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  • How do I center this CSS?

    - by sarthaksss
    Here is the CSS - #slider ul, #slider li, #slider2 ul, #slider2 li{ margin:0; padding:0; list-style:none; } #slider2{margin-top:1em;} #slider li, #slider2 li{ /* define width and height of list item (slide) entire slider area will adjust according to the parameters provided here */ width:500px; height:250px; overflow:hidden; } #prevBtn, #nextBtn, #slider1next, #slider1prev{ display:block; width:30px; height:77px; position:absolute; left:-30px; top:71px; z-index:1000; } #nextBtn, #slider1next{ left:696px; } #prevBtn a, #nextBtn a, #slider1next a, #slider1prev a{ display:block; position:relative; width:30px; height:77px; background:url(../images/btn_prev.gif) no-repeat 0 0; } #nextBtn a, #slider1next a{ background:url(../images/btn_next.gif) no-repeat 0 0; } /* numeric controls */ #slider img{ width:500px; height:300px; } ol#controls{ margin:1em 0; padding:0; height:28px; } ol#controls li{ margin:0 10px 0 0; padding:0; float:left; list-style:none; height:28px; line-height:28px; } ol#controls li a{ float:left; height:28px; line-height:28px; border:1px solid #ccc; background:#b32d45; color:white; padding:0 10px; text-decoration:none; } ol#controls li.current a{ background:#5DC9E1; color:#fff; } ol#controls li a:focus, #prevBtn a:focus, #nextBtn a:focus{outline:none;} I want to center the #slider HTML <div id="slider"> <ul> <li>IMAGE</li> <li>IMAGE2</li> </ul> </div>

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  • Div not filling width of floated container (css expert needed

    - by Rayden
    I know there are many variations of this question posted, but none I've found quite provide an answer that works for this case. I basically have two left floated divs. Inside those two divs are div headers and tabled content. I want the Div headers (Hour/Minute) to stretch to the width of the tabled content, but they only do this in FF and Chrome, not IE7. IE7 is my works official browser so the one I need it to work with the most. Here is the CSS: #ui-timepicker-div { padding:0.2em; } #ui-timepicker-hours { float:left; } #ui-timepicker-minutes { margin:0 0 0 0.2em; float:left; } .ui-timepicker .ui-timepicker-header { padding:0.2em 0; } .ui-timepicker .ui-timepicker-title { line-height:1.8em; text-align:center; } .ui-timepicker table { margin:0.15em 0 0 0; font-size:.9em; border-collapse:collapse; } .ui-timepicker td { padding:1px; width:2.2em; } .ui-timepicker th, .ui-timepicker td { border:0; } .ui-timepicker td a { display:block; padding:0.2em 0.3em 0.2em 0.5em; text-align:right; text-decoration:none; } Here is the HTML (did not include tabled content): <div style="position: absolute; top: 252.667px; left: 648px; z-index: 1; display: none;" class="ui-timepicker ui-widget ui-widget-content ui-helper-clearfix ui-corner-all" id="ui-timepicker-div"> <div id="ui-timepicker-hours"> <div class="ui-timepicker-header ui-widget-header ui-helper-clearfix ui-corner-all"> <div class="ui-timepicker-title">Hour</div> </div> <table class="ui-timepicker"> </table> </div> <div id="ui-timepicker-minutes"> <div class="ui-timepicker-header ui-widget-header ui-helper-clearfix ui-corner-all"> <div class="ui-timepicker-title">Minutes</div> </div> <table class="ui-timepicker"> </table> </div> </div>

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  • Custom CSS menu, "Active" tab remains on 'Home' not the actual page

    - by user1690254
    I created this custom css menu, but when switching tabs, the "Active" tab design remains on the 'Home' link on the menu, rather than the actual page I'm on. Any idea how I an fix this? Here's the code: .menu{margin:0 auto; padding:0; height:30px; width:100%; display:block; background:url('http://media.datahc.com/Affiliates/43817/Brands/Image/topmenuimages.png') repeat-x;} .menu li{padding:0; margin:0; list-style:none; display:inline;} .menu li a{float:left; padding-left:15px; display:block; color:rgb(255,255,255); text-decoration:none; font:12px Verdana, Arial, Helvetica, sans-serif; cursor:pointer; background:url('http://media.datahc.com/Affiliates/43817/Brands/Image/topmenuimages.png') 0px -30px no-repeat;} .menu li a span{line-height:30px; float:left; display:block; padding-right:15px; background:url('http://media.datahc.com/Affiliates/43817/Brands/Image/topmenuimages.png') 100% -30px no-repeat;} .menu li a:hover{background-position:0px -60px; color:rgb(255,255,255);} .menu li a:hover span{background-position:100% -60px;} .menu li a.active, .menu li a.active:hover{line-height:30px; font:12px Verdana, Arial, Helvetica, sans-serif; background:url('http://media.datahc.com/Affiliates/43817/Brands/Image/topmenuimages.png') 0px -90px no-repeat; color:rgb(255,255,255);} .menu li a.active span, .menu li a.active:hover span{background:url('http://media.datahc.com/Affiliates/43817/Brands/Image/topmenuimages.png') 100% -90px no-repeat;} <ul class="menu"> <li><a href="http://caribbeantl.com/"; class="active"><span>Home</span></a></li> <li><a href="http://caribbeantl.com/hotels/"><span>Testing post</span></a></li> </ul>

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  • Skeleton framework - css list spacing

    - by user1745014
    I'm trying to float my navigation at the top much more to left around 200px atleast more towards the end of the line that can been seen below. Everytime I apply a margin or padding it pushes the navigation to go under each other even though there is loads of room, could anyone take a look at my code. means alot thanks, I always find things easier with firebug so I uploaded it here http://xronn.co.uk/hosting/ Thanks again!

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  • Move penetrating OBB out of another OBB to resolve collision

    - by Milo
    I'm working on collision resolution for my game. I just need a good way to get an object out of another object if it gets stuck. In this case a car. Here is a typical scenario. The red car is in the green object. How do I correctly get it out so the car can slide along the edge of the object as it should. I tried: if(buildings.size() > 0) { Entity e = buildings.get(0); Vector2D vel = new Vector2D(); vel.x = vehicle.getVelocity().x; vel.y = vehicle.getVelocity().y; vel.normalize(); while(vehicle.getRect().overlaps(e.getRect())) { vehicle.setCenter(vehicle.getCenterX() - vel.x * 0.1f, vehicle.getCenterY() - vel.y * 0.1f); } colided = true; } But that does not work too well. Is there some sort of vector I could calculate to use as the vector to move the car away from the object? Thanks Here is my OBB2D class: public class OBB2D { // Corners of the box, where 0 is the lower left. private Vector2D corner[] = new Vector2D[4]; private Vector2D center = new Vector2D(); private Vector2D extents = new Vector2D(); private RectF boundingRect = new RectF(); private float angle; //Two edges of the box extended away from corner[0]. private Vector2D axis[] = new Vector2D[2]; private double origin[] = new double[2]; public OBB2D(Vector2D center, float w, float h, float angle) { set(center,w,h,angle); } public OBB2D(float left, float top, float width, float height) { set(new Vector2D(left + (width / 2), top + (height / 2)),width,height,0.0f); } public void set(Vector2D center,float w, float h,float angle) { Vector2D X = new Vector2D( (float)Math.cos(angle), (float)Math.sin(angle)); Vector2D Y = new Vector2D((float)-Math.sin(angle), (float)Math.cos(angle)); X = X.multiply( w / 2); Y = Y.multiply( h / 2); corner[0] = center.subtract(X).subtract(Y); corner[1] = center.add(X).subtract(Y); corner[2] = center.add(X).add(Y); corner[3] = center.subtract(X).add(Y); computeAxes(); extents.x = w / 2; extents.y = h / 2; computeDimensions(center,angle); } private void computeDimensions(Vector2D center,float angle) { this.center.x = center.x; this.center.y = center.y; this.angle = angle; boundingRect.left = Math.min(Math.min(corner[0].x, corner[3].x), Math.min(corner[1].x, corner[2].x)); boundingRect.top = Math.min(Math.min(corner[0].y, corner[1].y),Math.min(corner[2].y, corner[3].y)); boundingRect.right = Math.max(Math.max(corner[1].x, corner[2].x), Math.max(corner[0].x, corner[3].x)); boundingRect.bottom = Math.max(Math.max(corner[2].y, corner[3].y),Math.max(corner[0].y, corner[1].y)); } public void set(RectF rect) { set(new Vector2D(rect.centerX(),rect.centerY()),rect.width(),rect.height(),0.0f); } // Returns true if other overlaps one dimension of this. private boolean overlaps1Way(OBB2D other) { for (int a = 0; a < axis.length; ++a) { double t = other.corner[0].dot(axis[a]); // Find the extent of box 2 on axis a double tMin = t; double tMax = t; for (int c = 1; c < corner.length; ++c) { t = other.corner[c].dot(axis[a]); if (t < tMin) { tMin = t; } else if (t > tMax) { tMax = t; } } // We have to subtract off the origin // See if [tMin, tMax] intersects [0, 1] if ((tMin > 1 + origin[a]) || (tMax < origin[a])) { // There was no intersection along this dimension; // the boxes cannot possibly overlap. return false; } } // There was no dimension along which there is no intersection. // Therefore the boxes overlap. return true; } //Updates the axes after the corners move. Assumes the //corners actually form a rectangle. private void computeAxes() { axis[0] = corner[1].subtract(corner[0]); axis[1] = corner[3].subtract(corner[0]); // Make the length of each axis 1/edge length so we know any // dot product must be less than 1 to fall within the edge. for (int a = 0; a < axis.length; ++a) { axis[a] = axis[a].divide((axis[a].length() * axis[a].length())); origin[a] = corner[0].dot(axis[a]); } } public void moveTo(Vector2D center) { Vector2D centroid = (corner[0].add(corner[1]).add(corner[2]).add(corner[3])).divide(4.0f); Vector2D translation = center.subtract(centroid); for (int c = 0; c < 4; ++c) { corner[c] = corner[c].add(translation); } computeAxes(); computeDimensions(center,angle); } // Returns true if the intersection of the boxes is non-empty. public boolean overlaps(OBB2D other) { if(right() < other.left()) { return false; } if(bottom() < other.top()) { return false; } if(left() > other.right()) { return false; } if(top() > other.bottom()) { return false; } if(other.getAngle() == 0.0f && getAngle() == 0.0f) { return true; } return overlaps1Way(other) && other.overlaps1Way(this); } public Vector2D getCenter() { return center; } public float getWidth() { return extents.x * 2; } public float getHeight() { return extents.y * 2; } public void setAngle(float angle) { set(center,getWidth(),getHeight(),angle); } public float getAngle() { return angle; } public void setSize(float w,float h) { set(center,w,h,angle); } public float left() { return boundingRect.left; } public float right() { return boundingRect.right; } public float bottom() { return boundingRect.bottom; } public float top() { return boundingRect.top; } public RectF getBoundingRect() { return boundingRect; } public boolean overlaps(float left, float top, float right, float bottom) { if(right() < left) { return false; } if(bottom() < top) { return false; } if(left() > right) { return false; } if(top() > bottom) { return false; } return true; } };

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  • Finding the normal of OBB face with an OBB penetrating

    - by Milo
    Below is an illustration: I have an OBB in an OBB (see below for OBB2D code if needed). What I need to determine is, what face it is in, and what direction do I point the normal? The goal is to get the OBB out of the OBB so the normal needs to face outward of the OBB. How could I go about: Finding what face the line is penetrating given the 4 corners of the OBB and the class below: if we define dx=x2-x1 and dy=y2-y1, then the normals are (-dy, dx) and (dy, -dx). Which normal points outward of the OBB? Thanks public class OBB2D { // Corners of the box, where 0 is the lower left. private Vector2D corner[] = new Vector2D[4]; private Vector2D center = new Vector2D(); private Vector2D extents = new Vector2D(); private RectF boundingRect = new RectF(); private float angle; //Two edges of the box extended away from corner[0]. private Vector2D axis[] = new Vector2D[2]; private double origin[] = new double[2]; public OBB2D(Vector2D center, float w, float h, float angle) { set(center,w,h,angle); } public OBB2D(float left, float top, float width, float height) { set(new Vector2D(left + (width / 2), top + (height / 2)),width,height,0.0f); } public void set(Vector2D center,float w, float h,float angle) { Vector2D X = new Vector2D( (float)Math.cos(angle), (float)Math.sin(angle)); Vector2D Y = new Vector2D((float)-Math.sin(angle), (float)Math.cos(angle)); X = X.multiply( w / 2); Y = Y.multiply( h / 2); corner[0] = center.subtract(X).subtract(Y); corner[1] = center.add(X).subtract(Y); corner[2] = center.add(X).add(Y); corner[3] = center.subtract(X).add(Y); computeAxes(); extents.x = w / 2; extents.y = h / 2; computeDimensions(center,angle); } private void computeDimensions(Vector2D center,float angle) { this.center.x = center.x; this.center.y = center.y; this.angle = angle; boundingRect.left = Math.min(Math.min(corner[0].x, corner[3].x), Math.min(corner[1].x, corner[2].x)); boundingRect.top = Math.min(Math.min(corner[0].y, corner[1].y),Math.min(corner[2].y, corner[3].y)); boundingRect.right = Math.max(Math.max(corner[1].x, corner[2].x), Math.max(corner[0].x, corner[3].x)); boundingRect.bottom = Math.max(Math.max(corner[2].y, corner[3].y),Math.max(corner[0].y, corner[1].y)); } public void set(RectF rect) { set(new Vector2D(rect.centerX(),rect.centerY()),rect.width(),rect.height(),0.0f); } // Returns true if other overlaps one dimension of this. private boolean overlaps1Way(OBB2D other) { for (int a = 0; a < axis.length; ++a) { double t = other.corner[0].dot(axis[a]); // Find the extent of box 2 on axis a double tMin = t; double tMax = t; for (int c = 1; c < corner.length; ++c) { t = other.corner[c].dot(axis[a]); if (t < tMin) { tMin = t; } else if (t > tMax) { tMax = t; } } // We have to subtract off the origin // See if [tMin, tMax] intersects [0, 1] if ((tMin > 1 + origin[a]) || (tMax < origin[a])) { // There was no intersection along this dimension; // the boxes cannot possibly overlap. return false; } } // There was no dimension along which there is no intersection. // Therefore the boxes overlap. return true; } //Updates the axes after the corners move. Assumes the //corners actually form a rectangle. private void computeAxes() { axis[0] = corner[1].subtract(corner[0]); axis[1] = corner[3].subtract(corner[0]); // Make the length of each axis 1/edge length so we know any // dot product must be less than 1 to fall within the edge. for (int a = 0; a < axis.length; ++a) { axis[a] = axis[a].divide((axis[a].length() * axis[a].length())); origin[a] = corner[0].dot(axis[a]); } } public void moveTo(Vector2D center) { Vector2D centroid = (corner[0].add(corner[1]).add(corner[2]).add(corner[3])).divide(4.0f); Vector2D translation = center.subtract(centroid); for (int c = 0; c < 4; ++c) { corner[c] = corner[c].add(translation); } computeAxes(); computeDimensions(center,angle); } // Returns true if the intersection of the boxes is non-empty. public boolean overlaps(OBB2D other) { if(right() < other.left()) { return false; } if(bottom() < other.top()) { return false; } if(left() > other.right()) { return false; } if(top() > other.bottom()) { return false; } if(other.getAngle() == 0.0f && getAngle() == 0.0f) { return true; } return overlaps1Way(other) && other.overlaps1Way(this); } public Vector2D getCenter() { return center; } public float getWidth() { return extents.x * 2; } public float getHeight() { return extents.y * 2; } public void setAngle(float angle) { set(center,getWidth(),getHeight(),angle); } public float getAngle() { return angle; } public void setSize(float w,float h) { set(center,w,h,angle); } public float left() { return boundingRect.left; } public float right() { return boundingRect.right; } public float bottom() { return boundingRect.bottom; } public float top() { return boundingRect.top; } public RectF getBoundingRect() { return boundingRect; } public boolean overlaps(float left, float top, float right, float bottom) { if(right() < left) { return false; } if(bottom() < top) { return false; } if(left() > right) { return false; } if(top() > bottom) { return false; } return true; } };

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  • pagination with css

    - by bsandrabr
    Hi I've tried every combination I can think of but I can't get this to work. Can you help? I'm trying to put some css onto my pagination and have read all the examples but they all contain so many backslashes and concatenation that I just dont know how to apply it Here is my pagination code (which works fine) along with my feeble attempt at styling it if ($st > 0) { $st3=$st; print "< Previous Page "; } $f=$st+3; for($i2=$st+1;$i2<=$f;$i2++) { $i3=$i2-3; if ($i3 0) { print "$i3 "; if($i2 % 3 == 0) { print ""; } } } $g=$st+3; for($i=$st+1;$i<=$g;$i++) { print "$i "; if($i % 3 == 0) { print ""; } } $st2=$st+2; print " Next Page "; Here is the css that I took from the website /* CSS Document */ body { background: #2D2D2D; font-family:Verdana, fantasy; font-size:13px; color: white; scrollbar-base-color: black; scrollbar-arrow-color: red; scrollbar-DarkShadow-Color: black; } a:visited,a:active,a:link { color: white;text-decoration: none; } a:hover { color: red;text-decoration: overline underline;background: none; } table,tr,td { font-family:Palatino Linotype; color: #FFFFFF;font-size: 12px; } .button { font-family:Verdana, fantasy; font-size:13; color:#FFFFFF; background-color: red; } input,textarea,dropdown{ font-family:Verdana, fantasy; font-size:13; color: #FFFFFF; background-color: #000000; border: 1px solid; } textarea,.submit input{ font-family:Verdana, fantasy; font-size:13; color:#ffffff; background-color: black; } .table { background-color:#000000; } .table3 { background-color:#000000; } .table td { color: #000000; background-color:#DEDEDE; height:22px; } .table3 td { background-color:#CCCCCC; } td .alt { background-color:#EEEEEE; height:22px; } td .h { background-image:url(tablehgrad.png); background-repeat:repeat-x; font-weight: bold; background-color: #D6D6D6; } .table th { background-image:url(tablehgrad.png); background-repeat:repeat-x; color: #000000; font-weight: bold; background-color: #D6D6D6; } .menu th { font-font-size: 12px; color: silver; background-image:url(th.png); background-repeat:repeat-x; font-weight: bold; background-color: #4B4B4B; } .stats td { font-font-size: 12px; color: white; font-weight: bold; } .menu td { font-size: 12px; text-align: center; color: white; background-image:url(tdover.png); background-repeat:repeat-x; font-weight: bold; background-color: #4B4B4B; } .menu td:hover{ color: white; background-image:url(td.png); div.pagination { padding: 3px; margin: 3px; } div.pagination a { padding: 2px 5px 2px 5px; margin: 2px; border: 1px solid #AAAADD; text-decoration: none; /* no underline */ color: #000099; } div.pagination a:hover, div.pagination a:active { border: 1px solid #000099; color: #000; } div.pagination span.current { padding: 2px 5px 2px 5px; margin: 2px; border: 1px solid #000099; font-weight: bold; background-color: #000099; color: #FFF; } div.pagination span.disabled { padding: 2px 5px 2px 5px; margin: 2px; border: 1px solid #EEE; color: #DDD; } thanks

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  • Opacity in CSS, some doubts

    - by André
    Hi, I have some doubts with opacity in CSS. I have a Header and a Footer that uses opacity, but I would like to turn off opacity the opacity in the text. Is that possible? To a better understanding I will post the code. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /> <title> stu nicholls | CSS PLaY | cross browser fixed header/footer layout basic method </title> <style type="text/css" media="screen"> #printhead {display:none;} html { height:100%; max-height:100%; padding:0; margin:0; border:0; background:#fff; font-size:80%; font-family: "trebuchet ms", tahoma, verdana, arial, sans-serif; /* hide overflow:hidden from IE5/Mac */ /* \*/ overflow: hidden; /* */ } body {height:100%; max-height:100%; overflow:hidden; padding:0; margin:0; border:0;} #content {display:block; height:100%; max-height:100%; overflow:hidden; padding-left:0px; position:relative; z-index:3; word-wrap:break-word;} #head {position:absolute; margin:0; top:0; right:18px; display:block; width:100%; height:1; background-color:transparent; font-size:1em; z-index:5; color:#000; border-bottom:1px solid #000;} #foot {position:absolute; margin:0; bottom:-1px; right:18px; display:block; width:100%; height:30px; background-color:transparent; color:#000; text-align:right; font-size:2em; z-index:4; border-top:1px solid #000;} .pad1 {display:block; width:18px; height:18px; float:left;} /* Com este "height", alinho a border do header */ .pad2 {display:block; height:100px;} .pad3 {display:block; height:0px;} /* Com este "height" controlo onde começa o content e o scroll do browser */ #content p {padding:5px;} .bold {font-size:1.2em; font-weight:bold;} .red {color:#c00; margin-left:5px; font-family:"trebuchet ms", "trebuchet", "verdana", sans-serif;} h2 {margin-left:5px;} h3 {margin-left:5px;} /* Esta classe controla as caracteristicas do background do footer e do header. */ .bkg { background-color: blue; filter:alpha(opacity=35); /* IE's opacity*/ opacity: 0.35; height: 10; } iframe { border-style: none; width: 100%; height: 100%; } </style> </head> <body> <div id="head"> <div class="bkg"> <div class="pad1"></div>Header </div> </div> <div id="content"> <div class="pad3"></div> <iframe src="http://www.yahoo.com" id="iFrame"></iframe> <div class="pad2"></div> </div> </div> <div id="foot"><div class="bkg">Footer</div></div> </body> </html> I want to maintain the opacity in the blue color in the footer and header but I would like to put the text stronger. Is that possible? Best Regards,

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  • Thunderbird: where can I find an overview of available userChrome CSS IDs?

    - by Rabarberski
    Following this earlier question on customizing the color of the message rows in Thunderbird, I now want to do the same for the folder pane. I assume if I use the same userchrome code and replace the appropriate css IDs (i.e. #threadTree) with the correct ones for the folder pane, I am all set. However, where can I find a list of all Thunderbird CSS id's that can be used in userchrome.css? I've googled and installed Thunderbird DOM inspector, but that didn't do the trick.

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  • RUBY Nokogiri CSS HTML Parsing

    - by user296507
    I'm having some problems trying to get the code below to output the data in the format that I want. What I'm after is the following: CCC1-$5.00 CCC1-$10.00 CCC1-$15.00 CCC2-$7.00 where $7 belongs to CCC2 and the others to CCC1, but I can only manage to get the data in this format: CCC1-$5.00 CCC1-$10.00 CCC1-$15.00 CCC1-$7.00 CCC2-$5.00 CCC2-$10.00 CCC2-$15.00 CCC2-$7.00 Any help would be appreciated. require 'rubygems' require 'nokogiri' require 'open-uri' doc = Nokogiri::HTML.parse(<<-eohtml) <div class="AAA"> <table cellspacing="0" cellpadding="0" border="0" summary="sum"> <tbody> <tr> <td class="BBB"> <span class="CCC">CCC1</span> </td> <td class="DDD"> <table cellspacing="0" cellpadding="0" border="0"> <tbody> <tr><td class="FFF">$5.00</td></tr> <tr><td class="FFF">$10.00</td></tr> <tr><td class="FFF">$15.00</td></tr> </tbody> </table> </td> </tr> </tbody> </table> <table cellspacing="0" cellpadding="0" border="0" summary="sum"> <tbody> <tr> <td class="BBB"> <span class="CCC">CCC2</span> </td> <td class="DDD"> <table cellspacing="0" cellpadding="0" border="0"> <tbody> <tr><td class="FFF">$7.00</td></tr> </tbody> </table> </td> </tr> </tbody> </table> </div> eohtml doc.css('td.BBB > span.CCC').each do |something| doc.css('tr > td.EEE, tr > td.FFF').each do |something_more| puts something.content + '-'+ something_more.content end end

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  • Relative width for a CSS layout, fixed and fluid mix

    - by Alec Smart
    Hello, I am trying to make a chatroom layout like the following: Now my problem is that I am not sure how to have the container box occupy the whole width and height (with valid doctype) and then make the center div grow if the window grows keeping the rest constant. i am well aware of js/css. so i just need some beginning guideline. i would like to avoid javascript to process and then set heights and widths.

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  • Fill CSS box with text from MySQL till there is no overflow, scrollbar, or hidden text

    - by terrance branigan
    I want to fill a CSS box with text till there is no overflow or scrollbar. I fetch text from MySQL. The user clicks a button and the next bit of text that can fit will fill the box. The only way I've figured to do this is by parsing through the text and counting characters and newlines, etc and calculating whether it will fit in the box. Is there an easier way to do this? Thank you

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  • Using HTML/CSS for UI in XNA?

    - by Rosarch
    Is there any way to use HTML/CSS to do the user interface for a XNA game? I would need to programmatically be able to update the HTML, as well as handle events. Or is there another framework I should be using? This thread looks promising: http://stackoverflow.com/questions/909671/ui-library-for-xna Also, whatever I use has to work on the Xbox 360.

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  • ASP.NET Menu PopOutImage CSS

    - by WtFudgE
    Hi, when I use the asp:Menu the popoutimage is by default enable, I know I can disable it, but I kind of like it. The thing is I modified my background & foreground of the menu and so the popoutimage arrow is blended in the background. Is there a way to change the settings of this? And how should I go about? Is there maybe a CSS tag I could use for this? Thx

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  • CSS sliding doors technique for buttons, IE8 problem

    - by Kelvin
    Hello All! I used sliding doors technique, explained here: http://www.oscaralexander.com/tutorials/how-to-make-sexy-buttons-with-css.html With only one exception, that I decided to add one more image for "hover" effect. My code works well for all browsers, except IE8 (and maybe earlier versions). a.submit-button:active and a.submit-button:active span are simply blocked by "hover" and never work. Does anyone knows solution for this? Thanks a lot in advance! <style type="text/css"> .clear { /* generic container (i.e. div) for floating buttons */ overflow: hidden; width: 100%; } a.submit-button { background: transparent url('images/button-1b.png') no-repeat scroll top right; color: #fff; display: block; float: left; font: bold 13px sans-serif, arial; height: 28px; margin-right: 6px; padding-right: 18px; /* sliding doors padding */ text-decoration: none; outline: none; } a.submit-button span { background: transparent url('images/button-1a.png') no-repeat; display: block; line-height: 14px; padding: 6px 0 8px 24px; } a.submit-button:hover { background-position: right -28px; outline: none; /* hide dotted outline in Firefox */ color: #fff; } a.submit-button:hover span { background-position: 0px -28px; } a.submit-button:active { background-position: right -56px; color: #e5e5e5; outline: none; } a.submit-button:active span { background-position: 0px -56px; padding: 7px 0 7px 24px; /* push text down 1px */ } </style> And this is the button: <div class="clear"> <a class="submit-button" href="#" onclick="this.blur();"><span>Hello All</span></a> </div>

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  • Serve Images from Asset Host When Using CSS background-image property in Rails

    - by Moe
    I recently started serving static assets (mainly images) from an asset host for my Rails project. A small portion of my images are not being served from the asset host because they are displayed using the CSS background-image property rather than image_tag Is there are clean workaround for this? I'd rather not create a "stylesheets" controller because I'm using the asset-packager plugin and would like to preserve this functionality. Thanks! Moe

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  • How to let css selector exclude an element ?

    - by Tony
    For example I have a css style like this : input.validation-passed {border: 1px solid #00CC00; color : #000;} The javascript validation framework I use will inject every input tag with a class="validation-passed" .For the elements like <input type='text' /> ... , this is ok , but for <input type='button' /> , I want this is not applied , how should I do this ?

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