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  • Finding diagonal objects of an object in 3d space

    - by samfisher
    Using Unity3d, I have a array which is having 8 GameObjects in grid and one object (which is already known) is in center like this where K is already known object. All objects are equidistant from their adjacent objects (even with the diagonal objects) which means (distance between 4 & K) == (distance between K & 3) = (distance between 2 & K) 1 2 3 4 K 5 6 7 8 I want to remove 1,3,6,8 from array (the diagonal objects). How can I check that at runtime? my problem is the order of objects {1-8} is not known so I need to check each object's position with K to see if it is a diagonal object or not. so what check should I put with the GameObjects (K and others) to verify if this object is in diagonal position Regards, Sam

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  • Learning how to design knowledge and data flow [closed]

    - by max
    In designing software, I spend a lot of time deciding how the knowledge (algorithms / business logic) and data should be allocated between different entities; that is, which object should know what. I am asking for advice about books, articles, presentations, classes, or other resources that would help me learn how to do it better. I code primarily in Python, but my question is not really language-specific; even if some of the insights I learn don't work in Python, that's fine. I'll give a couple examples to clarify what I mean. Example 1 I want to perform some computation. As a user, I will need to provide parameters to do the computation. I can have all those parameters sent to the "main" object, which then uses them to create other objects as needed. Or I can create one "main" object, as well as several additional objects; the additional objects would then be sent to the "main" object as parameters. What factors should I consider to make this choice? Example 2 Let's say I have a few objects of type A that can perform a certain computation. The main computation often involves using an object of type B that performs some interim computation. I can either "teach" A instances what exact parameters to pass to B instances (i.e., make B "dumb"); or I can "teach" B instances to figure out what needs to be done when looking at an A instance (i.e., make B "smart"). What should I think about when I'm making this choice?

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  • Why avoid Java Inheritance "Extends"

    - by newbie
    Good day! Jame Gosling said “You should avoid implementation inheritance whenever possible.” and instead, use interface inheritance. But why? How can we avoid inheriting the structure of an object using the keyword "extends", and at the same time make our code Object Oriented? Could someone please give an Object Oriented example illustrating this concept in a scenario like "ordering a book in a bookstore?" Thank you in advance.

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  • Attributes and Behaviours in game object design

    - by Brukwa
    Recently I have read interesting slides about game object design written by Marcin Chady Theory and Practice of the Game Object Component Architecture. I have prototyped quick sample that utilize all Attributes\Behaviour idea with some sample data. Now I have faced a little problem when I added a RenderingSystem to my prototype application. I have created an object with RenderBehaviour which listens for messages (OnMessage function) like MovedObject in order to mark them as invalid and in OnUpdate pass I am inserting a new renderable object to rederer queue. I have noticed that rendering updates should be the last thing made in single frame and this causes RenderBehaviour to depend on any other Behaviour that changes object position (i.ex. PhysicsSystem and PhysicsBehaviour). I am not even sure if I am doing this the way it should be. Do you have any clues that might put me on the right track?

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  • How best to look up objects by label?

    - by dsollen
    I am writing the server backed by a pre-written API. I'm going to get a number of strings representing ports, signals, paths, etc etc etc. I need to look up the object associated with a given label, these objects are all in memory (no sql magic to do this for me). My question is, how best do I associate a given unique label with the mutable object it represents? I have enough objects that looking through every signal or every port to find the one that matches is possible, but may be slightly too slow. To be honest the direct 'look at every object' method is probably good enough for so small a body of objects and anything else is premature optimization, but I still am curious what the proper solution would be if I thought my signals were going to grow a bit larger. As I see it there are two options available. First would be to to create a 'store' that is a simple map between object and label. I could have it so that every time I call addObject the object is automatically saved into a hashmap or the like. This works, but relies on my properly adding and deleting each object so the map doesn't grow indefinitely. The biggest issue to me is that this involves having some hidden static map in my ModelObject class that just feels...wrong somehow. The other option is to have some method that can interpret the labels. All of these labels are derived from the underlying objects. So I can look at the signal label, for instance, and say "these 20 characters are the port" to figure out what port I need. This would allow me to quickly figure out what I need. However, if the label method is changed the translateLabelToObject method needs to be updated as well or everything breaks. Which solution is cleaner, or possibly a cleaner solution than either of above? For the record I'm working with sufficient number of variables to make direct comparison a little slow, but not enough to be concerned about memory overhead, written in java. All objects that have labels I need to look up extend the same parent class.

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  • XNA stopped compiling my model x files

    - by HuseyinUslu
    So I've a 3d game project I'm working on and I'm using 2 model files (SkyBlock.x and AimedBlock.x). So until now everything was all good and my models files were compiled all okay and I was able to use them within my game. With the latest changes (which I don't know what caused it really) - XNA stopped compiling my model files and instead only outputs files; AimedBlockxnb - 1kb SkyDome.xnb - 1kb SkyDomeTexture.xnb - 1389 kb SkyDomeTexture_0.xnb - 419 kb So I created a test XNA game project and moved all my asset's to new solution content project's and tried compiling them and saw that they're all good. AimedBlockxnb - 2kb SkyDome.xnb - 13kb SkyDomeTexture.xnb - 4097 kb SkyDomeTexture_0.xnb - 683 kb So I guess my main project sucks there but I couldn't came with a solution. I even tried overwriting my game's content project with new game's content project (which was all okay) but it didn't work. Anybody had similar issues?

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  • Criteria for a language to be considered "object oriented"

    - by nist
    I had a discussion about OO programming today and by browsing the internet I found a lot of different specifications for object oriented languages. What are the requirements for a language to be object oriented? For myself an object oriented language must have classes, inheritance and encapsulation. Is C an object oriented language just because you can use structs and program with an object oriented design? Why/ why not? Are there any good sites/articles about this? And please, no Wikipedia links because I've already been there.

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  • Model Based Apps and Frameworks

    Having been involved (mostly as a user or observer) with several recent applications and frameworks, Ive come to the conclusion that building your app/framework on an internal model is generally the best way to go.  In this post Ill explain what I mean by on an internal model and later describe the benefits I have seen, realized, been told about by others and still others that Ive only imagined (but are still possible).  I plan on writing a few blog posts along these lines to explore what...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Model Based Apps and Frameworks

    Having been involved (mostly as a user or observer) with several recent applications and frameworks, Ive come to the conclusion that building your app/framework on an internal model is generally the best way to go.  In this post Ill explain what I mean by on an internal model and later describe the benefits I have seen, realized, been told about by others and still others that Ive only imagined (but are still possible).  I plan on writing a few blog posts along these lines to explore what...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Storing user info in Session using an Object vs. normal variables

    - by justinl
    I'm in the process of implementing a user authentication system for my website. I'm using an open source library that maintains user information by creating a User object and storing that object inside my php SESSION variable. Is this the best way to store and access that information? I find it a bit of a hassle to access the user variables because I have to create an object to access them first: $userObj = $_SESSION['userObject']; $userObj->userId; instead of just accessing the user id like this how I would usually store the user ID: $_SESSION['userId']; Is there an advantage to storing a bunch of user data as an object instead of just storing them as individual SESSION variables? ps - The library also seems to store a handful of variables inside the user object (id, username, date joined, email, last user db query) but I really don't care to have all that information stored in my session. I only really want to keep the user id and username.

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  • what is this 'content_type' mean..

    - by zjm1126
    content_type = ContentType.objects.get_for_model(Map) maps = maps.extra(select=SortedDict([ ('member_count', MEMBER_COUNT_SQL), ('topic_count', TOPIC_COUNT_SQL), ]), select_params=(content_type.id,)) and the ContentType is: class ContentType(models.Model): name = models.CharField(max_length=100) app_label = models.CharField(max_length=100) model = models.CharField(_('python model class name'), max_length=100) objects = ContentTypeManager() class Meta: verbose_name = _('content type') verbose_name_plural = _('content types') db_table = 'django_content_type' ordering = ('name',) unique_together = (('app_label', 'model'),) def __unicode__(self): return self.name def model_class(self): "Returns the Python model class for this type of content." from django.db import models return models.get_model(self.app_label, self.model) def get_object_for_this_type(self, **kwargs): """ Returns an object of this type for the keyword arguments given. Basically, this is a proxy around this object_type's get_object() model method. The ObjectNotExist exception, if thrown, will not be caught, so code that calls this method should catch it. """ return self.model_class()._default_manager.using(self._state.db).get(**kwargs) def natural_key(self): return (self.app_label, self.model) i want to know: what is the 'content_type' used for ??

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  • Mapping tables from an existing database to an object -- is Hibernate suited?

    - by Bernhard V
    Hello! I've got some tables in an existing database and I want to map them to a Java object. Actually it's one table that contains the main information an some other tables that reference to such a table entry with a foreign key. I don't want to store objects in the database, I only want to read from it. The program should not be allowed to apply any changes to the underlying database. Currently I read from the database with 5 JDBC sql queries and set the results then on an object. I'm now looking for a less code intensive way. Another goal is the learning aspect. Is Hibernate suitable for this task, or is there another ORM framework that better fits my requirement?

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  • In MVC framworks (such as Ruby on Rails), do usually Model spell as singular and controller and view

    - by Jian Lin
    I usually see Ruby on Rails books using script/generate model Story name:string link:string which is a singular Story, while when it is controller script/generate controller Stories index then the Story now is Stories, which is plural. Is this a standard on Ruby on Rails? Is it true in other MVC frameworks too, like CakePHP, Symfony, Django, or TurboGears? I see that in the book Rails Space, the controller is also called User, which is the same as the model name, and it is the only exception I see.

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  • Doctrine 1.2: Can a model have two instances of the sluggabl behavior?

    - by prodigitalson
    I dont see any direct mention on using multiple slugs (or any behavior for that matter) for single model. Is there a way to use the sluggable behavior to generate two separate slugs for a model? For example i need to generate two slugs for every record a product_id consisting of a slugified company name and sku and a distributor_id consisting of a different slugified company name. Obviously i could write this myself fairly easily, im just wondering if this can be done quickly with Sluggable.

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  • how to get all 'username' from my model 'MyUser' on google-app-engine ..

    - by zjm1126
    my model is : class MyUser(db.Model): user = db.UserProperty() password = db.StringProperty(default=UNUSABLE_PASSWORD) email = db.StringProperty() nickname = db.StringProperty(indexed=False) and my method which want to get all username is : s=[] a=MyUser.all().fetch(10000) for i in a: s.append(i.username) and the error is : AttributeError: 'MyUser' object has no attribute 'username' so how can i get all 'username', which is the simplest way . thanks

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  • Why the only hidden field that is being filled from GET action is not being passed in model?

    - by user1807954
    Sorry for the long title, I didn't know how to make it any shorter. My code: My model: public class CarFilter { public String carMake { get; set; } public String carModel { get; set; } public String carEdition { get; set; } . . . public String SortBy { get; set; } } public class CarSearch : CarFilter { public List<Car> Car { get; set; } } My controller: public ActionResult SearchResult(CarSearch search) { var cars = from d in db.Cars select d; if (Request.HttpMethod == "POST") { search.SortBy = "Price"; } search.Car = new List<Car>(); search.Car.AddRange(cars); var temp = new List<CarSearch>(); temp.Add(search); return View(temp); } My Index view (where user filters results): @model IEnumerable<Cars.Models.CarSearch> @using (Html.BeginForm("SearchResult", "Home", FormMethod.Post)){..forms and other stuff..} My SearchResult view (where user sees the results of filtration): @model IEnumerable<Cars.Models.CarSearch> @using (Html.BeginForm("SearchResult", "Home", FormMethod.Get)) { @Html.Hidden("carMake") @Html.Hidden("carModel") @Html.Hidden("carEdition") . . . @Html.Hidden("SortBy", temp.SortBy) <input name="SortBy" class="buttons" type="submit" value="Make"/> My goal What I'm trying to do is when user clicked on sort by Make it will have to GET back all the variables in hidden field back to the SearchResult action in order to sort the result (same filtered results). Result Is: <input id="SortBy" name="SortBy" type="hidden" value=""/>. The value is null and it's not being passed but all the other hidden fields such as carMake and etc have value. But when I use foreach it works perfect. Question Why is this like this? the SortBy is in the same model class as other fields in the view. The only difference is that SortBy is not being filled in the Index view with other fields, instead it's being filled in controller action. What is the explanation for this? Am I missing any C# definition or something such as dynamic objects or something?

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  • How can I duplicate, or copy a Core Data Managed Object?

    - by 106480833665852483906
    I have a managed object ("A") that contains various attributes and types of relationships, and its relationships also have their own attributes & relationships. What I would like to do is to "copy" or "duplicate" the entire object graph rooted at object "A", and thus creating a new object "B" that is very similar to "A". To be more specific, none of the relationships contained by "B" (or its children) should point to objects related to "A". There should be an entirely new object graph with similar relationships intact, and all objects having the same attributes, but of course different id's. There is the obvious manual way to do this, but I was hoping to learn of a simpler means of doing so which was not totally apparent from the Core Data documentation. TIA!

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  • Consistency of an object

    - by Stefano Borini
    I tend to keep my objects consistent during their lifetime. In some cases, setting up an object requires multiple calls to different routines. For example, a connection object may operate in this way: Connection c = new Connection(); c.setHost("http://whatever") c.setPort(8080) c.connect() please note this is just a stupid example to let you understand the point. In between calls to setHost and setPort the object is inconsistent, because the Port has not been specified yet, so this code would crash Connection c = new Connection(); c.setHost("http://whatever") c.connect() Meaning that it's a requisite for connect() to have previous calls to both setHost and setPort, otherwise it won't be able to operate as its state is inconsistent. You may fix the issue with a default value, but there may be cases where no sensible default may be devised. We assume in the later example that there's no default for the port, and therefore a call to c.connect() without first calling both setHost and setPort will be an inconsistent state of the object. This, to me, points at an incorrect interface design, but I may be wrong, so I want to hear your opinion. Do you organize your interface so that the object is always in a consistent (i.e. workable) state both before and after the call ? Edit: Please don't try to solve the problem I gave above. I know how to solve that. My question is much broader in sense. I am looking for a design principle, officially or informally stated, regarding consistency of object state between calls.

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  • Solved: Operation is not valid due to the current state of the object

    - by ChrisD
    We use public static methods decorated with [WebMethod] to support our Ajax Postbacks.   Recently, I received an error from a UI developing stating he was receiving the following error when attempting his post back: {   "Message": "Operation is not valid due to the current state of the object.",   "StackTrace": "   at System.Web.Script.Serialization.ObjectConverter.ConvertDictionaryToObject(IDictionary`2 dictionary, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject)\r\n   at System.Web.Script.Serialization.ObjectConverter.ConvertObjectToTypeInternal(Object o, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject)\r\n   at System.Web.Script.Serialization.ObjectConverter.ConvertObjectToTypeMain(Object o, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject)\r\n   at System.Web.Script.Serialization.JavaScriptObjectDeserializer.DeserializeInternal(Int32 depth)\r\n   at System.Web.Script.Serialization.JavaScriptObjectDeserializer.DeserializeDictionary(Int32 depth)\r\n   at System.Web.Script.Serialization.JavaScriptObjectDeserializer.DeserializeInternal(Int32 depth)\r\n   at System.Web.Script.Serialization.JavaScriptObjectDeserializer.DeserializeDictionary(Int32 depth)\r\n   at System.Web.Script.Serialization.JavaScriptObjectDeserializer.DeserializeInternal(Int32 depth)\r\n   at System.Web.Script.Serialization.JavaScriptObjectDeserializer.BasicDeserialize(String input, Int32 depthLimit, JavaScriptSerializer serializer)\r\n   at System.Web.Script.Serialization.JavaScriptSerializer.Deserialize(JavaScriptSerializer serializer, String input, Type type, Int32 depthLimit)\r\n   at System.Web.Script.Serialization.JavaScriptSerializer.Deserialize[T](String input)\r\n   at System.Web.Script.Services.RestHandler.GetRawParamsFromPostRequest(HttpContext context, JavaScriptSerializer serializer)\r\n   at System.Web.Script.Services.RestHandler.GetRawParams(WebServiceMethodData methodData, HttpContext context)\r\n   at System.Web.Script.Services.RestHandler.ExecuteWebServiceCall(HttpContext context, WebServiceMethodData methodData)",   "ExceptionType": "System.InvalidOperationException" }   Goggling this error brought me little support.  All the results talked about increasing the aspnet:MaxJsonDeserializerMembers value to handle larger payloads.  Since 1) I’m not using the asp.net ajax model and 2) the payload is very small, this clearly was not the cause of my issue. Here’s the payload the UI developer was sending to the endpoint: {   "FundingSource": {     "__type": "XX.YY.Engine.Contract.Funding.EvidenceBasedFundingSource,  XX.YY.Engine.Contract",     "MeansType": 13,     "FundingMethodName": "LegalTender",   },   "AddToProfile": false,   "ProfileNickName": "",   "FundingAmount": 0 } By tweaking the JSON I’ve found the culprit. Apparently the default JSS Serializer used doesn’t like the assembly name in the __type value.  Removing the assembly portion of the type name resolved my issue. { "FundingSource": { "__type": "XX.YY.Engine.Contract.Funding.EvidenceBasedFundingSource", "MeansType": 13, "FundingMethodName": "LegalTender", }, "AddToProfile": false, "ProfileNickName": "", "FundingAmount": 0 }

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  • MVC: model of type Nullable<T>

    - by Fyodor Soikin
    I have a partial view that inherits from ViewUserControl<Guid?> - i.e. it's model is of type Nullable<Guid>. Very simple view, nothing special, but that's not the point. Somewhere else, I do Html.RenderPartial( "MyView", someGuid ), where someGuid is of type Nullable<Guid>. Everything's perfectly legal, should work OK, right? But here's the gotcha: the second argument of Html.RenderPartial is of type object, and therefore, Nullable<Guid> being a value type, it must be boxed. But nullable types are somehow special in the CLR, so that when you box one of those, you actually get either a boxed value of type T (Nullable's argument), or a null if the nullable didn't have a value to begin with. And that last case is actually interesting. Turns out, sometimes, I do have a situation when someGuid.HasValue == false. And in those cases, I effectively get a call Html.RenderPartial( "MyView", null ). And what does the HtmlHelper do when the model is null? Believe it or not, it just goes ahead and takes the parent view's model. Regardless of it's type. So, naturally, in those cases, I get an exception saying: "The model item passed into the dictionary is of type 'Parent.View.Model.Type', but this dictionary requires a model item of type 'System.Guid?'" So the question is: how do I make MVC correctly pass new Nullable<Guid> { HasValue = false } instead of trying to grab the parent's model? Note: I did consider wrapping my Guid? in an object of another type, specifically created for this occasion, but this seems completely ridiculous. Don't want to do that as long as there's another way. Note 2: now that I've wrote all this, I've realized that the question may be reduced to how to pass a null for model without ending up with parent's model?

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  • rails Creating a model instance automatically when another is created

    - by bob
    Hello I have a user model and a ratings model. Whenever a new user is created I want to create a new feedback model with it automatically. Each user model has one feedback model and each feedback model has many ratings. My Classes class User < ActiveRecord::Base end class Feedback < ActiveRecord::Base belongs_to :user has_many :ratings end class Rating < ActiveRecord::Base belongs_to :feedback end My database tables -user doesn't have anything special -feedback has user_id. This user_id should be the same as the user that has just been created. For example, user_id of 1 is created, then a feedback model should be created that belongs to user_id of 1. So the user_id column in the feedback database will also be 1. - Rating has a feedback_id and a user_id the user_id in this case is the id of the person who submitted the rating. I am having it assigned through the build command. I believe my process is correct here. The Goal The goal is to have each user have a feedback table that has many ratings from other users. So if someone goes to the feedback page, they will see all the ratings given and by who. Is there a better way to approach this? How do you create a model of feedback with the same id as the user being created right when a new user is created. The idea is that when a user is created a feedback is created associated with that user so people can then go to http://localhost:3000/users/1/feedback/ and submit new ratings. I'm trying to bypass having a user rate another user with just a ratings model because I'm not sure how to do it.

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