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  • realloc - converting int to char

    - by Mike
    I'm converting an array of integers into a char by iterating through the whole array, and then I'm adding the resulting string to ncurses's method new_item. For some reason I'm doing something wrong the way I reallocate memory, thus I get the the first column as: -4 Choice 1 0 Choice 1 4 Choice 2 1 Choice 1 4 Choice 3 - Instead of - 2 Choice 1 4 Choice 4 3 Choice 1 4 Exit 4 Choice 1 - #include <stdio.h> #include <stdlib.h> #include <curses.h> #include <menu.h> #define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0])) #define CTRLD 4 char *choices[] = { "Choice 1", "Choice 2", "Choice 3", "Choice 4", "Exit", }; int table[5]={0,1,2,3,4}; int main() { ITEM **my_items; int c; MENU *my_menu; int n_choices, i; ITEM *cur_item; initscr(); cbreak(); noecho(); keypad(stdscr, TRUE); n_choices = ARRAY_SIZE(choices); my_items = (ITEM **)calloc(n_choices + 1, sizeof(ITEM *)); // right here char *convert = NULL; for(i = 0; i < n_choices; ++i){ convert = (char *) realloc (convert, sizeof(char) * 4); sprintf(convert, "%i", table[i]); my_items[i] = new_item(convert, choices[i]); } my_items[n_choices] = (ITEM *)NULL; my_menu = new_menu((ITEM **)my_items); mvprintw(LINES - 2, 0, "F1 to Exit"); post_menu(my_menu); refresh(); while((c = getch()) != KEY_F(1)) { switch(c) { case KEY_DOWN: menu_driver(my_menu, REQ_DOWN_ITEM); break; case KEY_UP: menu_driver(my_menu, REQ_UP_ITEM); break; } } free(convert); unpost_menu(my_menu); free_item(my_items[0]); free_item(my_items[1]); free_item(my_items[2]); free_item(my_items[3]); free_item(my_items[4]); free_menu(my_menu); endwin(); }

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  • how to implement a "soft barrier" in multithreaded c++

    - by Jason
    I have some multithreaded c++ code with the following structure: do_thread_specific_work(); update_shared_variables(); //checkpoint A do_thread_specific_work_not_modifying_shared_variables(); //checkpoint B do_thread_specific_work_requiring_all_threads_have_updated_shared_variables(); What follows checkpoint B is work that could have started if all threads have reached only checkpoint A, hence my notion of a "soft barrier". Typically multithreading libraries only provide "hard barriers" in which all threads must reach some point before any can continue. Obviously a hard barrier could be used at checkpoint B. Using a soft barrier can lead to better execution time, especially since the work between checkpoints A and B may not be load-balanced between the threads (i.e. 1 slow thread who has reached checkpoint A but not B could be causing all the others to wait at the barrier just before checkpoint B). I've tried using atomics to synchronize things and I know with 100% certainty that is it NOT guaranteed to work. For example using openmp syntax, before the parallel section start with: shared_thread_counter = num_threads; //known at compile time #pragma omp flush Then at checkpoint A: #pragma omp atomic shared_thread_counter--; Then at checkpoint B (using polling): #pragma omp flush while (shared_thread_counter > 0) { usleep(1); //can be removed, but better to limit memory bandwidth #pragma omp flush } I've designed some experiments in which I use an atomic to indicate that some operation before it is finished. The experiment would work with 2 threads most of the time but consistently fail when I have lots of threads (like 20 or 30). I suspect this is because of the caching structure of modern CPUs. Even if one thread updates some other value before doing the atomic decrement, it is not guaranteed to be read by another thread in that order. Consider the case when the other value is a cache miss and the atomic decrement is a cache hit. So back to my question, how to CORRECTLY implement this "soft barrier"? Is there any built-in feature that guarantees such functionality? I'd prefer openmp but I'm familiar with most of the other common multithreading libraries. As a workaround right now, I'm using a hard barrier at checkpoint B and I've restructured my code to make the work between checkpoint A and B automatically load-balancing between the threads (which has been rather difficult at times). Thanks for any advice/insight :)

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  • Injecting jQuery into a page fails when using Google AJAX Libraries API

    - by jakemcgraw
    I'd like to inject jQuery into a page using the Google AJAX Libraries API, I've come up with the following solution: http://my-domain.com/inject-jquery.js: ;((function(){ // Call this function once jQuery is available var func = function() { jQuery("body").prepend('<div>jQuery Rocks!</div>'); }; // Detect if page is already using jQuery if (!window.jQuery) { var done = false; var head = document.getElementsByTagName('head')[0]; var script = document.createElement("script"); script.src = "http://www.google.com/jsapi"; script.onload = script.onreadystatechange = function(){ // Once Google AJAX Libraries API is loaded ... if (!done && (!this.readyState || this.readyState == "loaded" || this.readyState == "complete")) { done = true; // ... load jQuery ... window.google.load("jquery", "1", {callback:function(){ jQuery.noConflict(); // ... jQuery available, fire function. func(); }}); // Prevent IE memory leaking script.onload = script.onreadystatechange = null; head.removeChild(script); } } // Load Google AJAX Libraries API head.appendChild(script); // Page already using jQuery, fire function } else { func(); } })()); The script would then be included in a page on a separate domain: http://some-other-domain.com/page.html: <html> <head> <title>This is my page</title> </head> <body> <h1>This is my page.</h1> <script src="http://my-domain.com/inject-jquery.js"></script> </body> </html> In Firefox 3 I get the following error: Module: 'jquery' must be loaded before DOM onLoad! jsapi (line 16) The error appears to be specific to the Google AJAX Libraries API, as I've seen others use a jQuery bookmarklet to inject jQuery into the current page. My question: Is there a method for injecting the Google AJAX Libraries API / jQuery into a page regardless of the onload/onready state?

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  • Getting a KeyError in DB backend of django-digest

    - by rtmie
    I have just started to integrate django_digest into my app. As a start I have added the @httpdigest decorator to one of my views. If I try to connect to it I get a KeyError exception thrown in django_digest/backend/db.py . Depending on which db I configure I get a different KeyError in a different location. I am using Django 1.2.1, with MySql (also tested with sqlite). I am using the default values for all the settings options. As far as I can see I have followed all instructions but am struggling all day with this. I am using the repository versions of django-digest and python-digest. Any steer would be greatly appreciated. Tracebacks for sqlite and mysql below: with sqlite: Traceback (most recent call last): File "/home/robm/projects/gcs/server/gcs2.5/lib/python2.5/site-packages/django/core/servers/basehttp.py", line 674, in __call__ return self.application(environ, start_response) File "/home/robm/projects/gcs/server/gcs2.5/lib/python2.5/site-packages/django/core/handlers/wsgi.py", line 248, in __call__ signals.request_finished.send(sender=self.__class__) File "/home/robm/projects/gcs/server/gcs2.5/lib/python2.5/site-packages/django/dispatch/dispatcher.py", line 162, in send response = receiver(signal=self, sender=sender, **named) File "/home/robm/projects/gcs/server/gcs2.5/lib/python2.5/site-packages/django_digest-1.8-py2.5.egg/django_digest/backend/db.py", line 16, in close_connection _connection.close() File "/home/robm/projects/gcs/server/gcs2.5/lib/python2.5/site-packages/django/db/backends/sqlite3/base.py", line 186, in close if self.settings_dict['NAME'] != ":memory:": KeyError: 'NAME' with mysql: Traceback (most recent call last): File "/home/robm/projects/gcs/server/gcs2.5/lib/python2.5/site-packages/django/core/servers/basehttp.py", line 674, in __call__ return self.application(environ, start_response) File "/home/robm/projects/gcs/server/gcs2.5/lib/python2.5/site-packages/django/core/handlers/wsgi.py", line 241, in __call__ response = self.get_response(request) File "/home/robm/projects/gcs/server/gcs2.5/lib/python2.5/site-packages/django/core/handlers/base.py", line 142, in get_response return self.handle_uncaught_exception(request, resolver, exc_info) File "/home/robm/projects/gcs/server/gcs2.5/lib/python2.5/site-packages/django/core/handlers/base.py", line 166, in handle_uncaught_exception return debug.technical_500_response(request, *exc_info) File "/home/robm/projects/gcs/server/gcs2.5/lib/python2.5/site-packages/django/core/handlers/base.py", line 80, in get_response response = middleware_method(request) File "/home/robm/projects/gcs/server/gcs2.5/lib/python2.5/site-packages/django_digest-1.8-py2.5.egg/django_digest/middleware.py", line 13, in process_request if (not self._authenticator.authenticate(request) and File "/home/robm/projects/gcs/server/gcs2.5/lib/python2.5/site-packages/django_digest-1.8-py2.5.egg/django_digest/__init__.py", line 86, in authenticate partial_digest = self._account_storage.get_partial_digest(digest_response.username) File "/home/robm/projects/gcs/server/gcs2.5/lib/python2.5/site-packages/django_digest-1.8-py2.5.egg/django_digest/backend/db.py", line 97, in get_partial_digest cursor = get_connection().cursor() File "/home/robm/projects/gcs/server/gcs2.5/lib/python2.5/site-packages/django/db/backends/__init__.py", line 75, in cursor cursor = self._cursor() File "/home/robm/projects/gcs/server/gcs2.5/lib/python2.5/site-packages/django/db/backends/mysql/base.py", line 281, in _cursor if settings_dict['USER']: KeyError: 'USER'

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  • How can I load a file into a DataBag from within a Yahoo PigLatin UDF?

    - by Cervo
    I have a Pig program where I am trying to compute the minimum center between two bags. In order for it to work, I found I need to COGROUP the bags into a single dataset. The entire operation takes a long time. I want to either open one of the bags from disk within the UDF, or to be able to pass another relation into the UDF without needing to COGROUP...... Code: # **** Load files for iteration **** register myudfs.jar; wordcounts = LOAD 'input/wordcounts.txt' USING PigStorage('\t') AS (PatentNumber:chararray, word:chararray, frequency:double); centerassignments = load 'input/centerassignments/part-*' USING PigStorage('\t') AS (PatentNumber: chararray, oldCenter: chararray, newCenter: chararray); kcenters = LOAD 'input/kcenters/part-*' USING PigStorage('\t') AS (CenterID:chararray, word:chararray, frequency:double); kcentersa1 = CROSS centerassignments, kcenters; kcentersa = FOREACH kcentersa1 GENERATE centerassignments::PatentNumber as PatentNumber, kcenters::CenterID as CenterID, kcenters::word as word, kcenters::frequency as frequency; #***** Assign to nearest k-mean ******* assignpre1 = COGROUP wordcounts by PatentNumber, kcentersa by PatentNumber; assignwork2 = FOREACH assignpre1 GENERATE group as PatentNumber, myudfs.kmeans(wordcounts, kcentersa) as CenterID; basically my issue is that for each patent I need to pass the sub relations (wordcounts, kcenters). In order to do this, I do a cross and then a COGROUP by PatentNumber in order to get the set PatentNumber, {wordcounts}, {kcenters}. If I could figure a way to pass a relation or open up the centers from within the UDF, then I could just GROUP wordcounts by PatentNumber and run myudfs.kmeans(wordcount) which is hopefully much faster without the CROSS/COGROUP. This is an expensive operation. Currently this takes about 20 minutes and appears to tack the CPU/RAM. I was thinking it might be more efficient without the CROSS. I'm not sure it will be faster, so I'd like to experiment. Anyway it looks like calling the Loading functions from within Pig needs a PigContext object which I don't get from an evalfunc. And to use the hadoop file system, I need some initial objects as well, which I don't see how to get. So my question is how can I open a file from the hadoop file system from within a PIG UDF? I also run the UDF via main for debugging. So I need to load from the normal filesystem when in debug mode. Another better idea would be if there was a way to pass a relation into a UDF without needing to CROSS/COGROUP. This would be ideal, particularly if the relation resides in memory.. ie being able to do myudfs.kmeans(wordcounts, kcenters) without needing the CROSS/COGROUP with kcenters... But the basic idea is to trade IO for RAM/CPU cycles. Anyway any help will be much appreciated, the PIG UDFs aren't super well documented beyond the most simple ones, even in the UDF manual.

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  • What is the best way to read and write cXML documents in C# ?

    - by tetranz
    I know this is a vague open ended question. I'm hoping to get some general direction. I need to add cXML punchout to an ASP.NET C# site / application. This is replacing something that I wrote years ago in ColdFusion. I'm a reasonably experienced C# developer but I haven't done much with XML. There seems to be lots of different options for processing XML in .NET. Here's the open ended question: Assuming that I have an XML document in some form, eg a file or a string, what is the best way to read it into my code? I want to get the data and then query databases etc. The cXML document size and our traffic volumes are easily small enough so that loading the a cXML document into memory is not a problem. Should I: 1) Manually build classes based on the dtd and use the XML Serializer? 2) Use a tool to generate classes. There are sample cXML files downloadable from Ariba.com. I tried xsd.exe to generate an xsd and then xsd.exe /c to generate classes. When I try to deserialize I get errors because there seems to be "confusion" around whether some elements should be single values or arrays. I tried the CodeXS online tool but that gives errors in it's log and errors if I try to deserialize a sample document. 2) Create a dataset and ReadXml()? 3) Create a typed dataset and ReadXml()? 4) Use Linq to XML. I often use Linq to Objects so I'm familiar with Linq in general but I'm struggling to see what it gives me in this situation. 5) Some other means. I guess I need to improve my understanding of XML in general but even so ... am I missing some obvious way of doing this? In the old ColdFusion site I found a free component ("tag") which basically ignored any schema and read the XML into a "structure" which is essentially a series of nested hash tables which was then easy to read in code. That was probably quite sloppy but it worked. I also need to generate XML files from my C# objects. Maybe Linq to XML will be good for that. I could start with a default "template" document and manipulate it before saving. Thanks for any pointers ...

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  • Is this an idiomatic way to pass mocks into objects?

    - by Billy ONeal
    I'm a bit confused about passing in this mock class into an implementation class. It feels wrong to have all this explicitly managed memory flying around. I'd just pass the class by value but that runs into the slicing problem. Am I missing something here? Implementation: namespace detail { struct FileApi { virtual HANDLE CreateFileW( __in LPCWSTR lpFileName, __in DWORD dwDesiredAccess, __in DWORD dwShareMode, __in_opt LPSECURITY_ATTRIBUTES lpSecurityAttributes, __in DWORD dwCreationDisposition, __in DWORD dwFlagsAndAttributes, __in_opt HANDLE hTemplateFile ) { return ::CreateFileW(lpFileName, dwDesiredAccess, dwShareMode, lpSecurityAttributes, dwCreationDisposition, dwFlagsAndAttributes, hTemplateFile); } virtual void CloseHandle(HANDLE handleToClose) { ::CloseHandle(handleToClose); } }; } class File : boost::noncopyable { HANDLE hWin32; boost::scoped_ptr<detail::FileApi> fileApi; public: File( __in LPCWSTR lpFileName, __in DWORD dwDesiredAccess, __in DWORD dwShareMode, __in_opt LPSECURITY_ATTRIBUTES lpSecurityAttributes, __in DWORD dwCreationDisposition, __in DWORD dwFlagsAndAttributes, __in_opt HANDLE hTemplateFile, __in detail::FileApi * method = new detail::FileApi() ) { fileApi.reset(method); hWin32 = fileApi->CreateFileW(lpFileName, dwDesiredAccess, dwShareMode, lpSecurityAttributes, dwCreationDisposition, dwFlagsAndAttributes, hTemplateFile); } }; namespace detail { struct FileApi { virtual HANDLE CreateFileW( __in LPCWSTR lpFileName, __in DWORD dwDesiredAccess, __in DWORD dwShareMode, __in_opt LPSECURITY_ATTRIBUTES lpSecurityAttributes, __in DWORD dwCreationDisposition, __in DWORD dwFlagsAndAttributes, __in_opt HANDLE hTemplateFile ) { return ::CreateFileW(lpFileName, dwDesiredAccess, dwShareMode, lpSecurityAttributes, dwCreationDisposition, dwFlagsAndAttributes, hTemplateFile); } virtual void CloseHandle(HANDLE handleToClose) { ::CloseHandle(handleToClose); } }; } class File : boost::noncopyable { HANDLE hWin32; boost::scoped_ptr<detail::FileApi> fileApi; public: File( __in LPCWSTR lpFileName, __in DWORD dwDesiredAccess, __in DWORD dwShareMode, __in_opt LPSECURITY_ATTRIBUTES lpSecurityAttributes, __in DWORD dwCreationDisposition, __in DWORD dwFlagsAndAttributes, __in_opt HANDLE hTemplateFile, __in detail::FileApi * method = new detail::FileApi() ) { fileApi.reset(method); hWin32 = fileApi->CreateFileW(lpFileName, dwDesiredAccess, dwShareMode, lpSecurityAttributes, dwCreationDisposition, dwFlagsAndAttributes, hTemplateFile); } ~File() { fileApi->CloseHandle(hWin32); } }; Tests: namespace detail { struct MockFileApi : public FileApi { MOCK_METHOD7(CreateFileW, HANDLE(LPCWSTR, DWORD, DWORD, LPSECURITY_ATTRIBUTES, DWORD, DWORD, HANDLE)); MOCK_METHOD1(CloseHandle, void(HANDLE)); }; } using namespace detail; using namespace testing; TEST(Test_File, OpenPassesArguments) { MockFileApi * api = new MockFileApi; EXPECT_CALL(*api, CreateFileW(Eq(L"BozoFile"), Eq(56), Eq(72), Eq(reinterpret_cast<LPSECURITY_ATTRIBUTES>(67)), Eq(98), Eq(102), Eq(reinterpret_cast<HANDLE>(98)))) .Times(1).WillOnce(Return(reinterpret_cast<HANDLE>(42))); File test(L"BozoFile", 56, 72, reinterpret_cast<LPSECURITY_ATTRIBUTES>(67), 98, 102, reinterpret_cast<HANDLE>(98), api); }

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  • HelloWebView Sample: now using SDK 3 and getting killed

    - by Tim
    Hey Folks, Well I was trying to get the HelloWebview example working with SDK 7 with no success (see HelloWebView Sample: java.lang.SecurityException: Permission Denial thread), so I decided just out of curiosity to back off to SDK3 to see if I could learn anything. I have been able to get all the "Layout" samples to work and decided to try something a little harder. Unfortunately, I still cannot get the simple HelloWebView app to run. I no longer get a Permission Denial but now the app is getting killed. Killed usually implies that there are not enough resources (memory etc.) for an application to run.... Any thoughts? Are there any other log files I can look at either on my computer or on the emulator? The main.xml, manifest, and console output are below. Let me know if you need more information. Thanks, Tim main.xml: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" > <WebView android:id="@+id/webview" android:layout_width="fill_parent" android:layout_height="fill_parent"/> </LinearLayout> mainfest file: <uses-permission android:name="android.permission.INTERNET" /> <uses-sdk android:minSdkVersion="3" /> <application android:icon="@drawable/icon" android:label="@string/app_name"> <activity android:name=".HelloWebView3" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".HelloWebView3" android:label="@string/app_name" android:theme="@android:style/Theme.NoTitleBar"> </activity> </application> Console output: [2010-06-05 08:43:37 - HelloWebView3] ------------------------------ [2010-06-05 08:43:37 - HelloWebView3] Android Launch! [2010-06-05 08:43:37 - HelloWebView3] adb is running normally. [2010-06-05 08:43:37 - HelloWebView3] Performing com.example.hellowebview3.HelloWebView3 activity launch [2010-06-05 08:43:37 - HelloWebView3] Automatic Target Mode: launching new emulator with compatible AVD 'Android1.5' [2010-06-05 08:43:37 - HelloWebView3] Launching a new emulator with Virtual Device 'Android1.5' [2010-06-05 08:43:42 - HelloWebView3] New emulator found: emulator-5554 [2010-06-05 08:43:42 - HelloWebView3] Waiting for HOME ('android.process.acore') to be launched... [2010-06-05 08:45:04 - HelloWebView3] HOME is up on device 'emulator-5554' [2010-06-05 08:45:04 - HelloWebView3] Uploading HelloWebView3.apk onto device 'emulator-5554' [2010-06-05 08:45:04 - HelloWebView3] Installing HelloWebView3.apk... [2010-06-05 08:45:19 - HelloWebView3] Success! [2010-06-05 08:45:19 - HelloWebView3] Starting activity com.example.hellowebview3.HelloWebView3 on device [2010-06-05 08:45:23 - HelloWebView3] ActivityManager: Starting: Intent { action=android.intent.action.MAIN categories={android.intent.category.LAUNCHER} comp={com.example.hellowebview3/com.example.hellowebview3.HelloWebView3} } [2010-06-05 08:45:23 - HelloWebView3] ActivityManager: [1] Killed am start -n com....

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  • UITableViewCell outlets not set during bundle load (possibly very elementary question)

    - by Jan Zich
    What are the most common reasons for an outlet (a class property) not being set during a bundle load? I'm sorry; most likely I'm not using the correct terms. It's my first steps with iPhone OS development and Objective-C, so please bear with me. Here is more details. Basically, I'm trying to create a table view based form with a fixed number of static rows. I followed this example: http://developer.apple.com/iphone/library/documentation/userexperience/conceptual/TableView_iPhone/TableViewCells/TableViewCells.html Scroll down to The Technique for Static Row Content please. I have one nib file with one table view, three table cells and all connections set as in the example. The problem is that the corresponding cell properties in my controller are never initialised. I get an exception in cellForRowAtIndexPath complaining that the returned cell is nil: UITableView dataSource must return a cell from tableView:cellForRowAtIndexPath. Here are the relevant parts from the implementation of the controller: @synthesize cellA; @synthesize cellB; @synthesize cellC; - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return 3; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { switch (indexPath.row) { case 0: return cellA; break; case 1: return cellB; break; case 2: return cellC; break; default: return nil; } } And here is the interface part: @interface AssociatePhoneViewController : UITableViewController { UITableViewCell *cellA; UITableViewCell *cellB; UITableViewCell *cellB; } @property (nonatomic, retain) IBOutlet UITableViewCell *cellA; @property (nonatomic, retain) IBOutlet UITableViewCell *cellB; @property (nonatomic, retain) IBOutlet UITableViewCell *cellC; @end This must be possibly one of the the most embarrassing questions on StackOverflow. It looks like the most basic example code. Is is possible that the cells are not instantiated with the nib file? I have them on the same level before the tabula view in the nib file. I tried to move them after the table view, but it did not make any difference. Are table cells in some way special? Do I need to set some flag or some property on them in the nib file? I was under the impression that all classes (views, windows, controllers …) listed in a nib file are simply instantiated (and linked using the provided connections). Could it possibly be some memory issue? The cell properties in my controller are not defined in any special way.

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  • How to access and work with XML from API in C#

    - by Jarek
    My goal is to pull XML data from the API and load it to a sql server database. The frist step I'm attempting here is to access the data and display it. Once I get this to work I'll loop through each row and insert the values into a sql server database. When I try to run the code below nothing happens and when I paste the url directly into the browser I get this error "2010-03-08 04:24:17 Wallet exhausted: retry after 2010-03-08 05:23:58. 2010-03-08 05:23:58" To me it seems that every iteration of the foreach loop makes a call to the site and I get blocked for an hour. Am I retrieving data from the API in an incorrect manner? Is there some way to load the data into memory or an array then loop through that? Here's the bit of code I hacked together. using System; using System.Data.SqlClient; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using System.Xml; using System.Data; public partial class _Default : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { try { string userID = "123"; string apiKey = "abc456"; string characterID = "789"; string url = "http://api.eve-online.com/char/WalletTransactions.xml.aspx?userID=" + userID + "&apiKey=" + apiKey + "&characterID=" + characterID; XmlDocument xmldoc = new XmlDocument(); xmldoc.Load(url); XmlNamespaceManager xnm1 = new XmlNamespaceManager(xmldoc.NameTable); XmlNodeList nList1 = xmldoc.SelectNodes("result/rowset/row", xnm1); foreach (XmlNode xNode in nList1) { Response.Write(xNode.InnerXml + "<br />"); } } catch (SqlException em) { Response.Write(em.Message); } } } Here's a sample of the xml <eveapi version="2"> <currentTime>2010-03-06 17:38:35</currentTime> <result> <rowset name="transactions" key="transactionID" columns="transactionDateTime,transactionID,quantity,typeName,typeID,price,clientID,clientName,stationID,stationName,transactionType,transactionFor"> <row transactionDateTime="2010-03-06 17:16:00" transactionID="1343566007" quantity="1" typeName="Co-Processor II" typeID="3888" price="1122999.00" clientID="1404318579" clientName="unseenstrike" stationID="60011572" stationName="Osmeden IX - Moon 6 - University of Caille School" transactionType="sell" transactionFor="personal" /> <row transactionDateTime="2010-03-06 17:15:00" transactionID="1343565894" quantity="1" typeName="Co-Processor II" typeID="3888" price="1150000.00" clientID="1404318579" clientName="unseenstrike" stationID="60011572" stationName="Osmeden IX - Moon 6 - University of Caille School" transactionType="sell" transactionFor="personal" /> </rowset> </result> <cachedUntil>2010-03-06 17:53:35</cachedUntil> </eveapi>

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  • Any tips on reducing wxWidgets application code size?

    - by Billy ONeal
    I have written a minimal wxWidgets application: stdafx.h #define wxNO_REGEX_LIB #define wxNO_XML_LIB #define wxNO_NET_LIB #define wxNO_EXPAT_LIB #define wxNO_JPEG_LIB #define wxNO_PNG_LIB #define wxNO_TIFF_LIB #define wxNO_ZLIB_LIB #define wxNO_ADV_LIB #define wxNO_HTML_LIB #define wxNO_GL_LIB #define wxNO_QA_LIB #define wxNO_XRC_LIB #define wxNO_AUI_LIB #define wxNO_PROPGRID_LIB #define wxNO_RIBBON_LIB #define wxNO_RICHTEXT_LIB #define wxNO_MEDIA_LIB #define wxNO_STC_LIB #include <wx/wxprec.h> Minimal.cpp #include "stdafx.h" #include <memory> #include <wx/wx.h> class Minimal : public wxApp { public: virtual bool OnInit(); }; IMPLEMENT_APP(Minimal) DECLARE_APP(Minimal) class MinimalFrame : public wxFrame { DECLARE_EVENT_TABLE() public: MinimalFrame(const wxString& title); void OnQuit(wxCommandEvent& e); void OnAbout(wxCommandEvent& e); }; BEGIN_EVENT_TABLE(MinimalFrame, wxFrame) EVT_MENU(wxID_ABOUT, MinimalFrame::OnAbout) EVT_MENU(wxID_EXIT, MinimalFrame::OnQuit) END_EVENT_TABLE() MinimalFrame::MinimalFrame(const wxString& title) : wxFrame(0, wxID_ANY, title) { std::auto_ptr<wxMenu> fileMenu(new wxMenu); fileMenu->Append(wxID_EXIT, L"E&xit\tAlt-X", L"Terminate the Minimal Example."); std::auto_ptr<wxMenu> helpMenu(new wxMenu); helpMenu->Append(wxID_ABOUT, L"&About\tF1", L"Show the about dialog box."); std::auto_ptr<wxMenuBar> bar(new wxMenuBar); bar->Append(fileMenu.get(), L"&File"); fileMenu.release(); bar->Append(helpMenu.get(), L"&Help"); helpMenu.release(); SetMenuBar(bar.get()); bar.release(); CreateStatusBar(2); SetStatusText(L"Welcome to wxWidgets!"); } void MinimalFrame::OnAbout(wxCommandEvent& e) { wxMessageBox(L"Some text about me!", L"About", wxOK, this); } void MinimalFrame::OnQuit(wxCommandEvent& e) { Close(); } bool Minimal::OnInit() { std::auto_ptr<MinimalFrame> mainFrame( new MinimalFrame(L"Minimal wxWidgets Application")); mainFrame->Show(); mainFrame.release(); return true; } This minimal program weighs in at 2.4MB! (Executable compression drops this to half a MB or so but that's still HUGE!) (I must statically link because this application needs to be single-binary-xcopy-deployed, so both the C runtime and wxWidgets itself are set for static linking) Any tips on cutting this down? (I'm using Microsoft Visual Studio 2010)

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  • What is a good platform for building a game framework targetting both web and native languages?

    - by fuzzyTew
    I would like to develop (or find, if one is already in development) a framework with support for accelerated graphics and sound built on a system flexible enough to compile to the following: native ppc/x86/x86_64/arm binaries or a language which compiles to them javascript actionscript bytecode or a language which compiles to it (actionscript 3, haxe) optionally java I imagine, for example, creating an API where I can open windows and make OpenGL-like calls and the framework maps this in a relatively efficient manner to either WebGL with a canvas object, 3d graphics in Flash, OpenGL ES 2 with EGL, or desktop OpenGL in an X11, Windows, or Cocoa window. I have so far looked into these avenues: Building the game library in haXe Pros: Targets exist for php, javascript, actionscript bytecode, c++ High level, object oriented language Cons: No support for finally{} blocks or destructors, making resource cleanup difficult C++ target does not allow room for producing highly optimized libraries -- the foreign function interface requires all primitive types be boxed in a wrapper object, as if writing bindings for a scripting language; these feel unideal for real-time graphics and audio, especially exporting low-level functions. Doesn't seem quite yet mature Using the C preprocessor to create a translator, writing programs entirely with macros Pros: CPP is widespread and simple to use Cons: This is an arduous task and probably the wrong tool for the job CPP implementations differ widely in support for features (e.g. xcode cpp has no variadic macros despite claiming C99 compliance) There is little-to-no room for optimization in this route Using llvm's support for multiple backends to target c/c++ to web languages Pros: Can code in c/c++ LLVM is a very mature highly optimizing compiler performing e.g. global inlining Targets exist for actionscript (alchemy) and javascript (emscripten) Cons: Actionscript target is closed source, unmaintained, and buggy. Javascript targets do not use features of HTML5 for appropriate optimization (e.g. linear memory with typed arrays) and are immature An LLVM target must convert from low-level bytecode, so high-level constructs are lost and bloated unreadable code is created from translating individual instructions, which may be more difficult for an unprepared JIT to optimize. "jump" instructions cause problems for languages with no "goto" statements. Using libclang to write a translator from C/C++ to web languages Pros: A beautiful parsing library providing easy access to the code structure Can code in C/C++ Has sponsored developer effort from Apple Cons: Incomplete; current feature set targets IDEs. Basic operators are unexposed and must be manually parsed from the returned AST element to be identified. Translating code prior to compilation may forgo optimizations assumed in c/c++ such as inlining. Creating new code generators for clang to translate into web languages Pros: Can code in C/C++ as libclang Cons: There is no API; code structure is unstable A much larger job than using libclang; the innards of clang are complex Building the game library in Common Lisp Pros: Flexible, ancient, well-developed language Extensive introspection should ease writing translators Translators exist for at least javascript Cons: Unfamiliar language No standardized library functions, widely varying implementations Which of these avenues should I pursue? Do you know of any others, or any systems that might be useful? Does a general project like this exist somewhere already? Thank you for any input.

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  • sharepoint custom aspx page with database connection

    - by Megini
    hi there i have created a custom aspx page whithin my sharepoint site with a sql server connection to a database on that server to select data when i view the page it works but when another user tries to view it it gives the following error : Server Error in '/' Application. Login failed for user 'GRINCOR\GuguK'. Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.Data.SqlClient.SqlException: Login failed for user 'GRINCOR\GuguK'. Source Error: The source code that generated this unhandled exception can only be shown when compiled in debug mode. To enable this, please follow one of the below steps, then request the URL: Add a "Debug=true" directive at the top of the file that generated the error. Example: <%@ Page Language="C#" Debug="true" % or: 2) Add the following section to the configuration file of your application: Note that this second technique will cause all files within a given application to be compiled in debug mode. The first technique will cause only that particular file to be compiled in debug mode. Important: Running applications in debug mode does incur a memory/performance overhead. You should make sure that an application has debugging disabled before deploying into production scenario. Stack Trace: [SqlException (0x80131904): Login failed for user 'GRINCOR\GuguK'.] System.Data.SqlClient.SqlInternalConnection.OnError(SqlException exception, Boolean breakConnection) +248 System.Data.SqlClient.TdsParser.ThrowExceptionAndWarning(TdsParserStateObject stateObj) +245 System.Data.SqlClient.TdsParser.Run(RunBehavior runBehavior, SqlCommand cmdHandler, SqlDataReader dataStream, BulkCopySimpleResultSet bulkCopyHandler, TdsParserStateObject stateObj) +2811 System.Data.SqlClient.SqlInternalConnectionTds.CompleteLogin(Boolean enlistOK) +53 System.Data.SqlClient.SqlInternalConnectionTds.AttemptOneLogin(ServerInfo serverInfo, String newPassword, Boolean ignoreSniOpenTimeout, Int64 timerExpire, SqlConnection owningObject) +327 System.Data.SqlClient.SqlInternalConnectionTds.LoginNoFailover(String host, String newPassword, Boolean redirectedUserInstance, SqlConnection owningObject, SqlConnectionString connectionOptions, Int64 timerStart) +2445370 System.Data.SqlClient.SqlInternalConnectionTds.OpenLoginEnlist(SqlConnection owningObject, SqlConnectionString connectionOptions, String newPassword, Boolean redirectedUserInstance) +2445224 System.Data.SqlClient.SqlInternalConnectionTds..ctor(DbConnectionPoolIdentity identity, SqlConnectionString connectionOptions, Object providerInfo, String newPassword, SqlConnection owningObject, Boolean redirectedUserInstance) +354 System.Data.SqlClient.SqlConnectionFactory.CreateConnection(DbConnectionOptions options, Object poolGroupProviderInfo, DbConnectionPool pool, DbConnection owningConnection) +703 System.Data.ProviderBase.DbConnectionFactory.CreatePooledConnection(DbConnection owningConnection, DbConnectionPool pool, DbConnectionOptions options) +54 System.Data.ProviderBase.DbConnectionPool.CreateObject(DbConnection owningObject) +2414776 System.Data.ProviderBase.DbConnectionPool.UserCreateRequest(DbConnection owningObject) +92 System.Data.ProviderBase.DbConnectionPool.GetConnection(DbConnection owningObject) +1657 System.Data.ProviderBase.DbConnectionFactory.GetConnection(DbConnection owningConnection) +84 System.Data.ProviderBase.DbConnectionClosed.OpenConnection(DbConnection outerConnection, DbConnectionFactory connectionFactory) +1645767 System.Data.SqlClient.SqlConnection.Open() +258 ASP.d7922f0d_ac20_4f87_91a2_a99a52c2b2fa__233736835.DisplayData() in C:\inetpub\wwwroot\wss\VirtualDirectories\80\sites\hrportal2\tester.aspx:151 ASP.d7922f0d_ac20_4f87_91a2_a99a52c2b2fa_233736835._RenderMain(HtmlTextWriter __w, Control parameterContainer) in C:\inetpub\wwwroot\wss\VirtualDirectories\80\sites\hrportal2\tester.aspx:346 System.Web.UI.Control.RenderChildrenInternal(HtmlTextWriter writer, ICollection children) +115 System.Web.UI.Control.RenderChildrenInternal(HtmlTextWriter writer, ICollection children) +240 System.Web.UI.HtmlControls.HtmlContainerControl.Render(HtmlTextWriter writer) +42 System.Web.UI.Control.RenderChildrenInternal(HtmlTextWriter writer, ICollection children) +240 System.Web.UI.HtmlControls.HtmlForm.RenderChildren(HtmlTextWriter writer) +253 System.Web.UI.HtmlControls.HtmlForm.Render(HtmlTextWriter output) +87 System.Web.UI.HtmlControls.HtmlForm.RenderControl(HtmlTextWriter writer) +53 System.Web.UI.Control.RenderChildrenInternal(HtmlTextWriter writer, ICollection children) +240 System.Web.UI.HtmlControls.HtmlContainerControl.Render(HtmlTextWriter writer) +42 System.Web.UI.Control.RenderChildrenInternal(HtmlTextWriter writer, ICollection children) +240 System.Web.UI.Control.RenderChildrenInternal(HtmlTextWriter writer, ICollection children) +240 System.Web.UI.Page.Render(HtmlTextWriter writer) +38 System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) +4240 Version Information: Microsoft .NET Framework Version:2.0.50727.3603; ASP.NET Version:2.0.50727.3601 can someone give me a solution to this problem ? i am using sharepoint services 3.0

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  • Recommended textbook for machine-level programming?

    - by Norman Ramsey
    I'm looking at textbooks for an undergraduate course in machine-level programming. If the perfect book existed, this is what it would look like: Uses examples written in C or assembly language, or both. Covers machine-level operations such as two's-complement integer arithmetic, bitwise operations, and floating-point arithmetic. Explains how caches work and how they affect performance. Explains machine instructions or assembly instructions. Bonus if the example assembly language includes x86; triple bonus if it includes x86-64 (aka AMD64). Explains how C values and data structures are represented using hardware registers and memory. Explains how C control structures are translated into assembly language using conditional and unconditional branch instructions. Explains something about procedure calling conventions and how procedure calls are implemented at the machine level. Books I might be interested in would probably have the words "machine organization" or "computer architecture" in the title. Here are some books I'm considering but am not quite happy with: Computer Systems: A Programmer's Perspective by Randy Bryant and Dave O'Hallaron. This is quite a nice book, but it's a book for a broad, shallow course in systems programming, and it contains a great deal of material my students don't need. Also, it is just out in a second edition, which will make it expensive. Computer Organization and Design: The Hardware/Software Interface by Dave Patterson and John Hennessy. This is also a very nice book, but it contains way more information about how the hardware works than my students need. Also, the exercises look boring. Finally, it has a show-stopping bug: it is based very heavily on MIPS hardware and the use of a MIPS simulator. My students need to learn how to use DDD, and I can't see getting this to work on a simulator. Not to mention that I can't see them cross-compiling their code for the simulator, and so on and so forth. Another flaw is that the book mentions the x86 architecture only to sneer at it. I am entirely sympathetic to this point of view, but news flash! You guys lost! Write Great Code Vol I: Understanding the Machine by Randall Hyde. I haven't evaluated this book as thoroughly as the other two. It has a lot of what I need, but the translation from high-level language to assembler is deferred to Volume Two, which has mixed reviews. My students will be annoyed if I make them buy a two-volume series, even if the price of those two volumes is smaller than the price of other books. I would really welcome other suggestions of books that would help students in a class where they are to learn how C-language data structures and code are translated to machine-level data structures and code and where they learn how to think about performance, with an emphasis on the cache.

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  • What is the difference between NULL in C++ and null in Java?

    - by Stephano
    I've been trying to figure out why C++ is making me crazy typing NULL. Suddenly it hits me the other day; I've been typing null (lower case) in Java for years. Now suddenly I'm programming in C++ and that little chunk of muscle memory is making me crazy. Wikiperipatetic defines C++ NULL as part of the stddef: A macro that expands to a null pointer constant. It may be defined as ((void*)0), 0 or 0L depending on the compiler and the language. Sun's docs tells me this about Java's "null literal": The null type has one value, the null reference, represented by the literal null, which is formed from ASCII characters. A null literal is always of the null type. So this is all very nice. I know what a null pointer reference is, and thank you for the compiler notes. Now I'm a little fuzzy on the idea of a literal in Java so I read on... A literal is the source code representation of a fixed value; literals are represented directly in your code without requiring computation. There's also a special null literal that can be used as a value for any reference type. null may be assigned to any variable, except variables of primitive types. There's little you can do with a null value beyond testing for its presence. Therefore, null is often used in programs as a marker to indicate that some object is unavailable. Ok, so I think I get it now. In C++ NULL is a macro that, when compiled, defines the null pointer constant. In Java, null is a fixed value that any non-primitive can be assigned too; great for testing in a handy if statement. Java does not have pointers, so I can see why they kept null a simple value rather than anything fancy. But why did java decide to change the all caps NULL to null? Furthermore, am I missing anything here?

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  • Retrieving/Updating Entity Framework POCO objects that already exist in the ObjectContext

    - by jslatts
    I have a project using Entity Framework 4.0 with POCOs (data is stored in SQL DB, lazyloading is enabled) as follows: public class ParentObject { public int ID {get; set;} public virtual List<ChildObject> children {get; set;} } public class ChildObject { public int ID {get; set;} public int ChildRoleID {get; set;} public int ParentID {get; set;} public virtual ParentObject Parent {get; set;} public virtual ChildRoleObject ChildRole {get; set;} } public class ChildRoleObject { public int ID {get; set;} public string Name {get; set;} public virtual List<ChildObject> children {get; set;} } I want to create a new ChildObject, assign it a role, then add it to an existing ParentObject. Afterwards, I want to send the new ChildObject to the caller. The code below works fine until it tries to get the object back from the database. The newChildObjectInstance only has the ChildRoleID set and does not contain a reference to the actual ChildRole object. I try and pull the new instance back out of the database in order to populate the ChildRole property. Unfortunately, in this case, instead of creating a new instance of ChildObject and assigning it to retreivedChildObject, EF finds the existing ChildObject in the context and returns the in-memory instance, with a null ChildRole property. public ChildObject CreateNewChild(int id, int roleID) { SomeObjectContext myRepository = new SomeObjectContext(); ParentObject parentObjectInstance = myRepository.GetParentObject(id); ChildObject newChildObjectInstance = new ChildObject() { ParentObject = parentObjectInstance, ParentID = parentObjectInstance.ID, ChildRoleID = roleID }; parentObjectInstance.children.Add(newChildObjectInstance); myRepository.Save(); ChildObject retreivedChildObject = myRepository.GetChildObject(newChildObjectInstance.ID); string assignedRoleName = retreivedChildObject.ChildRole.Name; //Throws exception, ChildRole is null return retreivedChildObject; } I have tried setting MergeOptions to Overwrite, calling ObjectContext.Refresh() and ObjectContext.DetectChanges() to no avail... I suspect this is related to the proxy objects that EF injects when working with POCOs. Has anyone run into this issue before? If so, what was the solution?

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  • Who calls the Destructor of the class when operator delete is used in multiple inheritance.

    - by dicaprio-leonard
    This question may sound too silly, however , I don't find concrete answer any where else. With little knowledge on how late binding works and virtual keyword used in inheritance. As in the code sample, when in case of inheritance where a base class pointer pointing to a derived class object created on heap and delete operator is used to deallocate the memory , the destructor of the of the derived and base will be called in order only when the base destructor is declared virtual function. Now my question is : 1) When the destructor of base is not virtual, why the problem of not calling derived dtor occur only when in case of using "delete" operator , why not in the case given below: derived drvd; base *bPtr; bPtr = &drvd; //DTOR called in proper order when goes out of scope. 2) When "delete" operator is used, who is reponsible to call the destructor of the class? The operator delete will have an implementation to call the DTOR ? or complier writes some extra stuff ? If the operator has the implementation then how does it looks like , [I need sample code how this would have been implemented]. 3) If virtual keyword is used in this example, how does operator delete now know which DTOR to call? Fundamentaly i want to know who calls the dtor of the class when delete is used. Sample Code class base { public: base() { cout<<"Base CTOR called"<<endl; } virtual ~base() { cout<<"Base DTOR called"<<endl; } }; class derived:public base { public: derived() { cout<<"Derived CTOR called"<<endl; } ~derived() { cout<<"Derived DTOR called"<<endl; } }; I'm not sure if this is a duplicate, I couldn't find in search. int main() { base *bPtr = new derived(); delete bPtr;// only when you explicitly try to delete an object return 0; }

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  • SDL Video Init causes Exception on Mac OS X 10.8

    - by ScrollerBlaster
    I have just ported my C++ game to OS X and the first time it ran I get the following exception when trying to call SDL_SetVideoMode. 2012-09-28 15:01:05.437 SCRAsteroids[28595:707] * Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Error (1000) creating CGSWindow on line 259' * First throw call stack: ( 0 CoreFoundation 0x00007fff8b53b716 __exceptionPreprocess + 198 1 libobjc.A.dylib 0x00007fff90e30470 objc_exception_throw + 43 2 CoreFoundation 0x00007fff8b53b4ec +[NSException raise:format:] + 204 3 AppKit 0x00007fff8a26a579 _NSCreateWindowWithOpaqueShape2 + 655 4 AppKit 0x00007fff8a268d70 -[NSWindow _commonAwake] + 2002 5 AppKit 0x00007fff8a2277e2 -[NSWindow _commonInitFrame:styleMask:backing:defer:] + 1763 6 AppKit 0x00007fff8a22692f -[NSWindow _initContent:styleMask:backing:defer:contentView:] + 1568 7 AppKit 0x00007fff8a2262ff -[NSWindow initWithContentRect:styleMask:backing:defer:] + 45 8 libSDL-1.2.0.dylib 0x0000000107c228f6 -[SDL_QuartzWindow initWithContentRect:styleMask:backing:defer:] + 294 9 libSDL-1.2.0.dylib 0x0000000107c20505 QZ_SetVideoMode + 2837 10 libSDL-1.2.0.dylib 0x0000000107c17af5 SDL_SetVideoMode + 917 11 SCRAsteroids 0x0000000107be60fb _ZN11SDLGraphics4initEP6IWorldii + 291 ) libc++abi.dylib: terminate called throwing an exception Abort trap: 6 My init code looks like this: if (SDL_Init(SDL_INIT_EVERYTHING) < 0) return false; const SDL_VideoInfo *videoInfo = SDL_GetVideoInfo(); if (!videoInfo) { fprintf(stderr, "Video query failed: %s\n", SDL_GetError()); return false; } /* the flags to pass to SDL_SetVideoMode */ videoFlags = SDL_OPENGL; /* Enable OpenGL in SDL */ videoFlags |= SDL_GL_DOUBLEBUFFER; /* Enable double buffering */ videoFlags |= SDL_HWPALETTE; /* Store the palette in hardware */ /* This checks to see if surfaces can be stored in memory */ if (videoInfo->hw_available) videoFlags |= SDL_HWSURFACE; else videoFlags |= SDL_SWSURFACE; if (w == 0) { widthViewport = videoInfo->current_w; heightViewport = videoInfo->current_h; cout << "Will use full screen resolution of "; videoFlags |= SDL_FULLSCREEN; } else { cout << "Will use full user supplied resolution of "; widthViewport = w; heightViewport = h; videoFlags |= SDL_RESIZABLE; /* Enable window resizing */ } cout << widthViewport << "x" << heightViewport << "\n"; /* This checks if hardware blits can be done */ if (videoInfo->blit_hw) videoFlags |= SDL_HWACCEL; /* Sets up OpenGL double buffering */ SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); /* get a SDL surface */ surface = SDL_SetVideoMode(widthViewport, heightViewport, SCREEN_BPP, videoFlags); It gets into that last SDL call and throws the exception above. I have tried it in both full screen and resizable window mode, same thing. I build my app old school, on the command line, as opposed to using Xcode.

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  • File sizing issue in DOS/FAT

    - by Heather
    I've been tasked with writing a data collection program for a Unitech HT630, which runs a proprietary DOS operating system that can run executables compiled for 16-bit MS DOS with some restrictions. I'm using the Digital Mars C/C++ compiler, which is working well thus far. One of the application requirements is that the data file must be human-readable plain text, meaning the file can be imported into Excel or opened by Notepad. I'm using a variable length record format much like CSV that I've successfully implemented using the C standard library file I/O functions. When saving a record, I have to calculate whether the updated record is larger or smaller than the version of the record currently in the data file. If larger, I first shift all records immediately after the current record forward by the size difference calculated before saving the updated record. EOF is extended automatically by the OS to accommodate the extra data. If smaller, I shift all records backwards by my calculated offset. This is working well, however I have found no way to modify the EOF marker or file size to ignore the data after the end of the last record. Most of the time records will grow in size because the data collection program will be filling some of the empty fields with data when saving a record. Records will only shrink in size when a correction is made on an existing entry, or on a normal record save if the descriptive data in the record is longer than what the program reads in memory. In the situation of a shrinking record, after the last record in the file I'm left with whatever data was sitting there before the shift. I have been writing an EOF delimiter into the file after a "shrinking record save" to signal where the end of my records are and space-filling the remaining data, but then I no longer have a clean file until a "growing record save" extends the size of the file over the space-filled area. The truncate() function in unistd.h does not work (I'm now thinking this is for *nix flavors only?). One proposed solution I've seen involves creating a second file and writing all the data you wish to save into that file, and then deleting the original. Since I only have 4MB worth of disk space to use, this works if the file size is less than 2MB minus the size of my program executable and configuration files, but would fail otherwise. It is very likely that when this goes into production, users would end up with a file exceeding 2MB in size. I've looked at Ralph Brown's Interrupt List and the interrupt reference in IBM PC Assembly Language and Programming and I can't seem to find anything to update the file size or similar. Is reducing a file's size without creating a second file even possible in DOS?

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  • Idiomatic use of auto_ptr to transfer ownership to a container

    - by heycam
    I'm refreshing my C++ knowledge after not having used it in anger for a number of years. In writing some code to implement some data structure for practice, I wanted to make sure that my code was exception safe. So I've tried to use std::auto_ptrs in what I think is an appropriate way. Simplifying somewhat, this is what I have: class Tree { public: ~Tree() { /* delete all Node*s in the tree */ } void insert(const string& to_insert); ... private: struct Node { ... vector<Node*> m_children; }; Node* m_root; }; template<T> void push_back(vector<T*>& v, auto_ptr<T> x) { v.push_back(x.get()); x.release(); } void Tree::insert(const string& to_insert) { Node* n = ...; // find where to insert the new node ... push_back(n->m_children, auto_ptr<Node>(new Node(to_insert)); ... } So I'm wrapping the function that would put the pointer into the container, vector::push_back, and relying on the by-value auto_ptr argument to ensure that the Node* is deleted if the vector resize fails. Is this an idiomatic use of auto_ptr to save a bit of boilerplate in my Tree::insert? Any improvements you can suggest? Otherwise I'd have to have something like: Node* n = ...; // find where to insert the new node auto_ptr<Node> new_node(new Node(to_insert)); n->m_children.push_back(new_node.get()); new_node.release(); which kind of clutters up what would have been a single line of code if I wasn't worrying about exception safety and a memory leak. (Actually I was wondering if I could post my whole code sample (about 300 lines) and ask people to critique it for idiomatic C++ usage in general, but I'm not sure whether that kind of question is appropriate on stackoverflow.)

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  • How to retain canvas state and use it in onDraw() method

    - by marqss
    I want to make a measure tape component for my app. It should look something like this with values from 0cm to 1000cm: Initially I created long bitmap image with repeated tape background. I drew that image to canvas in onDraw() method of my TapeView (extended ImageView). Then I drew a set of numbers with drawText() on top of the canvas. public TapeView(Context context, AttributeSet attrs){ ImageView imageView = new ImageView(mContext); LayoutParams params = new LayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.FILL_PARENT); imageView.setLayoutParams(params); mBitmap = createTapeBitmap(); imageView.setImageBitmap(mBitmap); this.addView(imageView); } private Bitmap createTapeBitmap(){ Bitmap mBitmap = Bitmap.createBitmap(5000, 100, Config.ARGB_8888); //size of the tape Bitmap tape = BitmapFactory.decodeResource(getResources(),R.drawable.tape);//the image size is 100x100px Bitmap scaledTape = Bitmap.createScaledBitmap(tape, 100, 100, false); Canvas c = new Canvas(mBitmap); Paint paint = new Paint(); paint.setColor(Color.WHITE); paint.setFakeBoldText(true); paint.setAntiAlias(true); paint.setTextSize(30); for(int i=0; i<=500; i++){ //draw background image c.drawBitmap(scaledTape,(i * 200), 0, null); //draw number in the middle of that background String text = String.valueOf(i); int textWidth = (int) paint.measureText(text); int position = (i * 100) + 100 - (textWidth / 2); c.drawText(text, position, 20, paint); } return mBitmap; } Finally I added this view to HorizontalScrollView. At the beginning everything worked beautifully but I realised that the app uses a Lot of memory and sometimes crashed with OutOfMemory exception. It was obvious because a size of the bitmap image was ~4mb! In order to increase the performance, instead of creating the bitmap I use Drawable (with the yellow tape strip) and set the tile mode to REPEAT: setTileModeX(TileMode.REPEAT); The view now is very light but I cannot figure out how to add numbers. There are too many of them to redraw them each time the onDraw method is called. Is there any way that I can draw these numbers on canvas and then save that canvas so it can be reused in onDraw() method?

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  • Best practices managing JavaScript on a single-page app

    - by seanmonstar
    With a single page app, where I change the hash and load and change only the content of the page, I'm trying to decide on how to manage the JavaScript that each "page" might need. I've already got a History module monitoring the location hash which could look like domain.com/#/company/about, and a Page class that will use XHR to get the content and insert it into the content area. function onHashChange(hash) { var skipCache = false; if(hash in noCacheList) { skipCache = true; } new Page(hash, skipCache).insert(); } // Page.js var _pageCache = {}; function Page(url, skipCache) { if(!skipCache && (url in _pageCache)) { return _pageCache[url]; } this.url = url; this.load(); } The cache should let pages that have already been loaded skip the XHR. I also am storing the content into a documentFragment, and then pulling the current content out of the document when I insert the new Page, so I the browser will only have to build the DOM for the fragment once. Skipping the cache could be desired if the page has time sensitive data. Here's what I need help deciding on: It's very likely that any of the pages that get loaded will have some of their own JavaScript to control the page. Like if the page will use Tabs, needs a slide show, has some sort of animation, has an ajax form, or what-have-you. What exactly is the best way to go around loading that JavaScript into the page? Include the script tags in the documentFragment I get back from the XHR? What if I need to skip the cache, and re-download the fragment. I feel the exact same JavaScript being called a second time might cause conflicts, like redeclaring the same variables. Would the better way be to attach the scripts to the head when grabbing the new Page? That would require the original page know all the assets that every other page might need. And besides knowing the best way to include everything, won't I need to worry about memory management, and possible leaks of loading so many different JavaScript bits into a single page instance?

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  • Coolstack MySQL Crash Unable to Restart

    - by rayblasdel
    Environment: Solaris 10 This mysql server has been up and running for 6 months now. Today all of a sudden it crashed. When typing 'mysql' as user it gives the error MYSQL" Error 2002 (HY000): Can't Connect to Local MySQL server though socket '/tmp/mysql.sock' The server try to open mysql, it stays open for 9-10 seconds and restarts the process. Below are the application logs. Application-database-mysql_mysql-csk.log [ May 30 22:37:52 Enabled. ] [ May 30 22:37:58 Rereading configuration. ] [ May 30 22:37:59 Executing start method ("/opt/coolstack/lib/svc/method/svc-cskmysql start") ] /opt/coolstack/mysql/bin/mysqld_safe --user=mysql --datadir=/dbpool1/data --pid-file=/dbpool1/data/database.soliaonline.com.pid [ May 30 22:37:59 Method "start" exited with status 0 ] [ May 30 22:38:13 Stopping because all processes in service exited. ] [ May 30 22:38:13 Executing stop method ("/opt/coolstack/lib/svc/method/svc-cskmysql stop") ] [ May 30 22:38:13 Method "stop" exited with status 0 ] [ May 30 22:38:13 Executing start method ("/opt/coolstack/lib/svc/method/svc-cskmysql start") ] /opt/coolstack/mysql/bin/mysqld_safe --user=mysql --datadir=/dbpool1/data --pid-file=/dbpool1/data/database.soliaonline.com.pid [ May 30 22:38:13 Method "start" exited with status 0 ] [ May 30 22:38:25 Stopping because all processes in service exited. ] [ May 30 22:38:25 Executing stop method ("/opt/coolstack/lib/svc/method/svc-cskmysql stop") ] [ May 30 22:38:25 Method "stop" exited with status 0 ] I am hoping someone might have run into this before and might know how to fix it. The following is an excerpt from the MySQL Error log 100530 22:44:03 mysqld_safe mysqld from pid file /dbpool1/data/database.soliaonline.com.pid ended 100530 22:44:04 mysqld_safe Starting mysqld daemon with databases from /dbpool1/data InnoDB: Log scan progressed past the checkpoint lsn 32 727170612 100530 22:44:13 InnoDB: Database was not shut down normally! InnoDB: Starting crash recovery. InnoDB: Reading tablespace information from the .ibd files... InnoDB: Restoring possible half-written data pages from the doublewrite InnoDB: buffer... InnoDB: Doing recovery: scanned up to log sequence number 32 727200901 100530 22:44:14 InnoDB: Starting an apply batch of log records to the database... InnoDB: Progress in percents: 100530 22:44:14 - mysqld got signal 11 ; This could be because you hit a bug. It is also possible that this binary or one of the libraries it was linked against is corrupt, improperly built, or misconfigured. This error can also be caused by malfunctioning hardware. We will try our best to scrape up some info that will hopefully help diagnose the problem, but since we have already crashed, something is definitely wrong and this may fail. key_buffer_size=209715200 read_buffer_size=1048576 max_used_connections=0 max_threads=10000 threads_connected=0 It is possible that mysqld could use up to key_buffer_size + (read_buffer_size + sort_buffer_size)*max_threads = 31024253 K bytes of memory Hope that's ok; if not, decrease some variables in the equation. enter code here

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  • Can't find mistake -- 'segmentation fault' - in C

    - by Mosh
    Hello all! I wrote this function but can't get on the problem that gives me 'segmentation fault' msg. Thank you for any help guys !! /*This function extract all header files in a *.c1 file*/ void includes_extractor(FILE *c1_fp, char *c1_file_name ,int c1_file_str_len ) { int i=0; FILE *c2_fp , *header_fp; char ch, *c2_file_name,header_name[80]; /* we can assume line length 80 chars MAX*/ char inc_name[]="include"; char inc_chk[INCLUDE_LEN+1]; /*INCLUDE_LEN is defined | +1 for null*/ /* making the c2 file name */ c2_file_name=(char *) malloc ((c1_file_str_len)*sizeof(char)); if (c2_file_name == NULL) { printf("Out of memory !\n"); exit(0); } strcpy(c2_file_name , c1_file_name); c2_file_name[c1_file_str_len-1] = '\0'; c2_file_name[c1_file_str_len-2] = '2'; /*Open source & destination files + ERR check */ if( !(c1_fp = fopen (c1_file_name,"r") ) ) { fprintf(stderr,"\ncannot open *.c1 file !\n"); exit(0); } if( !(c2_fp = fopen (c2_file_name,"w+") ) ) { fprintf(stderr,"\ncannot open *.c2 file !\n"); exit(0); } /*next code lines are copy char by char from c1 to c2, but if meet header file, copy its content */ ch=fgetc(c1_fp); while (!feof(c1_fp)) { i=0; /*zero i */ if (ch == '#') /*potential #include case*/ { fgets(inc_chk, INCLUDE_LEN+1, c1_fp); /*8 places for "include" + null*/ if(strcmp(inc_chk,inc_name)==0) /*case #include*/ { ch=fgetc(c1_fp); while(ch==' ') /* stop when head with a '<' or '"' */ { ch=fgetc(c1_fp); } /*while(2)*/ ch=fgetc(c1_fp); /*start read header file name*/ while((ch!='"') || (ch!='>')) /*until we get the end of header name*/ { header_name[i] = ch; i++; ch=fgetc(c1_fp); }/*while(3)*/ header_name[i]='\0'; /*close the header_name array*/ if( !(header_fp = fopen (header_name,"r") ) ) /*open *.h for read + ERR chk*/ { fprintf(stderr,"cannot open header file !\n"); exit(0); } while (!feof(header_fp)) /*copy header file content to *.c2 file*/ { ch=fgetc(header_fp); fputc(ch,c2_fp); }/*while(4)*/ fclose(header_fp); } }/*frst if*/ else { fputc(ch,c2_fp); } ch=fgetc(c1_fp); }/*while(1)*/ fclose(c1_fp); fclose(c2_fp); free (c2_file_name); }

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  • Java app makes screen display unresponsive after 10 minutes of user idle time

    - by Ross
    I've written a Java app that allows users to script mouse/keyboard input (JMacro, link not important, only for the curious). I personally use the application to automate character actions in an online game overnight while I sleep. Unfortunately, I keep coming back to the computer in the morning to find it unresponsive. Upon further testing, I'm finding that my application causes the computer to become unresponsive after about 10 minutes of user idle time (even if the application itself it simulating user activity). I can't seem to pin-point the issue, so I'm hoping somebody else might have a suggestion of where to look or what might be causing the issue. The relevant symptoms and characteristics: Unresponsiveness occurs after user is idle for 10 minutes User can still move the mouse pointer around the screen Everything but the mouse appears frozen... mouse clicks have no effect and no applications update their displays, including the Windows 7 desktop I left the task manager up along the with the app overnight so I could see the last task manager image before the screen freezes... the Java app is at normal CPU/Memory usage and total CPU usage is only ~1% After moving the mouse (in other words, the user comes back from being idle), the screen image starts updating again within 30 minutes (this is very hit and miss... sometimes 10 minutes, sometimes no results after two hours) User can CTRL-ALT-DEL to get to Windows 7's CTRL-ALT-DEL screen (after a 30 second pause). User is still able to move mouse pointer, but clicking any of the button options causes the screen to appear to freeze again On some very rare occasions, the system never freezes, and I come back to it in the morning with full responsiveness The Java app automatically stops input scripting in the middle of the night, so Windows 7 detects "real" idleness and turns the monitors into Standby mode... which they successfully come out of upon manually moving the mouse in the morning when I wake up, even though the desktop display still appears frozen Given the symptoms and characteristics of the issue, it's as if the Java app is causing the desktop display of the logged in user to stop updating, including any running applications. Programming concepts and Java packages used: Multi-threading Standard out and err are rerouted to a javax.swing.JTextArea The application uses a Swing GUI awt.Robot (very heavily used) awt.PointerInfo awt.MouseInfo System Specs: Windows 7 Professional Java 1.6.0 u17 In conclusion, I should stress that I'm not looking for any specific solutions, as I'm not asking a very specific question. I'm just wondering if anybody has run into a similar problem when using the Java libraries that I'm using. I would also gladly appreciate any suggestions for things to try to attempt to further pinpoint what is causing my problem. Thanks! Ross PS, I'll post an update/answer if I manage to stumble across anything else while I continue to debug this.

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