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  • Should I license 3rd party controls?

    - by jhon
    some of you will say that this post is not programming related, i think it is! i developed a WebApplication that uses several 3rd party controls using asp.net (c#). i did not buy any license for the 3rd party controls that i am using because i am a freelancer and the controls are too much expensive for me to buy. i already sold the application to several mini-companies that don't care about the license issue. so my question: is it possible that i get sued or caught because of this crime? if yes, then how can they know who am i?

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  • what are most important things that i must know in order to jump into silverlight development

    - by Poni
    I have vast programming knowledge; C++/C#/ActionScript/ASM/PHP..... so learning the language of SilverLight itself isn't of an issue. To keep long story short, when asking this question I'm asking it as a developer who's coming from Flash world - great graphics/sounds/media support, fully cross-platform, ability to combine several SWFs within a "movie" (which also implies code reusability). A Flash developer have pretty much freedom. What are most important things that i must know in order to jump into silverlight development? Did you already make the move to SilverLight from Flash yourself? Are you a "guru" at both? Great, let's hear what you have to say - developer to developer! =)

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  • ok.. what's with this 'var' thing in C#?? [closed]

    - by KevinDeus
    Possible Duplicate: Use of var keyword in C# I have ReSharper, which is a pretty good tool to remind me of some good programming practices.. for example it always recommends that I use the most narrowed convention I can use when passing variables to functions (such as recommending IEnumerable instead of List when I fail to use any of List's specific function. Awesome. However, one of its new behaviors (for C# 4.0) is to remind me at every opportunity to use 'var' when declaring variables. Now I know that there are some valid uses of 'var', but do I really want to use it all the time? I'm sure that ReSharper has a reason for this, but I can't figure it out.. for me it makes the code less readable..

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  • C++ for games

    - by Bi
    Hi I am a relatively newbie in C++ and worked in the game industry for a few months. I am looking to get back to the industry and understand that one needs to be a very good C++ programmer (mainly bcos of how competitive it is to get into making games). I was wondering if there are really good websites online that would help with that. Basically I am looking for something that would help me MASTER C++ concepts as well as help me be a good coder through programming examples that I can code. Thanks Bi

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  • [MAC] Using a proxy for NSURLConnection

    - by SideSwipe
    Is there any way to get the content of a webfile (namely a .html Document) using a proxy, which is not defined in the system settings? I know that NSURLConnection is the right way to download a web file into a variable and not into a file (for which we should use NSURLDownload), but I don't find an way to use a proxy for it. Are there some inofficial APIs, Librarys or Classes or such I could use for what I want to do? I'm not that pro in Mac Programming, so im searching for something more or less simple to do for me plz. SideSwipe

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  • Is there a program devleopment environment similar to visual studios?

    - by Assimilater
    I'm getting really tired of working against click-once and I'm wondering if there's a better alternative. I'm looking for a programming environment that preferably does not depend on the .net framework. I'm not sure how much .net does for me exactly (though I have some idea) but I'd like to make my programs as independent of downloading a microsoft or other framework. I often think of professional programs like itunes, gimp or firefox that don't require someone to have a .net framwork. I'd also like to have these programs work on windows mac and linux. Any suggestions?

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  • Is "}while(0);" always equal to "break;}while(1);" ?

    - by Hernán Eche
    I have compared gcc assembler output of do{ //some code }while(0); with do{ //some code break; }while(1); The output is equal, with or without optimization but.. It's always that way? No experiment can prove theories, they can only show they are wrong And because (I hope) programming is not an experimental science, and results can be predicted (at least simple things) I want to be sure next time I reeplace a break;}while(1); for the clearer (and less risky) while(0); Thank you for reading

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  • How do I stop setNeedsDisplayInRect / drawRect coalescence?

    - by No One in Particular
    When programming my app, I get to the point where I have to update two rectangles on the screen. So I call [self setNeedsDisplayInRect:rect1] and then [self setNeedsDisplayInRect:rect2]. When my drawRect method is called, the rectangle parameter is the smallest rectangle which contains both rect1 and rect2. I can handle this with no problem, but when the two rectangles are far apart, then I am updating a lot of real estate with no gain. In this case, I would just like to repaint my two small rectangles. So my question is how can I prevent the underlying system from coalescing my two calls into one?

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  • Do (statically linked) DLLs use a different heap than the main program?

    - by happy_emi
    I'm new to Windows programming and I've just "lost" two hours hunting a bug which everyone seems aware of: you cannot create an object on the heap in a DLL and destroy it in another DLL (or in the main program). I'm almost sure that on Linux/Unix this is NOT the case (if it is, please say it, but I'm pretty sure I did that thousands of times without problems...). At this point I have a couple of questions: 1) Do statically linked DLLs use a different heap than the main program? 2) Is the statically linked DLL mapped in the same process space of the main program? (I'm quite sure the answer here is a big YES otherwise it wouldn't make sense passing pointers from a function in the main program to a function in a DLL). I'm talking about plain/regular DLL, not COM/ATL services EDIT: By "statically linked" I mean that I don't use LoadLibrary to load the DLL but I link with the stub library

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  • Why isn't the eigenclass equivalent to self.class, when it looks so similar?

    - by The Wicked Flea
    I've missed the memo somewhere, and I hope you'll explain this to me. Why is the eigenclass of an object different from self.class? class Foo def initialize(symbol) eigenclass = class << self self end eigenclass.class_eval do attr_accessor symbol end end end My train of logic that equates the eigenclass with class.self is rather simple: class << self is a way of declaring class methods, rather than instance methods. It's a shortcut to def Foo.bar. So within the reference to the class object, returning self should be identical to self.class. This is because class << self would set self to Foo.class for definition of class methods/attributes. Am I just confused? Or, is this a sneaky trick of Ruby meta-programming?

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  • What is your favorite Project Euler question?

    - by A. Rex
    I was searching around for questions related to Project Euler on Stack Overflow, and it seems that there were plenty of people asking about it, and even more people recommending it, whether for fun, to learn a new language, or to practice for interview questions. All this seems to imply to me that there are lots of people on SO that solve Project Euler problems now and then. I just started, so I was wondering: What was your favorite Project Euler question? Why? Did you think of a clever trick, or did you learn some new math, or did you discover a feature of a new programming language? (If possible, please include the actual question in your answer.)

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  • C++ private pointer "leaking"?

    - by jbu
    I'm going to create a class to hold a long list of parameters that will be passed to a function. Let's use this shorter example: class ParamList{ public: ParamList(string& a_string); string& getString(); //returns my_string private: string& my_string; } My question is this: my_string is private, yet I'm returning the reference to it. Isn't that called something like private pointer leaking in C++? Is this not good programming practice? I want callers of getString to be able to get the reference and also modify it. Please let me know. Thanks, jbu edit1: callers will use getString() and modify the string that was returned.

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  • What is the logic behind defining macros inside a struct?

    - by systemsfault
    As apparent in the title, I'm questioning the reason behind defining the macros inside a struct. I frequently see this approach in network programming for instance following snippet: struct sniff_tcp { u_short th_sport; /* source port */ u_short th_dport; /* destination port */ tcp_seq th_seq; /* sequence number */ tcp_seq th_ack; /* acknowledgement number */ u_char th_offx2; /* data offset, rsvd */ #define TH_OFF(th) (((th)->th_offx2 & 0xf0) >> 4) u_char th_flags; #define TH_FIN 0x01 #define TH_SYN 0x02 #define TH_RST 0x04 #define TH_PUSH 0x08 #define TH_ACK 0x10 #define TH_URG 0x20 #define TH_ECE 0x40 #define TH_CWR 0x80 #define TH_FLAGS (TH_FIN|TH_SYN|TH_RST|TH_ACK|TH_URG|TH_ECE|TH_CWR) u_short th_win; /* window */ u_short th_sum; /* checksum */ u_short th_urp; /* urgent pointer */ }; This example is from sniffex.c code in tcpdump's web site. Is this for enhancing readability and making code clearer.

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  • Access static constant variable from multiple threads in C

    - by user325519
    I have some experience with multithread programming under Linux (C/C++ & POSIX threads), however most obvious cases are sometimes very complicated. I have several static constant variables (global and function local) in my code, can I access them simultaneously from multiple threads without using mutexes? Because I don't modify them it should be ok, but it's always better to ask. I have to do heavy speed optimization, so even as fast operations as mutex lock/unlock are quite expensive for me, especially because my application is going to access these variables form long loops.

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  • Which is the future of web development: HTML5 or Silverlight(or other RIA framework)?

    - by Morgan Cheng
    My colleagues have a heated debate on what is the future of web development. One side is supporting HTML5 and the other is supporting Silverlight. There is no conclusion of the debate yet. In my humble opinion as a programmer, HTML5 will not improve programming productivity, while Silverlight will. In my understanding, programmers still need to program in JavaScript to take advantage of HTML5. For Silverlight, we can use C# which is static-type language. A lot of coding defects can be found in compilation time. For HTML5, different browsers might still have different behavior even though there is spec. For Silverlight, generally what works in IE will work the same way in other browsers. Just my thoughts. Any idea on how to choose future direction of web development?

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  • Designing entire webpages as SVG files

    - by user1311390
    Disclaimer I realize that given the absurdity of the title, this sounds like a troll. However, it's a genuine question. My background involves OpenGL / x86 assembly. I've recently started learning web programming. I really like SVG + CSS, and was wondering -- why do people not design entire webpages in SVG? Context SVG provides beautiful primitive: quadratic + cubic bezier curves; lines + filling -- all as vector graphics SVG provides text SVG provides affine transformations Questions Are there examples of people designing entire websites as a giant SVG file? If not, what the limitations? Are there performance hits when using SVG primitives as opposed to divs/tables?

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  • iphone development bank payment

    - by twelshesgi
    I have been hired to develop an iphone app. My customer is non-technical and wants me to take care of everything. So, I want to develop and manage the app within my existing account, but have his bank information so he gets paid automatically. But itunes connect seems to only allow a single bank account for all my apps. Is there a way to route payments for just his app? Apologize for posting this to programming forum . . .

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  • Why do so many mathematicians format code so poorly? [closed]

    - by marcog
    I have done a fair amount of programming together with mathematicians. Now I am even teaching some high school kids coming from a mathematics background how to program. Most of these people format their code so hideously it's hard to believe. I've even worked with and taught mathematicians who will fight the auto-indenter! Why is this so common amongst mathematicians? BTW, this is one reason I have started teaching Python. Yet still they find ways other than indentation to produce whacked coding styles!

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  • What new features do you want to have in C++ after C++0x is released?

    - by Vicente Botet Escriba
    If I have understood well C++0x is now on a phase to resolve pending issues, so no new features will be added. What I want to know is what new features you want to have in C++ after C++0x is released. Just to give you an idea, I have added major existing proposal that could be included after C++0x: Concepts, Contract Programming, Garbage Collection, Macro scopes, Modules, Multimethods, Reflection Answer with your favorite feature if not already in an answer and up-vote them if already present. Be free to add other features not included on this list. Please don't include here libraries. Only core language features.

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  • Talking to a server in Win32; how do I see the server's response?

    - by Vinod K
    I am new to Win32 programming. sprintf(lpszBuff,"HELO Mail-Server\r\n"); send(s,lpszBuff,strlen(lpszBuff),0); recv(s,lpszBuff,100,0); cout << lpszBuff; In here I connect to a local mail server. The buffer contains the request I send, the same buffer contains the reply send by the browser. How do I see the reply? cout <<buffer doesn't show any output. I am doing this on VC++ 2008.

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  • What is the best platform/language for a 3D game in a web browser?

    - by CodeJustin.com
    I have enjoyed making 2D games in various langues (actionscript 3.0, java, python, others) but now I'm ready to move into 3D and to really get me amped up while learning 3D development I'm going to attempt to make a 3D multiplayer game (I already have server written in python). I'm looking for a platform that will run a 3D game well in the browser on low end computers with low end internet. What first came to mind was try Java or use flash/silver light with a 3D framework but I wanted to ask the good people of stackoverflow since performance is a big part of my needs and also good documentation is a plus since I'm just starting 3D development. (the programming language does not matter)

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  • Create a javascript chome extention that does not execute in 6 months

    - by user1907657
    I have just started learning programming and I would like to make a script into a chrome extension. Its a basic script and I hope to practice more and more and develop bigger projects and set myself bigger tasks This script has to do the following : reload a page every 20 seconds (say google.com) after 6 months the script must not run (maybe prompt a window saying "its over 6 months") The code should be able to go into a small chrome extension and also the 6 month time period should be absolute not relative to the time the script was started; for example should the browser crash and i have to turn on the extension again it should not restart the 6 month counter. Also if anyone could recommend any good sources for JavaScript to learn (preferably books; nothingIi read online ever seems to stick)

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  • Printing python tkinter output

    - by Eric
    I am trying to print the contents of a python tkinter canvas. I have tried using the postscript method of canvas to create a postscript file, but I get a blank page. I know this is because I have embedded widgets, and these do not get rendered by the postscript method. Before I rewrite my program to create a more printer-friendly layout, can someone suggest a way to approach this problem? All of the programming books I have ever read approach the problem of sending output to a printer with a bit of hand-waving, something along the lines of: "It's a difficult problem that depends on interacting with the operating system." I also have a hard time finding resources about this because of all the pages related to printing to the screen. I am using Python 2.6, on Ubuntu 9.04.

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  • Grid computing projects similar to NGrid (thread based)

    - by DivdeAndConquer
    Hello there, first time poster. This is a great place for reading about programming problems. I've been looking at some grid computing projects for .Net/Mono and stumbled upon NGrid. NGrid seems really appealing for grid computing because you simply pass threads to it and there is very little modification you have to make to your code. However, I see that NGrid (http://ngrid.sourceforge.net/?page=overview) is still at version 0.7 and hasn't been updated since May 2008. So, I'm wondering if there are any other grid computing projects that use a similar thread-passing architecture and if anyone has had success using NGrid.

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  • List.AddRange inline declaration

    - by AJ
    Hello, This may seem an easy question, but not to me, also a search has led to nothing. Up until now the only .net programming I have done is with Delphi Prism. With Prism I can do things like: var l := new List<String>(['A','B','C']); or var l := new List<String>; l.AddRange(['A','B','C']; but can I do a similar thing in C#, or do I have to do it like: var a = new String[] {"A","B","C"}; var l = new List<String>(a); Thanks, AJ

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