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  • Arry of pointers in objective c using NSArray

    - by Amir
    Hello, I am writting program for my iphone and have a qestion. lets say i have class named my_obj class my_obj { NSString *name; NSinteger *id; NSinteger *foo; NSString *boo; } now i allocate 100 objects from type my_obj and insert them to array from type NSArray. then i want to sort the Array in two different ways. one by the name and the second by the id. i want to allocate another two arrays from type NSArray *arraySortByName *arraySortById what i need to do if i just want the sorted arrays to be referenced to the original array so i will get two sorted arrays that point to the original array (that didnt changed!) i other word i dont want to allocate another 100 objects to each sorted array.

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  • Suggestions/pointers for Post/Get to an .ASP (or .ASPX) page from a desktop app

    - by Clay Nichols
    I'm planning to have a desktop app interact with some .ASP or .ASPX pages on a server. I've only done a little bit with .asp pages and I'm thinking I'd just Post or Get a URL with some variables: MySite.com/Functions.asp?FunctionName=?Paramater1=somevalue?Parameter2=... I'm wondering if there is any better way to go about this? Am I missing something? Is there perhaps a better way to go about this?

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  • Postgresql - Edit function signature

    - by drave
    POSTGRESQL 8.4.3 - i created a function with this signature CREATE OR REPLACE FUNCTION logcountforlasthour() RETURNS SETOF record AS realised i wanted to change it to this CREATE OR REPLACE FUNCTION logcountforlasthour() RETURNS TABLE(ip bigint, count bigint) record AS but when i apply that change in the query tool it isnt accepted or rather it is accepted, there is no syntax error, but the text of the function has not been changed. even if i run "DROP FUNCTION logcountforlasthour()" between edits the old syntax comes back if i edit the body of the function, thats fine, it changes but not the signature is there something i'm missing thanks

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  • How to determine 2D unsigned short pointers array length in c++

    - by tuman
    Hello, I am finding it difficult to determine the length of the columns in a 2D unsigned short pointer array. I have done memory allocation correctly as far as I know. and can print them correctly. plz see the following code segment: int number_of_array_index_required_for_pointer_abc=3; char A[3][16]; strcpy(A[0],"Hello"); strcpy(A[1],"World"); strcpy(A[2],"Tumanicko"); cout<<number_of_array_index_required_for_pointer_abc*sizeof(unsigned short)<<endl; unsigned short ** pqr=(unsigned short **)malloc(number_of_array_index_required_for_pointer_abc*sizeof(unsigned short)); for(int i=0;i<number_of_array_index_required_for_pointer_abc;i++) { int ajira = strlen(A[i])*sizeof(unsigned short); cout<<i<<" = "<<ajira<<endl; pqr[i]=(unsigned short *)malloc(ajira); cout<<"alocated pqr[i]= "<<sizeof pqr<<endl; int j=0; for(j=0;j<strlen(A[i]);j++) { pqr[i][j]=(unsigned short)A[i][j]; } pqr[i][j]='\0'; } for(int i=0;i<number_of_array_index_required_for_pointer_abc;i++) { //ln= (sizeof pqr[i])/(sizeof pqr[0]); //cout<<"Size of pqr["<<i<<"]= "<<ln<<endl; // I want to know the size of the columns i.e. pqr[i]'s length instead of finding '\0' for(int k=0;(char)pqr[i][k]!='\0';k++) cout<<(char)pqr[i][k]; cout<<endl; }

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  • Question about C Pointers (just learning)

    - by Mike
    I am curious as to why this is an error and what the error message means. Here is some code. int *x[] = {"foo", "bar", "baz"}; int *y[] = {"foo", "bar", "baz"}; x = y; I try to compile and I get this: error: incompatible types when assigning to type ‘char [3]’ from type ‘char *’ Question #1 why is this an error? and Question #2 why are the types different? Thanks for you help.

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  • How to "pin" C++/CLI pointers

    - by Kumar
    I am wrapping up a class which reading a custom binary data file and makes the data available to a .net/c# class However a couple of lines down the code, i start getting the memory access violation error which i believe is due to the GC moving memory around, the class is managed Here's the code if ( ! reader.OpenFile(...) ) return ; foreach(string fieldName in fields) { int colIndex = reader.GetColIndex( fieldName ); int colType = reader.GetColType( colIndex ); // error is raised here on 2nd iteration } for ( int r = 0 ; r < reader.NumFields(); r++ ) { foreach(string fieldName in fields) { int colIndex = reader.GetColIndex( fieldName ); int colType = reader.GetColType( colIndex ); // error is raised here on 2nd iteration switch ( colType ) { case 0 : // INT processField( r, fieldName, reader.GetInt(r,colIndex) ); break ; .... } } } .... i've looked at interior_ptr, pin_ptr but they give an error c3160 cannot be in a managed class Any workaround ? BTW, this is my 1st C++ program in a very long time !

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  • In PLT scheme, can I export functions after another function has been called?

    - by Jason Baker
    I'm trying to create a binding to libpython using scheme's FFI. To do this, I have to get the location of python, create the ffi-lib, and then create functions from it. So for instance I could do this: (module pyscheme scheme (require foreign) (unsafe!) (define (link-python [lib "/usr/lib/libpython2.6.so"]) (ffi-lib lib)) This is all well and good, but I can't think of a way to export functions. For instance, I could do something like this: (define Py_Initialize (get-ffi-obj "Py_Initialize" libpython (_fun -> _void))) ...but then I'd have to store a reference to libpython (created by link-python) globally somehow. Is there any way to export these functions once link-python is called? In other words, I'd like someone using the module to be able to do this: (require pyscheme) (link-python) (Py_Initialize) ...or this: (require pyscheme) (link-python "/weird/location/for/libpython.so") (Py_Initialize) ...but have this give an error: (require pyscheme) (Py_Initialize) How can I do this?

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  • C++: Where can I define the body for a private function?

    - by Martijn Courteaux
    Hi, I have a header like this (header guards not shown): class GameSystem { public: GameSystem(Game *pcGame); virtual ~GameSystem(); void Setup(); private: void InitGame(); void RunGame(); void ExitGame(); Game *m_pcGame; /* Properties */ int m_nWidth; int m_nHeight; int m_nFps; bool m_bFullscreen; }; Where can I define the body for InitGame(), RunGame() and ExitGame()? Can I define it in my .cpp file? If so, how? Or am I obliged to make their body in my .h file? I'm using Eclipse and I began typing: void GameSystem:: and then he doesn't suggest the private functions.

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  • Is it possible to create a throttle function that can take in as parameters another function (that also has parameters), and the time delay

    - by Stan Quinn
    So I've already written a function that works (based on underscores throttle) for functions that don't take in a parameter, but I'd like to make it generic enough to pass in a function with a variable number of parameters. Here's what I have: (function () { var lastTime = new Date().getTime(); function foo() { var newTime = new Date().getTime(); var gap = newTime - lastTime; // Travels up scope chain to use parents lastTime. Function has access to variables declared in the same scope console.log('foo called, gap:' + gap); lastTime = newTime; // Updates lastTime //console.log(x); //x++; } var throttle = function(func, wait) { var result; var timeout = null; // flag updated through closure var previous = 0; // time last run updated through closure return function() { //func, wait, timeout, previous available through scope var now = new Date().getTime(); var remaining = wait - (now - previous); if (remaining <= 0) { clearTimeout(timeout); timeout = null; previous = now; result = func.apply(this, arguments); //func is available through closure } return result; }; }; document.addEventListener("scroll", throttle(foo, 1000)); //document.addEventListener("scroll", throttle(foo(5), 2000)); }()); But I'd like to modify foo to foo(x) and get this to work (function () { var lastTime = new Date().getTime(); function foo(x) { var newTime = new Date().getTime(); var gap = newTime - lastTime; // Travels up scope chain to use parents lastTime. Function has access to variables declared in the same scope console.log('foo called, gap:' + gap); lastTime = newTime; // Updates lastTime console.log(x); x++; } var throttle = function(func, wait) { var result; var timeout = null; // flag updated through closure var previous = 0; // time last run updated through closure return function() { //func, wait, timeout, previous available through scope var now = new Date().getTime(); var remaining = wait - (now - previous); if (remaining <= 0) { clearTimeout(timeout); timeout = null; previous = now; result = func.apply(this, arguments); //func is available through closure } return result; }; }; document.addEventListener("scroll", throttle(foo(5), 2000)); }());

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  • how to call a js function from loaded jquery

    - by Y.G.J
    the function is in the page loading the ajax but i'm trying to call the function codes: [ajax] $.ajax({ type: "POST", url: "loginpersonal.asp", data: "id=<%=request("id")%>", beforeSend: function() { $("#personaltab").hide(); }, success: function(msg){ $("#personaltab").empty().append(msg); }, complete: function() { $("#personaltab").slideDown(); }, error: function() { $("#personaltab").append("error").slideDown(); } }); [the js function] function GetCount(t){ if(t>0) { total = t } else { total -=1; } amount=total; if(amount < 0){ startpersonalbid(); } else{ days=0;hours=0;mins=0;secs=0;out=""; days=Math.floor(amount/86400);//days amount=amount%86400; hours=Math.floor(amount/3600);//hours amount=amount%3600; mins=Math.floor(amount/60);//minutes amount=amount%60; secs=Math.floor(amount);//seconds if(days != 0){out += days +":";} if(days != 0 || hours != 0){out += hours +":";} if(days != 0 || hours != 0 || mins != 0){out += ((mins>=10)?mins:"0"+mins) +":";} out += ((secs>=10)?secs:"0"+secs) ; document.getElementById('countbox').innerHTML=out; setTimeout("GetCount()", 1000); } } window.onload=function(){ GetCount(<%= DateDiff("s", Now,privatesellstartdate&" "&privatesellstarttime ) %>); so at the end of the loginpersonal.asp from the ajax... if it does what it suppose to do... i'm trying to call the function GetCount() again.

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  • Code formatting when using pointers

    - by HD-VRSCA
    Is there any reason why the asterisk is next to the object type in this code? I'm a little confused by the way I see this used. Some times it looks like this: NSString* stringBefore; and sometimes like this: NSString *stringBefore; Is there a difference? Or a right or wrong way to do this? Thanks

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  • calling resize on std vector of pointers crashed

    - by user11869
    The problem can be reproduced using VS 2013 Express. It crashed when internal vector implementation tried to deallocate the original vector. However, the problem can solved by using 'new' instead of 'malloc'. Anyone can shed some light on this? struct UndirectedGraphNode { int label; vector<UndirectedGraphNode *> neighbors; UndirectedGraphNode(int x) : label(x) {}; }; int main(int argc, char** argv) { UndirectedGraphNode* node1 = (UndirectedGraphNode*)malloc(sizeof(UndirectedGraphNode)); node1->label = 0; node1->neighbors.resize(2); return 0; }

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  • Boost Shared Pointers and Memory Management

    - by Izza
    I began using boost rather recently and am impressed by the functionality and APIs provided. In using boost::shared_ptr, when I check the program with Valgrind, I found a considerable number of "Still reachable" memory leaks. As per the documentation of Valgrind, these are not a problem. However, since I used to use the standard C++ library only, I always made sure that any program written is completely free from memory leaks. My question is, are these memory leaks something to worry about? I tried using reset(), however it only decrements the reference count, doesn't deallocate memory. Can I safely ignore these, or any way to forcibly deallocate the memory allocated by boost::shared_ptr? Thank you.

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  • Retrieving Relationships from within two arrays of pointers

    - by DanF
    In a portion of a program I'm working on, I need to count all the times each person has worked on projects with each other person. Let's say we have "Employee" entities and "Session" entities. In each session, there are four project types, "A", "B", "C", & "D", each a many-to-many relationship to Employees. I'm making a loop to systematically review every person a selected person has worked with. First, I put all their project types in a single array, so it's easier to loop through, but by the time I ask the last nested Project for its Employee members, I get an "unrecognized selector" error. IBOutlet NSArrayController * list; int x; for(x = 0; x < [list count]; x++){ NSArray *A = [[list objectAtIndex:x] valueForKey:@"projectAs"]; NSArray *A = [[list objectAtIndex:x] valueForKey:@"projectBs"]; NSArray *A = [[list objectAtIndex:x] valueForKey:@"projectCs"]; NSArray *A = [[list objectAtIndex:x] valueForKey:@"projectDs"]; NSArray *masterList = [[NSArray alloc] initWithObjects: projectAs, projectBs, projectCs, projectDs, nil]; int y; for(y = 0; y < [masterList count]; y++){ int z; for(z = 0; z < [[masterlist objectAtIndex:y] count]; z++){ //And now to make an Array of this employee's partners on the selected object, to run comparisons on. //I also have an array of keys for each session's teams, so that's what I'm referencing here: NSArray * thisTeam = [list objectAtIndex:y] objectAtIndex:z] valueForKey:projectKey]; This throws an exception... namely, -[_NSFaultingMutableSet objectAtIndex:]: unrecognized selector sent to instance What's wrong with that last Array creation?

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  • C++ sort array of char pointers

    - by user69514
    Can you tell me what's wrong with my method? I ends up putting the same thing everywhre and it's actually not sorting. void sortArrays(){ int i, j; for(i=0; i<counter; i++){ for( j=0; j<i; j++){ if( strcmp(title_arr[i], title_arr[j]) < 0){ char* title_temp = title_arr[i]; title_arr[j] = title_temp; } } }

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  • Need some pointers/hints in writing a Windows Application

    - by Bragaadeesh
    Hi, I want to create applications in windows that has complete portability (within windows OSes of course). I have tried using one application written in Visual C++ but I had a real tough time in making it run in other windows OS (like it required .net framework libraries to be installed). This put me on the back foot because I had to copy a set of DLLs from one machine to another and most of the time something works some does not. And I am TOTAL amateur in writing windows based applications since my technological forte is mostly Java. Where to kick off? (like which tools/IDEs to begin with since I am seriously into writing my own utilities/tools). I am open to clarification should you guys feel my question is vague/blunt. Thanks.

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  • Where is the rand php function located? localhost php running, path of default functions?

    - by Bona Chon
    I have a local server installed on my Mac (MAMP). My question is, where I can find the php functions in my computer? What is the path to the functions folder? For instance, rand() time() isset() explode(). I would like to se the code to learn of it. I have a while looking for it, but I can't find it. Or is it that is already compiled? Can someone help me here? I'm kind of lost. Thanks people. EDIT: can you be a little bit more positive? I;m trying to learn here, forgive me if I'm not to smart for you. Thanks again. Explanations would help better than giving links I guess?

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  • C++: Pointers and scope

    - by oh boy
    int* test( ) { int a = 5; int* b = &a; return b; } Will the result of test be a bad pointer? As far as I know a should be deleted and then b would become a messed up pointer, right? How about more complicated things, not an int pointer but the same with a class with 20 members or so?

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  • Function to swap pointers in Objective-C

    - by Michael
    - (void) swapController:(MyViewController*)controller1 with:(MyViewController*)controller2 { MyViewController *swap = controller2; controller2 = controller1; controller1 = swap; } Looks like this doesn't work because I'm not passing references. How to do it anyway?

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  • C++ pointers and constructors

    - by lego69
    if I have this snippet of the code A a1(i); A a2 = a1; A *pa1 = new A(a2); can somebody please explain what exactly the last line does, it makes copy of the a2 and pointer for this new object is pa1 or it just creates pointer for a2, thanks in advance

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