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  • WPF - Weird results with DataGrid - extra line for editing entries

    - by Jim Beam
    Working with WPF and C#. I have a page with a datagrid that lists a series of objects with List as the DataContext. I recently had it working in the code behind and the Datagrid would show the extra line at the bottom of the datagrid for new entries. Now, I have moved the exact same code to its own library project. The data still appears but the extra line for entry does not and users cannot add a new record. I have already tried using grid.CanUserAddNew = true; but that does not solve it. So, it must be something in the List object - it's the exact same code as before, only pulling from a library. Help.

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  • [C#] How to share a variable between two classes?

    - by Altefquatre
    Hello, How would you share the same object between two other objects? For instance, I'd like something in that flavor: class A { private string foo_; // It could be any other class/struct too (Vector3, Matrix...) public A (string shared) { this.foo_ = shared; } public void Bar() { this.foo_ = "changed"; } } ... // inside main string str = "test"; A a = new A(str); Console.WriteLine(str); // "test" a.Bar(); Console.WriteLine(str); // I get "test" instead of "changed"... :( I read there is some ref/out stuff, but I couldn't get what I'm asking here. I could only apply some changes in the methods scope where I was using ref/out arguments... I also read we could use pointers, but is there no other way to do it? Thanks Altefquatre

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  • What structure of data use to communicate via tcp/ip in java?

    - by rmaster
    Let's assume I want to send many messages between 2 programs made in java that use TCP sockets. I think the most convienient way is to send objects like: PrintStream ps = new PrintStream(s.getOutputStream()); ObjectOutputStream oos = new ObjectOutputStream(ps); some_kind_of_object_here; oos.writeObject(some_kind_of_object_here); ps.print(oos); I want to send, strings, numbers, HashMaps, boolean values How can I do this using fx 1 object that can store all that properties? I though about ArrayList that is serializable and we can put there everything but is not elegant way. I want to send different types of data because user can choose from a variety of options that server can do for it. Any advices?

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  • Custom business object comparer

    - by gruber
    Hello, I need to implement mechanism that compares two business objects and return the list of differences (past value, new value, isDifferenceBetter). Because not all fields of class has to be compared and one fields need to be compared with different function then the other (sometimes < is better sometimes is better ... ) I figured out that I need to implelemnt custom attribute and give it to each field that has to be compared in this object. This attribute must have: - name - delegate or sth to point to the function which would be applied for comparision (dont know how to do it so far) So could anyone suggest me if its a good idea? Maybe any other ideas. Using attributes I would be able to use refflection to iterate through each field with attribute and invoke needed delegate. thanks for help bye

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  • What is a common name for inheritance, composition, aggregation, delegation?

    - by Eye of Hell
    Hello. After program is separated into small object, these objects must be connected with each over. Where are different types of connection. Inheritance, composition, aggregation, delegation. These types has many kinds and patterns like loose coupling, tight coupling, inversion of control, delegation via interfaces etc. What is a correct common name for mentioned types of connections? I can suggest that they all are called 'coupling', but i can't find any good classification in google, so maybe i'm trying to use a wrong term? Maybe anyone knows a solid, trusted classification that i can user for terminology?

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  • Visually Viewing and Editing a Two-Dimensional Array - VB/C#

    - by Jeffrey Kern
    I've never personally used any of the Data controls within Visual Studio. I need to view and edit a two-dimensional byte array, 16x15 objects. Is there any control capable of editing this information? I've tried to access data with the DataViewGrid, but am not sure how to use it. It would be great to edit this information via rows and columns, like how you can in Excel. Thank you! Times like this I wish I could just use multiple text boxes and assign them each an index value. Oh VB6 how I miss you :P

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  • CoreData leak when reading a property

    - by Kamchatka
    Hello, I have the following code in a loop iterating over the different document objects: NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; [document primitiveValueForKey:@"data"]; [data writeToFile:filename atomically:NO]; [document.managedObjectContext refreshObject:document mergeChanges:NO]; [pool release]; The "data" property is a large blob (a 1MB image). And as I monitor the memory with the Allocation Instrument memory usage is increasing. I cannot find where the leak is coming from and how to remove it. Thanks!

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  • How to track dealloc of an abstract object class (NSMutable...)

    - by Thomas Tempelmann
    I have a bug in my code caused by a premature freeing of a ObjC object. I seem not to be able to find it by just looking at my code. There's usually a simple trick to track the dealloc to any class: Implement dealloc, and set a breakpoint. This even usually works with standard objects, by subclassing them and making sure I instantiate the subclass instead of the standard class. However, this does not seem to work with NSMutableArray, and probably neither with similar NSMutable... classes. Some explanations for this can be found here: link text Any other ideas how to track the dealloc invocation of a particular class or object so that I can see the call stack? It's probably possible with DTrace. Any pointers without having to read the entire dtrace docs first?

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  • openmp vs opencl for computer vision

    - by user1235711
    I am creating a computer vision application that detect objects via a web camera. I am currently focusing on the performance of the application My problem is in a part of the application that generates the XML cascade file using Haartraining file. This is very slow and takes about 6days . To get around this problem I decided to use multiprocessing, to minimize the total time to generate Haartraining XML file. I found two solutions: opencl and (openMp and openMPI ) . Now I'm confused about which one to use. I read that opencl is to use multiple cpu and GPU but on the same machine. Is that so? On the other hand OpenMP is for multi-processing and using openmpi we can use multiple CPUs over the network. But OpenMP has no GPU support. Can you please suggest the pros and cons of using either of the libraries.

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  • Modifying a .swf file

    - by user3015196
    I am really stuck with modifying a .swf file. I just downloaded a SWF file somewhere and I want to remove all objects and animations - everything except the logo ripple effect. How can I do that? Or is it impossible? I didn't work with Flash before and this is my first time. Can you help me with that? If not, could I just get some hints or a demo on how I can do that? Here is a link to a demo. I just want the logo animation and nothing else.

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  • Inserting into an Associative array?

    - by RedShft
    I'm playing around with associative arrays right now and I can't seem to figure out how to add additional objects to the array. I tried insert but it doesn't recognize both arguments. Also, if I do this it produces an error: Node[bool] test; Node node; Node[bool] temp = [ false:node ]; test ~= temp; //Error 1 Error: cannot append type Node[bool] to type //Node[bool] C:\Users\CP\Documents\Visual Studio //2010\Projects\D\STDS\NPC.d 256 Does this mean you can't use the append operator on associative arrays ?

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  • Ways to optimize Android App code based on function call stack?

    - by K-RAN
    I've been told that Android OS stores all function calls in a stack. This can lead to many problems and cause the 'hiccups' during runtime, even if a program is functionalized properly, correct? So the question is, how can we prevent this from happening? The obvious solution is to functionalize less, along with other sensible acts such as refraining from excessively/needlessly creating objects, performing static calls to functions that don't access fields, etc... Is there another way though? Or can this only be done through careful code writing on the programmers' part? Does the JVM/JIT automatically optimize the bytecode during compile time to account for this?? Thanks a lot for your responses!!

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  • WPF DrawingVisual from my own class

    - by Robbskinizer
    Hi, Im trying to create my own class which contains a DrawingVisual, something like this public class MyObject { public DrawingVisual visual; public bool faceup; public bool flipped; } I have a drag and drop from a listview to a canvas, but when I try to get the object which back from the Canvas i only get the visual, not any of the other stuff in the class. How do i save "objects" and retreive it from a canvas? Im using my own MyCanvas which inheritance from Canvas, and using the AddVisualChild & AddLogicalChild etc. // Robbin

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  • How do I drop a foerign key in mssql?

    - by mmattax
    I have created a foreign key (in mssql / tsql) by: alter table company add CountryID varchar(3); alter table company add constraint Company_CountryID_FK foreign key(CountryID) references Country; I then run this query: alter table company drop column CountryID; and I get this error: Msg 5074, Level 16, State 4, Line 2 The object 'Company_CountryID_FK' is dependent on column 'CountryID'. Msg 4922, Level 16, State 9, Line 2 ALTER TABLE DROP COLUMN CountryID failed because one or more objects access this column. I have tried this, yet it does not seem to work: alter table company drop foreign key Company_CountryID_FK; alter table company drop column CountryID; What do I need to do to drop the CountryID column? Thanks.

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  • C++ Variable declarable in function body, but not class member?

    - by anon
    I want to create a C++ class with the following type: It can be declared inside of a function. It can be declared inside of a member function. It can not be declared as a class member. The use of this: think "Root" objects for a GC. Is this possible in C++? In particular, I'm using g++. Willing to switch to clang. Either templates or macro solution fine. Thanks!

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  • Can I change the datsource of report model at runtime

    - by Manab De
    I've some adhoc reports developed on some report models which are published on Report Server (we're using SSRS 2008). Everything is running well. Now in our production environment we've near about forty (40) customers who have their own database (each have the same table structures and other database objects). Now the challenge is whenever a customer will log into the report server using windows authentication and trying to view those reports we need to get the SQL data from the proper database only. Reports are designed using the report model and each model has a valid data source which is connected to particular database. We can create forty separate data sources each will be connected to specific database. My question is, is there any way through which we can change the report model data source name dynamically or during runtime based on the customer name so that during execution of the report, SSRS would fetch the data from the correct database but not from any other database. Please help me.

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  • Native arrays and computing hashvalues (VB, C#)

    - by Jeffrey Kern
    I feel bad asking this question but I am currently not able to program and test this as I'm writing this on my cell-phone and not on my dev machine :P (Easy rep points if someone answers! XD ) Anyway, I've had experience with using hashvalues from String objects. E.g., if I have StringA and StringB both equal to "foo", they'll both compute out the same hashvalue, because they're set to equal values. Now what if I have a List, with T being a native data type. If I tried to compute the hashvalue of ListA and ListB, assuming that they'd both be the same size and contain the same information, wouldn't they have equal hashvalues as well?

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  • Pattern or recommneded refactoring for method

    - by iKode
    I've written a method that looks like this: public TimeSlotList processTimeSlots (DateTime startDT, DateTime endDT, string bookingType, IList<Booking> normalBookings, GCalBookings GCalBookings, List<DateTime> otherApiBookings) { { ..... common process code ...... while (utcTimeSlotStart < endDT) { if (bookingType == "x") { //process normal bookings using IList<Booking> normalBookings } else if (bookingType == "y") { //process google call bookings using GCalBookings GCalBookings } else if (bookingType == "z" { //process other apibookings using List<DateTime> otherApiBookings } } } So I'm calling this from 3 different places, each time passing a different booking type, and each case passing the bookings I'm interested in processing, as well as 2 empty objects that aren't used for this booking type. I'm not able to get bookings all into the same datatype, which would make this easier and each booking type needs to be processed differently, so I'm not sure how I can improve this. Any ideas?

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  • Entity Framework 4.1 auto generate with DbContext when creating ADO.NET Entity Data Model

    - by smudgedlens
    I would like to work with DbContext instead of ObjectContext. I updated EF so now I have the DbContext, but I want to generate my strongly-typed context based on the DbContext and not the ObjectContext. When I add new ADO.NET Entity Data Model, it is still based on the ObjectContext. Is it not possible to have it base off of DbContext in Visual Studio 2010 with EF 4.1? UPDATE: Okay, I followed the directions in this link and was able to generate the DbContext template objects. However, now it is saying there is ambiguity between the template entities and the entities in my .edmx file. How do I resovle this? Do I blow away the ones in the .edmx file?

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  • What is the fastest way to get the persisted object after calling Hibernate's saveOrUpdate?

    - by Dave
    I'm using Hibernate 3.2.1.ga, hibernate annotations 3.2.1.ga, and hibernate-jpa-2.0-api. I can't upgrade at this time as I'm working with legacy code. I have this generic method for saving or updating objects ... protected void saveOrUpdate(Object obj) { final Session session = sessionFactory.getCurrentSession(); session.saveOrUpdate(obj); } You can assume that every argument, "obj," will have a member field that is marked with the "@Id" annotation. I would like to change the return type to return an Object that represents the persisted object in the database (meaning if "obj" didn't contain an id before, what is returned is the database object with a populated id. What is the fastest way to do this given my versioning and generic constraints?

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  • Questions about "casting operation" in OOP

    - by rhapsodyn
    When programming, we usually use some type-casting operations. When the casting happens on the objects "on the same level", it feels ok. But when it happens on the ojects "on the different levels"(mainly between father and son), it feels weird. Considering this: Class Son extends Father WhenSon s = (Son)father;, it's absolutely unreasonable. Because a "Son" is not a "Father" anymore, "Son" may grow up with some new properties "Father" doesn't have, the casting operation makes these properties unknown. On the other hand, Father f = (Father)son seems reasonable, but according to LSP "An instance of a derived should be able to replace any instance of its superclass" A "Son" can do anything his "Father" can, so the casting operation seems useless. So can i say that these casting operations are agaisnt OO design principle but necessary?

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  • Multiple key map in c++

    - by Morgan
    Hi, I'm wondering if any of you know of a c++ associative map container type which I can perform multiple key lookups on. The map needs to have constant time lookups but I don't care if it's ordered or unordered. It just needs to be fast. For example, I want to store a bunch of std::vector objects in a map with an integer and a void* as the lookup keys. Both the int and the void* must match for my vector to be retrieved. Does anything like this exist already? Or am I going to have to roll my own. If so, any suggestions? I've been trying to store a boost::unordered_map inside another boost::unordered_map, but I have not had any success with this method yet. Maybe I will continue Pershing this method if there is no simpler way. Thanks!

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  • Drools rule to filter element with a numeric property below a percentage of the total

    - by Mario
    Hello, I have just started using Drools on a small project and now I need to write a rule a bit complex and I don't really know what's the best way to do it. I am applying this rule to a list of objects of the same type (this class have a property called numberOfExecutions). I need to check for each element of the list if the numberOfExecutions of that element is bigger than 5% of the total numberOfExecutions (the sum of numberOfExecutions of all the elements in the list). I could not think of a nice way to implement this in drools so far, do you have a suggestion?

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  • How to parse a URL in C?

    - by Robin
    Hi, Im wondering how to parse a url into an URL object(of some kind) in C. So that I would be able to extract key/val objects from a querystring. Have looked at: http://stackoverflow.com/questions/726122/best-ways-of-parsing-a-url-using-c And several other resources, even Google Code, but haven't found anything in my taste.. And no, using sscanf, and regex is not an alternative. Saying, unless I have to write my own parser.. Would be greatful for any tips or help on where I could find this!

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  • How do I marshal a pointer to an array of pointers to structures?

    - by Daniel Stutzbach
    I have a C function with the following signature: int my_function(int n, struct player **players) players is a pointer to an array of pointers to struct player objects. n is the number of pointers in the array. The function does not modify the array nor the contents of the structures, and it does not retain any pointers after returning. I tried the following: [DllImport("mylibary.dll")] static extern int my_function(int n, [In, MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 0)] player_in []players); However, that marshals the data as a pointer to an array of structures, not a pointer to an array of pointers to structures.

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