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  • Drag and Drop Team Selection

    - by davidjwest
    I have a Fantasy F1 Website, currently users select their teams using dropdown menus. It works OK but isn't as user friendly as I would like. I would like to implement a drag and drop type of system, there's jQuery code out there that would go part of the way to allowing me to do this: http://jqueryui.com/demos/draggable/ But I am not sure about how to integrate that into PHP and MySQL, my jQuery skills are limited! I'd also need to stop them spending more than a certain amount of money, each driver has a value and the teams can only spend a certain amount of money. There's also limits for example you can only pick a driver once, but you can have three different drivers. Finally, how would you decide that the user had picked their team, I don't want a submit button as that kind of defeats the object of the exercise! Thanks for any advice, I don't expect anyone to write the code for me but some pointers would be greatly appreciated.

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  • game programming career, vc++ reference and future of it [closed]

    - by Pappu Bacha
    1) I have quite a lot of interest in game programming and I (to my thought) am quite good at programming skills, I have developed some console based animations and text based animation games (like copter-it, snake, and a music visualization), should I invest in game programming? I have 2 years at college left. 2) If I am to pursue a career in game programming, and I select to go only with c++ and DirectX, is it enough? is assembly language necessary? 3) is Visual C++ or MFC dead? should I invest in it or not? 4) I am unable to find any reference book for Visual C++ 2008 or later (just like C++ the complete reference book) I need a book that covers the basic fundamentals and covers the most of the libraries etc.

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  • Plagued by multithreaded bugs

    - by koncurrency
    On my new team that I manage, the majority of our code is platform, TCP socket, and http networking code. All C++. Most of it originated from other developers that have left the team. The current developers on the team are very smart, but mostly junior in terms of experience. Our biggest problem: multi-threaded concurrency bugs. Most of our class libraries are written to be asynchronous by use of some thread pool classes. Methods on the class libraries often enqueue long running taks onto the thread pool from one thread and then the callback methods of that class get invoked on a different thread. As a result, we have a lot of edge case bugs involving incorrect threading assumptions. This results in subtle bugs that go beyond just having critical sections and locks to guard against concurrency issues. What makes these problems even harder is that the attempts to fix are often incorrect. Some mistakes I've observed the team attempting (or within the legacy code itself) includes something like the following: Common mistake #1 - Fixing concurrency issue by just put a lock around the shared data, but forgetting about what happens when methods don't get called in an expected order. Here's a very simple example: void Foo::OnHttpRequestComplete(statuscode status) { m_pBar->DoSomethingImportant(status); } void Foo::Shutdown() { m_pBar->Cleanup(); delete m_pBar; m_pBar=nullptr; } So now we have a bug in which Shutdown could get called while OnHttpNetworkRequestComplete is occuring on. A tester finds the bug, captures the crash dump, and assigns the bug to a developer. He in turn fixes the bug like this. void Foo::OnHttpRequestComplete(statuscode status) { AutoLock lock(m_cs); m_pBar->DoSomethingImportant(status); } void Foo::Shutdown() { AutoLock lock(m_cs); m_pBar->Cleanup(); delete m_pBar; m_pBar=nullptr; } The above fix looks good until you realize there's an even more subtle edge case. What happens if Shutdown gets called before OnHttpRequestComplete gets called back? The real world examples my team has are even more complex, and the edge cases are even harder to spot during the code review process. Common Mistake #2 - fixing deadlock issues by blindly exiting the lock, wait for the other thread to finish, then re-enter the lock - but without handling the case that the object just got updated by the other thread! Common Mistake #3 - Even though the objects are reference counted, the shutdown sequence "releases" it's pointer. But forgets to wait for the thread that is still running to release it's instance. As such, components are shutdown cleanly, then spurious or late callbacks are invoked on an object in an state not expecting any more calls. There are other edge cases, but the bottom line is this: Multithreaded programming is just plain hard, even for smart people. As I catch these mistakes, I spend time discussing the errors with each developer on developing a more appropriate fix. But I suspect they are often confused on how to solve each issue because of the enormous amount of legacy code that the "right" fix will involve touching. We're going to be shipping soon, and I'm sure the patches we're applying will hold for the upcoming release. Afterwards, we're going to have some time to improve the code base and refactor where needed. We won't have time to just re-write everything. And the majority of the code isn't all that bad. But I'm looking to refactor code such that threading issues can be avoided altogether. One approach I am considering is this. For each significant platform feature, have a dedicated single thread where all events and network callbacks get marshalled onto. Similar to COM apartment threading in Windows with use of a message loop. Long blocking operations could still get dispatched to a work pool thread, but the completion callback is invoked on on the component's thread. Components could possibly even share the same thread. Then all the class libraries running inside the thread can be written under the assumption of a single threaded world. Before I go down that path, I am also very interested if there are other standard techniques or design patterns for dealing with multithreaded issues. And I have to emphasize - something beyond a book that describes the basics of mutexes and semaphores. What do you think? I am also interested in any other approaches to take towards a refactoring process. Including any of the following: Literature or papers on design patterns around threads. Something beyond an introduction to mutexes and semaphores. We don't need massive parallelism either, just ways to design an object model so as to handle asynchronous events from other threads correctly. Ways to diagram the threading of various components, so that it will be easy to study and evolve solutions for. (That is, a UML equivalent for discussing threads across objects and classes) Educating your development team on the issues with multithreaded code. What would you do?

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  • bash script ask for root password

    - by VinceBrowning
    I want have a script that I can give to friends which will add repositories and download files, install them without having to use command as they are not command line savey and have no desire to learn. I need to know how to get the script to prompt them for the root password to allow them to do some of these functions. How would I go about this? Please don't hate on them.. Getting them to start using Linux was a big step and I am just happy that they are attempting something new... and it was in the open source world..

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  • Online File Library

    - by janvdl
    I'm looking for a preferably PHP and web based system, to run on Ubuntu server. Basically it should be a "file forum" in the sense that users can register and be approved to post files to categories. Users with "read" privileges can then go through the categories and download files. Basically I sort of want a FTP-like system, but it should be as easy to manage users, categories, etc as that of a forum system like vB or phpBB. If it could have a forum look and feel that would also be great, but I don't want any discussions taking place.

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  • Samsung officialise son nouveau Galaxy S4 LTE-A, avec des transferts atteignant les 102 Mbps, il bat les records de vitesse de téléchargement

    Samsung officialise son nouveau Galaxy S4 LTE-A, avec des transferts atteignant les 102 Mbps, il bat les records de vitesse de téléchargementAprès le Galaxy S4 mini, le S4 Zoom, et le S4 Active le coréen présente un nouveau venu dans la famille Galaxy S4 : le Galaxy S4 LTE-A.Bien que Samsung n'ait pas modifié son apparence, les caractéristiques techniques sont des plus impressionnantes. L'appareil embarque un processeur Snapdragon 800 de Qualcomm quad-core cadencé à 2.3 Ghz ce qui en fait un smartphone incroyablement rapide, le plus rapide du monde d'ailleurs d'après les benchmarks. Le téléphone possède un écran Super AMOLED de 4,99 pouces en résolution Full-HD (1080 x 1920 pixels), 2 Go de RAM, un capteur...

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  • In setting up dual Boot with Windows XP and Ubuntu, which OS do I install first?

    - by markl
    I'd like to install both Ubuntu 12.04 and Windows XP on a Dell laptop, and I was thinking about using a dual boot structure, and using the bulk of my hard drive as empty hard drive space to share files between the two operating systems (so choice of file system type is very important in this set-up). The kind of partitioning structure I would like to use is Partition 1 - Ubuntu 12.04 (root) (20GB) Partition 2 - Ubuntu /home (20GB) Partition 3 : Free Space (560GB) Partition 4 : Windows XP (35GB) Partition 5 : SWAP (3GB) (Total Hardrive Capacity is ~640GB) My question is; what is the best way to go about setting up this kind this system? Should I install Windows XP first and setup the partitions, and then install Ubuntu which I believe will install the GRUB bootloader for OS booting choice or Do I install Ubuntu first, setting up the available partitions and then perform a WIndows install? Please let me know if there is anything in this setup that I have left out and should know about, including things related to setting particular partitions as logical or primary, and whether the boot partition and the filesystem partition should actually be two separate partitions.

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  • Grouping GridView on Windows 8

    - by nmarun
    It took me a few minutes to get the grouping working on the GridView on my Windows 8 app. I’m sharing what I did just so others can get it working sooner and go by the rest of their work. In VS 2012, I added a Grouped Items Page to my Windows 8 application project. By default, the template will add some sample data, so you can just run it to see how things look. Let’s see what it takes to show our custom data on the page. I’ll stat with the data source. 1: public class Team 2: { 3: public Team( string...(read more)

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  • How should game objects with fixed positions in the world be positioned?

    - by mars
    I have some game objects that are always at the same position in my game world as they make up some of the scenery of my puzzle game. At the moment, their positions are sort of hard coded in and some of their positions are calculated relative to the hard coded positions of other objects at the time of game initialization. This has been hard to maintain because whenever I've decided to change the position of these scenery objects as the game design evolved, I have to go and rewrite parts of the code that place the created objects and calculate their positions in the world. Is there a more maintainable way of handling the positioning of fixed game objects?

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  • redimension multidimensional arrays in Excel VBA [migrated]

    - by user147178
    Take a look at the following code. What my problem is is that I can't figure out how to redimension the n integer and the b integer. What I'm doing is the array sent1 is already working and it is populated with about 4 sentences. I need to go through each sentence and work on it but I'm having trouble. dim sent1() dim sent2() dim n as integer, b as integer, x as integer dim temp_sent as string b = 0 For n = 1 to ubound(sent1) temp_sent = sent1(n) for x = 1 to len(temp_sent1) code if a then b = b + 1 THIS IS THE PART OF THE CODE THAT IS NOT WORKING redim preserve sent2(1 to ubound(sent1), b) sent2(n,b) = [code] next next

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  • Can I randomly generate an endless road?

    - by y26jin
    So suppose we stand on a position(x0, y0) of a map. We can only move on the horizontal plane(no jump and stuff) but we can move forward, left, or right (in a discrete math way, i.e. integer movement). As soon as we move to the next position(x1, y1), everything around us is generated randomly by a program. We could be surrounded by one of mountain, lake, and road. We can only move on the road. The road is always 2D as the map itself. My question is, are we able to play this game endlessly? "End" means that we come across a dead end and the only way out is to go backward.

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  • Limiting the speed of a dragged sprite in Cocos2dx

    - by Frozsht
    I am trying to drag a row of sprites using ccTouchesMoved. By that I mean that there is a row of sprites (they are colored squares) lined up next to each other and if I grab one with a touch the rest follow it. However, if the sprite that is selected by touch moves too fast it creates a slight gap between it and the following sprites. How do I go about limiting the speed that I can drag the sprite with ccTouchesMoved? This is the only solution I could think of to my problem. If anyone has another suggestion to prevent this sprite gap from happening I would appreciate it.

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  • Does anyone write games in Delphi?

    - by MDV2000
    I am a very seasoned Delphi developer (over 12 years of experience not counting my Turbo Pascal experience) and was wondering does anyone write games in Delphi? I have seen DirectX API wrappers in Delphi that allow you to program against DirectX (even wrote a simple solitaire game with a friend), but haven't seen anything out there that shows me that I should keep up with Delphi. I just hate to walk away from so much knowledge and Object Pascal language, but I am not seeing much as to a reason to keep going with Delphi. I currently program in C# and thinking about XNA, but it seems to me that the dominating opinion is go C/C++ route with DirectX. Any other Delphi developers out there struggle with this too? Thanks, MDV

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  • Why does Linq to Entity Sum return null when the list is empty?

    - by Hannele
    There are quite a few questions on Stack Overflow about the Linq to Entity / Linq to SQL Sum extension method, about how it returns null when the result set is empty: 1, 2, 3, 4, 5, 6, 7, and many more, as well as a blog post discussing the issue here. Now, I could go a flag these as duplicates, but I feel it is still an inconsistency in the Linq implementation. I am assuming at this point that it is not a bug, but is more or less working as designed. I understand that there are workarounds (for example, casting the field to a nullable type, so you can coalesce with ??), and I also understand that for the underlying SQL, a NULL result is expected for an empty list. But because the result of the Sum extension for nullable types is also not nullable, why would the Linq to SQL / Linq to Entity Sum have been designed to behave this way?

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  • Les premiers smartphones dual-core présentés au CES hier, à quoi servira une telle puissance ?

    Les premiers smartphones dual-core présentés au CES hier, à quoi servira une telle puissance ? Mise à jour du 06.01.2011 par Katleen Début décembre 2010, Nvidia affirmait que "les processeurs dual-core seront le standard en 2011" pour les smartphones et pour les tablettes. Cette prédiction semble être sur le chemin de la réalisation, comme l'ont démontré certains acteurs du secteur hier au CES. En effet, les premiers modèles de téléphones mobiles multi-coeurs y ont été présentés. Motorola a dévoilé son Atrix 4G qu'il vante comme «le smartphone le plus puissant du monde». Dans ses entrailles, on trouve un processeur dual-core Tegra 2 cadencé à 2 Ghz et 1 Go de RAM. De quoi réaliser de ...

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  • Dealing with Fanboys

    - by jozefg
    We've all probably met someone like this, that developer who just knows that his language is the one true language and won't shut up about it. How do you deal like someone like this? I don't want to offend anyone (especially since the fanboy in my workplace is the senior developer). But I want to be able to use my own choice of scripting language when I have to write a throwaway script that never makes it to the repository and no one else need know existed. Thoughts that I had to dealing with this: Laugh it off - "Haha yeah maybe language X is a bit easier, I guess I'm a masochist!" Go with it - I'd really prefer to avoid this as I can't afford the drop in productivity associated with picking up a new language. Hide my language - Become a closet programmer and hide my monitor whenever I'm scripting or automating something. What would you suggest for this situation?

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  • Running the Ubuntu Kernel and OS on custom processor

    - by xupv5
    This is hardly a theoretical question as many have done this, albeit there's very little information on the underlying processes. I'm developing a custom MIPS-based processor on which I would like to run ubuntu. I'm quite baffled as to what to do next after you've designed the instruction set and the computer architecture itself. I need to be able to run a kernel and OS but how does it all tie in? At the moment I'm researching into designing a compiler for the linux kernel to generate the appropriate assembly language. Is that a good way to go? What do I need to do after that?

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  • Defcon totally screwed up my system!

    - by Draeton
    I'm using Ubuntu 12.04. Downloaded and ran a game called Defcon, by Introversion Software, and then my display problems began! At first, my smallest monitor stopped receiving input. Then, when I exit the game, still no input & I look at the 'Display' System Settings menu and it is off. I try switching it back on, and my system totally crashes. I restart my system, and try two more times at switching it back on, before I go back to basics and switch mirroring on before switching that monitor on. Now I've switched mirroring off, but if I set the resolution for my largest monitor above that of my other monitor, my system crashes! What the heck! Does anyone have a solution to my problems?

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  • Ubuntu server upgrade 11.04 to 11.10 fails

    - by DLosc
    I'm actually trying to upgrade my Ubuntu 11.04 server to 12.04, but I have to go through 11.10 first, right? Well, do-release-upgrade is failing miserably. Here are some representative screenshots: Screenshot 1 Screenshot 2 Screenshot 3 Screenshot 4 And finally... Yeah. I found this question, which appears to have similar errors, but I've tried all of the suggestions given there and nothing has changed. I tried running apt-get dist-upgrade; it churned for a while and eventually came back with "Unable to fetch some archives, maybe run apt-get update or try with --fix-missing?" Ran apt-get update and got much the same kinds of error messages I got from do-release-upgrade. Any ideas/suggestions/solutions? Should I try downloading & upgrading from the CD instead? I'm glad to provide any further information I've forgotten.

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  • Working in America from the UK

    - by thedixon
    I've been toying with the idea for the last few years and I figured it was about time to start asking questions about it! Here goes: I'm a Senior-level .NET/C# programmer from the UK, with 7 years of commercial experience in industry and looking to work over across the pond in the big ol' USA! This is with a view to live there on a permanent basis. My idea is to try and set up some interviews and go over there for a week to attend them, then I guess wait for responses in hopes they'd sponsor me for a working VISA. I'd like to know is there anyone out there with any experience of doing the same thing? Was it difficult finding work? Is there anything I should know before embarking on this route? How long did the transition take? Update: Considering the down votes, either I've posted this in the wrong place, or people really don't like my query. If so, please shed some light.

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  • Physics for moving blocks

    - by Gabson
    I'm working on a 2D game for windows phone where the player moves blocks around to bounce a laser beams. I need to create some simple physics for moving the blocks. For the moment I have a simple collision class, telling me if two rectangles collide. But that's not enough because when I'm moving a block the rectangle/rectangle function doesn't work. By Doesn't work i mean,I manage the collision but I don't how to stop the block mooving while the user sliding the block. The collision response for the block I want is if the user tries to slide it on another object, the block should slide up against the other object and not overlap. How would I go about implementing this functionality?

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  • Ubuntu One Files for Android will not let me log in

    - by user20867
    I installed Ubuntu One Files on my Nexus One phone. When I tap Log in on the main screen, the app tries to log in then after a few seconds returns the following message: Log-in failed, please try again later. I have an Ubuntu One account, and when I tap Register on the main screen for Ubuntu One Files, I can log in using my phone's Web browser. But if I go back to the app and try to log in, I get the same error. Again, my phone is a Nexus One running Android 2.3.4. The phone is not rooted or modded in any way.

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  • Send some form info to a PHP page to be processed without going to that page? [closed]

    - by zuko
    Okay, so I'm not very familiar with php. I have a very simple form, just 2 text fields. All I want to do is, after validating with JavaScript, send these two string fields in an email to a pre-defined email address. I understand how JavaScript works on the client side; you can respond to user events, etc. And PHP is server-side. What I'm having trouble grasping and figuring out is how do I run PHP functions, etc when I want? I figured out how to use the 'action' attribute of the form to send the data via POST to another PHP page. But this simply opens that page. I don't want to open the page I just want to do some processing and send a message back to the page the user is still on. How do I go about something like that? Thanks.

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  • This RIA Services bug from MIX bits has been fixed but until new bits are released, watch out!

    The MIX build of RIA services has a bug that has been fixed since. But you might experience it as I did this morning and go around in circles for a while. This blog post is to help you avoid wasting that time. I normally create my model is in its own project and hadn’t seen this problem until this morning. If you add a model into a RIA Services project (e.g., the web project created from the Silverlight Business Application template), you must build the project before you create a new Domain...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Road to advanced Programming [closed]

    - by Srivalli Chitrapu
    I am currently working as an SDET(Software devlopment Engineer in Test). I have been doing some programming in C# as my job needs. I want to expand my knowledge and experience by creating some simple tools and applications of my own. Consider this like academic projects that are created by students at the end of their course . The idea is to have a practical knowledge on the subjects that I have a theoritical knowledge about. For Eg - I have read about multithreading and have worked on the examples but I do not have a grip over the concepts. In order to get a good grip over the concepts I want to work over some projects involving multithreading, starting with a simple one. Similarly other concepts like REST/SOAP web services using WCF. How should I design a curriculum for my self to go about learning these concepts/ technologies and creating some projects of my own. Thanks, Srivalli

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