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  • How to properly do weapon cool-down reload timer in multi-player laggy environment?

    - by John Murdoch
    I want to handle weapon cool-down timers in a fair and predictable way on both client on server. Situation: Multiple clients connected to server, which is doing hit detection / physics Clients have different latency for their connections to server ranging from 50ms to 500ms. They want to shoot weapons with fairly long reload/cool-down times (assume exactly 10 seconds) It is important that they get to shoot these weapons close to the cool-down time, as if some clients manage to shoot sooner than others (either because they are "early" or the others are "late") they gain a significant advantage. I need to show time remaining for reload on player's screen Clients can have clocks which are flat-out wrong (bad timezones, etc.) What I'm currently doing to deal with latency: Client collects server side state in a history, tagged with server timestamps Client assesses his time difference with server time: behindServerTimeNs = (behindServerTimeNs + (System.nanoTime() - receivedState.getServerTimeNs())) / 2 Client renders all state received from server 200 ms behind from his current time, adjusted by what he believes his time difference with server time is (whether due to wrong clocks, or lag). If he has server states on both sides of that calculated time, he (mostly LERP) interpolates between them, if not then he (LERP) extrapolates. No other client-side prediction of movement, e.g., to make his vehicle seem more responsive is done so far, but maybe will be added later So how do I properly add weapon reload timers? My first idea would be for the server to send each player the time when his reload will be done with each world state update, the client then adjusts it for the clock difference and thus can estimate when the reload will be finished in client-time (perhaps considering also for latency that the shoot message from client to server will take as well?), and if the user mashes the "shoot" button after (or perhaps even slightly before?) that time, send the shoot event. The server would get the shoot event and consider the time shot was made as the server time when it was received. It would then discard it if it is nowhere near reload time, execute it immediately if it is past reload time, and hold it for a few physics cycles until reload is done in case if it was received a bit early. It does all seem a bit convoluted, and I'm wondering whether it will work (e.g., whether it won't be the case that players with lower ping get better reload rates), and whether there are more elegant solutions to this problem.

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  • Can't seem to get C TCP Server-Client Communications Right

    - by Zeesponge
    Ok i need some serious help here. I have to make a TCP Server Client. When the Client connects to server using a three stage handshake. AFterwards... while the Client is running in the terminal, the user enters linux shell commands like xinput list, ls -1, ect... something that uses standard output. The server accepts the commands and uses system() (in a fork() in an infinite loop) to run the commands and the standard output is redirected to the client, where the client prints out each line. Afterward the server sends a completion signal of "\377\n". In which the client goes back to the command prompt asking for a new command and closes its connection and exit()'s when inputting "quit". I know that you have to dup2() both the STDOUT_FILENO and STDERR_FILENO to the clients file descriptor {dup2(client_FD, STDOUT_FILENO). Everything works accept when it comes for the client to retrieve system()'s stdout and printing it out... all i get is a blank line with a blinking cursor (client waiting on stdin). I tried all kinds of different routes with no avail... If anyone can help out i would greatly appreciate it TCP SERVER CODE include #include <sys/socket.h> #include <stdio.h> #include <string.h> #include <netinet/in.h> #include <signal.h> #include <unistd.h> #include <stdlib.h> #include <errno.h> //Prototype void handle_client(int connect_fd); int main() { int server_sockfd, client_sockfd; socklen_t server_len, client_len; struct sockaddr_in server_address; struct sockaddr_in client_address; server_sockfd = socket(AF_INET, SOCK_STREAM, 0); server_address.sin_family = AF_INET; server_address.sin_addr.s_addr = htonl(INADDR_ANY); server_address.sin_port = htons(9734); server_len = sizeof(server_address); bind(server_sockfd, (struct sockaddr *)&server_address, server_len); /* Create a connection queue, ignore child exit details and wait for clients. */ listen(server_sockfd, 10); signal(SIGCHLD, SIG_IGN); while(1) { printf("server waiting\n"); client_len = sizeof(client_address); client_sockfd = accept(server_sockfd, (struct sockaddr *)&client_address, &client_len); if(fork() == 0) handle_client(client_sockfd); else close(client_sockfd); } } void handle_client(int connect_fd) { const char* remsh = "<remsh>\n"; const char* ready = "<ready>\n"; const char* ok = "<ok>\n"; const char* command = "<command>\n"; const char* complete = "<\377\n"; const char* shared_secret = "<shapoopi>\n"; static char server_msg[201]; static char client_msg[201]; static char commands[201]; int sys_return; //memset client_msg, server_msg, commands memset(&client_msg, 0, sizeof(client_msg)); memset(&server_msg, 0, sizeof(client_msg)); memset(&commands, 0, sizeof(commands)); //read remsh from client read(connect_fd, &client_msg, 200); //check remsh validity from client if(strcmp(client_msg, remsh) != 0) { errno++; perror("Error Establishing Handshake"); close(connect_fd); exit(1); } //memset client_msg memset(&client_msg, 0, sizeof(client_msg)); //write remsh to client write(connect_fd, remsh, strlen(remsh)); //read shared_secret from client read(connect_fd, &client_msg, 200); //check shared_secret validity from client if(strcmp(client_msg, shared_secret) != 0) { errno++; perror("Invalid Security Passphrase"); write(connect_fd, "no", 2); close(connect_fd); exit(1); } //memset client_msg memset(&client_msg, 0, sizeof(client_msg)); //write ok to client write(connect_fd, ok, strlen(ok)); // dup2 STDOUT_FILENO <= client fd, STDERR_FILENO <= client fd dup2(connect_fd, STDOUT_FILENO); dup2(connect_fd, STDERR_FILENO); //begin while... while read (client_msg) from server and >0 while(read(connect_fd, &client_msg, 200) > 0) { //check command validity from client if(strcmp(client_msg, command) != 0) { errno++; perror("Error, unable to retrieve data"); close(connect_fd); exit(1); } //memset client_msg memset(&client_msg, 0, sizeof(client_msg)); //write ready to client write(connect_fd, ready, strlen(ready)); //read commands from client read(connect_fd, &commands, 200); //run commands using system( ) sys_return = system(commands); //check success of system( ) if(sys_return < 0) { perror("Invalid Commands"); errno++; } //memset commands memset(commands, 0, sizeof(commands)); //write complete to client write(connect_fd, complete, sizeof(complete)); } } TCP CLIENT CODE #include <sys/types.h> #include <sys/socket.h> #include <stdio.h> #include <string.h> #include <netinet/in.h> #include <arpa/inet.h> #include <unistd.h> #include <stdlib.h> #include <errno.h> #include "readline.c" int main(int argc, char *argv[]) { int sockfd; int len; struct sockaddr_in address; int result; const char* remsh = "<remsh>\n"; const char* ready = "<ready>\n"; const char* ok = "<ok>\n"; const char* command = "<command>\n"; const char* complete = "<\377\n"; const char* shared_secret = "<shapoopi>\n"; static char server_msg[201]; static char client_msg[201]; memset(&client_msg, 0, sizeof(client_msg)); memset(&server_msg, 0, sizeof(server_msg)); /* Create a socket for the client. */ sockfd = socket(AF_INET, SOCK_STREAM, 0); /* Name the socket, as agreed with the server. */ memset(&address, 0, sizeof(address)); address.sin_family = AF_INET; address.sin_addr.s_addr = inet_addr(argv[1]); address.sin_port = htons(9734); len = sizeof(address); /* Now connect our socket to the server's socket. */ result = connect(sockfd, (struct sockaddr *)&address, len); if(result == -1) { perror("ACCESS DENIED"); exit(1); } //write remsh to server write(sockfd, remsh, strlen(remsh)); //read remsh from server read(sockfd, &server_msg, 200); //check remsh validity from server if(strcmp(server_msg, remsh) != 0) { errno++; perror("Error Establishing Initial Handshake"); close(sockfd); exit(1); } //memset server_msg memset(&server_msg, 0, sizeof(server_msg)); //write shared secret text to server write(sockfd, shared_secret, strlen(shared_secret)); //read ok from server read(sockfd, &server_msg, 200); //check ok velidity from server if(strcmp(server_msg, ok) != 0 ) { errno++; perror("Incorrect security phrase"); close(sockfd); exit(1); } //? dup2 STDIN_FILENO = server socket fd? //dup2(sockfd, STDIN_FILENO); //begin while(1)/////////////////////////////////////// while(1){ //memset both msg arrays memset(&client_msg, 0, sizeof(client_msg)); memset(&server_msg, 0, sizeof(server_msg)); //print Enter Command, scan input, fflush to stdout printf("<<Enter Command>> "); scanf("%s", client_msg); fflush(stdout); //check quit input, if true close and exit successfully if(strcmp(client_msg, "quit") == 0) { printf("Exiting\n"); close(sockfd); exit(EXIT_SUCCESS); } //write command to server write(sockfd, command, strlen(command)); //read ready from server read(sockfd, &server_msg, 200); //check ready validity from server if(strcmp(server_msg, ready) != 0) { errno++; perror("Failed Server Communications"); close(sockfd); exit(1); } //memset server_msg memset(&server_msg, 0, sizeof(server_msg)); //begin looping and retrieving from stdin, //break loop at EOF or complete while((read(sockfd, server_msg, 200) != 0) && (strcmp(server_msg, complete) != 0)) { //while((fgets(server_msg, 4096, stdin) != EOF) || (strcmp(server_msg, complete) == 0)) { printf("%s", server_msg); memset(&server_msg, 0, sizeof(server_msg)); } } }

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  • Kindle (client) for Mac--text search or highlighting/notes?

    - by doug
    just so we're clear, i'm talking about the client/software version here--ie, that you install on your Mac or PC--not the device. The Kindle client was recently released for the Mac. I downloaded it and bought a couple of Kindle-edition books to view on this client. Astonishingly, two features i consider to be more or less essential to any ebook reader are missing in the Kindle client, either that, or i can't find them: (i) text searching; and (ii) highlighting text. First, does anyone know how to access the search feature? I'm aware of the "Go To" button at the top middle of the reader window--the options in that menu when you click the button are: "Cover", "Table of Contents", "Beginning" and "Location." "Location" requires that you type in an integer (but it doesn't correspond to page number--e.g., typing "167" brought me to the table of contents), not a search term. Second, there's a button on the upper right-hand corner of the window "Show Notes and Marks" yet i can't find any way to highlight text. The only kind of "note" or "mark" i have been able to record is to "bookmark" a page by clicking the "bookmark" button also at the top of the window.

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  • How to solve the problem that Chrome doesn't obey "Show Window side by side" on Win7?

    - by Jian Lin
    If I bring out Firefox and Chrome, and right click on the task bar and choose "Show Windows side by side", Chrome will not be arranged side by side. But if it is Firefox and IE, then the 2 windows will in fact be arranged side by side. If it is Chrome showing and we press and hold "Window key" and LEFT ARROW, then in fact it does move to the left as a half size window. So Chrome partially work on Win7 for the expected behavior. Any method to make it work for the first case? thanks.

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  • Reclaim Vertical UI Space by Moving Your Tabs to the Side in Firefox

    - by Asian Angel
    Are you looking for a way to move your tabs to the side in Firefox and gain access to more vertical UI space? The Vertical Tabs extension for Firefox lets you accomplish both in a matter of moments. As soon as you install the extension and restart Firefox the Tab Bar will be automatically converted into a shiny new Vertical Tabs Sidebar. All that you have to do is start enjoying the extra vertical UI space. Some things to keep in mind when using the extension are: You can easily adjust the width of the sidebar to suit your needs using the mouse (very nice!) The Firefox Menu Button, Panorama Button, and Tab Control controls move to the bottom of the sidebar (see screenshot above) You can group tabs if needed or desired There is no option available to move the sidebar to the right side of the browser at the moment The use of Personas themes (or other themes) may affect how the text for the tabs will look (i.e. a slightly fuzzy shadow effect when not selected as seen in the screenshot above) Note: Works with Firefox 4.0b7 – 4.0.* Install the Vertical Tabs Extension [Mozilla Add-ons] Latest Features How-To Geek ETC Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) Reclaim Vertical UI Space by Moving Your Tabs to the Side in Firefox Wind and Water: Puzzle Battles – An Awesome Game for Linux and Windows How Star Wars Changed the World [Infographic] Tabs Visual Manager Adds Thumbnailed Tab Switching to Chrome Daisies and Rye Swaying in the Summer Wind Wallpaper Read On Phone Pushes Data from Your Desktop to the Appropriate Android App

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  • Html 5 ping pong game side collision problem

    - by Gurjit
    I am making a simple ping pong game where I am facing a side collision problem means when the ball collides with the either side of the paddle . Although I have written code for making it works but something is failing....I want plz someone to give suggestions and tell how to avoid it. Means while trying to hit the ball with side face of the paddle poses a problem.!! Here is the main part of the code causing problem function checkCollision(){ ///// This is collision detection for the upper part ///// if( cy + radius >= paddleTop && cx + radius > paddleLeft && cy + radius >= paddleTop + 5 && cx - radius <= paddleLeft + paddleWidth ) { dy = -dy; ++hits; /// On collision we are increasing the Score playSound(); } else if( cy + radius >= paddleTop && cy + radius <= paddleTop + paddleHeight && cx + radius >= paddleLeft && cy - radius <= paddleLeft - (radius + 1) ) { dx = -dx; } } here is working fiddle for it :- http://jsfiddle.net/gurjitmehta/orzpzf69/

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  • ASP.NET MVC - How do I implement validation when using Data Repositories? (Visual Basic)

    - by rockinthesixstring
    I've built a UserRepository interface to communicate with my LINQ to SQL Data layer, but I'm trying to figure out how to implement validation. Here is what my AddUser subroutine looks like Public Sub AddUser(ByVal about As String, ByVal birthdate As DateTime, ByVal openid As String, ByVal regionid As Integer, ByVal website As String) Implements IUserRepository.AddUser Dim user = New User user.About = about user.BirthDate = birthdate user.LastSeen = DateTime.Now user.MemberSince = DateTime.Now user.OpenID = openid user.RegionID = regionid user.UserName = String.Empty user.WebSite = website dc.Users.InsertOnSubmit(user) dc.SubmitChanges() End Sub And then my controller will simply call AddUser(...) But I haven't the foggiest idea on how to implement both client side and server side validation on this. (I think I would prefer to use jQuery AJAX and do all of the validation on the server, but I'm totally open to opinions)

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  • Is there a way to test my nonce validation fails when it should?

    - by MrsLannister
    I'm using nonce validation in a wordpress plugin. When I submit the form from the admin menu it processes correctly, so I believe the nonce validation is working. What I'm not sure is if the validation will fail when it is supposed to and I don't know what the best way to test this is. I tried putting the url for the php file in directly, but all it does it take me to a wordpress not found page. Is there some recommended way to test this? Here is my code. Again, the test passes when it is supposed to, I just don't know if it fails when it is supposed to. if ( !wp_verify_nonce( $ecbs_post_data['_wpnonce'], 'ecbs-edit-templates' ) ) { wp_die( __( 'You do not have permission to update this page.' ) ); }

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  • Nginx and client certificates from hierarchical OpenSSL-based certification authorities

    - by Fmy Oen
    I'm trying to set up root certification authority, subordinate certification authority and to generate the client certificates signed by any of this CA that nginx 0.7.67 on Debian Squeeze will accept. My problem is that root CA signed client certificate works fine while subordinate CA signed one results in "400 Bad Request. The SSL certificate error". Step 1: nginx virtual host configuration: server { server_name test.local; access_log /var/log/nginx/test.access.log; listen 443 default ssl; keepalive_timeout 70; ssl_protocols SSLv3 TLSv1; ssl_ciphers AES128-SHA:AES256-SHA:RC4-SHA:DES-CBC3-SHA:RC4-MD5; ssl_certificate /etc/nginx/ssl/server.crt; ssl_certificate_key /etc/nginx/ssl/server.key; ssl_client_certificate /etc/nginx/ssl/client.pem; ssl_verify_client on; ssl_session_cache shared:SSL:10m; ssl_session_timeout 5m; location / { proxy_pass http://testsite.local/; } } Step 2: PKI infrastructure organization for both root and subordinate CA (based on this article): # mkdir ~/pki && cd ~/pki # mkdir rootCA subCA # cp -v /etc/ssl/openssl.cnf rootCA/ # cd rootCA/ # mkdir certs private crl newcerts; touch serial; echo 01 > serial; touch index.txt; touch crlnumber; echo 01 > crlnumber # cp -Rvp * ../subCA/ Almost no changes was made to rootCA/openssl.cnf: [ CA_default ] dir = . # Where everything is kept ... certificate = $dir/certs/rootca.crt # The CA certificate ... private_key = $dir/private/rootca.key # The private key and to subCA/openssl.cnf: [ CA_default ] dir = . # Where everything is kept ... certificate = $dir/certs/subca.crt # The CA certificate ... private_key = $dir/private/subca.key # The private key Step 3: Self-signed root CA certificate generation: # openssl genrsa -out ./private/rootca.key -des3 2048 # openssl req -x509 -new -key ./private/rootca.key -out certs/rootca.crt -config openssl.cnf Enter pass phrase for ./private/rootca.key: You are about to be asked to enter information that will be incorporated into your certificate request. What you are about to enter is what is called a Distinguished Name or a DN. There are quite a few fields but you can leave some blank For some fields there will be a default value, If you enter '.', the field will be left blank. ----- Country Name (2 letter code) [AU]: State or Province Name (full name) [Some-State]: Locality Name (eg, city) []: Organization Name (eg, company) [Internet Widgits Pty Ltd]: Organizational Unit Name (eg, section) []: Common Name (eg, YOUR name) []:rootca Email Address []: Step 4: Subordinate CA certificate generation: # cd ../subCA # openssl genrsa -out ./private/subca.key -des3 2048 # openssl req -new -key ./private/subca.key -out subca.csr -config openssl.cnf Enter pass phrase for ./private/subca.key: You are about to be asked to enter information that will be incorporated into your certificate request. What you are about to enter is what is called a Distinguished Name or a DN. There are quite a few fields but you can leave some blank For some fields there will be a default value, If you enter '.', the field will be left blank. ----- Country Name (2 letter code) [AU]: State or Province Name (full name) [Some-State]: Locality Name (eg, city) []: Organization Name (eg, company) [Internet Widgits Pty Ltd]: Organizational Unit Name (eg, section) []: Common Name (eg, YOUR name) []:subca Email Address []: Please enter the following 'extra' attributes to be sent with your certificate request A challenge password []: An optional company name []: Step 5: Subordinate CA certificate signing by root CA certificate: # cd ../rootCA/ # openssl ca -in ../subCA/subca.csr -extensions v3_ca -config openssl.cnf Using configuration from openssl.cnf Enter pass phrase for ./private/rootca.key: Check that the request matches the signature Signature ok Certificate Details: Serial Number: 1 (0x1) Validity Not Before: Feb 4 10:49:43 2013 GMT Not After : Feb 4 10:49:43 2014 GMT Subject: countryName = AU stateOrProvinceName = Some-State organizationName = Internet Widgits Pty Ltd commonName = subca X509v3 extensions: X509v3 Subject Key Identifier: C9:E2:AC:31:53:81:86:3F:CD:F8:3D:47:10:FC:E5:8E:C2:DA:A9:20 X509v3 Authority Key Identifier: keyid:E9:50:E6:BF:57:03:EA:6E:8F:21:23:86:BB:44:3D:9F:8F:4A:8B:F2 DirName:/C=AU/ST=Some-State/O=Internet Widgits Pty Ltd/CN=rootca serial:9F:FB:56:66:8D:D3:8F:11 X509v3 Basic Constraints: CA:TRUE Certificate is to be certified until Feb 4 10:49:43 2014 GMT (365 days) Sign the certificate? [y/n]:y 1 out of 1 certificate requests certified, commit? [y/n]y ... # cd ../subCA/ # cp -v ../rootCA/newcerts/01.pem certs/subca.crt Step 6: Server certificate generation and signing by root CA (for nginx virtual host): # cd ../rootCA # openssl genrsa -out ./private/server.key -des3 2048 # openssl req -new -key ./private/server.key -out server.csr -config openssl.cnf Enter pass phrase for ./private/server.key: You are about to be asked to enter information that will be incorporated into your certificate request. What you are about to enter is what is called a Distinguished Name or a DN. There are quite a few fields but you can leave some blank For some fields there will be a default value, If you enter '.', the field will be left blank. ----- Country Name (2 letter code) [AU]: State or Province Name (full name) [Some-State]: Locality Name (eg, city) []: Organization Name (eg, company) [Internet Widgits Pty Ltd]: Organizational Unit Name (eg, section) []: Common Name (eg, YOUR name) []:test.local Email Address []: Please enter the following 'extra' attributes to be sent with your certificate request A challenge password []: An optional company name []: # openssl ca -in server.csr -out certs/server.crt -config openssl.cnf Step 7: Client #1 certificate generation and signing by root CA: # openssl genrsa -out ./private/client1.key -des3 2048 # openssl req -new -key ./private/client1.key -out client1.csr -config openssl.cnf Enter pass phrase for ./private/client1.key: You are about to be asked to enter information that will be incorporated into your certificate request. What you are about to enter is what is called a Distinguished Name or a DN. There are quite a few fields but you can leave some blank For some fields there will be a default value, If you enter '.', the field will be left blank. ----- Country Name (2 letter code) [AU]: State or Province Name (full name) [Some-State]: Locality Name (eg, city) []: Organization Name (eg, company) [Internet Widgits Pty Ltd]: Organizational Unit Name (eg, section) []: Common Name (eg, YOUR name) []:Client #1 Email Address []: Please enter the following 'extra' attributes to be sent with your certificate request A challenge password []: An optional company name []: # openssl ca -in client1.csr -out certs/client1.crt -config openssl.cnf Step 8: Client #1 certificate converting to PKCS12 format: # openssl pkcs12 -export -out certs/client1.p12 -inkey private/client1.key -in certs/client1.crt -certfile certs/rootca.crt Step 9: Client #2 certificate generation and signing by subordinate CA: # cd ../subCA/ # openssl genrsa -out ./private/client2.key -des3 2048 # openssl req -new -key ./private/client2.key -out client2.csr -config openssl.cnf Enter pass phrase for ./private/client2.key: You are about to be asked to enter information that will be incorporated into your certificate request. What you are about to enter is what is called a Distinguished Name or a DN. There are quite a few fields but you can leave some blank For some fields there will be a default value, If you enter '.', the field will be left blank. ----- Country Name (2 letter code) [AU]: State or Province Name (full name) [Some-State]: Locality Name (eg, city) []: Organization Name (eg, company) [Internet Widgits Pty Ltd]: Organizational Unit Name (eg, section) []: Common Name (eg, YOUR name) []:Client #2 Email Address []: Please enter the following 'extra' attributes to be sent with your certificate request A challenge password []: An optional company name []: # openssl ca -in client2.csr -out certs/client2.crt -config openssl.cnf Step 10: Client #2 certificate converting to PKCS12 format: # openssl pkcs12 -export -out certs/client2.p12 -inkey private/client2.key -in certs/client2.crt -certfile certs/subca.crt Step 11: Passing server certificate and private key to nginx (performed with OS superuser privileges): # cd ../rootCA/ # cp -v certs/server.crt /etc/nginx/ssl/ # cp -v private/server.key /etc/nginx/ssl/ Step 12: Passing root and subordinate CA certificates to nginx (performed with OS superuser privileges): # cat certs/rootca.crt > /etc/nginx/ssl/client.pem # cat ../subCA/certs/subca.crt >> /etc/nginx/ssl/client.pem client.pem file look like this: # cat /etc/nginx/ssl/client.pem -----BEGIN CERTIFICATE----- MIID6TCCAtGgAwIBAgIJAJ/7VmaN048RMA0GCSqGSIb3DQEBBQUAMFYxCzAJBgNV BAYTAkFVMRMwEQYDVQQIEwpTb21lLVN0YXRlMSEwHwYDVQQKExhJbnRlcm5ldCBX aWRnaXRzIFB0eSBMdGQxDzANBgNVBAMTBnJvb3RjYTAeFw0xMzAyMDQxMDM1NTda ... -----END CERTIFICATE----- Certificate: Data: Version: 3 (0x2) Serial Number: 1 (0x1) ... -----BEGIN CERTIFICATE----- MIID4DCCAsigAwIBAgIBATANBgkqhkiG9w0BAQUFADBWMQswCQYDVQQGEwJBVTET MBEGA1UECBMKU29tZS1TdGF0ZTEhMB8GA1UEChMYSW50ZXJuZXQgV2lkZ2l0cyBQ dHkgTHRkMQ8wDQYDVQQDEwZyb290Y2EwHhcNMTMwMjA0MTA0OTQzWhcNMTQwMjA0 ... -----END CERTIFICATE----- It looks like everything is working fine: # service nginx reload # Reloading nginx configuration: Enter PEM pass phrase: # nginx. # Step 13: Installing *.p12 certificates in browser (Firefox in my case) gives the problem I've mentioned above. Client #1 = 200 OK, Client #2 = 400 Bad request/The SSL certificate error. Any ideas what should I do? Update 1: Results of SSL connection test attempts: # openssl s_client -connect test.local:443 -CAfile ~/pki/rootCA/certs/rootca.crt -cert ~/pki/rootCA/certs/client1.crt -key ~/pki/rootCA/private/client1.key -showcerts Enter pass phrase for tmp/testcert/client1.key: CONNECTED(00000003) depth=1 C = AU, ST = Some-State, O = Internet Widgits Pty Ltd, CN = rootca verify return:1 depth=0 C = AU, ST = Some-State, O = Internet Widgits Pty Ltd, CN = test.local verify return:1 --- Certificate chain 0 s:/C=AU/ST=Some-State/O=Internet Widgits Pty Ltd/CN=test.local i:/C=AU/ST=Some-State/O=Internet Widgits Pty Ltd/CN=rootca -----BEGIN CERTIFICATE----- MIIDpjCCAo6gAwIBAgIBAjANBgkqhkiG9w0BAQUFADBWMQswCQYDVQQGEwJBVTET MBEGA1UECBMKU29tZS1TdGF0ZTEhMB8GA1UEChMYSW50ZXJuZXQgV2lkZ2l0cyBQ dHkgTHRkMQ8wDQYDVQQDEwZyb290Y2EwHhcNMTMwMjA0MTEwNjAzWhcNMTQwMjA0 ... -----END CERTIFICATE----- 1 s:/C=AU/ST=Some-State/O=Internet Widgits Pty Ltd/CN=rootca i:/C=AU/ST=Some-State/O=Internet Widgits Pty Ltd/CN=rootca -----BEGIN CERTIFICATE----- MIID6TCCAtGgAwIBAgIJAJ/7VmaN048RMA0GCSqGSIb3DQEBBQUAMFYxCzAJBgNV BAYTAkFVMRMwEQYDVQQIEwpTb21lLVN0YXRlMSEwHwYDVQQKExhJbnRlcm5ldCBX aWRnaXRzIFB0eSBMdGQxDzANBgNVBAMTBnJvb3RjYTAeFw0xMzAyMDQxMDM1NTda ... -----END CERTIFICATE----- --- Server certificate subject=/C=AU/ST=Some-State/O=Internet Widgits Pty Ltd/CN=test.local issuer=/C=AU/ST=Some-State/O=Internet Widgits Pty Ltd/CN=rootca --- Acceptable client certificate CA names /C=AU/ST=Some-State/O=Internet Widgits Pty Ltd/CN=rootca /C=AU/ST=Some-State/O=Internet Widgits Pty Ltd/CN=subca --- SSL handshake has read 3395 bytes and written 2779 bytes --- New, TLSv1/SSLv3, Cipher is AES256-SHA Server public key is 2048 bit Secure Renegotiation IS supported Compression: zlib compression Expansion: zlib compression SSL-Session: Protocol : TLSv1 Cipher : AES256-SHA Session-ID: 15BFC2029691262542FAE95A48078305E76EEE7D586400F8C4F7C516B0F9D967 Session-ID-ctx: Master-Key: 23246CF166E8F3900793F0A2561879E5DB07291F32E99591BA1CF53E6229491FEAE6858BFC9AACAF271D9C3706F139C7 Key-Arg : None PSK identity: None PSK identity hint: None SRP username: None TLS session ticket: 0000 - c2 5e 1d d2 b5 6d 40 23-b2 40 89 e4 35 75 70 07 .^...m@#[email protected]. 0010 - 1b bb 2b e6 e0 b5 ab 10-10 bf 46 6e aa 67 7f 58 ..+.......Fn.g.X 0020 - cf 0e 65 a4 67 5a 15 ba-aa 93 4e dd 3d 6e 73 4c ..e.gZ....N.=nsL 0030 - c5 56 f6 06 24 0f 48 e6-38 36 de f1 b5 31 c5 86 .V..$.H.86...1.. ... 0440 - 4c 53 39 e3 92 84 d2 d0-e5 e2 f5 8a 6a a8 86 b1 LS9.........j... Compression: 1 (zlib compression) Start Time: 1359989684 Timeout : 300 (sec) Verify return code: 0 (ok) --- Everything seems fine with Client #2 and root CA certificate but request returns 400 Bad Request error: # openssl s_client -connect test.local:443 -CAfile ~/pki/rootCA/certs/rootca.crt -cert ~/pki/subCA/certs/client2.crt -key ~/pki/subCA/private/client2.key -showcerts Enter pass phrase for tmp/testcert/client2.key: CONNECTED(00000003) depth=1 C = AU, ST = Some-State, O = Internet Widgits Pty Ltd, CN = rootca verify return:1 depth=0 C = AU, ST = Some-State, O = Internet Widgits Pty Ltd, CN = test.local verify return:1 ... Compression: 1 (zlib compression) Start Time: 1359989989 Timeout : 300 (sec) Verify return code: 0 (ok) --- GET / HTTP/1.0 HTTP/1.1 400 Bad Request Server: nginx/0.7.67 Date: Mon, 04 Feb 2013 15:00:43 GMT Content-Type: text/html Content-Length: 231 Connection: close <html> <head><title>400 The SSL certificate error</title></head> <body bgcolor="white"> <center><h1>400 Bad Request</h1></center> <center>The SSL certificate error</center> <hr><center>nginx/0.7.67</center> </body> </html> closed Verification fails with Client #2 certificate and subordinate CA certificate: # openssl s_client -connect test.local:443 -CAfile ~/pki/subCA/certs/subca.crt -cert ~/pki/subCA/certs/client2.crt -key ~/pki/subCA/private/client2.key -showcerts Enter pass phrase for tmp/testcert/client2.key: CONNECTED(00000003) depth=1 C = AU, ST = Some-State, O = Internet Widgits Pty Ltd, CN = rootca verify error:num=19:self signed certificate in certificate chain verify return:0 ... Compression: 1 (zlib compression) Start Time: 1359990354 Timeout : 300 (sec) Verify return code: 19 (self signed certificate in certificate chain) --- GET / HTTP/1.0 HTTP/1.1 400 Bad Request ... Still getting 400 Bad Request error with concatenated CA certificates and Client #2 (but still everything ok with Client #1): # cat certs/rootca.crt ../subCA/certs/subca.crt > certs/concatenatedca.crt # openssl s_client -connect test.local:443 -CAfile ~/pki/rootCA/certs/concatenatedca.crt -cert ~/pki/subCA/certs/client2.crt -key ~/pki/subCA/private/client2.key -showcerts Enter pass phrase for tmp/testcert/client2.key: CONNECTED(00000003) depth=1 C = AU, ST = Some-State, O = Internet Widgits Pty Ltd, CN = rootca verify return:1 depth=0 C = AU, ST = Some-State, O = Internet Widgits Pty Ltd, CN = test.local verify return:1 --- ... Compression: 1 (zlib compression) Start Time: 1359990772 Timeout : 300 (sec) Verify return code: 0 (ok) --- GET / HTTP/1.0 HTTP/1.1 400 Bad Request ... Update 2: I've managed to recompile nginx with enabled debug. Here is the part of successfull conection by Client #1 track: 2013/02/05 14:08:23 [debug] 38701#0: *119 accept: <MY IP ADDRESS> fd:3 2013/02/05 14:08:23 [debug] 38701#0: *119 event timer add: 3: 60000:2856497512 2013/02/05 14:08:23 [debug] 38701#0: *119 kevent set event: 3: ft:-1 fl:0025 2013/02/05 14:08:23 [debug] 38701#0: *119 malloc: 28805200:660 2013/02/05 14:08:23 [debug] 38701#0: *119 malloc: 28834400:1024 2013/02/05 14:08:23 [debug] 38701#0: *119 posix_memalign: 28860000:4096 @16 2013/02/05 14:08:23 [debug] 38701#0: *119 http check ssl handshake 2013/02/05 14:08:23 [debug] 38701#0: *119 https ssl handshake: 0x16 2013/02/05 14:08:23 [debug] 38701#0: *119 SSL server name: "test.local" 2013/02/05 14:08:23 [debug] 38701#0: *119 SSL_do_handshake: -1 2013/02/05 14:08:23 [debug] 38701#0: *119 SSL_get_error: 2 2013/02/05 14:08:23 [debug] 38701#0: *119 SSL handshake handler: 0 2013/02/05 14:08:23 [debug] 38701#0: *119 verify:1, error:0, depth:1, subject:"/C=AU /ST=Some-State/O=Internet Widgits Pty Ltd/CN=rootca",issuer: "/C=AU/ST=Some-State/O=Internet Widgits Pty Ltd/CN=rootca" 2013/02/05 14:08:23 [debug] 38701#0: *119 verify:1, error:0, depth:0, subject:"/C=AU/ST=Some-State/O=Internet Widgits Pty Ltd/CN=Client #1",issuer: "/C=AU/ST=Some-State/O=Internet Widgits Pty Ltd/CN=rootca" 2013/02/05 14:08:23 [debug] 38701#0: *119 SSL_do_handshake: 1 2013/02/05 14:08:23 [debug] 38701#0: *119 SSL: TLSv1, cipher: "AES256-SHA SSLv3 Kx=RSA Au=RSA Enc=AES(256) Mac=SHA1" 2013/02/05 14:08:23 [debug] 38701#0: *119 http process request line 2013/02/05 14:08:23 [debug] 38701#0: *119 SSL_read: -1 2013/02/05 14:08:23 [debug] 38701#0: *119 SSL_get_error: 2 2013/02/05 14:08:23 [debug] 38701#0: *119 http process request line 2013/02/05 14:08:23 [debug] 38701#0: *119 SSL_read: 1 2013/02/05 14:08:23 [debug] 38701#0: *119 SSL_read: 524 2013/02/05 14:08:23 [debug] 38701#0: *119 SSL_read: -1 2013/02/05 14:08:23 [debug] 38701#0: *119 SSL_get_error: 2 2013/02/05 14:08:23 [debug] 38701#0: *119 http request line: "GET / HTTP/1.1" And here is the part of unsuccessfull conection by Client #2 track: 2013/02/05 13:51:34 [debug] 38701#0: *112 accept: <MY_IP_ADDRESS> fd:3 2013/02/05 13:51:34 [debug] 38701#0: *112 event timer add: 3: 60000:2855488975 2013/02/05 13:51:34 [debug] 38701#0: *112 kevent set event: 3: ft:-1 fl:0025 2013/02/05 13:51:34 [debug] 38701#0: *112 malloc: 28805200:660 2013/02/05 13:51:34 [debug] 38701#0: *112 malloc: 28834400:1024 2013/02/05 13:51:34 [debug] 38701#0: *112 posix_memalign: 28860000:4096 @16 2013/02/05 13:51:34 [debug] 38701#0: *112 http check ssl handshake 2013/02/05 13:51:34 [debug] 38701#0: *112 https ssl handshake: 0x16 2013/02/05 13:51:34 [debug] 38701#0: *112 SSL server name: "test.local" 2013/02/05 13:51:34 [debug] 38701#0: *112 SSL_do_handshake: -1 2013/02/05 13:51:34 [debug] 38701#0: *112 SSL_get_error: 2 2013/02/05 13:51:34 [debug] 38701#0: *112 SSL handshake handler: 0 2013/02/05 13:51:34 [debug] 38701#0: *112 SSL_do_handshake: -1 2013/02/05 13:51:34 [debug] 38701#0: *112 SSL_get_error: 2 2013/02/05 13:51:34 [debug] 38701#0: *112 SSL handshake handler: 0 2013/02/05 13:51:34 [debug] 38701#0: *112 verify:0, error:20, depth:1, subject:"/C=AU/ST=Some-State/O=Internet Widgits Pty Ltd/CN=subca",issuer: "/C=AU/ST=Some-State/O=Internet Widgits Pty Ltd/CN=rootca" 2013/02/05 13:51:34 [debug] 38701#0: *112 verify:0, error:27, depth:1, subject:"/C=AU/ST=Some-State/O=Internet Widgits Pty Ltd/CN=subca",issuer: "/C=AU/ST=Some-State/O=Internet Widgits Pty Ltd/CN=rootca" 2013/02/05 13:51:34 [debug] 38701#0: *112 verify:1, error:27, depth:0, subject:"/C=AU/ST=Some-State/O=Internet Widgits Pty Ltd/CN=Client #2",issuer: "/C=AU/ST=Some-State/O=Internet Widgits Pty Ltd/CN=subca" 2013/02/05 13:51:34 [debug] 38701#0: *112 SSL_do_handshake: 1 2013/02/05 13:51:34 [debug] 38701#0: *112 SSL: TLSv1, cipher: "AES256-SHA SSLv3 Kx=RSA Au=RSA Enc=AES(256) Mac=SHA1" 2013/02/05 13:51:34 [debug] 38701#0: *112 http process request line 2013/02/05 13:51:34 [debug] 38701#0: *112 SSL_read: 1 2013/02/05 13:51:34 [debug] 38701#0: *112 SSL_read: 524 2013/02/05 13:51:34 [debug] 38701#0: *112 SSL_read: -1 2013/02/05 13:51:34 [debug] 38701#0: *112 SSL_get_error: 2 2013/02/05 13:51:34 [debug] 38701#0: *112 http request line: "GET / HTTP/1.1" So I'm getting OpenSSL error #20 and then #27. 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"__theFormPostCollection.length = 0; __theFormPostData = ''; WebForm_InitCallback(); " : String.Empty), reference, ";};\n"); 46:  47: this.Page.ClientScript.RegisterStartupScript(this.GetType(), String.Concat("callback", this.ClientID), script, true); 48:  49: base.OnInit(e); 50: } 51:  52: #endregion 53:  54: #region Protected virtual methods 55: protected virtual void OnCallback(CallbackEventArgs args) 56: { 57: EventHandler<CallbackEventArgs> handler = this.Callback; 58:  59: if (handler != null) 60: { 61: handler(this, args); 62: } 63: } 64:  65: #endregion 66:  67: #region ICallbackEventHandler Members 68:  69: String ICallbackEventHandler.GetCallbackResult() 70: { 71: CallbackEventArgs args = new CallbackEventArgs(this.Context.Items["Data"] as String); 72:  73: this.OnCallback(args); 74:  75: return (args.Result); 76: } 77:  78: void ICallbackEventHandler.RaiseCallbackEvent(String eventArgument) 79: { 80: this.Context.Items["Data"] = eventArgument; 81: } 82:  83: #endregion 84: } And the event argument class: 1: [Serializable] 2: public class CallbackEventArgs : EventArgs 3: { 4: public CallbackEventArgs(String argument) 5: { 6: this.Argument = argument; 7: this.Result = String.Empty; 8: } 9:  10: public String Argument 11: { 12: get; 13: private set; 14: } 15:  16: public String Result 17: { 18: get; 19: set; 20: } 21: } You will notice two properties on the CallbackControl: Async: indicates if the call should be made asynchronously or synchronously (the default); SendAllData: indicates if the callback call will include the view and control state of all of the controls on the page, so that, on the server side, they will have their properties set when the Callback event is fired. The CallbackEventArgs class exposes two properties: Argument: the read-only argument passed to the client-side function; Result: the result to return to the client-side callback function, set from the Callback event handler. An example of an handler for the Callback event would be: 1: protected void OnCallback(Object sender, CallbackEventArgs e) 2: { 3: e.Result = String.Join(String.Empty, e.Argument.Reverse()); 4: } Finally, in order to fire the Callback event from the client, you only need this: 1: <input type="text" id="input"/> 2: <input type="button" value="Get Result" onclick="document.getElementById('callback').callback(callback(document.getElementById('input').value, 'context', onCallbackSuccess, onCallbackError))"/> The syntax of the callback function is: arg: some string argument; context: some context that will be passed to the callback functions (success or failure); callbackSuccessFunction: some function that will be called when the callback succeeds; callbackFailureFunction: some function that will be called if the callback fails for some reason. Give it a try and see if it helps!

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  • Discussion of a Distributed Data Storage implementation

    - by fegol
    I want to implement a distributed data storage using a client/server architecture. Each data item will be stored persistently in disk in one of several remote servers. The client uses a library to update and query the data, shielding the client from its actual location. This should allow a client to associate keys (String) to values(byte[]), much as a Map does. The system must ensure that the amount of data stored in each server is approximately the same. The set of servers is known beforehand by other servers and clients. Both the client and the server will be written in Java, using sockets, threads, and files. I open this topic with the objective of discussing the best way to implement this idea, assuming simplicity, what are the issues of this implementation, performance measurements and discussion of the limitations.

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  • OpenVPN Client timing out

    - by Austin
    I recently installed OpenVPN on my Ubuntu VPS. Whenenver I try to connect to it, I can establish a connection just fine. However, everything I try to connect to times out. If I try to ping something, it will resolve the IP, but will time out after resolving the IP. (So DNS Server seems to be working correctly) My server.conf has this relevant information (At least I think it's relevant. I'm not sure if you need more or not) # Which local IP address should OpenVPN # listen on? (optional) ;local a.b.c.d # Which TCP/UDP port should OpenVPN listen on? # If you want to run multiple OpenVPN instances # on the same machine, use a different port # number for each one. You will need to # open up this port on your firewall. port 1194 # TCP or UDP server? ;proto tcp proto udp # "dev tun" will create a routed IP tunnel, # "dev tap" will create an ethernet tunnel. # Use "dev tap0" if you are ethernet bridging # and have precreated a tap0 virtual interface # and bridged it with your ethernet interface. # If you want to control access policies # over the VPN, you must create firewall # rules for the the TUN/TAP interface. # On non-Windows systems, you can give # an explicit unit number, such as tun0. # On Windows, use "dev-node" for this. # On most systems, the VPN will not function # unless you partially or fully disable # the firewall for the TUN/TAP interface. ;dev tap dev tun # Windows needs the TAP-Win32 adapter name # from the Network Connections panel if you # have more than one. On XP SP2 or higher, # you may need to selectively disable the # Windows firewall for the TAP adapter. # Non-Windows systems usually don't need this. ;dev-node MyTap # SSL/TLS root certificate (ca), certificate # (cert), and private key (key). Each client # and the server must have their own cert and # key file. The server and all clients will # use the same ca file. # # See the "easy-rsa" directory for a series # of scripts for generating RSA certificates # and private keys. Remember to use # a unique Common Name for the server # and each of the client certificates. # # Any X509 key management system can be used. # OpenVPN can also use a PKCS #12 formatted key file # (see "pkcs12" directive in man page). ca ca.crt cert server.crt key server.key # This file should be kept secret # Diffie hellman parameters. # Generate your own with: # openssl dhparam -out dh1024.pem 1024 # Substitute 2048 for 1024 if you are using # 2048 bit keys. dh dh1024.pem # Configure server mode and supply a VPN subnet # for OpenVPN to draw client addresses from. # The server will take 10.8.0.1 for itself, # the rest will be made available to clients. # Each client will be able to reach the server # on 10.8.0.1. Comment this line out if you are # ethernet bridging. See the man page for more info. server 10.8.0.0 255.255.255.0 # Maintain a record of client <-> virtual IP address # associations in this file. If OpenVPN goes down or # is restarted, reconnecting clients can be assigned # the same virtual IP address from the pool that was # previously assigned. ifconfig-pool-persist ipp.txt # Configure server mode for ethernet bridging. # You must first use your OS's bridging capability # to bridge the TAP interface with the ethernet # NIC interface. Then you must manually set the # IP/netmask on the bridge interface, here we # assume 10.8.0.4/255.255.255.0. Finally we # must set aside an IP range in this subnet # (start=10.8.0.50 end=10.8.0.100) to allocate # to connecting clients. Leave this line commented # out unless you are ethernet bridging. ;server-bridge 10.8.0.4 255.255.255.0 10.8.0.50 10.8.0.100 # Configure server mode for ethernet bridging # using a DHCP-proxy, where clients talk # to the OpenVPN server-side DHCP server # to receive their IP address allocation # and DNS server addresses. You must first use # your OS's bridging capability to bridge the TAP # interface with the ethernet NIC interface. # Note: this mode only works on clients (such as # Windows), where the client-side TAP adapter is # bound to a DHCP client. ;server-bridge # Push routes to the client to allow it # to reach other private subnets behind # the server. Remember that these # private subnets will also need # to know to route the OpenVPN client # address pool (10.8.0.0/255.255.255.0) # back to the OpenVPN server. ;push "route 192.168.10.0 255.255.255.0" ;push "route 192.168.20.0 255.255.255.0" # To assign specific IP addresses to specific # clients or if a connecting client has a private # subnet behind it that should also have VPN access, # use the subdirectory "ccd" for client-specific # configuration files (see man page for more info). # EXAMPLE: Suppose the client # having the certificate common name "Thelonious" # also has a small subnet behind his connecting # machine, such as 192.168.40.128/255.255.255.248. # First, uncomment out these lines: ;client-config-dir ccd ;route 192.168.40.128 255.255.255.248 # Then create a file ccd/Thelonious with this line: # iroute 192.168.40.128 255.255.255.248 # This will allow Thelonious' private subnet to # access the VPN. This example will only work # if you are routing, not bridging, i.e. you are # using "dev tun" and "server" directives. # EXAMPLE: Suppose you want to give # Thelonious a fixed VPN IP address of 10.9.0.1. # First uncomment out these lines: ;client-config-dir ccd ;route 10.9.0.0 255.255.255.252 # Then add this line to ccd/Thelonious: # ifconfig-push 10.9.0.1 10.9.0.2 # Suppose that you want to enable different # firewall access policies for different groups # of clients. There are two methods: # (1) Run multiple OpenVPN daemons, one for each # group, and firewall the TUN/TAP interface # for each group/daemon appropriately. # (2) (Advanced) Create a script to dynamically # modify the firewall in response to access # from different clients. See man # page for more info on learn-address script. ;learn-address ./script # If enabled, this directive will configure # all clients to redirect their default # network gateway through the VPN, causing # all IP traffic such as web browsing and # and DNS lookups to go through the VPN # (The OpenVPN server machine may need to NAT # or bridge the TUN/TAP interface to the internet # in order for this to work properly). push "redirect-gateway def1 bypass-dhcp" push "dhcp-option DNS 8.8.8.8" # Certain Windows-specific network settings # can be pushed to clients, such as DNS # or WINS server addresses. CAVEAT: # http://openvpn.net/faq.html#dhcpcaveats # The addresses below refer to the public # DNS servers provided by opendns.com. ;push "dhcp-option DNS 8.8.8.8" push "dhcp-option DNS 8.8.4.4" # Uncomment this directive to allow different # clients to be able to "see" each other. # By default, clients will only see the server. # To force clients to only see the server, you # will also need to appropriately firewall the # server's TUN/TAP interface. ;client-to-client # Uncomment this directive if multiple clients # might connect with the same certificate/key # files or common names. This is recommended # only for testing purposes. For production use, # each client should have its own certificate/key # pair. # # IF YOU HAVE NOT GENERATED INDIVIDUAL # CERTIFICATE/KEY PAIRS FOR EACH CLIENT, # EACH HAVING ITS OWN UNIQUE "COMMON NAME", # UNCOMMENT THIS LINE OUT. ;duplicate-cn # The keepalive directive causes ping-like # messages to be sent back and forth over # the link so that each side knows when # the other side has gone down. # Ping every 10 seconds, assume that remote # peer is down if no ping received during # a 120 second time period. keepalive 10 120 # For extra security beyond that provided # by SSL/TLS, create an "HMAC firewall" # to help block DoS attacks and UDP port flooding. # # Generate with: # openvpn --genkey --secret ta.key # # The server and each client must have # a copy of this key. # The second parameter should be '0' # on the server and '1' on the clients. ;tls-auth ta.key 0 # This file is secret # Select a cryptographic cipher. # This config item must be copied to # the client config file as well. ;cipher BF-CBC # Blowfish (default) ;cipher AES-128-CBC # AES ;cipher DES-EDE3-CBC # Triple-DES # Enable compression on the VPN link. # If you enable it here, you must also # enable it in the client config file. comp-lzo # The maximum number of concurrently connected # clients we want to allow. ;max-clients 100 # It's a good idea to reduce the OpenVPN # daemon's privileges after initialization. # # You can uncomment this out on # non-Windows systems. ;user nobody ;group nogroup # The persist options will try to avoid # accessing certain resources on restart # that may no longer be accessible because # of the privilege downgrade. persist-key persist-tun # Output a short status file showing # current connections, truncated # and rewritten every minute. status openvpn-status.log # By default, log messages will go to the syslog (or # on Windows, if running as a service, they will go to # the "\Program Files\OpenVPN\log" directory). # Use log or log-append to override this default. # "log" will truncate the log file on OpenVPN startup, # while "log-append" will append to it. Use one # or the other (but not both). ;log openvpn.log ;log-append openvpn.log # Set the appropriate level of log # file verbosity. # # 0 is silent, except for fatal errors # 4 is reasonable for general usage # 5 and 6 can help to debug connection problems # 9 is extremely verbose verb 3 # Silence repeating messages. At most 20 # sequential messages of the same message # category will be output to the log. ;mute 20 I've tried on multiple computers by the way. The same result on all of them. What could be wrong? Thanks in advance, and if you need other information I'll gladly post it. Information for new comments root@vps:~# iptables -L -n -v Chain INPUT (policy ACCEPT 862K packets, 51M bytes) pkts bytes target prot opt in out source destination Chain FORWARD (policy ACCEPT 3 packets, 382 bytes) pkts bytes target prot opt in out source destination 0 0 ACCEPT all -- * * 0.0.0.0/0 0.0.0.0/0 state RELATED,ESTABLISHED 4641 298K ACCEPT all -- * * 10.8.0.0/24 0.0.0.0/0 0 0 REJECT all -- * * 0.0.0.0/0 0.0.0.0/0 reject-with icmp-port-unreachable Chain OUTPUT (policy ACCEPT 1671K packets, 2378M bytes) pkts bytes target prot opt in out source destination And root@vps:~# iptables -t nat -L -n -v Chain PREROUTING (policy ACCEPT 17937 packets, 2013K bytes) pkts bytes target prot opt in out source destination Chain POSTROUTING (policy ACCEPT 8975 packets, 562K bytes) pkts bytes target prot opt in out source destination 1579 103K SNAT all -- * * 10.8.0.0/24 0.0.0.0/0 to:SERVERIP Chain OUTPUT (policy ACCEPT 8972 packets, 562K bytes) pkts bytes target prot opt in out source destination

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