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  • Why can't IE6 shows semi transparent png8 files with alpha filter ?

    - by vvo
    -- read the whole question before answering -- Hi, i work on a big website that had a lot (45000+) of png24 images (with semi transparency). I converted them to png8 and it works very well (a big help on page load time...). The thing is i had to keep png24 files for ie6 users (with alpha filter to have semi transparent pixels) because we all know that we can't use png 8 semi transparent images in IE6 : either the semi transparent pixels will be opaque or completely transparent. I tried to use the alpha image loader filter with png8 images but it just don't work, the pixels are still opaque/completely transparent, no semi transparency. What's the reason it's not working ? Is there a difference for IE when dealing with semi transparent pixels from a png24 or from a png8 ? I couldn't find any information on msdn websites or on stackoverflow... This is crazy... ! DISCLAIMER : i'm not searching for a f**ckin fix IE6 png or sh*t like that, i already know alpha image loader or htc techniques etc, theses all works well with PNG24 files but doesn't work with png8 files.

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  • FLEX: sequence of puppets... 3 requirements

    - by Patrick
    hi, I'm implementing this sequence of puppets in flex: http://dl.dropbox.com/u/72686/itemsSequence.png I want to show the caption when the mouse rolls over the puppet I want the user being able to click on the buttons of the caption (so the caption doesn't have to disappear when I move the mouse out from the user over the caption). I don't want the puppet component to become bigger when the caption is added (it becomes visible), because the puppets have to stay nearby each other, I cannot resize the objects. So.. I need some guidelines to do it. More precisely: 1) Should I add the components in MXML or pure actionscript ? 2) If I use MXML, should I add also the caption to the flex model, and make it invisible and then change the value with actionscript ? What's the common way to implement it ? thanks

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  • Is it safe to take the address of std::wstring's internal pointer?

    - by LCC
    I have an interface which is used like the following: if (SUCCEEDED(pInterface->GetSize(&size)) { wchar_t tmp = new wchar_t[size]; if (SUCCEEDED(pInterface->GetValue(tmp, size))) { std::wstring str = tmp; // do some work which doesn't throw } delete[] tmp; } Is it safe and portable to do this instead? if (SUCCEEDED(pInterface->GetSize(&size)) { std::wstring str; str.resize(size); if (SUCCEEDED(pInterface->GetValue(&str[0], size))) { // do some work } } Now, obviously this works (doesn't crash/corrupt memory) or I wouldn't have asked, but I'm mostly wanting to know if there's a compelling reason not to do this.

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  • How to animate button text? (loading type of animation) - jquery?

    - by AL
    I got something that I want to do and want to see what you guys think and how can it be implemented. I got a form in a page and the form will submit to itself to perform some process (run functions) in a class. Upon clicking the submit button, I want to animate the button text to “SUBMIT .” -> “SUBMIT ..” -> “SUBMIT …” -> “SUBMIT ….” -> “SUBMIT ….” and then back again. Sort of “animate” the button text. Once the whole process is done, the button text will goes back to be “SUBMIT” text again. Please note that I am not looking for image button solution, meaning that I do not want to implement gif animated button image. Anyone done this before or know how this can be done? I have google but seems nothing of this kind to be found. Thanks! AL

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  • inconsistent setTexture behavior in cocos2d on iPhone after using CCAnimate/CCAnimation

    - by chillid
    Hi, I have a character that goes through multiple states. The state changes are reflected by means of a sprite image (texture) change. The state change is triggered by a user tapping on the sprite. This works consistently and quite well. I then added an animation during State0. Now, when the user taps - setTexture gets executed to change the texture to reflect State1, however some of the times (unpredictable) it does not change the texture. The code flows as below: // 1. // Create the animation sequence CGRect frame1Rect = CGRectMake(0,32,32,32); CGRect frame2Rect = CGRectMake(32,32,32,32); CCTexture2D* texWithAnimation = [[CCTextureCache sharedTextureCache] addImage:@"Frames0_1_thinkNthickoutline32x32.png"]; id anim = [[[CCAnimation alloc] initWithName:@"Sports" delay:1/25.0] autorelease]; [anim addFrame:[CCSpriteFrame frameWithTexture:texWithAnimation rect:frame1Rect offset:ccp(0,0)]]; [anim addFrame:[CCSpriteFrame frameWithTexture:texWithAnimation rect:frame2Rect offset:ccp(0,0)]]; // Make the animation sequence repeat forever id myAction = [CCAnimate actionWithAnimation: anim restoreOriginalFrame:NO]; // 2. // Run the animation: sports = [[CCRepeatForever alloc] init]; [sports initWithAction:myAction]; [self.sprite runAction:sports]; // 3. stop action on state change and change texture: NSLog(@"Stopping action"); [sprite stopAction:sports]; NSLog(@"Changing texture for kCJSports"); [self setTexture: [[CCTextureCache sharedTextureCache] addImage:@"SportsOpen.png"]]; [self setTextureRect:CGRectMake(0,0,32,64)]; NSLog(@"Changed texture for kCJSports"); Note that all the NSLog lines get logged - and the texture RECT changes - but the image/texture changes only some of the times - fails for around 10-30% of times. Locking/threading/timing issue somewhere? My app (game) is single threaded and I only use the addImage and not the Async version. Any help much appreciated.

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  • Tiny MCE (jquery plugin version) not showing toolbar in IE (works fine in other browsers)

    - by I am Wonder
    I had an implementation working well but for some reason IE decided it was tired of playing nice. I have an advanced implementation of TinyMCE (the jquery plugin version - see http://tinymce.moxiecode.com/examples/example_23.php for details). It still works great in all browsers but IE. In IE it shows the drop-down options for Format, Font family, and Font size, but only as text.. not as a drop down normally looks. All other buttons on the toolbar are missing. (I've tried IE8 and IE8 Compatibility Mode) I get a javascript error: Syntax error Line 36 Char 1. Unfortunately the javascript is being loaded dynamically so this doesn't help me. Here is my implementation code for the TinyMCE editor: $(function () { $('#InputStuffHere').tinymce({ // General options theme: "advanced", plugins: "safari,pagebreak,style,layer,table,save,advhr,advimage,advlink,inlinepopups,preview,media,searchreplace,contextmenu,paste,fullscreen,noneditable,visualchars,nonbreaking,template", // Theme options theme_advanced_buttons1: "bold,italic,underline,strikethrough,|,justifyleft,justifycenter,justifyright,justifyfull,formatselect,fontselect,fontsizeselect,|,hr,removeformat", theme_advanced_buttons2: "cut,copy,paste,pastetext,pasteword,|,search,replace,|,bullist,numlist,|,outdent,indent,blockquote,|,undo,redo,|,link,unlink,image,|,forecolor,backcolor,|,spellchecker", theme_advanced_buttons3 : "", theme_advanced_toolbar_location: "top", theme_advanced_toolbar_align: "left", theme_advanced_statusbar_location: "bottom", theme_advanced_resizing: true, // Drop lists for link/image/media/template dialogs template_external_list_url: "lists/template_list.js", external_link_list_url: "lists/link_list.js", external_image_list_url: "lists/image_list.js", media_external_list_url: "lists/media_list.js", //initialization callback init_instance_callback: "TinyMCEReady", add_form_submit_trigger : false }); }); So... anyone seen anything like this or have any ideas for me? Thank you so much everyone!

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  • Get Youtube Video ID from html code with PHP

    - by asumaran
    I want to get all only youtube video ID from html code look the (or multiple) object/embed code for youtube video // html from database <p>loremm ipsum dolor sit amet enot <a href="link" attribute=""blah blah blah">anchor link</a> </p> <object width="425" height="344"> <param name="movie" value="http://www.youtube.com/v/Ou5eVl5eqtg&hl=es_ES&fs=1&"></param> <param name="allowFullScreen" value="true"></param> <param name="allowscriptaccess" value="always"></param> <embed src="http://www.youtube.com/v/Ou5eVl5eqtg&hl=es_ES&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"> </embed> </object> <image src="path/to/image.ext" > <p>lorem ipsum dolor sit amet... blah</p> <p>lorem ipsum dolor sit amet... blah</p> <object width="425" height="344"> <param name="movie" value="http://www.youtube.com/v/Ou5eVl5eqtg&hl=es_ES&fs=1&"></param> <param name="allowFullScreen" value="true"></param> <param name="allowscriptaccess" value="always"></param> <embed src="http://www.youtube.com/v/Ou5eVl5eqtg&hl=es_ES&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"> </embed> </object> <p>blah</p> blah<br/> blah<br/> blah<br/>

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  • html in do_GET() method of a simple Python webserver

    - by Meeri_Peeri
    I am relatively new to Python but have been doing a lot of different things with it recently and I am liking it a lot. However, I ran into trouble/block with the following code. import http.server import socketserver import glob import random class Server(http.server.SimpleHTTPRequestHandler): def do_GET(self): self.send_response(200, 'OK') self.send_header('Content-type', 'html') self.end_headers() self.wfile.write(bytes("<html> <head><title> Hello World </title> </head> <body>", 'UTF-8')) images = glob.glob('*.jpg') rand = random.randint(0,len(images)-1) imagestring = "<img src = \"" + images[rand] + "\" height = 1028 width = 786 align = \"right\"/> </body> </html>" self.wfile.write(bytes(imagestring, 'UTF-8')) def serve_forever(port): socketserver.TCPServer(('', port), Server).serve_forever() if __name__ == "__main__": Server.serve_forever(8000) What I am trying to do here is grab a random image from multiple images in the directory and add it into the response to a web request. The code works fine but when I access the server via browser, the image is not displayed. The html of the page is as intended though. The permissions on the files are 755. Also I tried to create an index.html file in the do_GET method. That didn't work either. I mean the index.html was generated fine, but the response in the browser this time did not show anything (not even the hello world in the title). Am I missing anything very simple here? I was thinking should I overload the handle_request of the underlying SocketServer.BaseServer as the documentation says you should never override BaseHTTPServer's handle() method and should rather override the corresponding do_* method?

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  • jQuery way to replace just a text node with a mix of HTML and text

    - by hippietrail
    In my web browser userscript project I need to replace just one text node without affecting the other HTML elements under the same parent node as the text. And I need to replace it with more than one node: <div id="target"> some text<img src="/image.png"> </div> Needs to become: <div id="target"> <a href="#">mixed</a> text <a href="#">and</a> HTML<img src="/image.png"> </div> I know jQuery doesn't have a whole lot of support for text nodes. I know I could use direct DOM calls instead of jQuery. And I know I could just do something like $('#target').html(my new stuff + stuff I don't want to change). What I'd like to ask the experts here is, Is there a most idiomatic jQuery way to do this?

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  • Resizing Ubuntu x64 Server Partition with VirtualBox not reflected in OS

    - by daleyjem
    I've already resized my virtual disk with VirtualBox, but now need to extend the partition of my Ubuntu VM itself. I thought I was on my way with GParted live CD, but after I resize the "extended" filesystem partition, and then the child "lvm2 pv" filesystem partition to fill the unallocated space, df -h still shows the original disk size after I reboot into the VM. Any tips on this? I've scoured the webs tirelessly. Should I be resizing the boot (/dev/sda1) partition instead? Should I try to convert my lvm2 to ext4 or something? I'm lost on this. Note: VirtualBox hard disk is "dynamic". Specs: VBox 4.2.18 Ubuntu 12.04.2 amd64 Gparted 0.16.2-1b-i486

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  • Stop lazy-loading images?

    - by Greg
    Here's the issue – I followed along with the Apple lazy-load image sample code to handle my graphical tables. It works great. However, my lazy-load image tables are being stacked within a navigation controller so that you can move in and out of menus. While all this works, I'm getting a persistent crash when I move into a table then move immediately back out of it using the "back" button. This appears to be a result of the network connections loading content not being closed properly, or calling back to their released delegates. Now, I've tried working through this and carefully setting all delegates to nil and calling close on all open network connections before releasing a menu. However, I'm still getting the error. Also – short posting my entire application code into this post, I can't really post a specific code snippet that illustrates this situation. I wonder if anyone has ideas for tasks that I may be missing? Do I need to do anything to close a network connection other than closing it and setting it to nil? Also, I'm new to debugging tools – can anyone suggest a good tool to use to watch network connections and see what's causing them to fail? Thanks!

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  • nextgen gallery order issue

    - by mro
    Hi, wonder if anyone can help. I think what I'm after won't be solved by any exsiting code in nextgen plugin (in wordpress) due to the custom way I'm using it hence I come to stackoverflow for some opnions. Bascially - I am only really using the admin of nextgen to work with the gallerys etc. The actual meat of the functionality I'm querying the nextgen DB's direct from my code, I would have loved to use the inbuilt gallerys in nextgen, but my spec specifics were so custom I couldn't. My issue is, I need to pull the images from the DB's in the order it is in the admin (ie if a user pulls the sort order around in the drag and drop area). I have noticed however this doesn't affect the image id order in the DB, and wouldn't expect it to - that would be some complex shifting around just to reorder everytime surely. So obviously when I query the DB the order it's looking at is when it was created, by image id, with my filtering on top. I'm wondering though if there is a way I can query that sort order that's determined in the admin somehow, then at least I could sort the array somehow in the code ? does next gen store it's user custom sort order somewhere ? Hope this makes sense :) any thoughts appreciated. Thanks

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  • Create ImageButton programatically depending on local database records

    - by user2507920
    As i described in title, i have a local db in sqlite. I want to create ImageButton parametrically. How many times is local database loop executing? Please see code below : RelativeLayout outerRelativeLayout = (RelativeLayout)findViewById(R.id.relativeLayout2_making_dynamically); db.open(); Cursor c = db.getAllLocal_Job_Data(); if(c!=null){ if(c.moveToFirst()){ do { RelativeLayout innerRelativeLayout = new RelativeLayout(CalendarActivity.this); innerRelativeLayout.setGravity(Gravity.CENTER); ImageButton imgBtn = new ImageButton(CalendarActivity.this); imgBtn.setBackgroundResource(R.drawable.color_001); RelativeLayout.LayoutParams imageViewParams = new RelativeLayout.LayoutParams(ViewGroup.LayoutParams.WRAP_CONTENT, ViewGroup.LayoutParams.WRAP_CONTENT); imgBtn.setLayoutParams(imageViewParams); // Adding the textView to the inner RelativeLayout as a child innerRelativeLayout.addView(imgBtn, new RelativeLayout.LayoutParams( ViewGroup.LayoutParams.WRAP_CONTENT, ViewGroup.LayoutParams.WRAP_CONTENT)); outerRelativeLayout.addView(innerRelativeLayout, new RelativeLayout.LayoutParams(ViewGroup.LayoutParams.WRAP_CONTENT, ViewGroup.LayoutParams.WRAP_CONTENT)); } while (c.moveToNext()); } } db.close(); But when i run the project, i can see only one button created there. I think there are many buttons but here image button is creating on last created image button. I think i should use android:layout_toRightOf with previous created button but i cant find how to place it here. I have tried some ideas but it did not change any thing. So please anybody has any idea to solve my problem then please share it with me.

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  • What's the difference between Path and Polygon control? + issues when designing custom drawing user

    - by tomo
    I'm starting to design a custom control with rather complex drawing. It will be a kind of chart (a kind of radar chart). It will be composed of a few axises with labels, line-regions (like spider-network) and filled shapes. The main question is what's the difference between using Path control and Polygon control? What's better to use here? The goal is to prepare control with minimal amount of c# and try to do as much as possible in xaml / binding. The next important requirement is that control should resize to parent containers' width - if possible without any long recalulations in c#.

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  • Why won't Internet Explorer (or Chrome) display my 'Loading...' gif but Firefox will?

    - by codeLes
    I have a page that fires several xmlHttp requests (synchronous, plain-vanilla javascript, I'd love to be using jquery thanks for mentioning that). I'm hiding/showing a div with a loading image based on starting/stopping the related javascript functions (at times I have a series of 3 xmlhttp request spawning functions nested). div = document.getElementById("loadingdiv"); if(div) { if(stillLoading) { div.style.visibility='visible'; div.style.display=''; } else { div.style.visibility='hidden'; div.style.display='none'; } } In Firefox this seems to work fine. The div displays and shows the gif for the required processing. In IE/Chrome however I get no such feedback. I am only able to prove that the div/image will even display by putting alert() methods in place with I call the above code, this stops the process and seems to give the browsers in question the window they need to render the dom change. I want IE/Chrome to work like it works in Firefox. What gives?

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  • Use CSS3 nth-child to alternate the float of images within DIV tags...

    - by Aaron Rodgers
    Basically, what I'm trying to create is a page of div tags, each has an image inside them and I'm trying to use CSS3's nth-child to alternate the float of that specific image. But for the life of me, I can't get the nth-child to locate those images. Here is my code so far... CSS .featureBlock img:nth-of-type(even) { float: left; } .featureBlock img:nth-of-type(odd) { float: right; } This is the HTML of one of those div tags.... <div class="featureBlock"> <h1>Multisize Players</h1> <div class="featureHelpBlock"><a href="#">More help with this</a></div> <img src="http://office2.vzaar.com/images/features/ft_multisize_players.png"> <span class="featureContent"><p>A variety of player sizes is important as we recognise the fact that no two videos or websites are ever the same and you will want something that suits your site&#8217;s look. So if you record your video in 4x3 (not widescreen) or 16x9 (widescreen) we have the range of player sizes to suit your exact needs.</p> <p>We encode the video at the time of uploading in the size that you choose so that the picture and sound quality is retained throughout. Users can choose from the following sizes:</p></span> <br style="clear:both"> </div> Hope this makes sense...

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  • What is the best approach to embed mp4 for the iPhone without using JavaScript?

    - by usingtechnology
    I am trying to troubleshoot this code and am running into a dead-end, so I thought I would ask my first question here. I have three questions: 1) What is the best approach to embed an mp4 for an iPhone specific view, preferably without using Javascript? 2) Are there any preferred practices to debug code on an iPhone? 3) Can anyone tell me what is wrong with my specific code below? I should mention upfront that the variable $fileName does indeed contain the correct info, I've just omitted that portion of the code. Also, the poster image does flicker for a brief moment before I receive the greyed out, broken QuickTime image so that is an indication that this is partially working. Code: <object width="448" height="335" classid="clsid:02BF25D5-8C17-4B23-BC80-D3488ABDDC6B" codebase="http://www.apple.com/qtactivex/qtplugin.cab"> <param name="src" value="/libraries/images/$fileName.jpg" /> <param name="href" value="/libraries/media/$fileName.mp4" /> <param name="target" value="myself" /> <param name="controller" value="true" /> <param name="autoplay" value="false" /> <param name="scale" value="aspect" /> <embed src="/libraries/images/$fileName.jpg" href="/libraries/media/$fileName.mp4" type="video/mp4" target="myself" width="448" height="335" scale="aspect" controller="false" autoplay="false"> </embed> </object>

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  • iMX31 dependencies?

    - by Abhi
    Dear all I am beginner in an silverlight application. So at first i looked on demo application which is provided by wince 6.0 r3 at location WINCE600\PUBLIC\COMMON\OAK\DEMOS\XAMLPERF - this contains c++ code and WINCE600\PUBLIC\COMMON\OAK\FILES\XAMLPERF - this contains xaml file with the images Now before running this application in an emulator. I at first proceeded with the following: I have first taken my workspace went to catalog item and added "Silverlight for Windows Embedded" from the drop down menu of an catalog item Then right clicked on solution explorer and choosed on properties and under configuration in drop down menu i have selected environment variables where i have added new variable called "sysgen_samplexamlperf" and assigned value as 1 for that variable. Now after rebuiding the application, i have dumped the image into emulator and i found that at desktop of device emulator i can see the exe file to which i run and i can see the application is working fine with 3d effects. Now same thing i proceeded in iMX31 hardware and i was not able to see the application running in a proper manner as it was performing in an emulator. So now what i feel is that there be any dependency when we run the application on hardware. So what can be the dependency? Also in this location "WINCE600\PUBLIC\COMMON\OAK\FILES\XAMLPERF" the images are in png format. So is there any dependency with an image format? Thanks and regards

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  • callin' c from lua crashes while reallocating

    - by mkind
    hi folks, i got a crazy error within that for-loop matr=realloc(matr, newmax*sizeof(matr*)); for (i=0; i<newmax; i++){ matr[i]=realloc(matr[i], newmax*sizeof(int)); } matr is a multi-dimension array: int **matr. i need to resize column and row. first line resizes column and the for-loop resizes every row. it worked fine in c. now im working on a library for lua and it crashs here. compilin' works fine as well. but calling from lua crashs with lua: malloc.c:3552: mremap_chunk: Assertion `((size + offset) & (mp_.pagesize-1)) == 0' failed. i have no damn idea since it's working fine using it in c.

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  • How to fill a section within c++ string?

    - by stacker
    Having a string of whitespaces: string *str = new string(); str->resize(width,' '); I'd like to fill length chars at a position. In C it would look like memset(&str[pos],'#', length ); How can i achieve this with c++ string, I tried string& assign( const string& str, size_type index, size_type len ); but this seems to truncat the original string. Is there an easy C++ way to do this? Thanks.

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  • Create a function to a function that runs a for loop?

    - by user637364
    Hi, I have made some code that creates a red border around an image when the user click on to highlite thats the choesen one. But I want to erase previous or all border with a white border around all images before a new click is made on another image. My question is how do I activate a call to a function when a click is made and how would a function look in jQuery? I just whant to use the .css to change the border in perhaps a loop and change the id of the images? Can I mix common javascript with jQuery, or should it only be pure jQuery code in a script? This is a simplified part of the code, it contains "minibild_1" to "minibild_5" $(document).ready(function(){ $("#minibild_1").click(function(){ $("#minibild_1").css({"border":"2px solid #D00C33"}); $("#storbild").attr("src","../bilder/bilder_stora/{$row1-bild_1}.jpg"); }); $("#minibild_2").click(function(){ $("#minibild_2").css({"border":"2px solid #D00C33"}); $("#storbild").attr("src","../bilder/bilder_stora/{$row1-bild_2}.jpg"); }); });

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  • Textblock doesnt get updated when rendered in memory?

    - by veechi
    I have a text block which as part of a custom control.I added the custom control as a child of grid which in turn is added as child of a Canvas.All of these contorl are instantiated in memory and are not rendered on the UI.When I update the value of the TextBlock and emboss the canvas on an image, the updated value doesnt appear on the embossed image.Here is the code snippet:- System.Windows.Controls.Canvas embossCanvas = new System.Windows.Controls.Canvas(); System.Windows.Controls.Grid grid = new Grid(); MyControl myctrl= new MyControl(); int wd = (int)myctrl.ActualWidth; int ht = (int)myctrl.ActualHeight; embossCanvas.Width = wd; embossCanvas.Height = ht; grid.Children.Add(myctrl); embossCanvas.Children.Add(grid); myctrl.txtBlk.UpdateLayout(); grid.UpdateLayout(); embossCanvas.Measure(new System.Windows.Size(embossCanvas.Width, embossCanvas.Height)); embossCanvas.Arrange(new System.Windows.Rect(0, 0, embossCanvas.Width, (int)embossCanvas.Height)); embossCanvas.UpdateLayout(); RenderTargetBitmap renderBmp = new RenderTargetBitmap(wd, ht, 96, 96, System.Windows.Media.PixelFormats.Default); renderBmp.Render(embossCanvas);

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  • Tab Index on div

    - by Mithun P
    Please see the form HTML code below <form method="post" action="register"> <div class="email"> Email <input type="text" tabindex="1" id="email" value="" name="email"> </div> </div> <div class="agreement"> <div tabindex="2" class="terms_radio"> <div onclick="changeTerm(this);" class="radio" id="terms_radio_wrapper" style="background-position: left 0pt;"> <input type="radio" id="terms" value="1" name="terms"><label for="terms">I have read and understood the ZapAV</label> </div> </div> </div> <div class="form_submit"> <input type="button" tabindex="3" value="Cancel" name="cancel"> <input type="submit" tabindex="4" value="Submit" name="submit"> </div> </form> Here I syled teh agreement check box insuch a way that radio input is completly hidden and background image is applied to the wrapper div, and onclick of the wrapper div will toggle the backgroud image as well as the checked status of teh radio input. I need to set the tabindex index on the 'terms_radio' DIV, simply tabindex="2" attribute on div is not working, Is it possible to bring the dotted border on the label for the radio input up on pressing the TAB when the cursor is at email input field?

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  • cocos2d - how to draw a bottle sprite with dynamically changing water level

    - by Oliver
    I am trying to draw a (2d) sprite in cocos2d showing a bottle. The bottle shall be able to have a dynamic water level (i.e. the amount of water in the bottle can change over the lifetime of the sprite). I am wondering how to do this. I currently have a PNG file of the empty bottle. I adjusted the alpha channel of that PNG so when rendering the sprite I can draw a blue rectangle and render the bottle texture over it. That will give the impression of the water being inside the bottle. However, the bottle's shape is not a rectangle itself of course, so the water can be seen out of the bounds of the bottle. I can change the bottle image in a way that only the bottle itself is transparent and set the "outside world" to an opaque color & alpha channel value, but that again prevents the "world background" to be visible in that area. I simply don't have a clue how to realize this in a sane manner. Do I really have to read every pixel of the bottle image, identify which pixel is "inside" of the bottle and then draw the water pixel by pixel? There must be an easier way, right? ;) Any best practices for these kinds of tasks? edit: see picture below, to make somewhat clearer, what I am talking about ;) http://i47.tinypic.com/10rqww0.png

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  • Runtime Error: "Out of Memory" From Excel Macro

    - by user356180
    I have one macro, which is called when a cell change occurs. This macro selects images, deletes them, and inserts another image depending on a cell value using the following code. I have the same code for two sheets. Private Sub Worksheet_SelectionChange(ByVal Target As Range) ActiveSheet.Shapes.SelectAll Selection.Delete 'insert image code here. End Sub In one sheet, it's working perfectly fine and deletes all images, while in the other sheet, it gives me the runtime error "Out of Memory" and highlights the following line: ActiveSheet.Shapes.SelectAll Can anyone tell me why this is happening? It works perfectly fine in one and not in the other. One other thing I want to tell you is it was working fine when I gave this Excel macro to my client; both sheets were working fine. Suddenly after 2 days, he started getting the error on one sheet on which he was working a lot. I don't know why this is happening. Can anyone tell me what's the reason for this and how I can solve it?

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