920 53746172 204f6e6c 696e6520 3220616e 63686520 73752069 4f532065 20416e64 726f6964 20222c22 63617465 676f7279 223a225b 20495048 4f4e452c 2050432c 20505356 69746120 5d222c22 696d6755 726c223a 22494d41 4745535c 2f323031 325c2f30 335c2f30 30303038 3437355f 31353078 38302e6a 7067227d 2c7b2274 69746c65 223a2250 72696d69 20536372 65656e73 686f7420 696e2061 6c747261 20726973 6f6c757a 696f6e65 20706572 202e6861 636b5c2f 5c2f7665 72737573 222c2263 61746567 6f727922 3a225b20 50533320 5d222c22 696d6755 726c223a 22494d41 4745535c 2f323031 325c2f30 335c2f30 30303038 3437325f 31353078 38302e6a 7067227d 2c7b2274 69746c65 223a2269 6c206e75 6f766f20 444c4320 64692046 696e616c 2046616e 74617379 20584949 492d3220 636f6e66 65726d61 746f2061 6e636865 20696e20 416d6572 69636122 2c226361 7465676f 7279223a 225b2050 53332c20 58333630 205d222c 22696d67 55726c22 3a22494d 41474553 5c2f3230 31325c2f 30335c2f 30303030 38343439 5f313530 7838302e 6a706722 7d2c7b22 7469746c 65223a22 52656769 73747261 746f2069 6c206d61 72636869 6f205461 6c657320 6f662058 696c6c69 6120696e 20457572 6f706122 2c226361 7465676f 7279223a 225b2050 5333205d 222c2269 6d675572 6c223a22 494d4147 45535c2f 32303132 5c2f3033 5c2f3030 30303834 34385f31 35307838 302e6a70 67227d2c 7b227469 746c6522 3a225376 656c6174 69202e68 61636b5c 2f5c2f56 65727375 732e2065 202e6861 636b5c2f 5c2f5365 6b616920 6e6f204d 756b6f75 206e6922 2c226361 7465676f 7279223a 225b2050 5333205d 222c2269 6d675572 6c223a22 494d4147 45535c2f 32303132 5c2f3033 5c2f3030 30303834 33345f31 35307838 302e6a70 67227d2c 7b227469 746c6522 3a22476f 6e205061 6b752050 616b7520 50616b75 2050616b 75204164 76656e74 75726520 756e206e 756f766f 2067696f 636f2064 69204e61 6d636f20 42616e64 6169222c 22636174 65676f72 79223a22 5b203344 53205d22 2c22696d 6755726c 223a2249 4d414745 535c2f32 3031325c 2f30335c 2f303030 30383432 385f3135 30783830 2e6a7067 227d2c7b 22746974 6c65223a 224e756f 76652069 6d6d6167 696e6920 6520696e 666f2064 69204669 72652045 6d626c65 6d204177 616b656e 696e6722 2c226361 7465676f 7279223a 225b2033 4453205d 222c2269 6d675572 6c223a22 494d4147 45535c2f 32303132 5c2f3033 5c2f3030 30303834 31365f31 35307838 302e6a70 67227d2c 7b227469 746c6522 3a225072 696d6520 696d6d61 67696e69 20646569 206e756f 76692044 4c432064 69204669 6e616c20 46616e74 61737920 58494949 2d32222c 22636174 65676f72 79223a22 5b205053 332c2058 33363020 5d222c22 696d6755 726c223a 22494d41 4745535c 2f323031 325c2f30 335c2f30 30303038 3431325f 31353078 38302e6a 7067227d 2c7b2274 69746c65 223a2249 6e206172 7269766f 20717565 73746f20 41757475 6e6e6f20 45706963 204d6963 6b657920 323a2054 68652050 6f776572 206f6620 54776f22 2c226361 7465676f 7279223a 225b2050 53332c20 5769692c 20583336 30205d22 2c22696d 6755726c 223a2249 4d414745 535c2f32 3031325c 2f30335c 2f303030 30383430 385f3135 30783830 2e6a7067 227d5d> 2012-03-28 00:43:58.410 VGCollect[5583:f803] B) (null) instead that is how i serialize my crypted JSON NSData *decryptBase64 = [GTMBase64 decodeData:response]; NSData *decrypt3DES = [Crypt TripleDES:decryptBase64 encryptOrDecrypt:kCCDecrypt key:@"2b9534b45611cbb2436e625d"]; NSLog(@"A) %@", decrypt3DES ); NSMutableArray *json = [NSJSONSerialization JSONObjectWithData:decrypt3DES options:kNilOptions error:&error]; NSLog(@"B) %@", error); and that is the NSLog output 2012-03-28 00:41:51.525 VGCollect[5529:f803] A) <5b7b2274 69746c65 223a2252 696c6173 63696174 61206c61 20707269 6d612045 7370616e 73696f6e 65206469 20526167 6e61726f 6b204f64 79737365 79222c22 63617465 676f7279 223a225b 20505356 69746120 5d222c22 696d6755 726c223a 22494d41 4745535c 2f323031 325c2f30 335c2f30 30303038 3536345f 31353078 38302e6a 7067227d 2c7b2274 69746c65 223a2250 68616e74 61737920 53746172 204f6e6c 696e6520 3220616e 63686520 73752069 4f532065 20416e64 726f6964 20222c22 63617465 676f7279 223a225b 20495048 4f4e452c 2050432c 20505356 69746120 5d222c22 696d6755 726c223a 22494d41 4745535c 2f323031 325c2f30 335c2f30 30303038 3437355f 31353078 38302e6a 7067227d 2c7b2274 69746c65 223a2250 72696d69 20536372 65656e73 686f7420 696e2061 6c747261 20726973 6f6c757a 696f6e65 20706572 202e6861 636b5c2f 5c2f7665 72737573 222c2263 61746567 6f727922 3a225b20 50533320 5d222c22 696d6755 726c223a 22494d41 4745535c 2f323031 325c2f30 335c2f30 30303038 3437325f 31353078 38302e6a 7067227d 2c7b2274 69746c65 223a2269 6c206e75 6f766f20 444c4320 64692046 696e616c 2046616e 74617379 20584949 492d3220 636f6e66 65726d61 746f2061 6e636865 20696e20 416d6572 69636122 2c226361 7465676f 7279223a 225b2050 53332c20 58333630 205d222c 22696d67 55726c22 3a22494d 41474553 5c2f3230 31325c2f 30335c2f 30303030 38343439 5f313530 7838302e 6a706722 7d2c7b22 7469746c 65223a22 52656769 73747261 746f2069 6c206d61 72636869 6f205461 6c657320 6f662058 696c6c69 6120696e 20457572 6f706122 2c226361 7465676f 7279223a 225b2050 5333205d 222c2269 6d675572 6c223a22 494d4147 45535c2f 32303132 5c2f3033 5c2f3030 30303834 34385f31 35307838 302e6a70 67227d2c 7b227469 746c6522 3a225376 656c6174 69202e68 61636b5c 2f5c2f56 65727375 732e2065 202e6861 636b5c2f 5c2f5365 6b616920 6e6f204d 756b6f75 206e6922 2c226361 7465676f 7279223a 225b2050 5333205d 222c2269 6d675572 6c223a22 494d4147 45535c2f 32303132 5c2f3033 5c2f3030 30303834 33345f31 35307838 302e6a70 67227d2c 7b227469 746c6522 3a22476f 6e205061 6b752050 616b7520 50616b75 2050616b 75204164 76656e74 75726520 756e206e 756f766f 2067696f 636f2064 69204e61 6d636f20 42616e64 6169222c 22636174 65676f72 79223a22 5b203344 53205d22 2c22696d 6755726c 223a2249 4d414745 535c2f32 3031325c 2f30335c 2f303030 30383432 385f3135 30783830 2e6a7067 227d2c7b 22746974 6c65223a 224e756f 76652069 6d6d6167 696e6920 6520696e 666f2064 69204669 72652045 6d626c65 6d204177 616b656e 696e6722 2c226361 7465676f 7279223a 225b2033 4453205d 222c2269 6d675572 6c223a22 494d4147 45535c2f 32303132 5c2f3033 5c2f3030 30303834 31365f31 35307838 302e6a70 67227d2c 7b227469 746c6522 3a225072 696d6520 696d6d61 67696e69 20646569 206e756f 76692044 4c432064 69204669 6e616c20 46616e74 61737920 58494949 2d32222c 22636174 65676f72 79223a22 5b205053 332c2058 33363020 5d222c22 696d6755 726c223a 22494d41 4745535c 2f323031 325c2f30 335c2f30 30303038 3431325f 31353078 38302e6a 7067227d 2c7b2274 69746c65 223a2249 6e206172 7269766f 20717565 73746f20 41757475 6e6e6f20 45706963 204d6963 6b657920 323a2054 68652050 6f776572 206f6620 54776f22 2c226361 7465676f 7279223a 225b2050 53332c20 5769692c 20583336 30205d22 2c22696d 6755726c 223a2249 4d414745 535c2f32 3031325c 2f30335c 2f303030 30383430 385f3135 30783830 2e6a7067 227d5d00> 2012-03-28 00:41:51.530 VGCollect[5529:f803] B) Error Domain=NSCocoaErrorDomain Code=3840 "The operation couldn’t be completed. (Cocoa error 3840.)" (Garbage at end.) UserInfo=0x6ccdd40 {NSDebugDescription=Garbage at end.} as u can see the only difference between 2 NSlogs is 00 at the end of second hexcode and the error on serialization of it do u know how fix that ? idk if is needed, that is my script for encrypt data +(NSData*)TripleDES:(NSData*)plainData encryptOrDecrypt:(CCOperation)encryptOrDecrypt key:(NSString*)key { const void *vplainText; size_t plainTextBufferSize; plainTextBufferSize = [plainData length]; vplainText = (const void *)[plainData bytes]; CCCryptorStatus ccStatus; uint8_t *bufferPtr = NULL; size_t bufferPtrSize = 0; size_t movedBytes = 0; // uint8_t ivkCCBlockSize3DES; bufferPtrSize = (plainTextBufferSize + kCCBlockSize3DES) & ~(kCCBlockSize3DES - 1); bufferPtr = malloc( bufferPtrSize * sizeof(uint8_t)); memset((void *)bufferPtr, 0x0, bufferPtrSize); // memset((void *) iv, 0x0, (size_t) sizeof(iv)); // NSString *key = @"123456789012345678901234"; NSString *initVec = @"init Vec"; const void *vkey = (const void *) [key UTF8String]; const void *vinitVec = (const void *) [initVec UTF8String]; ccStatus = CCCrypt(encryptOrDecrypt, kCCAlgorithm3DES, (kCCOptionPKCS7Padding | kCCOptionECBMode) , vkey, //"123456789012345678901234", //key kCCKeySize3DES, vinitVec, //"init Vec", //iv, vplainText, //"Your Name", //plainText, plainTextBufferSize, (void *)bufferPtr, bufferPtrSize, &movedBytes); NSData *result = [NSData dataWithBytes:(const void *)bufferPtr length:(NSUInteger)movedBytes]; return result; }

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  • Add child to scene from within a class.

    - by Fecal Brunch
    Hi, I'm new to flash in general and have been writing a program with two classes that extend MovieClip (Stems and Star). I need to create a new Stems object as a child of the scene when the user stops dragging a Star object, but do not know how to reference the scene from within the Star class's code. I've tried passing the scene into the constructor of the Star and doing sometihng like: this.scene.addChild (new Stems ()); But apparently that's not how to do it... Below is the code for Stems and Stars, any advice would be appreciated greatly. package { import flash.display.MovieClip; import flash.events.*; import flash.utils.Timer; public class Stems extends MovieClip { public const centreX=1026/2; public const centreY=600/2; public var isFlowing:Boolean; public var flowerType:Number; public const outerLimit=210; public const innerLimit=100; public function Stems(fType:Number) { this.isFlowing=false; this.scaleX=this.scaleY= .0007* distanceFromCentre(this.x, this.y); this.setXY(); trace(distanceFromCentre(this.x, this.y)); if (fType==2) { gotoAndStop("Aplant"); } } public function distanceFromCentre(X:Number, Y:Number):int { return (Math.sqrt((X-centreX)*(X-centreX)+(Y-centreY)*(Y-centreY))); } public function rotateAwayFromCentre():void { var theX:int=centreX-this.x; var theY:int = (centreY - this.y) * -1; var angle = Math.atan(theY/theX)/(Math.PI/180); if (theX<0) { angle+=180; } if (theX>=0&&theY<0) { angle+=360; } this.rotation = ((angle*-1) + 90)+180; } public function setXY() { do { var tempX=Math.random()*centreX*2; var tempY=Math.random()*centreY*2; } while (distanceFromCentre (tempX, tempY)>this.outerLimit || distanceFromCentre (tempX, tempY)<this.innerLimit); this.x=tempX; this.y=tempY; rotateAwayFromCentre(); } public function getFlowerType():Number { return this.flowerType; } } } package { import flash.display.MovieClip; import flash.events.*; import flash.utils.Timer; public class Star extends MovieClip { public const sWide=1026; public const sTall=600; public var startingX:Number; public var startingY:Number; public var starColor:Number; public var flicker:Timer; public var canUpdatePos:Boolean=true; public const innerLimit=280; public function Star(color:Number, basefl:Number, factorial:Number) { this.setXY(); this.starColor=color; this.flicker = new Timer (basefl + factorial * (Math.ceil(100* Math.random ()))); this.flicker.addEventListener(TimerEvent.TIMER, this.tick); this.addEventListener(MouseEvent.MOUSE_OVER, this.hover); this.addEventListener(MouseEvent.MOUSE_UP, this.drop); this.addEventListener(MouseEvent.MOUSE_DOWN, this.drag); this.addChild (new Stems (2)); this.flicker.start(); this.updateAnimation(0, false); } public function distanceOK(X:Number, Y:Number):Boolean { if (Math.sqrt((X-(sWide/2))*(X-(sWide/2))+(Y-(sTall/2))*(Y-(sTall/2)))>innerLimit) { return true; } else { return false; } } public function setXY() { do { var tempX=this.x=Math.random()*sWide; var tempY=this.y=Math.random()*sTall; } while (distanceOK (tempX, tempY)==false); this.startingX=tempX; this.startingY=tempY; } public function tick(event:TimerEvent) { if (this.canUpdatePos) { this.setXY(); } this.updateAnimation(0, false); this.updateAnimation(this.starColor, false); } public function updateAnimation(color:Number, bright:Boolean) { var brightStr:String; if (bright) { brightStr="bright"; } else { brightStr="low"; } switch (color) { case 0 : this.gotoAndStop("none"); break; case 1 : this.gotoAndStop("N" + brightStr); break; case 2 : this.gotoAndStop("A" + brightStr); break; case 3 : this.gotoAndStop("F" + brightStr); break; case 4 : this.gotoAndStop("E" + brightStr); break; case 5 : this.gotoAndStop("S" + brightStr); break; } } public function hover(event:MouseEvent):void { this.updateAnimation(this.starColor, true); this.canUpdatePos=false; } public function drop(event:MouseEvent):void { this.stopDrag(); this.x=this.startingX; this.y=this.startingY; this.updateAnimation(0, false); this.canUpdatePos=true; } public function drag(event:MouseEvent):void { this.startDrag(false); this.canUpdatePos=false; } } }

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  • How should I delete a child object from within a parent's slot? Possibly boost::asio specific.

    - by kaliatech
    I have written a network server class that maintains a std::set of network clients. The network clients emit a signal to the network server on disconnect (via boost::bind). When a network client disconnects, the client instance needs to be removed from the Set and eventually deleted. I would think this is a common pattern, but I am having problems that might, or might not, be specific to ASIO. I've tried to trim down to just the relevant code: /** NetworkServer.hpp **/ class NetworkServices : private boost::noncopyable { public: NetworkServices(void); ~NetworkServices(void); private: void run(); void onNetworkClientEvent(NetworkClientEvent&); private: std::set<boost::shared_ptr<const NetworkClient>> clients; }; /** NetworkClient.cpp **/ void NetworkServices::run() { running = true; boost::asio::io_service::work work(io_service); //keeps service running even if no operations // This creates just one thread for the boost::asio async network services boost::thread iot(boost::bind(&NetworkServices::run_io_service, this)); while (running) { boost::system::error_code err; try { tcp::socket* socket = new tcp::socket(io_service); acceptor->accept(*socket, err); if (!err) { NetworkClient* networkClient = new NetworkClient(io_service, boost::shared_ptr<tcp::socket>(socket)); networkClient->networkClientEventSignal.connect(boost::bind(&NetworkServices::onNetworkClientEvent, this, _1)); clients.insert(boost::shared_ptr<NetworkClient>(networkClient)); networkClient->init(); //kicks off 1st asynch_read call } } // etc... } } void NetworkServices::onNetworkClientEvent(NetworkClientEvent& evt) { switch(evt.getType()) { case NetworkClientEvent::CLIENT_ERROR : { boost::shared_ptr<const NetworkClient> clientPtr = evt.getClient().getSharedPtr(); // ------ THIS IS THE MAGIC LINE ----- // If I keep this, the io_service hangs. If I comment it out, // everything works fine (but I never delete the disconnected NetworkClient). // If actually deleted the client here I might expect problems because it is the caller // of this method via boost::signal and bind. However, The clientPtr is a shared ptr, and a // reference is being kept in the client itself while signaling, so // I would the object is not going to be deleted from the heap here. That seems to be the case. // Never-the-less, this line makes all the difference, most likely because it controls whether or not the NetworkClient ever gets deleted. clients.erase(clientPtr); //I should probably put this socket clean-up in NetworkClient destructor. Regardless by doing this, // I would expect the ASIO socket stuff to be adequately cleaned-up after this. tcp::socket& socket = clientPtr->getSocket(); try { socket.shutdown(boost::asio::socket_base::shutdown_both); socket.close(); } catch(...) { CommServerContext::error("Error while shutting down and closing socket."); } break; } default : { break; } } } /** NetworkClient.hpp **/ class NetworkClient : public boost::enable_shared_from_this<NetworkClient>, Client { NetworkClient(boost::asio::io_service& io_service, boost::shared_ptr<tcp::socket> socket); virtual ~NetworkClient(void); inline boost::shared_ptr<const NetworkClient> getSharedPtr() const { return shared_from_this(); }; boost::signal <void (NetworkClientEvent&)> networkClientEventSignal; void onAsyncReadHeader(const boost::system::error_code& error, size_t bytes_transferred); }; /** NetworkClient.cpp - onAsyncReadHeader method called from io_service.run() thread as result of an async_read operation. Error condition usually result of an unexpected client disconnect.**/ void NetworkClient::onAsyncReadHeader( const boost::system::error_code& error, size_t bytes_transferred) { if (error) { //Make sure this instance doesn't get deleted from parent/slot deferencing //Alternatively, somehow schedule for future delete? boost::shared_ptr<const NetworkClient> clientPtr = getSharedPtr(); //Signal to service that this client is disconnecting NetworkClientEvent evt(*this, NetworkClientEvent::CLIENT_ERROR); networkClientEventSignal(evt); networkClientEventSignal.disconnect_all_slots(); return; } I believe it's not safe to delete the client from within the slot handler because the function return would be ... undefined? (Interestingly, it doesn't seem to blow up on me though.) So I've used boost:shared_ptr along with shared_from_this to make sure the client doesn't get deleted until all slots have been signaled. It doesn't seem to really matter though. I believe this question is not specific to ASIO, but the problem manifests in a peculiar way when using ASIO. I have one thread executing io_service.run(). All ASIO read/write operations are performed asynchronously. Everything works fine with multiple clients connecting/disconnecting UNLESS I delete my client object from the Set per the code above. If I delete my client object, the io_service seemingly deadlocks internally and no further asynchronous operations are performed unless I start another thread. I have try/catches around the io_service.run() call and have not been able to detect any errors. Questions: Are there best practices for deleting child objects, that are also signal emitters, from within parent slots? Any ideas as to why the io_service is hanging when I delete my network client object?

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  • How to make negate_unary work with any type?

    - by Chan
    Hi, Following this question: How to negate a predicate function using operator ! in C++? I want to create an operator ! can work with any functor that inherited from unary_function. I tried: template<typename T> inline std::unary_negate<T> operator !( const T& pred ) { return std::not1( pred ); } The compiler complained: Error 5 error C2955: 'std::unary_function' : use of class template requires template argument list c:\program files\microsoft visual studio 10.0\vc\include\xfunctional 223 1 Graphic Error 7 error C2451: conditional expression of type 'std::unary_negate<_Fn1>' is illegal c:\program files\microsoft visual studio 10.0\vc\include\ostream 529 1 Graphic Error 3 error C2146: syntax error : missing ',' before identifier 'argument_type' c:\program files\microsoft visual studio 10.0\vc\include\xfunctional 222 1 Graphic Error 4 error C2065: 'argument_type' : undeclared identifier c:\program files\microsoft visual studio 10.0\vc\include\xfunctional 222 1 Graphic Error 2 error C2039: 'argument_type' : is not a member of 'std::basic_ostream<_Elem,_Traits>::sentry' c:\program files\microsoft visual studio 10.0\vc\include\xfunctional 222 1 Graphic Error 6 error C2039: 'argument_type' : is not a member of 'std::basic_ostream<_Elem,_Traits>::sentry' c:\program files\microsoft visual studio 10.0\vc\include\xfunctional 230 1 Graphic Any idea? Update Follow "templatetypedef" solution, I got new error: Error 3 error C2831: 'operator !' cannot have default parameters c:\visual studio 2010 projects\graphic\graphic\main.cpp 39 1 Graphic Error 2 error C2808: unary 'operator !' has too many formal parameters c:\visual studio 2010 projects\graphic\graphic\main.cpp 39 1 Graphic Error 4 error C2675: unary '!' : 'is_prime' does not define this operator or a conversion to a type acceptable to the predefined operator c:\visual studio 2010 projects\graphic\graphic\main.cpp 52 1 Graphic Update 1 Complete code: #include <iostream> #include <functional> #include <utility> #include <cmath> #include <algorithm> #include <iterator> #include <string> #include <boost/assign.hpp> #include <boost/assign/std/vector.hpp> #include <boost/assign/std/map.hpp> #include <boost/assign/std/set.hpp> #include <boost/assign/std/list.hpp> #include <boost/assign/std/stack.hpp> #include <boost/assign/std/deque.hpp> struct is_prime : std::unary_function<int, bool> { bool operator()( int n ) const { if( n < 2 ) return 0; if( n == 2 || n == 3 ) return 1; if( n % 2 == 0 || n % 3 == 0 ) return 0; int upper_bound = std::sqrt( static_cast<double>( n ) ); for( int pf = 5, step = 2; pf <= upper_bound; ) { if( n % pf == 0 ) return 0; pf += step; step = 6 - step; } return 1; } }; /* template<typename T> inline std::unary_negate<T> operator !( const T& pred, typename T::argument_type* dummy = 0 ) { return std::not1<T>( pred ); } */ inline std::unary_negate<is_prime> operator !( const is_prime& pred ) { return std::not1( pred ); } template<typename T> inline void print_con( const T& con, const std::string& ms = "", const std::string& sep = ", " ) { std::cout << ms << '\n'; std::copy( con.begin(), con.end(), std::ostream_iterator<typename T::value_type>( std::cout, sep.c_str() ) ); std::cout << "\n\n"; } int main() { using namespace boost::assign; std::vector<int> nums; nums += 1, 3, 5, 7, 9; nums.erase( remove_if( nums.begin(), nums.end(), !is_prime() ), nums.end() ); print_con( nums, "After remove all primes" ); } Thanks, Chan Nguyen

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  • Implicit constructor available for all types derived from Base excepted the current type?

    - by Vincent
    The following code sum up my problem : template<class Parameter> class Base {}; template<class Parameter1, class Parameter2, class Parameter> class Derived1 : public Base<Parameter> { }; template<class Parameter1, class Parameter2, class Parameter> class Derived2 : public Base<Parameter> { public : // Copy constructor Derived2(const Derived2& x); // An EXPLICIT constructor that does a special conversion for a Derived2 // with other template parameters template<class OtherParameter1, class OtherParameter2, class OtherParameter> explicit Derived2( const Derived2<OtherParameter1, OtherParameter2, OtherParameter>& x ); // Now the problem : I want an IMPLICIT constructor that will work for every // type derived from Base EXCEPT // Derived2<OtherParameter1, OtherParameter2, OtherParameter> template<class Type, class = typename std::enable_if</* SOMETHING */>::type> Derived2(const Type& x); }; How to restrict an implicit constructor to all classes derived from the parent class excepted the current class whatever its template parameters, considering that I already have an explicit constructor as in the example code ? EDIT : For the implicit constructor from Base, I can obviously write : template<class OtherParameter> Derived2(const Base<OtherParameter>& x); But in that case, do I have the guaranty that the compiler will not use this constructor as an implicit constructor for Derived2<OtherParameter1, OtherParameter2, OtherParameter> ? EDIT2: Here I have a test : (LWS here : http://liveworkspace.org/code/cd423fb44fb4c97bc3b843732d837abc) #include <iostream> template<typename Type> class Base {}; template<typename Type> class Other : public Base<Type> {}; template<typename Type> class Derived : public Base<Type> { public: Derived() {std::cout<<"empty"<<std::endl;} Derived(const Derived<Type>& x) {std::cout<<"copy"<<std::endl;} template<typename OtherType> explicit Derived(const Derived<OtherType>& x) {std::cout<<"explicit"<<std::endl;} template<typename OtherType> Derived(const Base<OtherType>& x) {std::cout<<"implicit"<<std::endl;} }; int main() { Other<int> other0; Other<double> other1; std::cout<<"1 = "; Derived<int> dint1; // <- empty std::cout<<"2 = "; Derived<int> dint2; // <- empty std::cout<<"3 = "; Derived<double> ddouble; // <- empty std::cout<<"4 = "; Derived<double> ddouble1(ddouble); // <- copy std::cout<<"5 = "; Derived<double> ddouble2(dint1); // <- explicit std::cout<<"6 = "; ddouble = other0; // <- implicit std::cout<<"7 = "; ddouble = other1; // <- implicit std::cout<<"8 = "; ddouble = ddouble2; // <- nothing (normal : default assignment) std::cout<<"\n9 = "; ddouble = Derived<double>(dint1); // <- explicit std::cout<<"10 = "; ddouble = dint2; // <- implicit : WHY ?!?! return 0; } The last line worry me. Is it ok with the C++ standard ? Is it a bug of g++ ?

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  • error - inherited class field undeclared according to g++

    - by infoholic_anonymous
    I have a code that has the following logic. g++ gives me the error that I have not declared n in my iterator2. What could be wrong? template <typename T> class List{ template <typename TT> class Node; Node<T> *head; /* (...) */ template <bool D> class iterator1{ protected: Node<T> n; public: iterator1( Node<T> *nn ) { n = nn } /* (...) */ }; template <bool D> class iterator2 : public iterator1<D>{ public: iterator2( Node<T> *nn ) : iterator1<D>( nn ) {} void fun( Node<T> *nn ) { n = nn; } /* (...) */ }; }; EDIT : I attach the actual header file. iterator1 would be iterable_frame and iterator2 - switchable_frame. #ifndef LST_H #define LST_H template <typename T> class List { public: template <typename TT> class Node; private: Node<T> *head; public: List() { head = new Node<T>; } ~List() { empty_list(); delete head; } List( const List &l ); inline bool is_empty() const { return head->next[0] == head; } void empty_list(); template <bool DIM> class iterable_frame { protected: Node<T> *head; Node<T> **caret; public: iterable_frame( const List &l ) { head = *(caret = &l.head); } iterable_frame( const iterable_frame &i ) { head = *(caret = i.caret); } ~iterable_frame() {} /* (...) - a few methods follow */ template <bool _DIM> friend class supervised_frame; }; template <bool DIM> class switchable_frame : public iterable_frame<DIM> { Node<T> *main_head; public: switchable_frame( const List& l ) : iterable_frame<DIM>(l) { main_head = head; } inline bool next_frame() { caret = &head->next[!DIM]; head = *caret; return head != main_head; } }; template <bool DIM> class supervised_frame { iterable_frame<DIM> sentinels; iterable_frame<DIM> cells; public: supervised_frame( const List &l ) : sentinels(l), cells(l) {} ~supervised_frame() {} /* (...) - a few methods follow */ }; template <typename TT> class Node { unsigned index[2]; TT num; Node<TT> *next[2]; public: Node( unsigned x = 0, unsigned y = 0 ) { index[0]=x; index[1]=y; next[0] = this; next[1] = this; } Node( unsigned x, unsigned y, TT d ) { index[0]=x; index[1]=y; num=d; next[0] = this; next[1] = this; } Node( const Node &n ) { index[0] = n.index[0]; index[1] = n.index[1]; num = n.num; next[0] = next[1] = this; } ~Node() {} friend class List; }; }; #include "List.cpp" #endif the exact error log is the following: In file included from main.cpp:1: List.h: In member function ‘bool List<T>::switchable_frame<DIM>::next_frame()’: List.h:77: error: ‘caret’ was not declared in this scope

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