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  • How to use boost::bind with non-copyable params, for example boost::promise ?

    - by zhengxi
    Some C++ objects have no copy constructor, but have move constructor. For example, boost::promise. How can I bind those objects using their move constructors ? #include <boost/thread.hpp> void fullfil_1(boost::promise<int>& prom, int x) { prom.set_value(x); } boost::function<void()> get_functor() { // boost::promise is not copyable, but movable boost::promise<int> pi; // compilation error boost::function<void()> f_set_one = boost::bind(&fullfil_1, pi, 1); // compilation error as well boost::function<void()> f_set_one = boost::bind(&fullfil_1, std::move(pi), 1); // PS. I know, it is possible to bind a pointer to the object instead of // the object itself. But it is weird solution, in this case I will have // to take cake about lifetime of the object instead of delegating that to // boost::bind (by moving object into boost::function object) // // weird: pi will be destroyed on leaving the scope boost::function<void()> f_set_one = boost::bind(&fullfil_1, boost::ref(pi), 1); return f_set_one; }

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  • I need someone to explain this ASP function to me

    - by Ronnie Chester Lynwood
    Hello! I've got an ASP document that 5 years old. Actually I'm working with PHP but I must use ASP for a Windows Application. So I need someone to explain this function to me. //DNS SETTINGS ARE INCLUDED ALREADY. function Check_Is_Web_Locked() dim cmdDB , Ret OpenDatabase Set cmdDB = Server.CreateObject("ADODB.Command") With cmdDB .ActiveConnection = DBCon .CommandText = "TICT_CHECK_WEB_STATUS" .CommandType = adCmdStoredProc .Parameters.Append .CreateParameter("RETURN_VALUE", adInteger, adParamReturnValue, 0) .Execute,,adExecuteNoRecords Ret = Trim(.Parameters("RETURN_VALUE")) End With Set cmdDB = Nothing CloseDatabase Check_Is_Web_Locked = Ret end function What does this function do? Is "TICT_CHECK_WEB_STATUS" a StoredProcedure? If it's what are the coulumns that function looking for?

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  • How to format a function pointer?

    - by Longpoke
    Is there any way to print a pointer to a function in ANSI C? Of course this means you have to cast the function pointer to void pointer, but it appears that's not possible?? #include <stdio.h> int main() { int (*funcptr)() = main; printf("%p\n", (void* )funcptr); printf("%p\n", (void* )main); return 0; } $ gcc -ansi -pedantic -Wall test.c -o test test.c: In function 'main': test.c:6: warning: ISO C forbids conversion of function pointer to object pointer type test.c:7: warning: ISO C forbids conversion of function pointer to object pointer type $ ./test 0x400518 0x400518 It's "working", but non-standard...

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  • In C: sending func pointers, calling the func with it, playing with EIP, jum_buf and longjmp

    - by Yonatan
    Hello Internet ! I need to make sure i understand some basic stuff first: 1. how do i pass function A as a parameter to function B? 2. how do i call function A from inside B ? now for the big whammy: I'm trying to do something along the lines of this: jmp_buf buf; buf.__jmpbuf[JB_PC] = functionA; longjmp(buf,10); meaning that i want to use longjmp in order to go to a function. how should i do it ? thank you very much internet people ! Yonatan

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  • Fast word count function in Vim

    - by Greg Sexton
    I am trying to display a live word count in the vim statusline. I do this by setting my status line in my .vimrc and inserting a function into it. The idea of this function is to return the number of words in the current buffer. This number is then displayed on the status line. This should work nicely as the statusline is updated at just about every possible opportunity so the count will always remain 'live'. The problem is that the function I have currently defined is slow and so vim is obviously sluggish when it is used for all but the smallest files; due to this function being executed so frequently. In summary, does anyone have a clever trick for producing a function that is blazingly fast at calculating the number of words in the current buffer and returning the result?

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  • getting an error on jslint while creating a new object using javascript

    - by user3712689
    For some reason this code is giving a lint. I can't really figure out why. It says: 'was expecting a assignment or function call, and instead saw an expression.' What does that mean? window.onload = function (){ function SuspectOne (naam, leeftijd, wie){ this.naam = Spencer Hawes; this.leeftijd = 22; this.wie = zoon van de man; } function SuspectTwo (naam, leeftijd, wie){ this.naam = Tyrone Biggums; this.leeftijd = 28; this.wie = lokale herionejunk; } function SuspectThree (naam, leeftijd, wie){ this.naam = Ellie Campbell Hawes; this.leeftijd = 40; this.wie = vrouw van de man; } var verdachten = new Array[]; verdachten[0] = new Verdachte("Spencer Hawes", 22, "zoon van de man"); verdachten[1] = new Verdachte("Tyrone Biggums", 28, "lokale herionejunk"); verdachten[2] = new Verdachte("Ellie Spencer Hawes", 40, "vrouw van de man"); for(x=0; x<verdachten.length; x++){ console.log("De verdachte is de " + verdachten[x].leeftijd + "jaar oud " + verdachten[x].naam + ", de " + verdachten[x].wie); } }; Can someone help me with this? I would really like a lint free code.

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  • PHP, create_function or evalute it at runtime?

    - by blow
    Hi all, i have a class with some method that depend by one parameter. What is the best way to write this method? Example: First way class Test{ var $code; function Test($type){ if($type=="A"){ $this->code=create_function(/*some args and some code*/); } else if($type=="B"){ $this->code=create_function(/*some args and some code*/); } } function use(/*some args*/){ return call_user_func($this->code,/*some args*/); } } Second way class Test{ var $type; function Test($type){ $this->type=$type; } function use(/*some args*/){ if($this->type=="A"){ //some code } else if($this->type=="B"){ //some code } } } $test=new Test("A"); $test->use(); Which way you would choose? Thanks.

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  • g++ How to get warning on ignoring function return value

    - by ArunSaha
    lint produces some warning like: foo.c XXX Warning 534: Ignoring return value of function bar() From the lint manual 534 Ignoring return value of function 'Symbol' (compare with Location) A function that returns a value is called just for side effects as, for example, in a statement by itself or the left-hand side of a comma operator. Try: (void) function(); to call a function and ignore its return value. See also the fvr, fvo and fdr flags in §5.5 "Flag Options". I want to get this warning, if there exists any, during compilation. Is there any option in gcc/g++ to achieve this? I had turned on -Wall but that apparently did not detect this.

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  • A PHP regex to extract php functions from code files

    - by user298593
    I'm trying to make a PHP regex to extract functions from php source code. Until now i used a recursive regex to extract everything between {} but then it also matches stuff like if statements. When i use something like: preg_match_all("/(function .(.))({([^{}]+|(?R))*})/",$this-data,$matches2); It doesn't work when there is more than 1 function in the file (probably because it uses the 'function' part in the recursiveness too). Is there any way to do this? Example file: <?php if($useless) { echo "i don't want this"; } function bla($wut) { echo "i do want this"; } ?> Thanks

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  • How to stop Jquery load function

    - by Sergio
    The Jquery load function don't stop if there is multiple click on the links in the menu. The jquery code looks like: $(document).ready(function(){ $(".menu_rfr").unbind("click").click(function() { $("#main").html('<img src="img/spin.gif" class="spin">'); location.replace($(this).attr('rel')); }); function handleClick() { $(this).unbind("click"); $("#main").html('<img src="img/spin.gif" class="spin">'); $("#main").load($(this).attr('rel'), function() { // reactivate it after some loading has completed $(this).click(handleClick); }); } $(".menu_clickable").click(handleClick); }); You can see the sample page at link text How can I prevent users clicks if the DIV content is not loaded completely and never ending DIV loading?

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  • jQuery Autocomplete fetch and parse data source with custom function, except not

    - by Ben Dauphinee
    So, I am working with the jQuery Autocomplete function, and am trying to write a custom data parser. Not sure what I am doing incorrectly, but it throws an error on trying to call the autocompleteSourceParse function, saying that req is not set. setURL("ajax/clients/ac"); function autocompleteSourceParse(req, add){ var suggestions = []; $.getJSON(getURL()+"/"+req, function(data){ $.each(data, function(i, val){ suggestions.push(val.name); }); add(suggestions); }); return(suggestions); } $("#company").autocomplete({ source: autocompleteSourceParse(req, add), minLength: 2 });

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  • Executing a dynamically bound function in Clojure

    - by Carl Smotricz
    I'd like to pre-store a bunch of function calls in a data structure and later evaluate/execute them from within another function. This works as planned for functions defined at namespace level with defn (even though the function definition comes after my creation of the data structure) but will not work with functions defined by let [name (fn or letfn inside the function. Here's my small self-contained example: (def todoA '(funcA)) (def todoB '(funcB)) (def todoC '(funcC)) (def todoD '(funcD)) ; unused (defn funcA [] (println "hello funcA!")) (declare funcB funcC) (defn runit [] (let [funcB (fn [] (println "hello funcB"))] (letfn [(funcC [] (println "hello funcC!"))] (funcA) (eval todoA) ; OK (funcB) ; OK (eval todoB) ; "Unable to resolve symbol: funcB in this context" at line 2 (funcC) ; OK (eval todoC) ; "Unable to resolve symbol: funcC in this context" at line 3 ))) Is there a simple fix I could undertake to get eval'd quoted calls to functions to work for functions defined inside another function?

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  • Using Paste Special - Values with the HYPERLINK function in Excel

    - by Pete
    I have a long list of data in Excel. Using the Hyperlink function =HYPERLINK(C2,A2) i've added individual links to them all. Now i want to get rid of the function and just leave the data with the link. So i do Paste Special -- Values Which does the job but then the link is removed. How can i paste the values and keep the hyperlink?

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  • Naming member functions/methods with a single underscore, good style or bad?

    - by Extrakun
    In some languages where you cannot override the () operator, I have seen methods with a single underscore, usually for 'helper' classes. Something likes this: class D10 { public function _() { return rand(1,10); } } Is it better to have the function called Roll()? Is a underscore fine? After all, there is only one function, and it removes the need to look up the name of the class. Any thoughts?

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  • Problem with adjacent function in prototype

    - by xain
    Hi, I have this code: <input name="rz" class="required validate-string" style="margin-left:17px" id="rz" title="Input rz value" size="23" /> <p class="msg" style="display:none;">Input rz value</p> In the head I have: Event.observe(window, 'load', function() { $$("input").each(function(field){ Event.observe(field, "focus", function(input) { input.adjacent('p.msg').show(); }); Event.observe(field, "blur", function(input) { input.adjacent('p.msg').hide(); }); }); }); The idea is that when the input get the focus, the p element appears and on blur it goes away. The problem is that neither is working, and the error console shows "input.adjacent is not a function" I'm using prototype 1.6.1 and scriptaculous 1.8.3

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  • Get the lua command when a c function is called

    - by gamernb
    Supposed I register many different function names in Lua to the same function in C. Now, everytime my C function is called, is there a way to determine which function name was invoked? for example: int runCommand(lua_State *lua) { const char *name = // getFunctionName(lua) ? how would I do this part for(int i = 0; i < functions.size; i++) if(functions[i].name == name) functions[i].Call() } int main() { ... lua_register(lua, "delay", runCommand); lua_register(lua, "execute", runCommand); lua_register(lua, "loadPlugin", runCommand); lua_register(lua, "loadModule", runCommand); lua_register(lua, "delay", runCommand); } So, how do I get the name of what ever function called it?

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  • pipelined function

    - by user289429
    Can someone provide an example of how to use parallel table function in oracle pl/sql. We need to run massive queries for 15 years and combine the result. SELECT * FROM Table(TableFunction(cursor(SELECT * FROM year_table))) ...is what we want effectively. The innermost select will give all the years, and the table function will take each year and run massive query and returns a collection. The problem we have is that all years are being fed to one table function itself, we would rather prefer the table function being called in parallel for each of the year. We tried all sort of partitioning by hash and range and it didn't help. Also, can we drop the keyword PIPELINED from the function declaration? because we are not performing any transformation and just need the aggregate of the resultset.

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  • Function keys over SSH/PuTTY to SCO unix

    - by CyberKing
    I am trying to set up SSH to a SCO Unix server that runs custom software that uses the function keys on the keyboard, however the keys do not appear to be in the correct format for SCO to recognise. None of the keyboard options on PuTTY work, including the SCO option. How do I change the keycodes that SCO/bash is looking for when it wants a function key? If it helps, the system is upgrading from Wyse50 terminals. thanks!

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  • jquery change function into code for plugin

    - by jaap Klevering
    Help would be greatly appreciated. What is the correct markup that would change this function into a plugin. I tried, but cant make it to work. $(document).ready(function(){ $('ul.tabNav a').click(function() { var curChildIndex = $(this).parent().prevAll().length + 1; $(this).parent().parent().children('.current').removeClass('current'); $(this).parent().addClass('current'); $(this).parent().parent().next('.tabContainer').children('.current').slideUp('fast',function() { $(this).removeClass('current'); $(this).parent().children('div:nth-child('+curChildIndex+')').slideDown('normal',function() { $(this).addClass('current'); }); }); return true; }); });

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  • Switching Javascript Function states

    - by webzide
    Dear experts, I would like to implement a API of Javascript that sort of resemble a light switch. For instance, there are two buttons on the actual HTML page act as the UI. Both of the buttons have event handlers that invokes a different function. Each function have codes that act like a state, for instance. button1.onclick=function (){ $("div").click( //code effects 2 ) } button2.onclick=function (){ $("div").click( //Code effects 2 ) } I the code works fine on the surface but the 2 state functions overlap. the effects is going to take place for the rest of the way until the next reload of the document. Basically what I want to achieve is that when 1 button is clicked, it will switch "OFF" the state of function invoked by the other button and vice versa. Thus, the effects achieved are unique are not overlapped. Is there anyway to achieve this or could any experts point me to the right direction. Thanks in advance.

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  • Actionscript 2.0 Functions problem

    - by Joshua
    I have two problems. The first problem is with the following functions; when I call the function in (enterFrame), it doesn't work: onClipEvent (load) { function failwhale(levelNum) { _root.gotoAndStop("fail"); failFrom = levelNum; } function guardSightCollision(guardName, guardSightName) { if (_root.guardName.guardSightName.hitTest(_x, _y+radius, true)) { failwhale(1); } if (_root.guardName.guardSightName.hitTest(_x, _y-radius, true)) { failwhale(1); } if (_root.guardName.guardSightName.hitTest(_x-radius, _y, true)) { failwhale(1); } if (_root.guardName.guardSightName.hitTest(_x+radius, _y, true)) { failwhale(1); } } } onClipEvent (enterFrame) { guardSightCollision(guard1, guard1Sight); } Why doesn't it work?... The second problem lies in the failFrom variable: function failwhale(levelNum) { _root.gotoAndStop("fail"); failFrom = levelNum; } How do I make failFrom a "global" variable in that it can be accessed anywhere (from actionscript in frames and even movieclips)...Right now, when I try to trace failFrom in a different frame, it is "undefined".

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  • Actionscript 2.0 Functions problem and somewhat "global" variable

    - by Joshua
    I have two problems. The first problem is with the following functions; when I call the function in (enterFrame), it doesn't work: onClipEvent (load) { function failwhale(levelNum) { _root.gotoAndStop("fail"); failFrom = levelNum; } function guardSightCollision(guardName, guardSightName) { if (_root.guardName.guardSightName.hitTest(_x, _y+radius, true)) { failwhale(1); } if (_root.guardName.guardSightName.hitTest(_x, _y-radius, true)) { failwhale(1); } if (_root.guardName.guardSightName.hitTest(_x-radius, _y, true)) { failwhale(1); } if (_root.guardName.guardSightName.hitTest(_x+radius, _y, true)) { failwhale(1); } } } onClipEvent (enterFrame) { guardSightCollision(guard1, guard1Sight); } Why doesn't it work?... The second problem lies in the failFrom variable: function failwhale(levelNum) { _root.gotoAndStop("fail"); failFrom = levelNum; } How do I make failFrom a "global" variable in that it can be accessed anywhere (from actionscript in frames and even movieclips)...Right now, when I try to trace failFrom in a different frame, it is "undefined".

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  • spidermonkey using JS_CallFunction for static function

    - by supersuraccoon
    JS_CallFunctionName can call a method of an object by name: JSObject* obj; JS_CallFunctionName(cx, obj, "doSomething", argc, vp, retVal); The code above works fine if the "doSomething" is a function declared in the prototype of the "obj". What I want to know is if there is a way to call a function that is a "class function". I tried: if(JS_HasProperty(getGlobalContext(), getGlobalObject(), "ClassToGet", &b)) { print("OK"); } and the output is "OK". But when tried: JS_GetProperty(getGlobalContext(), getGlobalObject(), "ClassToGet", &jsOwner); if (jsOwner != JSVAL_VOID) { } the jsOwner is a JSVAL_VOID. Maybe there is a function in SpiderMonkey can execute function in a JSClass ? Any suggestion will be appreciated, thanks :)

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